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(Automated edit for hotfix HF46)
(Automated edit: HF95-105)
 
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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|alllist={{#switch:{{lc:{{{2|}}}}}
|crypts={{#switch:{{lc:{{{3|}}}}}
}}
|destructible=Ash Tree,Bladehand Ballista,Frost Wyvern Ice Pillar,Giant Clam,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Medium Wooden Crate,Saltvine,Small Wooden Crate,Spider Web,Thorn Barrier,Thorn of Earth,Tidestone Ore Prop,Wooden Barricade Large,Wooden Barricade Small
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|global={{#switch:{{lc:{{{3|}}}}}
|herb=Black Rose,Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 1,Coffin 2,Mermaid Coffin,Old Coffin,Stone Tomb,Wood Coffin
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|giant barnacle=Giant Barnacle
|crate=Medium Wooden Crate,Small Wooden Crate
|skeleton=Skeleton Bones,Skeleton Corpse o
|pot=Spider Pot
|hoard=Treasure Hoard
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
}}
|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}
}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
}}
|item=Campfire,Hunting Trap,Pavise
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|non-portal escape=Cave Exit,Down Crevice,Rope,Updraft
|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Ice Pillar Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ship Door A,Ship Door A with Frame,Ship Door B,Ship Door B with Frame,Ship Door C,Ship Door C with Frame,Single Stone Door,Wooden Door With Lock,Wooden Door With Square Grating
|roaster=Glowing Coral Roaster,Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Luminpearls Roaster,Roaster,Roaster Blue
|ruins={{#switch:{{lc:{{{3|}}}}}
}}
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|special door=Boss Reward Cursed Ship Graveyard Door,Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Captains Secret Vault Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Ice Torch,Inferno Torch,Luminpearls Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|unhandled match=Tar Barrel
|unhandled type=Aqua Prison,Banshee's Lamenting Soulflame,Bloodfreeze,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll's Massive Belt,Corrupted Pentagram,Crane,Cyclop's Tattered Belt,Dark Pentagram,Dead Sea,Demonic Guardians,Drawbridge,Drawbridge Wheel,Drowned Curse,Escape Ship External Crane,Escape Tag Volume,Falling Debris Trap,Ghostdust Pouch,Hydrothermal Vent,Inscription,Lamp,Mermaid Corpse e,Mermaid Corpse o,Midnight Curse,Mud Shield,Murder of Crows,Ocean Current,Ocean Storm,Oxy Vent,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Skeleton Corpse n,Spectral Knight's Ghostflame,Spiked Log,Spiked Log Ejector,Sticky Tar,Sunburst Orb,Swamp of Decay,The Void,Treasure Hoard,Wall of Fire,Water,Zipline
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Match,Unhandled Type
}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|name=Altar Of Sacrifice
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Altar of Sacrifice
|localizedstring=Altar of Sacrifice
|idtag=AltarOfSacrifice
|gradetype=Normal
|gradetype=Normal
|idtag=AltarOfSacrifice
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|resurrection bless={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=Magical
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|duration=20
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Resurrection Bless
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|types=Magical
|duration=20
|requirement=Target is not Faustian Bargain
}}
|all=Use Shrine
}}
}}
|all=Use Shrine
|ap=20
|xp=3
}}
}}
|ap=10
|all=Global
|xp=3
|#default=
}}
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|aqua prison={{#switch:{{lc:{{{2|}}}}}
|name=Blizzard
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Blizzard
|gradetype=Normal
|idtag=Blizzard
|idtag=AquaPrison
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|book={{#switch:{{lc:{{{2|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|name=Book
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Book
|destruction={{#switch:{{lc:{{{7|}}}}}
|idtag=Book
|event=Hit
|gradetype=Normal
|eventtagunlocalized=Event.Attack.Hit
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactpower=9999999 [[Impact_Power|Impact Power]]
|activate={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
}}
|duration=3
}}
|all=text,duration
|all=Activate,Destruction
}}
}}
|deactivate={{#switch:{{lc:{{{4|}}}}}
|impactendurance=99999
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate,Deactivate
}}
}}
|#default=
|all=Global
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|ash tree={{#switch:{{lc:{{{2|}}}}}
|name=Bookshelf
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bookshelf
|localizedstring=Ash Tree
|idtag=Bookshelf
|gradetype=Normal
|gradetype=Normal
|idtag=Tree
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Boss Reward Door
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Cursed Stone Door
|event=Hit
|idtag=BossRewardDoor
|eventtagunlocalized=Event.Attack.Hit
|gradetype=Normal
|impactpower=10 [[Impact_Power|Impact Power]]
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
}}
|duration=3
|all=Ore Destruction
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|chop tree={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Chop Tree
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Target is not Faustian Bargain
}}
|all=Chop Tree
}}
}}
|all=Open,Close
|interactioncount=2
|impactendurance=1
|impactresistance=1
|ap=2
|xp=3
}}
}}
|#default=
|all=Global
|breaksifchopped=true
}}
}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|name=Boss Reward Double Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|localizedstring=Axe Trap
|idtag=DoubleStoneDoor
|gradetype=Normal
|gradetype=Normal
|idtag=TrackAxe
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Disarming...
|all=text,duration
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Open,Close
}}
}}
|#default=
|all=Global
}}
}}
|bronze ornate chest={{#switch:{{lc:{{{2|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{2|}}}}}
|name=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Banshee's Lamenting Soulflame
|idtag=OrnateChestSmall
|gradetype=Normal
|gradetype=OrnateChest
|idtag=Banshee
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=4
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|banshee's lamenting soulflame={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Banshee's Lamenting Soulflame
|all=text,duration
}}
|banshee’s scorched altar={{#switch:{{lc:{{{5|}}}}}
|text=Banshee’s Scorched Altar
}}
|all=Banshee's Lamenting Soulflame,Banshee’s Scorched Altar
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|black rose-global={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Black Rose
|gradetype=Normal
|idtag=BlackRose
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_blackrose_n=1
|all=Spawn_Blackrose_N
}}
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Harvesting
|all=text,duration
|duration=3.5
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=Global
}}
|bladehand ballista={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=Ballista
|impactendurance=2
|impactresistance=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|regular=2
|global={{#switch:{{lc:{{{3|}}}}}
|locked=2
|localizedstring=Blizzard
|all=Regular,Locked
|gradetype=Normal
|idtag=Blizzard
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|aura01={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=HR,N
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|movespeedbonus=-10% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-10% [[Stats#Action_Speed|Action Speed]]
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|coldness=1
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
}}
|locked=2
|bloodfreeze={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bloodfreeze
|gradetype=Normal
|idtag=Bloodfreeze
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Aura
|regular=2
|locked=2
|all=Regular,Locked
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
}}
|locked=2
|bold torch={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=BoldTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Turning On...
|locked=12
|duration=1
|all=Regular,Locked
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|locked=2
|all=Regular,Locked
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|locked=1
|localizedstring=Book
|all=Regular,Locked
|gradetype=Normal
|idtag=Book
|abilities={{#switch:{{lc:{{{4|}}}}}
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Activating...
|locked=1
|duration=3
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Deactivating...
|locked=1
|duration=0.5
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
}}
|locked=1
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bookshelf
|gradetype=Normal
|idtag=Bookshelf
|abilities={{#switch:{{lc:{{{4|}}}}}
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|locked=4
}}
|all=Regular,Locked
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=1
|eventtagunlocalized=Event.Interact.Trigger
|locked=1
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|boss reward cursed ship graveyard door={{#switch:{{lc:{{{2|}}}}}
|ornatechestsmall_ornate_hr1=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Cursed Ship Graveyard Door
|spawn_treasure_ornatetreasure_hr1=2
|gradetype=Normal
|utility_ornateutility_hr1=0
|idtag=DoubleStoneDoor
|spawn_chestcoin_ornategold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|cursed ship graveyard door 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|cursed ship graveyard door 01 unseal={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 02 open={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|event=Interaction
|utility_ornateutility_n1=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n1=1
}}
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|cursed ship graveyard door 02 close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|ornatechestsmall_ornate_hr3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr3=2
}}
|utility_ornateutility_hr3=0
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cursed ship graveyard door 02 unseal={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n3=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=HR,N
|all=Cursed Ship Graveyard Door 01 Open,Cursed Ship Graveyard Door 01 Unseal,Cursed Ship Graveyard Door 02 Open,Cursed Ship Graveyard Door 02 Close,Cursed Ship Graveyard Door 02 Unseal
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|text=Opening...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_ornatetreasure_n0=2
|requirement=Boss Killed
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|all=N
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=25
}}
}}
|#default=
|all=Global
}}
}}
|burn volume={{#switch:{{lc:{{{2|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|name=Burn Volume
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Burn
|localizedstring=Cursed Stone Door
|idtag=BurnVolume
|gradetype=Normal
|gradetype=Normal
|idtag=BossRewardDoor
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|caltrop prop={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Caltrop Prop
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Caltrops
|event=Interaction
|idtag=CaltropProp
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|text=Disarming...
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|duration=3
}}
|all=text,duration
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Single Stone Door Open,Single Stone Door Close
}}
}}
|all=Disarm Trap
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=3
|campfire={{#switch:{{lc:{{{2|}}}}}
|requirement=Boss Killed
|name=Campfire
}}
|localizedstring=Campfire
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Campfire
|text=Closing...
|gradetype=Normal
|duration=0.5
|#default=
}}
}}
|all=Open,Close
|candle wall off={{#switch:{{lc:{{{2|}}}}}
|name=Candle Wall Off
|localizedstring=Candle
|idtag=CandleWallOff
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|candle wall on={{#switch:{{lc:{{{2|}}}}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|name=Candle Wall On
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Candle
|localizedstring=Cursed Stone Door
|idtag=CandleWallOn
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|double stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Stone Door Open,Double Stone Door Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|casket={{#switch:{{lc:{{{2|}}}}}
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|name=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|localizedstring=Cursed Stone Door
|idtag=Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|all=Regular
|duration=3
|requirement=Boss Killed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Closing...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
}}
|all=Regular
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Ice Pillar Door Open,Ice Pillar Door Close
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|all=Regular
|duration=3
|requirement=Boss Killed
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Picking Lock...
|all=Regular
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
|duration=4
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|caskets_flat_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Bronze Ornate Chest
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|caskets_flat_hr2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_n0=2
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
|spawn_chestcoin_ornategold_n0=1
}}
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|n={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n1=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_hr3=2
|text=Opening...
|spawn_eventcurrency_hr=1
|duration=4
|all=Caskets_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n3=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n2=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|name=Cave Exit
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Exit
|localizedstring=Caltrops
|idtag=CaveExit
|gradetype=Normal
|gradetype=Normal
|idtag=CaltropProp
|ap=3
|interactions={{#switch:{{lc:{{{4|}}}}}
|xp=3
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Disarming...
}}
|duration=3
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
}}
|name=Cave Secret Wall Door
|all=Disarm Trap
|localizedstring=Secret Wall
|idtag=CaveSecretWallDoor
|gradetype=Normal
|#default=
}}
|coffin={{#switch:{{lc:{{{2|}}}}}
|name=Coffin
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Campfire
|gradetype=Normal
|idtag=Campfire
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|all=HR,N
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=3
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|all=HR,N
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=3
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|all=HR,N
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=3
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|all=N
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=3
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=2x
}}
}}
}}
}}
|all=N
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|candle wall={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Candle
|gradetype=Normal
|idtag=CandleWallOn
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Turning On...
|all=Regular
|duration=1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Turning Off...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
}}
|all=Regular
|captains secret vault door={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Captain's Secret Vault Door
|regular=1
|gradetype=Normal
|all=Regular
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR,N
|all=Open
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
|duration=3
|requirement=Player has [[Captains Corroded Key]]
}}
}}
|all=N
|all=Open
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=25
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|commoncoffins_wood_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Casket
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 01 Open,Coffin 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_hr2=2
|text=Opening...
|spawn_eventcurrency_hr=1
|duration=5
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|commoncoffins_wood_hr3=2
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n3=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|commoncoffins_wood_n0=2
}}
|spawn_eventcurrency_n=1
|all=Global
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Collapse
|gradetype=Normal
|idtag=CaveCollapse
|abilities={{#switch:{{lc:{{{4|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
}}
|all=N
|02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|commoncoffins_wood_n2=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|duration=3s
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
}}
|all=N
|all=01,02,03
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|commemorative plaque={{#switch:{{lc:{{{2|}}}}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|name=Commemorative Plaque
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inscription
|localizedstring=Cave Exit
|idtag=CommemorativePlaque
|gradetype=Normal
|gradetype=Normal
|idtag=CaveExit
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.05
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=None
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate
}}
}}
|all=View
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|crystal roaster={{#switch:{{lc:{{{2|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|name=Crystal Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Crystal Roaster
|localizedstring=Secret Wall
|idtag=IceCrystalRoaster
|gradetype=Normal
|gradetype=Normal
|idtag=CaveSecretWallDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|cup lever 01 only activate={{#switch:{{lc:{{{2|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 01 Only Activate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Cave Troll's Massive Belt
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=Troll
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|troll belt={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Troll Belt
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|cave troll's massive belt={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Cave Troll's Massive Belt
|all=text,duration
}}
|cave troll’s broken belt={{#switch:{{lc:{{{5|}}}}}
|text=Cave Troll’s Broken Belt
}}
|all=Cave Troll's Massive Belt,Cave Troll’s Broken Belt
}}
}}
|all=Activate Lever,Lever Broken
}}
}}
|#default=
|all=Global
}}
}}
|cup lever 01={{#switch:{{lc:{{{2|}}}}}
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Goblet
|localizedstring=Cobalt Ore
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=CobaltOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|spawn_cobaltore=1
|duration=0.5
|all=Spawn_Cobaltore
|all=text,duration
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|all=Activate Lever,Deactivate Lever
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
}}
}}
|cup lever 02={{#switch:{{lc:{{{2|}}}}}
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 02
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Chalice
|localizedstring=Coffin
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|commoncoffins_wood_n0=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|cup lever 03={{#switch:{{lc:{{{2|}}}}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 03
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Chalice
|localizedstring=Coffin
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|cup lever 04={{#switch:{{lc:{{{2|}}}}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 04
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Goblet
|localizedstring=Copper Ore
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=CopperOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|spawn_copperore=1
|duration=0.5
|all=Spawn_Copperore
|all=text,duration
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|death swarm={{#switch:{{lc:{{{2|}}}}}
|corrupted pentagram={{#switch:{{lc:{{{2|}}}}}
|name=Death Swarm
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dark Swarm
|localizedstring=Corrupted Pentagram
|idtag=DeathSwarm
|gradetype=Normal
|gradetype=Normal
|idtag=Inferno
|#default=
|interactions={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Placeholder_Props_PropsInteract_Inferno_BossTriggerChecking
|duration=3
|requirement=Player has Cursed Bell
}}
|all=Summon
}}
|interactioncount=1
}}
|all=Global
}}
}}
|decay volume={{#switch:{{lc:{{{2|}}}}}
|crane={{#switch:{{lc:{{{2|}}}}}
|name=Decay Volume
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Swamp of Decay
|localizedstring=Crane
|idtag=DecayVolume
|gradetype=Normal
|gradetype=Normal
|idtag=Crane
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|escape tag volume aura crane={{#switch:{{lc:{{{5|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Double Stone Door
|escapetagvolumeaura_crane={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Double Stone Door
|event=Detect Target
|idtag=DoubleStoneDoor
|eventtagunlocalized=Event.Aura.Add
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
|all=Escape Tag Volume Aura Crane
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|#default=
|all=Global
}}
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|name=Double Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Wooden Door
|localizedstring=Secret Wall
|idtag=DoubleWoodenDoor
|gradetype=Normal
|gradetype=Normal
|idtag=CryptSecretWallDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|#default=
|all=Global
}}
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|name=Escape Tag Volume
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|localizedstring=Lever
|idtag=EscapeTagVolume
|gradetype=Normal
|gradetype=Normal
|idtag=CupLever
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Falling Icicle
|activatestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Falling Icicle
|event=Interaction
|idtag=FallingIcicle
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|falling stone={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|name=Falling Stone
}}
|localizedstring=Falling Stone
|all=Cup Lever 01 Activate
|idtag=FallingStone
}}
|gradetype=Normal
|interactions={{#switch:{{lc:{{{4|}}}}}
|#default=
|activate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Activating...
|flame spout={{#switch:{{lc:{{{2|}}}}}
|duration=3
|name=Flame Spout
}}
|localizedstring=Flame Spout
|lever broken={{#switch:{{lc:{{{5|}}}}}
|idtag=FlameSpout
|text=Deactivating...
|gradetype=Normal
|duration=0.5
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|all=Activate Lever,Lever Broken
|text=Disarming...
|duration=5
|all=text,duration
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
}}
}}
|flat chest={{#switch:{{lc:{{{2|}}}}}
|cup lever={{#switch:{{lc:{{{2|}}}}}
|name=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Gold Goblet
|idtag=FlatChestLarge
|gradetype=Normal
|gradetype=Normal
|idtag=CupLever
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.ObjectLink.Activate
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=8
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=8
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Activating...
|locked=8
|duration=3
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Deactivating...
|locked=8
|duration=0.5
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=5
}}
|locked=8
|cyclop's tattered belt={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cyclop's Tattered Belt
|gradetype=Normal
|idtag=Cyclops
|abilities={{#switch:{{lc:{{{4|}}}}}
|cyclops belt={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Cyclops Belt
|regular=5
}}
|locked=8
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=Regular,Locked
|cyclop's tattered belt={{#switch:{{lc:{{{5|}}}}}
|text=Cyclop's Tattered Belt
}}
}}
|all=HR,N
|cyclops’s torn belt={{#switch:{{lc:{{{5|}}}}}
}}
|text=Cyclops’s Torn Belt
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=8
|all=Regular,Locked
}}
}}
|all=N
|all=Cyclop's Tattered Belt,Cyclops’s Torn Belt
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=5
}}
|locked=8
|dark pentagram={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dark Pentagram
|gradetype=Normal
|idtag=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Placeholder_Props_PropsInteract_Crypt_BossTriggerChecking
|duration=3
|requirement=Player has Breath Of The Deceased,Player has Broken War Horn
}}
}}
|all=N
|all=Summon
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|regular=2
|global={{#switch:{{lc:{{{3|}}}}}
|locked=3
|localizedstring=Dark Swarm
|all=Regular,Locked
|gradetype=Normal
|idtag=DeathSwarm
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=3
|aura01={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=HR,N
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=2
|eventtagunlocalized=Event.Aura.Add
|locked=3
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|all=Regular,Locked
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=3
|aura03={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=HR,N
|aura 04={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=2
|eventtagunlocalized=Event.Aura.Add
|locked=3
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|all=Regular,Locked
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=3
|aura05={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=HR,N
|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=2
|eventtagunlocalized=Event.Aura.Add
|locked=3
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|all=Regular,Locked
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=N
|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=2
|eventtagunlocalized=Event.Aura.Add
|locked=3
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|all=Regular,Locked
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=N
|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|dead sea={{#switch:{{lc:{{{2|}}}}}
|flatchestlarge_flat_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Dead Sea
|spawn_treasure_flattreasure_hr1=1
|gradetype=Normal
|utility_flatutility_hr1=1
|idtag=DeadSeaVolume
|spawn_chestcoin_flatgold_hr1=0
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_warning={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff01={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.01
|duration=15s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|maximumstacks=1
}}
|aura_debuff02={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.02
|duration=10s
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|maximumstacks=1
}}
|aura_debuff03={{#switch:{{lc:{{{7|}}}}}
|event=Stack Increased
|eventtagunlocalized=Event.Aura.Stack.03
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
}}
|immunestatetag=State.ActorStatus.Buff.Immune.DeadSea
}}
}}
|all=HR
|all=Aura
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|flatchestlarge_flat_hr2=2
}}
|spawn_eventcurrency_hr=1
|death beetle={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_flattreasure_hr2=1
|global={{#switch:{{lc:{{{3|}}}}}
|utility_flatutility_hr2=1
|localizedstring=Death Beetle
|spawn_chestcoin_flatgold_hr2=0
|gradetype=Normal
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
|idtag=DeathBeetle
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|aura01={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n1=1
|event=Detect Target
|utility_flatutility_n1=1
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_flatgold_n1=0
}}
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=HR,N
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|flatchestlarge_flat_hr3=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_hr=1
|incomingphysicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|spawn_treasure_flattreasure_hr3=1
|incomingmagicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|utility_flatutility_hr3=1
}}
|spawn_chestcoin_flatgold_hr3=0
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|aura03={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n3=1
|event=Detect Target
|utility_flatutility_n3=1
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_flatgold_n3=0
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=HR,N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|flatchestlarge_flat_n0=2
}}
|spawn_eventcurrency_n=1
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_flattreasure_n0=1
|global={{#switch:{{lc:{{{3|}}}}}
|utility_flatutility_n0=1
|localizedstring=Demonic Guardians
|spawn_chestcoin_flatgold_n0=0
|gradetype=Normal
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
|idtag=DemonicGuardians,IceAbyss
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|tickinterval=0.5s
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
}}
|all=N
|all=Frost Wyvern Demonic Guardians Curse Beam
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|invoke={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n2=2
|text=Invoke,Placeholder_Props_PropsInteract_IceAbyss_BossTriggerChecking
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_flattreasure_n2=1
|requirement=['Target is not Faustian Bargain'],['Player has Frostbitten Mallet']
|utility_flatutility_n2=1
|spawn_chestcoin_flatgold_n2=0
|all=Flatchestlarge_Flat_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N2,Utility_Flatutility_N2,Spawn_Chestcoin_Flatgold_N2
}}
}}
|all=N
|all=Invoke
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=999
|impactresistance=999
|interactioncount=1
}}
}}
|#default=
|all=Global
}}
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|name=Floor Lever Only Activate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Double Stone Door
|idtag=OnlyActivate
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Activate Lever,Lever Broken
}}
}}
|#default=
|all=Global
}}
}}
|floor portal scroll down={{#switch:{{lc:{{{2|}}}}}
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|name=Floor Portal Scroll Down
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dungeon Portal
|localizedstring=Arched Wooden Double Doors
|idtag=FloorPortalScrollDown
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleWoodenDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|open backward={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=Magical
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open Backward,Open Forward,Close Backward,Close Forward
}}
}}
|all=Open Portal
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap=15
|text=Opening...
|xp=5
|duration=3
|#default=
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|text=Closing...
|name=Floor Portal Scroll Escape
|duration=0.5
|localizedstring=Escape Portal
}}
|idtag=FloorPortalScrollEscape
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Open,Close,UnchainedHarmony
|open portal={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|types=Magical
|duration=5
|all=text,types,duration
}}
}}
|all=Open Portal
|impactendurance=18
|impactresistance=3
}}
}}
|ap=15
|all=Global
|xp=5
|#default=
}}
}}
|floor portal={{#switch:{{lc:{{{2|}}}}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|name=Floor Portal
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|localizedstring=Double Wooden Door
|idtag=FloorPortal
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleWoodenDoor
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Floor Spikes
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Floor Spikes
|event=Interaction
|idtag=FloorSpikes
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|text=Disarming...
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|duration=5
}}
|all=text,duration
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Disarm Trap
|impactendurance=18
|impactresistance=3
}}
}}
|#default=
|all=Global
}}
}}
|gm jail door={{#switch:{{lc:{{{2|}}}}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|name=GM Jail Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|gradetype=Normal
|idtag=GMJailDoor
|idtag=DownCrevice
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Closing...
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|duration=0.5
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Open
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Opening...
|duration=1
|all=text,duration
}}
|all=Close,Open
}}
}}
|#default=
|all=Global
}}
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|name=Goblin Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=GoblinStoneDoor
|idtag=DownIndicatorTorch
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Unlocking...
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Turn On,Turn Off
}}
}}
|all=Open
}}
}}
|#default=
|all=Global
}}
}}
|golden chest={{#switch:{{lc:{{{2|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|name=Golden Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|localizedstring=Drawbridge Wheel
|idtag=GoldChest
|gradetype=Normal
|gradetype=GoldChest
|idtag=DrawbridgeWheel
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Drawbridge Wheel
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turn
|all=text,duration
|types=RecordProgress
}}
|duration=30
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Turn
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|regular=15
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Drawbridge
|gradetype=Normal
|idtag=Drawbridge
|abilities={{#switch:{{lc:{{{4|}}}}}
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|all=Drawbridge
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=15
}}
|all=Regular
|drowned curse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Drowned Curse
|gradetype=Normal
|idtag=DrownedCurse
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=HR,N
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=15
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=HR,N
|aura 04={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=15
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=N
|aura 05={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=15
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|regular=6
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Lever
|gradetype=Normal
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=6
|text=Activating...
|all=Regular
|duration=0.5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|regular=6
|text=Deactivating...
|all=Regular
|duration=3
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=6
}}
|all=Regular
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=EscapeIndicatorTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=6
}}
|all=Regular
|escape ship external crane={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|lifting={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|lowing={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Lifting,Lowing
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=6
}}
|all=Regular
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|gradetype=Normal
|idtag=EscapeTagVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=N
|all=Aura
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|goldchest_hr1=3
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|localizedstring=Falling Debris Trap
|spawn_treasure_goldchesttreasure_hr1=2
|gradetype=Normal
|utility_goldchestutility_hr1=2
|idtag=FallingDebris
|spawn_chestcoin_goldchestgold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|delaytime=1s
|signgameplaycuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|all=Activate,Falling Debris Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_hr2=3
}}
|spawn_eventcurrency_n=1
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_goldchesttreasure_hr2=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_goldchestutility_hr2=2
|localizedstring=Falling Icicle
|spawn_chestcoin_goldchestgold_hr2=1
|gradetype=Normal
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
|idtag=FallingIcicle
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
|iciclecreated_cuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|fallingsign_cuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_goldchesttreasure_n1=2
|event=Interaction
|utility_goldchestutility_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_goldchestgold_n1=1
}}
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
}}
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_hr3=3
}}
|spawn_eventcurrency_n=1
|flame spout={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_goldchesttreasure_hr3=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_goldchestutility_hr3=2
|localizedstring=Flame Spout
|spawn_chestcoin_goldchestgold_hr3=1
|gradetype=Normal
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
|idtag=FlameSpout
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|removedstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_goldchesttreasure_n3=2
|event=Interaction
|utility_goldchestutility_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_goldchestgold_n3=1
}}
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR,N
|hit={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Hit
|goldchest_n0=3
|eventtagunlocalized=Event.Attack.Hit
|spawn_eventcurrency_n=1
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|spawn_treasure_goldchesttreasure_n0=2
}}
|utility_goldchestutility_n0=2
|burn={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_goldchestgold_n0=1
|event=Detect Target
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
}}
|all=N
|all=Activate,Deactivate,Removed,Hit
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|goldchest_n2=3
|text=Disarming...
|spawn_eventcurrency_n=1
|duration=5
|spawn_treasure_goldchesttreasure_n2=2
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|utility_goldchestutility_n2=2
|spawn_chestcoin_goldchestgold_n2=1
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N2,Utility_Goldchestutility_N2,Spawn_Chestcoin_Goldchestgold_N2
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Golden Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Door
|localizedstring=Flat Chest
|idtag=GoldenDoor
|gradetype=Normal
|gradetype=Normal
|idtag=FlatChestLarge
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open golden door={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|flatchestlarge_flat_n0=2
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open Golden Door,Open,Close
|impactendurance=10
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
}}
}}
|heavy ornate chest={{#switch:{{lc:{{{2|}}}}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|name=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Lever
|idtag=OrnateChestMedium
|gradetype=Normal
|gradetype=OrnateChest
|idtag=OnlyActivate
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Floor Lever Activate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
|duration=3
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Deactivating...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
}}
|all=text,types,duration
|all=Activate Lever,Lever Broken
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|regular=9
|global={{#switch:{{lc:{{{3|}}}}}
|locked=12
|localizedstring=Lever
|all=Regular,Locked
|gradetype=Normal
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Activating...
|locked=12
|duration=3
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Deactivating...
|locked=12
|duration=0.5
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=9
}}
|locked=12
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Floor Spikes
|gradetype=Normal
|idtag=FloorSpikes
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|removedstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR,N
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=9
|eventtagunlocalized=Event.Aura.Add
|locked=12
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Regular,Locked
}}
}}
|immunestatetag=State.ActorStatus.Buff.Ethereal
}}
}}
|all=N
|all=Activate,Deactivate,Removed,Aura
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Disarming...
|locked=12
|duration=5
|all=Regular,Locked
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|locked=4
|localizedstring=Fountain of Speed
|all=Regular,Locked
|gradetype=Normal
|idtag=Speed
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=4
|availablestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Statue Bless 4,Not Bless
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Praying...
|locked=4
|types=Magical
|all=Regular,Locked
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|regular=3
}}
|locked=4
|ap=5
|all=Regular,Locked
|xp=3
}}
|all=Global
}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=2
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=2
}}
|all=Common,Elite,Nightmare
}}
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IcePillar
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|event=Frost Wyvern Breath
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
}}
|all=HR,N
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|regular=3
}}
|locked=4
|all=Global
|all=Regular,Locked
}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Froststone Ore
|gradetype=Normal
|idtag=FrostStoneOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|regular=3
|locked=4
|all=Regular,Locked
}}
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_froststoneore=1
|regular=3
|all=Spawn_Froststoneore
|locked=4
|all=Regular,Locked
}}
|all=N
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Mining
|locked=4
|types=NotCancelOthersWhenSucceed
|all=Regular,Locked
|duration=15
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Mining
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|ornatechestmedium_ornate_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Frozen Iron Door
|spawn_treasure_ornatetreasure_hr1=2
|gradetype=Normal
|utility_ornateutility_hr1=0
|idtag=FrozenIronDoor
|spawn_chestcoin_ornategold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|ornatechestmedium_ornate_hr2=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr2=2
}}
|utility_ornateutility_hr2=0
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|event=Interaction
|utility_ornateutility_n1=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n1=1
}}
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr3=2
|text=Unlocking...
|spawn_eventcurrency_hr=1
|duration=5
|spawn_treasure_ornatetreasure_hr3=2
|requirement=Player has [[Frozen Iron Key]]
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n3=2
|text=Opening...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Unlock,Open,Close
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=15
|n={{#switch:{{lc:{{{5|}}}}}
}}
|ornatechestmedium_ornate_n2=2
|all=Global
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n2=2
|ghostdust pouch={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_n2=0
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_ornategold_n2=1
|localizedstring=Ghostdust Pouch
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
|gradetype=Normal
|idtag=GhostdustPouch
|abilities={{#switch:{{lc:{{{4|}}}}}
|ghostdust pouch aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ghostdustpouchaura={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|maximumstacks=1
}}
}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Ghostdust Pouch Aura
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|giant barnacle-global={{#switch:{{lc:{{{2|}}}}}
|name=Hunting Trap
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hunting Trap
|localizedstring=Giant Barnacle
|idtag=HuntingTrapProp
|gradetype=Normal
|gradetype=Normal
|idtag=GiantBarnacle
|interactions={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|uninstall trap={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|text=Uninstalling...
|spawn_honeyblisspear=1
|duration=3
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
|all=text,duration
}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Disarming...
|impactresistance=2
|duration=4
|ap=1
|all=text,duration
|xp=3
}}
|all=Uninstall Trap,Disarm Trap
}}
}}
|#default=
|all=Global
}}
}}
|ice cavern module door01={{#switch:{{lc:{{{2|}}}}}
|giant clam={{#switch:{{lc:{{{2|}}}}}
|name=Ice Cavern Module Door01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Giant Clam
|idtag=IceCavernModuleDoor
|gradetype=Normal
|gradetype=Normal
|idtag=Chest,Trap
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|giant clam open={{#switch:{{lc:{{{5|}}}}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Ice Pillar Door
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Ice Pillar Door
|event=Interaction
|idtag=IcePillarDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|text=Opening...
}}
|duration=3
|giant clam close={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|giantclam_chest_close_hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|physicalbasedamage=20 [[Damage#Base_Damage|Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|hitrange=200
}}
|giant clam empty={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|giant clam full={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|giant clam trap activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|ped_player={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|tickinterval=0s
}}
|ped_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|giant clam trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Giant Clam Open,Giant Clam Close,Giant Clam Empty,Giant Clam Full,Giant Clam Trap Activate,Giant Clam Trap Damage On Move
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=3
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,UnchainedHarmony
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|all=
|impactresistance=1
}}
|breaksifcrushperk=true
|all=Open,Close,UnchainedHarmony
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=Global
}}
}}
|ice torch01 on={{#switch:{{lc:{{{2|}}}}}
|glowing coral roaster={{#switch:{{lc:{{{2|}}}}}
|name=Ice Torch01 On
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Roaster
|idtag=IceTorch
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactendurance=3
|turn on={{#switch:{{lc:{{{4|}}}}}
|impactresistance=1
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|inferno module door01={{#switch:{{lc:{{{2|}}}}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|name=Inferno Module Door01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Stone Door
|idtag=InfernoModuleDoor
|gradetype=Normal
|gradetype=Normal
|idtag=GoblinStoneDoor
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Inferno Secret Wall Door
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Secret Wall
|event=Interaction
|idtag=InfernoSecretWallDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|inferno torch 01 on={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|name=Inferno Torch 01 On
}}
|localizedstring=Torch
|all=Goblinl Stone Door Open
|idtag=InfernoTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Unlocking...
|all=text,duration
|duration=5
|requirement=Player has [[Mystical Gem]]
}}
|all=Open
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|iron door={{#switch:{{lc:{{{2|}}}}}
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Iron Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Door
|localizedstring=Gold Ore
|idtag=ReinforcedDungeonDoor
|gradetype=Normal
|gradetype=Normal
|idtag=GoldOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_goldore=1
|duration=3
|all=Spawn_Goldore
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|all=
|impactendurance=1
}}
|impactresistance=1
|all=Pick Lock,Open,Close,UnchainedHarmony
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|#default=
|all=Global
}}
}}
|jail door01 locked={{#switch:{{lc:{{{2|}}}}}
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|name=Jail Door01 Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|localizedstring=Golden Chest
|idtag=JailDoor
|gradetype=HighEnd
|gradetype=Normal
|idtag=GoldChest
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_n0=3
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Picking Lock...
|all=text,duration
|duration=6
}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Pick Lock,Close,Open,UnchainedHarmony
|ap=15
|xp=6
}}
}}
|ap=10
|all=Global
|xp=3
|#default=
}}
}}
|jail door01={{#switch:{{lc:{{{2|}}}}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|name=Jail Door01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|localizedstring=Golden Door
|idtag=JailDoor
|gradetype=Normal
|gradetype=Normal
|idtag=GoldenDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|unlock={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Unlocking...
|all=text,duration
|duration=5
|requirement=Player has [[Golden Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Unlock,Open,Close
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=15
|all=
}}
|all=Close,Open,UnchainedHarmony
}}
}}
|#default=
|all=Global
}}
}}
|kill volume={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|name=Kill Volume
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Kill Volume
|localizedstring=Heavy Ornate Chest
|idtag=KillVolume
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Lamp
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Lamp
|event=Interaction
|idtag=Lamp
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|text=Turning On...
}}
|duration=1
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestmedium_ornate_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=4
}}
|all=Global
}}
}}
|large oak chest={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|localizedstring=Heavy Ornate Chest
|idtag=SimpleChestLarge
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=text,duration
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Searching...
|closestate={{#switch:{{lc:{{{7|}}}}}
|types=NotCancelOthersWhenSucceed
|event=Interaction
|duration=0.5
|eventtagunlocalized=Event.Interact.Trigger
|all=text,types,duration
}}
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ornatechestmedium_ornate_n0=2
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Closing...
|locked=5
|duration=1
|all=Regular,Locked
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|regular=5
}}
|locked=5
|all=Global
|all=Regular,Locked
}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hunting Trap
|gradetype=Normal
|idtag=HuntingTrapProp
|abilities={{#switch:{{lc:{{{4|}}}}}
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=3s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=5
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
}}
|all=HR,N
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Hit
|regular=5
|eventtagunlocalized=Event.Attack.Hit
|locked=8
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Regular,Locked
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|all=N
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|locked=5
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
}}
}}
|all=N
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|activatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|regular=2
|event=Hit 1
|locked=2
|eventtagunlocalized=Event.Attack.Hit.01
|all=Regular,Locked
|duration=4s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|locked=2
}}
|all=Regular,Locked
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=6s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|locked=2
}}
|all=Regular,Locked
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=8s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=9s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Uninstalling...
|locked=3
|duration=3
|all=Regular,Locked
}}
}}
|all=N
|disarm trap={{#switch:{{lc:{{{5|}}}}}
}}
|text=Disarming...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=4
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|locked=2
|all=Regular,Locked
}}
}}
|all=N
|all=Uninstall Trap,Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hydrothermal vent={{#switch:{{lc:{{{2|}}}}}
|simplechestlarge_simple_hr1=3
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Hydrothermal Vent
|spawn_treasure_simpletreasure_hr1=1
|gradetype=Normal
|utility_simpleutility_hr1=2
|idtag=HydrothermalVent
|spawn_chestcoin_simplegold_hr1=0
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|pre activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|preactivate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|simplechestlarge_simple_hr2=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
|duration=3s
|spawn_treasure_simpletreasure_hr2=1
}}
|utility_simpleutility_hr2=2
}}
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n1=1
|event=Interaction
|utility_simpleutility_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n1=0
}}
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=2
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hydrothermal not available={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n3=1
|event=Interaction
|utility_simpleutility_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n3=0
}}
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
}}
|all=HR,N
|hit={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Hit
|simplechestlarge_simple_n0=3
|eventtagunlocalized=Event.Attack.Hit
|spawn_eventcurrency_n=1
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|spawn_treasure_simpletreasure_n0=1
}}
|utility_simpleutility_n0=2
|burn={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_simplegold_n0=0
|event=Detect Target
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
}}
|all=N
|all=Activate,Pre Activate,Deactivate,Hydrothermal Not Available,Hit
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n2=3
|text=Disarming...
|spawn_eventcurrency_n=1
|duration=5
|spawn_treasure_simpletreasure_n2=1
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|utility_simpleutility_n2=2
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestlarge_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|large reinforced chest={{#switch:{{lc:{{{2|}}}}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|name=Large Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|localizedstring=Ice Abyss Roaster
|idtag=WoodChestLarge
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Turning Off...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|all=Turn On,Turn Off
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|regular=5
|global={{#switch:{{lc:{{{3|}}}}}
|locked=5
|localizedstring=Crystal Roaster
|all=Regular,Locked
|gradetype=Normal
|idtag=IceCrystalRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=5
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Turning On...
|locked=5
|duration=1
|all=Regular,Locked
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|regular=5
}}
|locked=5
}}
|all=Regular,Locked
|all=Global
}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceFloorWyvernLair
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR,N
|all=Destruction
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|impactendurance=10
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=4
|regular=5
}}
|locked=5
|all=Global
|all=Regular,Locked
}}
|ice floor={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceFloor
|abilities={{#switch:{{lc:{{{4|}}}}}
|cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=5
|destruction={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR,N
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|locked=8
}}
|all=Regular,Locked
}}
}}
}}
|all=N
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Hit
|regular=5
|eventtagunlocalized=Event.Attack.Hit
|locked=5
|impactpower=50 [[Impact_Power|Impact Power]]
|all=Regular,Locked
}}
}}
}}
}}
|all=N
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=3
|impactresistance=4
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|locked=1
|localizedstring=Ice Pillar Door
|all=Regular,Locked
|gradetype=Normal
|idtag=IcePillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|locked=1
|duration=3
|all=Regular,Locked
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=1
|locked=1
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Open,Close,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=4
|regular=1
}}
|locked=1
|all=Global
|all=Regular,Locked
}}
|ice torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=IceTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turning On...
|locked=3
|duration=1
|all=Regular,Locked
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|locked=1
|all=Regular,Locked
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ice wall={{#switch:{{lc:{{{2|}}}}}
|woodchestlarge_wood_hr1=3
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|gradetype=Normal
|spawn_treasure_woodtreasure_hr1=2
|idtag=IceWall
|utility_woodutility_hr1=1
|impactendurance=3
|spawn_chestcoin_woodgold_hr1=1
|impactresistance=4
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|xp=1
}}
|all=Global
}}
|icebound={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Icebound
|gradetype=Normal
|idtag=IceBound
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR
|all=Destruction
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|woodchestlarge_wood_hr2=3
}}
|spawn_eventcurrency_hr=1
|all=Global
|spawn_treasure_woodtreasure_hr2=2
}}
|utility_woodutility_hr2=1
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_woodgold_hr2=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
|gradetype=Normal
|idtag=IciclesWall
|impactendurance=3
|impactresistance=1
|xp=2
}}
|all=Global
}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=InfernoRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n1=2
|event=Interaction
|utility_woodutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n1=1
}}
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr3=3
|text=Turning On...
|spawn_eventcurrency_hr=1
|duration=1
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n3=3
|text=Turning Off...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|woodchestlarge_wood_n0=3
}}
|spawn_eventcurrency_n=1
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_woodtreasure_n0=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_woodutility_n0=1
|localizedstring=Secret Wall
|spawn_chestcoin_woodgold_n0=1
|gradetype=Normal
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|idtag=InfernoSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|woodchestlarge_wood_n2=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_woodtreasure_n2=2
}}
|utility_woodutility_n2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestlarge_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|all=N
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|lever 2={{#switch:{{lc:{{{2|}}}}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|name=Lever 2
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Torch
|idtag=FloorLever
|gradetype=Normal
|gradetype=Normal
|idtag=InfernoTorch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
}}
}}
|lever 4={{#switch:{{lc:{{{2|}}}}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|name=Lever 4
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=InsaneZeno's Double Axe
|idtag=StatueLever
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Viewing
|duration=3
}}
|all=text,duration
|all=View
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
}}
|text=Deactivating...
|all=Global
|duration=0.5
}}
|all=text,duration
|inscription={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inscription
|gradetype=Normal
|idtag=CommemorativePlaque
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|all=Activate
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Viewing
|all=text,duration
|duration=0.05
}}
|all=View
}}
}}
|all=Activate Lever,Deactivate Lever,Lever Broken
}}
}}
|#default=
|all=Global
}}
}}
|lever 5={{#switch:{{lc:{{{2|}}}}}
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Lever 5
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Iron Ore
|idtag=WallLever
|gradetype=Normal
|gradetype=Normal
|idtag=IronOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|spawn_ironore=1
|duration=0.5
|all=Spawn_Ironore
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|all=Activate Lever,Deactivate Lever,Lever Broken
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|lich trophy={{#switch:{{lc:{{{2|}}}}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|name=Lich Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lich Trophy
|localizedstring=Jail Door
|idtag=LichTrophy
|gradetype=Normal
|gradetype=Normal
|idtag=JailDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.05
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=View
}}
}}
}}
|#default=
|requesteventtag=Event.Props.Open.EndAbility
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|lifeleaf={{#switch:{{lc:{{{2|}}}}}
}}
|name=Lifeleaf
|door open forward={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Lifeleaf
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=Lifeleaf
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|harvesting={{#switch:{{lc:{{{4|}}}}}
}}
|text=Harvesting
}}
|duration=3.5
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=Harvesting
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|hr={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|regular=1
}}
|all=Regular
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|hr={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Closing...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|all=Common
|duration=3
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_hr=1
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|all=Common
|xp=3
}}
}}
|interactioncount=1
|all=Global
|#default=
}}
}}
|lift={{#switch:{{lc:{{{2|}}}}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|name=Lift
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lift
|localizedstring=Jail Door
|idtag=Lift
|gradetype=Normal
|gradetype=Normal
|idtag=JailDoor
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|lion's head chest={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Lion's Head Chest
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Lion's Head Chest
|event=Interaction
|idtag=OrnateChestLarge
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=LionHeadChest
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|text=Opening...
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|duration=6
}}
|all=text,duration
|door open forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|text=Closing...
|event=Interaction
|duration=1
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|text=Searching...
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|door close backward={{#switch:{{lc:{{{5|}}}}}
|all=text,types,duration
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|all=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
}}
|text=Picking Lock...
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|duration=6
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=9
|locked=12
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Closing...
|locked=12
|duration=0.5
|all=Regular,Locked
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=9
|locked=12
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Close,Open,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=9
}}
|locked=12
|lamp={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lamp
|gradetype=Normal
|idtag=Lamp
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Turning On...
|locked=12
|duration=1
|all=Regular,Locked
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|regular=9
|locked=12
|all=Regular,Locked
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|locked=4
|localizedstring=Large Oak Chest
|all=Regular,Locked
|gradetype=Normal
|idtag=SimpleChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=4
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Large Open,Chest Large Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n0=3
|regular=3
|spawn_eventcurrency_n=1
|locked=4
|spawn_treasure_simpletreasure_n0=1
|all=Regular,Locked
|utility_simpleutility_n0=2
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Closing...
|locked=4
|duration=1
|all=Regular,Locked
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=3
|locked=4
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=3
|locked=4
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|impactendurance=10
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|regular=3
|breaksifcrushperk=true
|locked=4
|breaksifdemolitiondamage=true
|all=Regular,Locked
|ap=1
|xp=2
}}
|all=Global
}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|gradetype=Normal
|idtag=WoodChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|chest large close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|locked=4
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestlarge_wood_n0=3
|drops={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|common={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_woodtreasure_n0=2
|hr={{#switch:{{lc:{{{5|}}}}}
|utility_woodutility_n0=1
|ornatechestlarge_lionshead_hr1=3
|spawn_chestcoin_woodgold_n0=1
|spawn_eventcurrency_n=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|spawn_treasure_lionsheadtreasure_hr1=2
|utility_lionsheadutility_hr1=0
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
|all=HR
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr2=3
|text=Opening...
|spawn_eventcurrency_n=1
|duration=6
|spawn_treasure_lionsheadtreasure_hr2=2
|utility_lionsheadutility_hr2=0
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|impactendurance=10
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|ornatechestlarge_lionshead_n0=3
|breaksifcrushperk=true
|spawn_eventcurrency_n=1
|breaksifdemolitiondamage=true
|spawn_treasure_lionsheadtreasure_n0=2
|ap=1
|utility_lionsheadutility_n0=0
|xp=1
|spawn_chestcoin_lionsheadgold_n0=1
}}
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
|all=Global
}}
}}
|all=N
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|ornatechestlarge_lionshead_n2=3
|idtag=VeteranTrophy
|spawn_eventcurrency_n=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_lionsheadtreasure_n2=2
|view={{#switch:{{lc:{{{5|}}}}}
|utility_lionsheadutility_n2=0
|text=Viewing
|spawn_chestcoin_lionsheadgold_n2=1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|marvelous chest={{#switch:{{lc:{{{2|}}}}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Marvelous Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|localizedstring=Lifeleaf
|idtag=MarvelousChest
|gradetype=Normal
|gradetype=MarvelousChest
|idtag=Lifeleaf
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|spawn_lifeleaf_spawn_herbs_n=1
|types=NotCancelOthersWhenSucceed
|all=Spawn_Lifeleaf_Spawn_Herbs_N
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Harvesting
|all=text,duration
|duration=3.5
|requirement=Target is not Faustian Bargain
}}
|all=Harvesting
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|all=
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=Global
}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Lion's Head Chest
|gradetype=HighEnd
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|regular=1
|spawn_eventcurrency_n=1
|all=Regular
|spawn_treasure_lionsheadtreasure_n0=2
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
|duration=6
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,?
|ap=10
|xp=4
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Lion's Head Chest
|gradetype=HighEnd
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Large Open,Chest Large Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|regular=1
|spawn_eventcurrency_n=1
|all=Regular
|spawn_treasure_lionsheadtreasure_n0=2
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=10
|n={{#switch:{{lc:{{{5|}}}}}
|xp=3
|regular=1
}}
|all=Regular
|all=Global
}}
|luminpearls roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=N
|turn on={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common,Crypt,Inferno,?
|turnonstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|goldchest_marvelouschest_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr1=2
|utility_marvelouschestutility_hr1=2
|spawn_chestcoin_marvelouschestgold_hr1=1
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
}}
}}
|all=HR
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr2=3
|text=Turning On...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_marvelouschesttreasure_hr2=2
|utility_marvelouschestutility_hr2=2
|spawn_chestcoin_marvelouschestgold_hr2=1
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n1=3
|text=Turning Off...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_marvelouschesttreasure_n1=2
|utility_marvelouschestutility_n1=2
|spawn_chestcoin_marvelouschestgold_n1=1
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_marvelouschest_hr3=3
}}
|spawn_eventcurrency_n=1
|luminpearls torch={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_marvelouschesttreasure_hr3=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_marvelouschestutility_hr3=2
|localizedstring=Torch
|spawn_chestcoin_marvelouschestgold_hr3=1
|gradetype=Normal
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_marvelouschesttreasure_n3=2
|event=Interaction
|utility_marvelouschestutility_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_marvelouschestgold_n3=1
}}
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|text=Turning On...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_marvelouschest_n2=3
}}
|spawn_eventcurrency_n=1
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_marvelouschesttreasure_n2=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_marvelouschestutility_n2=2
|localizedstring=Malkavia's Heater Shield
|spawn_chestcoin_marvelouschestgold_n2=1
|gradetype=Normal
|all=Goldchest_Marvelouschest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N2,Utility_Marvelouschestutility_N2,Spawn_Chestcoin_Marvelouschestgold_N2
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Medium Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|localizedstring=Marvelous Chest
|idtag=WoodenCrateMedium
|gradetype=HighEnd
|gradetype=Normal
|idtag=MarvelousChest
|ap={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|regular=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|chest on={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|chest off={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|regular=5
|spawn_eventcurrency_n=1
|all=Regular
|spawn_treasure_marvelouschesttreasure_n0=2
}}
|utility_marvelouschestutility_n0=2
|all=N
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|all=Common,Goblin Cave/Ice Cave,Crypt,?,Inferno
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|all=Regular
|duration=6
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=30
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=2
}}
|all=Regular
|all=Global
}}
}}
|all=N
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|regular=3
|ap=1
|all=Regular
|xp=2
}}
|all=Global
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
|all=Global
}}
|mermaid coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Coffin
|gradetype=Normal
|idtag=MermaidCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|mermaid coffin 01 close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Mermaid Coffin 01 Open,Mermaid Coffin 01 Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|regular=3
|spawn_eventcurrency_n=1
|all=Regular
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
}}
|all=Common,Goblin Cave/Ice Cave,Crypt,?,Inferno
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr1=3
|all=Crates_Simple_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|text=Closing...
|all=Crates_Simple_N0
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|crates_simple_hr2=3
|all=Crates_Simple_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=3
|all=Crates_Simple_N1
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|crates_simple_hr3=3
}}
|all=Crates_Simple_HR3
|all=Global
}}
|mermaid corpse e={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Search
|crates_simple_n3=3
}}
|all=Crates_Simple_N3
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n2=3
|all=Crates_Simple_N2
}}
}}
|all=N
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|oak chest={{#switch:{{lc:{{{2|}}}}}
|mermaid corpse o={{#switch:{{lc:{{{2|}}}}}
|name=Oak Chest
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|localizedstring=Mermaid Corpse
|idtag=SimpleChestMedium
|gradetype=Normal
|gradetype=Normal
|idtag=MermaidCorpse
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Mermaid Corpse Search
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=2
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=HR,N
|all=Open,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=5
}}
|all=Regular
|nightmare={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mermaid Corpse
|gradetype=Normal
|idtag=MermaidCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|all=Mermaid Corpse Search
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Opening...
|all=Regular
|duration=4
}}
}}
|all=N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|?={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=2
|all=Regular
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Loot,UnchainedHarmony
}}
}}
|all=Common,Inferno,Goblin Cave/Ice Cave,Crypt,?
|ap=1
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Elite,Nightmare
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|regular=2
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Midnight Curse
|gradetype=Normal
|idtag=MidnightCurse
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|all=HR,N
|02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=1
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|physicaldamagereductionmod=-5% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereductionmod=-5% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|03={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereductionmod=-10% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|all=HR,N
|04={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|04={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=2
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=N
|all=Floor Rule,01,02,03,04
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
}}
|all=Regular
|mud shield={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Mud Shield
|gradetype=Normal
|idtag=MudShield
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Activate
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
}}
|all=Regular
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Murder of Crows
|gradetype=Normal
|idtag=MurderofCrowsVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
}}
|all=N
|all=Aura
}}
}}
|all=Common,Inferno,Goblin Cave/Ice Cave,Crypt,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|simplechestmedium_simple_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Narikk's Felling Axe
|spawn_treasure_simpletreasure_hr1=1
|gradetype=Normal
|utility_simpleutility_hr1=1
|idtag=VeteranTrophy
|spawn_chestcoin_simplegold_hr1=0
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=HR
|all=View
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|simplechestmedium_simple_hr2=2
}}
|spawn_eventcurrency_hr=1
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_simpletreasure_hr2=1
|global={{#switch:{{lc:{{{3|}}}}}
|utility_simpleutility_hr2=1
|localizedstring=Oak Chest
|spawn_chestcoin_simplegold_hr2=0
|gradetype=Normal
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
|idtag=SimpleChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n1=1
|event=Interaction
|utility_simpleutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n1=0
}}
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n0=2
|simplechestmedium_simple_hr3=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_n0=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_n0=1
|utility_simpleutility_hr3=1
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
|spawn_chestcoin_simplegold_hr3=0
}}
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestmedium_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|old coffin={{#switch:{{lc:{{{2|}}}}}
|ocean current={{#switch:{{lc:{{{2|}}}}}
|name=Old Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=Coffin
|ocean current={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|oceancurrent={{#switch:{{lc:{{{7|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|text=Opening...
|eventtagunlocalized=Event.Aura.Add
|duration=5
}}
|all=text,duration
}}
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|all=Ocean Current
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ocean storm={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Ocean Storm
|gradetype=Normal
|idtag=OceanStorm
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=HR,N
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
}}
|all=Regular
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|all=Regular
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=3
|all=Regular
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|oxy vent={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Oxy Vent
|gradetype=Normal
|idtag=OxyVent
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pre activate={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|preactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=3s
}}
}}
}}
}}
|all=HR,N
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=HR,N
|oxy not available={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hit={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|oxygenrecovery={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|oxygen=10 [[Stats#Oxygen|Oxygen]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=HR,N
|all=Activate,Pre Activate,Deactivate,Oxy Not Available,Hit
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
}}
|all=Regular
|pavise={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|all=N
|localizedstring=Pavise
}}
|gradetype=Normal
|?={{#switch:{{lc:{{{4|}}}}}
|idtag=Pavise
|n={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|regular=1
|uninstall={{#switch:{{lc:{{{5|}}}}}
|all=Regular
|text=Uninstalling...
|duration=3
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Uninstall
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|poorcoffins_simple_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Portal
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
|gradetype=Normal
|idtag=PedestalPortalScrollDown
|abilities={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|poorcoffins_simple_hr2=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|types=Magical
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|duration=5
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Open Portal
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=15
|n={{#switch:{{lc:{{{5|}}}}}
|xp=5
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|ore cobalt ore hr={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|name=Ore Cobalt Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|localizedstring=Portal
|idtag=CobaltOre
|gradetype=Normal
|gradetype=Normal
|idtag=PedestalPortalScrollEscape
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Mining
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|regular=9
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|all=Regular
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Common
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=HR
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=5
|spawn_cobaltore=1
|requirement=Target is not Faustian Bargain
|all=Spawn_Cobaltore
}}
}}
|all=HR
|all=Open Portal
}}
}}
|all=Common
|ap=15
|xp=5
}}
}}
|interactioncount=5~7
|all=Global
|#default=
}}
}}
|ore cobalt ore n={{#switch:{{lc:{{{2|}}}}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Cobalt Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|localizedstring=Phantom Flower
|idtag=CobaltOre
|gradetype=Normal
|gradetype=Normal
|idtag=PhantomFlower
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Hit
|all=text,types,duration
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_phantomflower_spawn_herbs_n=1
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Phantomflower_Spawn_Herbs_N
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=12
|all=Regular
}}
|all=N
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Harvesting
|common={{#switch:{{lc:{{{4|}}}}}
|duration=3.5
|n={{#switch:{{lc:{{{5|}}}}}
|requirement=Target is not Faustian Bargain
|regular=4
|all=Regular
}}
}}
|all=N
|all=Harvesting
}}
}}
|all=Common
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|portal={{#switch:{{lc:{{{2|}}}}}
|spawn_cobaltore=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Cobaltore
|localizedstring=Portal
|gradetype=Normal
|idtag=EndlessPortalEscape,FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|types=Magical
|duration=5
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Open Portal
}}
|interactioncount=1
|ap=15
|xp=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|all=Common
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore copper ore hr={{#switch:{{lc:{{{2|}}}}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|name=Ore Copper Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|localizedstring=Portcullis
|idtag=CopperOre
|gradetype=Normal
|gradetype=Normal
|idtag=Portcullis
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Mining
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|ap={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|portcullis open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|requesteventtag=Event.Props.Open.EndAbility
|all=Regular
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|portcullis close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|spawn_copperore=1
|event=Hit
|all=Spawn_Copperore
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Open,Close,Portcullis Open,Portcullis Close
}}
}}
|all=Common
}}
}}
|interactioncount=5~7
|all=Global
|#default=
}}
}}
|ore copper ore n={{#switch:{{lc:{{{2|}}}}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|name=Ore Copper Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|localizedstring=Pressure Plate
|idtag=CopperOre
|gradetype=Normal
|gradetype=Normal
|idtag=PressurePlate
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|activatestate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Mining
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|ap={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=N
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|requesteventtag=Event.ObjectLink.Deactivate
|all=Regular
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=N
|pressure plate activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|activatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_copperore=1
|requesteventtag=Event.ObjectLink.Activate
|all=Spawn_Copperore
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Activate,Deactivate,Pressure Plate Activate
}}
}}
|all=Common
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore gold ore hr={{#switch:{{lc:{{{2|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|name=Ore Gold Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Ore
|gradetype=Normal
|idtag=GoldOre
|idtag=PushingBlock
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Mining
|hit={{#switch:{{lc:{{{7|}}}}}
|types=NotCancelOthersWhenSucceed
|event=Hit
|duration=15
|eventtagunlocalized=Event.Attack.Hit
|all=text,types,duration
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|all=Mining
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=9
|all=Regular
}}
}}
|all=HR
|all=Pushing Block
}}
}}
|all=Common
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|random timer switch={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|gradetype=Normal
|idtag=RandomTimerSwitch
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_goldore=1
|requesteventtag=Event.ObjectLink.Deactivate
|all=Spawn_Goldore
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|all=Activate,Deactivate
}}
}}
|all=Common
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore gold ore n={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Gold Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Ore
|localizedstring=Reinforced Chest
|idtag=GoldOre
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestMedium
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=12
|close={{#switch:{{lc:{{{5|}}}}}
|all=Regular
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|regular=4
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Iron Door
|gradetype=Normal
|idtag=ReinforcedDungeonDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|n={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|spawn_goldore=1
}}
|all=Spawn_Goldore
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|all=Common
}}
}}
|interactioncount=2~3
|all=Global
|#default=
}}
}}
|ore iron ore hr={{#switch:{{lc:{{{2|}}}}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|name=Ore Iron Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|localizedstring=Roaster
|idtag=IronOre
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Mining
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|regular=5
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|all=Turn Off,Turn On
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=HR
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|all=Common
|duration=1
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|interactioncount=5~7
|all=Global
|#default=
}}
}}
|ore iron ore n={{#switch:{{lc:{{{2|}}}}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|name=Ore Iron Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|localizedstring=Roaster,Torch
|idtag=IronOre
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster,Roaster08
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=5
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=Regular
|text=Turning Off...
|duration=1
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|rope={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Rope
|gradetype=Normal
|idtag=Rope
|abilities={{#switch:{{lc:{{{4|}}}}}
|rope activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|rope={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=N
|all=Rope Activate
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|climb={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Climb
|common={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|requirement=Target is not Faustian Bargain
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|all=N
|all=Climb
}}
}}
|all=Common
|ap=15
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore rubysilver ore hr={{#switch:{{lc:{{{2|}}}}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Rubysilver Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|localizedstring=Royal Coffin
|idtag=RubysilverOre
|gradetype=HighEnd
|gradetype=Normal
|idtag=RoyalCoffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n0=2
|gems_n0=1
|trinkets_n0=4
|spawn_eventcurrency_n=1
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=9
|close={{#switch:{{lc:{{{5|}}}}}
|all=Regular
|text=Closing...
|duration=1
}}
}}
|all=HR
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|all=Common
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=HR
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=20
|xp=5
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore rubysilver ore n={{#switch:{{lc:{{{2|}}}}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Rubysilver Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|localizedstring=Rubysilver Ore
|idtag=RubysilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=RubysilverOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Hit
|all=text,types,duration
|eventtagunlocalized=Event.Attack.Hit
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Mining
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=12
|all=Regular
}}
}}
|all=N
|all=Ore Destruction
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_rubysilverore=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Rubysilverore
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=4
|all=Regular
}}
|all=N
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=15
|spawn_rubysilverore=1
|requirement=Target is not Faustian Bargain
|all=Spawn_Rubysilverore
}}
}}
|all=N
|all=Mining
}}
}}
|all=Common
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=3
|xp=4,3
}}
}}
|interactioncount=2~3
|all=Global
|#default=
}}
}}
|ore silver ore hr={{#switch:{{lc:{{{2|}}}}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|name=Ore Silver Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Ore
|localizedstring=Rusty Iron Door
|idtag=SilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=RustyIronDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Unlocking...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|hr={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Old Rusty Key]]
|regular=5
}}
|all=Regular
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
}}
|all=HR
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|all=Common
|duration=0.5
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=HR
|all=Unlock,Open,Close
}}
}}
|all=Common
|ap=15
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|spawn_silverore=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Silverore
|localizedstring=Safety Zone
|gradetype=Normal
|idtag=SafetyZone
|abilities={{#switch:{{lc:{{{4|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effect={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=HR
|all=Ability
}}
}}
|all=Common
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore silver ore n={{#switch:{{lc:{{{2|}}}}}
|saltvine={{#switch:{{lc:{{{2|}}}}}
|name=Ore Silver Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Ore
|localizedstring=Saltvine
|idtag=SilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=Saltvine
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Hit
|all=text,types,duration
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Harvesting
|common={{#switch:{{lc:{{{4|}}}}}
|duration=3.5
|n={{#switch:{{lc:{{{5|}}}}}
|requirement=Target is not Faustian Bargain
|spawn_silverore=1
|all=Spawn_Silverore
}}
}}
|all=N
|all=Harvesting
}}
}}
|all=Common
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|interactioncount=2~3
|all=Global
|#default=
}}
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|ship door a with frame={{#switch:{{lc:{{{2|}}}}}
|name=Pavise
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pavise
|localizedstring=Wooden Door
|idtag=Pavise
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|uninstall={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Uninstall
}}
}}
}}
|#default=
|requesteventtag=Event.Props.Open.EndAbility
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|phantom flower={{#switch:{{lc:{{{2|}}}}}
|name=Phantom Flower
|localizedstring=Phantom Flower
|idtag=PhantomFlower
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=3
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_phantomflower_spawn_herbs_hr=1
|close={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Phantomflower_Spawn_Herbs_HR
|text=Closing...
|duration=0.5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=5
|impactresistance=3
}}
}}
|interactioncount=1
|all=Global
|#default=
}}
}}
|portal trophy={{#switch:{{lc:{{{2|}}}}}
|ship door a={{#switch:{{lc:{{{2|}}}}}
|name=Portal Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal Trophy
|localizedstring=Wooden Door
|idtag=PortalTrophy
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.05
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=View
}}
}}
}}
|#default=
|requesteventtag=Event.Props.Open.EndAbility
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|portcullis={{#switch:{{lc:{{{2|}}}}}
|name=Portcullis
|localizedstring=Portcullis
|idtag=Portcullis
|gradetype=Normal
|#default=
}}
|pot={{#switch:{{lc:{{{2|}}}}}
|name=Pot
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=8
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=8
|text=Opening...
|all=Regular
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=8
|text=Closing...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=5
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ship door b with frame={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|all=Regular
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Closing...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=2
}}
|all=Regular
|all=Global
}}
|ship door b={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|all=N
|door open forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr1=1
|requesteventtag=Event.Props.Open.EndAbility
|all=Pots_Barrel_HR1
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|pots_barrel_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Pots_Barrel_HR2
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Pots_Barrel_N1
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr3=1
|text=Opening...
|all=Pots_Barrel_HR3
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|text=Closing...
|all=Pots_Barrel_N3
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,?
|impactendurance=5
|impactresistance=3
}}
}}
|#default=
|all=Global
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|name=Pressure Plate
|localizedstring=Pressure Plate
|idtag=PressurePlate
|gradetype=Normal
|#default=
}}
}}
|reinforced chest={{#switch:{{lc:{{{2|}}}}}
|ship door c with frame={{#switch:{{lc:{{{2|}}}}}
|name=Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|localizedstring=Wooden Door
|idtag=WoodChestMedium
|gradetype=Normal
|gradetype=Normal
|idtag=ShipDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=7
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Opening...
|all=Regular
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Closing...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=7
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ship door c={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=ShipDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Opening...
|all=Regular
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Closing...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=1
}}
|all=Regular
|all=Global
}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Health
|gradetype=Normal
|idtag=Health
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
}}
|all=N
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 1,Not Bless
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Praying...
|all=Regular
|types=Magical
|duration=5
}}
}}
|all=N
|all=Use Shrine
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=5
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|woodchestmedium_wood_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Shrine of Power
|spawn_treasure_woodtreasure_hr1=1
|gradetype=Normal
|utility_woodutility_hr1=1
|idtag=Power
|spawn_chestcoin_woodgold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=15 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|all=HR
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 3,Not Bless
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|text=Praying...
|spawn_eventcurrency_hr=1
|types=Magical
|spawn_treasure_woodtreasure_hr2=1
|duration=5
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|woodchestmedium_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=5
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|woodchestmedium_wood_hr3=2
}}
|spawn_eventcurrency_hr=1
|all=Global
|spawn_treasure_woodtreasure_hr3=1
}}
|utility_woodutility_hr3=1
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_woodgold_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|localizedstring=Shrine of Protection
}}
|gradetype=Normal
|n={{#switch:{{lc:{{{5|}}}}}
|idtag=Protection
|woodchestmedium_wood_n3=2
|abilities={{#switch:{{lc:{{{4|}}}}}
|spawn_eventcurrency_n=1
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_woodtreasure_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|utility_woodutility_n3=1
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_woodgold_n3=1
|event=Interaction
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|all=HR,N
|not bless={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|woodchestmedium_wood_n0=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_woodtreasure_n0=1
}}
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Statue Bless 2,Not Bless
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n2=2
|text=Praying...
|spawn_eventcurrency_n=1
|types=Magical
|spawn_treasure_woodtreasure_n2=1
|duration=5
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestmedium_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|all=N
|all=Use Shrine
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|roaster 2={{#switch:{{lc:{{{2|}}}}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|name=Roaster 2
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|localizedstring=Silver Chalice
|idtag=Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=CupLever
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|name=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|localizedstring=Stone Door
|idtag=InfernoRoaster
|gradetype=Normal
|gradetype=Normal
|idtag=SingleStoneDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|royal coffin={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|name=Royal Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|localizedstring=Skeleton Corpse
|idtag=Coffin
|gradetype=Normal
|gradetype=RoyalCoffin
|idtag=SkeletonBones
|interactions={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n0=1
|text=Opening...
|all=Skeletonbones_Bones_N0
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Searching...
|ap=1
|types=NotCancelOthersWhenSucceed
|xp=1
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse n={{#switch:{{lc:{{{2|}}}}}
|regular=15
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=15
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=15
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return,Skeleton Corpse 02 Search,Skeleton Corpse 02 Return,Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=15
|text=Opening...
|all=Regular
|duration=4
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
}}
|all=N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5,4.0
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=HR,N
|revert={{#switch:{{lc:{{{5|}}}}}
}}
|text=Reverting
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|requirement=Target is not Faustian Bargain
|regular=5
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
|regular=5
|all=Regular
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1,3,4
|regular=5
}}
|all=Regular
|all=Global
}}
|skeleton corpse o-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|return={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Search,Return
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|regular=5
|spawn_eventcurrency_n=1
|all=Regular
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Opening...
|all=Regular
|duration=4
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|duration=1
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr1=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr1=3
|utility_lionsheadutility_hr1=1
|spawn_chestcoin_lionsheadgold_hr1=2
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|prop_goldchest_n_goldchest_n0=2
|text=Searching...
|spawn_gems_n_gems_n0=1
|types=NotCancelOthersWhenSucceed
|spawn_trinkets_n_trinkets_n0=4
|duration=0.5,4.0
|spawn_eventcurrency_n=1
|all=Prop_Goldchest_N_Goldchest_N0,Spawn_Gems_N_Gems_N0,Spawn_Trinkets_N_Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr2=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=3
|utility_lionsheadutility_hr2=1
|spawn_chestcoin_lionsheadgold_hr2=2
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|revert={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=1
|text=Reverting
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_lionsheadtreasure_n1=3
|requirement=Target is not Faustian Bargain
|utility_lionsheadutility_n1=1
|spawn_chestcoin_lionsheadgold_n1=2
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1,3,4
|goldchest_hr3=1
}}
|spawn_eventcurrency_n=1
|all=Global
|spawn_treasure_lionsheadtreasure_hr3=3
}}
|utility_lionsheadutility_hr3=1
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_lionsheadgold_hr3=2
|common={{#switch:{{lc:{{{3|}}}}}
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=Common,Elite,Nightmare
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skull Door
|gradetype=Normal
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Open
|goldchest_n3=1
}}
|spawn_eventcurrency_n=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_lionsheadtreasure_n3=3
|unlock={{#switch:{{lc:{{{5|}}}}}
|utility_lionsheadutility_n3=1
|text=Unlocking...
|spawn_chestcoin_lionsheadgold_n3=2
|duration=3
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
|requirement=Player has [[Skull Key]]
}}
}}
|all=HR,N
|all=Unlock
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=25
|n={{#switch:{{lc:{{{5|}}}}}
}}
|goldchest_n0=1
|all=Global
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_n0=3
|skull torch={{#switch:{{lc:{{{2|}}}}}
|utility_lionsheadutility_n0=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_lionsheadgold_n0=2
|localizedstring=Torch
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
|gradetype=Normal
|idtag=SkullTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=N
|all=Turn Off,Turn On
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|goldchest_n2=1
|text=Turning On...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_lionsheadtreasure_n2=3
|utility_lionsheadutility_n2=1
|spawn_chestcoin_lionsheadgold_n2=2
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|ruins down={{#switch:{{lc:{{{2|}}}}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|name=Ruins Down
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ruins Down Stair
|localizedstring=Small Coffer
|idtag=RuinsDown
|gradetype=Normal
|gradetype=Normal
|idtag=CofferSmall
|ap=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp=3
|chest small open={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|name=Rusty Iron Door
|eventtagunlocalized=Event.Interact.Trigger
|localizedstring=Rusty Iron Door
}}
|idtag=RustyIronDoor
}}
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open golden door={{#switch:{{lc:{{{4|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_chestcoin_lionshead_n0=2
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadgold_n0=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|gems_n0=1
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open Golden Door,Open,Close
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Safety Zone
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Safety Zone
|localizedstring=Small Oak Chest
|idtag=SafetyZone
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestSmall
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|secret wall 2={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Secret Wall 2
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Secret Wall
|event=Interaction
|idtag=CryptSecretWallDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|single stone door={{#switch:{{lc:{{{2|}}}}}
}}
|name=Single Stone Door
|chest small close={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Stone Door
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=SingleStoneDoor
|closestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
}}
|duration=3
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=text,duration
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|simplechestsmall_simple_n0=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|all=Open,Close,UnchainedHarmony
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|ap=3
|all=Global
|xp=1
|#default=
}}
}}
|skeleton corpse 2={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Skeleton Corpse 2
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|localizedstring=Small Reinforced Chest
|idtag=SkeletonCorpse
|gradetype=Normal
|gradetype=Normal
|idtag=WoodChestSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=4
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|duration=1
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n0=1
|regular=5
|spawn_eventcurrency_n=1
|all=Regular
|spawn_treasure_woodtreasure_n0=1
}}
|utility_woodutility_n0=1
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_woodgold_n0=1
|regular=7
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|all=Regular
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=6
|text=Opening...
|all=Regular
|duration=4
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=7
|all=Regular
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Small Wooden Crate
}}
|gradetype=Normal
|n={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenCrateSmall
|regular=4
|drops={{#switch:{{lc:{{{4|}}}}}
|all=Regular
|crates_simple_n0=2
}}
|all=Crates_Simple_N0
|all=HR,N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|regular=2
|ap=1
|all=Regular
|xp=3
}}
|all=Global
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
|all=Global
}}
|spectral knight's ghostflame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spectral Knight's Ghostflame
|gradetype=Normal
|idtag=SpectralKnight
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Spectral Knight's Ghostflame
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spectral knight’s silent altar={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Spectral Knight’s Silent Altar
|all=Regular
}}
}}
|all=HR,N
|all=Spectral Knight's Ghostflame,Spectral Knight’s Silent Altar
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
}}
|all=Regular
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
}}
|common={{#switch:{{lc:{{{3|}}}}}
|all=N
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_common=1
|all=Spiderpot_Common
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|n={{#switch:{{lc:{{{5|}}}}}
|ap=1
|regular=3
|xp=3
|all=Regular
}}
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|all=N
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_elite=1
|all=Spiderpot_Elite
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=6
|ap=1
|xp=2
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Spider Pot
|hr={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|skeletoncorpses_flat_hr1=1
|idtag=SpiderPot
|spawn_eventcurrency_hr=1
|drops={{#switch:{{lc:{{{4|}}}}}
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
|spiderpot_nightmare=1
}}
|all=Spiderpot_Nightmare
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|impactendurance=8
|hr={{#switch:{{lc:{{{5|}}}}}
|ap=2
|skeletoncorpses_flat_hr2=1
|xp=3
|spawn_eventcurrency_hr=1
}}
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
|all=Common,Elite,Nightmare
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Web
|gradetype=Normal
|idtag=SpiderWeb
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
}}
|selfdestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Activate
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|skeletoncorpses_flat_n0=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N,Skeletoncorpses_Flat_N0
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|impactendurance=1
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|skeletoncorpses_flat_hr3=1
|all=Global
|spawn_eventcurrency_hr=1
}}
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log Ejector
|gradetype=Normal
|idtag=SpikeLogEjector
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|removed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|skeletoncorpses_flat_n0=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=N
|all=Activate,Deactivate,Removed
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n2=1
|text=Disarming...
|spawn_eventcurrency_n=1
|duration=5
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse={{#switch:{{lc:{{{2|}}}}}
|spiked log={{#switch:{{lc:{{{2|}}}}}
|name=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|localizedstring=Spiked Log
|idtag=SkeletonBones
|gradetype=Normal
|gradetype=Normal
|idtag=SpikeLog
|ap={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|regular=3
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|pushamount=300
|immunestatetag=State.ActorStatus.Buff.Ethereal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|all=Activate,Deactivate,Aura
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
}}
|all=Regular
|statue lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hidden Statue Lever
|gradetype=Normal
|idtag=StatueLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Activating...
|all=Regular
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Deactivating...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
}}
|all=Regular
|sticky tar={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|all=N
|localizedstring=Sticky Tar
}}
|gradetype=Normal
|?={{#switch:{{lc:{{{4|}}}}}
|idtag=StickyTar
|n={{#switch:{{lc:{{{5|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|regular=3
|activate={{#switch:{{lc:{{{5|}}}}}
|all=Regular
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Activate
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|regular=1
|spawn_eventcurrency_n=1
|all=Regular
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=2
|regular=1
}}
|all=Regular
|all=Global
}}
|sunburst orb={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sunburst Orb
|gradetype=Normal
|idtag=SunburstOrb
|abilities={{#switch:{{lc:{{{4|}}}}}
|flashbang={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|blind={{#switch:{{lc:{{{7|}}}}}
|event=Additional Hit
|eventtagunlocalized=Event.Attack.AdditionalHit
|duration=3s
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|all=N
|all=Flashbang
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|all=Global
|all=Regular
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Swamp of Decay
|gradetype=Normal
|idtag=DecayVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=N
|all=Aura,Decay Volume Aura 02
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|tar barrel={{#switch:{{lc:{{{2|}}}}}
|skeletonbones_bones_hr1=1
|common={{#switch:{{lc:{{{3|}}}}}
|all=Skeletonbones_Bones_HR1
|localizedstring=Tar Barrel
|gradetype=Normal
|idtag=TarBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|skeletonbones_bones_n0=1
}}
|all=Skeletonbones_Bones_N0
|interactions={{#switch:{{lc:{{{4|}}}}}
|extract={{#switch:{{lc:{{{5|}}}}}
|text=Extract
|duration=10
|requirement=Target is not Faustian Bargain
}}
}}
|all=HR,N
|all=Extract
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactioncount=3~4
|hr={{#switch:{{lc:{{{5|}}}}}
|impactendurance=4
|skeletonbones_bones_hr2=1
|impactresistance=2
|all=Skeletonbones_Bones_HR2
|ap=1
|xp=3
}}
|all=Common
}}
|the void={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=The Void
|gradetype=Normal
|idtag=DownAurora,KillVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Skeletonbones_Bones_N1
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
}}
|all=HR,N
|all=Kill Volume Aura,Aura
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|skeletonbones_bones_hr3=1
}}
|all=Skeletonbones_Bones_HR3
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Thorn Barrier
|gradetype=Normal
|idtag=ThornBarrier
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n3=1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Skeletonbones_Bones_N3
}}
}}
|all=HR,N
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|busepremadespec=True
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n2=1
|all=Skeletonbones_Bones_N2
}}
}}
|all=N
|all=Activate,Deactivate,Aura
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=6
}}
}}
|#default=
|all=Global
}}
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|thorn of earth={{#switch:{{lc:{{{2|}}}}}
|name=Skull Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skull Door
|localizedstring=Thorn of Earth
|idtag=SkullStoneDoor
|gradetype=Normal
|gradetype=Normal
|idtag=ThornofEarth
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|duration=3
}}
|all=text,duration
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|all=Open
|impactendurance=6
}}
}}
|#default=
|all=Global
}}
}}
|skull torch on={{#switch:{{lc:{{{2|}}}}}
|tidestone ore prop={{#switch:{{lc:{{{2|}}}}}
|name=Skull Torch On
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Tidestone Ore
|idtag=SkullTorch
|gradetype=Normal
|gradetype=Normal
|idtag=TidestoneOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Target is not Faustian Bargain
}}
|all=Mining
}}
}}
|all=Turn On,Turn Off
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|#default=
|all=Global
}}
}}
|small oak chest={{#switch:{{lc:{{{2|}}}}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|name=Small Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|localizedstring=Torch
|idtag=SimpleChestSmall
|gradetype=Normal
|gradetype=Normal
|idtag=Torch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=4
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turning On...
|all=Regular
|duration=1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Turning Off...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
}}
|all=Regular
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turning On...
|all=Regular
|duration=1
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|torch={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Turning On...
|all=Regular
|duration=1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Turning Off...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
}}
|all=Regular
|treasure hoard-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|regular=1
|hoardweaponarmor_hr3=1
|all=Regular
|coin_spawn_n=1
}}
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
|all=N
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
|duration=30
|requirement=Target is not Faustian Bargain
}}
}}
|all=N
|all=Loot Hoard
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=5,12,15,3,6,9
|xp=3,4
|ap=30
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|simplechestsmall_simple_hr1=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Treasure Hoard
|spawn_treasure_simpletreasure_hr1=1
|gradetype=Normal
|utility_simpleutility_hr1=1
|idtag=Hoard
|spawn_chestcoin_simplegold_hr1=0
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Simplechestsmall_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr2=1
|text=Searching...
|spawn_eventcurrency_hr=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_simpletreasure_hr2=1
|duration=30
|utility_simpleutility_hr2=1
|requirement=Target is not Faustian Bargain
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestsmall_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
|all=Loot Hoard
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5,3
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3,4
|simplechestsmall_simple_hr3=1
|ap=30
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr3=1
|all=Global
|utility_simpleutility_hr3=1
}}
|spawn_chestcoin_simplegold_hr3=0
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|idtag=UnlockingLeverByMonsterKill
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n3=1
|event=Interaction
|utility_simpleutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n3=0
}}
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n0=1
|text=Activating...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_simpletreasure_n0=1
|requirement=Monster Killed
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestsmall_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|small reinforced chest={{#switch:{{lc:{{{2|}}}}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|name=Small Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|hover={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|id_constant_floatingvelocity=122510%
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
|all=Hover
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|ap=15
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|regular=7
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Wall Lever Activate
|regular=7
|all=Regular
}}
|all=HR,N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Activating...
|all=Regular
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Deactivating...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|all=Activate Lever,Lever Broken
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=7
}}
|all=Regular
|wall lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Activating...
|all=Regular
|duration=3
}}
}}
|all=N
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|wall of fire={{#switch:{{lc:{{{2|}}}}}
|regular=2
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Wall of Fire
}}
|gradetype=Normal
|n={{#switch:{{lc:{{{5|}}}}}
|idtag=WallofFire
|regular=2
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Regular
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|regular=2
|busepremadespec=True
|all=Regular
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|all=Activate,Deactivate,Aura
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
}}
|all=Regular
|wall spike={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall Spike
|gradetype=Normal
|idtag=WallSpike
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|removed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=N
|all=Activate,Deactivate,Removed
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Disarming...
|all=Regular
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|woodchestsmall_wood_hr1=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Wardweed
|spawn_treasure_woodtreasure_hr1=1
|gradetype=Normal
|utility_woodutility_hr1=1
|idtag=Wardweed
|spawn_chestcoin_woodgold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr2=1
|text=Harvesting
|spawn_eventcurrency_hr=1
|duration=3.5
|spawn_treasure_woodtreasure_hr2=1
|requirement=Target is not Faustian Bargain
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|all=Harvesting
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|hr={{#switch:{{lc:{{{5|}}}}}
|impactendurance=1
|woodchestsmall_wood_hr3=1
|impactresistance=1
|spawn_eventcurrency_hr=1
|breaksifcollected=true
|spawn_treasure_woodtreasure_hr3=1
|ap=1
|utility_woodutility_hr3=1
|xp=1
|spawn_chestcoin_woodgold_hr3=1
}}
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|all=Global
}}
|water={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Water
|gradetype=Normal
|idtag=Water
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inwater={{#switch:{{lc:{{{7|}}}}}
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Aura
|woodchestsmall_wood_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestsmall_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|name=Small Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|localizedstring=Wood Coffin
|idtag=WoodenCrateSmall
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|ap={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|regular=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=15
|text=Opening...
|all=Regular
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=15
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=15
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=Global
}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|regular=5
|ap=1
|all=Regular
|xp=3
}}
}}
|all=N
|all=Global
}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|regular=15
|ap=1
|all=Regular
|xp=3
}}
}}
|all=N
|all=Global
}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_barrel_n0=2
|all=Barrels_Barrel_N0
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Common
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|gradetype=Normal
|idtag=WoodenBarricateLarge
|impactendurance=8
}}
|all=Global
}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateSmall
|impactendurance=4
|xp=3
}}
|all=Global
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=6
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=6
|text=Opening...
|all=Regular
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=6
|text=Closing...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=6
|xp=3
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|crates_simple_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|all=Crates_Simple_HR1
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N0
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|crates_simple_hr2=2
|eventtagunlocalized=Event.Interact.Trigger
|all=Crates_Simple_HR2
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N1
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=2
|text=Opening...
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|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|text=Closing...
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|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|crates_simple_n2=2
|all=Crates_Simple_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|spider pot elite={{#switch:{{lc:{{{2|}}}}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|name=Spider Pot Elite
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|localizedstring=Xenophobia2027's Survival Bow
|idtag=SpiderPot
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|ap=5
|interactions={{#switch:{{lc:{{{4|}}}}}
|xp=2
|view={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Viewing
}}
}}
|spider pot={{#switch:{{lc:{{{2|}}}}}
|all=View
|name=Spider Pot
|localizedstring=Spider Pot
|idtag=SpiderPot
|gradetype=Normal
|ap=8
|xp=3
|#default=
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|name=Spider Web
|localizedstring=Spider Web
|idtag=SpiderWeb
|gradetype=Normal
|#default=
}}
|statue item dispenser={{#switch:{{lc:{{{2|}}}}}
|name=Statue Item Dispenser
|localizedstring=Item Dispenser
|idtag=ItemDispenser
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=NotCancelOthersWhenSucceed,Magical
|duration=0.1
|all=text,types,duration
}}
}}
|all=Use Shrine
}}
}}
|#default=
|all=Global
}}
}}
|statue01={{#switch:{{lc:{{{2|}}}}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|name=Statue01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Health
|localizedstring=YoloRage's Rondel Dagger
|idtag=Health
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|text=Viewing
|types=Magical
}}
|duration=5
|all=View
|all=text,types,duration
}}
}}
|all=Use Shrine
}}
}}
|ap=10
|all=Global
|xp=3
|#default=
}}
}}
|statue02={{#switch:{{lc:{{{2|}}}}}
|zipline={{#switch:{{lc:{{{2|}}}}}
|name=Statue02
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Protection
|localizedstring=Zipline
|idtag=Protection
|gradetype=Normal
|gradetype=Normal
|idtag=Zipline
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|zipline={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=Magical
|zipline={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
|movespeedbase=30% [[Stats#Move_Speed|Move Speed Base]]
|movespeedadd=75 [[Stats#Move_Speed|Move Speed Add]]
}}
}}
|ziplinefabricgctag=GameplayCue.Props.Zipline.Fabric
|replicationpolicy=EGameplayAbilityReplicationPolicy::ReplicateYes
}}
|all=Zipline
}}
}}
|all=Use Shrine
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|ride zipline={{#switch:{{lc:{{{5|}}}}}
|ap=10
|text=Ride Zipline
|xp=3
|duration=0.5
|#default=
|requirement=Target is not Faustian Bargain
}}
}}
|statue03={{#switch:{{lc:{{{2|}}}}}
|all=Ride Zipline
|name=Statue03
|localizedstring=Shrine of Power
|idtag=Power
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
}}
}}
|ap=10
|all=Global
|xp=3
|#default=
}}
|statue04={{#switch:{{lc:{{{2|}}}}}
|name=Statue04
|localizedstring=Fountain of Speed
|idtag=Speed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|name=Sticky Tar
|localizedstring=Sticky Tar
|idtag=StickyTar
|gradetype=Normal
|#default=
}}
|stone tomb={{#switch:{{lc:{{{2|}}}}}
|name=Stone Tomb
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr1=2
|utility_stoneutility_hr1=1
|spawn_chestcoin_stonegold_hr1=0
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1,Spawn_Chestcoin_Stonegold_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr3=2
|utility_stoneutility_hr3=1
|spawn_chestcoin_stonegold_hr3=0
|all=Stonetombs_Stone_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR3,Utility_Stoneutility_HR3,Spawn_Chestcoin_Stonegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n3=2
|utility_stoneutility_n3=1
|spawn_chestcoin_stonegold_n3=0
|all=Stonetombs_Stone_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N3,Utility_Stoneutility_N3,Spawn_Chestcoin_Stonegold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n2=2
|utility_stoneutility_n2=1
|spawn_chestcoin_stonegold_n2=0
|all=Stonetombs_Stone_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N2,Utility_Stoneutility_N2,Spawn_Chestcoin_Stonegold_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|test box={{#switch:{{lc:{{{2|}}}}}
|name=Test Box
|localizedstring=Test Box
|idtag=TestBox
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=0.1
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|#default=
}}
|test statue01={{#switch:{{lc:{{{2|}}}}}
|name=Test Statue01
|localizedstring=Fountain
|idtag=TestStatue01
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|text=Interacting...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
|all=Interact
}}
|#default=
}}
|thorny bramble={{#switch:{{lc:{{{2|}}}}}
|name=Thorny Bramble
|localizedstring=Thorny Bramble
|idtag=ThornyBramble
|gradetype=Normal
|#default=
}}
|torch 4={{#switch:{{lc:{{{2|}}}}}
|name=Torch 4
|localizedstring=Torch
|idtag=Roaster08
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch 6={{#switch:{{lc:{{{2|}}}}}
|name=Torch 6
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch={{#switch:{{lc:{{{2|}}}}}
|name=Torch
|localizedstring=Torch
|idtag=BoldTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|track axe={{#switch:{{lc:{{{2|}}}}}
|name=Track Axe
|localizedstring=Axe Trap
|idtag=TrackAxe
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|training dummy armed={{#switch:{{lc:{{{2|}}}}}
|name=Training Dummy Armed
|localizedstring=Armed Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|training dummy={{#switch:{{lc:{{{2|}}}}}
|name=Training Dummy
|localizedstring=Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|treasure hoard 2={{#switch:{{lc:{{{2|}}}}}
|name=Treasure Hoard 2
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=9
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=9
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=9
|all=Regular
}}
|all=HR,N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?,Common
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?,Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|interactioncount=5
|#default=
}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|name=Treasure Hoard
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=12
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=12
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=4
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=4
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
|all=HR
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|interactioncount=10
|#default=
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|name=Unlocking Lever By Monster Kill
|localizedstring=Unlocking Lever By Monster Kill
|idtag=UnlockingLeverByMonsterKill
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|veteran trophy01={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy01
|localizedstring=Malkavia's Heater Shield
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy02={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy02
|localizedstring=YoloRage's Rondel Dagger
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy03={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy03
|localizedstring=Narikk's Felling Axe
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy04={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy04
|localizedstring=LatexMonkeynuts' Longbow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy05={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy05
|localizedstring=Xenophobia2027's Survival Bow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy06={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy06
|localizedstring=InsaneZeno's Double Axe
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy07={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy07
|localizedstring=Lindstrom3TTV's Recurve Bow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|name=Wall Spike
|localizedstring=Wall Spike
|idtag=WallSpike
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|name=Wanted Poster
|localizedstring=Wanted Poster
|idtag=Wanted
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|duration=0.05
|all=text,duration
}}
|all=View
}}
|#default=
}}
|wardweed={{#switch:{{lc:{{{2|}}}}}
|name=Wardweed
|localizedstring=Wardweed
|idtag=Wardweed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
|all=HR,N
}}
|all=Common
}}
|interactioncount=1
|#default=
}}
|wood barrel={{#switch:{{lc:{{{2|}}}}}
|name=Wood Barrel
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr1=2
|barrels_barrel_hr1=2
|all=Barrels_Wood_HR1,Barrels_Barrel_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|barrels_barrel_n0=2
|all=Barrels_Wood_N0,Barrels_Barrel_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n2=2
|all=Barrels_Wood_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|wood coffin={{#switch:{{lc:{{{2|}}}}}
|name=Wood Coffin
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|wooden door 2={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door 2
|localizedstring=Wooden Door
|idtag=CryptModuleDoor
|gradetype=Normal
|#default=
}}
|wooden door arched={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door Arched
|localizedstring=Wooden Door
|idtag=WoodenDoorArched
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
|#default=
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door With Lock
|localizedstring=Wooden Door
|idtag=WoodenDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
|ap=10
|xp=3
|#default=
}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door With Square Grating
|localizedstring=Wooden Door
|idtag=WoodenDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
|#default=
}}
|wooden door={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door
|localizedstring=Wooden Door
|idtag=CaveModuleDoor
|gradetype=Normal
|#default=
}}
}}
|all=Altar Of Sacrifice,Blizzard,Book,Bookshelf,Boss Reward Door,Boss Reward Double Stone Door,Bronze Ornate Chest,Burn Volume,Caltrop Prop,Campfire,Candle Wall Off,Candle Wall On,Casket,Cave Exit,Cave Secret Wall Door,Coffin,Commemorative Plaque,Crystal Roaster,Cup Lever 01 Only Activate,Cup Lever 01,Cup Lever 02,Cup Lever 03,Cup Lever 04,Death Swarm,Decay Volume,Double Stone Door,Double Wooden Door,Escape Tag Volume,Falling Icicle,Falling Stone,Flame Spout,Flat Chest,Floor Lever Only Activate,Floor Portal Scroll Down,Floor Portal Scroll Escape,Floor Portal,Floor Spikes,GM Jail Door,Goblin Stone Door,Golden Chest,Golden Door,Heavy Ornate Chest,Hunting Trap,Ice Cavern Module Door01,Ice Pillar Door,Ice Torch01 On,Inferno Module Door01,Inferno Secret Wall Door,Inferno Torch 01 On,Iron Door,Jail Door01 Locked,Jail Door01,Kill Volume,Lamp,Large Oak Chest,Large Reinforced Chest,Lever 2,Lever 4,Lever 5,Lich Trophy,Lifeleaf,Lift,Lion's Head Chest,Marvelous Chest,Medium Wooden Crate,Oak Chest,Old Coffin,Ore Cobalt Ore HR,Ore Cobalt Ore N,Ore Copper Ore HR,Ore Copper Ore N,Ore Gold Ore HR,Ore Gold Ore N,Ore Iron Ore HR,Ore Iron Ore N,Ore Rubysilver Ore HR,Ore Rubysilver Ore N,Ore Silver Ore HR,Ore Silver Ore N,Pavise,Phantom Flower,Portal Trophy,Portcullis,Pot,Pressure Plate,Reinforced Chest,Roaster 2,Roaster,Royal Coffin,Ruins Down,Rusty Iron Door,Safety Zone,Secret Wall 2,Single Stone Door,Skeleton Corpse 2,Skeleton Corpse,Skull Stone Door,Skull Torch On,Small Oak Chest,Small Reinforced Chest,Small Wooden Crate,Spider Pot Elite,Spider Pot,Spider Web,Statue Item Dispenser,Statue01,Statue02,Statue03,Statue04,Sticky Tar,Stone Tomb,Test Box,Test Statue01,Thorny Bramble,Torch 4,Torch 6,Torch,Track Axe,Training Dummy Armed,Training Dummy,Treasure Hoard 2,Treasure Hoard,Unlocking Lever By Monster Kill,Veteran Trophy01,Veteran Trophy02,Veteran Trophy03,Veteran Trophy04,Veteran Trophy05,Veteran Trophy06,Veteran Trophy07,Wall Spike,Wanted Poster,Wardweed,Wood Barrel,Wood Coffin,Wooden Door 2,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating,Wooden Door
}}</includeonly><noinclude>
|#default=}}</includeonly>
 
==Usage==
<pre>{{Prop_Data|<variable1>|<variable2>|...}}</pre>
 
==Variables==
*<code>AllList</code>
**<code><type></code>
**<code><grade></code>
***<code><type></code>
*<code><prop_name></code>
**<code>{N, HR, Global}</code>
***<code>localizedstring</code>
***<code>gradetype</code>
***<code>idtag</code>
***<code>drops</code>
***<code>abilities</code>
****<code><abilities></code>
***<code>interactions</code>
****<code><interactions></code>
***<code>interactioncount</code>
***<code>impactendurance</code>
***<code>impactresistance</code>
***<code>breaksifcrushPerk</code>
***<code>breaksifdemolitiondamage</code>
***<code>breaksifcollected</code>
***<code>ap</code>
***<code>xp</code>
 
Note that angled brackets are not literal. They indicate a variable string. <code><type></code> can indicate <code>item</code> or <code>environmental trap</code> or <code>regular door</code> etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.
 
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, <code>{N, HR, Global}</code> means the variable can be any of these three.
 
==All==
Many sub-layers can call <code>|all</code> for a list of all cases for a given level
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|all}}</pre>
 
will output a list of all types that exist for the prop <code><prop_name></code>.
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|Interactions|All}}</pre>
 
will output a list of all interactions of the prop <code><prop_name></code>.
 
==AllList Examples==
===List of Item Type Props===
<pre style="width:fit-content;">{{Prop_Data|AllList|Item}}</pre>
Outputs <code>{{Prop_Data|AllList|Item}}</code>
 
===List of Coffin Type Props of Crypts Grade===
<pre style="width:fit-content;">{{Prop_Data|AllList|Crypts|Coffin}}</pre>
Outputs <code>{{Prop_Data|AllList|Crypts|Coffin}}</code>
 
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn't exist for that grade and type, it will never be listed.  These lists were created with this use in mind.
**To use these lists to index existing props, loop through the list and append <code>-<grade></code> to the ends of the list-indexed prop name.
 
==Prop Examples==
===Altar of Sacrifice: AP===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|AP}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|AP}}</code>
 
===Altar of Sacrifice: List of Interactions===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</code>
 
===Axe Trap: List of Abilities===
<pre style="width:fit-content;">{{Prop_Data|Axe Trap|Global|Abilities|All}}</pre>
Outputs <code>{{Prop_Data|Axe Trap|Global|Abilities|All}}</code>
 
===Copper Ore Prop-Global: List of Types===
<pre style="width:fit-content;">{{Prop_Data|Copper Ore Prop-Global|All}}</pre>
Outputs <code>{{Prop_Data|Copper Ore Prop-Global|All}}</code>
 
===Golden Chest-Crypts#Locked: List of HR Loot Tables===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</code>
 
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</code>
 
</noinclude>

Latest revision as of 21:48, 14 January 2026


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs Global

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs