From Dark and Darker Wiki

m (Automated edit: reverted 100% Primitive Multiplier being abbreviated to 100%)
(Automated edit: Patch 9 Early Access Season #7)
 
(7 intermediate revisions by 2 users not shown)
Line 143: Line 143:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|magicalbasedamage=<b>1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>6%/9%/12% [[Scaling]]</b>
|scaling=<b>16%/33%/50% [[Scaling]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 153: Line 153:
|musicintervals=<b>1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12</b>
|musicintervals=<b>1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12 > 1.12</b>
|range=<b>3m/4.5m/6m</b>
|range=<b>3m/4.5m/6m</b>
|armorrating=<b>15 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>25 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>15 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>25 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 200: Line 200:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|physicalbasedamage=<b>15/20/25 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>20/25/30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>10%/30%/50% [[Scaling]]</b>
|scaling=<b>10%/30%/50% [[Scaling]]</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
Line 246: Line 246:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|duration=<b>10s/15s/20s</b>
|duration=<b>10s/20s/30s</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>0% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling
Line 270: Line 270:
|musicplaytime=<b>4.88s</b>
|musicplaytime=<b>4.88s</b>
|musicintervals=<b>0.75 > 0.38 > 0.75 > 0.38 > 1.12 > 1.5</b>
|musicintervals=<b>0.75 > 0.38 > 0.75 > 0.38 > 1.12 > 1.5</b>
|perfectpersuasivenessinaccuratenote=<b>Song played with the Perfect quality is described in game to last 20s but actually lasts 30s</b>
|goodpersuasivenessinaccuratenote=<b>Song played with the Good quality is described in game to last 15s but actually lasts 19.995s</b>
|range=<b>3m/4.5m/6m</b>
|range=<b>3m/4.5m/6m</b>
|tranquilitystackingtype=<b>Aggregates by Target</b>
|tranquilitystackingtype=<b>Aggregates by Target</b>
Line 275: Line 277:
|removable=<b>True</b>
|removable=<b>True</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|persuasivenessscaling=<b>100% [[Stats#Persuasiveness|Persuasiveness Scaling]]</b>
|duration=<b>10s/20s/30s</b>
|duration=<b>10s/20.0s/30s</b>
|recoverablebasehealing=<b>1 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|recoverablebasehealing=<b>2 [[Healing#Recoverable_Healing|Recoverable Healing]]</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedstackingtype=<b>Aggregates by Target</b>
|grantedmaximumstacks=<b>1</b>
|grantedmaximumstacks=<b>1</b>
Line 283: Line 285:
|goodstatetag=<b>State.ActorStatus.Buff.Tranquility.Good</b>
|goodstatetag=<b>State.ActorStatus.Buff.Tranquility.Good</b>
|badstatetag=<b>State.ActorStatus.Buff.Tranquility.Bad</b>
|badstatetag=<b>State.ActorStatus.Buff.Tranquility.Bad</b>
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag
|all=Target,MusicTier,MusicPlaytime,MusicIntervals,PerfectPersuasivenessInaccurateNote,GoodPersuasivenessInaccurateNote,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 328: Line 330:
}}
}}
|loremastery={{#switch:{{lc:{{{2|}}}}}
|loremastery={{#switch:{{lc:{{{2|}}}}}
|regularinteractionspeed=<b>25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|memorycapacityadd=<b>5 [[Stats#Memory_Capacity|Memory Capacity Add]]</b>
|all=RegularInteractionSpeed
|regularinteractionspeed=<b>30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|all=MemoryCapacityAdd,RegularInteractionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|melodicprotection={{#switch:{{lc:{{{2|}}}}}
|melodicprotection={{#switch:{{lc:{{{2|}}}}}
|physicaldamagereduction=<b>30% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>25% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|all=PhysicalDamageReduction
|magicaldamagereduction=<b>25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|all=PhysicalDamageReduction,MagicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|rapiermastery={{#switch:{{lc:{{{2|}}}}}
|rapiermastery={{#switch:{{lc:{{{2|}}}}}
|rapiermasteryphysicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|rapiermasteryphysicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|rapiermasteryactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
|rapiermasteryactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
|demonsgleephysicalbuffweapondamage=<b>2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|demonsgleephysicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|demonsgleeactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
|demonsgleeactionspeed=<b>5% [[Stats#Action_Speed|Action Speed]]</b>
|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed
|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed
Line 355: Line 359:
|perkstatetag=<b>State.Character.Perk.Granted.StoryTeller</b>
|perkstatetag=<b>State.Character.Perk.Granted.StoryTeller</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.StoryTeller</b>
|grantedabilitytag=<b>Type.Ability.Granted.Perk.StoryTeller</b>
|will=<b>3 [[Stats#Will|Will]]</b>
|will=<b>5 [[Stats#Will|Will]]</b>
|knowledge=<b>3 [[Stats#Knowledge|Knowledge]]</b>
|knowledge=<b>3 [[Stats#Knowledge|Knowledge]]</b>
|all=AuraRadius,PerkStateTag,GrantedAbilityTag,Will,Knowledge
|all=AuraRadius,PerkStateTag,GrantedAbilityTag,Will,Knowledge
Line 368: Line 372:
}}
}}
|wanderer'sluck={{#switch:{{lc:{{{2|}}}}}
|wanderer'sluck={{#switch:{{lc:{{{2|}}}}}
|luck=<b>50 [[Stats#Luck|Luck]]</b>
|luck=<b>100 [[Stats#Luck|Luck]]</b>
|all=Luck
|all=Luck
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 396: Line 400:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|range=<b>6m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>4s</b>
|skillcooldown=<b>40s</b>
|manualdexterity=<b>100% [[Stats#Manual_Dexterity|Manual Dexterity]]</b>
|manualdexterity=<b>100% [[Stats#Manual_Dexterity|Manual Dexterity]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 434: Line 439:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>25s</b>
|skillcooldown=<b>40s</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown
|duration=<b>15s</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|physicalbasehealing=<b>5 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 448: Line 459:
|buffstackingtype=<b>Aggregates by Target</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
|hitslowduration=<b>2.5s</b>
|hitslowduration=<b>3s</b>
|hitslowmovespeed=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowmovespeed=<b>-30% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
Line 467: Line 478:
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|duration=<b>8s</b>
|duration=<b>8s</b>
|maxhealthbonus=<b>-15% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|inconstantid=<b>10%</b>
|healratio=<b>10%</b>
|healratio=<b>10%</b>
|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,ActionSpeed,StackingType,MaximumStacks,Removable,HealRatio
|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,HealRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 486: Line 498:
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|physicaldamagereduction=<b>-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|movespeedbonus=<b>12% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>7% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 516: Line 528:
|playerduration=<b>6s</b>
|playerduration=<b>6s</b>
|physicalpowerbonus=<b>-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|movespeedbonus=<b>-10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-2.5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|playerstackingtype=<b>Aggregates by Target</b>
|playerstackingtype=<b>Aggregates by Target</b>
|playermaximumstacks=<b>1</b>
|playermaximumstacks=<b>1</b>
Line 534: Line 546:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|duration=<b>7s</b>
|duration=<b>10s</b>
|maxhealthbonus=<b>25% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>25% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
Line 548: Line 560:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|buffduration=<b>12s</b>
|buffduration=<b>8s</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|debuffduration=<b>12s</b>
|debuffduration=<b>8s</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|allattributes=<b>5 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>8 [[Stats#Attributes|All Attributes]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 572: Line 584:
}}
}}
|carnage={{#switch:{{lc:{{{2|}}}}}
|carnage={{#switch:{{lc:{{{2|}}}}}
|duration=<b>15s</b>
|duration=<b>3s</b>
|armorrating=<b>75 [[Stats#Armor_Rating|Armor Rating]]</b>
|physicalpowerbonus=<b>40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=Duration,ArmorRating,StackingType,MaximumStacks,Removable
|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 587: Line 599:
}}
}}
|executioner={{#switch:{{lc:{{{2|}}}}}
|executioner={{#switch:{{lc:{{{2|}}}}}
|meleephysicalheadshothitlocationbonus=<b>10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|meleephysicalheadshothitlocationbonus=<b>20% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|rangedphysicalheadshothitlocationbonus=<b>10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|rangedphysicalheadshothitlocationbonus=<b>20% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]</b>
|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus
|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 599: Line 611:
}}
}}
|moraleboost={{#switch:{{lc:{{{2|}}}}}
|moraleboost={{#switch:{{lc:{{{2|}}}}}
|percentmaxhealthhealing=<b>33% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthhealing=<b>25% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|all=PercentMaxHealthHealing
|all=PercentMaxHealthHealing
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 618: Line 630:
|savage={{#switch:{{lc:{{{2|}}}}}
|savage={{#switch:{{lc:{{{2|}}}}}
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|impactresistance=<b>1 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|impactpower=<b>1 [[Impact_Power|Impact Power]]</b>
|duration=<b>Infinite</b>
|duration=<b>Infinite</b>
|all=PhysicalPowerBonus,ImpactResistance,Duration
|all=PhysicalPowerBonus,ImpactPower,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}
|duration=<b>1.5x</b>
|duration=<b>1.5x</b>
|cooldownreduction=<b>10% [[Stats#Cooldown_Reduction|Cooldown Reduction]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=Duration,StackingType,MaximumStacks
|all=Duration,CooldownReduction,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 677: Line 690:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>7s</b>
|skillcooldown=<b>7s</b>
|duration=<b>6s</b>
|duration=<b>8s</b>
|impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|impactresistance=<b>5 [[Impact_Power#Impact_Resistance|Impact Resistance]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance
Line 702: Line 715:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>7s</b>
|skillcooldown=<b>7s</b>
|physicalbasedamage=<b>45 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>30 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|hitslowduration=<b>3s</b>
|hitslowduration=<b>3s</b>
Line 715: Line 728:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|activestackingtype=<b>Aggregates by Source</b>
|activeduration=<b>Infinite</b>
|activemaximumstacks=<b>1</b>
|magicaldamagereduction=<b>15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|duration=<b>5s</b>
|holdstackingtype=<b>Aggregates by Source</b>
|magicaldamagereductionmod=<b>5% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]</b>
|holdmaximumstacks=<b>1</b>
|activatedduration=<b>5s</b>
|activatedstackingtype=<b>Aggregates by Source</b>
|activatedstackingtype=<b>Aggregates by Source</b>
|activatedmaximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,Duration,MagicalDamageReductionMod,ActivatedStackingType,ActivatedMaximumStacks
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MagicalDamageReduction,HoldStackingType,HoldMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 731: Line 745:
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|duration=<b>2s</b>
|duration=<b>2s</b>
|movespeedadd=<b>15 [[Stats#Move_Speed|Move Speed Add]]</b>
|movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>3</b>
|maximumstacks=<b>3</b>
Line 746: Line 760:
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|duration=<b>10s</b>
|duration=<b>8s</b>
|physicaldamagereduction=<b>12% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>12% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|magicaldamagereduction=<b>12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
|magicaldamagereduction=<b>12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]</b>
Line 763: Line 777:
|duration=<b>10s</b>
|duration=<b>10s</b>
|removable=<b>True</b>
|removable=<b>True</b>
|physicalpowerbonus=<b>20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|percentmaxhealthhealing=<b>15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 771: Line 784:
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}
|duration=<b>12s</b>
|duration=<b>12s</b>
|movespeedbonus=<b>3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>15% [[Stats#Action_Speed|Action Speed]]</b>
|regularinteractionspeed=<b>30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|cooldown=<b>60s</b>
|cooldown=<b>24s</b>
|activatehealthvalue=<b>40%</b>
|activatehealthvalue=<b>40%</b>
|all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue
|all=Duration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|barricade={{#switch:{{lc:{{{2|}}}}}
|barricade={{#switch:{{lc:{{{2|}}}}}
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>75 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>75 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|all=ArmorRating,MagicalResistance
|all=ArmorRating,MagicalResistance
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 790: Line 805:
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>2</b>
|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks
|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 805: Line 820:
}}
}}
|defensemastery={{#switch:{{lc:{{{2|}}}}}
|defensemastery={{#switch:{{lc:{{{2|}}}}}
|itemarmorratingbonus=<b>10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|itemarmorratingbonus=<b>15% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|attribute_maxphysicaldamagereduction=<b>75%</b>
|attribute_maxphysicaldamagereduction=<b>75%</b>
|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction
|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction
Line 816: Line 831:
}}
}}
|projectileresistance={{#switch:{{lc:{{{2|}}}}}
|projectileresistance={{#switch:{{lc:{{{2|}}}}}
|projectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|projectileresistanceprojectiledamagereduction=<b>10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|duration=<b>Infinite</b>
|projectileresistanceduration=<b>Infinite</b>
|all=ProjectileDamageReduction,Duration
|activatedprojectiledamagereduction=<b>15% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|activatedduration=<b>Infinite</b>
|maximumstacks=<b>1</b>
|all=ProjectileResistanceProjectileDamageReduction,ProjectileResistanceDuration,ActivatedProjectileDamageReduction,ActivatedDuration,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 829: Line 847:
|slayer={{#switch:{{lc:{{{2|}}}}}
|slayer={{#switch:{{lc:{{{2|}}}}}
|physicalbuffweapondamage=<b>5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|physicalbuffweapondamage=<b>5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|movespeedadd=<b>10 [[Stats#Move_Speed|Move Speed Add]]</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffstackingtype=<b>Aggregates by Target</b>
|buffmaximumstacks=<b>1</b>
|buffmaximumstacks=<b>1</b>
|slayerstackingtype=<b>Aggregates by Target</b>
|slayerstackingtype=<b>Aggregates by Target</b>
|slayermaximumstacks=<b>1</b>
|slayermaximumstacks=<b>1</b>
|all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks
|all=PhysicalBuffWeaponDamage,MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 858: Line 877:
}}
}}
|weaponmastery={{#switch:{{lc:{{{2|}}}}}
|weaponmastery={{#switch:{{lc:{{{2|}}}}}
|physicalpowerbonus=<b>-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|magicalpowerbonus=<b>-10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|expiration=<b>Removes Single Stack and Refreshes Duration</b>
|expiration=<b>Removes Single Stack and Refreshes Duration</b>
|all=PhysicalPowerBonus,MagicalPowerBonus,Expiration
|all=Expiration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 877: Line 894:
}}
}}
|brewmaster={{#switch:{{lc:{{{2|}}}}}
|brewmaster={{#switch:{{lc:{{{2|}}}}}
|duration=<b>1.5x</b>
|strength=<b>10 [[Stats#Strength|Strength]]</b>
|strength=<b>10 [[Stats#Strength|Strength]]</b>
|all=Strength
|all=Duration,Strength
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 907: Line 925:
}}
}}
|holywater={{#switch:{{lc:{{{2|}}}}}
|holywater={{#switch:{{lc:{{{2|}}}}}
|stackingtype=<b>Aggregates by Source</b>
|duration=<b>30s</b>
|maximumstacks=<b>1</b>
|blesshitstackingtype=<b>Aggregates by Target</b>
|all=StackingType,MaximumStacks
|blesshitmaximumstacks=<b>1</b>
|removable=<b>True</b>
|holywaterstackingtype=<b>Aggregates by Source</b>
|holywatermaximumstacks=<b>1</b>
|gameplaycueholywatertag=<b>GameplayCue.Perk.Execute.HolyWater</b>
|allattributes=<b>2 [[Stats#Attributes|All Attributes]]</b>
|all=Duration,BlessHitStackingType,BlessHitMaximumStacks,Removable,HolyWaterStackingType,HolyWaterMaximumStacks,GameplayCueHolyWaterTag,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|kindness={{#switch:{{lc:{{{2|}}}}}
|kindness={{#switch:{{lc:{{{2|}}}}}
|selfhealratio=<b>15%</b>
|selfhealratio=<b>30%</b>
|all=SelfHealRatio
|all=SelfHealRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 941: Line 965:
}}
}}
|requiem={{#switch:{{lc:{{{2|}}}}}
|requiem={{#switch:{{lc:{{{2|}}}}}
|spellcastingspeed=<b>100% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|requiem=<b>-50%</b>
|requiem=<b>-50%</b>
|all=Requiem
|all=SpellCastingSpeed,Requiem
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,184: Line 1,209:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
Line 1,196: Line 1,221:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemory={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
Line 1,247: Line 1,272:
|auraradius=<b>2m</b>
|auraradius=<b>2m</b>
|magicalbasedamage=<b>5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|lightningmagicalpowerbonus=<b>25% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitmaximumstacks=<b>1</b>
|hitmaximumstacks=<b>1</b>
Line 1,254: Line 1,280:
|electricshockmaximumstacks=<b>1</b>
|electricshockmaximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|cooldown=<b>3s</b>
|cooldown=<b>2s</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownstackingtype=<b>Aggregates by Source</b>
|cooldownmaximumstacks=<b>1</b>
|cooldownmaximumstacks=<b>1</b>
|refresh=<b>NeverReset</b>
|refresh=<b>NeverReset</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=AuraRadius,MagicalBaseDamage,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling
|all=AuraRadius,MagicalBaseDamage,LightningMagicalPowerBonus,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|manaflow={{#switch:{{lc:{{{2|}}}}}
|manaflow={{#switch:{{lc:{{{2|}}}}}
|magicalpowerbonus=<b>10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedstackingtype=<b>Aggregates by Target</b>
|activatedmaximumstacks=<b>3</b>
|activatedmaximumstacks=<b>3</b>
Line 1,309: Line 1,335:
}}
}}
|spellstride={{#switch:{{lc:{{{2|}}}}}
|spellstride={{#switch:{{lc:{{{2|}}}}}
|movespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>25% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 1,316: Line 1,342:
}}
}}
|timedistortion={{#switch:{{lc:{{{2|}}}}}
|timedistortion={{#switch:{{lc:{{{2|}}}}}
|duration=<b>3x</b>
|duration=<b>2x</b>
|movespeedbonus=<b>-3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-3% [[Stats#Action_Speed|Action Speed]]</b>
|spelllagstackingtype=<b>Aggregates by Target</b>
|spelllagmaximumstacks=<b>5</b>
|removable=<b>True</b>
|magicalpowerbonus=<b>-15% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>-15% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|spelllagstackingtype=<b>Aggregates by Target</b>
|spelllagmaximumstacks=<b>10</b>
|timedistortionstackingtype=<b>Aggregates by Target</b>
|timedistortionstackingtype=<b>Aggregates by Target</b>
|timedistortionmaximumstacks=<b>1</b>
|timedistortionmaximumstacks=<b>1</b>
|casttimereducepercent=<b>100s</b>
|casttimereducepercent=<b>100s</b>
|all=Duration,MagicalPowerBonus,SpellLagStackingType,SpellLagMaximumStacks,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent
|all=Duration,MoveSpeedBonus,ActionSpeed,SpellLagStackingType,SpellLagMaximumStacks,Removable,MagicalPowerBonus,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,343: Line 1,372:
|electricdash={{#switch:{{lc:{{{2|}}}}}
|electricdash={{#switch:{{lc:{{{2|}}}}}
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>1m</b>
|isareainstall=<b>True</b>
|isareainstall=<b>True</b>
|areainstallheight=<b>1.8m</b>
|areainstallheight=<b>1.8m</b>
Line 1,358: Line 1,387:
|hitmagicalbasedamage=<b>10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|finalehitmagicalbasedamage=<b>20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|finalehitmagicalbasedamage=<b>15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|finalehitscaling=<b>100% [[Scaling]]</b>
|finalehitscaling=<b>100% [[Scaling]]</b>
|speedconstantid=<b>125000%</b>
|speedconstantid=<b>125000%</b>
Line 1,404: Line 1,433:
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>9s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>0.8m</b>
Line 1,423: Line 1,452:
|channelingduration=<b>0.6s</b>
|channelingduration=<b>0.6s</b>
|channelinginterval=<b>0.2s</b>
|channelinginterval=<b>0.2s</b>
|cooldownduration=<b>6s</b>
|cooldownduration=<b>12s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|hitmagicalbasedamage=<b>8 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>7 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|impactpower=<b>4 [[Impact_Power|Impact Power]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
Line 1,456: Line 1,485:
|spelltier=<b>3</b>
|spelltier=<b>3</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>12s</b>
|cooldownduration=<b>18s</b>
|range=<b>6m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>0.8m</b>
|hitmagicalbasedamage=<b>25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|hitmagicalbasedamage=<b>25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
Line 1,533: Line 1,562:
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>9s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.8m</b>
|arearadius=<b>0.8m</b>
Line 1,626: Line 1,655:
|icehitmagicalbasedamage=<b>15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|icehitmagicalbasedamage=<b>15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|icehitscaling=<b>100% [[Scaling]]</b>
|icehitscaling=<b>100% [[Scaling]]</b>
|hit2duration=<b>2s</b>
|hit2duration=<b>1.75s</b>
|hit2removable=<b>True</b>
|hit2removable=<b>True</b>
|electricshockduration=<b>1s</b>
|electricshockduration=<b>1s</b>
Line 1,639: Line 1,668:
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>9s</b>
|cooldownduration=<b>15s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|hitduration=<b>15s</b>
|hitduration=<b>15s</b>
Line 1,658: Line 1,687:
|spelltier=<b>2</b>
|spelltier=<b>2</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>9s</b>
|cooldownduration=<b>15s</b>
|range=<b>Infinite meters</b>
|range=<b>Infinite meters</b>
|magicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
Line 1,680: Line 1,709:
|spelltier=<b>4</b>
|spelltier=<b>4</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>21s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|readyduration=<b>1s</b>
|readyduration=<b>1s</b>
|readyremovable=<b>True</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitstackingtype=<b>Aggregates by Target</b>
|hitmaximumstacks=<b>1</b>
|hitmaximumstacks=<b>1</b>
Line 1,694: Line 1,724:
|launchvelocityconstantid=<b>70000%</b>
|launchvelocityconstantid=<b>70000%</b>
|fallingtag=<b>State.ActorStatus.Debuff.LevitationFalling</b>
|fallingtag=<b>State.ActorStatus.Debuff.LevitationFalling</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag
|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,ReadyRemovable,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,702: Line 1,732:
|channelingduration=<b>5s</b>
|channelingduration=<b>5s</b>
|channelinginterval=<b>0.1s</b>
|channelinginterval=<b>0.1s</b>
|cooldownduration=<b>12s</b>
|cooldownduration=<b>18s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|magicalbasedamage=<b>5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
Line 1,717: Line 1,747:
|spelltier=<b>4</b>
|spelltier=<b>4</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>15s</b>
|cooldownduration=<b>21s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
|hitduration=<b>6s</b>
|hitduration=<b>5s</b>
|hitstackingtype=<b>Aggregates by Source</b>
|hitstackingtype=<b>Aggregates by Source</b>
|hitmaximumstacks=<b>1</b>
|hitmaximumstacks=<b>1</b>
Line 1,754: Line 1,784:
|lightningvortex={{#switch:{{lc:{{{2|}}}}}
|lightningvortex={{#switch:{{lc:{{{2|}}}}}
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
|magicalbasedamage=<b>30 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>20 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|horizontalknockback=<b>400</b>
|horizontalknockback=<b>400</b>
Line 1,767: Line 1,797:
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.5m</b>
|arearadius=<b>0.5m</b>
|duration=<b>4s</b>
|duration=<b>6s</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|spawndistance=<b>60</b>
|spawndistance=<b>30</b>
|insocketname=<b>ik_hand_gun</b>
|insocketname=<b>ik_hand_gun</b>
|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName
|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName
Line 1,798: Line 1,828:
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>6s</b>
|cooldownduration=<b>12s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|duration=<b>15s</b>
|duration=<b>15s</b>
Line 1,814: Line 1,844:
|spelltier=<b>5</b>
|spelltier=<b>5</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>18s</b>
|cooldownduration=<b>24s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>0.75m</b>
|arearadius=<b>0.75m</b>
Line 1,821: Line 1,851:
|physicalbasedamage=<b>40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|armorrating=<b>30 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,MaximumStacks
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,MaximumStacks
Line 1,879: Line 1,909:
|spelltier=<b>3</b>
|spelltier=<b>3</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>12s</b>
|cooldownduration=<b>18s</b>
|arearadius=<b>1.75m</b>
|arearadius=<b>1.75m</b>
|magicalbasedamage=<b>15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
Line 1,886: Line 1,916:
|verticalknockback=<b>400</b>
|verticalknockback=<b>400</b>
|duration=<b>1s</b>
|duration=<b>1s</b>
|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration
|removable=<b>True</b>
|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,Removable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,928: Line 1,959:
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>6s</b>
|cooldownduration=<b>12s</b>
|range=<b>6m</b>
|range=<b>7m</b>
|arearadius=<b>0.2m</b>
|arearadius=<b>0.2m</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
Line 1,942: Line 1,973:
|initialspeed=<b>6m/s</b>
|initialspeed=<b>6m/s</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed
|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|watercannon={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>1</b>
|castingtime=<b>1.5s</b>
|cooldownduration=<b>3s</b>
|range=<b>7m</b>
|primitive=<b>[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]</b>
|magicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Magical ShapeShift Base Damage]]</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|duration=<b>3s</b>
|movespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|initialspeed=<b>10m/s</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,Primitive,MagicalShapeShiftBaseDamage,MagicalBaseDamage,Scaling,PrimitiveMultiplier,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,InitialSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,947: Line 1,997:
|spelltier=<b>1</b>
|spelltier=<b>1</b>
|castingtime=<b>0.75s</b>
|castingtime=<b>0.75s</b>
|cooldownduration=<b>6s</b>
|channelingduration=<b>0.6s</b>
|cooldownduration=<b>12s</b>
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|magicalbasedamage=<b>10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|horizontalknockback=<b>300</b>
|horizontalknockback=<b>300</b>
|verticalknockback=<b>300</b>
|verticalknockback=<b>300</b>
|initialspeed=<b>0m/s</b>
|gameplaycueready=<b>GameplayCue.Magic.WindBlast.Ready</b>
|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,InitialSpeed
|gameplaycuefire=<b>GameplayCue.Magic.WindBlast.Fire</b>
|all=SpellTier,CastingTime,ChannelingDuration,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,GameplayCueReady,GameplayCueFire
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,000: Line 2,053:
}}
}}
|creep={{#switch:{{lc:{{{2|}}}}}
|creep={{#switch:{{lc:{{{2|}}}}}
|movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|activatestackingtype=<b>Aggregates by Source</b>
|activatestackingtype=<b>Aggregates by Source</b>
|activatemaximumstacks=<b>1</b>
|activatemaximumstacks=<b>1</b>
Line 2,008: Line 2,062:
|creepmaximumstacks=<b>1</b>
|creepmaximumstacks=<b>1</b>
|biswalking=<b>True</b>
|biswalking=<b>True</b>
|all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,bIsWalking
|all=MoveSpeedBonus,ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,bIsWalking
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|daggermastery={{#switch:{{lc:{{{2|}}}}}
|daggermastery={{#switch:{{lc:{{{2|}}}}}
|meleephysicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|meleephysicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|rangedphysicalpowerbonus=<b>10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|meleetruephysicaldamage=<b>1 [[Damage#True_Damage|True Physical Damage]]</b>
|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus
|rangedphysicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|rangedtruephysicaldamage=<b>1 [[Damage#True_Damage|True Physical Damage]]</b>
|all=MeleePhysicalPowerBonus,MeleeTruePhysicalDamage,RangedPhysicalPowerBonus,RangedTruePhysicalDamage
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,073: Line 2,129:
}}
}}
|thrust={{#switch:{{lc:{{{2|}}}}}
|thrust={{#switch:{{lc:{{{2|}}}}}
|armorpenetration=<b>20% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>25% [[Damage#Penetration|Armor Penetration]]</b>
|duration=<b>Infinite</b>
|duration=<b>Infinite</b>
|all=ArmorPenetration,Duration
|all=ArmorPenetration,Duration
Line 2,089: Line 2,145:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>2</b>
|skilltier=<b>2</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|maxcount=<b>3</b>
|maxcount=<b>3</b>
|range=<b>1.5m</b>
|range=<b>1.5m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>12s</b>
|skillcooldown=<b>28s</b>
|physicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|physicalbasedamage=<b>10 [[Damage#Base_Damage|Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
Line 2,103: Line 2,158:
|removable=<b>True</b>
|removable=<b>True</b>
|caltroplifetime=<b>60s</b>
|caltroplifetime=<b>60s</b>
|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime
|charges=<b>3 Charges</b>
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,163: Line 2,219:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>3</b>
|skilltier=<b>3</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|maxcount=<b>2</b>
|range=<b>6m</b>
|range=<b>6m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>60s</b>
|movespeedbonus=<b>-10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>-5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|duration=<b>12s</b>
|duration=<b>12s</b>
|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,Duration
|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,235: Line 2,289:
}}
}}
|herbalsensing={{#switch:{{lc:{{{2|}}}}}
|herbalsensing={{#switch:{{lc:{{{2|}}}}}
|auraradius=<b>6m</b>
|auraradius=<b>8m</b>
|maximumstacks=<b>1</b>
|herbalsensingmaximumstacks=<b>1</b>
|all=AuraRadius,MaximumStacks
|luck=<b>150 [[Stats#Luck|Luck]]</b>
|buffmaximumstacks=<b>1</b>
|all=AuraRadius,HerbalSensingMaximumStacks,Luck,BuffMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,268: Line 2,324:
}}
}}
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}
|magicalpowerbonus=<b>-50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=MagicalPowerBonus,MaximumStacks
|all=MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,322: Line 2,377:
|range=<b>7m</b>
|range=<b>7m</b>
|duration=<b>10s</b>
|duration=<b>10s</b>
|armorrating=<b>25 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable
|bcasttoselfiftargetnoncharacter=<b>True</b>
|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,379: Line 2,435:
|range=<b>7m</b>
|range=<b>7m</b>
|recoverablehealth=<b>15 [[Health#Recoverable_Health|Recoverable Health]]</b>
|recoverablehealth=<b>15 [[Health#Recoverable_Health|Recoverable Health]]</b>
|duration=<b>12s</b>
|duration=<b>8s</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
Line 2,397: Line 2,453:
|hitscaling=<b>100% [[Scaling]]</b>
|hitscaling=<b>100% [[Scaling]]</b>
|recoverablehealth=<b>15 [[Health#Recoverable_Health|Recoverable Health]]</b>
|recoverablehealth=<b>15 [[Health#Recoverable_Health|Recoverable Health]]</b>
|duration=<b>12s</b>
|duration=<b>8s</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|naturestouchscaling=<b>50% [[Scaling]]</b>
|naturestouchscaling=<b>50% [[Scaling]]</b>
Line 2,413: Line 2,469:
|range=<b>7m</b>
|range=<b>7m</b>
|arearadius=<b>3m</b>
|arearadius=<b>3m</b>
|duration=<b>10s</b>
|duration=<b>8s</b>
|magicalbasehealing=<b>30 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|magicalbasehealing=<b>20 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>50% [[Scaling]]</b>
|scaling=<b>50% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
Line 2,477: Line 2,533:
|primaryimpactpower=<b>5 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>5 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryprimitiveadd=<b>32 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitiveadd=<b>29 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryhorizontalknockback=<b>350</b>
|primaryhorizontalknockback=<b>350</b>
Line 2,491: Line 2,547:
|secondaryimpactpower=<b>10 [[Impact_Power|Impact Power]]</b>
|secondaryimpactpower=<b>10 [[Impact_Power|Impact Power]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryprimitiveadd=<b>46 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitiveadd=<b>43 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryhorizontalknockback=<b>350</b>
|secondaryhorizontalknockback=<b>350</b>
Line 2,503: Line 2,559:
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|shapeshiftmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-30% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-40% [[Stats#Action_Speed|Action Speed]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
Line 2,544: Line 2,600:
|primaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primaryprimitiveadd=<b>16 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitiveadd=<b>21 [[Damage#Primitive_Add|Primitive Add]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primarybleedduration=<b>3s</b>
|primarybleedduration=<b>3s</b>
Line 2,563: Line 2,619:
|secondaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|secondaryimpactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryscaling=<b>100% [[Scaling]]</b>
|secondaryprimitiveadd=<b>18 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitiveadd=<b>23 [[Damage#Primitive_Add|Primitive Add]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|secondaryprimitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primarysilenceduration=<b>1s</b>
|primarysilenceduration=<b>1s</b>
Line 2,582: Line 2,638:
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,FrenziedTag,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,FrenziedTag,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|penguin={{#switch:{{lc:{{{2|}}}}}
|castingtime=<b>0.5s</b>
|primitive=<b>[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]</b>
|physicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Physical ShapeShift Base Damage]]</b>
|impactpower=<b>3 [[Impact_Power|Impact Power]]</b>
|primaryscaling=<b>100% [[Scaling]]</b>
|primitiveadd=<b>20 [[Damage#Primitive_Add|Primitive Add]]</b>
|primitivemultiplier=<b>100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primarybleedduration=<b>3s</b>
|physicalbasedamage=<b>3 [[Damage#Base_Damage|Physical Base Damage]]</b>
|primarybleedscaling=<b>50% [[Scaling]]</b>
|primarybleedstackingtype=<b>Aggregates by Target</b>
|primarybleedmaximumstacks=<b>3</b>
|primarybleedremovable=<b>True</b>
|hitslowduration=<b>0.25s</b>
|hitslowmovespeed=<b>-3% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|hitslowstackingtype=<b>Aggregates by Target</b>
|hitslowmaximumstacks=<b>1</b>
|hitslowremovable=<b>True</b>
|movementmultiplier=<b>65%</b>
|firesocketname=<b>SpellSocket</b>
|incomingphysicalhealingmod=<b>-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-40% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|movespeedadd=<b>30 [[Stats#Move_Speed|Move Speed Add]]</b>
|watermovespeedduration=<b>Infinite</b>
|watermovespeedstackingtype=<b>Aggregates by Target</b>
|watermovespeedmaximumstacks=<b>1</b>
|magicalshapeshiftbasedamage=<b>[[Damage#Shapeshift|Magical ShapeShift Base Damage]]</b>
|magicalbasedamage=<b>15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|movespeedbonus=<b>100% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,625: Line 2,715:
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|physicalshapeshiftbasehealing=<b>[[Damage#Shapeshift|Physical ShapeShift Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|primitivemultiplier=<b>50% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|primitivemultiplier=<b>250% [[Damage#Primitive_Multiplier|Primitive Multiplier]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|penguindash={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>End</b>
|skillcooldown=<b>24s</b>
|activeduration=<b>6s</b>
|activestackingtype=<b>Aggregates by Target</b>
|activemaximumstacks=<b>1</b>
|inwaterduration=<b>6s</b>
|inwatermovespeedbonus=<b>100% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|inwaterstackingtype=<b>Aggregates by Target</b>
|inwatermaximumstacks=<b>1</b>
|inwaterremovable=<b>True</b>
|ongroundduration=<b>6s</b>
|ongroundmovespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|ongroundstackingtype=<b>Aggregates by Target</b>
|ongroundmaximumstacks=<b>1</b>
|ongroundremovable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,InWaterDuration,InWaterMoveSpeedBonus,InWaterStackingType,InWaterMaximumStacks,InWaterRemovable,OnGroundDuration,OnGroundMoveSpeedBonus,OnGroundStackingType,OnGroundMaximumStacks,OnGroundRemovable
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,632: Line 2,744:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>2</b>
|maxcount=<b>1</b>
|range=<b>6m</b>
|range=<b>6m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>20s</b>
|skillcooldown=<b>18s</b>
|duration=<b>3s</b>
|duration=<b>3s</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|charges=<b>2 Charges</b>
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,651: Line 2,762:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>6s</b>
|skillcooldown=<b>10s</b>
|releasetag=<b>None</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
Line 2,667: Line 2,778:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b></b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>6s</b>
|skillcooldown=<b>10s</b>
|releasetag=<b>None</b>
|releasetag=<b>None</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
|skillonereleasetag=<b>Ability.Player.Skill.One.End</b>
Line 2,677: Line 2,788:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
Line 2,689: Line 2,800:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemory={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
Line 2,737: Line 2,848:
<!-- Class=Warlock, Category=Perk -->
<!-- Class=Warlock, Category=Perk -->
|antimagic={{#switch:{{lc:{{{2|}}}}}
|antimagic={{#switch:{{lc:{{{2|}}}}}
|antimagicdamagereduction=<b>25% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}</b>
|antimagicdamagereduction=<b>20% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}</b>
|all=AntimagicDamageReduction
|all=AntimagicDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 2,748: Line 2,859:
}}
}}
|darkenhancement={{#switch:{{lc:{{{2|}}}}}
|darkenhancement={{#switch:{{lc:{{{2|}}}}}
|darkpowerbonus=<b>10% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|darkpowerbonus=<b>20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,756: Line 2,867:
|darkreflection={{#switch:{{lc:{{{2|}}}}}
|darkreflection={{#switch:{{lc:{{{2|}}}}}
|cooldown=<b>15s</b>
|cooldown=<b>15s</b>
|magicalbasedamage=<b>10 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>75% [[Scaling]]</b>
|scaling=<b>75% [[Scaling]]</b>
|cooldowntag=<b>State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection</b>
|cooldowntag=<b>State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection</b>
Line 2,768: Line 2,879:
}}
}}
|immortallament={{#switch:{{lc:{{{2|}}}}}
|immortallament={{#switch:{{lc:{{{2|}}}}}
|all=
|cooldown=<b>10s</b>
|duration=<b>5s</b>
|activatehealthvalue=<b>5%</b>
|magicalhealingbonusratio=<b>200%</b>
|all=Cooldown,Duration,ActivateHealthValue,MagicalHealingBonusRatio
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|infernalpledge={{#switch:{{lc:{{{2|}}}}}
|infernalpledge={{#switch:{{lc:{{{2|}}}}}
|undeadracedamagereduction=<b>25% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|undeadracedamagereduction=<b>40% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|demonracedamagereduction=<b>25% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|demonracedamagereduction=<b>40% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,780: Line 2,895:
}}
}}
|malice={{#switch:{{lc:{{{2|}}}}}
|malice={{#switch:{{lc:{{{2|}}}}}
|willbonus=<b>10% [[Stats#Attribute_Bonus|Will Bonus]]</b>
|willbonus=<b>15% [[Stats#Attribute_Bonus|Will Bonus]]</b>
|all=WillBonus
|all=WillBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 2,827: Line 2,942:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>0.2s</b>
|skillcooldown=<b>0.2s</b>
|armorrating=<b>30 [[Stats#Armor_Rating|Armor Rating]]</b>
|armorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|magicalresistance=<b>30 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|maxhealthadd=<b>50 [[Health#Max_Health_Add|Max Health Add]]</b>
|maxhealthadd=<b>50 [[Health#Max_Health_Add|Max Health Add]]</b>
|shapeshiftstackingtype=<b>Aggregates by Target</b>
|shapeshiftstackingtype=<b>Aggregates by Target</b>
Line 2,835: Line 2,950:
|primitivesstackingtype=<b>Aggregates by Target</b>
|primitivesstackingtype=<b>Aggregates by Target</b>
|primitivesmaximumstacks=<b>10</b>
|primitivesmaximumstacks=<b>10</b>
|percentmaxhealthhealing=<b>-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthcost=<b>2% [[Damage#Health_Cost|Health Cost]]</b>
|magicalbasedamage=<b>2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>25% [[Scaling]]</b>
|scaling=<b>25% [[Scaling]]</b>
|allattributes=<b>1 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>1 [[Stats#Attributes|All Attributes]]</b>
|shapeshiftarmorrating=<b>30 [[Stats#Armor_Rating|Armor Rating]]</b>
|shapeshiftarmorrating=<b>50 [[Stats#Armor_Rating|Armor Rating]]</b>
|shapeshiftmagicalresistance=<b>30 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|shapeshiftmagicalresistance=<b>50 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|shapeshiftmaxhealthadd=<b>50 [[Health#Max_Health_Add|Max Health Add]]</b>
|shapeshiftmaxhealthadd=<b>50 [[Health#Max_Health_Add|Max Health Add]]</b>
|primitivesstrength=<b>1 [[Stats#Strength|Strength]]</b>
|primitivesstrength=<b>1 [[Stats#Strength|Strength]]</b>
Line 2,850: Line 2,965:
|primitivesresourcefulness=<b>1 [[Stats#Resourcefulness|Resourcefulness]]</b>
|primitivesresourcefulness=<b>1 [[Stats#Resourcefulness|Resourcefulness]]</b>
|primitivesdarkpowerbonus=<b>33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|primitivesdarkpowerbonus=<b>33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|withoutpitch=<b>True</b>
|rotationeventtag=<b>Event.Movement.Homing</b>
|rotationeventtag=<b>Event.Movement.Homing</b>
|primaryimpactzonemultiplier=<b>100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]</b>
|primaryimpactzonemultiplier=<b>100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]</b>
Line 2,867: Line 2,983:
|collisionprofilename=<b>DCCharacterOverlap</b>
|collisionprofilename=<b>DCCharacterOverlap</b>
|abyssalflameradiusconstant=<b>0.5m</b>
|abyssalflameradiusconstant=<b>0.5m</b>
|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthHealing,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,CollisionProfileName,AbyssalFlameRadiusConstant
|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,CollisionProfileName,AbyssalFlameRadiusConstant
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,966: Line 3,082:
|hitremovable=<b>True</b>
|hitremovable=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|darkdamageduration=<b>4s</b>
|darkdamageduration=<b>6s</b>
|darkpowerbonus=<b>20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|darkpowerbonus=<b>30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|darkdamagestackingtype=<b>Aggregates by Target</b>
|darkdamagestackingtype=<b>Aggregates by Target</b>
|darkdamagemaximumstacks=<b>1</b>
|darkdamagemaximumstacks=<b>1</b>
|darkdamageremovable=<b>True</b>
|darkdamageremovable=<b>True</b>
|darkcastingspeedduration=<b>6s</b>
|spellcastingspeed=<b>50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]</b>
|darkcastingspeedstackingtype=<b>Aggregates by Target</b>
|darkcastingspeedmaximumstacks=<b>1</b>
|darkcastingspeedremovable=<b>True</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,DarkCastingSpeedDuration,SpellCastingSpeed,DarkCastingSpeedStackingType,DarkCastingSpeedMaximumStacks,DarkCastingSpeedRemovable,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|evileye={{#switch:{{lc:{{{2|}}}}}
|spelltier=<b>3</b>
|castingtime=<b>1s</b>
|channelingduration=<b>30s</b>
|range=<b>50m</b>
|healthcost=<b>5</b>
|magicalbasedamage=<b>100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>0% [[Scaling]]</b>
|scaling=<b>0% [[Scaling]]</b>
|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,Scaling
|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,028: Line 3,160:
|cursemasterymaximumstacks=<b>1</b>
|cursemasterymaximumstacks=<b>1</b>
|cursemasteryremovable=<b>True</b>
|cursemasteryremovable=<b>True</b>
|dotmagicalbasedamage=<b>3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotmagicalbasedamage=<b>3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotcursemasterymagicalbasedamage=<b>3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|dotcursemasterymagicalbasedamage=<b>3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]</b>
|optionaleffectcontainertag=<b>Event.Attack.AdditionalHit</b>
|optionaleffectcontainertag=<b>Event.Attack.AdditionalHit</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
Line 3,109: Line 3,241:
|channelinginterval=<b>1s</b>
|channelinginterval=<b>1s</b>
|skillcooldowntrigger=<b>End</b>
|skillcooldowntrigger=<b>End</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>24s</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|percentmaxhealthhealing=<b>-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]</b>
|concentrationstackingtype=<b>Aggregates by Source</b>
|concentrationstackingtype=<b>Aggregates by Source</b>
|concentrationmaximumstacks=<b>1</b>
|concentrationmaximumstacks=<b>1</b>
|duration=<b>15s</b>
|duration=<b>45s</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
|magicalpowerbonus=<b>5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]</b>
Line 3,128: Line 3,260:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|activeduration=<b>4s</b>
|activeduration=<b>15s</b>
|exploitduration=<b>4s</b>
|exploitduration=<b>2s</b>
|magicalbasedamage=<b>4 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|healpercentconstant=<b>5%</b>
|healpercentconstant=<b>10%</b>
|maxhealconstant=<b>20</b>
|maxhealconstant=<b>20</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant
Line 3,154: Line 3,286:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
Line 3,166: Line 3,298:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemory={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
Line 3,248: Line 3,380:
|duration=<b>5s</b>
|duration=<b>5s</b>
|physicaldamagereduction=<b>-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|projectiledamagereduction=<b>-10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]</b>
|edstackingtype=<b>Aggregates by Source</b>
|edstackingtype=<b>Aggregates by Source</b>
|edmaximumstacks=<b>1</b>
|edmaximumstacks=<b>1</b>
Line 3,253: Line 3,386:
|meltstackingtype=<b>Aggregates by Target</b>
|meltstackingtype=<b>Aggregates by Target</b>
|meltmaximumstacks=<b>1</b>
|meltmaximumstacks=<b>1</b>
|all=Duration,PhysicalDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks
|all=Duration,PhysicalDamageReduction,ProjectileDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,271: Line 3,404:
}}
}}
|sage={{#switch:{{lc:{{{2|}}}}}
|sage={{#switch:{{lc:{{{2|}}}}}
|knowledgebonus=<b>10% [[Stats#Attribute_Bonus|Knowledge Bonus]]</b>
|knowledgebonus=<b>15% [[Stats#Attribute_Bonus|Knowledge Bonus]]</b>
|all=KnowledgeBonus
|all=KnowledgeBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 3,342: Line 3,475:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
Line 3,354: Line 3,487:
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|spellmemory={{#switch:{{lc:{{{2|}}}}}
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
Line 3,647: Line 3,780:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>2</b>
|maxcount=<b>1</b>
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
Line 3,653: Line 3,786:
|skillcooldown=<b>12s</b>
|skillcooldown=<b>12s</b>
|duration=<b>0.2s</b>
|duration=<b>0.2s</b>
|charges=<b>2 Charges</b>
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration
|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|fieldration={{#switch:{{lc:{{{2|}}}}}
|fieldration={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>2</b>
|maxcount=<b>3</b>
|canrecharge=<b>Can be [[Spell_Restoration|Recharged]]</b>
|maxcount=<b>2</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldowntrigger=<b>Active</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>24s</b>
|physicalbasehealing=<b>25 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|physicalbasehealing=<b>40 [[Healing#Physical_Base_Healing|Physical Base Healing]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling
|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,675: Line 3,808:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|skillcooldown=<b>18s</b>
|duration=<b>8s</b>
|duration=<b>10s</b>
|removable=<b>True</b>
|removable=<b>True</b>
|horizontalknockback=<b>250</b>
|horizontalknockback=<b>250</b>
Line 3,701: Line 3,834:
|armorpenetration=<b>25% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>25% [[Damage#Penetration|Armor Penetration]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|purgeshot={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>18s</b>
|duration=<b>8s</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|truephysicalbasedamage=<b>15 [[Damage#True_Base_Damage|True Physical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,TruePhysicalBaseDamage,Scaling
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,755: Line 3,873:
<!-- Class=Ranger, Category=Perk -->
<!-- Class=Ranger, Category=Perk -->
|campingmastery={{#switch:{{lc:{{{2|}}}}}
|campingmastery={{#switch:{{lc:{{{2|}}}}}
|regularinteractionspeed=<b>50% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|regularinteractionspeed=<b>1500% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|stackingtype=<b>Aggregates by Source</b>
|campingmasterystackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|campingmasterymaximumstacks=<b>1</b>
|duration=<b>1.3x</b>
|onactivatedstackingtype=<b>Aggregates by Source</b>
|all=RegularInteractionSpeed,StackingType,MaximumStacks,Duration
|onactivatedmaximumstacks=<b>1</b>
|duration=<b>2x</b>
|all=RegularInteractionSpeed,CampingMasteryStackingType,CampingMasteryMaximumStacks,OnActivatedStackingType,OnActivatedMaximumStacks,Duration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,790: Line 3,910:
|nimblehands={{#switch:{{lc:{{{2|}}}}}
|nimblehands={{#switch:{{lc:{{{2|}}}}}
|all=
|all=
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
|purgeshot={{#switch:{{lc:{{{2|}}}}}
|truemagicalbasedamage=<b>3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|all=TrueMagicalBaseDamage,Scaling,StackingType,MaximumStacks
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,808: Line 3,936:
}}
}}
|spearproficiency={{#switch:{{lc:{{{2|}}}}}
|spearproficiency={{#switch:{{lc:{{{2|}}}}}
|physicalpower=<b>5 [[Stats#Physical_Power|Physical Power]]</b>
|all=
|all=PhysicalPower
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|trapmastery={{#switch:{{lc:{{{2|}}}}}
|trapmastery={{#switch:{{lc:{{{2|}}}}}
|regularinteractionspeed=<b>100% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|regularinteractionspeed=<b>1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]</b>
|all=RegularInteractionSpeed
|all=RegularInteractionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>

Latest revision as of 20:19, 25 September 2025

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s