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}}
}}
|darkenhancement={{#switch:{{lc:{{{2|}}}}}
|darkenhancement={{#switch:{{lc:{{{2|}}}}}
|darkpowerbonus=<b>10% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|darkpowerbonus=<b>20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,757: Line 2,757:
|darkreflection={{#switch:{{lc:{{{2|}}}}}
|darkreflection={{#switch:{{lc:{{{2|}}}}}
|cooldown=<b>15s</b>
|cooldown=<b>15s</b>
|magicalbasedamage=<b>10 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>75% [[Scaling]]</b>
|scaling=<b>75% [[Scaling]]</b>
|cooldowntag=<b>State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection</b>
|cooldowntag=<b>State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection</b>
Line 2,773: Line 2,773:
}}
}}
|infernalpledge={{#switch:{{lc:{{{2|}}}}}
|infernalpledge={{#switch:{{lc:{{{2|}}}}}
|undeadracedamagereduction=<b>25% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|undeadracedamagereduction=<b>40% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|demonracedamagereduction=<b>25% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|demonracedamagereduction=<b>40% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 2,781: Line 2,781:
}}
}}
|malice={{#switch:{{lc:{{{2|}}}}}
|malice={{#switch:{{lc:{{{2|}}}}}
|willbonus=<b>10% [[Stats#Attribute_Bonus|Will Bonus]]</b>
|willbonus=<b>15% [[Stats#Attribute_Bonus|Will Bonus]]</b>
|all=WillBonus
|all=WillBonus
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
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|hitremovable=<b>True</b>
|hitremovable=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|bcasttoselfiftargetnoncharacter=<b>True</b>
|darkdamageduration=<b>4s</b>
|darkdamageduration=<b>6s</b>
|darkpowerbonus=<b>20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
|darkpowerbonus=<b>30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]</b>
    |darkcastingspeed=<b>50%</b>
|darkdamagestackingtype=<b>Aggregates by Target</b>
|darkdamagestackingtype=<b>Aggregates by Target</b>
|darkdamagemaximumstacks=<b>1</b>
|darkdamagemaximumstacks=<b>1</b>
Line 3,140: Line 3,141:
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|activeduration=<b>6s</b>
|activeduration=<b>15s</b>
|exploitduration=<b>4s</b>
|exploitduration=<b>2s</b>
|magicalbasedamage=<b>4 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|magicalbasedamage=<b>15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]</b>
|scaling=<b>100% [[Scaling]]</b>
|scaling=<b>100% [[Scaling]]</b>
|stackingtype=<b>Aggregates by Source</b>
|stackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|healpercentconstant=<b>5%</b>
|healpercentconstant=<b>10%</b>
|maxhealconstant=<b>20</b>
|maxhealconstant=<b>20</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant

Revision as of 17:30, 25 September 2025

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s