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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|alllist={{#switch:{{lc:{{{2|}}}}}
|name=Altar Of Sacrifice
|crypts={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Altar of Sacrifice
}}
|idtag=AltarOfSacrifice
|destructible=Frost Wyvern Ice Pillar,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Thorn Barrier,Thorn of Earth,Wooden Barricade Large,Wooden Barricade Small
|gradetype=Normal
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|interactions={{#switch:{{lc:{{{3|}}}}}
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|use shrine={{#switch:{{lc:{{{4|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|text=Praying...
|herb=Black Rose,Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop
|types=Magical
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|duration=20
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|all=text,types,duration
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
}}
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|all=Use Shrine
|crate=Medium Wooden Crate,Small Wooden Crate
|skeleton=Skeleton Bones,Skeleton Corpse o
|pot=Spider Pot
|hoard=Treasure Hoard
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
}}
|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}
}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
}}
|item=Campfire,Hunting Trap,Pavise
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|non-portal escape=Cave Exit,Down Crevice,Rope,Updraft
|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|regular door=Double Stone Door,Double Wooden Door,Ice Pillar Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Single Stone Door,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating
|roaster=Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Roaster,Roaster Blue
|ruins={{#switch:{{lc:{{{3|}}}}}
}}
}}
|ap=10
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|xp=3
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|#default=
|special door=Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Dual Boss Room Door Banshee,Dual Boss Room Door Cave Troll,Dual Boss Room Door Cyclops,Dual Boss Room Door Spectral Knight,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Ice Torch,Inferno Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|unhandled type=Aqua Prison,Banshee's Lamenting Soulflame,Bloodfreeze,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll's Massive Belt,Corrupted Pentagram,Cyclop's Tattered Belt,Dark Pentagram,Demonic Guardians,Drawbridge,Drawbridge Wheel,Escape Tag Volume,Falling Debris Trap,Ghostdust Pouch,Inscription,Lamp,Midnight Curse,Mud Shield,Murder of Crows,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Spectral Knight's Ghostflame,Spider Web,Spiked Log,Spiked Log Ejector,Sticky Tar,Swamp of Decay,The Void,Wall of Fire,Water
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Type
}}
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|name=Blizzard
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Blizzard
|localizedstring=Altar of Sacrifice
|idtag=Blizzard
|gradetype=Normal
|gradetype=Normal
|idtag=AltarOfSacrifice
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|resurrection bless={{#switch:{{lc:{{{5|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Book
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Book
|event=Interaction
|idtag=Book
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|activate={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
|all=Resurrection Bless
|duration=3
|all=text,duration
}}
}}
|deactivate={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Praying...
|all=text,duration
|types=Magical
|duration=20
}}
|all=Use Shrine
}}
}}
|all=Activate,Deactivate
|ap=20
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|aqua prison={{#switch:{{lc:{{{2|}}}}}
|name=Bookshelf
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bookshelf
|gradetype=Normal
|idtag=Bookshelf
|idtag=AquaPrison
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|name=Boss Reward Door
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Cursed Stone Door
|destruction={{#switch:{{lc:{{{7|}}}}}
|idtag=BossRewardDoor
|event=Hit
|gradetype=Normal
|eventtagunlocalized=Event.Attack.Hit
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactpower=9999999 [[Impact_Power|Impact Power]]
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
}}
|duration=3
}}
|all=text,duration
|all=Activate,Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=99999
|text=Closing...
|duration=0.5
|all=text,duration
}}
|all=Open,Close
}}
}}
|#default=
|all=Global
}}
}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|name=Boss Reward Double Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|localizedstring=Axe Trap
|idtag=DoubleStoneDoor
|gradetype=Normal
|gradetype=Normal
|idtag=TrackAxe
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Disarming...
|all=text,duration
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Open,Close
}}
}}
|#default=
|all=Global
}}
}}
|bronze ornate chest={{#switch:{{lc:{{{2|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{2|}}}}}
|name=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Banshee's Lamenting Soulflame
|idtag=OrnateChestSmall
|gradetype=Normal
|gradetype=OrnateChest
|idtag=Banshee
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=4
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|banshee's lamenting soulflame={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Banshee's Lamenting Soulflame
|all=text,duration
}}
|banshee’s scorched altar={{#switch:{{lc:{{{5|}}}}}
|text=Banshee’s Scorched Altar
}}
|all=Banshee's Lamenting Soulflame,Banshee’s Scorched Altar
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|black rose-global={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Black Rose
|gradetype=Normal
|idtag=BlackRose
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_blackrose_n=1
|all=Spawn_Blackrose_N
}}
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Harvesting
|all=text,duration
|duration=3.5
}}
|all=Harvesting
}}
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|regular=2
|global={{#switch:{{lc:{{{3|}}}}}
|locked=2
|localizedstring=Blizzard
|all=Regular,Locked
|gradetype=Normal
|idtag=Blizzard
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|aura01={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=HR,N
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|movespeedbonus=-10% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-10% [[Stats#Action_Speed|Action Speed]]
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|coldness=1
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
}}
|locked=2
|bloodfreeze={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bloodfreeze
|gradetype=Normal
|idtag=Bloodfreeze
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Aura
|regular=2
|locked=2
|all=Regular,Locked
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
}}
|locked=2
|bold torch={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=BoldTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Turning On...
|locked=12
|duration=1
|all=Regular,Locked
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|locked=2
|all=Regular,Locked
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|locked=1
|localizedstring=Book
|all=Regular,Locked
|gradetype=Normal
|idtag=Book
|abilities={{#switch:{{lc:{{{4|}}}}}
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Activating...
|locked=1
|duration=3
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Deactivating...
|locked=1
|duration=0.5
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
}}
|locked=1
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bookshelf
|gradetype=Normal
|idtag=Bookshelf
|abilities={{#switch:{{lc:{{{4|}}}}}
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|locked=4
}}
|all=Regular,Locked
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=1
|eventtagunlocalized=Event.Interact.Trigger
|locked=1
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|ornatechestsmall_ornate_hr1=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Cursed Stone Door
|spawn_treasure_ornatetreasure_hr1=2
|gradetype=Normal
|utility_ornateutility_hr1=0
|idtag=BossRewardDoor
|spawn_chestcoin_ornategold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|single stone door close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|ornatechestsmall_ornate_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr2=2
}}
|utility_ornateutility_hr2=0
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Single Stone Door Open,Single Stone Door Close
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr3=1
|text=Opening...
|spawn_eventcurrency_hr=1
|duration=3
|spawn_treasure_ornatetreasure_hr3=2
|requirement=Boss Killed
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n3=1
|text=Closing...
|spawn_eventcurrency_n=1
|duration=0.5
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestsmall_ornate_n0=1
}}
|spawn_eventcurrency_n=1
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_ornatetreasure_n0=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_ornateutility_n0=0
|localizedstring=Cursed Stone Door
|spawn_chestcoin_ornategold_n0=1
|gradetype=Normal
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|double stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Stone Door Open,Double Stone Door Close
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n2=1
|text=Opening...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_ornatetreasure_n2=2
|requirement=Boss Killed
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|burn volume={{#switch:{{lc:{{{2|}}}}}
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|name=Burn Volume
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Burn
|localizedstring=Cursed Stone Door
|idtag=BurnVolume
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|caltrop prop={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Caltrop Prop
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Caltrops
|event=Interaction
|idtag=CaltropProp
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.Props.Open.EndAbility
|text=Disarming...
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|duration=3
}}
|all=text,duration
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
}}
|all=Disarm Trap
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=3
|campfire={{#switch:{{lc:{{{2|}}}}}
|requirement=Boss Killed
|name=Campfire
}}
|localizedstring=Campfire
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Campfire
|text=Closing...
|gradetype=Normal
|duration=0.5
|#default=
}}
}}
|all=Open,Close
|candle wall off={{#switch:{{lc:{{{2|}}}}}
|name=Candle Wall Off
|localizedstring=Candle
|idtag=CandleWallOff
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|candle wall on={{#switch:{{lc:{{{2|}}}}}
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|name=Candle Wall On
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Candle
|localizedstring=Cursed Stone Door
|idtag=CandleWallOn
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Ice Pillar Door Open,Ice Pillar Door Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|casket={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|name=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|localizedstring=Bronze Ornate Chest
|idtag=Coffin
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=text,duration
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ornatechestsmall_ornate_n0=1
|types=NotCancelOthersWhenSucceed
|spawn_eventcurrency_n=1
|duration=0.5
|spawn_treasure_ornatetreasure_n0=2
|all=text,types,duration
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|pick lock={{#switch:{{lc:{{{5|}}}}}
}}
|text=Picking Lock...
|all=Open,Close,Loot,UnchainedHarmony
|duration=3
}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|all=Regular
|duration=4
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=3
}}
|all=Regular
|all=Global
}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|regular=3
|spawn_eventcurrency_n=1
|all=Regular
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=3
}}
|all=Regular
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=3
}}
|all=Regular
|all=Global
}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Caltrops
|gradetype=Normal
|idtag=CaltropProp
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=3
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Campfire
|gradetype=Normal
|idtag=Campfire
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|all=HR,N
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=1
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|all=HR,N
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=1
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|all=HR,N
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=1
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|all=N
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|regular=1
|eventtagunlocalized=Event.Aura.Add
|all=Regular
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
}}
|all=N
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|candle wall={{#switch:{{lc:{{{2|}}}}}
|caskets_flat_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Candle
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
|gradetype=Normal
|idtag=CandleWallOn
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_hr2=2
|text=Turning On...
|spawn_eventcurrency_hr=1
|duration=1
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n1=2
|text=Turning Off...
|spawn_eventcurrency_n=1
|duration=1
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|caskets_flat_hr3=2
}}
|spawn_eventcurrency_hr=1
|casket-global={{#switch:{{lc:{{{2|}}}}}
|all=Caskets_Flat_HR3,Spawn_Eventcurrency_HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
}}
|caskets_flat_n2=2
|loot={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|text=Searching...
|all=Caskets_Flat_N2,Spawn_Eventcurrency_N
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|name=Cave Exit
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Exit
|localizedstring=Cave Collapse
|idtag=CaveExit
|gradetype=Normal
|gradetype=Normal
|idtag=CaveCollapse
|ap=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|xp=3
|01={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|all=01,02,03
}}
}}
|all=Global
}}
}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|name=Cave Secret Wall Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|localizedstring=Cave Exit
|idtag=CaveSecretWallDoor
|gradetype=Normal
|gradetype=Normal
|idtag=CaveExit
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|activate={{#switch:{{lc:{{{5|}}}}}
|coffin={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Coffin
|activatestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Coffin
|event=Interaction
|idtag=Coffin
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.ObjectLink.Activate
|text=Opening...
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|duration=5
}}
|all=text,duration
|all=Activate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=5
|text=Closing...
|xp=3
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Secret Wall
|gradetype=Normal
|idtag=CaveSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
}}
|all=Regular
|cave troll's massive belt={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Cave Troll's Massive Belt
|regular=3
|gradetype=Normal
|all=Regular
|idtag=Troll
|abilities={{#switch:{{lc:{{{4|}}}}}
|troll belt={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR,N
|all=Troll Belt
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Cave Troll's Massive Belt
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cave troll’s broken belt={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Cave Troll’s Broken Belt
|all=Regular
}}
}}
|all=HR,N
|all=Cave Troll's Massive Belt,Cave Troll’s Broken Belt
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
}}
|all=Regular
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|gradetype=Normal
|idtag=CobaltOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=N
|all=Ore Destruction
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|regular=3
|all=Spawn_Cobaltore
|all=Regular
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
}}
|all=N
|all=Mining
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4,3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|regular=1
|spawn_eventcurrency_n=1
|all=Regular
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=1
|all=Regular
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|commoncoffins_wood_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Coffin
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|commoncoffins_wood_hr2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|commoncoffins_wood_hr3=2
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n3=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|commoncoffins_wood_n0=2
}}
|spawn_eventcurrency_n=1
|all=Global
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|gradetype=Normal
|idtag=CopperOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=N
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n2=2
|text=Mining
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
|duration=15
|requirement=Player has [[Mining]]
}}
}}
|all=N
|all=Mining
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|commemorative plaque={{#switch:{{lc:{{{2|}}}}}
|corrupted pentagram={{#switch:{{lc:{{{2|}}}}}
|name=Commemorative Plaque
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inscription
|localizedstring=Corrupted Pentagram
|idtag=CommemorativePlaque
|gradetype=Normal
|gradetype=Normal
|idtag=Inferno
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Placeholder_Props_PropsInteract_Inferno_BossTriggerChecking
|duration=0.05
|duration=3
|all=text,duration
|requirement=Player has Cursed Bell
}}
|all=Summon
}}
}}
|all=View
|interactioncount=1
}}
}}
|#default=
|all=Global
}}
}}
|crystal roaster={{#switch:{{lc:{{{2|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|name=Crystal Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Crystal Roaster
|localizedstring=Secret Wall
|idtag=IceCrystalRoaster
|gradetype=Normal
|gradetype=Normal
|idtag=CryptSecretWallDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|cup lever 01 only activate={{#switch:{{lc:{{{2|}}}}}
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 01 Only Activate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Lever
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=CupLever
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Cup Lever 01 Activate
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Activating...
|all=text,duration
|duration=3
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Lever Broken
}}
}}
|all=Activate Lever,Lever Broken
}}
}}
|#default=
|all=Global
}}
}}
|cup lever 01={{#switch:{{lc:{{{2|}}}}}
|cup lever={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Goblet
|localizedstring=Gold Goblet
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=CupLever
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Activating...
|all=text,duration
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
}}
}}
|cup lever 02={{#switch:{{lc:{{{2|}}}}}
|cyclop's tattered belt={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 02
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Chalice
|localizedstring=Cyclop's Tattered Belt
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=Cyclops
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|cyclops belt={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Cyclops Belt
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|cyclop's tattered belt={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Cyclop's Tattered Belt
|all=text,duration
}}
|cyclops’s torn belt={{#switch:{{lc:{{{5|}}}}}
|text=Cyclops’s Torn Belt
}}
|all=Cyclop's Tattered Belt,Cyclops’s Torn Belt
}}
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
}}
}}
|cup lever 03={{#switch:{{lc:{{{2|}}}}}
|dark pentagram={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 03
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Chalice
|localizedstring=Dark Pentagram
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=Crypt
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|summon={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Placeholder_Props_PropsInteract_Crypt_BossTriggerChecking
|duration=3
|duration=3
|all=text,duration
|requirement=Player has Breath Of The Deceased,Player has Broken War Horn
}}
|all=Summon
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
}}
}}
|cup lever 04={{#switch:{{lc:{{{2|}}}}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|name=Cup Lever 04
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Goblet
|localizedstring=Dark Swarm
|idtag=CupLever
|gradetype=Normal
|gradetype=Normal
|idtag=DeathSwarm
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|floorrule={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|duration=Infinite
|text=Deactivating...
}}
|duration=0.5
}}
|all=text,duration
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|all=Activate Lever,Deactivate Lever
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05
}}
}}
|all=Global
}}
}}
|death swarm={{#switch:{{lc:{{{2|}}}}}
|death beetle={{#switch:{{lc:{{{2|}}}}}
|name=Death Swarm
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dark Swarm
|localizedstring=Death Beetle
|idtag=DeathSwarm
|gradetype=Normal
|gradetype=Normal
|idtag=DeathBeetle
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Global
}}
}}
|decay volume={{#switch:{{lc:{{{2|}}}}}
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|name=Decay Volume
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Swamp of Decay
|localizedstring=Demonic Guardians
|idtag=DecayVolume
|gradetype=Normal
|gradetype=Normal
|idtag=DemonicGuardians,IceAbyss
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|tickinterval=0.5s
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
|all=Frost Wyvern Demonic Guardians Curse Beam
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|invoke={{#switch:{{lc:{{{5|}}}}}
|text=Invoke,Placeholder_Props_PropsInteract_IceAbyss_BossTriggerChecking
|duration=3
|requirement=Player has Frostbitten Mallet
}}
|all=Invoke
}}
|impactendurance=999
|impactresistance=999
|interactioncount=1
}}
|all=Global
}}
}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|name=Double Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Stone Door
|localizedstring=Double Stone Door
|idtag=DoubleStoneDoor
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleStoneDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|#default=
|all=Global
}}
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|name=Double Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Wooden Door
|localizedstring=Double Wooden Door
|idtag=DoubleWoodenDoor
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleWoodenDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=0.5
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
|#default=
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|name=Escape Tag Volume
|localizedstring=Escape Tag Volume
|idtag=EscapeTagVolume
|gradetype=Normal
|#default=
}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|name=Falling Icicle
|localizedstring=Falling Icicle
|idtag=FallingIcicle
|gradetype=Normal
|#default=
}}
|falling stone={{#switch:{{lc:{{{2|}}}}}
|name=Falling Stone
|localizedstring=Falling Stone
|idtag=FallingStone
|gradetype=Normal
|#default=
}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|name=Flame Spout
|localizedstring=Flame Spout
|idtag=FlameSpout
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|flat chest={{#switch:{{lc:{{{2|}}}}}
|name=Flat Chest
|localizedstring=Flat Chest
|idtag=FlatChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=8
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=8
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|double door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|locked=8
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=8
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Opening...
|locked=8
|duration=3
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Closing...
|locked=8
|duration=0.5
|all=Regular,Locked
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=8
|all=Regular,Locked
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=5
}}
|locked=8
|all=Global
|all=Regular,Locked
}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=DownCrevice
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Open
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=15
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|regular=2
|global={{#switch:{{lc:{{{3|}}}}}
|locked=3
|gradetype=Normal
|all=Regular,Locked
|idtag=DownIndicatorTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=3
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
}}
|locked=3
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Drawbridge Wheel
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|regular=2
|idtag=DrawbridgeWheel
|locked=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Regular,Locked
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Drawbridge Wheel
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turn
|locked=3
|types=RecordProgress
|all=Regular,Locked
|duration=30
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|locked=3
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Turn
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
}}
|locked=3
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Drawbridge
|gradetype=Normal
|idtag=Drawbridge
|abilities={{#switch:{{lc:{{{4|}}}}}
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=N
|all=Drawbridge
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|locked=3
|all=Regular,Locked
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|dual boss room door banshee={{#switch:{{lc:{{{2|}}}}}
|flatchestlarge_flat_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=The Wailing One’s Gate
|spawn_treasure_flattreasure_hr1=1
|gradetype=Normal
|utility_flatutility_hr1=1
|idtag=Banshee
|spawn_chestcoin_flatgold_hr1=0
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
|dual boss room door banshee unseal={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
}}
|all=HR
|dual boss room door spectral knight open forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|flatchestlarge_flat_hr2=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_flattreasure_hr2=1
}}
|utility_flatutility_hr2=1
|requesteventtag=Event.Props.Open.EndAbility
|spawn_chestcoin_flatgold_hr2=0
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|dual boss room door spectral knight open backward={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n1=1
|event=Interaction
|utility_flatutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_flatgold_n1=0
}}
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|all=HR,N
|dual boss room door spectral knight close forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|flatchestlarge_flat_hr3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_flattreasure_hr3=1
}}
|utility_flatutility_hr3=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|spawn_chestcoin_flatgold_hr3=0
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|dual boss room door spectral knight close backward={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n3=1
|event=Interaction
|utility_flatutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_flatgold_n3=0
}}
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
}}
|all=HR,N
|all=Dual Boss Room Door Banshee Unseal,Dual Boss Room Door Spectral Knight Open Forward,Dual Boss Room Door Spectral Knight Open Backward,Dual Boss Room Door Spectral Knight Close Forward,Dual Boss Room Door Spectral Knight Close Backward
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_flattreasure_n0=1
|requirement=Boss Killed
|utility_flatutility_n0=1
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n2=1
|utility_flatutility_n2=1
|spawn_chestcoin_flatgold_n2=0
|all=Flatchestlarge_Flat_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N2,Utility_Flatutility_N2,Spawn_Chestcoin_Flatgold_N2
}}
}}
|all=N
|all=Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=25
}}
}}
|#default=
|all=Global
}}
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|dual boss room door cave troll={{#switch:{{lc:{{{2|}}}}}
|name=Floor Lever Only Activate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=The Stinking Giant’s Gate
|idtag=OnlyActivate
|gradetype=Normal
|gradetype=Normal
|idtag=CaveTroll
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|dual boss room door troll unseal={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|duration=3
}}
|all=text,duration
|dual boss room door troll open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|dual boss room door troll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|all=Dual Boss Room Door Troll Unseal,Dual Boss Room Door Troll Open,Dual Boss Room Door Troll Close
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Activate Lever,Lever Broken
|ap=25
}}
}}
|#default=
|all=Global
}}
}}
|floor portal scroll down={{#switch:{{lc:{{{2|}}}}}
|dual boss room door cyclops={{#switch:{{lc:{{{2|}}}}}
|name=Floor Portal Scroll Down
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dungeon Portal
|localizedstring=The One-Eyed Gate
|idtag=FloorPortalScrollDown
|gradetype=Normal
|gradetype=Normal
|idtag=Cyclops
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|dual boss room door cyclops unseal={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|types=Magical
}}
|duration=5
|dual boss room door troll open={{#switch:{{lc:{{{5|}}}}}
|all=text,types,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|dual boss room door troll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|all=Dual Boss Room Door Cyclops Unseal,Dual Boss Room Door Troll Open,Dual Boss Room Door Troll Close
}}
}}
|all=Open Portal
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap=15
|text=Opening...
|xp=5
|duration=3
|#default=
|requirement=Boss Killed
}}
}}
|floor portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|name=Floor Portal Scroll Escape
|text=Closing...
|localizedstring=Escape Portal
|duration=0.5
|idtag=FloorPortalScrollEscape
}}
|gradetype=Normal
|all=Open,Close
|interactions={{#switch:{{lc:{{{3|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|types=Magical
|duration=5
|all=text,types,duration
}}
}}
|all=Open Portal
|ap=25
}}
}}
|ap=15
|all=Global
|xp=5
|#default=
}}
}}
|floor portal={{#switch:{{lc:{{{2|}}}}}
|dual boss room door spectral knight={{#switch:{{lc:{{{2|}}}}}
|name=Floor Portal
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|localizedstring=The Forsaken Knight’s Gate
|idtag=FloorPortal
|gradetype=Normal
|gradetype=Normal
|idtag=SpectralKnight
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|dual boss room door spectral knight unseal={{#switch:{{lc:{{{5|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|name=Floor Spikes
}}
|localizedstring=Floor Spikes
|dual boss room door spectral knight open forward={{#switch:{{lc:{{{5|}}}}}
|idtag=FloorSpikes
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Disarming...
}}
|duration=5
}}
|all=text,duration
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|dual boss room door spectral knight open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|dual boss room door spectral knight close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|dual boss room door spectral knight close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|all=Dual Boss Room Door Spectral Knight Unseal,Dual Boss Room Door Spectral Knight Open Forward,Dual Boss Room Door Spectral Knight Open Backward,Dual Boss Room Door Spectral Knight Close Forward,Dual Boss Room Door Spectral Knight Close Backward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Disarm Trap
|ap=25
}}
}}
|#default=
|all=Global
}}
}}
|gm jail door={{#switch:{{lc:{{{2|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|name=GM Jail Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|localizedstring=Lever
|idtag=GMJailDoor
|gradetype=Normal
|gradetype=Normal
|idtag=FloorLever
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
|duration=0.5
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=3
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Close,Open
}}
}}
|#default=
|all=Global
}}
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|name=Goblin Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=GoblinStoneDoor
|idtag=EscapeIndicatorTorch
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Unlocking...
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Turn On,Turn Off
}}
}}
|all=Open
}}
}}
|#default=
|all=Global
}}
}}
|golden chest={{#switch:{{lc:{{{2|}}}}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|name=Golden Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|localizedstring=Escape Tag Volume
|idtag=GoldChest
|gradetype=Normal
|gradetype=GoldChest
|idtag=EscapeTagVolume
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|aura={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Aura
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|regular=15
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Falling Debris Trap
|gradetype=Normal
|idtag=FallingDebris
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|delaytime=1s
|signgameplaycuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|all=Activate,Falling Debris Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=15
}}
|all=Regular
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Falling Icicle
|gradetype=Normal
|idtag=FallingIcicle
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
|iciclecreated_cuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|fallingsign_cuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=15
}}
|all=Regular
|flame spout={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flame Spout
|gradetype=Normal
|idtag=FlameSpout
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|removed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=15
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|hit={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|duration=Infinite
|tickinterval=0.2s
|stackingtype=Aggregates by Target
|refresh=NeverReset
}}
|burnremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=5s
|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
}}
|all=N
|all=Activate,Deactivate,Removed,Hit
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|regular=15
|text=Disarming...
|all=Regular
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|regular=6
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Flat Chest
|gradetype=Normal
|idtag=FlatChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n0=2
|regular=6
|spawn_eventcurrency_n=1
|all=Regular
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=6
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=6
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=6
|all=Regular
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|regular=6
|breaksifcrushperk=true
|all=Regular
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|all=Global
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=OnlyActivate
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Floor Lever Activate
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=6
|text=Activating...
|all=Regular
|duration=3
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
}}
|all=N
|all=Activate Lever,Lever Broken
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|goldchest_hr1=3
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|localizedstring=Lever
|spawn_treasure_goldchesttreasure_hr1=2
|gradetype=Normal
|utility_goldchestutility_hr1=2
|idtag=FloorLever
|spawn_chestcoin_goldchestgold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|all=Activate,Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr2=3
|text=Activating...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_goldchesttreasure_hr2=2
|utility_goldchestutility_hr2=2
|spawn_chestcoin_goldchestgold_hr2=1
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=3
|text=Deactivating...
|spawn_eventcurrency_n=1
|duration=0.5
|spawn_treasure_goldchesttreasure_n1=2
|utility_goldchestutility_n1=2
|spawn_chestcoin_goldchestgold_n1=1
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_hr3=3
}}
|spawn_eventcurrency_n=1
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_goldchesttreasure_hr3=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_goldchestutility_hr3=2
|localizedstring=Floor Spikes
|spawn_chestcoin_goldchestgold_hr3=1
|gradetype=Normal
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
|idtag=FloorSpikes
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_goldchesttreasure_n3=2
|event=Interaction
|utility_goldchestutility_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_goldchestgold_n3=1
}}
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|removed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|goldchest_n0=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_n0=2
}}
|utility_goldchestutility_n0=2
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|spawn_chestcoin_goldchestgold_n0=1
}}
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|immunestatetag=State.ActorStatus.Buff.Ethereal
}}
}}
|all=N
|all=Activate,Deactivate,Removed,Aura
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|goldchest_n2=3
|text=Disarming...
|spawn_eventcurrency_n=1
|duration=5
|spawn_treasure_goldchesttreasure_n2=2
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|utility_goldchestutility_n2=2
|spawn_chestcoin_goldchestgold_n2=1
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N2,Utility_Goldchestutility_N2,Spawn_Chestcoin_Goldchestgold_N2
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|name=Golden Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Door
|localizedstring=Fountain of Speed
|idtag=GoldenDoor
|gradetype=Normal
|gradetype=Normal
|idtag=Speed
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open golden door={{#switch:{{lc:{{{4|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 4,Not Bless
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Praying...
|all=text,duration
|types=Magical
|duration=5
}}
|all=Use Shrine
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=5
|text=Closing...
|xp=3
|duration=0.5
|all=text,duration
}}
|all=Open Golden Door,Open,Close
}}
}}
|#default=
|all=Global
}}
}}
|heavy ornate chest={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|name=Heavy Ornate Chest
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|idtag=FrostSkeletonWoodenBarrer
|idtag=OrnateChestMedium
|impactendurance=4
|gradetype=OrnateChest
|impactresistance=2
|interactions={{#switch:{{lc:{{{3|}}}}}
|xp=2
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
|elite={{#switch:{{lc:{{{3|}}}}}
|duration=5
|idtag=FrostSkeletonWoodenBarrer
|all=text,duration
|impactendurance=4
|impactresistance=2
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=2
}}
|all=Common,Elite,Nightmare
}}
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IcePillar
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|event=Frost Wyvern Breath
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|text=Closing...
|impactresistance=2
|duration=1
}}
|all=text,duration
|all=Global
}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Froststone Ore
|gradetype=Normal
|idtag=FrostStoneOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|spawn_froststoneore=1
|types=NotCancelOthersWhenSucceed
|all=Spawn_Froststoneore
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|text=Picking Lock...
|impactendurance=1
|duration=3
|impactresistance=1
|all=text,duration
|breaksifcollected=true
}}
|ap=5
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
|xp=4,3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|regular=9
|global={{#switch:{{lc:{{{3|}}}}}
|locked=12
|localizedstring=Frozen Iron Door
|all=Regular,Locked
|gradetype=Normal
|idtag=FrozenIronDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=9
|eventtagunlocalized=Event.Interact.Trigger
|locked=12
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Unlocking...
|locked=12
|duration=5
|all=Regular,Locked
|requirement=Player has [[Frozen Iron Key]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Opening...
|locked=12
|duration=3
|all=Regular,Locked
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|regular=9
|locked=12
|all=Regular,Locked
}}
}}
|all=N
|all=Unlock,Open,Close
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=15
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=9
|all=Global
|locked=12
}}
|all=Regular,Locked
|ghostdust pouch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ghostdust Pouch
|gradetype=Normal
|idtag=GhostdustPouch
|abilities={{#switch:{{lc:{{{4|}}}}}
|ghostdust pouch aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ghostdustpouchaura={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|maximumstacks=1
}}
}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Ghostdust Pouch Aura
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|locked=4
|localizedstring=Stone Door
|all=Regular,Locked
|gradetype=Normal
|idtag=GoblinStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Goblinl Stone Door Open
|regular=3
|locked=4
|all=Regular,Locked
}}
|all=HR,N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Unlocking...
|locked=4
|duration=5
|all=Regular,Locked
|requirement=Player has [[Mystical Gem]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Open
|regular=3
|locked=4
|all=Regular,Locked
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
}}
|locked=4
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Ore
|gradetype=Normal
|idtag=GoldOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|regular=3
|locked=4
|all=Regular,Locked
}}
|all=HR,N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|regular=3
|all=Spawn_Goldore
|locked=4
|all=Regular,Locked
}}
|all=N
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Mining
|locked=4
|types=NotCancelOthersWhenSucceed
|all=Regular,Locked
|duration=15
|requirement=Player has [[Mining]]
}}
}}
|all=N
|all=Mining
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4,3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|ornatechestmedium_ornate_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Golden Chest
|spawn_treasure_ornatetreasure_hr1=2
|gradetype=HighEnd
|utility_ornateutility_hr1=0
|idtag=GoldChest
|spawn_chestcoin_ornategold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|chest special open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|chest on locked={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|ornatechestmedium_ornate_hr2=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr2=2
}}
|utility_ornateutility_hr2=0
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|event=Interaction
|utility_ornateutility_n1=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n1=1
}}
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=3
|ornatechestmedium_ornate_hr3=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|spawn_treasure_goldchesttreasure_n0=2
|spawn_treasure_ornatetreasure_hr3=2
|utility_goldchestutility_n0=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_goldchestgold_n0=1
|spawn_chestcoin_ornategold_hr3=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n3=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestmedium_ornate_n0=2
}}
|spawn_eventcurrency_n=1
|open={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_ornatetreasure_n0=2
|text=Opening...
|utility_ornateutility_n0=0
|duration=6
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|all=N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=15
|xp=6
}}
}}
|#default=
|all=Global
}}
}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|name=Hunting Trap
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hunting Trap
|localizedstring=Golden Door
|idtag=HuntingTrapProp
|gradetype=Normal
|gradetype=Normal
|idtag=GoldenDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|uninstall trap={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|unlock={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Unlocking...
|all=text,duration
|duration=5
|requirement=Player has [[Golden Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Unlock,Open,Close
}}
}}
|all=Uninstall Trap,Disarm Trap
|ap=15
}}
}}
|#default=
|all=Global
}}
}}
|ice cavern module door01={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|name=Ice Cavern Module Door01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Heavy Ornate Chest
|idtag=IceCavernModuleDoor
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Ice Pillar Door
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Ice Pillar Door
|event=Interaction
|idtag=IcePillarDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|text=Opening...
}}
|duration=3
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestmedium_ornate_n0=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,UnchainedHarmony
|ap=1
|xp=4
}}
}}
|#default=
|all=Global
}}
}}
|ice torch01 on={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Ice Torch01 On
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|localizedstring=Heavy Ornate Chest
|idtag=IceTorch
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestMedium
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestmedium_ornate_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=3
}}
|all=Global
}}
}}
|inferno module door01={{#switch:{{lc:{{{2|}}}}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|name=Inferno Module Door01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|localizedstring=Hunting Trap
|idtag=InfernoModuleDoor
|gradetype=Normal
|gradetype=Normal
|idtag=HuntingTrapProp
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|name=Inferno Secret Wall Door
|activatestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Secret Wall
|event=Interaction
|idtag=InfernoSecretWallDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit 1
|inferno torch 01 on={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Attack.Hit.01
|name=Inferno Torch 01 On
|duration=3s
|localizedstring=Torch
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|idtag=InfernoTorch
|stackingtype=Aggregates by Target
|gradetype=Normal
|maximumstacks=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|text=Turning On...
|event=Hit 2
|duration=1
|eventtagunlocalized=Event.Attack.Hit.02
|all=text,duration
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|waitgameplaytagremove=State.ActorStatus.Debuff.MoveSpeed.Trapped
|applygameplaytageffect=Event.Attack.Hit
}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=4s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=6s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=8s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=9s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Uninstalling...
|all=text,duration
|duration=3
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=4
}}
|all=Uninstall Trap,Disarm Trap
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|iron door={{#switch:{{lc:{{{2|}}}}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|name=Iron Door
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Door
|localizedstring=Ice Abyss Roaster
|idtag=ReinforcedDungeonDoor
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|#default=
|all=Global
}}
}}
|jail door01 locked={{#switch:{{lc:{{{2|}}}}}
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|name=Jail Door01 Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|localizedstring=Crystal Roaster
|idtag=JailDoor
|gradetype=Normal
|gradetype=Normal
|idtag=IceCrystalRoaster
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|ap=10
|all=Global
|xp=3
|#default=
}}
}}
|jail door01={{#switch:{{lc:{{{2|}}}}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|name=Jail Door01
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|gradetype=Normal
|idtag=JailDoor
|idtag=IceFloorWyvernLair
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Closing...
|destruction={{#switch:{{lc:{{{7|}}}}}
|duration=0.5
|event=Hit
|all=text,duration
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=10
|text=Opening...
|impactresistance=4
|duration=3
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Close,Open,UnchainedHarmony
}}
}}
|#default=
|all=Global
}}
}}
|kill volume={{#switch:{{lc:{{{2|}}}}}
|ice floor={{#switch:{{lc:{{{2|}}}}}
|name=Kill Volume
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Kill Volume
|gradetype=Normal
|idtag=KillVolume
|idtag=IceFloor
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|cracking={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|name=Lamp
|event=Interaction
|localizedstring=Lamp
|eventtagunlocalized=Event.Interact.Trigger
|idtag=Lamp
}}
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|destruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|turn off={{#switch:{{lc:{{{4|}}}}}
|impactpower=50 [[Impact_Power|Impact Power]]
|text=Turning Off...
}}
|duration=1
}}
|all=text,duration
}}
|all=Cracking,Destruction
}}
}}
|all=Turn On,Turn Off
|impactendurance=3
|impactresistance=4
|xp=2
}}
}}
|#default=
|all=Global
}}
}}
|large oak chest={{#switch:{{lc:{{{2|}}}}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|name=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|localizedstring=Ice Pillar Door
|idtag=SimpleChestLarge
|gradetype=Normal
|gradetype=Normal
|idtag=IcePillarDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=5
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Opening...
|locked=5
|duration=3
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Closing...
|locked=5
|duration=0.5
|all=Regular,Locked
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=4
|regular=5
}}
|locked=5
|all=Global
|all=Regular,Locked
}}
|ice torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=IceTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=5
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Turning On...
|locked=8
|duration=1
|all=Regular,Locked
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ice wall={{#switch:{{lc:{{{2|}}}}}
|regular=2
|global={{#switch:{{lc:{{{3|}}}}}
|locked=2
|gradetype=Normal
|all=Regular,Locked
|idtag=IceWall
}}
|impactendurance=3
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=4
|regular=2
|xp=1
|locked=2
}}
|all=Regular,Locked
|all=Global
}}
|icebound={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Icebound
|gradetype=Normal
|idtag=IceBound
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR,N
|all=Destruction
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|regular=2
}}
|locked=2
|all=Global
|all=Regular,Locked
}}
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IciclesWall
|impactendurance=3
|impactresistance=1
|xp=2
}}
|all=Global
}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=InfernoRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=2
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turning On...
|locked=2
|duration=1
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turning Off...
|locked=2
|duration=1
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
}}
|locked=3
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|gradetype=Normal
|idtag=InfernoSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=2
|eventtagunlocalized=Event.Interact.Trigger
|locked=2
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|simplechestlarge_simple_hr1=3
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Torch
|spawn_treasure_simpletreasure_hr1=1
|gradetype=Normal
|utility_simpleutility_hr1=2
|idtag=InfernoTorch
|spawn_chestcoin_simplegold_hr1=0
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr2=3
|text=Turning On...
|spawn_eventcurrency_hr=1
|duration=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|text=Turning Off...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|simplechestlarge_simple_hr3=3
}}
|spawn_eventcurrency_hr=1
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_simpletreasure_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|utility_simpleutility_hr3=2
|localizedstring=InsaneZeno's Double Axe
|spawn_chestcoin_simplegold_hr3=0
|gradetype=Normal
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|idtag=VeteranTrophy
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|text=Viewing
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|all=View
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|simplechestlarge_simple_n0=3
}}
|spawn_eventcurrency_n=1
|inscription={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_simpletreasure_n0=1
|global={{#switch:{{lc:{{{3|}}}}}
|utility_simpleutility_n0=2
|localizedstring=Inscription
|spawn_chestcoin_simplegold_n0=0
|gradetype=Normal
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
|idtag=CommemorativePlaque
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Activate
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n2=3
|text=Viewing
|spawn_eventcurrency_n=1
|duration=0.05
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=2
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestlarge_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|large reinforced chest={{#switch:{{lc:{{{2|}}}}}
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Large Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|localizedstring=Iron Ore
|idtag=WoodChestLarge
|gradetype=Normal
|gradetype=Normal
|idtag=IronOre
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_ironore=1
|duration=1
|all=Spawn_Ironore
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|mining={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Mining
|duration=0.5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7,2~3,4~6,1
|all=
|impactendurance=1
}}
|impactresistance=1
|pick lock={{#switch:{{lc:{{{4|}}}}}
|breaksifcollected=true
|text=Picking Lock...
|ap=1
|duration=3
|xp=3
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|regular=5
|global={{#switch:{{lc:{{{3|}}}}}
|locked=5
|localizedstring=Jail Door
|all=Regular,Locked
|gradetype=Normal
|idtag=JailDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=5
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|locked=5
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=5
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Picking Lock...
|locked=5
|duration=5
|all=Regular,Locked
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Closing...
|locked=5
|duration=0.5
|all=Regular,Locked
}}
}}
|all=HR,N
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|duration=3
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=8
|all=Regular,Locked
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|locked=5
|all=Regular,Locked
}}
}}
|all=N
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|locked=1
|localizedstring=Jail Door
|all=Regular,Locked
|gradetype=Normal
|idtag=JailDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Closing...
|locked=1
|duration=0.5
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|locked=1
|duration=3
|all=Regular,Locked
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Open,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
}}
|locked=1
|lamp={{#switch:{{lc:{{{2|}}}}}
|all=Regular,Locked
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lamp
|gradetype=Normal
|idtag=Lamp
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turning On...
|locked=3
|duration=1
|all=Regular,Locked
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|locked=1
|all=Regular,Locked
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|woodchestlarge_wood_hr1=3
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Large Oak Chest
|spawn_treasure_woodtreasure_hr1=2
|gradetype=Normal
|utility_woodutility_hr1=1
|idtag=SimpleChestLarge
|spawn_chestcoin_woodgold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr2=3
|text=Opening...
|spawn_eventcurrency_hr=1
|duration=6
|spawn_treasure_woodtreasure_hr2=2
}}
|utility_woodutility_hr2=1
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_woodgold_hr2=1
|text=Closing...
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|woodchestlarge_wood_hr3=3
|breaksifcrushperk=true
|spawn_eventcurrency_hr=1
|breaksifdemolitiondamage=true
|spawn_treasure_woodtreasure_hr3=2
|ap=1
|utility_woodutility_hr3=1
|xp=2
|spawn_chestcoin_woodgold_hr3=1
}}
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|all=Global
}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|gradetype=Normal
|idtag=WoodChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n3=2
|event=Interaction
|utility_woodutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n3=1
}}
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|text=Opening...
|spawn_eventcurrency_n=1
|duration=6
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
}}
|woodchestlarge_wood_n2=3
|loot={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|text=Searching...
|spawn_treasure_woodtreasure_n2=2
|types=NotCancelOthersWhenSucceed
|utility_woodutility_n2=1
|duration=0.5
|spawn_chestcoin_woodgold_n2=1
}}
|all=Woodchestlarge_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|lever 2={{#switch:{{lc:{{{2|}}}}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|name=Lever 2
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=LatexMonkeynuts' Longbow
|idtag=FloorLever
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Viewing
|duration=3
}}
|all=text,duration
|all=View
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=Global
}}
}}
|lever 4={{#switch:{{lc:{{{2|}}}}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|name=Lever 4
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Lifeleaf
|idtag=StatueLever
|gradetype=Normal
|gradetype=Normal
|idtag=Lifeleaf
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|spawn_lifeleaf_spawn_herbs_n=1
|duration=0.5
|all=Spawn_Lifeleaf_Spawn_Herbs_N
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Harvesting
|all=text,duration
|duration=3.5
}}
|all=Harvesting
}}
}}
|all=Activate Lever,Deactivate Lever,Lever Broken
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|lever 5={{#switch:{{lc:{{{2|}}}}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|name=Lever 5
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Lindstrom3TTV's Recurve Bow
|idtag=WallLever
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Viewing
|duration=3
}}
|all=text,duration
|all=View
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever,Lever Broken
}}
}}
|#default=
|all=Global
}}
}}
|lich trophy={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|name=Lich Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lich Trophy
|localizedstring=Lion's Head Chest
|idtag=LichTrophy
|gradetype=HighEnd
|gradetype=Normal
|idtag=OrnateChestLarge
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.05
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_n0=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_n0=2
|lifeleaf={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_lionsheadgold_n0=1
|name=Lifeleaf
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
|localizedstring=Lifeleaf
|idtag=Lifeleaf
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
}}
|all=Harvesting
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=6
|hr={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
|duration=6
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|all=Common
|duration=1
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_hr=1
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=10
|xp=4
}}
}}
|interactioncount=1
|all=Global
|#default=
}}
|lift={{#switch:{{lc:{{{2|}}}}}
|name=Lift
|localizedstring=Lift
|idtag=Lift
|gradetype=Normal
|#default=
}}
}}
|lion's head chest={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Lion's Head Chest
|idtag=OrnateChestLarge
|gradetype=HighEnd
|gradetype=LionHeadChest
|idtag=OrnateChestLarge
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=6
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Pick Lock
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=9
|locked=12
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|regular=9
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=12
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Large Open,Chest Large Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|regular=9
|spawn_eventcurrency_n=1
|locked=12
|spawn_treasure_lionsheadtreasure_n0=2
|all=Regular,Locked
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=9
|text=Closing...
|locked=12
|duration=1
|all=Regular,Locked
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=9
|locked=12
|all=Regular,Locked
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=9
|locked=12
|all=Regular,Locked
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=10
|n={{#switch:{{lc:{{{5|}}}}}
|xp=3
|regular=9
}}
|locked=12
|all=Global
|all=Regular,Locked
}}
}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|all=N
|global={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Malkavia's Heater Shield
|?={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|n={{#switch:{{lc:{{{5|}}}}}
|idtag=VeteranTrophy
|regular=9
|interactions={{#switch:{{lc:{{{4|}}}}}
|locked=12
|view={{#switch:{{lc:{{{5|}}}}}
|all=Regular,Locked
|text=Viewing
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|locked=4
|localizedstring=Marvelous Chest
|all=Regular,Locked
|gradetype=HighEnd
|idtag=MarvelousChest
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=4
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|chest on={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=3
|eventtagunlocalized=Event.Interact.Trigger
|locked=4
}}
|all=Regular,Locked
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|locked=4
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=Regular,Locked
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|regular=3
|spawn_eventcurrency_n=1
|locked=4
|spawn_treasure_marvelouschesttreasure_n0=2
|all=Regular,Locked
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Searching...
|locked=4
|types=NotCancelOthersWhenSucceed
|all=Regular,Locked
|duration=0.5
}}
}}
|all=HR,N
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|duration=6
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|locked=4
|all=Regular,Locked
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|locked=4
|all=Regular,Locked
}}
}}
|all=N
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=30
|xp=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|ornatechestlarge_lionshead_hr1=3
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|localizedstring=Medium Wooden Crate
|spawn_treasure_lionsheadtreasure_hr1=2
|gradetype=Normal
|utility_lionsheadutility_hr1=0
|idtag=WoodenCrateMedium
|spawn_chestcoin_lionsheadgold_hr1=1
|drops={{#switch:{{lc:{{{4|}}}}}
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
|crates_simple_n0=3
}}
|all=Crates_Simple_N0
|all=HR
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|ornatechestlarge_lionshead_hr2=3
|ap=1
|spawn_eventcurrency_n=1
|xp=2
|spawn_treasure_lionsheadtreasure_hr2=2
}}
|utility_lionsheadutility_hr2=0
|all=Global
|spawn_chestcoin_lionsheadgold_hr2=1
}}
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Midnight Curse
|gradetype=Normal
|idtag=MidnightCurse
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|01={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n1=2
|event=Detect Target
|utility_lionsheadutility_n1=0
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_lionsheadgold_n1=1
}}
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|all=HR,N
|02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestlarge_lionshead_hr3=3
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|physicaldamagereductionmod=-5% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|spawn_treasure_lionsheadtreasure_hr3=2
|magicaldamagereductionmod=-5% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
|utility_lionsheadutility_hr3=0
}}
|spawn_chestcoin_lionsheadgold_hr3=1
|dot02={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|03={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|03={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n3=2
|event=Detect Target
|utility_lionsheadutility_n3=0
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_lionsheadgold_n3=1
|physicaldamagereductionmod=-10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
|magicaldamagereductionmod=-10% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|all=HR,N
|04={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|04={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestlarge_lionshead_n0=3
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|spawn_treasure_lionsheadtreasure_n0=2
|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
|utility_lionsheadutility_n0=0
}}
|spawn_chestcoin_lionsheadgold_n0=1
|dot04={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=N
|all=Floor Rule,01,02,03,04
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestlarge_lionshead_n2=3
}}
|spawn_eventcurrency_n=1
|mud shield={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_lionsheadtreasure_n2=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_lionsheadutility_n2=0
|localizedstring=Mud Shield
|spawn_chestcoin_lionsheadgold_n2=1
|gradetype=Normal
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
|idtag=MudShield
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Activate
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|marvelous chest={{#switch:{{lc:{{{2|}}}}}
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|name=Marvelous Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|localizedstring=Murder of Crows
|idtag=MarvelousChest
|gradetype=Normal
|gradetype=MarvelousChest
|idtag=MurderofCrowsVolume
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=1
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Before Aura
}}
|eventtagunlocalized=Event.Aura.Pre
|loot={{#switch:{{lc:{{{4|}}}}}
|duration=10s
|text=Searching...
|stackingtype=Aggregates by Target
|types=NotCancelOthersWhenSucceed
|maximumstacks=1
|duration=0.5
}}
|all=text,types,duration
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Opening...
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|duration=6
|tickinterval=0.25s
|all=text,duration
|stackingtype=Aggregates by Target
}}
|maximumstacks=1
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|refresh=Resets on Successful Application
|all=
}}
}}
|preauraduration=10
}}
|all=Aura
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Narikk's Felling Axe
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=HR
|all=View
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=1
}}
|all=Regular
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|gradetype=Normal
|idtag=SimpleChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n0=2
|regular=1
|spawn_eventcurrency_n=1
|all=Regular
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|?={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=1
}}
|all=Regular
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,?
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|goldchest_marvelouschest_hr1=3
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|localizedstring=Pavise
|spawn_treasure_marvelouschesttreasure_hr1=2
|gradetype=Normal
|utility_marvelouschestutility_hr1=2
|idtag=Pavise
|spawn_chestcoin_marvelouschestgold_hr1=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
|uninstall={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|duration=3
}}
}}
|all=HR
|all=Uninstall
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|goldchest_marvelouschest_hr2=3
}}
|spawn_eventcurrency_n=1
|all=Global
|spawn_treasure_marvelouschesttreasure_hr2=2
}}
|utility_marvelouschestutility_hr2=2
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_marvelouschestgold_hr2=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
|localizedstring=Portal
|gradetype=Normal
|idtag=PedestalPortalScrollDown
|abilities={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_marvelouschesttreasure_n1=2
|event=Interaction
|utility_marvelouschestutility_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_marvelouschestgold_n1=1
}}
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|goldchest_marvelouschest_hr3=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_marvelouschesttreasure_hr3=2
}}
|utility_marvelouschestutility_hr3=2
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|spawn_chestcoin_marvelouschestgold_hr3=1
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n3=3
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n3=2
|utility_marvelouschestutility_n3=2
|spawn_chestcoin_marvelouschestgold_n3=1
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
}}
|all=HR,N
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n2=3
|text=Opening...
|spawn_eventcurrency_n=1
|types=Magical
|spawn_treasure_marvelouschesttreasure_n2=2
|duration=5
|utility_marvelouschestutility_n2=2
|spawn_chestcoin_marvelouschestgold_n2=1
|all=Goldchest_Marvelouschest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N2,Utility_Marvelouschestutility_N2,Spawn_Chestcoin_Marvelouschestgold_N2
}}
}}
|all=N
|all=Open Portal
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=15
|xp=5
}}
}}
|#default=
|all=Global
}}
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|name=Medium Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|localizedstring=Portal
|idtag=WoodenCrateMedium
|gradetype=Normal
|gradetype=Normal
|idtag=PedestalPortalScrollEscape
|ap={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|regular=5
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|all=Regular
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=N
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=N
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Opening...
|all=Regular
|types=Magical
|duration=5
}}
}}
|all=N
|all=Open Portal
}}
}}
|all=Common,Goblin Cave/Ice Cave,Crypt,?,Inferno
|ap=15
|xp=5
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|regular=2
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Phantom Flower
}}
|gradetype=Normal
|n={{#switch:{{lc:{{{5|}}}}}
|idtag=PhantomFlower
|regular=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Regular
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR,N
|all=Ore Destruction
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|regular=2
|all=Spawn_Phantomflower_Spawn_Herbs_N
|all=Regular
}}
|all=N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Harvesting
|all=Regular
|duration=3.5
}}
}}
|all=N
|all=Harvesting
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|n={{#switch:{{lc:{{{5|}}}}}
|impactendurance=1
|regular=3
|impactresistance=1
|all=Regular
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=Global
}}
|portal={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|gradetype=Normal
|idtag=EndlessPortalEscape,FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|types=Magical
|duration=5
|requirement=Boss Killed
}}
}}
|all=N
|all=Open Portal
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|n={{#switch:{{lc:{{{5|}}}}}
|ap=15
|regular=3
|xp=5
|all=Regular
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common,Goblin Cave/Ice Cave,Crypt,?,Inferno
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|crates_simple_hr1=3
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Crates_Simple_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N0
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=3
|all=Crates_Simple_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=3
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Crates_Simple_N1
}}
}}
|all=HR,N
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|crates_simple_hr3=3
}}
|all=Crates_Simple_HR3
|portcullis={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portcullis
|gradetype=Normal
|idtag=Portcullis
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N3
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|portcullis open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|crates_simple_n0=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Crates_Simple_N0
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|portcullis close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|?={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|crates_simple_n2=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Crates_Simple_N2
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Open,Close,Portcullis Open,Portcullis Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|oak chest={{#switch:{{lc:{{{2|}}}}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|name=Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|localizedstring=Pressure Plate
|idtag=SimpleChestMedium
|gradetype=Normal
|gradetype=Normal
|idtag=PressurePlate
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
}}
|all=text,duration
|pushing block={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|text=Searching...
|idtag=PushingBlock
|types=NotCancelOthersWhenSucceed
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|pushing block={{#switch:{{lc:{{{5|}}}}}
|all=text,types,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Pushing Block
}}
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|random timer switch={{#switch:{{lc:{{{2|}}}}}
|regular=5
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|gradetype=Normal
|idtag=RandomTimerSwitch
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
}}
|all=Regular
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|gradetype=Normal
|idtag=WoodChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n0=2
|regular=5
|spawn_eventcurrency_n=1
|all=Regular
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=2
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Regular
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Inferno,Goblin Cave/Ice Cave,Crypt,?
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|regular=2
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Iron Door
|gradetype=Normal
|idtag=ReinforcedDungeonDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Picking Lock...
|all=Regular
|duration=5
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|all=Common,Inferno,Goblin Cave/Ice Cave,Crypt,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|simplechestmedium_simple_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Roaster
|spawn_treasure_simpletreasure_hr1=1
|gradetype=Normal
|utility_simpleutility_hr1=1
|idtag=Roaster
|spawn_chestcoin_simplegold_hr1=0
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr2=2
|text=Turning On...
|spawn_eventcurrency_hr=1
|duration=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n1=2
|text=Turning Off...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|simplechestmedium_simple_hr3=2
}}
|spawn_eventcurrency_hr=1
|roaster={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_simpletreasure_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|utility_simpleutility_hr3=1
|localizedstring=Roaster,Torch
|spawn_chestcoin_simplegold_hr3=0
|gradetype=Normal
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|idtag=Roaster,Roaster08
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n3=1
|event=Interaction
|utility_simpleutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n3=0
}}
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n0=2
|text=Turning On...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestmedium_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|old coffin={{#switch:{{lc:{{{2|}}}}}
|rope={{#switch:{{lc:{{{2|}}}}}
|name=Old Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|localizedstring=Rope
|idtag=Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=Rope
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|rope activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|rope={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Rope Activate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|climb={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Climb
|all=text,duration
|duration=1
}}
|all=Climb
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 06 Open,Coffin 06 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n0=2
|gems_n0=1
|trinkets_n0=4
|spawn_eventcurrency_n=1
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Opening...
|all=Regular
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Closing...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|regular=3
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=20
|n={{#switch:{{lc:{{{5|}}}}}
|xp=5
|regular=3
}}
|all=Regular
|all=Global
}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|gradetype=Normal
|idtag=RubysilverOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=N
|all=Ore Destruction
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|regular=3
|all=Spawn_Rubysilverore
|all=Regular
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
}}
|all=N
|all=Mining
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=5~7,2~3,4~6,1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=3
|xp=4,3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Rusty Iron Door
|gradetype=Normal
|idtag=RustyIronDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Unlocking...
|all=Regular
|duration=5
|requirement=Player has [[Old Rusty Key]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=1
|text=Opening...
|all=Regular
|duration=3
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|all=N
|all=Unlock,Open,Close
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=15
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=1
|all=Global
|all=Regular
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Safety Zone
|gradetype=Normal
|idtag=SafetyZone
|abilities={{#switch:{{lc:{{{4|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effect={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=N
|all=Ability
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|poorcoffins_simple_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Shrine of Health
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
|gradetype=Normal
|idtag=Health
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|availablestate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Statue Bless 1,Not Bless
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|text=Praying...
|spawn_eventcurrency_hr=1
|types=Magical
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
|duration=5
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Use Shrine
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=5
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|poorcoffins_simple_hr3=2
}}
|spawn_eventcurrency_hr=1
|all=Global
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Power
|gradetype=Normal
|idtag=Power
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=15 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|availablestate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Statue Bless 3,Not Bless
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|text=Praying...
|spawn_eventcurrency_n=1
|types=Magical
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|duration=5
}}
}}
|all=N
|all=Use Shrine
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|ap=5
|n={{#switch:{{lc:{{{5|}}}}}
|xp=3
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|#default=
|all=Global
}}
}}
|ore cobalt ore hr={{#switch:{{lc:{{{2|}}}}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|name=Ore Cobalt Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|localizedstring=Shrine of Protection
|idtag=CobaltOre
|gradetype=Normal
|gradetype=Normal
|idtag=Protection
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 2,Not Bless
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Praying...
|common={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=5
|regular=9
|all=Regular
}}
}}
|all=HR
|all=Use Shrine
}}
}}
|all=Common
|ap=5
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Silver Chalice
|gradetype=Normal
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=3
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_cobaltore=1
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Cobaltore
|text=Deactivating...
|duration=0.5
}}
}}
|all=HR
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common
}}
}}
|interactioncount=5~7
|all=Global
|#default=
}}
}}
|ore cobalt ore n={{#switch:{{lc:{{{2|}}}}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|name=Ore Cobalt Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|localizedstring=Stone Door
|idtag=CobaltOre
|gradetype=Normal
|gradetype=Normal
|idtag=SingleStoneDoor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=3
|n={{#switch:{{lc:{{{5|}}}}}
|regular=12
|all=Regular
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|all=Common
|duration=0.5
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=4
|all=Regular
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common
|xp=1
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore copper ore hr={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Copper Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|localizedstring=Skeleton Corpse
|idtag=CopperOre
|gradetype=Normal
|gradetype=Normal
|idtag=SkeletonBones
|interactions={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n0=1
|text=Mining
|all=Skeletonbones_Bones_N0
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|impactendurance=4
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse o-global={{#switch:{{lc:{{{2|}}}}}
|regular=5
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Search,Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=4
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|close={{#switch:{{lc:{{{5|}}}}}
|all=Regular
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5,4.0
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|revert={{#switch:{{lc:{{{5|}}}}}
}}
|text=Reverting
|all=Common
|duration=1
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
}}
|all=Common
|ap=1
|xp=1,3,4
}}
}}
|interactioncount=5~7
|all=Global
|#default=
}}
}}
|ore copper ore n={{#switch:{{lc:{{{2|}}}}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|name=Ore Copper Ore N
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|gradetype=Normal
|idtag=CopperOre
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|impactendurance=4
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactresistance=2
|mining={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Mining
|xp=3
|types=NotCancelOthersWhenSucceed
}}
|duration=15
|elite={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|gradetype=Normal
}}
|idtag=SkeletonWoodenBarrel
|all=Mining
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|n={{#switch:{{lc:{{{5|}}}}}
|idtag=SkeletonWoodenBarrel
|regular=5
|impactendurance=4
|all=Regular
|impactresistance=2
}}
|ap=1
|all=N
|xp=3
}}
|all=Common
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,Nightmare
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Skull Door
|gradetype=Normal
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|all=Open
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Unlocking...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=3
|n={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Skull Key]]
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|all=N
|all=Unlock
}}
}}
|all=Common
|ap=25
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore gold ore hr={{#switch:{{lc:{{{2|}}}}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|name=Ore Gold Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Ore
|localizedstring=Torch
|idtag=GoldOre
|gradetype=Normal
|gradetype=Normal
|idtag=SkullTorch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=9
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=Regular
|text=Turning Off...
|duration=1
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_chestcoin_lionshead_n0=2
|drops={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|common={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_lionsheadgold_n0=3
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|spawn_goldore=1
|gems_n0=1
|all=Spawn_Goldore
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore gold ore n={{#switch:{{lc:{{{2|}}}}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Gold Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Ore
|localizedstring=Small Oak Chest
|idtag=GoldOre
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|simplechestsmall_simple_n0=1
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|common={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_simpletreasure_n0=1
|n={{#switch:{{lc:{{{5|}}}}}
|utility_simpleutility_n0=1
|regular=12
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
|all=Regular
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|regular=4
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestsmall_wood_n0=1
|drops={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|common={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_woodtreasure_n0=1
|n={{#switch:{{lc:{{{5|}}}}}
|utility_woodutility_n0=1
|spawn_goldore=1
|spawn_chestcoin_woodgold_n0=1
|all=Spawn_Goldore
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|interactioncount=2~3
|all=Global
|#default=
}}
}}
|ore iron ore hr={{#switch:{{lc:{{{2|}}}}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Iron Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|localizedstring=Small Wooden Crate
|idtag=IronOre
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenCrateSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|text=Mining
|all=Crates_Simple_N0
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spectral knight's ghostflame={{#switch:{{lc:{{{2|}}}}}
|regular=5
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Spectral Knight's Ghostflame
|gradetype=Normal
|idtag=SpectralKnight
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|spectral knight's ghostflame={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Spectral Knight's Ghostflame
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=HR
|spectral knight’s silent altar={{#switch:{{lc:{{{5|}}}}}
}}
|text=Spectral Knight’s Silent Altar
|all=Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|all=HR
|all=Spectral Knight's Ghostflame,Spectral Knight’s Silent Altar
}}
}}
|all=Common
}}
}}
|interactioncount=5~7
|all=Global
|#default=
}}
}}
|ore iron ore n={{#switch:{{lc:{{{2|}}}}}
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Iron Ore N
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|localizedstring=Spider Pot
|idtag=IronOre
|gradetype=Normal
|gradetype=Normal
|idtag=SpiderPot
|interactions={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|spiderpot_common=1
|text=Mining
|all=Spiderpot_Common
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|impactendurance=4
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Spider Pot
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|regular=5
|idtag=SpiderPot
|all=Regular
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spiderpot_elite=1
|all=N
|all=Spiderpot_Elite
}}
}}
|all=Common
|impactendurance=6
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Spider Pot
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|regular=3
|idtag=SpiderPot
|all=Regular
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spiderpot_nightmare=1
|all=N
|all=Spiderpot_Nightmare
}}
}}
|all=Common
|impactendurance=8
|ap=2
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,Nightmare
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|spawn_ironore=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Ironore
|localizedstring=Spider Web
|gradetype=Normal
|idtag=SpiderWeb
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|all=Common
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore rubysilver ore hr={{#switch:{{lc:{{{2|}}}}}
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|name=Ore Rubysilver Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|localizedstring=Spiked Log Ejector
|idtag=RubysilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=SpikeLogEjector
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Mining
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|regular=9
|event=Interaction
|all=Regular
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|removed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|removedstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=3
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|all=Regular
}}
}}
|all=HR
|all=Activate,Deactivate,Removed
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Disarming...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|hr={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=HR
|all=Disarm Trap
}}
}}
|all=Common
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore rubysilver ore n={{#switch:{{lc:{{{2|}}}}}
|spiked log={{#switch:{{lc:{{{2|}}}}}
|name=Ore Rubysilver Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Rubysilver Ore
|localizedstring=Spiked Log
|idtag=RubysilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=SpikeLog
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Mining
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=12
|all=Regular
}}
}}
|all=N
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
}}
|regular=4
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Regular
}}
}}
|all=N
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common
|hit={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|drops={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Aura.Add
|common={{#switch:{{lc:{{{4|}}}}}
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_rubysilverore=1
}}
|all=Spawn_Rubysilverore
|pushamount=300
|immunestatetag=State.ActorStatus.Buff.Ethereal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=N
|all=Activate,Deactivate,Aura
}}
}}
|all=Common
}}
}}
|interactioncount=2~3
|all=Global
|#default=
}}
}}
|ore silver ore hr={{#switch:{{lc:{{{2|}}}}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|name=Ore Silver Ore HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Ore
|localizedstring=Hidden Statue Lever
|idtag=SilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=StatueLever
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|activatestate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=3
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=HR
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|all=Common
|duration=0.5
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
}}
|all=HR
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|spawn_silverore=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Silverore
|localizedstring=Sticky Tar
|gradetype=Normal
|idtag=StickyTar
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Activate
}}
}}
|all=Common
}}
}}
|interactioncount=4~6
|all=Global
|#default=
}}
}}
|ore silver ore n={{#switch:{{lc:{{{2|}}}}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|name=Ore Silver Ore N
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Silver Ore
|localizedstring=Stone Tomb
|idtag=SilverOre
|gradetype=Normal
|gradetype=Normal
|idtag=StoneTomb
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=15
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=6
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_silverore=1
|close={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Silverore
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=2
}}
}}
|interactioncount=2~3
|all=Global
|#default=
}}
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|name=Pavise
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pavise
|localizedstring=Swamp of Decay
|idtag=Pavise
|gradetype=Normal
|gradetype=Normal
|idtag=DecayVolume
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|uninstall={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|aura={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|all=Aura,Decay Volume Aura 02
}}
}}
|all=Uninstall
}}
}}
|#default=
|all=Global
}}
}}
|phantom flower={{#switch:{{lc:{{{2|}}}}}
|the void={{#switch:{{lc:{{{2|}}}}}
|name=Phantom Flower
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Phantom Flower
|localizedstring=The Void
|idtag=PhantomFlower
|gradetype=Normal
|gradetype=Normal
|idtag=DownAurora,KillVolume
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3.5
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Detect Target
}}
|eventtagunlocalized=Event.Aura.Add
|all=Harvesting
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|regular=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
}}
|all=HR,N
|all=Kill Volume Aura,Aura
}}
}}
|all=Common
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Thorn Barrier
|gradetype=Normal
|idtag=ThornBarrier
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|regular=1
|busepremadespec=True
|all=Regular
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR,N
|all=Activate,Deactivate,Aura
}}
}}
|all=Common
|impactendurance=6
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|thorn of earth={{#switch:{{lc:{{{2|}}}}}
|spawn_phantomflower_spawn_herbs_hr=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Phantomflower_Spawn_Herbs_HR
|localizedstring=Thorn of Earth
|gradetype=Normal
|idtag=ThornofEarth
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|all=Common
|impactendurance=6
}}
}}
|interactioncount=1
|all=Global
|#default=
}}
}}
|portal trophy={{#switch:{{lc:{{{2|}}}}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|name=Portal Trophy
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal Trophy
|localizedstring=Torch
|idtag=PortalTrophy
|gradetype=Normal
|gradetype=Normal
|idtag=Torch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.05
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=View
}}
}}
}}
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|name=Portcullis
|localizedstring=Portcullis
|idtag=Portcullis
|gradetype=Normal
|#default=
}}
|pot={{#switch:{{lc:{{{2|}}}}}
|name=Pot
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Turning On...
|all=Regular
|duration=1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=8
|text=Turning Off...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=8
}}
|all=Regular
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=8
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Turning On...
|all=Regular
|duration=1
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning Off...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=1
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|torch={{#switch:{{lc:{{{2|}}}}}
|regular=3
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Turning On...
|all=Regular
|duration=1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|regular=3
|text=Turning Off...
|all=Regular
|duration=1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=3
}}
|all=Regular
|treasure hoard-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|regular=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|regular=2
|hoardweaponarmor_hr3=1
|all=Regular
|coin_spawn_n=1
}}
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
|all=N
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Searching...
|all=Regular
|types=NotCancelOthersWhenSucceed
|duration=30
}}
}}
|all=N
|all=Loot Hoard
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|interactioncount=5,12,15,6,9
|xp=3,4
|ap=30
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|pots_barrel_hr1=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Pots_Barrel_HR1
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|idtag=UnlockingLeverByMonsterKill
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|pots_barrel_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Pots_Barrel_HR2
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Floor Lever Activate,Floor Lever Deactivate
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr3=1
|text=Activating...
|all=Pots_Barrel_HR3
|duration=3
|requirement=Monster Killed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|text=Deactivating...
|all=Pots_Barrel_N3
|duration=0.5
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|pots_barrel_n2=1
}}
|all=Pots_Barrel_N2
|updraft={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|id_constant_floatingvelocity=122510%
}}
}}
|all=N
|all=Hover
}}
}}
|all=Common,Crypt,Inferno,?
|ap=15
}}
}}
|#default=
|all=Global
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|name=Pressure Plate
|localizedstring=Pressure Plate
|idtag=PressurePlate
|gradetype=Normal
|#default=
}}
}}
|reinforced chest={{#switch:{{lc:{{{2|}}}}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|name=Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|localizedstring=Lever
|idtag=WoodChestMedium
|gradetype=Normal
|gradetype=Normal
|idtag=WallLever
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|requesteventtag=Event.ObjectLink.Activate
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
}}
|all=HR,N
|all=Wall Lever Activate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Activating...
|all=Regular
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|regular=7
|text=Deactivating...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|all=Activate Lever,Lever Broken
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=7
}}
|all=Regular
|wall lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=7
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Activating...
|all=Regular
|duration=3
}}
}}
|all=N
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
}}
|text=Deactivating...
|?={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|wall of fire={{#switch:{{lc:{{{2|}}}}}
|regular=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Wall of Fire
|gradetype=Normal
|idtag=WallofFire
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=2
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Regular
}}
}}
|all=HR,N
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|busepremadespec=True
|crypt={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Activate,Deactivate,Aura
|regular=2
|all=Regular
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|regular=2
}}
|all=Regular
|wall spike={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall Spike
|gradetype=Normal
|idtag=WallSpike
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|regular=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|removed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=N
|all=Activate,Deactivate,Removed
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|regular=2
|text=Disarming...
|all=Regular
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|woodchestmedium_wood_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Wardweed
|spawn_treasure_woodtreasure_hr1=1
|gradetype=Normal
|utility_woodutility_hr1=1
|idtag=Wardweed
|spawn_chestcoin_woodgold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|text=Harvesting
|spawn_eventcurrency_hr=1
|duration=3.5
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|woodchestmedium_wood_n1=2
}}
|spawn_eventcurrency_n=1
|interactioncount=1
|spawn_treasure_woodtreasure_n1=1
|impactendurance=1
|utility_woodutility_n1=1
|impactresistance=1
|spawn_chestcoin_woodgold_n1=1
|breaksifcollected=true
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
|ap=1
|xp=1
}}
|all=Global
}}
|water={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Water
|gradetype=Normal
|idtag=Water
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inwater={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=HR,N
|all=Aura
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|woodchestmedium_wood_hr3=2
}}
|spawn_eventcurrency_hr=1
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_woodtreasure_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|utility_woodutility_hr3=1
|localizedstring=Wood Coffin
|spawn_chestcoin_woodgold_hr3=1
|gradetype=Normal
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n3=1
|event=Interaction
|utility_woodutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n3=1
}}
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 05 Open,Coffin 05 Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|woodchestmedium_wood_n0=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|spawn_treasure_woodtreasure_n0=1
}}
|utility_woodutility_n0=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_woodgold_n0=1
|open={{#switch:{{lc:{{{5|}}}}}
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestmedium_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|ap=1
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|roaster 2={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|name=Roaster 2
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|localizedstring=Wood Barrel
|idtag=Roaster
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarrel
|interactions={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|text=Turning On...
|spawn_honeyblisspear=1
|duration=1
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Turning Off...
|impactresistance=2
|duration=1
|ap=1
|all=text,duration
|xp=3
}}
|all=Global
}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
}}
|all=Turn On,Turn Off
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|name=Roaster
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|localizedstring=Wood Barrel
|idtag=InfernoRoaster
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarrel
|interactions={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|barrels_barrel_n0=2
|text=Turning On...
|all=Barrels_Barrel_N0
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Turning Off...
|impactresistance=2
|duration=1
|ap=1
|all=text,duration
|xp=3
}}
}}
|all=Turn On,Turn Off
|all=Common
}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateLarge
|impactendurance=8
}}
}}
|#default=
|all=Global
}}
}}
|royal coffin={{#switch:{{lc:{{{2|}}}}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|name=Royal Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=Normal
|idtag=Coffin
|idtag=WoodenBarricateSmall
|gradetype=RoyalCoffin
|impactendurance=4
|interactions={{#switch:{{lc:{{{3|}}}}}
|xp=3
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|wooden door arched={{#switch:{{lc:{{{2|}}}}}
|regular=15
|global={{#switch:{{lc:{{{3|}}}}}
|all=Regular
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoorArched
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=15
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|regular=15
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=15
|text=Opening...
|all=Regular
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=15
|text=Closing...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=15
|breaksifcrushperk=true
|all=Regular
|breaksifdemolitiondamage=true
}}
|all=Global
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|all=N
|door open forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|regular=5
|requesteventtag=Event.Props.Open.EndAbility
|all=Regular
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|regular=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Regular
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|door close forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|regular=5
|eventtagunlocalized=Event.Interact.Trigger
|all=Regular
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|regular=5
|all=Regular
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Opening...
|all=Regular
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|regular=5
|text=Closing...
|all=Regular
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=3
|regular=5
|xp=3
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|goldchest_hr1=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|localizedstring=Wooden Door
|spawn_treasure_lionsheadtreasure_hr1=3
|gradetype=Normal
|utility_lionsheadutility_hr1=1
|idtag=WoodenDoor
|spawn_chestcoin_lionsheadgold_hr1=2
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|prop_goldchest_n_goldchest_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_gems_n_gems_n0=1
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_trinkets_n_trinkets_n0=4
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Prop_Goldchest_N_Goldchest_N0,Spawn_Gems_N_Gems_N0,Spawn_Trinkets_N_Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|all=HR,N
|door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|goldchest_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr2=3
}}
|utility_lionsheadutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_lionsheadgold_hr2=2
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n1=3
|event=Interaction
|utility_lionsheadutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_lionsheadgold_n1=2
}}
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr3=1
|text=Opening...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_lionsheadtreasure_hr3=3
|utility_lionsheadutility_hr3=1
|spawn_chestcoin_lionsheadgold_hr3=2
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=3
|utility_lionsheadutility_n3=1
|spawn_chestcoin_lionsheadgold_n3=2
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=3
|utility_lionsheadutility_n0=1
|spawn_chestcoin_lionsheadgold_n0=2
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=3
|utility_lionsheadutility_n2=1
|spawn_chestcoin_lionsheadgold_n2=2
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
|impactendurance=2
|impactresistance=3
}}
}}
|#default=
|all=Global
}}
}}
|ruins down={{#switch:{{lc:{{{2|}}}}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|name=Ruins Down
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ruins Down Stair
|localizedstring=Xenophobia2027's Survival Bow
|idtag=RuinsDown
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|ap=3
|interactions={{#switch:{{lc:{{{4|}}}}}
|xp=3
|view={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Viewing
}}
}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|all=View
|name=Rusty Iron Door
|localizedstring=Rusty Iron Door
|idtag=RustyIronDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open golden door={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|duration=5
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|all=Open Golden Door,Open,Close
}}
}}
|#default=
|all=Global
}}
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|name=Safety Zone
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Safety Zone
|localizedstring=YoloRage's Rondel Dagger
|idtag=SafetyZone
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|#default=
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|view={{#switch:{{lc:{{{5|}}}}}
|secret wall 2={{#switch:{{lc:{{{2|}}}}}
|text=Viewing
|name=Secret Wall 2
}}
|localizedstring=Secret Wall
|all=View
|idtag=CryptSecretWallDoor
|gradetype=Normal
|#default=
}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|name=Single Stone Door
|localizedstring=Stone Door
|idtag=SingleStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
|ap=3
|xp=1
|#default=
}}
|skeleton corpse 2={{#switch:{{lc:{{{2|}}}}}
|name=Skeleton Corpse 2
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|duration=1
|all=text,duration
}}
|all=Open,Close,Loot,UnchainedHarmony,Revert
}}
|ap={{#switch:{{lc:{{{3|}}}}}
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|hr={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=6
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
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}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=4
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}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
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}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
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}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
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}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr1=1
|spawn_eventcurrency_hr=1
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
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}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|skeletoncorpses_flat_n0=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N,Skeletoncorpses_Flat_N0
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n2=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|skeleton corpse={{#switch:{{lc:{{{2|}}}}}
|name=Skeleton Corpse
|localizedstring=Skeleton Corpse
|idtag=SkeletonBones
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr1=1
|all=Skeletonbones_Bones_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr2=1
|all=Skeletonbones_Bones_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n1=1
|all=Skeletonbones_Bones_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr3=1
|all=Skeletonbones_Bones_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n3=1
|all=Skeletonbones_Bones_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n2=1
|all=Skeletonbones_Bones_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|name=Skull Stone Door
|localizedstring=Skull Door
|idtag=SkullStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|all=Open
}}
|#default=
}}
|skull torch on={{#switch:{{lc:{{{2|}}}}}
|name=Skull Torch On
|localizedstring=Torch
|idtag=SkullTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|small oak chest={{#switch:{{lc:{{{2|}}}}}
|name=Small Oak Chest
|localizedstring=Small Oak Chest
|idtag=SimpleChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestsmall_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
|all=HR
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestsmall_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestsmall_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|small reinforced chest={{#switch:{{lc:{{{2|}}}}}
|name=Small Reinforced Chest
|localizedstring=Small Reinforced Chest
|idtag=WoodChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|all=HR
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestsmall_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|name=Small Wooden Crate
|localizedstring=Small Wooden Crate
|idtag=WoodenCrateSmall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=15
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=6
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=6
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=6
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=6
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=6
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=6
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr1=2
|all=Crates_Simple_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=2
|all=Crates_Simple_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|all=Crates_Simple_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=2
|all=Crates_Simple_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|all=Crates_Simple_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n2=2
|all=Crates_Simple_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|spider pot elite={{#switch:{{lc:{{{2|}}}}}
|name=Spider Pot Elite
|localizedstring=Spider Pot
|idtag=SpiderPot
|gradetype=Normal
|ap=5
|xp=2
|#default=
}}
|spider pot={{#switch:{{lc:{{{2|}}}}}
|name=Spider Pot
|localizedstring=Spider Pot
|idtag=SpiderPot
|gradetype=Normal
|ap=8
|xp=3
|#default=
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|name=Spider Web
|localizedstring=Spider Web
|idtag=SpiderWeb
|gradetype=Normal
|#default=
}}
|statue item dispenser={{#switch:{{lc:{{{2|}}}}}
|name=Statue Item Dispenser
|localizedstring=Item Dispenser
|idtag=ItemDispenser
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=NotCancelOthersWhenSucceed,Magical
|duration=0.1
|all=text,types,duration
}}
|all=Use Shrine
}}
|#default=
}}
|statue01={{#switch:{{lc:{{{2|}}}}}
|name=Statue01
|localizedstring=Shrine of Health
|idtag=Health
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|statue02={{#switch:{{lc:{{{2|}}}}}
|name=Statue02
|localizedstring=Shrine of Protection
|idtag=Protection
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|statue03={{#switch:{{lc:{{{2|}}}}}
|name=Statue03
|localizedstring=Shrine of Power
|idtag=Power
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|statue04={{#switch:{{lc:{{{2|}}}}}
|name=Statue04
|localizedstring=Fountain of Speed
|idtag=Speed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Use Shrine
}}
|ap=10
|xp=3
|#default=
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|name=Sticky Tar
|localizedstring=Sticky Tar
|idtag=StickyTar
|gradetype=Normal
|#default=
}}
|stone tomb={{#switch:{{lc:{{{2|}}}}}
|name=Stone Tomb
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=8
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr1=2
|utility_stoneutility_hr1=1
|spawn_chestcoin_stonegold_hr1=0
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1,Spawn_Chestcoin_Stonegold_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr3=2
|utility_stoneutility_hr3=1
|spawn_chestcoin_stonegold_hr3=0
|all=Stonetombs_Stone_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR3,Utility_Stoneutility_HR3,Spawn_Chestcoin_Stonegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n3=2
|utility_stoneutility_n3=1
|spawn_chestcoin_stonegold_n3=0
|all=Stonetombs_Stone_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N3,Utility_Stoneutility_N3,Spawn_Chestcoin_Stonegold_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n2=2
|utility_stoneutility_n2=1
|spawn_chestcoin_stonegold_n2=0
|all=Stonetombs_Stone_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N2,Utility_Stoneutility_N2,Spawn_Chestcoin_Stonegold_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|test box={{#switch:{{lc:{{{2|}}}}}
|name=Test Box
|localizedstring=Test Box
|idtag=TestBox
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=0.1
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|#default=
}}
|test statue01={{#switch:{{lc:{{{2|}}}}}
|name=Test Statue01
|localizedstring=Fountain
|idtag=TestStatue01
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|text=Interacting...
|types=NotCancelOthersWhenSucceed
|duration=0.1
|all=text,types,duration
}}
|all=Interact
}}
|#default=
}}
|thorny bramble={{#switch:{{lc:{{{2|}}}}}
|name=Thorny Bramble
|localizedstring=Thorny Bramble
|idtag=ThornyBramble
|gradetype=Normal
|#default=
}}
|torch 4={{#switch:{{lc:{{{2|}}}}}
|name=Torch 4
|localizedstring=Torch
|idtag=Roaster08
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch 6={{#switch:{{lc:{{{2|}}}}}
|name=Torch 6
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|torch={{#switch:{{lc:{{{2|}}}}}
|name=Torch
|localizedstring=Torch
|idtag=BoldTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
|#default=
}}
|track axe={{#switch:{{lc:{{{2|}}}}}
|name=Track Axe
|localizedstring=Axe Trap
|idtag=TrackAxe
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|training dummy armed={{#switch:{{lc:{{{2|}}}}}
|name=Training Dummy Armed
|localizedstring=Armed Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|training dummy={{#switch:{{lc:{{{2|}}}}}
|name=Training Dummy
|localizedstring=Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|treasure hoard 2={{#switch:{{lc:{{{2|}}}}}
|name=Treasure Hoard 2
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=9
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=9
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=9
|all=Regular
}}
|all=HR,N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?,Common
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?,Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
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}}
|n={{#switch:{{lc:{{{5|}}}}}
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}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
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}}
|n={{#switch:{{lc:{{{5|}}}}}
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|coin_spawn_n=1
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}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
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}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
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|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|interactioncount=5
|#default=
}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|name=Treasure Hoard
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|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=12
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=12
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=4
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=4
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|all=Goblin Cave/Ice Cave,Crypt,Inferno,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
|all=HR
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|interactioncount=10
|#default=
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|name=Unlocking Lever By Monster Kill
|localizedstring=Unlocking Lever By Monster Kill
|idtag=UnlockingLeverByMonsterKill
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
|#default=
}}
|veteran trophy01={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy01
|localizedstring=Malkavia's Heater Shield
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy02={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy02
|localizedstring=YoloRage's Rondel Dagger
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy03={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy03
|localizedstring=Narikk's Felling Axe
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy04={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy04
|localizedstring=LatexMonkeynuts' Longbow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy05={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy05
|localizedstring=Xenophobia2027's Survival Bow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy06={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy06
|localizedstring=InsaneZeno's Double Axe
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|veteran trophy07={{#switch:{{lc:{{{2|}}}}}
|name=Veteran Trophy07
|localizedstring=Lindstrom3TTV's Recurve Bow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
|all=View
}}
|#default=
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|name=Wall Spike
|localizedstring=Wall Spike
|idtag=WallSpike
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
|#default=
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|name=Wanted Poster
|localizedstring=Wanted Poster
|idtag=Wanted
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|duration=0.05
|all=text,duration
}}
|all=View
}}
|#default=
}}
|wardweed={{#switch:{{lc:{{{2|}}}}}
|name=Wardweed
|localizedstring=Wardweed
|idtag=Wardweed
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
|all=HR,N
}}
|all=Common
}}
|interactioncount=1
|#default=
}}
|wood barrel={{#switch:{{lc:{{{2|}}}}}
|name=Wood Barrel
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=7
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=5
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
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}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=5
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=2
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}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=2
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr1=2
|barrels_barrel_hr1=2
|all=Barrels_Wood_HR1,Barrels_Barrel_HR1
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|barrels_barrel_n0=2
|all=Barrels_Wood_N0,Barrels_Barrel_N0
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n2=2
|all=Barrels_Wood_N2
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|wood coffin={{#switch:{{lc:{{{2|}}}}}
|name=Wood Coffin
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=3
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|regular=1
|all=Regular
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|all=HR,N
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|?={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave,?
}}
|#default=
}}
|wooden door 2={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door 2
|localizedstring=Wooden Door
|idtag=CryptModuleDoor
|gradetype=Normal
|#default=
}}
|wooden door arched={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door Arched
|localizedstring=Wooden Door
|idtag=WoodenDoorArched
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
|#default=
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door With Lock
|localizedstring=Wooden Door
|idtag=WoodenDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
|ap=10
|xp=3
|#default=
}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door With Square Grating
|localizedstring=Wooden Door
|idtag=WoodenDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,UnchainedHarmony
}}
|#default=
}}
|wooden door={{#switch:{{lc:{{{2|}}}}}
|name=Wooden Door
|localizedstring=Wooden Door
|idtag=CaveModuleDoor
|gradetype=Normal
|#default=
}}
}}
|all=Altar Of Sacrifice,Blizzard,Book,Bookshelf,Boss Reward Door,Boss Reward Double Stone Door,Bronze Ornate Chest,Burn Volume,Caltrop Prop,Campfire,Candle Wall Off,Candle Wall On,Casket,Cave Exit,Cave Secret Wall Door,Coffin,Commemorative Plaque,Crystal Roaster,Cup Lever 01 Only Activate,Cup Lever 01,Cup Lever 02,Cup Lever 03,Cup Lever 04,Death Swarm,Decay Volume,Double Stone Door,Double Wooden Door,Escape Tag Volume,Falling Icicle,Falling Stone,Flame Spout,Flat Chest,Floor Lever Only Activate,Floor Portal Scroll Down,Floor Portal Scroll Escape,Floor Portal,Floor Spikes,GM Jail Door,Goblin Stone Door,Golden Chest,Golden Door,Heavy Ornate Chest,Hunting Trap,Ice Cavern Module Door01,Ice Pillar Door,Ice Torch01 On,Inferno Module Door01,Inferno Secret Wall Door,Inferno Torch 01 On,Iron Door,Jail Door01 Locked,Jail Door01,Kill Volume,Lamp,Large Oak Chest,Large Reinforced Chest,Lever 2,Lever 4,Lever 5,Lich Trophy,Lifeleaf,Lift,Lion's Head Chest,Marvelous Chest,Medium Wooden Crate,Oak Chest,Old Coffin,Ore Cobalt Ore HR,Ore Cobalt Ore N,Ore Copper Ore HR,Ore Copper Ore N,Ore Gold Ore HR,Ore Gold Ore N,Ore Iron Ore HR,Ore Iron Ore N,Ore Rubysilver Ore HR,Ore Rubysilver Ore N,Ore Silver Ore HR,Ore Silver Ore N,Pavise,Phantom Flower,Portal Trophy,Portcullis,Pot,Pressure Plate,Reinforced Chest,Roaster 2,Roaster,Royal Coffin,Ruins Down,Rusty Iron Door,Safety Zone,Secret Wall 2,Single Stone Door,Skeleton Corpse 2,Skeleton Corpse,Skull Stone Door,Skull Torch On,Small Oak Chest,Small Reinforced Chest,Small Wooden Crate,Spider Pot Elite,Spider Pot,Spider Web,Statue Item Dispenser,Statue01,Statue02,Statue03,Statue04,Sticky Tar,Stone Tomb,Test Box,Test Statue01,Thorny Bramble,Torch 4,Torch 6,Torch,Track Axe,Training Dummy Armed,Training Dummy,Treasure Hoard 2,Treasure Hoard,Unlocking Lever By Monster Kill,Veteran Trophy01,Veteran Trophy02,Veteran Trophy03,Veteran Trophy04,Veteran Trophy05,Veteran Trophy06,Veteran Trophy07,Wall Spike,Wanted Poster,Wardweed,Wood Barrel,Wood Coffin,Wooden Door 2,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating,Wooden Door
}}</includeonly><noinclude>
|#default=}}</includeonly>
 
==Usage==
<pre>{{Prop_Data|<variable1>|<variable2>|...}}</pre>
 
==Variables==
*<code>AllList</code>
**<code><type></code>
**<code><grade></code>
***<code><type></code>
*<code><prop_name></code>
**<code>{N, HR, Global}</code>
***<code>localizedstring</code>
***<code>gradetype</code>
***<code>idtag</code>
***<code>drops</code>
***<code>abilities</code>
****<code><abilities></code>
***<code>interactions</code>
****<code><interactions></code>
***<code>interactioncount</code>
***<code>impactendurance</code>
***<code>impactresistance</code>
***<code>breaksifcrushPerk</code>
***<code>breaksifdemolitiondamage</code>
***<code>breaksifcollected</code>
***<code>ap</code>
***<code>xp</code>
 
Note that angled brackets are not literal. They indicate a variable string. <code><type></code> can indicate <code>item</code> or <code>environmental trap</code> or <code>regular door</code> etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.
 
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, <code>{N, HR, Global}</code> means the variable can be any of these three.
 
==All==
Many sub-layers can call <code>|all</code> for a list of all cases for a given level
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|all}}</pre>
 
will output a list of all types that exist for the prop <code><prop_name></code>.
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|Interactions|All}}</pre>
 
will output a list of all interactions of the prop <code><prop_name></code>.
 
==AllList Examples==
===List of Item Type Props===
<pre style="width:fit-content;">{{Prop_Data|AllList|Item}}</pre>
Outputs <code>{{Prop_Data|AllList|Item}}</code>
 
===List of Coffin Type Props of Crypts Grade===
<pre style="width:fit-content;">{{Prop_Data|AllList|Crypts|Coffin}}</pre>
Outputs <code>{{Prop_Data|AllList|Crypts|Coffin}}</code>
 
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn't exist for that grade and type, it will never be listed.  These lists were created with this use in mind.
**To use these lists to index existing props, loop through the list and append <code>-<grade></code> to the ends of the list-indexed prop name.
 
==Prop Examples==
===Altar of Sacrifice: AP===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|AP}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|AP}}</code>
 
===Altar of Sacrifice: List of Interactions===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</code>
 
===Axe Trap: List of Abilities===
<pre style="width:fit-content;">{{Prop_Data|Axe Trap|Global|Abilities|All}}</pre>
Outputs <code>{{Prop_Data|Axe Trap|Global|Abilities|All}}</code>
 
===Copper Ore Prop-Global: List of Types===
<pre style="width:fit-content;">{{Prop_Data|Copper Ore Prop-Global|All}}</pre>
Outputs <code>{{Prop_Data|Copper Ore Prop-Global|All}}</code>
 
===Golden Chest-Crypts#Locked: List of HR Loot Tables===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</code>
 
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</code>
 
</noinclude>

Latest revision as of 23:05, 27 June 2025


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs Global

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs