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(Fixed wrong descriptions.) |
(Fixed rarity color markup for Artifacts) |
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{{{name}}} | {{{name}}} | ||
|{{#if:{{{link|}}}|1}}= | |{{#if:{{{link|}}}|1}}= | ||
[[{{{link}}}|<span class=" | [[{{{link}}}|<span class="cr{{{rarity}}}">{{{name}}}</span>]] | ||
|#default= | |#default= | ||
[[{{{name}}}|<span class=" | [[{{{name}}}|<span class="cr{{{rarity}}}">{{{name}}}</span>]]}}</div></div> | ||
<div style="width: 280px; border:2px solid rgb(70,70,70,0.5); padding:20px;"> | <div style="width: 280px; border:2px solid rgb(70,70,70,0.5); padding:20px;"> | ||
<div style="display:flex; flex-direction:column; align-items:center;"><!-- | <div style="display:flex; flex-direction:column; align-items:center;"><!-- | ||
-->{{Iconbox|{{{name}}}|image={{{image|{{{name}}}}}}.png|caption=no|link={{{link| | -->{{Iconbox|{{{name}}}|image={{{image|{{{name}}}}}}.png|caption=no|link={{{link|File:{{{image|{{{name}}}}}}.png}}}|size={{{size|100x200px}}}}}</div><!-- | ||
-->{{#if:{{{stats|}}}<!-- | -->{{#if:{{{stats|}}}{{{enchantments|}}}{{{special|}}}<!-- | ||
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- Line --> | -->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- Line --> | ||
<div style="display:flex; flex-direction:column; align-items:center; text-align:center"><!-- | <div style="display:flex; flex-direction:column; align-items:center; text-align:center"><!-- | ||
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--><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}} }}<!-- | --><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}} }}<!-- | ||
-->{{#if:{{{duration|}}}{{{openduration|}}}{{{picklockduration|}}}{{{miningduration|}}}{{{harvestingduration|}}}{{{lootduration|}}}{{{activateduration|}}}<!-- | -->{{#if:{{{duration|}}}{{{openduration|}}}{{{picklockduration|}}}{{{miningduration|}}}{{{harvestingduration|}}}{{{lootduration|}}}{{{activateduration|}}}<!-- | ||
-->{{{interactioncount|}}}{{{race|}}}{{{location|}}}{{{invslots|}}}{{{stacksize|}}}{{{sellprice|}}}<!-- | -->{{{interactioncount|}}}{{{race|}}}{{{location|}}}{{{invslots|}}}{{{stacksize|}}}{{{sellprice|}}}{{{gearscore|}}}<!-- | ||
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | -->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | ||
-->{{#if:{{{duration|}}}<!-- | -->{{#if:{{{duration|}}}<!-- | ||
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--><div style="text-align:right; color:rgb(70,70,70)">Stack Size: </div><!-- | --><div style="text-align:right; color:rgb(70,70,70)">Stack Size: </div><!-- | ||
--><div style="color:rgb(160,160,140)">{{{stacksize}}}</div></div>}}<!-- | --><div style="color:rgb(160,160,140)">{{{stacksize}}}</div></div>}}<!-- | ||
-->{{#if:{{{gearscore|}}}<!-- | |||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Gear Score: </div><!-- | |||
--><div style="color:rgb(160,160,140)">{{{gearscore}}}</div></div>}}<!-- | |||
-->{{#if:{{{sellprice|}}}<!-- | -->{{#if:{{{sellprice|}}}<!-- | ||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | -->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | ||
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-->{{#if:{{{experience|}}}{{{xp|}}}{{{monsterkill|}}}{{{subbosskill|}}}{{{bosskill|}}}{{{highendpropinteraction|}}}{{{propinteraction|}}}{{{itemachieve|}}}{{{treasure|}}}<!-- | -->{{#if:{{{experience|}}}{{{xp|}}}{{{monsterkill|}}}{{{subbosskill|}}}{{{bosskill|}}}{{{highendpropinteraction|}}}{{{propinteraction|}}}{{{itemachieve|}}}{{{treasure|}}}<!-- | ||
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | -->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- | ||
-->{{#if:{{{propinteraction|}}}<!-- | -->{{#if:{{{propinteraction|}}}<!-- | ||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | -->|<div style="text-align:center; color:rgb(70,70,70); font-size:18px">'''Adventure Points'''</div><!-- | ||
--><div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">Props Interaction: </div><!-- | --><div style="text-align:right; color:rgb(70,70,70)">Props Interaction: </div><!-- | ||
--><div style="color:rgb(160,160,140)">{{{propinteraction|}}}</div></div>}}<!-- | --><div style="color:rgb(160,160,140)">{{{propinteraction|}}}</div></div>}}<!-- | ||
-->{{#if:{{{highendpropinteraction|}}}<!-- | -->{{#if:{{{highendpropinteraction|}}}<!-- | ||
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | -->|<div style="text-align:center; color:rgb(70,70,70); font-size:18px">'''Adventure Points'''</div><!-- | ||
--><div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!-- | |||
--><div style="text-align:right; color:rgb(70,70,70)">High-End Props Interaction: </div><!-- | --><div style="text-align:right; color:rgb(70,70,70)">High-End Props Interaction: </div><!-- | ||
--><div style="color:rgb(160,160,140)">{{{highendpropinteraction|}}}</div></div>}}<!-- | --><div style="color:rgb(160,160,140)">{{{highendpropinteraction|}}}</div></div>}}<!-- | ||
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Creates an infobox for a weapon. | Creates an infobox for a weapon. | ||
== Example == | == Example == | ||
These examples use dummy data, the displayed info is not reflective of the current game state. | |||
<table class="wikitable"> | <table class="wikitable"> | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td style="padding: 20px 30px;"> | <td style="padding: 20px 30px;"> | ||
An example with all options | An example with all options | ||
<pre>{{Infobox | <pre>{{Infobox | ||
|name =Arming Sword | |name =Arming Sword | ||
|image =Arming Sword 7 | |image =Arming Sword 7 | ||
|link =Falchion | |||
|rarity =7 | |rarity =7 | ||
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2 | |stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2 | ||
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|image =Arming Sword 7 | |image =Arming Sword 7 | ||
|link=Falchion | |link=Falchion | ||
|rarity =8 | |||
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2 | |||
|special =Smites enemies for 40 extra damage | |||
|effect =Heal 15 HP over 20 seconds | |||
|classes =[[Fighter]] | |||
|slottype =Primary Weapon | |||
|handtype =One-Handed | |||
|weapontype =[[Sword]] | |||
|utilitytype =Throw | |||
|actiontime =1 second | |||
|attackspeed =0.6s/0.56s/0.75s | |||
|reloadspeed =3.67 seconds | |||
|quiversize =7 arrows | |||
|stacksize =3 | |||
|invslots =[[File:2x3InvSlot.jpg]] | |||
|combo =Slash/Slash/Pierce | |||
|combodamage =100%/100%/150% | |||
|impactzones =100%/90%/70% | |||
|hitbox =70.5 x 17.2 | |||
|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30% | |||
|duration=5 | |||
|openduration=3 | |||
|picklockduration=3 | |||
|interactioncount=2~4 | |||
|propinteraction=5 | |||
|highendpropinteraction=15 | |||
|monsterkill=1 | |||
|subbosskill=2 | |||
|bosskill=3 | |||
|itemachieve=4 | |||
|treasure=5 | |||
|description =Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks. | |||
|nofloat =used for in text infobox | |||
|nomargin =used for tabs | |||
|size =50x50px | |||
|xp =50}}</td></tr> | |||
<tr> | |||
<td style="padding: 20px 30px;"> | |||
An example with all options except the link option. Clicking the image should link to the image file's page. | |||
<pre>{{Infobox | |||
|name =Arming Sword | |||
|image =Arming Sword 7 | |||
|rarity =7 | |||
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2 | |||
|special =Smites enemies for 40 extra damage | |||
|effect =Heal 15 HP over 20 seconds | |||
|classes =[[Fighter]] | |||
|slottype =Primary Weapon | |||
|handtype =One-Handed | |||
|weapontype =[[Sword]] | |||
|utilitytype =Throw | |||
|actiontime =1 second | |||
|attackspeed =0.6s/0.56s/0.75s | |||
|reloadspeed =3.67 seconds | |||
|quiversize =7 arrows | |||
|stacksize =3 | |||
|invslots =[[File:2x3InvSlot.jpg]] | |||
|combo =Slash/Slash/Pierce | |||
|combodamage =100%/100%/150% | |||
|impactzones =100%/90%/70% | |||
|hitbox =70.5 x 17.2 | |||
|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30% | |||
|duration=5 | |||
|openduration=3 | |||
|picklockduration=3 | |||
|interactioncount=2~4 | |||
|propinteraction=5 | |||
|highendpropinteraction=15 | |||
|monsterkill=1 | |||
|subbosskill=2 | |||
|bosskill=3 | |||
|itemachieve=4 | |||
|treasure=5 | |||
|description =Made from attenuated wood overlaid with leather, | |||
providing moredefenses and stability against brunt attacks. | |||
|nofloat =used for in text infobox | |||
|nomargin =used for tabs | |||
|size =50x50px}}</pre></td> | |||
<td style="padding: 20px 50px;"><!-- | |||
-->{{Infobox | |||
|name =Arming Sword | |||
|image =Arming Sword 7 | |||
|rarity =7 | |rarity =7 | ||
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2 | |stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2 | ||
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|nomargin =used for tabs | |nomargin =used for tabs | ||
|size =50x50px | |size =50x50px | ||
|xp =50}}</td></tr></table></noinclude> | |xp =50}}</td></tr> | ||
</table></noinclude> |
Latest revision as of 19:52, 20 April 2025
Creates an infobox for a weapon.
Example
These examples use dummy data, the displayed info is not reflective of the current game state.
Code | Preview |
---|---|
An example with all options {{Infobox |name =Arming Sword |image =Arming Sword 7 |link =Falchion |rarity =7 |stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2 |special =Smites enemies for 40 extra damage |effect =Heal 15 HP over 20 seconds |classes =[[Fighter]] |slottype =Primary Weapon |handtype =One-Handed |weapontype =[[Sword]] |utilitytype =Throw |actiontime =1 second |attackspeed =0.6s/0.56s/0.75s |reloadspeed =3.67 seconds |quiversize =7 arrows |stacksize =3 |invslots =[[File:2x3InvSlot.jpg]] |combo =Slash/Slash/Pierce |combodamage =100%/100%/150% |impactzones =100%/90%/70% |hitbox =70.5 x 17.2 |actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30% |duration=5 |openduration=3 |picklockduration=3 |interactioncount=2~4 |propinteraction=5 |highendpropinteraction=15 |monsterkill=1 |subbosskill=2 |bosskill=3 |itemachieve=4 |treasure=5 |description =Made from attenuated wood overlaid with leather, providing moredefenses and stability against brunt attacks. |nofloat =used for in text infobox |nomargin =used for tabs |size =50x50px}}This usage is not recommended, just here as an example |
- Weapon Damage 2 - - Move Speed -20 - - Agility 1 - - Knowledge 4 - - Will 2 - - Smites enemies for 40 extra damage -
Heal 15 HP over 20 seconds Required Class: Weapon Type: Utility Type: Throw Slot Type: Primary Weapon Hand Type: One-Handed Action Time: 1 second Attack Speed: 0.6s/0.56s/0.75s Reload Speed: 3.67 seconds Quiver Size: 7 arrows Combo: Slash/Slash/Pierce Combo Damage: 100%/100%/150% Impact Zones: 100%/90%/70% Hitbox: 70.5 x 17.2 Action Move Speed Attack -25% Blockreaction: -3% Riposte: -30% Riposteattack: -30% Duration: 5 s Opening: 3 s Picking Lock: 3 s Interaction Count: 2~4 Stack Size: 3 Adventure Points Props Interaction: 5 Adventure Points High-End Props Interaction: 15 Monster Kill: 1 Subboss Kill: 2 Boss Kill: 3 Item Achieve: 4 Treasure: 5 Experience Points 50 Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks. |
An example with all options except the link option. Clicking the image should link to the image file's page. {{Infobox |name =Arming Sword |image =Arming Sword 7 |rarity =7 |stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2 |special =Smites enemies for 40 extra damage |effect =Heal 15 HP over 20 seconds |classes =[[Fighter]] |slottype =Primary Weapon |handtype =One-Handed |weapontype =[[Sword]] |utilitytype =Throw |actiontime =1 second |attackspeed =0.6s/0.56s/0.75s |reloadspeed =3.67 seconds |quiversize =7 arrows |stacksize =3 |invslots =[[File:2x3InvSlot.jpg]] |combo =Slash/Slash/Pierce |combodamage =100%/100%/150% |impactzones =100%/90%/70% |hitbox =70.5 x 17.2 |actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30% |duration=5 |openduration=3 |picklockduration=3 |interactioncount=2~4 |propinteraction=5 |highendpropinteraction=15 |monsterkill=1 |subbosskill=2 |bosskill=3 |itemachieve=4 |treasure=5 |description =Made from attenuated wood overlaid with leather, providing moredefenses and stability against brunt attacks. |nofloat =used for in text infobox |nomargin =used for tabs |size =50x50px}} |
- Weapon Damage 2 - - Move Speed -20 - - Agility 1 - - Knowledge 4 - - Will 2 - - Smites enemies for 40 extra damage -
Heal 15 HP over 20 seconds Required Class: Weapon Type: Utility Type: Throw Slot Type: Primary Weapon Hand Type: One-Handed Action Time: 1 second Attack Speed: 0.6s/0.56s/0.75s Reload Speed: 3.67 seconds Quiver Size: 7 arrows Combo: Slash/Slash/Pierce Combo Damage: 100%/100%/150% Impact Zones: 100%/90%/70% Hitbox: 70.5 x 17.2 Action Move Speed Attack -25% Blockreaction: -3% Riposte: -30% Riposteattack: -30% Duration: 5 s Opening: 3 s Picking Lock: 3 s Interaction Count: 2~4 Stack Size: 3 Adventure Points Props Interaction: 5 Adventure Points High-End Props Interaction: 15 Monster Kill: 1 Subboss Kill: 2 Boss Kill: 3 Item Achieve: 4 Treasure: 5 Experience Points 50 Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks. |