From Dark and Darker Wiki

(Fixing bad links.)
(Fixed rarity color markup for Artifacts)
 
(8 intermediate revisions by 2 users not shown)
Line 7: Line 7:
{{{name}}}
{{{name}}}
|{{#if:{{{link|}}}|1}}=
|{{#if:{{{link|}}}|1}}=
[[{{{link}}}|<span class="colorrarity{{{rarity}}}">{{{name}}}</span>]]
[[{{{link}}}|<span class="cr{{{rarity}}}">{{{name}}}</span>]]
|#default=
|#default=
[[{{{name}}}|<span class="colorrarity{{{rarity}}}">{{{name}}}</span>]]}}</div></div>
[[{{{name}}}|<span class="cr{{{rarity}}}">{{{name}}}</span>]]}}</div></div>
<div style="width: 280px; border:2px solid rgb(70,70,70,0.5); padding:20px;">
<div style="width: 280px; border:2px solid rgb(70,70,70,0.5); padding:20px;">
<div style="display:flex; flex-direction:column; align-items:center;"><!--
<div style="display:flex; flex-direction:column; align-items:center;"><!--
-->{{Iconbox|{{{name}}}|image={{{image|{{{name}}}}}}.png|caption=no|link={{{link|nolink}}}|size={{{size|100x200px}}}}}</div><!--
-->{{Iconbox|{{{name}}}|image={{{image|{{{name}}}}}}.png|caption=no|link={{{link|File:{{{image|{{{name}}}}}}.png}}}|size={{{size|100x200px}}}}}</div><!--
-->{{#if:{{{stats|}}}<!--
-->{{#if:{{{stats|}}}{{{enchantments|}}}{{{special|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- Line -->
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!-- Line -->
<div style="display:flex; flex-direction:column; align-items:center; text-align:center"><!--
<div style="display:flex; flex-direction:column; align-items:center; text-align:center"><!--
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--><div style="display:flex; flex-direction:column; align-items:center; font-size:18px; text-align:center;">
--><div style="display:flex; flex-direction:column; align-items:center; font-size:18px; text-align:center;">
{{{effect}}}</div>}}<!--
{{{effect}}}</div>}}<!--
-->{{#if:{{{classes|}}}{{{type|}}}{{{armortype|}}}{{{weapontype|}}}{{{utilitytype|}}}{{{slottype|}}}{{{handtype|}}}{{{actiontime|}}}{{{attackspeed|}}}{{{reloadspeed|}}}{{{quiversize|}}}<!--
-->{{#if:{{{compact_effect|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
--><div style="text-align:center">
{{{compact_effect}}}</div>}}<!--
-->{{#if:{{{classes|}}}{{{type|}}}{{{armortype|}}}{{{weapontype|}}}{{{utilitytype|}}}{{{slottype|}}}{{{handtype|}}}{{{actiontime|}}}{{{interactiontime|}}}{{{attackspeed|}}}{{{reloadspeed|}}}{{{quiversize|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->{{#if:{{{classes|}}}<!--
-->{{#if:{{{classes|}}}<!--
Line 49: Line 53:
-->{{#if:{{{armortype|}}}<!--
-->{{#if:{{{armortype|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Weapon Type: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Armor Type: </div><!--
--><div style="color:rgb(160,160,140)">{{{armortype|}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{armortype|}}}</div></div>}}<!--
-->{{#if:{{{weapontype|}}}<!--
-->{{#if:{{{weapontype|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Armor Type: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Weapon Type: </div><!--
--><div style="color:rgb(160,160,140)">{{{weapontype|}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{weapontype|}}}</div></div>}}<!--
-->{{#if:{{{utilitytype|}}}<!--
-->{{#if:{{{utilitytype|}}}<!--
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--><div style="text-align:right; color:rgb(70,70,70)">Action Time: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Action Time: </div><!--
--><div style="color:rgb(160,160,140)">{{{actiontime}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{actiontime}}}</div></div>}}<!--
-->{{#if:{{{interactiontime|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Interaction Time: </div><!--
--><div style="color:rgb(160,160,140)">{{{interactiontime}}}</div></div>}}<!--
-->{{#if:{{{attackspeed|}}}<!--
-->{{#if:{{{attackspeed|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
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--><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}} }}<!--
--><div style="color:rgb(160,160,140)">{{{actionmovementspeed}}}</div></div>}} }}<!--
-->{{#if:{{{duration|}}}{{{openduration|}}}{{{picklockduration|}}}{{{miningduration|}}}{{{harvestingduration|}}}{{{lootduration|}}}{{{activateduration|}}}<!--
-->{{#if:{{{duration|}}}{{{openduration|}}}{{{picklockduration|}}}{{{miningduration|}}}{{{harvestingduration|}}}{{{lootduration|}}}{{{activateduration|}}}<!--
-->{{{interactioncount|}}}{{{race|}}}{{{location|}}}{{{invslots|}}}{{{stacksize|}}}{{{sellprice|}}}<!--
-->{{{interactioncount|}}}{{{race|}}}{{{location|}}}{{{invslots|}}}{{{stacksize|}}}{{{sellprice|}}}{{{gearscore|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->{{#if:{{{duration|}}}<!--
-->{{#if:{{{duration|}}}<!--
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--><div style="text-align:right; color:rgb(70,70,70)">Stack Size: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Stack Size: </div><!--
--><div style="color:rgb(160,160,140)">{{{stacksize}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{stacksize}}}</div></div>}}<!--
-->{{#if:{{{gearscore|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Gear Score: </div><!--
--><div style="color:rgb(160,160,140)">{{{gearscore}}}</div></div>}}<!--
-->{{#if:{{{sellprice|}}}<!--
-->{{#if:{{{sellprice|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
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-->{{#if:{{{experience|}}}{{{xp|}}}{{{monsterkill|}}}{{{subbosskill|}}}{{{bosskill|}}}{{{highendpropinteraction|}}}{{{propinteraction|}}}{{{itemachieve|}}}{{{treasure|}}}<!--
-->{{#if:{{{experience|}}}{{{xp|}}}{{{monsterkill|}}}{{{subbosskill|}}}{{{bosskill|}}}{{{highendpropinteraction|}}}{{{propinteraction|}}}{{{itemachieve|}}}{{{treasure|}}}<!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
-->|<div class="line" style="background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div><!--
--><div style="text-align:center; color:rgb(70,70,70); font-size:18px">'''Adventure Points'''</div><!--
-->{{#if:{{{propinteraction|}}}<!--
-->{{#if:{{{propinteraction|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="text-align:center; color:rgb(70,70,70); font-size:18px">'''Adventure Points'''</div><!--
--><div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">Props Interaction: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">Props Interaction: </div><!--
--><div style="color:rgb(160,160,140)">{{{propinteraction|}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{propinteraction|}}}</div></div>}}<!--
-->{{#if:{{{highendpropinteraction|}}}<!--
-->{{#if:{{{highendpropinteraction|}}}<!--
-->|<div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
-->|<div style="text-align:center; color:rgb(70,70,70); font-size:18px">'''Adventure Points'''</div><!--
--><div style="display:flex; flex-direction:row; justify-content:center; white-space:pre-wrap;"><!--
--><div style="text-align:right; color:rgb(70,70,70)">High-End Props Interaction: </div><!--
--><div style="text-align:right; color:rgb(70,70,70)">High-End Props Interaction: </div><!--
--><div style="color:rgb(160,160,140)">{{{highendpropinteraction|}}}</div></div>}}<!--
--><div style="color:rgb(160,160,140)">{{{highendpropinteraction|}}}</div></div>}}<!--
Line 208: Line 221:
Creates an infobox for a weapon.
Creates an infobox for a weapon.
== Example ==
== Example ==
These examples use dummy data, the displayed info is not reflective of the current game state.
<table class="wikitable">
<table class="wikitable">
<tr>
<tr>
Line 214: Line 228:
<tr>
<tr>
<td style="padding: 20px 30px;">
<td style="padding: 20px 30px;">
An example with all options, the information is not correct
An example with all options
<pre>{{Infobox
<pre>{{Infobox
|name =Arming Sword
|name =Arming Sword
|image =Arming Sword 7
|image =Arming Sword 7
|link =Falchion
|rarity =7
|rarity =7
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
Line 261: Line 276:
|image =Arming Sword 7
|image =Arming Sword 7
|link=Falchion
|link=Falchion
|rarity =8
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
|special =Smites enemies for 40 extra damage
|effect =Heal 15 HP over 20 seconds
|classes =[[Fighter]]
|slottype =Primary Weapon
|handtype =One-Handed
|weapontype =[[Sword]]
|utilitytype =Throw
|actiontime =1 second
|attackspeed =0.6s/0.56s/0.75s
|reloadspeed =3.67 seconds
|quiversize =7 arrows
|stacksize =3
|invslots =[[File:2x3InvSlot.jpg]]
|combo =Slash/Slash/Pierce
|combodamage =100%/100%/150%
|impactzones =100%/90%/70%
|hitbox =70.5 x 17.2
|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
|duration=5
|openduration=3
|picklockduration=3
|interactioncount=2~4
|propinteraction=5
|highendpropinteraction=15
|monsterkill=1
|subbosskill=2
|bosskill=3
|itemachieve=4
|treasure=5
|description =Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.
|nofloat =used for in text infobox
|nomargin =used for tabs
|size =50x50px
|xp =50}}</td></tr>
<tr>
<td style="padding: 20px 30px;">
An example with all options except the link option. Clicking the image should link to the image file's page.
<pre>{{Infobox
|name =Arming Sword
|image =Arming Sword 7
|rarity =7
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
|special =Smites enemies for 40 extra damage
|effect =Heal 15 HP over 20 seconds
|classes =[[Fighter]]
|slottype =Primary Weapon
|handtype =One-Handed
|weapontype =[[Sword]]
|utilitytype =Throw
|actiontime =1 second
|attackspeed =0.6s/0.56s/0.75s
|reloadspeed =3.67 seconds
|quiversize =7 arrows
|stacksize =3
|invslots =[[File:2x3InvSlot.jpg]]
|combo =Slash/Slash/Pierce
|combodamage =100%/100%/150%
|impactzones =100%/90%/70%
|hitbox =70.5 x 17.2
|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
|duration=5
|openduration=3
|picklockduration=3
|interactioncount=2~4
|propinteraction=5
|highendpropinteraction=15
|monsterkill=1
|subbosskill=2
|bosskill=3
|itemachieve=4
|treasure=5
|description =Made from attenuated wood overlaid with leather,
providing moredefenses and stability against brunt attacks.
|nofloat =used for in text infobox
|nomargin =used for tabs
|size =50x50px}}</pre></td>
<td style="padding: 20px 50px;"><!--
-->{{Infobox
|name =Arming Sword
|image =Arming Sword 7
|rarity =7
|rarity =7
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
|stats =Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
Line 296: Line 394:
|nomargin =used for tabs
|nomargin =used for tabs
|size =50x50px
|size =50x50px
|xp =50}}</td></tr></table></noinclude>
|xp =50}}</td></tr>
</table></noinclude>

Latest revision as of 19:52, 20 April 2025

Creates an infobox for a weapon.

Example

These examples use dummy data, the displayed info is not reflective of the current game state.

Code Preview

An example with all options

{{Infobox
	|name		=Arming Sword
	|image		=Arming Sword 7
	|link		=Falchion
	|rarity		=7
	|stats		=Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
	|special	=Smites enemies for 40 extra damage
	|effect		=Heal 15 HP over 20 seconds
	|classes	=[[Fighter]]
	|slottype	=Primary Weapon
	|handtype	=One-Handed
	|weapontype	=[[Sword]]
	|utilitytype	=Throw
	|actiontime	=1 second
	|attackspeed	=0.6s/0.56s/0.75s
	|reloadspeed	=3.67 seconds
	|quiversize	=7 arrows
	|stacksize	=3
	|invslots	=[[File:2x3InvSlot.jpg]]
	|combo		=Slash/Slash/Pierce
	|combodamage	=100%/100%/150%
	|impactzones	=100%/90%/70%
	|hitbox		=70.5 x 17.2
	|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
	|duration=5
	|openduration=3
	|picklockduration=3
	|interactioncount=2~4
	|propinteraction=5
	|highendpropinteraction=15
	|monsterkill=1
	|subbosskill=2
	|bosskill=3
	|itemachieve=4
	|treasure=5
	|description	=Made from attenuated wood overlaid with leather, 
			 providing moredefenses and stability against brunt attacks.
	|nofloat	=used for in text infobox
	|nomargin	=used for tabs
	|size	=50x50px}}
This usage is not recommended, just here as an example
Arming Sword 7.png
-
Weapon Damage 2
-
-
Move Speed -20
-
-
Agility 1
-
-
Knowledge 4
-
-
Will 2
-
-
Smites enemies for 40 extra damage
-
Heal 15 HP over 20 seconds
Required Class:
Weapon Type:
Utility Type:
Throw
Slot Type:
Primary Weapon
Hand Type:
One-Handed
Action Time:
1 second
Attack Speed:
0.6s/0.56s/0.75s
Reload Speed:
3.67 seconds
Quiver Size:
7 arrows
Combo:
Slash/Slash/Pierce
Combo Damage:
100%/100%/150%
Impact Zones:
100%/90%/70%
Hitbox:
70.5 x 17.2
Action Move Speed
Attack -25%
Blockreaction: -3%
Riposte: -30%
Riposteattack: -30%
Duration:
5 s
Opening:
3 s
Picking Lock:
3 s
Interaction Count:
2~4
2x3InvSlot.jpg
Stack Size:
3
Adventure Points
Props Interaction:
5
Adventure Points
High-End Props Interaction:
15
Monster Kill:
1
Subboss Kill:
2
Boss Kill:
3
Item Achieve:
4
Treasure:
5
Experience Points
50
Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.

An example with all options except the link option. Clicking the image should link to the image file's page.

{{Infobox
	|name		=Arming Sword
	|image		=Arming Sword 7
	|rarity		=7
	|stats		=Weapon Damage 2,Move Speed -20,Agility 1,Knowledge 4,Will 2
	|special	=Smites enemies for 40 extra damage
	|effect		=Heal 15 HP over 20 seconds
	|classes	=[[Fighter]]
	|slottype	=Primary Weapon
	|handtype	=One-Handed
	|weapontype	=[[Sword]]
	|utilitytype	=Throw
	|actiontime	=1 second
	|attackspeed	=0.6s/0.56s/0.75s
	|reloadspeed	=3.67 seconds
	|quiversize	=7 arrows
	|stacksize	=3
	|invslots	=[[File:2x3InvSlot.jpg]]
	|combo		=Slash/Slash/Pierce
	|combodamage	=100%/100%/150%
	|impactzones	=100%/90%/70%
	|hitbox		=70.5 x 17.2
	|actionmovementspeed=Attack -25% <br> Blockreaction: -3% <br> Riposte: -30% <br> Riposteattack: -30%
	|duration=5
	|openduration=3
	|picklockduration=3
	|interactioncount=2~4
	|propinteraction=5
	|highendpropinteraction=15
	|monsterkill=1
	|subbosskill=2
	|bosskill=3
	|itemachieve=4
	|treasure=5
	|description	=Made from attenuated wood overlaid with leather, 
			 providing moredefenses and stability against brunt attacks.
	|nofloat	=used for in text infobox
	|nomargin	=used for tabs
	|size	=50x50px}}
Arming Sword 7.png
-
Weapon Damage 2
-
-
Move Speed -20
-
-
Agility 1
-
-
Knowledge 4
-
-
Will 2
-
-
Smites enemies for 40 extra damage
-
Heal 15 HP over 20 seconds
Required Class:
Weapon Type:
Utility Type:
Throw
Slot Type:
Primary Weapon
Hand Type:
One-Handed
Action Time:
1 second
Attack Speed:
0.6s/0.56s/0.75s
Reload Speed:
3.67 seconds
Quiver Size:
7 arrows
Combo:
Slash/Slash/Pierce
Combo Damage:
100%/100%/150%
Impact Zones:
100%/90%/70%
Hitbox:
70.5 x 17.2
Action Move Speed
Attack -25%
Blockreaction: -3%
Riposte: -30%
Riposteattack: -30%
Duration:
5 s
Opening:
3 s
Picking Lock:
3 s
Interaction Count:
2~4
2x3InvSlot.jpg
Stack Size:
3
Adventure Points
Props Interaction:
5
Adventure Points
High-End Props Interaction:
15
Monster Kill:
1
Subboss Kill:
2
Boss Kill:
3
Item Achieve:
4
Treasure:
5
Experience Points
50
Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.