From Dark and Darker Wiki

(Temporary Prop Data. Still a WIP.)
 
(Undo revision 63087. Props needs fixing. Reverting since old information at least has some useful info, even if slightly outdated.)
Tag: Undo
(40 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|alllist={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Altar of Sacrifice
|crypts={{#switch:{{lc:{{{3|}}}}}
|idtag=AltarOfSacrifice
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|gradetype=Normal
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|use shrine={{#switch:{{lc:{{{4|}}}}}
|crate=Medium Wooden Crate,Small Wooden Crate
|text=Praying...
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|types=Magical
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|duration=20
|hoard=Treasure Hoard
|all=text,types,duration
|barrel=Wooden Barrel 1,Wooden Barrel 2
}}
}}
|all=Use Shrine
|destructible=Frost Wyvern Ice Pillar,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Thorn Barrier,Thorn of Earth,Wooden Barricade Large,Wooden Barricade Small
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|global={{#switch:{{lc:{{{3|}}}}}
|herb=Black Rose,Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|crate=Medium Wooden Crate,Small Wooden Crate
|pot=Pot 1,Pot 2,Pot 3,Pot 4,Spider Pot
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
}}
|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Wood Coffin
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|crate=Medium Wooden Crate,Small Wooden Crate
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard
|barrel=Wooden Barrel 1,Wooden Barrel 2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
|global=10
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest
|all=global
|coffin=Casket,Coffin 1,Coffin 2
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|crate=Small Wooden Crate
|hoard=Treasure Hoard
|barrel=Wooden Barrel 2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|item=Campfire,Hunting Trap,Pavise
|global=3
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|all=global
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|non-portal escape=Cave Exit,Down Crevice,Rope,Updraft
|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|regular door=Double Stone Door,Double Wooden Door,Ice Pillar Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Single Stone Door,Wooden Door With Lock,Wooden Door With Square Grating
|roaster=Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Roaster,Roaster Blue
|ruins={{#switch:{{lc:{{{3|}}}}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|crate=Medium Wooden Crate,Small Wooden Crate
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard
|barrel=Wooden Barrel 1,Wooden Barrel 2
}}
}}
|#default=
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|special door=Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Dual Boss Room Door Banshee,Dual Boss Room Door Cave Troll,Dual Boss Room Door Cyclops,Dual Boss Room Door Spectral Knight,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Ice Torch,Inferno Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|unhandled type=Aqua Prison,Banshee's Lamenting Soulflame,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll's Massive Belt,Cyclop's Tattered Belt,Demonic Guardians,Drawbridge,Drawbridge Wheel,Escape Tag Volume,Falling Debris Trap,Inscription,Lamp,Midnight Curse,Mud Shield,Murder of Crows,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Spectral Knight's Ghostflame,Spider Web,Spiked Log,Spiked Log Ejector,Sticky Tar,Swamp of Decay,The Void,Wall of Fire,Water
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Type
}}
}}
|armed training dummy={{#switch:{{lc:{{{2|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|idtag=TrainingDummy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Altar of Sacrifice
|#default=
|gradetype=Normal
}}
|idtag=AltarOfSacrifice
|axe trap={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=TrackAxe
|resurrection bless={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|text=Disarming...
|eventtagunlocalized=Event.Interact.Trigger
|duration=5
}}
|all=text,duration
}}
}}
|all=Resurrection Bless
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|types=Magical
|duration=20
}}
|all=Use Shrine
}}
}}
|all=Disarm Trap
|ap=20
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|aqua prison={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Blizzard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Blizzard
|gradetype=Normal
|gradetype=Normal
|idtag=AquaPrison
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|activate={{#switch:{{lc:{{{5|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Book
|destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=Book
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|destruction={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|activate={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|text=Activating...
|impactpower=9999999 [[Impact_Power|Impact Power]]
|duration=3
}}
|all=text,duration
}}
}}
}}
|deactivate={{#switch:{{lc:{{{4|}}}}}
|all=Activate,Destruction
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
}}
|all=Activate,Deactivate
|impactendurance=99999
}}
}}
|#default=
|all=Global
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bookshelf
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Bookshelf
|localizedstring=Axe Trap
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=TrackAxe
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Cursed Stone Door
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=BossRewardDoor
|activatestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
|hit={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Hit
|all=text,duration
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Disarming...
|all=text,duration
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Open,Close
}}
}}
|#default=
|all=Global
}}
}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|banshee's lamenting soulflame={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cursed Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|localizedstring=Banshee's Lamenting Soulflame
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Banshee
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|banshee's lamenting soulflame={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Banshee's Lamenting Soulflame
|all=text,duration
}}
|banshee’s scorched altar={{#switch:{{lc:{{{5|}}}}}
|text=Banshee’s Scorched Altar
}}
|all=Banshee's Lamenting Soulflame,Banshee’s Scorched Altar
}}
}}
|all=Open,Close
}}
}}
|#default=
|all=Global
}}
}}
|bronze ornate chest={{#switch:{{lc:{{{2|}}}}}
|black rose-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Black Rose
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=BlackRose
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_blackrose_hr=1
|duration=1
|all=Spawn_Blackrose_HR
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Harvesting
|duration=0.5
|duration=3.5
|all=text,types,duration
}}
|all=Harvesting
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|all=
|impactendurance=1
}}
|impactresistance=1
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Black Rose
|all=global
|gradetype=Normal
}}
|idtag=BlackRose
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|hr={{#switch:{{lc:{{{5|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|ornatechestsmall_ornate_hr1=1
}}
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_blackrose_n=1
|all=Spawn_Blackrose_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr2=1
|text=Harvesting
|spawn_eventcurrency_hr=1
|duration=3.5
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Harvesting
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|hr={{#switch:{{lc:{{{5|}}}}}
|impactendurance=1
|ornatechestsmall_ornate_hr3=1
|impactresistance=1
|spawn_eventcurrency_hr=1
|breaksifcollected=true
|spawn_treasure_ornatetreasure_hr3=2
|ap=1
|utility_ornateutility_hr3=0
|xp=1
|spawn_chestcoin_ornategold_hr3=1
}}
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|all=HR,N
}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Blizzard
|gradetype=Normal
|idtag=Blizzard
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|aura01={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|event=Detect Target
|utility_ornateutility_n3=0
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
}}
|all=HR,N
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestsmall_ornate_n0=1
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|movespeedbonus=-10% [[Stats#Move_Speed|Move Speed Bonus]]
|spawn_treasure_ornatetreasure_n0=2
|actionspeed=-10% [[Stats#Action_Speed|Action Speed]]
|utility_ornateutility_n0=0
}}
|spawn_chestcoin_ornategold_n0=1
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|coldness=1
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|burn volume={{#switch:{{lc:{{{2|}}}}}
|bold torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Burn
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=BurnVolume
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=BoldTorch
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|burn={{#switch:{{lc:{{{2|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|idtag=BurnVolume
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|caltrop prop={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Caltrops
}}
|idtag=CaltropProp
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Disarming...
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Disarm Trap
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Turning On...
}}
|duration=1
|caltrops={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=CaltropProp
|turn off={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Turning Off...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=1
|disarm trap={{#switch:{{lc:{{{4|}}}}}
}}
|text=Disarming...
|all=Turn On,Turn Off
|duration=3
|all=text,duration
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
}}
}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Campfire
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Campfire
|localizedstring=Book
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=Book
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|candle wall off={{#switch:{{lc:{{{2|}}}}}
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Candle
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CandleWallOff
|activatestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|turn on={{#switch:{{lc:{{{4|}}}}}
}}
|text=Turning On...
}}
|duration=1
|requesteventtag[1]=Event.ObjectLink.Activate
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
|duration=3
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate,Deactivate
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|candle wall on={{#switch:{{lc:{{{2|}}}}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Candle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOn
|localizedstring=Bookshelf
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Bookshelf
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|turn off={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Turning Off...
}}
|duration=1
}}
|all=text,duration
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|candle={{#switch:{{lc:{{{2|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Candle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOff
|localizedstring=Cursed Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=BossRewardDoor
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Single Stone Door Open,Single Stone Door Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|casket={{#switch:{{lc:{{{2|}}}}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Cursed Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|double stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Stone Door Open,Double Stone Door Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
}}
|all=global
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|global=1
|gradetype=Normal
|all=global
|idtag=DoubleStoneDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|caskets_flat_hr1=2
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Ice Pillar Door Open,Ice Pillar Door Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_hr2=2
|text=Opening...
|spawn_eventcurrency_hr=1
|duration=3
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
|requirement=Boss Killed
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=0.5
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|caskets_flat_hr3=2
}}
|spawn_eventcurrency_hr=1
|bronze ornate chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|all=Caskets_Flat_HR3,Spawn_Eventcurrency_HR
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr2=1
|caskets_flat_n0=2
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_hr2=2
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Bronze Ornate Chest
|cave exit={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Cave Exit
|idtag=OrnateChestSmall
|idtag=CaveExit
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest small open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|#default=
|chest small close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|cave module wall01={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|idtag=CaveModuleWall
|event=Interaction
|gradetype=Normal
|eventtagunlocalized=Event.Interact.Trigger
|#default=
}}
}}
}}
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|localizedstring=Secret Wall
}}
|idtag=CaveSecretWallDoor
|all=Chest Small Open,Chest Small Close
|gradetype=Normal
}}
|#default=
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestsmall_ornate_n2=1
|cobalt ore={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_n=1
|localizedstring=Cobalt Ore
|spawn_treasure_ornatetreasure_n2=2
|idtag=CobaltOre
|spawn_chestcoin_ornategold_n2=1
|gradetype=Normal
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Spawn_Chestcoin_Ornategold_N2
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=12
|duration=3
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|global=4
|text=Opening...
|all=global
|duration=4
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=1
|spawn_cobaltore=1
}}
|all=Spawn_Cobaltore
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=HR,N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|coffin 01 h r opened={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Casket
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|#default=
|idtag=OrnateChestSmall
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 opened={{#switch:{{lc:{{{2|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Casket
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=Coffin
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|coffin 02 h r opened={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Old Coffin
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=Coffin
}}
|gradetype=Normal
|chest small close={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|coffin 02 opened={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|localizedstring=Old Coffin
|eventtagunlocalized=Event.Interact.Trigger
|idtag=Coffin
}}
|gradetype=Normal
}}
|#default=
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|coffin 03 h r opened={{#switch:{{lc:{{{2|}}}}}
|all=Chest Small Open,Chest Small Close
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 03 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 04 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 04 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 05 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 05 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 06 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 06 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestsmall_ornate_hr2=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_ornatetreasure_hr2=2
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Bronze Ornate Chest
|all=global
|gradetype=HighEnd
}}
|idtag=OrnateChestSmall
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|chest small open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|commoncoffins_wood_hr1=2
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n2=1
|commoncoffins_wood_hr2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_n2=2
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Spawn_Chestcoin_Ornategold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|commoncoffins_wood_hr3=2
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n3=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=1
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=HR,N
}}
}}
|commemorative plaque={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Inscription
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=CommemorativePlaque
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestsmall_ornate_hr1=1
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr1=2
|copper ore={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_ornategold_hr1=1
|localizedstring=Copper Ore
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Spawn_Chestcoin_Ornategold_HR1
|idtag=CopperOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=5
|duration=3
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|global=3
|text=Opening...
|all=global
|duration=4
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=1
|spawn_copperore=1
}}
|all=Spawn_Copperore
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|all=HR,N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=3
}}
}}
|#default=
|all=HR
}}
}}
|crypt module door01={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=CryptModuleDoor
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|#default=
|idtag=OrnateChestSmall
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt module door02={{#switch:{{lc:{{{2|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Wooden Door
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CryptModuleDoor
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|crypt module wall01={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=CryptModuleWall
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|chest small close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Secret Wall
|event=Interaction
|idtag=CryptSecretWallDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|crypt secret wall door02={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Secret Wall
|all=Chest Small Open,Chest Small Close
|idtag=CryptSecretWallDoor
|gradetype=Normal
|#default=
}}
|crystal roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Crystal Roaster
|idtag=IceCrystalRoaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestsmall_ornate_hr1=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_ornatetreasure_hr1=2
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|cup lever 01 only activate={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Lever
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=CupLever
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Searching...
|duration=3
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Deactivating...
|xp=2
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Lever Broken
}}
}}
|#default=
|all=HR
}}
}}
|cup lever 01={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Goblet
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|ornatechestsmall_ornate_n0=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Picking Lock...
}}
|duration=3
|cup lever 02={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|localizedstring=Silver Chalice
}}
|idtag=CupLever
|open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Opening...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=4
|activate lever={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Closing...
|all=text,duration
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Deactivating...
|xp=4
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=N
}}
}}
|cup lever 03={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Chalice
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|ornatechestsmall_ornate_n0=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|cup lever 04={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Goblet
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=CupLever
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Searching...
|duration=3
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Deactivating...
|xp=3
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=N
}}
}}
|cursed stone door={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cursed Stone Door
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=BossRewardDoor
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestsmall_ornate_hr3=1
|duration=0.5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_ornatetreasure_hr3=2
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|all=Open,Close
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Bronze Ornate Chest
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|idtag=DeathSwarm
|idtag=OrnateChestSmall
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|chest small open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|death swarm={{#switch:{{lc:{{{2|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Dark Swarm
|event=Interaction
|idtag=DeathSwarm
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|decay volume={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Swamp of Decay
|chest small close={{#switch:{{lc:{{{5|}}}}}
|idtag=DecayVolume
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|closestate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|double stone door={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Double Stone Door
}}
|idtag=DoubleStoneDoor
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Chest Small Open,Chest Small Close
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestsmall_ornate_n3=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n3=2
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Double Wooden Door
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestsmall_ornate_hr3=1
|duration=0.5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_ornatetreasure_hr3=2
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Bronze Ornate Chest
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|idtag=DownIndicatorTorch
|idtag=OrnateChestSmall
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|global=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|global=3
}}
|all=global
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|#default=
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|dungeon portal={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=FloorPortalScrollDown
|closestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|open portal={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening Portal...
}}
|types=Magical
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|duration=5
}}
|all=text,types,duration
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Open Portal
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestsmall_ornate_n3=1
|ap=15
|spawn_eventcurrency_n=1
|xp=5
|spawn_treasure_ornatetreasure_n3=2
|#default=
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Spawn_Chestcoin_Ornategold_N3
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=FloorLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=0.5
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
|idtag=EscapeIndicatorTorch
|n={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Bronze Ornate Chest
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=HighEnd
|global=15
|idtag=OrnateChestSmall
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=6
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|#default=
}}
}}
}}
|escape portal={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=FloorPortalScrollEscape
}}
|gradetype=Normal
|chest small close={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|text=Opening Portal...
|event=Interaction
|types=Magical
|eventtagunlocalized=Event.Interact.Trigger
|duration=5
}}
|all=text,types,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=Open Portal
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap=15
|text=Picking Lock...
|xp=5
|duration=3
|#default=
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Escape Tag Volume
|text=Opening...
|idtag=EscapeTagVolume
|duration=4
|gradetype=Normal
}}
|#default=
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|duration=1
|localizedstring=Falling Icicle
}}
|idtag=FallingIcicle
|loot={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Searching...
|#default=
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|falling stone={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Falling Stone
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|idtag=FallingStone
}}
|gradetype=Normal
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|#default=
}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flame Spout
|idtag=FlameSpout
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
}}
|all=Disarm Trap
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|flat chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ornatechestsmall_ornate_n1=1
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n1=2
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=8
}}
|all=global
|caltrops={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Caltrops
|global=3
|gradetype=Normal
|all=global
|idtag=CaltropProp
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=3
|flatchestlarge_flat_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr1=1
|utility_flatutility_hr1=1
|spawn_chestcoin_flatgold_hr1=0
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
}}
}}
|all=HR
|all=Disarm Trap
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|flat chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Campfire
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Campfire
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
|all=Global
|duration=6
}}
|all=text,duration
|candle wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Candle
|gradetype=Normal
|idtag=CandleWallOn
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Turning Off...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr2=1
|utility_flatutility_hr2=1
|spawn_chestcoin_flatgold_hr2=0
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|flat chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|casket-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|caskets_flat_hr2=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Casket
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|caskets_flat_n2=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=8
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|flatchestlarge_flat_hr3=2
}}
|spawn_eventcurrency_hr=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_flattreasure_hr3=1
|utility_flatutility_hr3=1
|spawn_chestcoin_flatgold_hr3=0
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|flat chest large n locked={{#switch:{{lc:{{{2|}}}}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|caskets_flat_hr1=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Casket
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|flat chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|casket-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|caskets_flat_n0=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=N
|all=text,types,duration
}}
|casket-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|caskets_flat_n3=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=8
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|flatchestlarge_flat_n0=2
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|flat chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|casket-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|caskets_flat_n1=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=N
|all=text,types,duration
}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Collapse
|gradetype=Normal
|idtag=CaveCollapse
|abilities={{#switch:{{lc:{{{4|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|all=01,02,03
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Global
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Exit
|gradetype=Normal
|idtag=CaveExit
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=5
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
}}
|all=global
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|global=3
|gradetype=Normal
|all=global
|idtag=CaveSecretWallDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|flatchestlarge_flat_n1=2
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_flattreasure_n1=1
}}
|utility_flatutility_n1=1
}}
|spawn_chestcoin_flatgold_n1=0
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|flat chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|cave troll's massive belt={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Cave Troll's Massive Belt
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Troll
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|troll belt={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Troll Belt
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|cave troll's massive belt={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Cave Troll's Massive Belt
|all=text,duration
}}
}}
|cave troll’s broken belt={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Cave Troll’s Broken Belt
|text=Closing...
}}
|duration=1
|all=Cave Troll's Massive Belt,Cave Troll’s Broken Belt
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|flat chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Cobalt Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_cobaltore=1
|duration=6
|all=Spawn_Cobaltore
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=2
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|gradetype=Normal
|idtag=CobaltOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=8
|types=NotCancelOthersWhenSucceed
|all=global
|duration=15
}}
|requirement=Player has [[Mining]]
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n3=1
|utility_flatutility_n3=1
|spawn_chestcoin_flatgold_n3=0
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
}}
|all=N
|all=Mining
}}
}}
|all=Inferno
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|flat chest={{#switch:{{lc:{{{2|}}}}}
|coffin 1-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|commoncoffins_wood_hr2=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=1
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Coffin
|all=global
|gradetype=Normal
}}
|idtag=Coffin
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=2
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|flatchestlarge_flat_hr1=2
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|spawn_treasure_flattreasure_hr1=1
}}
|utility_flatutility_hr1=1
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_flatgold_hr1=0
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n2=2
|flatchestlarge_flat_hr2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
|spawn_treasure_flattreasure_hr2=1
}}
|utility_flatutility_hr2=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_flatgold_hr2=0
|open={{#switch:{{lc:{{{5|}}}}}
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
|text=Opening...
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_flattreasure_n1=1
|utility_flatutility_n1=1
|spawn_chestcoin_flatgold_n1=0
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|flatchestlarge_flat_hr3=2
}}
|spawn_eventcurrency_hr=1
|all=HR,N
|spawn_treasure_flattreasure_hr3=1
}}
|utility_flatutility_hr3=1
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_flatgold_hr3=0
|hr={{#switch:{{lc:{{{3|}}}}}
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
|localizedstring=Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n3=1
|event=Interaction
|utility_flatutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_flatgold_n3=0
}}
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 03 Open,Coffin 03 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_hr1=2
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|duration=5
|spawn_treasure_flattreasure_n0=1
}}
|utility_flatutility_n0=1
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_flatgold_n0=0
|text=Closing...
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
|duration=1
}}
}}
|all=N
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=HR
}}
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|coffin 1-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OnlyActivate
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Lever Broken
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|coffin 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n3=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|floor portal scroll down={{#switch:{{lc:{{{2|}}}}}
|coffin 2-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Dungeon Portal
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortalScrollDown
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open portal={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|all=Open Portal
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|commoncoffins_wood_hr2=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|global=15
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|#default=
}}
|floor portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Escape Portal
|idtag=FloorPortalScrollEscape
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|types=Magical
|duration=5
|all=text,types,duration
}}
}}
|all=Open Portal
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=15
|duration=5
|all=global
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Coffin
|all=global
|gradetype=Normal
}}
|idtag=Coffin
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|floor portal={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Portal
|openstate={{#switch:{{lc:{{{7|}}}}}
|idtag=FloorPortal
|event=Interaction
|gradetype=Normal
|eventtagunlocalized=Event.Interact.Trigger
|#default=
}}
}}
}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|localizedstring=Floor Spikes
}}
|idtag=FloorSpikes
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|text=Disarming...
|eventtagunlocalized=Event.Interact.Trigger
|duration=5
}}
|all=text,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n2=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
}}
}}
|all=Disarm Trap
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=5
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=Speed
|close={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Closing...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=1
|use shrine={{#switch:{{lc:{{{4|}}}}}
}}
|text=Praying...
|loot={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|text=Searching...
|duration=5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Use Shrine
|ap=1
|xp=1
}}
}}
|ap=10
|all=HR,N
|xp=3
|#default=
}}
}}
|fountain={{#switch:{{lc:{{{2|}}}}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|idtag=TestStatue01
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|interact={{#switch:{{lc:{{{4|}}}}}
|idtag=Coffin
|text=Interacting...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|duration=0.1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|all=Interact
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|commoncoffins_wood_hr1=2
|#default=
|spawn_eventcurrency_hr=1
}}
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
|frost skeleton wooden barrer elite={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|frost skeleton wooden barrer nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|frost skeleton wooden barrer={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|g m jail door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Jail Door
|idtag=GMJailDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Close,Open
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Coffin
|goblet={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|idtag=CupLever
|idtag=Coffin
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Activating...
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|commoncoffins_wood_n0=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|coffin 2-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Door
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=GoblinStoneDoor
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|all=Open
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|commoncoffins_wood_n0=2
|#default=
|spawn_eventcurrency_n=1
}}
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|gold chalice={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|gold goblet={{#switch:{{lc:{{{2|}}}}}
|coffin 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|n={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|activate lever={{#switch:{{lc:{{{4|}}}}}
|idtag=Coffin
|text=Activating...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=3
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|commoncoffins_wood_n3=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|gold ore={{#switch:{{lc:{{{2|}}}}}
|coffin 2-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n1=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=4
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|golden chest={{#switch:{{lc:{{{2|}}}}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Golden Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|localizedstring=Copper Ore
|gradetype=GoldChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CopperOre
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_copperore=1
|duration=1
|all=Spawn_Copperore
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|mining={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Mining
|duration=0.5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7
|text=Opening...
|impactendurance=1
|duration=6
|impactresistance=1
|all=text,duration
|breaksifcollected=true
|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Copper Ore
|gradetype=Normal
|idtag=CopperOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|all=Pick Lock,Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=15
}}
|all=global
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|gradetype=Normal
|idtag=CryptSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=6
}}
|all=global
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|common={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|hr={{#switch:{{lc:{{{5|}}}}}
|idtag=CupLever
|goldchest_hr1=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|spawn_eventcurrency_n=1
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_goldchesttreasure_hr1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|utility_goldchestutility_hr1=2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_goldchestgold_hr1=1
|event=Interaction
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Cup Lever 01 Activate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr2=3
|text=Activating...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_goldchesttreasure_hr2=2
|utility_goldchestutility_hr2=2
|spawn_chestcoin_goldchestgold_hr2=1
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=3
|text=Deactivating...
|spawn_eventcurrency_n=1
|duration=0.5
|spawn_treasure_goldchesttreasure_n1=2
|utility_goldchestutility_n1=2
|spawn_chestcoin_goldchestgold_n1=1
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
}}
}}
|all=HR,N
|all=Activate Lever,Lever Broken
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_hr3=3
}}
|spawn_eventcurrency_n=1
|cup lever={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_goldchesttreasure_hr3=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_goldchestutility_hr3=2
|localizedstring=Gold Goblet
|spawn_chestcoin_goldchestgold_hr3=1
|gradetype=Normal
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_goldchesttreasure_n3=2
|event=Interaction
|utility_goldchestutility_n3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_goldchestgold_n3=1
}}
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
}}
|requesteventtag[1]=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=3
|text=Activating...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|all=N
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|cyclop's tattered belt={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Golden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldenDoor
|localizedstring=Cyclop's Tattered Belt
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Cyclops
|open golden door={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|cyclops belt={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Cyclops Belt
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|cyclop's tattered belt={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Cyclop's Tattered Belt
|all=text,duration
}}
}}
|cyclops’s torn belt={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Cyclops’s Torn Belt
|text=Closing...
}}
|duration=0.5
|all=Cyclop's Tattered Belt,Cyclops’s Torn Belt
|all=text,duration
}}
}}
|all=Open Golden Door,Open,Close
}}
}}
|#default=
|all=Global
}}
}}
|heavy ornate chest={{#switch:{{lc:{{{2|}}}}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Dark Swarm
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DeathSwarm
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|floor rule={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|floorrule={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Closing...
|duration=Infinite
|duration=1
}}
|all=text,duration
}}
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|aura01={{#switch:{{lc:{{{7|}}}}}
|duration=0.5
|event=Detect Target
|all=text,types,duration
|eventtagunlocalized=Event.Aura.Add
}}
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|scaling=100% [[Scaling]]
|all=
|stackingtype=Aggregates by Target
}}
|maximumstacks=5
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|refresh=Resets on Successful Application
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=9
}}
|all=global
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Detect Target
|all=global
|eventtagunlocalized=Event.Aura.Add
}}
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|drops={{#switch:{{lc:{{{3|}}}}}
|scaling=100% [[Scaling]]
|common={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Target
|hr={{#switch:{{lc:{{{5|}}}}}
|maximumstacks=5
|ornatechestmedium_ornate_hr1=2
|refresh=Resets on Successful Application
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr1=2
}}
|utility_ornateutility_hr1=0
}}
|spawn_chestcoin_ornategold_hr1=1
|aura 03={{#switch:{{lc:{{{5|}}}}}
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=HR
|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestmedium_ornate_hr2=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_hr=1
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|spawn_treasure_ornatetreasure_hr2=2
|scaling=100% [[Scaling]]
|utility_ornateutility_hr2=0
|stackingtype=Aggregates by Target
|spawn_chestcoin_ornategold_hr2=1
|maximumstacks=5
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|refresh=Resets on Successful Application
}}
|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n1=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|event=Detect Target
|utility_ornateutility_n1=0
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_ornategold_n1=1
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=HR,N
|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestmedium_ornate_hr3=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_hr=1
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|spawn_treasure_ornatetreasure_hr3=2
|scaling=100% [[Scaling]]
|utility_ornateutility_hr3=0
|stackingtype=Aggregates by Target
|spawn_chestcoin_ornategold_hr3=1
|maximumstacks=5
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|refresh=Resets on Successful Application
}}
|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|event=Detect Target
|utility_ornateutility_n3=0
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_ornategold_n3=1
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
}}
|all=HR,N
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestmedium_ornate_n0=2
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|spawn_treasure_ornatetreasure_n0=2
|stackingtype=Aggregates by Target
|utility_ornateutility_n0=0
|maximumstacks=5
|spawn_chestcoin_ornategold_n0=1
|refresh=Resets on Successful Application
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 10 n0={{#switch:{{lc:{{{2|}}}}}
|death beetle={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Death Beetle
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DeathBeetle
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|floor rule={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|floorrule={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
}}
|all=global
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Demonic Guardians
|global=3
|gradetype=Normal
|all=global
|idtag=DemonicGuardians
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|hoardtreasure_n3=3
|event=Hit
|hoardweaponarmor_n3=1
|eventtagunlocalized=Event.Attack.Hit
|coin_spawn_n=1
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|tickinterval=0.5s
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
|all=Frost Wyvern Demonic Guardians Curse Beam
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|invoke={{#switch:{{lc:{{{5|}}}}}
|text=Invoke
|duration=3
}}
}}
|all=N
|all=Invoke
}}
}}
|all=Goblin Cave/Ice Cave
|impactendurance=999
|impactresistance=999
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 10 n1={{#switch:{{lc:{{{2|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Double Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=3
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 10 n2={{#switch:{{lc:{{{2|}}}}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Double Wooden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=6
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|hoard01 5 h r1={{#switch:{{lc:{{{2|}}}}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|gradetype=Normal
|gradetype=Normal
|idtag=DownCrevice
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|duration=30
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Open
}}
}}
|all=Loot Hoard
|ap=15
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
}}
|all=global
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=3
|idtag=DownIndicatorTorch
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|hoardtreasure_hr3=4
|eventtagunlocalized=Event.Interact.Trigger
|hoardweaponarmor_hr3=1
}}
|spawn_goldcoinchest=1
}}
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 5 h r2={{#switch:{{lc:{{{2|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Drawbridge Wheel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DrawbridgeWheel
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Drawbridge Wheel
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turn
|global=9
|types=RecordProgress
|all=global
|duration=30
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Turn
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 5 h r3={{#switch:{{lc:{{{2|}}}}}
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Drawbridge
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Drawbridge
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Drawbridge
}}
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
}}
|all=global
|dual boss room door banshee={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=The Wailing One’s Gate
|global=3
|gradetype=Normal
|all=global
|idtag=Banshee
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|dual boss room door banshee unseal={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|hoardtreasure_hr3=3
|dual boss room door spectral knight open forward={{#switch:{{lc:{{{5|}}}}}
|hoardweaponarmor_hr3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|coin_spawn_hr=1
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|spawn_goldcoinchest=1
|event=Interaction
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|dual boss room door spectral knight open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|dual boss room door spectral knight close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|dual boss room door spectral knight close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|all=Dual Boss Room Door Banshee Unseal,Dual Boss Room Door Spectral Knight Open Forward,Dual Boss Room Door Spectral Knight Open Backward,Dual Boss Room Door Spectral Knight Close Forward,Dual Boss Room Door Spectral Knight Close Backward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
}}
|all=HR
|all=Open,Close
}}
}}
|all=Inferno
|ap=25
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 5 n0={{#switch:{{lc:{{{2|}}}}}
|dual boss room door cave troll={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=The Stinking Giant’s Gate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CaveTroll
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|dual boss room door troll unseal={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|duration=30
}}
|all=text,types,duration
|dual boss room door troll open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|dual boss room door troll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|all=Dual Boss Room Door Troll Unseal,Dual Boss Room Door Troll Open,Dual Boss Room Door Troll Close
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=3
|all=global
|requirement=Boss Killed
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|global=3
|text=Closing...
|all=global
|duration=0.5
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,Close
}}
}}
|all=Goblin Cave/Ice Cave
|ap=25
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 5 n1={{#switch:{{lc:{{{2|}}}}}
|dual boss room door cyclops={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=The One-Eyed Gate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Cyclops
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|dual boss room door cyclops unseal={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|duration=30
}}
|all=text,types,duration
|dual boss room door troll open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|dual boss room door troll close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|all=Dual Boss Room Door Cyclops Unseal,Dual Boss Room Door Troll Open,Dual Boss Room Door Troll Close
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=3
|all=global
|requirement=Boss Killed
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|global=3
|text=Closing...
|all=global
|duration=0.5
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,Close
}}
}}
|all=Crypt
|ap=25
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 5 n2={{#switch:{{lc:{{{2|}}}}}
|dual boss room door spectral knight={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=The Forsaken Knight’s Gate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SpectralKnight
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|dual boss room door spectral knight unseal={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
|duration=30
}}
|all=text,types,duration
|dual boss room door spectral knight open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|dual boss room door spectral knight open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|dual boss room door spectral knight close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|dual boss room door spectral knight close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal
}}
|all=Dual Boss Room Door Spectral Knight Unseal,Dual Boss Room Door Spectral Knight Open Forward,Dual Boss Room Door Spectral Knight Open Backward,Dual Boss Room Door Spectral Knight Close Forward,Dual Boss Room Door Spectral Knight Close Backward
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
|ap=25
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|hoard01 5 n3={{#switch:{{lc:{{{2|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|global=9
|duration=0.5
|all=global
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Deactivating...
|global=3
|duration=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 h r={{#switch:{{lc:{{{2|}}}}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|gradetype=Normal
|gradetype=Normal
|idtag=EscapeIndicatorTorch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|duration=30
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Turn On,Turn Off
}}
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
}}
|all=global
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|global=3
|gradetype=Normal
|all=global
|idtag=EscapeTagVolume
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|hoardtreasure_hr3=4
|event=Detect Target
|hoardweaponarmor_hr3=1
|eventtagunlocalized=Event.Aura.Add
|spawn_goldcoinchest=1
}}
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
}}
|all=HR
|all=Aura
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 h r2={{#switch:{{lc:{{{2|}}}}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Falling Debris Trap
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FallingDebris
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|all=Loot Hoard
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
}}
|all=global
|delaytime[1]=1s
}}
|signgameplaycuetag[2]=GameplayCue.Props.Trap.FallingDebris.Sign
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|crypt={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|hoardtreasure_hr3=3
}}
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Activate,Falling Debris Deactivate
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 h r3={{#switch:{{lc:{{{2|}}}}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Falling Icicle
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FallingIcicle
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Loot Hoard
}}
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|global=5
|eventtagunlocalized=Event.Attack.Hit
|all=global
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
|frostbite={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|drops={{#switch:{{lc:{{{3|}}}}}
|duration=3s
|inferno={{#switch:{{lc:{{{4|}}}}}
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|hr={{#switch:{{lc:{{{5|}}}}}
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|hoardtreasure_hr3=3
|stackingtype=Aggregates by Target
|hoardweaponarmor_hr3=1
|maximumstacks=1
|coin_spawn_hr=1
|removable=True
|spawn_goldcoinchest=1
}}
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|iciclecreated_cuetag[1]=GameplayCue.Props.Trap.FallingIcicle.Created
|fallingsign_cuetag[2]=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|all=Activate,Deactivate
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 n={{#switch:{{lc:{{{2|}}}}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flame Spout
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlameSpout
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=5s
|physicalbasedamage=10 [[Damage#Base_Damage|Physical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Disarming...
|global=5
|duration=5
|all=global
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 n0={{#switch:{{lc:{{{2|}}}}}
|flat chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Loot Hoard
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|global=5
}}
|all=global
|chest large close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Goblin Cave/Ice Cave
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|flatchestlarge_flat_hr2=2
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_flattreasure_hr2=1
|hoard01 n1={{#switch:{{lc:{{{2|}}}}}
|utility_flatutility_hr2=1
|localizedstring=Treasure Hoard
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Flat Chest
|all=global
|gradetype=Normal
}}
|idtag=FlatChestLarge
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=3
|chest large open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|crypt={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|n={{#switch:{{lc:{{{5|}}}}}
}}
|hoardtreasure_n3=3
}}
|hoardweaponarmor_n3=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|coin_spawn_n=1
}}
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n2=1
|utility_flatutility_n2=1
|all=Flatchestlarge_Flat_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N2,Utility_Flatutility_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|hoard01 n2={{#switch:{{lc:{{{2|}}}}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Loot Hoard
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|flatchestlarge_flat_hr1=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|global=5
|spawn_treasure_flattreasure_hr1=1
|all=global
|utility_flatutility_hr1=1
}}
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|hoard01 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=6
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|hoardtreasure_n3=3
}}
|hoardweaponarmor_n3=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR
}}
}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|flat chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Hunting Trap
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=HuntingTrapProp
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|uninstall trap={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Uninstalling...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|flatchestlarge_flat_n0=2
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0
}}
}}
|all=Uninstall Trap,Disarm Trap
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|ice cavern module door01={{#switch:{{lc:{{{2|}}}}}
|flat chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=IceCavernModuleDoor
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=FlatChestLarge
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice cavern module wall01={{#switch:{{lc:{{{2|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|idtag=IceCavernModuleWall
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|ice floor={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceFloor
}}
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
|chest large close={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr3=1
|utility_flatutility_hr3=1
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Flat Chest
|all=global
|gradetype=Normal
|idtag=FlatChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n3=1
|utility_flatutility_n3=1
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|flat chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Ice Pillar Door
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=IcePillarDoor
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|flatchestlarge_flat_n1=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_flattreasure_n1=1
|utility_flatutility_n1=1
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|ice torch01 on={{#switch:{{lc:{{{2|}}}}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IceTorch
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OnlyActivate
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Floor Lever Activate
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
|duration=3
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Lever Broken
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|ice wall 01={{#switch:{{lc:{{{2|}}}}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lever
|#default=
|gradetype=Normal
}}
|idtag=FloorLever
|ice wall 02={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=IceWall
|activate={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|activatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|ice wall 03={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|idtag=IceWall
}}
|gradetype=Normal
}}
|#default=
|requesteventtag[1]=Event.ObjectLink.Activate
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|ice wall 04={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceWall
|deactivate={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
}}
}}
|ice wall 05={{#switch:{{lc:{{{2|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Floor Spikes
|#default=
|gradetype=Normal
|idtag=FloorSpikes
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Activate,Deactivate,Removed,Aura
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Global
}}
}}
|ice wall 06={{#switch:{{lc:{{{2|}}}}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Fountain of Speed
|#default=
|gradetype=Normal
|idtag=Speed
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 4,Not Bless
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|types=Magical
|duration=5
}}
|all=Use Shrine
}}
|ap=5
|xp=3
}}
|all=Global
}}
}}
|ice wall 07={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|common={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=FrostSkeletonWoodenBarrer
|#default=
|impactendurance=4
}}
|impactresistance=2
|ice wall 08={{#switch:{{lc:{{{2|}}}}}
|xp=2
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|ice wall 09={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|global=1
|idtag=FrostSkeletonWoodenBarrer
|all=global
|impactendurance=4
|impactresistance=2
|xp=3
}}
}}
|#default=
|nightmare={{#switch:{{lc:{{{3|}}}}}
}}
|idtag=FrostSkeletonWoodenBarrer
|ice wall 10={{#switch:{{lc:{{{2|}}}}}
|impactendurance=4
|idtag=IceWall
|impactresistance=2
|gradetype=Normal
|xp=2
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
}}
|#default=
|all=Common,Elite,Nightmare
}}
}}
|icicles wall 01={{#switch:{{lc:{{{2|}}}}}
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|idtag=IciclesWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=IcePillar
|global=2
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Frost Wyvern Breath
|all=global
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
|impactendurance=2
|impactresistance=2
}}
}}
|#default=
|all=Global
}}
}}
|id_props_cavemodulewall01={{#switch:{{lc:{{{2|}}}}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|idtag=CaveModuleWall
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Froststone Ore
|#default=
|gradetype=Normal
}}
|idtag=FrostStoneOre
|id_props_cryptmodulewall01={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=CryptModuleWall
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|oredestruction={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|id_props_downindicatortorch={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|idtag=DownIndicatorTorch
|impactpower=10 [[Impact_Power|Impact Power]]
|gradetype=Normal
}}
|ap=5
}}
|xp=3
}}
|#default=
|all=Ore Destruction
}}
}}
|id_props_escapeindicatortorch={{#switch:{{lc:{{{2|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|idtag=EscapeIndicatorTorch
|spawn_froststoneore=1
|gradetype=Normal
|all=Spawn_Froststoneore
|ap=15
}}
|xp=6
|interactions={{#switch:{{lc:{{{4|}}}}}
|#default=
|mining={{#switch:{{lc:{{{5|}}}}}
}}
|text=Mining
|id_props_frostskeletonwoodenbarrer={{#switch:{{lc:{{{2|}}}}}
|types=NotCancelOthersWhenSucceed
|idtag=FrostSkeletonWoodenBarrer
|duration=15
|ap=5
|requirement=Player has [[Mining]]
|xp=2
}}
|#default=
|all=Mining
}}
}}
|id_props_frostskeletonwoodenbarrer_elite={{#switch:{{lc:{{{2|}}}}}
|interactioncount=4~6
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=1
|ap=8
|impactresistance=1
|xp=3
|breaksifcollected=true
|#default=
|ap=5
}}
|xp=3
|id_props_frostskeletonwoodenbarrer_nightmare={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=FrostSkeletonWoodenBarrer
|n={{#switch:{{lc:{{{3|}}}}}
|ap=5
|localizedstring=Froststone Ore
|xp=2
|gradetype=Normal
|#default=
|idtag=FrostStoneOre
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|id_props_icecavernmodulewall01={{#switch:{{lc:{{{2|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=IceCavernModuleWall
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|id_props_icefloor={{#switch:{{lc:{{{2|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|idtag=IceFloor
}}
|gradetype=Normal
}}
|ap=2
}}
|xp=2
|all=Ore Destruction
|#default=
}}
|id_props_icewall_01={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_02={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_03={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_04={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_05={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_06={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_07={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_08={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_09={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|ap=1
|xp=1
|#default=
}}
|id_props_icewall_10={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|ap=2
|xp=2
|#default=
}}
|id_props_icicleswall_01={{#switch:{{lc:{{{2|}}}}}
|idtag=IciclesWall
|gradetype=Normal
|ap=2
|xp=2
|#default=
}}
|id_props_infernomodulewall01={{#switch:{{lc:{{{2|}}}}}
|idtag=InfernoModuleWall
|gradetype=Normal
|#default=
}}
|id_props_pushingblock={{#switch:{{lc:{{{2|}}}}}
|idtag=PushingBlock
|gradetype=Normal
|#default=
}}
|id_props_skeletonwoodenbarrel={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_elite={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_hr={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_n={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_woodenbarricatelarge={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateLarge
|gradetype=Normal
|#default=
}}
|id_props_woodenbarricatesmall={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateSmall
|gradetype=Normal
|ap=5
|xp=2
|#default=
}}
|inferno module door01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=InfernoModuleDoor
|gradetype=Normal
|#default=
}}
|inferno module wall01={{#switch:{{lc:{{{2|}}}}}
|idtag=InfernoModuleWall
|gradetype=Normal
|#default=
}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Secret Wall
|idtag=InfernoSecretWallDoor
|gradetype=Normal
|#default=
}}
|inferno torch 01 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=InfernoTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|spawn_froststoneore=1
|duration=1
|all=Spawn_Froststoneore
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Mining
}}
|types=NotCancelOthersWhenSucceed
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|duration=15
|idtag=VeteranTrophy
|requirement=Player has [[Mining]]
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Mining
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
}}
|all=View
|interactioncount=2~3
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|idtag=CommemorativePlaque
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Frozen Iron Door
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=FrozenIronDoor
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=0.05
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Unlocking...
}}
|duration=5
|iron door={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Frozen Iron Key]]
|localizedstring=Iron Door
}}
|idtag=ReinforcedDungeonDoor
|open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Opening...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=3
|pick lock={{#switch:{{lc:{{{4|}}}}}
}}
|text=Picking Lock...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Closing...
|all=text,duration
|duration=0.5
}}
|all=Unlock,Open,Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
}}
}}
|iron ore={{#switch:{{lc:{{{2|}}}}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Iron Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IronOre
|localizedstring=Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoblinStoneDoor
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Goblinl Stone Door Open
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Unlocking...
|global=5
|duration=5
|all=global
|requirement=Player has [[Mystical Gem]]
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|all=HR,N
|all=Open
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|item dispenser={{#switch:{{lc:{{{2|}}}}}
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|idtag=ItemDispenser
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Gold Ore
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|use shrine={{#switch:{{lc:{{{4|}}}}}
|idtag=GoldOre
|text=Praying...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed,Magical
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=0.1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|all=Use Shrine
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_goldore=1
|#default=
|all=Spawn_Goldore
}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|idtag=JailDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
}}
|duration=15
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|requirement=Player has [[Mining]]
|all=
}}
}}
|all=Mining
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=5
|all=text,duration
}}
}}
|all=Close,Open,Id_PropsInteract_UnchainedHarmony,Pick Lock
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=3
}}
}}
|ap=10
|n={{#switch:{{lc:{{{3|}}}}}
|xp=3
|localizedstring=Gold Ore
|#default=
|gradetype=Normal
}}
|idtag=GoldOre
|jail door01 locked={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Jail Door
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=JailDoor
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|pick lock={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|text=Picking Lock...
|impactpower=10 [[Impact_Power|Impact Power]]
|duration=5
}}
|all=text,duration
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_goldore=1
|duration=0.5
|all=Spawn_Goldore
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=2~3
|all=
|impactendurance=1
}}
|impactresistance=1
|all=Pick Lock,Close,Open,Id_PropsInteract_UnchainedHarmony
|breaksifcollected=true
|ap=5
|xp=4
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|jail door01={{#switch:{{lc:{{{2|}}}}}
|golden chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Jail Door
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|localizedstring=Golden Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|close={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|chest special open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|goldchest_hr2=3
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_goldchesttreasure_hr2=2
|utility_goldchestutility_hr2=2
|spawn_chestcoin_goldchestgold_hr2=1
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Close,Open,Id_PropsInteract_UnchainedHarmony
|ap=15
|xp=6
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Golden Chest
|kill volume={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Kill Volume
|idtag=GoldChest
|idtag=KillVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest special open={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|localizedstring=Lamp
|eventtagunlocalized=Event.Interact.Trigger
|idtag=Lamp
}}
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|turn on={{#switch:{{lc:{{{4|}}}}}
}}
|text=Turning On...
|chest special close={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|turn off={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Turning Off...
}}
|duration=1
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Turn On,Turn Off
|chest on locked={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|lockstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|large oak chest={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|localizedstring=Large Oak Chest
}}
|idtag=SimpleChestLarge
}}
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
}}
|duration=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=text,duration
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|goldchest_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n2=2
|utility_goldchestutility_n2=2
|spawn_chestcoin_goldchestgold_n2=1
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N2,Utility_Goldchestutility_N2,Spawn_Chestcoin_Goldchestgold_N2
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=5
|duration=6
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=2
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|all=HR
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_simpletreasure_n1=1
|duration=0.5
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=6
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=2
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=15
|n={{#switch:{{lc:{{{5|}}}}}
|xp=6
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=HR,N
}}
}}
|large reinforced chest={{#switch:{{lc:{{{2|}}}}}
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Golden Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest special open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_hr1=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_goldchesttreasure_hr1=2
|utility_goldchestutility_hr1=2
|spawn_chestcoin_goldchestgold_hr1=1
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Picking Lock...
|duration=0.5
|duration=6
|all=text,types,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=2
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|all=HR
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_woodtreasure_n1=2
|duration=0.5
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=6
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=HR,N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=15
|n={{#switch:{{lc:{{{5|}}}}}
|xp=6
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=HR
}}
}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|golden chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|n={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Golden Chest
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=HighEnd
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=GoldChest
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|chest special open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_n0=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_n0=2
|lever={{#switch:{{lc:{{{2|}}}}}
|utility_goldchestutility_n0=2
|localizedstring=Lever
|spawn_chestcoin_goldchestgold_n0=1
|idtag=CupLever
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Picking Lock...
|all=text,duration
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Activate Lever,Lever Broken
|ap=15
|xp=6
}}
}}
|#default=
|all=N
}}
}}
|lich trophy={{#switch:{{lc:{{{2|}}}}}
|golden chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lich Trophy
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=LichTrophy
|localizedstring=Golden Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|chest special open={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_hr3=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_hr3=2
|lifeleaf={{#switch:{{lc:{{{2|}}}}}
|utility_goldchestutility_hr3=2
|localizedstring=Lifeleaf
|spawn_chestcoin_goldchestgold_hr3=1
|idtag=Lifeleaf
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
}}
|all=Harvesting
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=1
|duration=6
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|global=1
|text=Closing...
|all=global
|duration=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|hr={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|spawn_lifeleaf_spawn_herbs_hr=1
|duration=0.5
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common
|ap=15
|xp=6
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Golden Chest
|lift={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Lift
|idtag=GoldChest
|idtag=Lift
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest special open={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|idtag=VeteranTrophy
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|view={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|text=Viewing
}}
|all=text
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_n3=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_n3=2
|lion's head chest={{#switch:{{lc:{{{2|}}}}}
|utility_goldchestutility_n3=2
|localizedstring=Lion's Head Chest
|spawn_chestcoin_goldchestgold_n3=1
|idtag=OrnateChestLarge
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
|gradetype=LionHeadChest
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Picking Lock...
|all=text,duration
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Searching...
|xp=6
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=9
}}
|all=global
|golden chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|global=3
|gradetype=HighEnd
|all=global
|idtag=GoldChest
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|ornatechestlarge_lionshead_hr1=3
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_lionsheadtreasure_hr1=2
}}
|utility_lionsheadutility_hr1=0
}}
|spawn_chestcoin_lionsheadgold_hr1=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=3
|ornatechestlarge_lionshead_hr2=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n1=2
|spawn_treasure_lionsheadtreasure_hr2=2
|utility_goldchestutility_n1=2
|utility_lionsheadutility_hr2=0
|spawn_chestcoin_goldchestgold_n1=1
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n3=3
|text=Opening...
|spawn_eventcurrency_n=1
|duration=6
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=15
|xp=6
}}
}}
|#default=
|all=N
}}
}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Golden Door
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=GoldenDoor
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|duration=5
|requirement=Player has [[Golden Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Unlock,Open,Close
}}
}}
|all=View
|ap=15
}}
}}
|#default=
|all=Global
}}
}}
|marvelous chest n0={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Marvelous Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|localizedstring=Heavy Ornate Chest
|gradetype=MarvelousChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|close={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ornatechestmedium_ornate_hr2=2
|types=NotCancelOthersWhenSucceed
|spawn_eventcurrency_hr=1
|duration=0.5
|spawn_treasure_ornatetreasure_hr2=2
|all=text,types,duration
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Picking Lock...
|all=text,duration
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=4
}}
|all=Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Heavy Ornate Chest
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=HighEnd
|goldchest_marvelouschest_n0=3
|idtag=OrnateChestMedium
|spawn_eventcurrency_n=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_marvelouschesttreasure_n0=2
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|utility_marvelouschestutility_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_chestcoin_marvelouschestgold_n0=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Goblin Cave/Ice Cave
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_n2=2
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n2=2
|marvelous chest={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_ornategold_n2=1
|localizedstring=Marvelous Chest
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Spawn_Chestcoin_Ornategold_N2
|idtag=MarvelousChest
|gradetype=MarvelousChest
|interactions={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Picking Lock...
|duration=0.5
|duration=3
|all=text,types,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr1=2
|utility_marvelouschestutility_hr1=2
|spawn_chestcoin_marvelouschestgold_hr1=1
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
}}
|all=HR
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr2=2
|utility_marvelouschestutility_hr2=2
|spawn_chestcoin_marvelouschestgold_hr2=1
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n1=3
|text=Opening...
|spawn_eventcurrency_n=1
|duration=5
|spawn_treasure_marvelouschesttreasure_n1=2
|utility_marvelouschestutility_n1=2
|spawn_chestcoin_marvelouschestgold_n1=1
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr3=2
|utility_marvelouschestutility_hr3=2
|spawn_chestcoin_marvelouschestgold_hr3=1
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n3=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_marvelouschesttreasure_n3=2
|duration=0.5
|utility_marvelouschestutility_n3=2
|spawn_chestcoin_marvelouschestgold_n3=1
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest medium open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr1=3
|all=Crates_Simple_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N0
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr2=2
|crates_simple_hr2=3
|spawn_eventcurrency_hr=1
|all=Crates_Simple_HR2
|spawn_treasure_ornatetreasure_hr2=2
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=3
|text=Closing...
|all=Crates_Simple_N1
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|crates_simple_hr3=3
}}
|all=Crates_Simple_HR3
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N3
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|text=Opening...
|all=Crates_Simple_N0
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|all=N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Heavy Ornate Chest
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=HighEnd
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=OrnateChestMedium
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|chest medium open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=View
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|oak chest={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Oak Chest
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=SimpleChestMedium
}}
|gradetype=Normal
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|text=Opening...
|event=Interaction
|duration=5
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|text=Closing...
}}
|duration=1
|all=Chest Medium Open,Chest Medium Close
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|ornatechestmedium_ornate_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=2
|duration=3
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|all=HR
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=5
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|simplechestmedium_simple_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=4
}}
}}
|#default=
|all=HR
}}
}}
|old coffin={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Old Coffin
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestmedium_ornate_hr1=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_ornatetreasure_hr1=2
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=3
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR
|global=3
}}
|all=global
|heavy ornate chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|global=1
|gradetype=HighEnd
|all=global
|idtag=OrnateChestMedium
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|poorcoffins_simple_hr1=2
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|text=Picking Lock...
|spawn_eventcurrency_hr=1
|duration=3
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|text=Opening...
|spawn_eventcurrency_n=1
|duration=5
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=4
}}
}}
|#default=
|all=N
}}
}}
|ore cobalt ore h r={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cobalt Ore
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_n0=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=9
|spawn_treasure_ornatetreasure_n0=2
|all=global
|spawn_chestcoin_ornategold_n0=1
}}
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=global
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|drops={{#switch:{{lc:{{{3|}}}}}
|duration=5
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|text=Closing...
|all=Spawn_Cobaltore
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|ore cobalt ore n={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cobalt Ore
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Mining
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|global=12
}}
|all=global
|chest medium close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|global=4
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=N
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_hr3=2
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr3=2
|ore gold ore h r={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_ornategold_hr3=1
|localizedstring=Gold Ore
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Spawn_Chestcoin_Ornategold_HR3
|idtag=GoldOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=9
|duration=3
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|global=3
|text=Opening...
|all=global
|duration=5
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=1
|spawn_goldore=1
}}
|all=Spawn_Goldore
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=4
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Heavy Ornate Chest
|ore gold ore n={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Gold Ore
|idtag=OrnateChestMedium
|idtag=GoldOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Mining
|event=Interaction
|types=NotCancelOthersWhenSucceed
|eventtagunlocalized=Event.Interact.Trigger
|duration=15
}}
|all=text,types,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_n3=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=12
|spawn_treasure_ornatetreasure_n3=2
|all=global
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Spawn_Chestcoin_Ornategold_N3
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=4
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=global
|pick lock={{#switch:{{lc:{{{5|}}}}}
}}
|text=Picking Lock...
|drops={{#switch:{{lc:{{{3|}}}}}
|duration=3
|common={{#switch:{{lc:{{{4|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_goldore=1
|open={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Goldore
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|ore rubysilver ore h r={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Mining
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|global=9
}}
|all=global
|chest medium close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=HR
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_hr3=2
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr3=2
|ore rubysilver ore n={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_ornategold_hr3=1
|localizedstring=Rubysilver Ore
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Spawn_Chestcoin_Ornategold_HR3
|idtag=RubysilverOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=4
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|spawn_rubysilverore=1
}}
|all=Spawn_Rubysilverore
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Heavy Ornate Chest
|ore silver ore h r={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Silver Ore
|idtag=OrnateChestMedium
|idtag=SilverOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Mining
|event=Interaction
|types=NotCancelOthersWhenSucceed
|eventtagunlocalized=Event.Interact.Trigger
|duration=15
}}
|all=text,types,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Mining
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=5
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_silverore=1
|all=Spawn_Silverore
}}
}}
|all=HR
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_n3=2
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n3=2
|ore silver ore n={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_ornategold_n3=1
|localizedstring=Silver Ore
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Spawn_Chestcoin_Ornategold_N3
|idtag=SilverOre
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_silverore=1
|close={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Silverore
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Heavy Ornate Chest
|gradetype=LionHeadChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ornatechestmedium_ornate_n1=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n1=2
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Picking Lock...
|all=text,duration
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=4
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=N
|all=text,types,duration
}}
|heavy ornate chest-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|ornatechestmedium_ornate_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=4
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestlarge_lionshead_hr1=3
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_lionsheadtreasure_hr1=2
|utility_lionsheadutility_hr1=0
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|ornate chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Hunting Trap
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=HuntingTrapProp
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=3s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|waitgameplaytagremove[1]=State.ActorStatus.Debuff.MoveSpeed.Trapped
|applygameplaytageffect[2]=Event.Attack.Hit
}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=4s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=6s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=8s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=9s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Uninstalling...
|all=text,duration
|duration=3
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Disarming...
|duration=1
|duration=4
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=2
|utility_lionsheadutility_hr2=0
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|all=HR
|all=Uninstall Trap,Disarm Trap
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Ice Abyss Roaster
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
}}
|all=text,duration
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Crystal Roaster
|gradetype=Normal
|idtag=IceCrystalRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|turn on={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Turning On...
|duration=0.5
|duration=1
|all=text,types,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Global
}}
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceFloorWyvernLair
|abilities={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Destruction
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=10
|impactresistance=4
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
}}
|all=global
|ice floor={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=4
|idtag=IceFloor
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|cracking={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|cracking={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|ornatechestlarge_lionshead_hr3=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr3=2
}}
|utility_lionsheadutility_hr3=0
}}
|spawn_chestcoin_lionsheadgold_hr3=1
|destruction={{#switch:{{lc:{{{5|}}}}}
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
}}
|all=HR
|all=Cracking,Destruction
}}
}}
|all=Inferno
|impactendurance=3
|impactresistance=4
|xp=2
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest large n locked={{#switch:{{lc:{{{2|}}}}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Ice Pillar Door
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=IcePillarDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|impactresistance=3
|duration=1
|breaksifcrushperk=true
|all=text,duration
|breaksifdemolitiondamage=true
}}
|all=Global
}}
|ice torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=IceTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|turn on={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Turning On...
|duration=0.5
|duration=1
|all=text,types,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
}}
|all=global
|ice wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceWall
|impactendurance=3
|impactresistance=4
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=4
|all=global
}}
|#default=
}}
}}
|ornate chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|icebound={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Icebound
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=IceBound
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|destruction={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Opening...
|impactresistance=2
|duration=6
}}
|all=text,duration
|all=Global
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|text=Closing...
|global={{#switch:{{lc:{{{3|}}}}}
|duration=1
|gradetype=Normal
|all=text,duration
|idtag=IciclesWall
}}
|impactendurance=3
|loot={{#switch:{{lc:{{{4|}}}}}
|impactresistance=1
|text=Searching...
|xp=2
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
|all=text,types,duration
}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster
|gradetype=Normal
|idtag=InfernoRoaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
}}
|all=global
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|global=4
|gradetype=Normal
|all=global
|idtag=InfernoSecretWallDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|ornatechestlarge_lionshead_n0=3
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_lionsheadtreasure_n0=2
}}
|utility_lionsheadutility_n0=0
}}
|spawn_chestcoin_lionsheadgold_n0=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Torch
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=InfernoTorch
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Turning On...
|all=text,duration
|duration=1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
}}
|all=global
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=InsaneZeno's Double Axe
|global=4
|gradetype=Normal
|all=global
|idtag=VeteranTrophy
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=N
|all=View
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|inscription={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Inscription
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CommemorativePlaque
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=6
}}
|all=text,duration
|all=Activate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Viewing
|all=text,duration
|duration=0.05
}}
|all=View
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
}}
|all=text,duration
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|gradetype=Normal
|idtag=IronOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|spawn_ironore=1
|types=NotCancelOthersWhenSucceed
|all=Spawn_Ironore
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactioncount=5~7
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=12
|localizedstring=Iron Ore
|all=global
|gradetype=Normal
}}
|idtag=IronOre
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=4
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|ornate chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|localizedstring=Lion's Head Chest
}}
|idtag=OrnateChestLarge
}}
|gradetype=LionHeadChest
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Ore Destruction
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=6
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_ironore=1
|duration=6
|all=Spawn_Ironore
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=4~6
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=1
}}
|xp=3
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=HR,N
}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|gradetype=Normal
|idtag=JailDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=12
|duration=5
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|global=4
|text=Closing...
|all=global
|duration=0.5
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|n={{#switch:{{lc:{{{5|}}}}}
|duration=3
|ornatechestlarge_lionshead_n3=3
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=N
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|all=Inferno
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest medium h r locked={{#switch:{{lc:{{{2|}}}}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Jail Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Closing...
|all=text,duration
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Open,UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
}}
|all=text,duration
|lamp={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lamp
|gradetype=Normal
|idtag=Lamp
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|turn on={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Turning On...
|duration=0.5
|duration=1
|all=text,types,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|all=
|duration=1
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest medium h r2 locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Large Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_hr2=3
|duration=5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|all=
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|gradetype=Normal
|idtag=SimpleChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|simplechestlarge_simple_n2=3
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=12
|spawn_treasure_simpletreasure_n2=1
|all=global
|utility_simpleutility_n2=2
}}
|all=Simplechestlarge_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=4
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=global
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|drops={{#switch:{{lc:{{{3|}}}}}
|duration=6
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr2=2
|text=Closing...
|spawn_eventcurrency_hr=1
|duration=1
|spawn_treasure_ornatetreasure_hr2=2
}}
|utility_ornateutility_hr2=0
|loot={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_ornategold_hr2=1
|text=Searching...
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest medium h r3 locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Large Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_hr1=3
|duration=5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=2
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR
}}
}}
|ornate chest medium n locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Large Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_n0=3
|duration=5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
}}
|xp=2
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|#default=
}}
}}
|ornate chest medium n0 locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Large Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_hr3=3
|duration=5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=2
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|gradetype=Normal
|idtag=SimpleChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|simplechestlarge_simple_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|duration=6
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=4
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestmedium_ornate_n0=2
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest medium n1 locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Large Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_n1=3
|duration=5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=2
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|ornate chest medium n2 locked={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Large Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestlarge_wood_hr2=3
|duration=5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
}}
|xp=1
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=12
|localizedstring=Large Reinforced Chest
|all=global
|gradetype=Normal
}}
|idtag=WoodChestLarge
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=4
|chest large open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|ornate chest medium n3 locked={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Heavy Ornate Chest
}}
|idtag=OrnateChestMedium
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=OrnateChest
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Picking Lock...
|closestate={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestlarge_wood_n2=3
|duration=5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n2=2
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestlarge_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
|xp=1
}}
|all=HR,N
}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|gradetype=Normal
|idtag=WoodChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|woodchestlarge_wood_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=2
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|duration=6
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=4
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestmedium_ornate_n3=2
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR
}}
}}
|ornate chest small h r locked={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Large Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestlarge_wood_n0=3
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|ornate chest small h r2 locked={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Large Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestlarge_wood_hr3=3
|duration=4
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
}}
|xp=1
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Large Reinforced Chest
|all=global
|gradetype=Normal
}}
|idtag=WoodChestLarge
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|chest large open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|crypt={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|ornatechestsmall_ornate_hr2=1
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|spawn_treasure_ornatetreasure_hr2=2
}}
|utility_ornateutility_hr2=0
|chest large close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_ornategold_hr2=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Crypt
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest small h r3 locked={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Large Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestlarge_wood_n1=3
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
}}
|xp=1
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=2
}}
|all=global
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|global=1
|gradetype=Normal
|all=global
|idtag=VeteranTrophy
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|all=HR
|all=View
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest small n locked={{#switch:{{lc:{{{2|}}}}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Lifeleaf
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Lifeleaf
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_lifeleaf_spawn_herbs_hr=1
|duration=4
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Harvesting
|all=text,duration
|duration=3.5
}}
|all=Harvesting
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=1
}}
|xp=1
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Lifeleaf
|all=global
|gradetype=Normal
}}
|idtag=Lifeleaf
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|ornate chest small n0 locked={{#switch:{{lc:{{{2|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|localizedstring=Bronze Ornate Chest
}}
|idtag=OrnateChestSmall
}}
|gradetype=OrnateChest
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Ore Destruction
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_lifeleaf_spawn_herbs_n=1
|duration=4
|all=Spawn_Lifeleaf_Spawn_Herbs_N
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Harvesting
|all=text,duration
|duration=3.5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|all=Harvesting
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|all=
|impactendurance=1
}}
|impactresistance=1
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=12
}}
|all=global
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|global=4
|gradetype=Normal
|all=global
|idtag=VeteranTrophy
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=View
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest small n0={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Lion's Head Chest
|gradetype=OrnateChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestlarge_lionshead_hr2=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr2=2
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Picking Lock...
|duration=0.5
|duration=6
|all=text,types,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=10
|all=
|xp=4
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|gradetype=HighEnd
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=2
|spawn_chestcoin_lionsheadgold_n2=1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=9
|duration=6
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|global=3
|text=Opening...
|all=global
|duration=6
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|n={{#switch:{{lc:{{{5|}}}}}
|duration=1
|ornatechestsmall_ornate_n0=1
}}
|spawn_eventcurrency_n=1
|loot={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_ornatetreasure_n0=2
|text=Searching...
|utility_ornateutility_n0=0
|types=NotCancelOthersWhenSucceed
|spawn_chestcoin_ornategold_n0=1
|duration=0.5
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=10
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest small n1 locked={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Lion's Head Chest
|gradetype=OrnateChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ornatechestlarge_lionshead_hr2=3
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr2=2
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=10
|text=Searching...
|xp=3
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Lion's Head Chest
|gradetype=HighEnd
|idtag=OrnateChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|ornatechestlarge_lionshead_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=2
|spawn_chestcoin_lionsheadgold_n2=1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=2
|duration=6
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=1
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestsmall_ornate_n1=1
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=10
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest small n2 locked={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Lion's Head Chest
|gradetype=OrnateChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ornatechestlarge_lionshead_hr1=3
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr1=2
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Picking Lock...
|all=text,duration
|duration=6
}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=6
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=10
|xp=4
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|ornate chest small n3 locked={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Lion's Head Chest
|gradetype=OrnateChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ornatechestlarge_lionshead_hr1=3
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr1=2
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
|all=Inferno
}}
|#default=
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pavise
|idtag=Pavise
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|uninstall={{#switch:{{lc:{{{4|}}}}}
|text=Uninstalling...
|duration=3
|all=text,duration
}}
}}
|all=Uninstall
|ap=10
|xp=3
}}
}}
|#default=
|all=HR
}}
}}
|phantom flower={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Phantom Flower
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=PhantomFlower
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|harvesting={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|all=Harvesting
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_phantomflower_spawn_herbs_hr=1
|all=Spawn_Phantomflower_Spawn_Herbs_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Spawn_Phantomflower_Spawn_Herbs_N
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_n0=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_n0=2
|portal trophy={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_lionsheadgold_n0=1
|localizedstring=Portal Trophy
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
|idtag=PortalTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|duration=0.05
|all=text,duration
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Picking Lock...
}}
|duration=6
|portal={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|idtag=FloorPortal
|gradetype=Normal
|#default=
}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Portcullis
|idtag=Portcullis
|gradetype=Normal
|#default=
}}
|pot={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|all=HR
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=6
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|text=Closing...
|all=Pots_Barrel_N1
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=HR,N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno
|ap=10
|xp=4
}}
}}
|#default=
|all=N
}}
}}
|pot03 h r2={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest large open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr2=1
|chest large close={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_HR2
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Crypt
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_n0=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_n0=2
|pot03 h r3={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_lionsheadgold_n0=1
|localizedstring=Pot
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0
|idtag=Pot
}}
|gradetype=Normal
|interactions={{#switch:{{lc:{{{4|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|global=8
|text=Opening...
|all=global
|duration=6
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|global=3
|text=Closing...
|all=global
|duration=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|hr={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|pots_barrel_hr3=1
|duration=0.5
|all=Pots_Barrel_HR3
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=10
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|pot03 n={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest large open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|pot03 n1={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Pot
|chest large close={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|closestate={{#switch:{{lc:{{{7|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|global=8
|eventtagunlocalized=Event.Interact.Trigger
|all=global
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
}}
|all=N
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|all=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Picking Lock...
}}
|duration=6
|pot03 n2={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|localizedstring=Pot
}}
|idtag=Pot
|open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Opening...
|ap={{#switch:{{lc:{{{3|}}}}}
|duration=6
|global=5
}}
|all=global
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|xp={{#switch:{{lc:{{{3|}}}}}
|duration=1
|global=2
}}
|all=global
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|#default=
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|pot03 n3={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Pot
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=10
|xp=4
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Lion's Head Chest
|pot04 h r={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Pot
|idtag=OrnateChestLarge
|idtag=Pot
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest large open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=8
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|pots_barrel_hr1=1
|event=Interaction
|all=Pots_Barrel_HR1
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=2
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Picking Lock...
}}
|duration=6
|pot04 h r2={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|localizedstring=Pot
}}
|idtag=Pot
|open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Opening...
|ap={{#switch:{{lc:{{{3|}}}}}
|duration=6
|global=5
}}
|all=global
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|xp={{#switch:{{lc:{{{3|}}}}}
|duration=1
|global=2
}}
|all=global
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|drops={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr2=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_HR2
}}
}}
|all=HR
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=10
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|pot04 h r3={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest large open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr3=1
|chest large close={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_HR3
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=10
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Lion's Head Chest
|pot04 n={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Pot
|idtag=OrnateChestLarge
|idtag=Pot
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest large open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|#default=
|chest large close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pot04 n0={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Pot
|event=Interaction
|idtag=Pot
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|pot04 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
}}
|all=N
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=2
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=6
|pot04 n2={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Pot
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|text=Closing...
|gradetype=Normal
|duration=1
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|xp={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|global=2
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|#default=
}}
|pot04 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=10
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pressure Plate
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=PressurePlate
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|#default=
|idtag=OrnateChestLarge
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|idtag=PushingBlock
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|reinforced chest={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Reinforced Chest
}}
|idtag=WoodChestMedium
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Opening...
|closestate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|duration=1
}}
|all=text,duration
|all=Chest Large Open,Chest Large Close
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_n1=3
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=7
|spawn_treasure_lionsheadtreasure_n1=2
|all=global
|spawn_chestcoin_lionsheadgold_n1=1
}}
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Spawn_Chestcoin_Lionsheadgold_N1
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|all=HR
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|text=Picking Lock...
|spawn_eventcurrency_hr=1
|duration=6
|spawn_treasure_woodtreasure_hr2=1
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|text=Opening...
|spawn_eventcurrency_n=1
|duration=6
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_woodtreasure_n3=1
|duration=0.5
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=10
|xp=4
}}
}}
|#default=
|all=N
}}
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=InfernoRoaster
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestlarge_lionshead_n1=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_n1=2
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=6
|roaster01 off={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Roaster
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Roaster
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Searching...
|duration=1
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|duration=1
|all=Open,Close,Loot,UnchainedHarmony
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|ap=10
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|roaster01 on={{#switch:{{lc:{{{2|}}}}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Malkavia's Heater Shield
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|turn on={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Viewing
|all=text,duration
}}
}}
|all=View
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|roaster02 off={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Marvelous Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|goldchest_marvelouschest_hr2=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_marvelouschesttreasure_hr2=2
|utility_marvelouschestutility_hr2=2
|spawn_chestcoin_marvelouschestgold_hr2=1
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
|ap=30
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Marvelous Chest
|roaster02 on={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Roaster
|idtag=MarvelousChest
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Turning On...
|event=Interaction
|duration=1
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n2=2
|utility_marvelouschestutility_n2=2
|spawn_chestcoin_marvelouschestgold_n2=1
|all=Goldchest_Marvelouschest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N2,Utility_Marvelouschestutility_N2,Spawn_Chestcoin_Marvelouschestgold_N2
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Closing...
|all=text,duration
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=30
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|roaster03 off={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Marvelous Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr1=2
|utility_marvelouschestutility_hr1=2
|spawn_chestcoin_marvelouschestgold_hr1=1
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Closing...
|all=text,duration
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=30
|xp=1
}}
}}
|#default=
|all=HR
}}
}}
|roaster03 on={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Marvelous Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|goldchest_marvelouschest_n0=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Closing...
}}
|duration=1
|roaster04 off={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Roaster
|loot={{#switch:{{lc:{{{5|}}}}}
|idtag=Roaster
|text=Searching...
|gradetype=Normal
|types=NotCancelOthersWhenSucceed
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|turn on={{#switch:{{lc:{{{4|}}}}}
}}
|text=Turning On...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|ap=30
|text=Turning Off...
|xp=1
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=N
}}
}}
|roaster04 on={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Marvelous Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|goldchest_marvelouschest_hr3=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_marvelouschesttreasure_hr3=2
|utility_marvelouschestutility_hr3=2
|spawn_chestcoin_marvelouschestgold_hr3=1
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Closing...
}}
|duration=1
|roaster05 on={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Roaster
|loot={{#switch:{{lc:{{{5|}}}}}
|idtag=Roaster
|text=Searching...
|gradetype=Normal
|types=NotCancelOthersWhenSucceed
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|turn on={{#switch:{{lc:{{{4|}}}}}
}}
|text=Turning On...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
|ap=30
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|gradetype=HighEnd
|idtag=MarvelousChest
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|goldchest_marvelouschest_n3=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_marvelouschesttreasure_n3=2
|utility_marvelouschestutility_n3=2
|spawn_chestcoin_marvelouschestgold_n3=1
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
|ap=30
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|roaster08 on={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster08
|localizedstring=Marvelous Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|goldchest_marvelouschest_n1=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_marvelouschesttreasure_n1=2
|utility_marvelouschestutility_n1=2
|spawn_chestcoin_marvelouschestgold_n1=1
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
|ap=30
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|roaster09 on={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster08
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|turn on={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|crates_simple_hr2=3
|duration=1
|all=Crates_Simple_HR2
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Turning Off...
|impactresistance=2
|duration=1
|ap=1
|all=text,duration
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n2=3
|all=Crates_Simple_N2
}}
}}
|all=Turn On,Turn Off
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|roaster10 on={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster08
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|turn on={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|crates_simple_hr1=3
|duration=1
|all=Crates_Simple_HR1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Turning Off...
|impactresistance=2
|duration=1
|ap=1
|all=text,duration
|xp=2
}}
|all=HR
}}
|medium wooden crate-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|all=Turn On,Turn Off
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|royal coffin={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Medium Wooden Crate
|gradetype=RoyalCoffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|crates_simple_n1=3
|duration=5
|all=Crates_Simple_N1
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|impactresistance=2
|duration=1
|ap=1
|all=text,duration
|xp=2
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=15
}}
|all=global
|midnight curse={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Midnight Curse
|global=5
|gradetype=Normal
|all=global
|idtag=MidnightCurse
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|goldchest_hr1=1
|event=Detect Target
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Aura.Add
|spawn_treasure_lionsheadtreasure_hr1=3
|duration=Infinite
|utility_lionsheadutility_hr1=1
}}
|spawn_chestcoin_lionsheadgold_hr1=2
}}
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|02={{#switch:{{lc:{{{5|}}}}}
|prop_goldchest_n_goldchest_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_gems_n_gems_n0=1
|02={{#switch:{{lc:{{{7|}}}}}
|spawn_trinkets_n_trinkets_n0=4
|event=Detect Target
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Aura.Add
|all=Prop_Goldchest_N_Goldchest_N0,Spawn_Gems_N_Gems_N0,Spawn_Trinkets_N_Trinkets_N0,Spawn_Eventcurrency_N
|physicaldamagereductionmod=-5% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereductionmod=-5% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|all=HR,N
|03={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|goldchest_hr2=1
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_n=1
|physicaldamagereductionmod=-10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|spawn_treasure_lionsheadtreasure_hr2=3
|magicaldamagereductionmod=-10% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
|utility_lionsheadutility_hr2=1
}}
|spawn_chestcoin_lionsheadgold_hr2=2
|dot03={{#switch:{{lc:{{{7|}}}}}
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|04={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|04={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n1=3
|event=Detect Target
|utility_lionsheadutility_n1=1
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_lionsheadgold_n1=2
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=HR,N
|all=Floor Rule,01,02,03,04
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_hr3=1
}}
|spawn_eventcurrency_n=1
|mud shield={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_lionsheadtreasure_hr3=3
|global={{#switch:{{lc:{{{3|}}}}}
|utility_lionsheadutility_hr3=1
|localizedstring=Mud Shield
|spawn_chestcoin_lionsheadgold_hr3=2
|gradetype=Normal
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
|idtag=MudShield
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Activate
|goldchest_n3=1
}}
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_n3=3
|all=Global
|utility_lionsheadutility_n3=1
}}
|spawn_chestcoin_lionsheadgold_n3=2
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Murder of Crows
|gradetype=Normal
|idtag=MurderofCrowsVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Before Aura
|eventtagunlocalized=Event.Aura.Pre
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
}}
|all=HR,N
|all=Aura
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Global
|goldchest_n0=1
}}
|spawn_eventcurrency_n=1
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_lionsheadtreasure_n0=3
|global={{#switch:{{lc:{{{3|}}}}}
|utility_lionsheadutility_n0=1
|localizedstring=Narikk's Felling Axe
|spawn_chestcoin_lionsheadgold_n0=2
|gradetype=Normal
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
}}
|all=N
|all=View
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|rubysilver ore={{#switch:{{lc:{{{2|}}}}}
|oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|localizedstring=Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=12
|localizedstring=Oak Chest
|all=global
|gradetype=Normal
}}
|idtag=SimpleChestMedium
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=4
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_rubysilverore=1
}}
|all=Spawn_Rubysilverore
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|all=Simplechestmedium_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|ruins down stair={{#switch:{{lc:{{{2|}}}}}
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|idtag=RuinsDown
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Oak Chest
|ap=3
|gradetype=Normal
|xp=3
|idtag=SimpleChestMedium
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|ruins down={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Ruins Down Stair
|openstate={{#switch:{{lc:{{{7|}}}}}
|idtag=RuinsDown
|event=Interaction
|gradetype=Normal
|eventtagunlocalized=Event.Interact.Trigger
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|global=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Rusty Iron Door
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idtag=RustyIronDoor
}}
|gradetype=Normal
|all=Chest Medium Open,Chest Medium Close
|interactions={{#switch:{{lc:{{{3|}}}}}
|open golden door={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|duration=5
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestmedium_simple_hr1=2
|duration=3
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open Golden Door,Open,Close
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR
}}
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|oak chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Safety Zone
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SafetyZone
|localizedstring=Oak Chest
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=SimpleChestMedium
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall={{#switch:{{lc:{{{2|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Secret Wall
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CaveSecretWallDoor
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=Health
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Praying...
|closestate={{#switch:{{lc:{{{7|}}}}}
|types=Magical
|event=Interaction
|duration=5
|eventtagunlocalized=Event.Interact.Trigger
|all=text,types,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|all=Use Shrine
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap=10
|text=Opening...
|xp=3
|duration=5
|#default=
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|text=Closing...
|idtag=Power
|duration=1
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|text=Praying...
|types=NotCancelOthersWhenSucceed
|types=Magical
|duration=0.5
|duration=5
}}
|all=text,types,duration
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Use Shrine
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|ap=10
|all=N
|xp=3
|#default=
}}
}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|oak chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|idtag=Protection
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Oak Chest
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|use shrine={{#switch:{{lc:{{{4|}}}}}
|idtag=SimpleChestMedium
|text=Praying...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=Magical
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Use Shrine
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|simplechestmedium_simple_hr3=2
|ap=10
|spawn_eventcurrency_hr=1
|xp=3
|spawn_treasure_simpletreasure_hr3=1
|#default=
|utility_simpleutility_hr3=1
}}
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Deactivate Lever
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Oak Chest
|silver ore={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Silver Ore
|idtag=SimpleChestMedium
|idtag=SilverOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Mining
|event=Interaction
|types=NotCancelOthersWhenSucceed
|eventtagunlocalized=Event.Interact.Trigger
|duration=15
}}
|all=text,types,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|spawn_silverore=1
|all=Spawn_Silverore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_silverore=1
|all=Spawn_Silverore
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|simple chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|oak chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestmedium_simple_n1=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=2
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|simple chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|old coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|poorcoffins_simple_hr2=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Old Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=2
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|simplechestlarge_simple_hr2=3
}}
|spawn_eventcurrency_hr=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|simple chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|poorcoffins_simple_hr1=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Old Coffin
|all=global
|gradetype=Normal
}}
|idtag=Coffin
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=2
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|inferno={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|simplechestlarge_simple_hr3=3
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|spawn_treasure_simpletreasure_hr3=1
}}
|utility_simpleutility_hr3=2
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_simplegold_hr3=0
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|all=Inferno
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|poorcoffins_simple_n0=2
|#default=
|spawn_eventcurrency_n=1
}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|simple chest large n locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|idtag=SimpleChestLarge
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|duration=3
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Closing...
|xp=1
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
}}
|#default=
|all=HR,N
}}
}}
|simple chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|old coffin-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|poorcoffins_simple_n0=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|simple chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|old coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|poorcoffins_simple_n1=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=5
}}
|all=global
|pavise={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pavise
|global=2
|gradetype=Normal
|all=global
|idtag=Pavise
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|uninstall={{#switch:{{lc:{{{5|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|text=Uninstalling...
|n={{#switch:{{lc:{{{5|}}}}}
|duration=3
|simplechestlarge_simple_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=N
|all=Uninstall
}}
}}
|all=Crypt
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=2
}}
}}
|#default=
|all=Global
}}
}}
|simple chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PedestalPortalScrollDown
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open portal={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Opening...
|all=text,duration
|types=Magical
|duration=5
}}
|all=Open Portal
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Closing...
|xp=5
|duration=1
}}
|all=text,duration
|all=Global
}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|gradetype=Normal
|idtag=PedestalPortalScrollEscape
|abilities={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open portal={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|types=Magical
|all=text,types,duration
|duration=5
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=Open Portal
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=15
|xp=5
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
}}
|simple chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Phantom Flower
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PhantomFlower
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_phantomflower_spawn_herbs_hr=1
|duration=6
|all=Spawn_Phantomflower_Spawn_Herbs_HR
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Harvesting
|all=text,duration
|duration=3.5
}}
|all=Harvesting
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=1
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Phantom Flower
|gradetype=Normal
|idtag=PhantomFlower
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_phantomflower_spawn_herbs_n=1
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Harvesting
|global=5
|duration=3.5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=N
|all=Harvesting
}}
}}
|all=Inferno
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|simple chest medium h r2={{#switch:{{lc:{{{2|}}}}}
|portal={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Portal
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=EndlessPortalEscape,FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open portal={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Opening Portal...
|all=text,duration
|types=Magical
|duration=5
|requirement=Boss Killed
}}
|all=Open Portal
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|text=Closing...
|ap=15
|duration=1
|xp=5
|all=text,duration
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Searching...
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|types=NotCancelOthersWhenSucceed
|event=Interaction
|duration=0.5
|eventtagunlocalized=Event.Interact.Trigger
|all=text,types,duration
}}
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=
}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|simplechestmedium_simple_hr2=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Portcullis
|spawn_treasure_simpletreasure_hr2=1
|gradetype=Normal
|utility_simpleutility_hr2=1
|idtag=Portcullis
|spawn_chestcoin_simplegold_hr2=0
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|portcullis open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|portcullis close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|portcullishit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close,Portcullis Open,Portcullis Close
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|simple chest medium h r3={{#switch:{{lc:{{{2|}}}}}
|pot 1-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pots_barrel_hr2=1
|duration=5
|all=Pots_Barrel_HR2
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|xp=1
|duration=1
}}
|all=text,duration
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=HR,N
|all=text,types,duration
}}
|pot 1-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|xp=1
}}
|all=HR
}}
|pot 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Pot
|all=global
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=1
}}
|all=global
|pot 1-ruins={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|inferno={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|hr={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|simplechestmedium_simple_hr3=2
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_eventcurrency_hr=1
|pots_barrel_n1=1
|spawn_treasure_simpletreasure_hr3=1
|all=Pots_Barrel_N1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|all=HR
}}
}}
|all=Inferno
|impactendurance=3
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|simple chest medium n={{#switch:{{lc:{{{2|}}}}}
|pot 2-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pots_barrel_hr2=1
|duration=5
|all=Pots_Barrel_HR2
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|xp=1
|duration=1
}}
|all=text,duration
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=HR,N
|all=text,types,duration
}}
|pot 2-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|xp=1
}}
|all=HR
}}
|pot 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Pot
|all=global
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=1
}}
|all=global
|pot 2-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
|impactendurance=3
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|simple chest medium n1={{#switch:{{lc:{{{2|}}}}}
|pot 3-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pots_barrel_hr2=1
|duration=5
|all=Pots_Barrel_HR2
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|xp=2
|duration=1
}}
|all=text,duration
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|xp=2
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=HR,N
|all=text,types,duration
}}
|pot 3-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|xp=1
}}
|all=HR
}}
|pot 3-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Pot
|all=global
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=1
}}
|all=global
|pot 3-ruins={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|crypt={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|n={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|simplechestmedium_simple_n1=2
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_eventcurrency_n=1
|pots_barrel_n1=1
|spawn_treasure_simpletreasure_n1=1
|all=Pots_Barrel_N1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|all=N
}}
}}
|all=Crypt
|impactendurance=3
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|simple chest medium n2={{#switch:{{lc:{{{2|}}}}}
|pot 4-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pots_barrel_hr2=1
|duration=5
|all=Pots_Barrel_HR2
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|xp=2
|duration=1
}}
|all=text,duration
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|xp=2
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=HR,N
|all=text,types,duration
}}
}}
|pot 4-global={{#switch:{{lc:{{{2|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|all=
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
}}
|xp=3
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR
|global=1
|all=global
}}
|#default=
}}
}}
|simple chest medium n3={{#switch:{{lc:{{{2|}}}}}
|pot 4-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pots_barrel_hr3=1
|duration=5
|all=Pots_Barrel_HR3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|xp=3
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Pot
|all=global
|gradetype=Normal
}}
|idtag=Pot
|xp={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|global=1
|pots_barrel_n3=1
|all=global
|all=Pots_Barrel_N3
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|all=N
}}
}}
|all=Inferno
|impactendurance=3
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|simple chest small h r3={{#switch:{{lc:{{{2|}}}}}
|pot 4-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|localizedstring=Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pots_barrel_n1=1
|duration=4
|all=Pots_Barrel_N1
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|xp=3
|duration=1
}}
|all=text,duration
|all=N
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pressure Plate
|gradetype=Normal
|idtag=PressurePlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|pushing block={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|global={{#switch:{{lc:{{{3|}}}}}
}}
|gradetype=Normal
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|idtag=PushingBlock
|all=
|abilities={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Pushing Block
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
}}
|all=global
|random timer switch={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=1
|idtag=RandomTimerSwitch
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|activate={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|simplechestsmall_simple_hr3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr3=1
}}
|utility_simpleutility_hr3=1
|requesteventtag[1]=Event.ObjectLink.Activate
|spawn_chestcoin_simplegold_hr3=0
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|all=Activate,Deactivate
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|simple chest small n={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_hr2=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|all=
|impactresistance=2
}}
|breaksifcrushperk=true
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Reinforced Chest
|all=global
|gradetype=Normal
}}
|idtag=WoodChestMedium
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|simple chest small n1={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Small Oak Chest
}}
|idtag=SimpleChestSmall
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Opening...
|closestate={{#switch:{{lc:{{{7|}}}}}
|duration=4
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_n2=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestmedium_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=3
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|simple chest small n2={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_hr1=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|all=
|impactresistance=2
}}
|breaksifcrushperk=true
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|simple chest small n3={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=3
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Door
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SingleStoneDoor
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_hr3=2
|duration=0.5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|impactendurance=4
}}
|impactresistance=2
|ap={{#switch:{{lc:{{{3|}}}}}
|breaksifcrushperk=true
|global=3
|breaksifdemolitiondamage=true
|all=global
|ap=1
}}
|xp=2
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
|skeleton corpse={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonBones
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Reinforced Chest
|hr={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|skeletonbones_bones_hr1=1
|idtag=WoodChestMedium
|all=Skeletonbones_Bones_HR1
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n0=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Skeletonbones_Bones_N0
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|skeletonbones_bones_hr2=1
|spawn_eventcurrency_n=1
|all=Skeletonbones_Bones_HR2
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n1=1
|text=Closing...
|all=Skeletonbones_Bones_N1
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|skeletonbones_bones_hr3=1
|all=Skeletonbones_Bones_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n3=1
|all=Skeletonbones_Bones_N3
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|n={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|skeletonbones_bones_n0=1
|breaksifcrushperk=true
|all=Skeletonbones_Bones_N0
|breaksifdemolitiondamage=true
}}
|ap=1
|all=N
|xp=2
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse01 h r={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_n1=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=3
}}
|all=global
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Door
|global=1
|gradetype=Normal
|all=global
|idtag=ReinforcedDungeonDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|skeletoncorpses_flat_hr1=1
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=5
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse01 h r2={{#switch:{{lc:{{{2|}}}}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|roaster={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster,Torch
|gradetype=Normal
|idtag=Roaster,Roaster08
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|turn on={{#switch:{{lc:{{{5|}}}}}
}}
|text=Turning On...
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|duration=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|global=3
|text=Turning Off...
|all=global
|duration=1
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse01 h r3={{#switch:{{lc:{{{2|}}}}}
|rope={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Rope
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Rope
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|rope activate={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|rope={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Rope Activate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|climb={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Climb
|all=text,duration
|duration=1
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|all=HR
|all=Climb
}}
}}
|all=Inferno
|ap=15
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse01 n={{#switch:{{lc:{{{2|}}}}}
|royal coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Royal Coffin
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RoyalCoffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_hr2=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr2=3
|utility_lionsheadutility_hr2=1
|spawn_chestcoin_lionsheadgold_hr2=2
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=20
|xp=5
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|goldchest_n2=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=3
|utility_lionsheadutility_n2=1
|spawn_chestcoin_lionsheadgold_n2=2
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=3
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=1
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|skeletoncorpses_flat_n0=1
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=20
|xp=5
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse01 n0={{#switch:{{lc:{{{2|}}}}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Royal Coffin
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RoyalCoffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_hr1=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr1=3
|utility_lionsheadutility_hr1=1
|spawn_chestcoin_lionsheadgold_hr1=2
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=20
|all=
|xp=5
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Royal Coffin
|all=global
|gradetype=HighEnd
}}
|idtag=RoyalCoffin
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|n={{#switch:{{lc:{{{5|}}}}}
}}
|skeletoncorpses_flat_n0=1
}}
|spawn_eventcurrency_n=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Coffin 06 Open,Coffin 06 Close
}}
|all=Goblin Cave/Ice Cave
}}
|#default=
}}
|skeleton corpse01 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_n0=2
|duration=1
|gems_n0=1
|all=text,duration
|trinkets_n0=4
|spawn_eventcurrency_n=1
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=3
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=20
|xp=5
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse01 n2={{#switch:{{lc:{{{2|}}}}}
|royal coffin-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Royal Coffin
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RoyalCoffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_n0=3
|utility_lionsheadutility_n0=1
|spawn_chestcoin_lionsheadgold_n0=2
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=20
}}
|xp=5
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
}}
|#default=
|all=N
}}
}}
|skeleton corpse01 n3={{#switch:{{lc:{{{2|}}}}}
|royal coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Royal Coffin
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RoyalCoffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_n1=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_n1=3
|utility_lionsheadutility_n1=1
|spawn_chestcoin_lionsheadgold_n1=2
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=3
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=20
|xp=5
}}
}}
|#default=
|all=N
}}
}}
|skeleton corpse02 h r={{#switch:{{lc:{{{2|}}}}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Rubysilver Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|loot={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|spawn_rubysilverore=1
|duration=1
|all=Spawn_Rubysilverore
|all=text,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=3
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Rubysilver Ore
|all=global
|gradetype=Normal
}}
|idtag=RubysilverOre
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|hr={{#switch:{{lc:{{{5|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|skeletoncorpses_flat_hr1=1
}}
|spawn_eventcurrency_hr=1
}}
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|all=HR
|all=Ore Destruction
}}
|all=Common
}}
|#default=
}}
|skeleton corpse02 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=7
|types=NotCancelOthersWhenSucceed
|all=global
|duration=15
}}
|requirement=Player has [[Mining]]
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|all=HR
|all=Mining
}}
}}
|all=Crypt
|interactioncount=2~3
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=3
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse02 h r3={{#switch:{{lc:{{{2|}}}}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Rusty Iron Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RustyIronDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|unlock={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Unlocking...
|all=text,duration
|duration=5
|requirement=Player has [[Old Rusty Key]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Unlock,Open,Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=7
}}
|all=global
|safety zone={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Safety Zone
|global=3
|gradetype=Normal
|all=global
|idtag=SafetyZone
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|effect={{#switch:{{lc:{{{7|}}}}}
|skeletoncorpses_flat_hr3=1
|event=Detect Target
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Aura.Add
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
}}
}}
|all=HR
|all=Ability
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse02 n={{#switch:{{lc:{{{2|}}}}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Shrine of Health
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Health
|loot={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 1,Not Bless
}}
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Praying...
|all=text,duration
|types=Magical
}}
|duration=5
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Use Shrine
}}
}}
|all=Common
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse02 n0={{#switch:{{lc:{{{2|}}}}}
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Shrine of Power
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Power
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=15 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 3,Not Bless
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Praying...
|all=text,duration
|types=Magical
}}
|duration=5
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Use Shrine
}}
}}
|all=Goblin Cave/Ice Cave
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse02 n1={{#switch:{{lc:{{{2|}}}}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Shrine of Protection
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Protection
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 2,Not Bless
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Praying...
|all=text,duration
|types=Magical
}}
|duration=5
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Use Shrine
}}
}}
|all=Crypt
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse02 n2={{#switch:{{lc:{{{2|}}}}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Silver Chalice
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|single stone door={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=SingleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|skeleton corpse02 n3={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeletonbones_bones_hr2=1
|duration=4
|all=Skeletonbones_Bones_HR2
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Closing...
|ap=1
|duration=1
|xp=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Skeleton Corpse
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|skeletoncorpses_flat_n3=1
|idtag=SkeletonBones
|spawn_eventcurrency_n=1
|drops={{#switch:{{lc:{{{4|}}}}}
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
|skeletonbones_bones_n2=1
}}
|all=Skeletonbones_Bones_N2
|all=N
}}
}}
|all=Inferno
|impactendurance=4
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse03 h r={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|skeletonbones_bones_hr1=1
|types=NotCancelOthersWhenSucceed
|all=Skeletonbones_Bones_HR1
|duration=0.5
|all=text,types,duration
}}
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Reverting
|ap=1
|duration=1
|xp=1
|all=text,duration
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|all=
|ap=1
}}
|xp=1
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=7
}}
|all=global
|skeleton bones-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|global=3
|gradetype=Normal
|all=global
|idtag=SkeletonBones
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|skeletonbones_bones_n0=1
|common={{#switch:{{lc:{{{4|}}}}}
|all=Skeletonbones_Bones_N0
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr1=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
|all=HR
}}
}}
|all=Common
|impactendurance=4
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|skeleton corpse03 h r2={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeletonbones_bones_hr3=1
|duration=4
|all=Skeletonbones_Bones_HR3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Closing...
|ap=1
|duration=1
|xp=1
|all=text,duration
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Skeleton Corpse
|text=Searching...
|gradetype=Normal
|types=NotCancelOthersWhenSucceed
|idtag=SkeletonBones
|duration=0.5
|drops={{#switch:{{lc:{{{4|}}}}}
|all=text,types,duration
|skeletonbones_bones_n3=1
|all=Skeletonbones_Bones_N3
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|all=
|ap=1
}}
|xp=1
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=5
}}
|all=global
|skeleton bones-ruins={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|global=2
|gradetype=Normal
|all=global
|idtag=SkeletonBones
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|skeletonbones_bones_n1=1
|crypt={{#switch:{{lc:{{{4|}}}}}
|all=Skeletonbones_Bones_N1
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
|all=HR
}}
}}
|all=Crypt
|impactendurance=4
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|skeleton corpse03 h r3={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 1-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_hr2=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n2=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=6
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|skeletoncorpses_flat_hr3=1
}}
|spawn_eventcurrency_hr=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse03 n={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 1-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|loot={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|skeletoncorpses_flat_hr1=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=7
|localizedstring=Skeleton Corpse
|all=global
|gradetype=Normal
}}
|idtag=SkeletonCorpse
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=4
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|n={{#switch:{{lc:{{{5|}}}}}
}}
|skeletoncorpses_flat_n0=1
}}
|spawn_eventcurrency_n=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|skeletoncorpses_flat_n0=1
|#default=
|spawn_eventcurrency_n=1
}}
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
|skeleton corpse03 n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse03 n1={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 1-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=1
}}
|all=N
}}
|skeleton corpse 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=7
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|skeletoncorpses_flat_n0=1
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Skeleton Corpse
|skeleton corpse03 n2={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Opening...
|event=Interaction
|duration=4
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_n3=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=1
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|skeleton corpse03 n3={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 1-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_n1=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=7
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|skeleton wooden barrel elite={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 2-crypts={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Skeleton Corpse
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=7
|idtag=SkeletonCorpse
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|#default=
}}
}}
}}
|skeleton wooden barrel h r={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=SkeletonWoodenBarrel
}}
|gradetype=Normal
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=7
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|#default=
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|skeleton wooden barrel n={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skull door={{#switch:{{lc:{{{2|}}}}}
|idtag=SkullStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
|all=Open
}}
|#default=
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skull Door
|idtag=SkullStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
}}
|all=Open
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|skeletoncorpses_flat_hr2=1
|#default=
|spawn_eventcurrency_hr=1
}}
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
|skull torch on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=SkullTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Skeleton Corpse
|small oak chest={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Small Oak Chest
|idtag=SkeletonCorpse
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Opening...
|event=Interaction
|duration=4
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_n2=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestsmall_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|all=HR
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestsmall_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n1=1
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_simpletreasure_n1=1
|duration=0.5
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr3=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close,Loot,UnchainedHarmony
|simplechestsmall_simple_n3=1
}}
|spawn_eventcurrency_n=1
|ap=1
|spawn_treasure_simpletreasure_n3=1
|xp=3
|utility_simpleutility_n3=1
}}
|spawn_chestcoin_simplegold_n3=0
|all=HR,N
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
|skeleton corpse 2-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR,N
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr1=1
|simplechestsmall_simple_n0=1
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
|spawn_treasure_simpletreasure_n0=1
}}
|utility_simpleutility_n0=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_simplegold_n0=0
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
|text=Searching...
|duration=4
}}
}}
|all=N
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|duration=1
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=HR
}}
}}
|small reinforced chest={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 2-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Reinforced Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=1
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=7
}}
|all=global
|skeleton corpse 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
}}
|hr={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|global=2
|gradetype=Normal
|all=global
|idtag=SkeletonCorpse
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|woodchestsmall_wood_hr1=1
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_woodtreasure_hr1=1
}}
|utility_woodutility_hr1=1
}}
|spawn_chestcoin_woodgold_hr1=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr2=1
|text=Opening...
|spawn_eventcurrency_hr=1
|duration=4
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n1=1
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|woodchestsmall_wood_hr3=1
}}
|spawn_eventcurrency_hr=1
|n={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_woodtreasure_hr3=1
|localizedstring=Skeleton Corpse
|utility_woodutility_hr3=1
|gradetype=Normal
|spawn_chestcoin_woodgold_hr3=1
|idtag=SkeletonCorpse
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n3=1
|event=Interaction
|utility_woodutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n3=1
}}
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|woodchestsmall_wood_n0=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
|spawn_treasure_woodtreasure_n0=1
}}
|utility_woodutility_n0=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_woodgold_n0=1
|open={{#switch:{{lc:{{{5|}}}}}
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|text=Opening...
|duration=4
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 2-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|global=15
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=6
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr1=2
|all=Crates_Simple_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N0
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n1=1
|crates_simple_hr2=2
|spawn_eventcurrency_n=1
|all=Crates_Simple_HR2
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|text=Closing...
|all=Crates_Simple_N1
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|crates_simple_hr3=2
}}
|all=Crates_Simple_HR3
|all=N
}}
|skeleton corpse 3-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N3
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr2=1
|crates_simple_n0=2
|spawn_eventcurrency_hr=1
|all=Crates_Simple_N0
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
|all=N
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|spider pot elite={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Spider Pot
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=SpiderPot
|text=Closing...
|gradetype=Normal
|duration=1
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Skeleton Corpse
|all=global
|gradetype=Normal
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n2=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|spider pot={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 3-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Pot
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SpiderPot
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|spider web={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Spider Web
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|idtag=SpiderWeb
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|closestate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|statue item dispenser={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Item Dispenser
}}
|idtag=ItemDispenser
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=NotCancelOthersWhenSucceed,Magical
|duration=0.1
|all=text,types,duration
}}
}}
|all=Use Shrine
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|skeletoncorpses_flat_hr1=1
|#default=
|spawn_eventcurrency_hr=1
}}
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
|statue lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=StatueLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Searching...
|all=text,duration
|duration=4
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|duration=1
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
}}
|all=Activate Lever,Lever Broken
|ap=1
|xp=3
}}
}}
|#default=
|all=HR
}}
}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 3-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=StatueLever
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|skeletoncorpses_flat_n0=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|statue01={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 3-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Health
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Health
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|use shrine={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|all=Use Shrine
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|skeletoncorpses_flat_hr3=1
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|global=10
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|statue02={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Protection
|idtag=Protection
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=10
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|statue03={{#switch:{{lc:{{{2|}}}}}
|duration=0.5
|localizedstring=Shrine of Power
}}
|idtag=Power
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Open,Close,Loot,UnchainedHarmony
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=10
|localizedstring=Skeleton Corpse
|all=global
|gradetype=Normal
}}
|idtag=SkeletonCorpse
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=3
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|statue04={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Fountain of Speed
}}
|idtag=Speed
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Praying...
|closestate={{#switch:{{lc:{{{7|}}}}}
|types=Magical
|event=Interaction
|duration=5
|eventtagunlocalized=Event.Interact.Trigger
|all=text,types,duration
}}
}}
}}
|all=Use Shrine
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Sticky Tar
|idtag=StickyTar
|gradetype=Normal
|#default=
}}
|stone door={{#switch:{{lc:{{{2|}}}}}
|idtag=SingleStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_n3=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=3
}}
}}
|ap=3
|all=HR,N
|xp=1
|#default=
}}
}}
|stone tomb={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 3-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr1=2
|utility_stoneutility_hr1=1
|spawn_chestcoin_stonegold_hr1=0
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1,Spawn_Chestcoin_Stonegold_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|stonetombs_stone_hr3=2
}}
|spawn_eventcurrency_hr=1
|all=N
|spawn_treasure_stonetreasure_hr3=2
}}
|utility_stoneutility_hr3=1
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_stonegold_hr3=0
|hr={{#switch:{{lc:{{{3|}}}}}
|all=Stonetombs_Stone_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR3,Utility_Stoneutility_HR3,Spawn_Chestcoin_Stonegold_HR3
|gradetype=Normal
}}
|idtag=SkeletonWoodenBarrel
|n={{#switch:{{lc:{{{5|}}}}}
|impactendurance=4
|stonetombs_stone_n3=2
|impactresistance=2
|spawn_eventcurrency_n=1
|ap=1
|spawn_treasure_stonetreasure_n3=2
|xp=3
|utility_stoneutility_n3=1
}}
|spawn_chestcoin_stonegold_n3=0
|n={{#switch:{{lc:{{{3|}}}}}
|all=Stonetombs_Stone_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N3,Utility_Stoneutility_N3,Spawn_Chestcoin_Stonegold_N3
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=HR,N
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skull Door
|gradetype=Normal
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=HR,N
|all=Open
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|text=Unlocking...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_stonetreasure_n0=2
|requirement=Player has [[Skull Key]]
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
}}
|all=N
|all=Unlock
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=25
}}
}}
|#default=
|all=Global
}}
}}
|stone tomb01 h r2={{#switch:{{lc:{{{2|}}}}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkullTorch
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|small coffer-crypts={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_chestcoin_lionsheadgold_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_lionsheadtreasure_hr2=3
|spawn_eventcurrency_spawn_specialeventcurrency_hr=1
|gems_hr2=1
|all=Spawn_Chestcoin_Lionsheadgold_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Lionsheadtreasure_HR2,Spawn_Eventcurrency_Spawn_Specialeventcurrency_HR,Gems_HR2
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=2
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|stonetombs_stone_hr2=2
}}
|spawn_eventcurrency_hr=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Small Coffer
|stone tomb01 n={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Stone Tomb
|idtag=CofferSmall
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest small open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Opening...
|event=Interaction
|duration=6
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_chestcoin_lionshead_n2=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadgold_n2=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|gems_n2=1
|all=Spawn_Chestcoin_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N2,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=5
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|stone tomb01 n0={{#switch:{{lc:{{{2|}}}}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|localizedstring=Small Coffer
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CofferSmall
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_chestcoin_lionsheadgold_hr1=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr1=3
|spawn_eventcurrency_spawn_specialeventcurrency_hr=1
|gems_hr1=1
|all=Spawn_Chestcoin_Lionsheadgold_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Lionsheadtreasure_HR1,Spawn_Eventcurrency_Spawn_Specialeventcurrency_HR,Gems_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=5
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=1
|xp=2
}}
}}
|#default=
|all=HR
}}
}}
|stone tomb01 n2={{#switch:{{lc:{{{2|}}}}}
|small coffer-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|localizedstring=Small Coffer
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CofferSmall
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_chestcoin_lionshead_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadgold_n0=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|gems_n0=1
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=3
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|small coffer-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|idtag=DecayVolume
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Small Coffer
|#default=
|gradetype=Normal
}}
|idtag=CofferSmall
|temp={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|chest small open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|test box={{#switch:{{lc:{{{2|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Test Box
|event=Interaction
|idtag=TestBox
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|text=Opening...
}}
|duration=0.1
|chest small close={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_chestcoin_lionsheadgold_hr3=2
|duration=0.1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr3=3
|spawn_eventcurrency_spawn_specialeventcurrency_hr=1
|gems_hr3=1
|all=Spawn_Chestcoin_Lionsheadgold_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Lionsheadtreasure_HR3,Spawn_Eventcurrency_Spawn_Specialeventcurrency_HR,Gems_HR3
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.1
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Small Coffer
|test statue01={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Fountain
|idtag=CofferSmall
|idtag=TestStatue01
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest small open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Interacting...
|event=Interaction
|types=NotCancelOthersWhenSucceed
|eventtagunlocalized=Event.Interact.Trigger
|duration=0.1
}}
|all=text,types,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Interact
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_chestcoin_lionshead_n3=2
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadgold_n3=3
|thorny bramble={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|localizedstring=Thorny Bramble
|gems_n3=1
|idtag=ThornyBramble
|all=Spawn_Chestcoin_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N3,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N3
|gradetype=Normal
|#default=
}}
|torch off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|torch on={{#switch:{{lc:{{{2|}}}}}
|small coffer-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|localizedstring=Small Coffer
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CofferSmall
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|spawn_chestcoin_lionshead_n1=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadgold_n1=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|gems_n1=1
|all=Spawn_Chestcoin_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N1,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N1
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|torch={{#switch:{{lc:{{{2|}}}}}
|small oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=BoldTorch
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|simplechestsmall_simple_hr2=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|all=Simplechestsmall_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Small Oak Chest
|torch02 off={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Torch
|idtag=SimpleChestSmall
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest small open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Turning On...
|event=Interaction
|duration=1
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|simplechestsmall_simple_n2=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|all=Simplechestsmall_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|torch02 on={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Torch
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Torch
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Searching...
|duration=1
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|duration=1
|all=Open,Close,Loot,UnchainedHarmony
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|torch03 blue on={{#switch:{{lc:{{{2|}}}}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|simplechestsmall_simple_hr1=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|all=Simplechestsmall_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|torch03 on={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Torch
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Torch
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Searching...
|duration=1
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|duration=1
|all=Open,Close,Loot,UnchainedHarmony
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR
}}
}}
|torch03 yellow on={{#switch:{{lc:{{{2|}}}}}
|small oak chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|simplechestsmall_simple_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|torch05 on={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Torch
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Torch
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Searching...
|duration=1
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
}}
|duration=1
|all=Open,Close,Loot,UnchainedHarmony
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|track axe={{#switch:{{lc:{{{2|}}}}}
|small oak chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Axe Trap
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=TrackAxe
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Disarm Trap
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|simplechestsmall_simple_hr3=1
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr3=1
|training dummy armed={{#switch:{{lc:{{{2|}}}}}
|utility_simpleutility_hr3=1
|localizedstring=Armed Training Dummy
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|training dummy={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|hr={{#switch:{{lc:{{{5|}}}}}
|impactresistance=1
|hoardtreasure_hr3=3
|breaksifcrushperk=true
|hoardweaponarmor_hr3=1
|breaksifdemolitiondamage=true
|coin_spawn_hr=1
|ap=1
|spawn_goldcoinchest=1
|xp=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|gradetype=Normal
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|hoardweaponarmor_n3=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|coin_spawn_n=1
|event=Interaction
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n3=1
|hoardtreasure_hr3=3
|spawn_eventcurrency_n=1
|hoardweaponarmor_hr3=1
|spawn_treasure_simpletreasure_n3=1
|coin_spawn_hr=1
|utility_simpleutility_n3=1
|spawn_goldcoinchest=1
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|text=Closing...
|hoardweaponarmor_n3=1
|duration=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|hoardtreasure_n3=3
}}
|hoardweaponarmor_n3=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|small oak chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=UnlockingLeverByMonsterKill
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|simplechestsmall_simple_n1=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|veteran trophy01={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Malkavia's Heater Shield
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=VeteranTrophy
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|view={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Searching...
|all=text
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=View
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|veteran trophy02={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=YoloRage's Rondel Dagger
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|chest small open={{#switch:{{lc:{{{5|}}}}}
|all=text
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestsmall_wood_hr2=1
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr2=1
|veteran trophy03={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_hr2=1
|localizedstring=Narikk's Felling Axe
|spawn_chestcoin_woodgold_hr2=1
|idtag=VeteranTrophy
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Small Reinforced Chest
|veteran trophy04={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=LatexMonkeynuts' Longbow
|idtag=WoodChestSmall
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest small open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Viewing
|event=Interaction
|all=text
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestsmall_wood_n2=1
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_woodtreasure_n2=1
|veteran trophy05={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_n2=1
|localizedstring=Xenophobia2027's Survival Bow
|spawn_chestcoin_woodgold_n2=1
|idtag=VeteranTrophy
|all=Woodchestsmall_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|veteran trophy06={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=InsaneZeno's Double Axe
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=VeteranTrophy
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|view={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Searching...
|all=text
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=View
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|veteran trophy07={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|chest small open={{#switch:{{lc:{{{5|}}}}}
|all=text
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestsmall_wood_hr1=1
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr1=1
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_hr1=1
|localizedstring=Lever
|spawn_chestcoin_woodgold_hr1=1
|idtag=WallLever
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Lever Broken
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR
}}
}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WallLever
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|woodchestsmall_wood_n0=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|wall spike={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Wall Spike
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=WallSpike
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|text=Searching...
|duration=5
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Disarm Trap
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wanted Poster
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Wanted
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestsmall_wood_hr3=1
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr3=1
|wardweed h r={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_hr3=1
|localizedstring=Wardweed
|spawn_chestcoin_woodgold_hr3=1
|idtag=Wardweed
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
}}
|all=Harvesting
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=4
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_wardweed_spawn_herbs_hr=1
|close={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Wardweed_Spawn_Herbs_HR
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Small Reinforced Chest
|wardweed n={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Wardweed
|idtag=WoodChestSmall
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest small open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Harvesting
|event=Interaction
|duration=3.5
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
}}
|all=Harvesting
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|global=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|global=1
}}
|all=global
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
}}
|all=N
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestsmall_wood_n3=1
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_woodtreasure_n3=1
|wardweed={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_n3=1
|localizedstring=Wardweed
|spawn_chestcoin_woodgold_n3=1
|idtag=Wardweed
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
}}
|all=Harvesting
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=1
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=1
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|wood barrel={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|global=7
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest small open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr1=2
|barrels_barrel_hr1=2
|all=Barrels_Wood_HR1,Barrels_Barrel_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|barrels_barrel_n0=2
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Barrels_Wood_N0,Barrels_Barrel_N0
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n1=1
|barrels_wood_hr2=2
|spawn_eventcurrency_n=1
|all=Barrels_Wood_HR2
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|text=Closing...
|all=Barrels_Wood_N1
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|n={{#switch:{{lc:{{{5|}}}}}
|breaksifcrushperk=true
|barrels_wood_n0=2
|breaksifdemolitiondamage=true
|all=Barrels_Wood_N0
|ap=1
}}
|xp=2
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=N
}}
}}
|wood chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|small wooden crate-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Small Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|crates_simple_hr2=2
|duration=3
|all=Crates_Simple_HR2
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Opening...
|impactresistance=2
|duration=6
|ap=1
|all=text,duration
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n2=2
|all=Crates_Simple_N2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|impactresistance=2
|duration=1
|ap=1
|all=text,duration
|xp=3
}}
|all=HR,N
}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr1=2
|all=Crates_Simple_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|ap=1
|duration=0.5
|xp=2
|all=text,types,duration
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|impactresistance=2
|ap=1
|xp=3
}}
|all=HR,N
}}
|small wooden crate-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=5
}}
|all=global
|small wooden crate-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
}}
|hr={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|global=1
|gradetype=Normal
|all=global
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr3=2
|all=Crates_Simple_HR3
}}
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Small Wooden Crate
|hr={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|woodchestlarge_wood_hr1=3
|idtag=WoodenCrateSmall
|spawn_eventcurrency_hr=1
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_treasure_woodtreasure_hr1=2
|crates_simple_n3=2
|utility_woodutility_hr1=1
|all=Crates_Simple_N3
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|all=HR
}}
}}
|all=Common
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|small wooden crate-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Small Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|crates_simple_n1=2
|duration=3
|all=Crates_Simple_N1
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Opening...
|impactresistance=2
|duration=6
|ap=1
|all=text,duration
|xp=3
}}
|all=N
}}
|spectral knight's ghostflame={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spectral Knight's Ghostflame
|gradetype=Normal
|idtag=SpectralKnight
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spectral knight's ghostflame={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Spectral Knight's Ghostflame
|all=text,duration
}}
|spectral knight’s silent altar={{#switch:{{lc:{{{5|}}}}}
|text=Spectral Knight’s Silent Altar
}}
|all=Spectral Knight's Ghostflame,Spectral Knight’s Silent Altar
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|common={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_common=1
|all=Spiderpot_Common
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|all=
|ap=1
|xp=3
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_elite=1
|all=Spiderpot_Elite
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=6
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Spider Pot
|all=global
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_nightmare=1
|all=Spiderpot_Nightmare
}}
|impactendurance=8
|ap=2
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,Nightmare
|global=1
}}
|all=global
|spider web={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Web
|crypt={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|hr={{#switch:{{lc:{{{5|}}}}}
|idtag=SpiderWeb
|woodchestlarge_wood_hr2=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|spawn_eventcurrency_hr=1
|activate={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_woodtreasure_hr2=2
|effects={{#switch:{{lc:{{{6|}}}}}
|utility_woodutility_hr2=1
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_woodgold_hr2=1
|event=Interaction
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
|eventtagunlocalized=Event.Interact.Trigger
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|all=Activate,Deactivate
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|wood chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Spiked Log Ejector
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SpikeLogEjector
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Disarming...
|all=text,duration
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
}}
|all=text,duration
|spiked log={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log
|gradetype=Normal
|idtag=SpikeLog
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|pushamount[1]=300
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|statue lever={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hidden Statue Lever
|gradetype=Normal
|idtag=StatueLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
}}
|all=global
|sticky tar={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Sticky Tar
|global=1
|gradetype=Normal
|all=global
|idtag=StickyTar
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|woodchestlarge_wood_hr3=3
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_woodtreasure_hr3=2
}}
|utility_woodutility_hr3=1
|slow={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_woodgold_hr3=1
|event=Detect Target
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|eventtagunlocalized=Event.Aura.Add
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Activate
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|wood chest large n locked={{#switch:{{lc:{{{2|}}}}}
|stone tomb-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Stone Tomb
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|stonetombs_stone_hr2=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=2
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n2=2
|utility_stoneutility_n2=1
|all=Stonetombs_Stone_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N2,Utility_Stoneutility_N2
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|wood chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Stone Tomb
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|stonetombs_stone_hr1=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_stonetreasure_hr1=2
|utility_stoneutility_hr1=1
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=3
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Stone Tomb
|gradetype=Normal
|idtag=StoneTomb
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=8
|duration=6
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|woodchestlarge_wood_n0=3
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest large n0={{#switch:{{lc:{{{2|}}}}}
|stone tomb-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Stone Tomb
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|stonetombs_stone_n1=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=6
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=5
}}
|all=global
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Swamp of Decay
|gradetype=Normal
|idtag=DecayVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|all=Aura,Decay Volume Aura 02
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
}}
|all=global
|the void={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|localizedstring=The Void
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|n={{#switch:{{lc:{{{5|}}}}}
|idtag=DownAurora,KillVolume
|woodchestlarge_wood_n0=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|spawn_eventcurrency_n=1
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_woodtreasure_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|utility_woodutility_n0=1
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_woodgold_n0=1
|event=Detect Target
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
}}
|all=N
|all=Kill Volume Aura,Aura
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|wood chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Thorn Barrier
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ThornBarrier
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=text,duration
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=6
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
}}
|all=global
|thorn of earth={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Thorn of Earth
|global=1
|gradetype=Normal
|all=global
|idtag=ThornofEarth
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|n={{#switch:{{lc:{{{5|}}}}}
}}
|woodchestlarge_wood_n1=3
|deactivate={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=N
|all=Activate,Deactivate
}}
}}
|all=Crypt
|impactendurance=6
}}
}}
|#default=
|all=Global
}}
}}
|wood chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
}}
|all=text,duration
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|turn on={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Turning On...
|duration=0.5
|duration=1
|all=text,types,duration
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|wood chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
}}
|all=text,duration
|treasure hoard-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|hoardtreasure_hr3=3
|types=NotCancelOthersWhenSucceed
|hoardweaponarmor_hr3=1
|duration=0.5
|coin_spawn_hr=1
|all=text,types,duration
|spawn_goldcoinchest_hr2=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest_HR2
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactioncount=10,6
|ap=20
|xp=4
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Treasure Hoard
|all=global
|gradetype=Normal
}}
|idtag=Hoard
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|inferno={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|n={{#switch:{{lc:{{{5|}}}}}
}}
|woodchestlarge_wood_n3=3
}}
|spawn_eventcurrency_n=1
}}
|spawn_treasure_woodtreasure_n3=2
|not bless={{#switch:{{lc:{{{5|}}}}}
|utility_woodutility_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_chestcoin_woodgold_n3=1
|availablestate={{#switch:{{lc:{{{7|}}}}}
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|spawn_goldcoinbag_n2=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
}}
|all=N
|all=Loot Hoard
}}
}}
|all=Inferno
|interactioncount=10,6
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest medium h r2={{#switch:{{lc:{{{2|}}}}}
|treasure hoard-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|localizedstring=Treasure Hoard
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|hoardtreasure_hr3=4
|duration=1
|hoardweaponarmor_hr3=1
|all=text,duration
|spawn_goldcoinchest_hr1=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Searching...
|duration=0.5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10,6
|ap=10
|xp=4
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|spawn_goldcoinbag_n0=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N0
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|global=7
|types=NotCancelOthersWhenSucceed
|all=global
|duration=30
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|all=HR
|all=Loot Hoard
}}
}}
|all=Crypt
|interactioncount=10,5,6
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest medium h r3={{#switch:{{lc:{{{2|}}}}}
|treasure hoard-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|localizedstring=Treasure Hoard
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|hoardtreasure_hr3=3
|duration=1
|hoardweaponarmor_hr3=1
|all=text,duration
|coin_spawn_hr=1
|spawn_goldcoinchest_hr3=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest_HR3
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Searching...
|duration=0.5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10,12,15,6,9
|ap=30
|xp=4
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|spawn_goldcoinbag_n3=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N3
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|global=7
|types=NotCancelOthersWhenSucceed
|all=global
|duration=30
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|all=HR
|all=Loot Hoard
}}
}}
|all=Inferno
|interactioncount=10,12,6,9
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest medium n={{#switch:{{lc:{{{2|}}}}}
|treasure hoard-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|localizedstring=Treasure Hoard
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|hoardtreasure_n3=3
|duration=1
|hoardweaponarmor_n3=1
|all=text,duration
|coin_spawn_n=1
|spawn_goldcoinbag_n1=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Searching...
|duration=0.5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|duration=30
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=Loot Hoard
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactioncount=10,6
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=7
}}
|all=global
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|global=2
|gradetype=Normal
|all=global
|idtag=UnlockingLeverByMonsterKill
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|wood chest medium n1={{#switch:{{lc:{{{2|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Reinforced Chest
|event=Interaction
|idtag=WoodChestMedium
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|requesteventtag[1]=Event.ObjectLink.Activate
|text=Opening...
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|duration=5
}}
|all=text,duration
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
|duration=3
}}
|requirement=Monster Killed
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Deactivating...
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|wood chest medium n2={{#switch:{{lc:{{{2|}}}}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|gradetype=Normal
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|id_constant_floatingvelocity[1]=122510%
|text=Opening...
}}
|duration=5
|all=Hover
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
}}
|#default=
|all=Global
}}
}}
|wood chest medium n3={{#switch:{{lc:{{{2|}}}}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WallLever
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Wall Lever Activate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|activate lever={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Activating...
|all=text,duration
|duration=3
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Deactivating...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=N
|all=Activate Lever,Lever Broken
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|wood coffin={{#switch:{{lc:{{{2|}}}}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WallLever
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
}}
|all=text,duration
|requesteventtag[1]=Event.ObjectLink.Activate
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_hr2=2
|text=Activating...
|spawn_eventcurrency_hr=1
|duration=3
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|text=Deactivating...
|spawn_eventcurrency_n=1
|duration=0.5
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|poorcoffins_simple_hr3=2
}}
|spawn_eventcurrency_hr=1
|wall of fire={{#switch:{{lc:{{{2|}}}}}
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall of Fire
|gradetype=Normal
|idtag=WallofFire
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|busepremadespec=True
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|n={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Activate,Deactivate,Aura
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|wooden barrel03 h r2={{#switch:{{lc:{{{2|}}}}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Wall Spike
|gradetype=Normal
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|idtag=WallSpike
|crypt={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Barrels_Wood_HR2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|all=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Disarming...
}}
|duration=5
|wooden barrel03 h r3={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
}}
|all=HR
|all=Disarm Trap
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|wooden barrel03 n={{#switch:{{lc:{{{2|}}}}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Wardweed
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Wardweed
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|ore destruction={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Hit
|all=global
|eventtagunlocalized=Event.Attack.Hit
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
}}
|all=N
|all=Ore Destruction
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_wardweed_spawn_herbs_hr=1
|#default=
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
}}
|wooden barrel03 n1={{#switch:{{lc:{{{2|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Wood Barrel
|harvesting={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenBarrel
|text=Harvesting
|gradetype=Normal
|duration=3.5
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
}}
|all=N
|all=Harvesting
}}
}}
|all=Crypt
|interactioncount=1
}}
|impactendurance=1
|#default=
|impactresistance=1
}}
|breaksifcollected=true
|wooden barrel03 n2={{#switch:{{lc:{{{2|}}}}}
|ap=1
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Wardweed
|all=global
|gradetype=Normal
}}
|idtag=Wardweed
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|wooden barrel03 n3={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Wood Barrel
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|idtag=WoodenBarrel
|event=Hit
|gradetype=Normal
|eventtagunlocalized=Event.Attack.Hit
|ap={{#switch:{{lc:{{{3|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|global=5
}}
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
}}
|all=N
|all=Ore Destruction
}}
}}
|all=Inferno
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_wardweed_spawn_herbs_n=1
|#default=
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
}}
|wooden barrel04 h r={{#switch:{{lc:{{{2|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Wood Barrel
|harvesting={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenBarrel
|text=Harvesting
|gradetype=Normal
|duration=3.5
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr1=2
|all=Barrels_Wood_HR1
}}
}}
|all=HR
|all=Harvesting
}}
}}
|all=Common
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|wooden barrel04 h r2={{#switch:{{lc:{{{2|}}}}}
|water={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Water
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Water
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|inwater={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Detect Target
|all=global
|eventtagunlocalized=Event.Aura.Add
}}
|stackingtype=Aggregates by Target
|drops={{#switch:{{lc:{{{3|}}}}}
|maximumstacks=1
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
}}
|all=HR
|all=Aura
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|wooden barrel04 h r3={{#switch:{{lc:{{{2|}}}}}
|wood coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|barrels_wood_hr3=2
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|all=Barrels_Wood_HR3
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
}}
|all=Inferno
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=5
|wooden barrel04 n={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Wood Barrel
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenBarrel
|text=Closing...
|gradetype=Normal
|duration=1
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|xp={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|global=2
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Wood Coffin
|wooden barrel04 n0={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Wood Barrel
|idtag=Coffin
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|barrels_wood_n0=2
|event=Interaction
|all=Barrels_Wood_N0
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
}}
|all=Goblin Cave/Ice Cave
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=5
|wooden barrel04 n1={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Wood Barrel
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenBarrel
|text=Closing...
|gradetype=Normal
|duration=1
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|xp={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|global=2
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|wooden barrel04 n2={{#switch:{{lc:{{{2|}}}}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|wooden barrel04 n3={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Wood Barrel
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenBarrel
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|closestate={{#switch:{{lc:{{{7|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|global=5
|eventtagunlocalized=Event.Interact.Trigger
|all=global
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
}}
|all=N
|all=Coffin 05 Open,Coffin 05 Close
}}
}}
|all=Inferno
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|poorcoffins_simple_hr1=2
|#default=
|spawn_eventcurrency_hr=1
}}
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
|wooden barricate large={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=WoodenBarricateLarge
|interactions={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=5
|wooden barricate small={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=WoodenBarricateSmall
|close={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Closing...
|ap={{#switch:{{lc:{{{3|}}}}}
|duration=1
|global=5
}}
|all=global
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|xp={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=2
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|#default=
}}
|wooden crate medium01 h r2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|idtag=WoodenCrateMedium
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=3
|all=Crates_Simple_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Wood Coffin
|wooden crate medium01 h r3={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Medium Wooden Crate
|idtag=Coffin
|idtag=WoodenCrateMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|crates_simple_hr3=3
|eventtagunlocalized=Event.Interact.Trigger
|all=Crates_Simple_HR3
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Coffin 05 Open,Coffin 05 Close
}}
}}
|all=Inferno
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|wooden crate medium01 n={{#switch:{{lc:{{{2|}}}}}
|wood coffin-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|n={{#switch:{{lc:{{{5|}}}}}
}}
|crates_simple_n0=3
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|all=Crates_Simple_N0
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|wooden crate medium01 n1={{#switch:{{lc:{{{2|}}}}}
|wood coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|n={{#switch:{{lc:{{{5|}}}}}
}}
|crates_simple_n1=3
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|all=Crates_Simple_N1
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|wooden crate medium01 n2={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 1-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|global=5
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|barrels_wood_hr2=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_HR2,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Wood Barrel
|all=global
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n2=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_N2,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|wooden crate medium01 n3={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|global=5
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|barrels_wood_hr1=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR
|global=3
}}
|all=global
|wooden barrel 1-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=N
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|wooden barrel 1-ruins={{#switch:{{lc:{{{2|}}}}}
|crates_simple_n3=3
|n={{#switch:{{lc:{{{3|}}}}}
|all=Crates_Simple_N3
|localizedstring=Wood Barrel
}}
|gradetype=Normal
|all=N
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n1=1
|spawn_honeyblisspear=1
|all=Barrels_Wood_N1,Spawn_Honeyblisspear
}}
}}
|all=Inferno
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|wooden crate small h r2={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|global=15
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|barrels_wood_n2=2
}}
|all=Barrels_Wood_N2
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=2
|all=Crates_Simple_HR2
}}
|all=HR
}}
}}
|all=Crypt
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|wooden crate small h r3={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|global=15
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|barrels_wood_hr1=2
}}
|all=Barrels_Wood_HR1
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=2
|all=Crates_Simple_HR3
}}
|all=HR
}}
}}
|all=Inferno
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=HR
}}
}}
|wooden crate small n={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|global=15
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=6
}}
|all=global
|wooden barrel 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Wood Barrel
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|crates_simple_n0=2
|idtag=WoodenBarrel
|all=Crates_Simple_N0
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|barrels_wood_n3=2
|all=N
|all=Barrels_Wood_N3
}}
}}
|all=Common
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|wooden crate small n1={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|global=15
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|barrels_wood_n1=2
}}
|all=Barrels_Wood_N1
|xp={{#switch:{{lc:{{{3|}}}}}
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|all=Crates_Simple_N1
}}
|all=N
}}
}}
|all=Crypt
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|wooden crate small n2={{#switch:{{lc:{{{2|}}}}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|global=15
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|barrels_barrel_hr1=2
|all=Barrels_Barrel_HR1
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=6
|localizedstring=Wood Barrel
|all=global
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_barrel_n0=2
|all=Barrels_Barrel_N0
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|wooden crate small n3={{#switch:{{lc:{{{2|}}}}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarricateLarge
|ap={{#switch:{{lc:{{{3|}}}}}
|impactendurance=8
|global=15
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=6
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|all=Crates_Simple_N3
}}
|all=N
}}
|all=Inferno
}}
|#default=
}}
}}
|wooden door arched={{#switch:{{lc:{{{2|}}}}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoorArched
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarricateSmall
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactendurance=4
|open={{#switch:{{lc:{{{4|}}}}}
|xp=3
|text=Opening...
|duration=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
}}
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoor
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|all=
|impactresistance=2
}}
|breaksifcrushperk=true
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|breaksifdemolitiondamage=true
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoor
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag[1]=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=2
|all=
|impactresistance=2
}}
|breaksifcrushperk=true
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|breaksifdemolitiondamage=true
}}
}}
|#default=
|all=Global
}}
|wooden door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=CaveModuleDoor
|gradetype=Normal
|#default=
}}
}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Xenophobia2027's Survival Bow
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=VeteranTrophy
|text=Viewing
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=text
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=View
}}
}}
|#default=
|all=Global
}}
}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=YoloRage's Rondel Dagger
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=VeteranTrophy
|text=Viewing
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=text
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=View
}}
}}
|#default=
|all=Global
}}
}}
|all=Altar Of Sacrifice,Armed Training Dummy,Axe Trap,Blizzard,Book,Bookshelf,Boss Reward Door,Boss Reward Double Stone Door,Bronze Ornate Chest,Burn Volume,Burn,Caltrop Prop,Caltrops,Campfire,Candle Wall Off,Candle Wall On,Candle,Casket,Cave Exit,Cave Module Wall01,Cave Secret Wall Door,Cobalt Ore,Coffin 01 H R Opened,Coffin 01 Opened,Coffin 02 H R Opened,Coffin 02 Opened,Coffin 03 H R Opened,Coffin 03 Opened,Coffin 04 H R Opened,Coffin 04 Opened,Coffin 05 H R Opened,Coffin 05 Opened,Coffin 06 H R Opened,Coffin 06 Opened,Coffin,Commemorative Plaque,Copper Ore,Crypt Module Door01,Crypt Module Door02,Crypt Module Wall01,Crypt Secret Wall Door,Crypt Secret Wall Door02,Crystal Roaster,Cup Lever 01 Only Activate,Cup Lever 01,Cup Lever 02,Cup Lever 03,Cup Lever 04,Cursed Stone Door,Dark Swarm,Death Swarm,Decay Volume,Double Stone Door,Double Wooden Door,Down Indicator Torch,Dungeon Portal,Elevator Floor Lever,Escape Indicator Torch,Escape Portal,Escape Tag Volume,Falling Icicle,Falling Stone,Flame Spout,Flat Chest Large H R Locked,Flat Chest Large H R2 Locked,Flat Chest Large H R3 Locked,Flat Chest Large N Locked,Flat Chest Large N0 Locked,Flat Chest Large N1 Locked,Flat Chest Large N2 Locked,Flat Chest Large N3 Locked,Flat Chest,Floor Lever Only Activate,Floor Lever,Floor Portal Scroll Down,Floor Portal Scroll Escape,Floor Portal,Floor Spikes,Fountain of Speed,Fountain,Frost Skeleton Wooden Barrer Elite,Frost Skeleton Wooden Barrer Nightmare,Frost Skeleton Wooden Barrer,G M Jail Door,Goblet,Goblin Stone Door,Gold Chalice,Gold Goblet,Gold Ore,Golden Chest,Golden Door,Heavy Ornate Chest,Hoard01 10 N0,Hoard01 10 N1,Hoard01 10 N2,Hoard01 5 H R1,Hoard01 5 H R2,Hoard01 5 H R3,Hoard01 5 N0,Hoard01 5 N1,Hoard01 5 N2,Hoard01 5 N3,Hoard01 H R,Hoard01 H R2,Hoard01 H R3,Hoard01 N,Hoard01 N0,Hoard01 N1,Hoard01 N2,Hoard01 N3,Hunting Trap,Ice Cavern Module Door01,Ice Cavern Module Wall01,Ice Floor,Ice Pillar Door,Ice Torch01 On,Ice Wall 01,Ice Wall 02,Ice Wall 03,Ice Wall 04,Ice Wall 05,Ice Wall 06,Ice Wall 07,Ice Wall 08,Ice Wall 09,Ice Wall 10,Icicles Wall 01,Id_Props_CaveModuleWall01,Id_Props_CryptModuleWall01,Id_Props_DownIndicatorTorch,Id_Props_EscapeIndicatorTorch,Id_Props_FrostSkeletonWoodenBarrer,Id_Props_FrostSkeletonWoodenBarrer_Elite,Id_Props_FrostSkeletonWoodenBarrer_Nightmare,Id_Props_IceCavernModuleWall01,Id_Props_IceFloor,Id_Props_IceWall_01,Id_Props_IceWall_02,Id_Props_IceWall_03,Id_Props_IceWall_04,Id_Props_IceWall_05,Id_Props_IceWall_06,Id_Props_IceWall_07,Id_Props_IceWall_08,Id_Props_IceWall_09,Id_Props_IceWall_10,Id_Props_IciclesWall_01,Id_Props_InfernoModuleWall01,Id_Props_PushingBlock,Id_Props_SkeletonWoodenBarrel,Id_Props_SkeletonWoodenBarrel_Elite,Id_Props_SkeletonWoodenBarrel_HR,Id_Props_SkeletonWoodenBarrel_N,Id_Props_SkeletonWoodenBarrel_Nightmare,Id_Props_WoodenBarricateLarge,Id_Props_WoodenBarricateSmall,Inferno Module Door01,Inferno Module Wall01,Inferno Secret Wall Door,Inferno Torch 01 On,InsaneZeno's Double Axe,Inscription,Iron Door,Iron Ore,Item Dispenser,Jail Door,Jail Door01 Locked,Jail Door01,Kill Volume,Lamp,Large Oak Chest,Large Reinforced Chest,LatexMonkeynuts' Longbow,Lever,Lich Trophy,Lifeleaf,Lift,Lindstrom3TTV's Recurve Bow,Lion's Head Chest,Malkavia's Heater Shield,Marvelous Chest N0,Marvelous Chest,Medium Wooden Crate,Narikk's Felling Axe,Oak Chest,Old Coffin,Ore Cobalt Ore H R,Ore Cobalt Ore N,Ore Gold Ore H R,Ore Gold Ore N,Ore Rubysilver Ore H R,Ore Rubysilver Ore N,Ore Silver Ore H R,Ore Silver Ore N,Ornate Chest Large H R Locked,Ornate Chest Large H R2 Locked,Ornate Chest Large H R3 Locked,Ornate Chest Large N Locked,Ornate Chest Large N0 Locked,Ornate Chest Large N1 Locked,Ornate Chest Large N2 Locked,Ornate Chest Large N3 Locked,Ornate Chest Medium H R Locked,Ornate Chest Medium H R2 Locked,Ornate Chest Medium H R3 Locked,Ornate Chest Medium N Locked,Ornate Chest Medium N0 Locked,Ornate Chest Medium N1 Locked,Ornate Chest Medium N2 Locked,Ornate Chest Medium N3 Locked,Ornate Chest Small H R Locked,Ornate Chest Small H R2 Locked,Ornate Chest Small H R3 Locked,Ornate Chest Small N Locked,Ornate Chest Small N0 Locked,Ornate Chest Small N0,Ornate Chest Small N1 Locked,Ornate Chest Small N2 Locked,Ornate Chest Small N3 Locked,Pavise,Phantom Flower,Portal Trophy,Portal,Portcullis,Pot,Pot03 H R2,Pot03 H R3,Pot03 N,Pot03 N1,Pot03 N2,Pot03 N3,Pot04 H R,Pot04 H R2,Pot04 H R3,Pot04 N,Pot04 N0,Pot04 N1,Pot04 N2,Pot04 N3,Pressure Plate,Pushing Block,Reinforced Chest,Roaster,Roaster01 Off,Roaster01 On,Roaster02 Off,Roaster02 On,Roaster03 Off,Roaster03 On,Roaster04 Off,Roaster04 On,Roaster05 On,Roaster08 On,Roaster09 On,Roaster10 On,Royal Coffin,Rubysilver Ore,Ruins Down Stair,Ruins Down,Rusty Iron Door,Safety Zone,Secret Wall,Shrine of Health,Shrine of Power,Shrine of Protection,Silver Chalice,Silver Ore,Simple Chest Large H R Locked,Simple Chest Large H R2 Locked,Simple Chest Large H R3 Locked,Simple Chest Large N Locked,Simple Chest Large N0 Locked,Simple Chest Large N1 Locked,Simple Chest Large N2 Locked,Simple Chest Large N3 Locked,Simple Chest Medium H R2,Simple Chest Medium H R3,Simple Chest Medium N,Simple Chest Medium N1,Simple Chest Medium N2,Simple Chest Medium N3,Simple Chest Small H R3,Simple Chest Small N,Simple Chest Small N1,Simple Chest Small N2,Simple Chest Small N3,Single Stone Door,Skeleton Corpse,Skeleton Corpse01 H R,Skeleton Corpse01 H R2,Skeleton Corpse01 H R3,Skeleton Corpse01 N,Skeleton Corpse01 N0,Skeleton Corpse01 N1,Skeleton Corpse01 N2,Skeleton Corpse01 N3,Skeleton Corpse02 H R,Skeleton Corpse02 H R2,Skeleton Corpse02 H R3,Skeleton Corpse02 N,Skeleton Corpse02 N0,Skeleton Corpse02 N1,Skeleton Corpse02 N2,Skeleton Corpse02 N3,Skeleton Corpse03 H R,Skeleton Corpse03 H R2,Skeleton Corpse03 H R3,Skeleton Corpse03 N,Skeleton Corpse03 N0,Skeleton Corpse03 N1,Skeleton Corpse03 N2,Skeleton Corpse03 N3,Skeleton Wooden Barrel Elite,Skeleton Wooden Barrel H R,Skeleton Wooden Barrel N,Skeleton Wooden Barrel Nightmare,Skeleton Wooden Barrel,Skull Door,Skull Stone Door,Skull Torch On,Small Oak Chest,Small Reinforced Chest,Small Wooden Crate,Spider Pot Elite,Spider Pot,Spider Web,Statue Item Dispenser,Statue Lever Only Activate,Statue Lever,Statue01,Statue02,Statue03,Statue04,Sticky Tar,Stone Door,Stone Tomb,Stone Tomb01 H R2,Stone Tomb01 N,Stone Tomb01 N0,Stone Tomb01 N2,Swamp of Decay,temp,Test Box,Test Statue01,Thorny Bramble,Torch Off,Torch On,Torch,Torch02 Off,Torch02 On,Torch03 Blue On,Torch03 On,Torch03 Yellow On,Torch05 On,Track Axe,Training Dummy Armed,Training Dummy,Treasure Hoard,Unlocking Lever By Monster Kill,Veteran Trophy01,Veteran Trophy02,Veteran Trophy03,Veteran Trophy04,Veteran Trophy05,Veteran Trophy06,Veteran Trophy07,Wall Lever Only Activate,Wall Lever,Wall Spike,Wanted Poster,Wardweed H R,Wardweed N,Wardweed,Wood Barrel,Wood Chest Large H R Locked,Wood Chest Large H R2 Locked,Wood Chest Large H R3 Locked,Wood Chest Large N Locked,Wood Chest Large N0 Locked,Wood Chest Large N0,Wood Chest Large N1 Locked,Wood Chest Large N2 Locked,Wood Chest Large N3 Locked,Wood Chest Medium H R2,Wood Chest Medium H R3,Wood Chest Medium N,Wood Chest Medium N1,Wood Chest Medium N2,Wood Chest Medium N3,Wood Coffin,Wooden Barrel03 H R2,Wooden Barrel03 H R3,Wooden Barrel03 N,Wooden Barrel03 N1,Wooden Barrel03 N2,Wooden Barrel03 N3,Wooden Barrel04 H R,Wooden Barrel04 H R2,Wooden Barrel04 H R3,Wooden Barrel04 N,Wooden Barrel04 N0,Wooden Barrel04 N1,Wooden Barrel04 N2,Wooden Barrel04 N3,Wooden Barricate Large,Wooden Barricate Small,Wooden Crate Medium01 H R2,Wooden Crate Medium01 H R3,Wooden Crate Medium01 N,Wooden Crate Medium01 N1,Wooden Crate Medium01 N2,Wooden Crate Medium01 N3,Wooden Crate Small H R2,Wooden Crate Small H R3,Wooden Crate Small N,Wooden Crate Small N1,Wooden Crate Small N2,Wooden Crate Small N3,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating,Wooden Door,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
}}</includeonly><noinclude>
|default=}}</includeonly>
 
==Usage==
<pre>{{Prop_Data|<variable1>|<variable2>|...}}</pre>
 
==Variables==
*<code>AllList</code>
**<code><type></code>
**<code><grade></code>
***<code><type></code>
*<code><prop_name></code>
**<code>{N, HR, Global}</code>
***<code>localizedstring</code>
***<code>gradetype</code>
***<code>idtag</code>
***<code>drops</code>
***<code>abilities</code>
****<code><abilities></code>
***<code>interactions</code>
****<code><interactions></code>
***<code>interactioncount</code>
***<code>impactendurance</code>
***<code>impactresistance</code>
***<code>breaksifcrushPerk</code>
***<code>breaksifdemolitiondamage</code>
***<code>breaksifcollected</code>
***<code>ap</code>
***<code>xp</code>
 
Note that angled brackets are not literal. They indicate a variable string. <code><type></code> can indicate <code>item</code> or <code>environmental trap</code> or <code>regular door</code> etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.
 
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, <code>{N, HR, Global}</code> means the variable can be any of these three.
 
==All==
Many sub-layers can call <code>|all</code> for a list of all cases for a given level
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|all}}</pre>
 
will output a list of all types that exist for the prop <code><prop_name></code>.
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|Interactions|All}}</pre>
 
will output a list of all interactions of the prop <code><prop_name></code>.
 
==AllList Examples==
===List of Item Type Props===
<pre style="width:fit-content;">{{Prop_Data|AllList|Item}}</pre>
Outputs <code>{{Prop_Data|AllList|Item}}</code>
 
===List of Coffin Type Props of Crypts Grade===
<pre style="width:fit-content;">{{Prop_Data|AllList|Crypts|Coffin}}</pre>
Outputs <code>{{Prop_Data|AllList|Crypts|Coffin}}</code>
 
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn't exist for that grade and type, it will never be listed.  These lists were created with this use in mind.
**To use these lists to index existing props, loop through the list and append <code>-<grade></code> to the ends of the list-indexed prop name.
 
==Prop Examples==
===Altar of Sacrifice: AP===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|AP}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|AP}}</code>
 
===Altar of Sacrifice: List of Interactions===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</code>
 
===Axe Trap: List of Abilities===
<pre style="width:fit-content;">{{Prop_Data|Axe Trap|Global|Abilities|All}}</pre>
Outputs <code>{{Prop_Data|Axe Trap|Global|Abilities|All}}</code>
 
===Copper Ore Prop-Global: List of Types===
<pre style="width:fit-content;">{{Prop_Data|Copper Ore Prop-Global|All}}</pre>
Outputs <code>{{Prop_Data|Copper Ore Prop-Global|All}}</code>
 
===Golden Chest-Crypts#Locked: List of HR Loot Tables===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</code>
 
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</code>
 
</noinclude>

Revision as of 20:12, 15 April 2025


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs HR,N

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs 2