From Dark and Darker Wiki

(Created page with "{{Infobox Class |name = Rogue |type = 'The Sly Assassin' |strength = 8 |agility = 35 |will = 5 |knowledge = 12 |resourcefulness = 15 |health = 84 |weight limit = 0 / 0 |spell memory = 0 / 0 |utility effectiveness = 0 }} ==Description== The Rogue is a master of deception able to silently slip between the shadows to work his dastardly deeds. His dexterous hands enable him to quickly loot riches, pick locks, and disable...")
 
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<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;>
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;>
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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th>
<th styl<td style=" text-align:left; padding-left:45px">e="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
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<td> [[File:Perk Ambush.png|link=|x96px]] Ambush </td>
<td style=" text-align:left; padding-left:45px"> [[File:Perk Ambush.png|link=|x96px]] Ambush </td>
<td> The first attack within 3 seconds after being released from stealth deals 50% additional weapon damage as damage.</td>
<td> The first attack within 3 seconds after being released from stealth deals 50% additional weapon damage as damage.</td>
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<td> [[File:Perk Backstab.png|link=|x96px]] Backstab </td>
<td style=" text-align:left; padding-left:45px"> [[File:Perk Backstab.png|link=|x96px]] Backstab </td>
<td> Increases physical damage bonus by 30% when attacking from behind the target. </td>
<td> Increases physical damage bonus by 30% when attacking from behind the target. </td>
</tr>
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<td> [[File:Perk Creep.png|link=|x96px]] Creep </td>
<td style=" text-align:left; padding-left:45px"> [[File:Perk Creep.png|link=|x96px]] Creep </td>
<td> Significantly reduces the sound of footsteps when moving while walking or crouching. </td>
<td> Significantly reduces the sound of footsteps when moving while walking or crouching. </td>
</tr>
</tr>
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<td> [[File:Perk Dagger Expert.png|link=|x96px]] Dagger Expert </td>
<td style=" text-align:left; padding-left:45px"> [[File:Perk Dagger Expert.png|link=|x96px]] Dagger Expert </td>
<td> Increases your physical damage bonus by 5% when attacking with a dagger. </td>
<td> Increases your physical damage bonus by 5% when attacking with a dagger. </td>
</tr>
</tr>
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<td> [[File:Perk Hidden Pockets.png|link=|x96px]] Hidden Pockets </td>
<td style=" text-align:left; padding-left:45px"> [[File:Perk Hidden Pockets.png|link=|x96px]] Hidden Pockets </td>
<td> Items worn in utility slots do not appear on the waist. </td>
<td> Items worn in utility slots do not appear on the waist. </td>
</tr>
</tr>
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<td> [[File:Perk Lockpick Expert.png|link=|x96px]] Lockpick Expert </td>
<td style=" text-align:left; padding-left:45px"> [[File:Perk Lockpick Expert.png|link=|x96px]] Lockpick Expert </td>
<td> Ability to pick locks without a lockpick. </td>
<td> Ability to pick locks without a lockpick. </td>
</tr>
</tr>
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<td> [[File:Perk Pickpocket.png|link=|x96px]] Pickpocket </td>
<td style=" text-align:left; padding-left:45px"> [[File:Perk Pickpocket.png|link=|x96px]] Pickpocket </td>
<td> You can steal an enemy's item from the dungeon. </td>
<td> You can steal an enemy's item from the dungeon. </td>
</tr>
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<td> [[File:Perk Poisoned Weapon.png|link=|x96px]] Poisoned Weapon </td>
<td style=" text-align:left; padding-left:45px"> [[File:Perk Poisoned Weapon.png|link=|x96px]] Poisoned Weapon </td>
<td> A successful attack applies poison that deals 4 magic damage over 4 seconds. The poison can stack up to 5 times at once. </td>
<td> A successful attack applies poison that deals 4 magic damage over 4 seconds. The poison can stack up to 5 times at once. </td>
</tr>
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<td> [[File:Perk Stealth.png|link=|x96px]] Stealth </td>
<td style=" text-align:left; padding-left:45px"> [[File:Perk Stealth.png|link=|x96px]] Stealth </td>
<td> If you are hiding, you can move 10 steps whiel crouching or slow walking. </td>
<td> If you are hiding, you can move 10 steps whiel crouching or slow walking. </td>
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<td> [[File:Perk Trap Detection.png|link=|x96px]] Poisoned Weapon </td>
<td style=" text-align:left; padding-left:45px"> [[File:Perk Trap Detection.png|link=|x96px]] Poisoned Weapon </td>
<td> Highlights nearby traps. Highlighted traps can be disarmed by the player. </td>
<td> Highlights nearby traps. Highlighted traps can be disarmed by the player. </td>
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<td> [[File:Skill Hide.png|link=|x96px]] Hide </td>
<td style=" text-align:left; padding-left:45px"> [[File:Skill Hide.png|link=|x96px]] Hide </td>
<td> Become invisible. It is possible to change your equipment in this state. You are revealed when you attempt an action, such as moving, attacking, or using a skill.  
<td> Become invisible. It is possible to change your equipment in this state. You are revealed when you attempt an action, such as moving, attacking, or using a skill.  
  </td>
  </td>
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<td> [[File:Skill Rupture.png|link=|x96px]] Rupture </td>
<td style=" text-align:left; padding-left:45px"> [[File:Skill Rupture.png|link=|x96px]] Rupture </td>
<td> The next successful attack causes the target to bleed for 20 physical damage over 5 seconds. The buff is consumed when attack hits an object or target.  </td>
<td> The next successful attack causes the target to bleed for 20 physical damage over 5 seconds. The buff is consumed when attack hits an object or target.  </td>
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<td> [[File:Skill Smoke Bomb.png|link=|x96px]] Smoke Bomb </td>
<td style=" text-align:left; padding-left:45px"> [[File:Skill Smoke Bomb.png|link=|x96px]] Smoke Bomb </td>
<td> A smoke grenade is deployes creating a smoke screen. The smoke screen lasts 20 seconds and covers a 7.5m area. When a hostile target enters the smoke screen, their movement speed is reduced by 15%. </td>
<td> A smoke grenade is deployes creating a smoke screen. The smoke screen lasts 20 seconds and covers a 7.5m area. When a hostile target enters the smoke screen, their movement speed is reduced by 15%. </td>
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<td> [[File:Skill Weakpoint Attack.png|link=|x96px]] Weakpoint Attack </td>
<td style=" text-align:left; padding-left:45px"> [[File:Skill Weakpoint Attack.png|link=|x96px]] Weakpoint Attack </td>
<td> When the next attack succeeds, it deals 50% additional weapon damage to the target. If the hit is successful, the target's defense is reduced by 50% for 5 seconds. </td>
<td> When the next attack succeeds, it deals 50% additional weapon damage to the target. If the hit is successful, the target's defense is reduced by 50% for 5 seconds. </td>
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Revision as of 23:41, 20 December 2022

[[File:{{{1}}}.png|96px|link=]]
{{{1}}}
{{{2}}}
Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health

Description

The Rogue is a master of deception able to silently slip between the shadows to work his dastardly deeds. His dexterous hands enable him to quickly loot riches, pick locks, and disable various traps.

Class Info


Weapon of choice: Daggers.


+High movement speed.
+Quick attack speed.
+Quickly interact with objects.
+Can pick locks without a lock pick.
+Can detect & disable traps
+Moves more silently.


-Low Health.
-Low damage bonus.
Low magic resistance.

Rogue Perks

You can equip an additional perk every 5 levels. Currently maxed out at Level 15 so a total of 4 perks can be equipped.

<th styl
e="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name Description
Perk Ambush.png Ambush The first attack within 3 seconds after being released from stealth deals 50% additional weapon damage as damage.
Perk Backstab.png Backstab Increases physical damage bonus by 30% when attacking from behind the target.
Perk Creep.png Creep Significantly reduces the sound of footsteps when moving while walking or crouching.
Perk Dagger Expert.png Dagger Expert Increases your physical damage bonus by 5% when attacking with a dagger.
Perk Hidden Pockets.png Hidden Pockets Items worn in utility slots do not appear on the waist.
Perk Lockpick Expert.png Lockpick Expert Ability to pick locks without a lockpick.
Perk Pickpocket.png Pickpocket You can steal an enemy's item from the dungeon.
Perk Poisoned Weapon.png Poisoned Weapon A successful attack applies poison that deals 4 magic damage over 4 seconds. The poison can stack up to 5 times at once.
Perk Stealth.png Stealth If you are hiding, you can move 10 steps whiel crouching or slow walking.
Perk Trap Detection.png Poisoned Weapon Highlights nearby traps. Highlighted traps can be disarmed by the player.

Rogue Skills

You can have a total of 2 skills.

Name Description
Skill Hide.png Hide Become invisible. It is possible to change your equipment in this state. You are revealed when you attempt an action, such as moving, attacking, or using a skill.
Skill Rupture.png Rupture The next successful attack causes the target to bleed for 20 physical damage over 5 seconds. The buff is consumed when attack hits an object or target.
Skill Smoke Bomb.png Smoke Bomb A smoke grenade is deployes creating a smoke screen. The smoke screen lasts 20 seconds and covers a 7.5m area. When a hostile target enters the smoke screen, their movement speed is reduced by 15%.
Skill Weakpoint Attack.png Weakpoint Attack When the next attack succeeds, it deals 50% additional weapon damage to the target. If the hit is successful, the target's defense is reduced by 50% for 5 seconds.