From Dark and Darker Wiki
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|incraftingrecipefor=Weaponsmith | |incraftingrecipefor=Weaponsmith | ||
|questinformation=<li>The [[Fortune Teller]] needs you to <i>fetch</i> 3 Rare Crystal Ball for quest "Reflections of the Cursed" of chapter "Guided Path".</li> | |||
|numenchants={{#switch:{{lc:{{{3|}}}}} | |numenchants={{#switch:{{lc:{{{3|}}}}} | ||
|3=1 | |3=1 | ||
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|frostlight crystal sword={{#switch:{{lc:{{{2|}}}}} | |frostlight crystal sword={{#switch:{{lc:{{{2|}}}}} | ||
|stats={{#switch:{{lc:{{{3|}}}}} | |stats={{#switch:{{lc:{{{3|}}}}} | ||
|physical base weapon damage= | |physical base weapon damage=17 | ||
|magical base weapon damage= | |magical base weapon damage=18 | ||
|move speed=-21 | |move speed=-21 | ||
|allstats=Physical Base Weapon Damage,Magical Base Weapon Damage,Move Speed | |allstats=Physical Base Weapon Damage,Magical Base Weapon Damage,Move Speed | ||
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|all=height,width,depth | |all=height,width,depth | ||
}} | }} | ||
|rarities= | |rarities=5 | ||
|handtype=Two Handed | |handtype=Two Handed | ||
|slottype=Main-Hand | |slottype=Main-Hand | ||
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|maxcount=1 | |maxcount=1 | ||
|wearingdelaytime=0 | |wearingdelaytime=0 | ||
|ap={{#switch:{{lc:{{{3|}}}}} | |ap={{#switch:{{lc:{{{3|}}}}} | ||
|5= | |5=12 | ||
|all=5 | |all=5 | ||
}} | }} | ||
|xp={{#switch:{{lc:{{{3|}}}}} | |xp={{#switch:{{lc:{{{3|}}}}} | ||
|5= | |5=5 | ||
|all=5 | |all=5 | ||
}} | }} | ||
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|3=0 | |3=0 | ||
|4=0 | |4=0 | ||
|5= | |5=90 | ||
|6=0 | |6=0 | ||
|7=0 | |7=0 | ||
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|frostlight lantern shield={{#switch:{{lc:{{{2|}}}}} | |frostlight lantern shield={{#switch:{{lc:{{{2|}}}}} | ||
|stats={{#switch:{{lc:{{{3|}}}}} | |stats={{#switch:{{lc:{{{3|}}}}} | ||
|physical base weapon damage= | |physical base weapon damage=29~30 | ||
|armor rating=25~26 | |armor rating=25~26 | ||
|move speed=- | |move speed=-7 | ||
|allstats=Physical Base Weapon Damage,Armor Rating,Move Speed | |allstats=Physical Base Weapon Damage,Armor Rating,Move Speed | ||
|all=physical base weapon damage,armor rating,move speed,allstats | |all=physical base weapon damage,armor rating,move speed,allstats | ||
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|all=height,width,depth | |all=height,width,depth | ||
}} | }} | ||
|rarities= | |rarities=5 | ||
|handtype=One Handed | |handtype=One Handed | ||
|slottype=Off-Hand | |slottype=Off-Hand | ||
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|maxcount=1 | |maxcount=1 | ||
|wearingdelaytime=0 | |wearingdelaytime=0 | ||
|ap={{#switch:{{lc:{{{3|}}}}} | |ap={{#switch:{{lc:{{{3|}}}}} | ||
|5= | |5=18 | ||
|all=5 | |all=5 | ||
}} | }} | ||
|xp={{#switch:{{lc:{{{3|}}}}} | |xp={{#switch:{{lc:{{{3|}}}}} | ||
|5= | |5=5 | ||
|all=5 | |all=5 | ||
}} | }} | ||
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|3=0 | |3=0 | ||
|4=0 | |4=0 | ||
|5= | |5=42 | ||
|6=0 | |6=0 | ||
|7=0 | |7=0 | ||
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|frostlight spear={{#switch:{{lc:{{{2|}}}}} | |frostlight spear={{#switch:{{lc:{{{2|}}}}} | ||
|stats={{#switch:{{lc:{{{3|}}}}} | |stats={{#switch:{{lc:{{{3|}}}}} | ||
|physical base weapon damage=44~ | |physical base weapon damage=44~46 | ||
|move speed=-36 | |move speed=-36 | ||
|allstats=Physical Base Weapon Damage,Move Speed | |allstats=Physical Base Weapon Damage,Move Speed | ||
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|all=height,width,depth | |all=height,width,depth | ||
}} | }} | ||
|rarities= | |rarities=5 | ||
|handtype=Two Handed | |handtype=Two Handed | ||
|slottype=Main-Hand | |slottype=Main-Hand | ||
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|maxcount=1 | |maxcount=1 | ||
|wearingdelaytime=0 | |wearingdelaytime=0 | ||
|ap={{#switch:{{lc:{{{3|}}}}} | |ap={{#switch:{{lc:{{{3|}}}}} | ||
|5= | |5=12 | ||
|all=5 | |all=5 | ||
}} | }} | ||
|xp={{#switch:{{lc:{{{3|}}}}} | |xp={{#switch:{{lc:{{{3|}}}}} | ||
|5= | |5=5 | ||
|all=5 | |all=5 | ||
}} | }} | ||
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|3=0 | |3=0 | ||
|4=0 | |4=0 | ||
|5= | |5=90 | ||
|6=0 | |6=0 | ||
|7=0 | |7=0 | ||
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|icefang={{#switch:{{lc:{{{2|}}}}} | |icefang={{#switch:{{lc:{{{2|}}}}} | ||
|stats={{#switch:{{lc:{{{3|}}}}} | |stats={{#switch:{{lc:{{{3|}}}}} | ||
|physical base weapon damage=27 | |physical base weapon damage=26~27 | ||
|armor penetration=10% | |armor penetration=10% | ||
|true physical damage=1 | |true physical damage=1 | ||
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|all=height,width,depth | |all=height,width,depth | ||
}} | }} | ||
|rarities= | |rarities=5 | ||
|handtype=One Handed | |handtype=One Handed | ||
|slottype=Off-Hand | |slottype=Off-Hand | ||
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|maxcount=1 | |maxcount=1 | ||
|wearingdelaytime=0 | |wearingdelaytime=0 | ||
|ap={{#switch:{{lc:{{{3|}}}}} | |ap={{#switch:{{lc:{{{3|}}}}} | ||
|5=10 | |5=10 |
Revision as of 05:40, 28 December 2024
Usage
{{Weapon_Data|<variable1>|<variable2>|...}}
Variables
- <item_name>
- stats
- <stat_name>
- allstats
- abilities
- <ability_type>
- <ability_name>
- <ability_attribute>
- <ability_name>
- <ability_type>
- types
- <type>
- hitbox
- height
- width
- height
- rarities
- handtype
- slottype
- artifactname
- artifactpower
- invslots
- invwidth
- invheight
- hitslow
- hitslowduration
- flavortext
- maxammocount
- maxcount
- maxcontentscount
- reloadtime
- wearingdelaytime
- equiptime
- unequiptime
- ap
- <rarity>
- xp
- <rarity>
- gearscore
- <rarity>
- sellprices
- <rarity>
- initialspeed
- damagefalloff
- piercecount
- classes
- impactresistance
- interactiontime
- interactiontimescaling
- stats
Global
All attributes that are shared between all other attributes in the same layer are moved to a global layer
For example, if all |movementmultiplier's under Abilities|Primary| are the same, they will be moved to Abilities|Primary|global
See Example 2 for more information
All
All sub-layers can also call |all for a list of all unique attributes For example,
{{Weapon_Data|all}}
will output a list of all items
For example,
{{Weapon_Data|<itemname>|all}}
will output a list of all attributes of a particular
See example 1 and 6 for more information
Examples
Note, some variables may not be applicable to all item categories. The below examples are for the Arming Sword, which only exists in Weapon_Data. Other item categories, like Misc_Data, may have different variables, and obviously don't have others, like abilities
Example 1
All stats of the Arming Sword
{{Weapon_Data|Arming Sword|stats|all}}
Outputs physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats
Example 2
All shared attributes for Primary attacks of Arming Sword
{{Weapon_Data|Arming Sword|abilities|Primary|global}}
Outputs
Example 3
Damagefalloff widget of Longbow
{{Weapon_Data|Longbow|damagefalloff}}
Outputs
Example 4
All non-artifact rarities of the Arming Sword
{{Weapon_Data|Arming Sword|rarities}}
Outputs 1,2,3,4,5,6
Example 5
Invslots size image of Arming Sword
{{Weapon_Data|Arming Sword|invslots}}
Example 6
All attributes of primary abilities of Arming Sword
{{Weapon_Data|Arming Sword|abilities|Primary|all}}
Outputs Attack 1,Attack 2,Attack 3,Global