From Dark and Darker Wiki

mNo edit summary
(Ln(y) tab)
 
(22 intermediate revisions by 2 users not shown)
Line 1: Line 1:
These [[Stats]] do not include the starting armor
<tabber>
{| class="wikitable stripedtable" style="border-collapse: collapse; width: 30%; color: #eee; background: transparent; text-align: left; vertical-align: middle" cellpadding=5%
|-|Linear=
! style="text-align:center; width:66%;"| Stat Name || style="text-align:center; width:34%;"| Base Stats
<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;">
|-
{{#widget:DatasetsChart|uniqueId=1Hoardtreasure_HR3|datasets={"labels":[0, 25, 50, 75, 100, 125, 150, 175, 200, 225, 250, 275, 300, 325, 350, 375, 400, 425, 450, 475, 500],"datasets":[{"label":"2","data":[1.0, 0.84902, 0.739258, 0.657067, 0.592511, 0.541233, 0.498804, 0.46412, 0.434549, 0.409781, 0.388129, 0.369863, 0.353686, 0.339913, 0.327543, 0.317101, 0.307695, 0.299859, 0.29273, 0.286992, 0.281855],"borderColor":"#DEDEDE","backgroundColor":"#DEDEDEAA"},{"label":"3","data":[1.0, 0.859332, 0.758213, 0.682312, 0.623696, 0.577007, 0.539248, 0.508346, 0.482832, 0.461465, 0.443576, 0.428578, 0.416101, 0.405624, 0.397022, 0.390038, 0.384619, 0.380532, 0.377716, 0.376136, 0.375806],"borderColor":"#62BE0B","backgroundColor":"#62BE0BAA"},{"label":"4","data":[1.0, 1.069009, 1.119123, 1.156519, 1.185646, 1.208831, 1.227867, 1.243414, 1.256328, 1.267184, 1.276612, 1.28445, 1.291163, 1.296779, 1.301836, 1.305849, 1.309243, 1.312074, 1.31445, 1.316101, 1.317201],"borderColor":"#4A9BD1","backgroundColor":"#4A9BD1AA"},{"label":"5","data":[1.0, 1.100804, 1.172956, 1.227479, 1.269845, 1.30346, 1.330864, 1.353216, 1.372208, 1.388088, 1.401257, 1.412595, 1.422235, 1.430634, 1.437221, 1.443142, 1.448091, 1.45173, 1.454583, 1.456776, 1.458504],"borderColor":"#AD5AFF","backgroundColor":"#AD5AFFAA"},{"label":"6","data":[1.0, 1.13174, 1.226789, 1.29844, 1.354044, 1.398666, 1.43386, 1.463527, 1.48857, 1.508992, 1.526345, 1.54074, 1.553723, 1.564084, 1.573002, 1.580436, 1.586554, 1.591385, 1.595093, 1.597827, 1.599808],"borderColor":"#F7A22D","backgroundColor":"#F7A22DAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Probability at  X  Luck  /  Probability at  0  Luck|xAxisLabel=Luck}}</div>
|Strength || style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:strength|{{Class Data|{{{1}}}|attributes|strength}}}}
|-|Logarithmic=
|-
<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;">
|Vigor || style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:vigor|{{Class Data|{{{1}}}|attributes|vigor}}}}
{{#widget:LogDatasetsChart|uniqueId=2Hoardtreasure_HR3|datasets={"labels":[0, 25, 50, 75, 100, 125, 150, 175, 200, 225, 250, 275, 300, 325, 350, 375, 400, 425, 450, 475, 500],"datasets":[{"label":"2","data":[1.0, 0.84902, 0.739258, 0.657067, 0.592511, 0.541233, 0.498804, 0.46412, 0.434549, 0.409781, 0.388129, 0.369863, 0.353686, 0.339913, 0.327543, 0.317101, 0.307695, 0.299859, 0.29273, 0.286992, 0.281855],"borderColor":"#DEDEDE","backgroundColor":"#DEDEDEAA"},{"label":"3","data":[1.0, 0.859332, 0.758213, 0.682312, 0.623696, 0.577007, 0.539248, 0.508346, 0.482832, 0.461465, 0.443576, 0.428578, 0.416101, 0.405624, 0.397022, 0.390038, 0.384619, 0.380532, 0.377716, 0.376136, 0.375806],"borderColor":"#62BE0B","backgroundColor":"#62BE0BAA"},{"label":"4","data":[1.0, 1.069009, 1.119123, 1.156519, 1.185646, 1.208831, 1.227867, 1.243414, 1.256328, 1.267184, 1.276612, 1.28445, 1.291163, 1.296779, 1.301836, 1.305849, 1.309243, 1.312074, 1.31445, 1.316101, 1.317201],"borderColor":"#4A9BD1","backgroundColor":"#4A9BD1AA"},{"label":"5","data":[1.0, 1.100804, 1.172956, 1.227479, 1.269845, 1.30346, 1.330864, 1.353216, 1.372208, 1.388088, 1.401257, 1.412595, 1.422235, 1.430634, 1.437221, 1.443142, 1.448091, 1.45173, 1.454583, 1.456776, 1.458504],"borderColor":"#AD5AFF","backgroundColor":"#AD5AFFAA"},{"label":"6","data":[1.0, 1.13174, 1.226789, 1.29844, 1.354044, 1.398666, 1.43386, 1.463527, 1.48857, 1.508992, 1.526345, 1.54074, 1.553723, 1.564084, 1.573002, 1.580436, 1.586554, 1.591385, 1.595093, 1.597827, 1.599808],"borderColor":"#F7A22D","backgroundColor":"#F7A22DAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Probability at  X  Luck  /  Probability at  0  Luck|xAxisLabel=Luck}}</div>
|-
|-|Ln(y)=
|Agility || style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:agility|{{Class Data|{{{1}}}|attributes|agility}}}}
<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;">
|-
{{#widget:DatasetsChart|uniqueId=3Hoardtreasure_HR3|datasets={"labels":[0, 25, 50, 75, 100, 125, 150, 175, 200, 225, 250, 275, 300, 325, 350, 375, 400, 425, 450, 475, 500],"datasets":[{"label":"2","data":[0, -0.163673, -0.302108, -0.419969, -0.5233856, -0.613905, -0.695542, -0.767612, -0.833447, -0.892132, -0.946418, -0.994623, -1.039346, -1.079065, -1.116136, -1.148535, -1.178647, -1.204443, -1.228505, -1.248301, -1.266363],"borderColor":"#DEDEDE","backgroundColor":"#DEDEDEAA"},{"label":"6","data":[0, 0.123756, 0.204400, 0.261164, 0.3031, 0.335519, 0.360370, 0.380849, 0.397816, 0.411442, 0.422876, 0.432263, 0.440654, 0.4473, 0.452986, 0.457701, 0.461564, 0.464605, 0.466932, 0.468645, 0.469884],"borderColor":"#F7A22D","backgroundColor":"#F7A22DAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=Ln( Probability at  X  Luck  /  Probability at  0  Luck )|xAxisLabel=Luck}}</div>
|Dexterity || style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:dexterity|{{Class Data|{{{1}}}|attributes|dexterity}}}}
</tabber>
|-
|Will|| style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:will|{{Class Data|{{{1}}}|attributes|will}}}}
|-
|Knowledge || style="text-align:right;color:rgb(132,176,5);" | {{#vardefineecho:knowledge|{{Class Data|{{{1}}}|attributes|knowledge}}}}
|-
|Resourcefulness|| style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:resourcefulness|{{Class Data|{{{1}}}|attributes|resourcefulness}}}}
|-<!--
-->{{#vardefine:sum|{{#expr:{{#var:strength}}*0.25+{{#var:vigor}}*0.75}}}}<!--
-->{{#vardefine:health|{{#switch:1
    |{{#expr:{{#var:sum}}<=10}}={{#expr:ceil(60+3*{{#var:sum}})}}
    |{{#expr:{{#var:sum}}<=50}}={{#expr:ceil(90+2*({{#var:sum}}-10))}}
    |{{#expr:{{#var:sum}}<=75}}={{#expr:ceil(170+1*({{#var:sum}}-50))}}
    |{{#expr:{{#var:sum}}<=100}}={{#expr:ceil(195+0.5*({{#var:sum}}-75))}}
}}}}
|Health            || style="text-align:right; color:rgb(132,176,5);" |{{#var:health}}
|-
|Memory Capacity    || style="text-align:right; color:rgb(132,176,5);" | {{#ifexpr:{{#var:knowledge}}>6|{{#expr:{{#var:knowledge}}-6}}|0}}
|-
|Utility Effectiveness|| style="text-align:right;" |0
|-
|Luck              || style="text-align:right;" |0
|-<!--
-->{{#vardefine:health_recovery_bonus|{{#switch:1
    |{{#expr:{{#var:vigor}}<=5}}={{#expr:-55+5*{{#var:vigor}}}}
    |{{#expr:{{#var:vigor}}<=15}}={{#expr:-30+3*({{#var:vigor}}-5)}}
    |{{#expr:{{#var:vigor}}<=25}}={{#expr:0+7*({{#var:vigor}}-15)}}
    |{{#expr:{{#var:vigor}}<=35}}={{#expr:70+5*({{#var:vigor}}-25)}}
}}}}
|Health Recovery Bonus|| style="text-align:right; {{#ifexpr:{{#var:health_recovery_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:health_recovery_bonus}}>0|color:rgb(132,176,5);}}}}" |{{#var:health_recovery_bonus}}%
|-<!--
-->{{#vardefine:spell_recovery_bonus|{{#switch:1
    |{{#expr:{{#var:knowledge}}<=28}}={{#expr:43+1.5*{{#var:knowledge}}}}
    |{{#expr:{{#var:knowledge}}<=35}}={{#expr:85+5*({{#var:knowledge}}-28)}}
}}}}
|Spell Recovery Bonus|| style="text-align:right; {{#ifexpr:{{#var:spell_recovery_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:spell_recovery_bonus}}>0|color:rgb(132,176,5);}}}}" |{{#var:spell_recovery_bonus}}%
|-<!--
-->{{#vardefine:move_speed|{{#switch:1
    |{{#expr:{{#var:agility}}<=15}}={{#expr:300+-30+2*{{#var:agility}}}}
    |{{#expr:{{#var:agility}}<=45}}={{#expr:300+1*({{#var:agility}}-15)}}
}}}}
|Move Speed        || style="text-align:right; {{#ifexpr:{{#var:move_speed}}<300|color:rgb(255,117,117);|{{#ifexpr:{{#var:move_speed}}>300|color:rgb(132,176,5);}}}}" |{{#var:move_speed}} ( {{#expr:{{#var:move_speed}}/3 round 2}}% )
|-<!--
-->{{#vardefine:sum|{{#expr:{{#var:agility}}*0.25+{{#var:dexterity}}*0.75}}}}<!--
-->{{#vardefine:action_speed|{{#switch:1
    |{{#expr:{{#var:sum}}<=10}}={{#expr:-38+3*{{#var:sum}}}}
    |{{#expr:{{#var:sum}}<=13}}={{#expr:-8+2*({{#var:sum}}-10)}}
    |{{#expr:{{#var:sum}}<=25}}={{#expr:-2+({{#var:sum}}-13)}}
    |{{#expr:{{#var:sum}}<=41}}={{#expr:10+1.5*({{#var:sum}}-25)}}
}}}}
|Action Speed      || style="text-align:right; {{#ifexpr:{{#var:action_speed}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:action_speed}}>0|color:rgb(132,176,5);}}}}" |{{#var:action_speed}}%
|-<!--
-->{{#vardefine:manual_dexterity|{{#switch:1
    |{{#expr:{{#var:dexterity}}<=15}}={{#expr:-15+1*({{#var:dexterity}})}}
    |{{#expr:{{#var:dexterity}}<=23}}={{#expr:0+3*({{#var:dexterity}}-15)}}
    |{{#expr:{{#var:dexterity}}<=31}}={{#expr:24+2*({{#var:dexterity}}-23)}}
    |{{#expr:{{#var:dexterity}}<=37}}={{#expr:40+1*({{#var:dexterity}}-31)}}
}}}}
|Manual Dexterity  || style="text-align:right; {{#ifexpr:{{#var:manual_dexterity}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:manual_dexterity}}>0|color:rgb(132,176,5);}}}}" |{{#var:manual_dexterity}}%
|-<!--
-->{{#vardefine:spell_casting_speed|{{#switch:1
    |{{#expr:{{#var:knowledge}}<=1}}=-93
    |{{#expr:{{#var:knowledge}}<=19}}={{#expr:-93+5*({{#var:knowledge}}-1)}}
    |{{#expr:{{#var:knowledge}}<=30}}={{#expr:-3+3*({{#var:knowledge}}-19)}}
    |{{#expr:{{#var:knowledge}}<=40}}={{#expr:30+4*({{#var:knowledge}}-30)}}
}}}}
|Spell Casting Speed|| style="text-align:right; {{#ifexpr:{{#var:spell_casting_speed}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:spell_casting_speed}}>0|color:rgb(132,176,5);}}}}" |{{#var:spell_casting_speed}}%
|-<!--
-->{{#vardefine:equip_speed|{{#switch:1
    |{{#expr:{{#var:dexterity}}<=1}}=-95
    |{{#expr:{{#var:dexterity}}<=2}}=-91
    |{{#expr:{{#var:dexterity}}<=15}}={{#expr:-91+7*({{#var:dexterity}}-2)}}
    |{{#expr:{{#var:dexterity}}<=35}}={{#expr:0+5*({{#var:dexterity}}-15)}}
}}}}
|Equip Speed        || style="text-align:right; {{#ifexpr:{{#var:equip_speed}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:equip_speed}}>0|color:rgb(132,176,5);}}}}" |{{#var:equip_speed}}%
|-<!--
-->{{#vardefine:sum|{{#expr:{{#var:agility}}*0.4+{{#var:resourcefulness}}*0.6}}}}<!--
-->{{#vardefine:regular_interaction_speed|{{#switch:1
    |{{#expr:{{#var:sum}}<=5}}={{#expr:-55+5*{{#var:sum}}}}
    |{{#expr:{{#var:sum}}<=15}}={{#expr:-30+3*({{#var:sum}}-5)}}
    |{{#expr:{{#var:sum}}<=25}}={{#expr:-0+7*({{#var:sum}}-15)}}
    |{{#expr:{{#var:sum}}<=35}}={{#expr:70+5*({{#var:sum}}-25)}}
}}}}
|Regular Interaction Speed|| style="text-align:right; {{#ifexpr:{{#var:regular_interaction_speed}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:regular_interaction_speed}}>0|color:rgb(132,176,5);}}}}" |{{#var:regular_interaction_speed}}%
|-<!--
-->{{#vardefine:magical_interaction_speed|{{#switch:1
    |{{#expr:{{#var:will}}<=15}}={{#expr:-75+5*({{#var:will}})}}
    |{{#expr:{{#var:will}}<=25}}={{#expr:0+7*({{#var:will}}-15)}}
    |{{#expr:{{#var:will}}<=35}}={{#expr:70+5*({{#var:will}}-25)}}
}}}}
|Magical Interaction Speed|| style="text-align:right; {{#ifexpr:{{#var:magical_interaction_speed}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:magical_interaction_speed}}>0|color:rgb(132,176,5);}}}}" |{{#var:magical_interaction_speed}}%
|-<!--
-->{{#vardefine:persuasiveness|{{#switch:1
    |{{#expr:{{#var:resourcefulness}}<=35}}={{#expr:0+1*({{#var:resourcefulness}})}}
    |{{#expr:{{#var:resourcefulness}}<=71}}={{#expr:35+0.5*({{#var:resourcefulness}}-35)}}
}}}}
|Persuasiveness    || style="text-align:right; color:rgb(132,176,5);" |{{#var:persuasiveness}}
|-<!--
-->{{#vardefine:buff_duration|{{#switch:1
    |{{#expr:{{#var:will}}<=5}}={{#expr:-80+10*({{#var:will}})}}
    |{{#expr:{{#var:will}}<=7}}={{#expr:-30+5*({{#var:will}}-5)}}
    |{{#expr:{{#var:will}}<=11}}={{#expr:-20+3*({{#var:will}}-7)}}
    |{{#expr:{{#var:will}}<=15}}={{#expr:-8+2*({{#var:will}}-11)}}
    |{{#expr:{{#var:will}}<=50}}={{#expr:0+1*({{#var:will}}-15)}}
}}}}
|Buff Duration      || style="text-align:right; {{#ifexpr:{{#var:buff_duration}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:buff_duration}}>0|color:rgb(132,176,5);}}}}" |{{#var:buff_duration}}%
|-<!--
-->{{#vardefine:debuff_duration|{{#switch:1
    |{{#expr:{{#var:will}}=0}}=400
    |{{#expr:{{#var:will}}<=1}}=233.3
    |{{#expr:{{#var:will}}<=2}}=150
    |{{#expr:{{#var:will}}<=3}}=100
    |{{#expr:{{#var:will}}<=4}}=66.7
    |{{#expr:{{#var:will}}<=5}}=42.9
    |{{#expr:{{#var:will}}<=6}}=33.3
    |{{#expr:{{#var:will}}<=7}}=25
    |{{#expr:{{#var:will}}<=8}}=20.5
    |{{#expr:{{#var:will}}<=9}}=16.3
    |{{#expr:{{#var:will}}<=10}}=12.4
    |{{#expr:{{#var:will}}<=11}}=8.7
    |{{#expr:{{#var:will}}<=12}}=6.4
    |{{#expr:{{#var:will}}<=14}}={{#expr:6.4-2.2*({{#var:will}}-12)}}
    |{{#expr:{{#var:will}}<=15}}=0
    |{{#expr:{{#var:will}}<=17}}={{#expr:0-1*({{#var:will}}-15)}}
    |{{#expr:{{#var:will}}<=19}}={{#expr:-2-0.9*({{#var:will}}-17)}}
    |{{#expr:{{#var:will}}<=20}}=-4.8
    |{{#expr:{{#var:will}}<=21}}=-5.7
    |{{#expr:{{#var:will}}<=22}}=-6.5
    |{{#expr:{{#var:will}}<=24}}={{#expr:-6.5-0.9*({{#var:will}}-22)}}
    |{{#expr:{{#var:will}}<=29}}={{#expr:-8.3-0.8*({{#var:will}}-24)}}
}}}}
|Debuff Duration    || style="text-align:right; {{#ifexpr:{{#var:debuff_duration}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:debuff_duration}}>0|color:rgb(132,176,5);}}}}" |{{#var:debuff_duration}}%
|-
|Armor Penetration  || style="text-align:right;" | 0%
|-
|Magic Penetration  || style="text-align:right;" | 0%
|-
|Headshot Reduction || style="text-align:right;" | 0%
|-
|Projectile Damage Reduction|| style="text-align:right;" | 0%
|-
|Physical Damage Reduction|| style="text-align:right;" |<!--
--><span style="color:rgb(255,117,117);">-22%</span>
|-
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;From Armor Rating|| style="text-align:right;" |<!--
-->0 ( <span style="color:rgb(255,117,117);">-22%</span> )
|-
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;From Bonuses|| style="text-align:right;" | 0%
|-<!--
-->{{#vardefine:magic_resist_rating|{{#switch:1
    |{{#expr:{{#var:will}}<=5}}={{#expr:-20+4*({{#var:will}})}}
    |{{#expr:{{#var:will}}<=35}}={{#expr:3*({{#var:will}}-5)}}
}}}}<!--
-->{{#vardefine:magic_damage_reduction|{{#switch:1
    |{{#expr:{{#var:magic_resist_rating}}<=-15}}={{#expr:-595+2*({{#var:magic_resist_rating}}+300)}}
    |{{#expr:{{#var:magic_resist_rating}}<=10}}={{#expr:-25+1*({{#var:magic_resist_rating}}+15)}}
    |{{#expr:{{#var:magic_resist_rating}}<=19}}={{#expr:0+0.5*({{#var:magic_resist_rating}}-10)}}
    |{{#expr:{{#var:magic_resist_rating}}<=30}}={{#expr:4.5+0.4*({{#var:magic_resist_rating}}-19)}}
    |{{#expr:{{#var:magic_resist_rating}}<=40}}={{#expr:8.9+0.3*({{#var:magic_resist_rating}}-30)}}
    |{{#expr:{{#var:magic_resist_rating}}<=50}}={{#expr:0.2*({{#var:magic_resist_rating}}-40)}}
    |{{#expr:{{#var:magic_resist_rating}}<=100}}={{#expr:0.1*({{#var:magic_resist_rating}}-50)}}
}}}}
|Magic Resistance  || style="text-align:right;" |<!--
--><span style="{{#ifexpr:{{#var:magic_damage_reduction}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:magic_damage_reduction}}>0|color:rgb(132,176,5);}}}}">{{#var:magic_damage_reduction}}%</span>
|-
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;From Resist Rating|| style="text-align:right;" |<!--
--><span style="color:rgb(132,176,5);">{{#var:magic_resist_rating}}</span><!--
-->  ( <span style="{{#ifexpr:{{#var:magic_damage_reduction}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:magic_damage_reduction}}>0|color:rgb(132,176,5);}}}}">{{#var:magic_damage_reduction}}%</span> )
|-
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;From Bonuses|| style="text-align:right;" | 0%
|-<!--
-->{{#vardefine:physical_power|{{#var:strength}}}}<!--
-->{{#vardefine:physical_power_bonus|{{#switch:1
    |{{#expr:{{#var:physical_power}}<=5}}={{#expr:-80+10*({{#var:physical_power}})}}
    |{{#expr:{{#var:physical_power}}<=7}}={{#expr:-30+5*({{#var:physical_power}}-5)}}
    |{{#expr:{{#var:physical_power}}<=11}}={{#expr:-20+3*({{#var:physical_power}}-7)}}
    |{{#expr:{{#var:physical_power}}<=15}}={{#expr:-8+2*({{#var:physical_power}}-11)}}
    |{{#expr:{{#var:physical_power}}<=50}}={{#expr:0+1*({{#var:physical_power}}-15)}}
}}}}
|Physical Power Bonus|| style="text-align:right;" |<!--
--><span style="{{#ifexpr:{{#var:physical_power_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:physical_power_bonus}}>0|color:rgb(132,176,5);}}}}">{{#var:physical_power_bonus}}%<span>
|-
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;From Physical Power|| style="text-align:right;" |<!--
--><span style="color:rgb(132,176,5);">{{#var:physical_power}}</span><!--
--> ( <span style="{{#ifexpr:{{#var:physical_power_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:physical_power_bonus}}>0|color:rgb(132,176,5);}}}}">{{#var:physical_power_bonus}}%</span> )
|-
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;From Bonuses|| style="text-align:right;" | 0%
|-<!--
-->{{#vardefine:magical_power|{{#var:will}}}}<!--
-->{{#vardefine:magical_power_bonus|{{#switch:1
    |{{#expr:{{#var:magical_power}}<=1}}=-90
    |{{#expr:{{#var:magical_power}}<=5}}={{#expr:-90+10*({{#var:magical_power}}-1)}}
    |{{#expr:{{#var:magical_power}}<=15}}={{#expr:-50+5*({{#var:magical_power}}-5)}}
    |{{#expr:{{#var:magical_power}}<=21}}={{#expr:0+2.5*({{#var:magical_power}}-15)}}
    |{{#expr:{{#var:magical_power}}<=40}}={{#expr:15+2*({{#var:magical_power}}-21)}}
    |{{#expr:{{#var:magical_power}}<=50}}={{#expr:53+1*({{#var:magical_power}}-40)}}
}}}}
|Magic Power Bonus  || style="text-align:right;" |<!--
--><span style="{{#ifexpr:{{#var:magical_power_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:magical_power_bonus}}>0|color:rgb(132,176,5);}}}}">{{#var:magical_power_bonus}}%</span>
|-
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;From Magic Power|| style="text-align:right;" |<!--
--><span style="color:rgb(132,176,5);">{{#var:magical_power}}</span><!--
--> ( <span style="{{#ifexpr:{{#var:magical_power_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:magical_power_bonus}}>0|color:rgb(132,176,5);}}}}">{{#var:magical_power_bonus}}%</span> )
|-
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;From Bonuses|| style="text-align:right;" | 0%
|-
|Primary Weapon    || style="text-align:right;" | 0
|-
|Secondary Weapon  || style="text-align:right;" | 0
|-
|Impact Power      || style="text-align:right;" | 0
|-
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Primary Weapon Impact Power|| style="text-align:right;" | 0
|-
|&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Secondary Weapon Impact Power|| style="text-align:right;" | 0
|}

Latest revision as of 19:26, 18 September 2024