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m (Automated edit: Statuses now have Prop sources listed)
m (Automated edit: HF63)
 
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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|status_types=Buff,Debuff,Other
|status_types=Buff,Debuff,Other
|source_types=Class,Item,Prop,Monster,Other
|source_types=Class,Item,Monster,Prop,Other
|buff={{#switch:{{lc:{{{2|}}}}}
|buff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
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|arcane shield={{#switch:{{lc:{{{4|}}}}}
|arcane shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Shield
|colored_name=Arcane Shield
|tags_frontend=Duration: 12s<br>[[Shield]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 12s<br>[[Shield|Base Shield]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
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|axe specialization={{#switch:{{lc:{{{4|}}}}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|colored_name=Axe Specialization
|colored_name=Axe Specialization
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
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|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barkskin Armor
|colored_name=Barkskin Armor
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: 20
|tags_frontend=Duration: 10s<br>[[Stats#Armor_Rating|Armor Rating]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|double jump={{#switch:{{lc:{{{4|}}}}}
|double jump={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump
|colored_name=Double Jump
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: -18
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: -10
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_DoubleJump
|icon=Icon_Buff_DoubleJump
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|eldritch shield hit={{#switch:{{lc:{{{4|}}}}}
|eldritch shield hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Hit
|colored_name=Eldritch Shield Hit
|tags_frontend=Duration: 15s<br>[[Shield|Magical Shield]]: 25
|tags_frontend=Duration: 15s<br>[[Shield|Magical Base Shield]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Bad
|colored_name=Harmonic Shield Bad
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 30s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
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|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Good
|colored_name=Harmonic Shield Good
|tags_frontend=Duration: 90s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
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|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natural Healing Buff
|colored_name=Natural Healing Buff
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 1<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 3s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
|icon=Icon_Buff_NaturalHealingBuff
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|natures touch={{#switch:{{lc:{{{4|}}}}}
|natures touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natures Touch
|colored_name=Natures Touch
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|protection hit={{#switch:{{lc:{{{4|}}}}}
|protection hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Hit
|colored_name=Protection Hit
|tags_frontend=Duration: 20s<br>[[Shield|Physical Shield]]: 20
|tags_frontend=Duration: 20s<br>[[Shield|Physical Base Shield]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|quick chant={{#switch:{{lc:{{{4|}}}}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Chant
|colored_name=Quick Chant
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_QuickChant
|icon=Icon_Buff_QuickChant
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|reactive shield activated={{#switch:{{lc:{{{4|}}}}}
|reactive shield activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Activated
|colored_name=Reactive Shield Activated
|tags_frontend=Duration: 3s<br>[[Shield]]: 15
|tags_frontend=Duration: 3s<br>[[Shield|Base Shield]]: 15
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
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|restore={{#switch:{{lc:{{{4|}}}}}
|restore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Restore
|colored_name=Restore
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Perfect
|colored_name=Rousing Rhythms Perfect
|tags_frontend=Duration: 90s<br>[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=Duration: 120s<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
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|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Bear
|colored_name=Shape Shift Bear
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Bear
|icon=Icon_Buff_ShapeShift_Bear
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|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Panther
|colored_name=Shape Shift Panther
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -30%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -25%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -25%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -25%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Panther
|icon=Icon_Buff_ShapeShift_Panther
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|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Rat
|colored_name=Shape Shift Rat
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Rat
|icon=Icon_Buff_ShapeShift_Rat
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|spell overload={{#switch:{{lc:{{{4|}}}}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Overload
|colored_name=Spell Overload
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Bonus]]: -60%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
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|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]
|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SpellReflection
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
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|survival instinct={{#switch:{{lc:{{{4|}}}}}
|survival instinct={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct
|colored_name=Survival Instinct
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
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|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tree Of Life Add Recoverable Health
|colored_name=Tree Of Life Add Recoverable Health
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40
|tags_frontend=Duration: 10s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
}}
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Frenzied,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Herbal Sensing,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Aura Buff,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Infernal Pledge,In Light Area,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jokester Buff,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Lore Mastery,Malice,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Morale Boost,Natural Healing,Natural Healing Buff,Natures Touch,Nimble Hands,Overhealed,Overhealing,Penetrating Shot,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Prophecy,Protectionfrom Evil,Protection Hit,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Story Teller,Story Teller Buff,Sun And Moon,Sun And Moon Buff,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Mastery,Wild Fury
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Frenzied,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Herbal Sensing,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Aura Buff,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Infernal Pledge,In Light Area,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jokester Buff,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Lore Mastery,Malice,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Morale Boost,Natural Healing,Natural Healing Buff,Natures Touch,Nimble Hands,Overhealed,Overhealing,Penetrating Shot,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Prophecy,Protectionfrom Evil,Protection Hit,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Story Teller,Story Teller Buff,Sun And Moon,Sun And Moon Buff,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Mastery,Wild Fury
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
Line 2,118: Line 2,126:
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,127: Line 2,135:
|healing potion consume heal common={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,136: Line 2,144:
|healing potion consume heal uncommon={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,145: Line 2,153:
|healing potion consume heal rare={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,154: Line 2,162:
|healing potion consume heal epic={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,163: Line 2,171:
|healing potion consume heal legend={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,172: Line 2,180:
|healing potion consume heal unique={{#switch:{{lc:{{{4|}}}}}
|healing potion consume heal unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,181: Line 2,189:
|heater shield unique reflection projectile magic activate={{#switch:{{lc:{{{4|}}}}}
|heater shield unique reflection projectile magic activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Activate
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Activate
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Item Passive Activate
|event_frontend=<br>Item Passive Activate
Line 2,306: Line 2,314:
|magic protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 10
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,315: Line 2,323:
|magic protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 15
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,324: Line 2,332:
|magic protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 20
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,333: Line 2,341:
|magic protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 25
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,342: Line 2,350:
|magic protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 30
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,351: Line 2,359:
|magic protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 35
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,360: Line 2,368:
|magic protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|magic protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 40
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,369: Line 2,377:
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 10
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,378: Line 2,386:
|protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 15
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,387: Line 2,395:
|protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 20
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,396: Line 2,404:
|protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 25
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,405: Line 2,413:
|protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 30
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,414: Line 2,422:
|protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 35
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,423: Line 2,431:
|protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|colored_name=Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 40
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,463: Line 2,471:
|source_character_name_frontend=[[Troll's Blood]]
|source_character_name_frontend=[[Troll's Blood]]
|source_name_frontend=[[Troll's Blood|Consume]]
|source_name_frontend=[[Troll's Blood|Consume]]
}}
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderlight Lantern Chasing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Chasing
|source_character_name_frontend=[[Wanderlight Lantern]]
|source_name_frontend=[[Wanderlight Lantern|Passive]]
}}
}}
|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}
|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}
Line 2,473: Line 2,489:
|source_name_frontend=[[Illusory|Unique Passive]]
|source_name_frontend=[[Illusory|Unique Passive]]
}}
}}
|all=Ale Consume Sacred Water Poor,Ale Consume Sacred Water Common,Ale Consume Sacred Water Uncommon,Ale Consume Sacred Water Rare,Ale Consume Sacred Water Epic,Ale Consume Sacred Water Legend,Ale Consume Sacred Water Unique,Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wizard Staff Unique Illusory
|all=Ale Consume Sacred Water Poor,Ale Consume Sacred Water Common,Ale Consume Sacred Water Uncommon,Ale Consume Sacred Water Rare,Ale Consume Sacred Water Epic,Ale Consume Sacred Water Legend,Ale Consume Sacred Water Unique,Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,Wizard Staff Unique Illusory
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Campfire Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Buff_CampFire
|source_character_name_frontend=[[Campfire 7001]]
|source_name_frontend=Campfire Aura Unique
}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Attack Power 10
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_AttackPower
|source_character_name_frontend=[[Statue 03]]
|source_name_frontend=Statue Bless 3
}}
|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Damage Reduce 200
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_DamageReduce
|source_character_name_frontend=[[Statue 02]]
|source_name_frontend=Statue Bless 2
}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Move Speed 50
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Statue 04]]
|source_name_frontend=Statue Bless 4
}}
|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Move Speed 50
}}
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|monster={{#switch:{{lc:{{{3|}}}}}
Line 2,530: Line 2,508:
|ghost king eating shield={{#switch:{{lc:{{{4|}}}}}
|ghost king eating shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating Shield
|colored_name=Ghost King Eating Shield
|tags_frontend=[[Shield]]: 1000
|tags_frontend=[[Shield|Base Shield]]: 1000
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Spell Fire
|event_frontend=<br>Spell Fire
Line 2,536: Line 2,514:
|source_character_name_frontend=[[Ghost King]]
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Eating Phase]]
|source_name_frontend=[[Ghost King|Eating Phase]]
}}
|goblin mage buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Mage Buff
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 200<br>[[Stats#Move_Speed|Move Speed Add]]: 100<br>[[Stats#Action_Speed|Action Speed]]: 30%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Monster_GoblinMageBuff
|source_character_name_frontend=[[Goblin Mage]]
|source_name_frontend=[[Goblin Mage|Casting Buff]]
}}
}}
|lich frenzy={{#switch:{{lc:{{{4|}}}}}
|lich frenzy={{#switch:{{lc:{{{4|}}}}}
Line 2,548: Line 2,535:
|lich getting soul shield={{#switch:{{lc:{{{4|}}}}}
|lich getting soul shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Getting Soul Shield
|colored_name=Lich Getting Soul Shield
|tags_frontend=[[Shield]]: 250
|tags_frontend=[[Shield|Base Shield]]: 250
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 2,588: Line 2,575:
|source_name_frontend=[[Skeleton Warlord|Explosion]]
|source_name_frontend=[[Skeleton Warlord|Explosion]]
}}
}}
|all=Frost Wyvern Frost Shield To Breath,Frost Wyvern Frost Shield To Elemental,Ghost King Eating Shield,Lich Frenzy,Lich Getting Soul Shield,Skeleton Mage Barrier Buff,Skeleton Warlord Add Lv,Skeleton Warlord Dominated Monster,Skeleton Warlord Explosion Exception
|all=Frost Wyvern Frost Shield To Breath,Frost Wyvern Frost Shield To Elemental,Ghost King Eating Shield,Goblin Mage Buff,Lich Frenzy,Lich Getting Soul Shield,Skeleton Mage Barrier Buff,Skeleton Warlord Add Lv,Skeleton Warlord Dominated Monster,Skeleton Warlord Explosion Exception
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Campfire Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Buff_CampFire
|source_character_name_frontend=[[Campfire]]
|source_name_frontend=Campfire Aura Unique
}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Attack Power 10
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_AttackPower
|source_character_name_frontend=[[Shrine of Power]]
|source_name_frontend=Statue Bless 3
}}
|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Damage Reduce 200
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_DamageReduce
|source_character_name_frontend=[[Shrine of Protection]]
|source_name_frontend=Statue Bless 2
}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Move Speed 50
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Fountain of Speed]]
|source_name_frontend=Statue Bless 4
}}
|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Move Speed 50
}}
}}
|other={{#switch:{{lc:{{{3|}}}}}
|other={{#switch:{{lc:{{{3|}}}}}
Line 2,598: Line 2,623:
|icon=Icon_Buff_EntanglingVines
|icon=Icon_Buff_EntanglingVines
}}
}}
|goblin mage buff={{#switch:{{lc:{{{4|}}}}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Mage Buff
|colored_name=Luck 20
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 200<br>[[Stats#Move_Speed|Move Speed Add]]: 100<br>[[Stats#Action_Speed|Action Speed]]: 30%
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Monster_GoblinMageBuff
}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 20
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
}}
}}
|rest={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest
|colored_name=Religion Blythar LV01
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 2
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Rest Start
|event_frontend=<br>
|icon=Icon_Buff_Rest
|icon=Icon_Buff_Religion_Blythar
}}
}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest In Campfire Area
|colored_name=Religion Blythar LV02
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Luck|Luck]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Rest Start
|event_frontend=<br>
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_Religion_Blythar
}}
}}
|all=Entangling Vines Remain,Goblin Mage Buff,Luck 20,Rest,Rest In Campfire Area
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Religion Blythar LV03
|all=Class,Item,Prop,Monster,Other
|tags_frontend=[[Stats#Luck|Luck]]: 4
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|debuff={{#switch:{{lc:{{{2|}}}}}
|event_frontend=<br>
|class={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Buff_Religion_Blythar
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Religion Blythar LV04
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Religion Blythar LV05
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Fighter]]
}}
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV06
|tags_frontend=[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Religion Blythar LV07
|tags_frontend=Duration: 60s
|tags_frontend=[[Stats#Luck|Luck]]: 12
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|event_frontend=<br>
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Religion Blythar LV08
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=[[Stats#Luck|Luck]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Religion Blythar LV09
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Religion Blythar LV10
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -3
|tags_frontend=[[Stats#Luck|Luck]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Religion Blythar LV11
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|colored_name=Religion Blythar LV12
|tags_frontend=Duration: 0.75s
|tags_frontend=[[Stats#Luck|Luck]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_BindEvil
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|colored_name=Religion Blythar LV13
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Religion Blythar LV14
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=[[Stats#Luck|Luck]]: 45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Religion Blythar LV15
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Caltrop
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Religion Blythar LV16
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 60
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|colored_name=Religion Blythar LV17
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 70
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|colored_name=Religion Blythar LV18
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 80
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chicken Attack Hit Slow
|colored_name=Religion Blythar LV19
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot Hit Slow
|colored_name=Religion Blythar LV20
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Stats#Luck|Luck]]: 120
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Ranger]]
}}
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV01
|tags_frontend=[[Stats#Luck|Luck]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Religion Noxulon LV02
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|colored_name=Religion Noxulon LV03
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 4
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit
|colored_name=Religion Noxulon LV04
|tags_frontend=Duration: 10s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit Curse Mastery
|colored_name=Religion Noxulon LV05
|tags_frontend=Duration: 13s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cut Throat Debuff Silence
|colored_name=Religion Noxulon LV06
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Silence
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Cooldown
|colored_name=Religion Noxulon LV07
|tags_frontend=Duration: 15s
|tags_frontend=[[Stats#Luck|Luck]]: 12
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_DarkReflectionCooldown
|event_frontend=<br>
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Buff_Religion_Noxulon
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Debuff
|colored_name=Religion Noxulon LV08
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|tags_frontend=[[Stats#Luck|Luck]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Debuff_DemonArmor
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Bad
|colored_name=Religion Noxulon LV09
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Good
|colored_name=Religion Noxulon LV10
|tags_frontend=[[Stats#Luck|Luck]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Perfect
|colored_name=Religion Noxulon LV11
|tags_frontend=[[Stats#Luck|Luck]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV12
|tags_frontend=[[Stats#Luck|Luck]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Landed
|colored_name=Religion Noxulon LV13
|tags_frontend=Duration: 2s
|tags_frontend=[[Stats#Luck|Luck]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Movement Landing DoubleJump
|event_frontend=<br>
|icon=Icon_Debuff_DoubleJumpLanded
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Cooldown
|colored_name=Religion Noxulon LV14
|tags_frontend=Duration: 15s
|tags_frontend=[[Stats#Luck|Luck]]: 45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_DreamwalkCooldown
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Earthquake Slow
|colored_name=Religion Noxulon LV15
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>
|icon=Icon_Debuff_Earthquake
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Chain Lightning
|colored_name=Religion Noxulon LV16
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 60
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 10
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Strike
|colored_name=Religion Noxulon LV17
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 70
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
}}
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV18
|tags_frontend=[[Stats#Luck|Luck]]: 80
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Aura
|colored_name=Religion Noxulon LV19
|tags_frontend=Duration: 1s
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>
|icon=Icon_Debuff_EntanglingVines
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike Exploit
|colored_name=Religion Noxulon LV20
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Luck|Luck]]: 120
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Evil
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning
|colored_name=Religion Solaris LV01
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning Fire Mastery
|colored_name=Religion Solaris LV02
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Time Bomb
|colored_name=Religion Solaris LV03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|tags_frontend=[[Stats#Luck|Luck]]: 4
|event_frontend=<br>Attack Hit 01
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_ExplosionTimeBomb
|event_frontend=<br>
|source_character_name_frontend=[[Wizard]]
|icon=Icon_Buff_Religion_Solaris
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|colored_name=Religion Solaris LV04
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_FaithfulnessCooldown
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Hit Slow
|colored_name=Religion Solaris LV05
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_FaithfulnessSlow
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain
|colored_name=Religion Solaris LV06
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain Fire Mastery
|colored_name=Religion Solaris LV07
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
}}
|source_character_name_frontend=[[Wizard]]
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
|colored_name=Religion Solaris LV08
|tags_frontend=[[Stats#Luck|Luck]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|colored_name=Religion Solaris LV09
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Bolt
|colored_name=Religion Solaris LV10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_IceBolt
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Shield
|colored_name=Religion Solaris LV11
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 30
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Frostbite
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellfire Streams
|colored_name=Religion Solaris LV12
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 35
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
}}
|source_character_name_frontend=[[Warlock]]
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
|colored_name=Religion Solaris LV13
|tags_frontend=[[Stats#Luck|Luck]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Strike Blind
|colored_name=Religion Solaris LV14
|tags_frontend=Duration: 2s
|tags_frontend=[[Stats#Luck|Luck]]: 45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Blind
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery Freezing
|colored_name=Religion Solaris LV15
|tags_frontend=Duration: 0.5s
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Debuff_Frostbite
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Cooldown
|colored_name=Religion Solaris LV16
|tags_frontend=Duration: 5s
|tags_frontend=[[Stats#Luck|Luck]]: 60
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_IceShieldCooldown
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|colored_name=Religion Solaris LV17
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 70
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
}}
|source_character_name_frontend=[[Wizard]]
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
|colored_name=Religion Solaris LV18
|tags_frontend=[[Stats#Luck|Luck]]: 80
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|colored_name=Religion Solaris LV19
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Judgement Debuff
|colored_name=Religion Solaris LV20
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Stats#Luck|Luck]]: 120
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Judgement
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Bad
|colored_name=Religion Zorin LV01
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Luck|Luck]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Good
|colored_name=Religion Zorin LV02
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Luck|Luck]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Perfect
|colored_name=Religion Zorin LV03
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Stats#Luck|Luck]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lazy Hit
|colored_name=Religion Zorin LV04
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Lazy
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Locusts Swarm Area
|colored_name=Religion Zorin LV05
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_Debuff_LocustsSwarm
|icon=Icon_Buff_Religion_Zorin
|damage_elements=Divine
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locusts Swarm]]
}}
}}
|melted={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melted
|colored_name=Religion Zorin LV06
|tags_frontend=Duration: 5s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%
|tags_frontend=[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Debuff_Melted
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Bleed
|colored_name=Religion Zorin LV07
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Bleeding
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Cut Throat
|colored_name=Religion Zorin LV08
|tags_frontend=Duration: 0.1s
|tags_frontend=[[Stats#Luck|Luck]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_Silence
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Slow
|colored_name=Religion Zorin LV09
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Bad
|colored_name=Religion Zorin LV10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 25
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|colored_name=Religion Zorin LV11
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 30
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Perfect
|colored_name=Religion Zorin LV12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 35
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Bad
|colored_name=Religion Zorin LV13
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Luck|Luck]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Good
|colored_name=Religion Zorin LV14
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Luck|Luck]]: 45
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Perfect
|colored_name=Religion Zorin LV15
|tags_frontend=Duration: 3s
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon Debuff
|colored_name=Religion Zorin LV16
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 60
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_PoisonedWeapon
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit
|colored_name=Religion Zorin LV17
|tags_frontend=Duration: 12s
|tags_frontend=[[Stats#Luck|Luck]]: 70
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|colored_name=Religion Zorin LV18
|tags_frontend=Duration: 15.6s
|tags_frontend=[[Stats#Luck|Luck]]: 80
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|colored_name=Religion Zorin LV19
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Disease
|icon=Icon_Buff_Religion_Zorin
|damage_elements=Dark
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Slow
|colored_name=Religion Zorin LV20
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1%
|tags_frontend=[[Stats#Luck|Luck]]: 120
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Cooldown
|colored_name=Rest
|tags_frontend=Duration: 12s
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_ReactiveShield
|event_frontend=<br>Rest Start
|source_character_name_frontend=[[Wizard]]
|icon=Icon_Buff_Rest
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest In Campfire Area
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|icon=Icon_Buff_RestInCampfire
}}
}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|all=Entangling Vines Remain,Luck 20,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area
|colored_name=Reduced Healing Blow Of Corruption
}}
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|all=Class,Item,Monster,Prop,Other
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
}}
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 60s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|colored_name=Banshees Howl Good
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Locusts Swarm
|colored_name=Banshees Howl Perfect
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Cleric#Spells-0|Locusts Swarm]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Zap Burn Fire Mastery
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SavageRoar
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Bad
|colored_name=Bind Evil
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10
|tags_frontend=Duration: 0.75s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Good
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -20
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Perfect
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -30
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smoke Pot Debuff
|colored_name=Caltrop Hit Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SmokePot
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Bad
|colored_name=Chaotic Discord Bad
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Good
|colored_name=Chaotic Discord Good
|tags_frontend=Duration: 1.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Perfect
|colored_name=Chaotic Discord Perfect
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Cooldown
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SpiritBondCooldown
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct Exhausted
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active Off
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SurvivalInstinct
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|colored_name=Curse Of Pain Pain
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ThornBarrier
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Druid]]
|damage_elements=Evil,Curse
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack Debuff
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_WeakpointAttack
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Rogue]]
|damage_elements=Evil,Curse
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
|source_character_name_frontend=[[Warlock]]
}}
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
|zap burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning Fire Mastery
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 10s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fireball Remain,Fireball Remain Fire Mastery,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Lazy Hit,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Zap Burning,Zap Burning Fire Mastery
}}
|item={{#switch:{{lc:{{{3|}}}}}
|ale consume drunken dizziness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken Dizziness
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|ale consume drunken poor={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity1">Poor</span>
|colored_name=Curse Of Weakness Hit Curse Mastery
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|tags_frontend=Duration: 13s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|ale consume drunken common={{#switch:{{lc:{{{4|}}}}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity2">Common</span>
|colored_name=Cut Throat Debuff Silence
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
}}
|ale consume drunken uncommon={{#switch:{{lc:{{{4|}}}}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity3">Uncommon</span>
|colored_name=Dark Reflection Cooldown
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_DarkReflectionCooldown
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken rare={{#switch:{{lc:{{{4|}}}}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity4">Rare</span>
|colored_name=Demon Armor Debuff
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_DemonArmor
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken epic={{#switch:{{lc:{{{4|}}}}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity5">Epic</span>
|colored_name=Din Of Darkness Bad
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken legend={{#switch:{{lc:{{{4|}}}}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity6">Legend</span>
|colored_name=Din Of Darkness Good
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken unique={{#switch:{{lc:{{{4|}}}}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity7">Unique</span>
|colored_name=Din Of Darkness Perfect
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Ale|Consume]]
}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Landed
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_DoubleJumpLanded
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_DreamwalkCooldown
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|colored_name=Earthquake Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Kuma's Claw]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Kuma's Claw|Attack 3]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bardiche Attack Hit Slow
|colored_name=Electric Shock Chain Lightning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 10
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Bardiche]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bardiche|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bare Hands Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
}}
}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe Attack Hit Slow
|colored_name=Electric Shock Lightning Strike
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Echo of Screams|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|colored_name=Entangling Vines Aura
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_EntanglingVines
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|colored_name=Exploitation Strike Exploit
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Echo of Screams]]
|damage_elements=Evil
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow
|colored_name=Explosion Spell Burning Fire Mastery
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Icefang]]
|damage_elements=Fire
|source_name_frontend=[[Icefang|Attack 2]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow 3
|colored_name=Explosion Spell Time Bomb
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ExplosionTimeBomb
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Icefang|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ceremonial Staff Attack Hit Slow
|colored_name=Faithfulness Cooldown
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_FaithfulnessCooldown
|source_character_name_frontend=[[Ceremonial Staff]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Ceremonial Staff|Attack 3]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Club Attack Hit Slow
|colored_name=Faithfulness Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_FaithfulnessSlow
|source_character_name_frontend=[[Club]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Club|Attack 3]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crossbow Attack Hit Slow
|colored_name=Fireball Remain
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Crossbow]]
|damage_elements=Fire
|source_name_frontend=[[Crossbow|Attack 1]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|colored_name=Fireball Remain Fire Mastery
|tags_frontend=Duration: 1.5s
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|event_frontend=<br>Item Passive Used
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|event_frontend=<br>Attack AdditionalHit Perk
|source_character_name_frontend=[[Zirkzi's Eye]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword Attack Hit Slow
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_IceBolt
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Sovereign's Ghostblade|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dissonance
|colored_name=Frostbite Ice Shield
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Lyre]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Lyre|Dissonance]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe Attack Hit Slow
|colored_name=Hellfire Streams
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Strike Blind
|tags_frontend=Duration: 4s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Sterling Axe]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Sterling Axe|Attack 1]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|colored_name=Ice Mastery Freezing
|event_frontend=<br>Item Passive Used
|tags_frontend=Duration: 0.5s
|icon=Icon_Debuff_CheatDeath
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drum Throw Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Drum]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Drum|Attack 1]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|colored_name=Ice Shield Cooldown
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Debuff_IceShieldCooldown
|source_character_name_frontend=[[Fulgor]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Fulgor|Unique Passive]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|colored_name=Ignite Burning
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Fire
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|colored_name=Ignite Burning Fire Mastery
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Oil Lantern]]
|damage_elements=Fire
|source_name_frontend=[[Oil Lantern|Throw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|colored_name=Judgement Debuff
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Judgement
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|colored_name=Lament Of Languor Bad
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|colored_name=Lament Of Languor Good
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|colored_name=Lament Of Languor Perfect
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|colored_name=Lazy Hit
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Kuma's Fang]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Kuma's Fang|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe Attack Hit Slow
|colored_name=Locusts Swarm Area
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_LocustsSwarm
|source_character_name_frontend=[[Golden Felling Axe]]
|damage_elements=Divine
|source_name_frontend=[[Golden Felling Axe|Attack 1]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|melted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flanged Mace Attack Hit Slow
|colored_name=Melted
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 5s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Bleed
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Sterling Rod]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sterling Rod|Attack 3]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Cut Throat
|tags_frontend=Duration: 0.1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flute Attack Hit Slow
|colored_name=Panther Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Flute]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Francisca Axe Throw Hit Slow
|colored_name=Panther Attack Secondary Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Francisca Axe]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Attack Hit Slow
|colored_name=Peacemaking Bad
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_name_frontend=[[Cinder|Attack 2]]
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Burn
|colored_name=Peacemaking Perfect
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 9<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Bard]]
|damage_elements=Fire
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Attack Hit Slow
|colored_name=Piercing Shrill Bad
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Hand Crossbow]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hatchet Attack Hit Slow
|colored_name=Piercing Shrill Good
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Hatchet]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Hatchet|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|colored_name=Piercing Shrill Perfect
|tags_frontend=Duration: 20s
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Item Passive Used
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Reflection
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Aegis]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Aegis|Unique Passive]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe Attack Hit Slow
|colored_name=Poisoned Weapon Debuff
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_PoisonedWeapon
|source_character_name_frontend=[[Famine]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Famine|Attack 3]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|colored_name=Power Of Sacrifice Hit
|tags_frontend=Duration: 20s
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Famine]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Famine|Unique Passive]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kris Dagger Attack Hit Slow
|colored_name=Power Of Sacrifice Hit Curse Mastery
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 15.6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Kris Dagger]]
|damage_elements=Dark
|source_name_frontend=[[Kris Dagger|Attack 4]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lantern Shield Attack Hit Slow
|colored_name=Rat Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lantern Shield]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Bow Attack Hit Slow
|colored_name=Reactive Shield Cooldown
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReactiveShield
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Nipalan]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
|source_name_frontend=[[Nipalan|MultiShot]]
}}
}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Sword Attack Hit Slow
|colored_name=Reduced Healing Blow Of Corruption
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Void Blade]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lute Attack Hit Slow
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Lute]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Lute|Attack 2]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star Attack Hit Slow
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Pulverizing Prayer|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Pulverizing
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickaxe Attack Hit Slow
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Pickaxe]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Pickaxe|Attack 1]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|colored_name=Reduced Healing Zap Burn Fire Mastery
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Troll's Bane]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Troll's Bane|Attack 4]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|colored_name=Rupture Bleeding
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Stinky Stick]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Attack Hit Slow
|colored_name=Savage Roar
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_SavageRoar
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Viola|Attack 4]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|colored_name=Shriek Of Weakness Bad
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Viola|Unique Passive]]
}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Sterling Bow]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|colored_name=Shriek Of Weakness Good
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Disease
|icon=Icon_Debuff_Music_ShriekOfWeakness
|damage_elements=Dark
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Attack Hit Slow
|colored_name=Shriek Of Weakness Perfect
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Sterling Dagger]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Sterling Dagger|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Slam Hit Slow
|colored_name=Smoke Pot Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_ShieldSlam
|icon=Icon_Debuff_SmokePot
|source_character_name_frontend=[[Round Shield]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Round Shield|ShieldSlam]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Attack 2]]
}}
}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 2
|colored_name=Song Of Silence Bad
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Sterling Short Sword]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Sterling Short Sword|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Attack Hit Slow
|colored_name=Song Of Silence Good
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 1.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Spear]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Spear|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|colored_name=Song Of Silence Perfect
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Deathbloom]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Deathbloom|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|colored_name=Spirit Bond Cooldown
|tags_frontend=Duration: 30s
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Deathbloom
|icon=Icon_Debuff_SpiritBondCooldown
|source_character_name_frontend=[[Deathbloom]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow Attack Hit Slow
|colored_name=Survival Instinct Exhausted
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_SurvivalInstinct
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Throwing Knife Throw Hit Slow
|colored_name=Thorn Barrier Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ThornBarrier
|source_character_name_frontend=[[Throwing Knife]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
}}
}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torch Attack Hit Slow
|colored_name=Weakpoint Attack Debuff
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_WeakpointAttack
|source_character_name_frontend=[[Torch]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Torch|Attack 2]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Viking Sword Attack Hit Slow
|colored_name=Zap Burning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Viking Sword]]
|damage_elements=Fire
|source_name_frontend=[[Viking Sword|Attack 3]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Hammer Attack Hit Slow
|colored_name=Zap Burning Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[War Hammer]]
|damage_elements=Fire
|source_name_frontend=[[War Hammer|Attack 4]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fireball Remain,Fireball Remain Fire Mastery,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Lazy Hit,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Zap Burning,Zap Burning Fire Mastery
|colored_name=War Maul Attack Hit Slow
}}
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|item={{#switch:{{lc:{{{3|}}}}}
|ale consume drunken dizziness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken Dizziness
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[War Maul]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[War Maul|Attack 2]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Windlass Crossbow Attack Hit Slow
|colored_name=Ale Consume Drunken <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Windlass Crossbow]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff Attack Hit Slow
|colored_name=Ale Consume Drunken <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Illusory]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Illusory|Attack 2]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander Attack Hit Slow
|colored_name=Ale Consume Drunken <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Zweihander]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Zweihander|Attack 1]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|all=Ale Consume Drunken Dizziness,Ale Consume Drunken Poor,Ale Consume Drunken Common,Ale Consume Drunken Uncommon,Ale Consume Drunken Rare,Ale Consume Drunken Epic,Ale Consume Drunken Legend,Ale Consume Drunken Unique,Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Spear Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Zweihander Attack Hit Slow
|ale consume drunken rare={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Ale Consume Drunken <span class="colorrarity4">Rare</span>
|prop={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Blizzard Aura 01
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=Aura 01
}}
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|colored_name=Ale Consume Drunken <span class="colorrarity5">Epic</span>
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>[[Stats#Action_Speed|Action Speed]]: -10%
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Blizzard_02
|event_frontend=<br>Ability Player Act Item Consume
|source_character_name_frontend=[[Blizzard]]
|icon=Icon_Debuff_Drunken
|source_name_frontend=Aura 02
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|colored_name=Ale Consume Drunken <span class="colorrarity6">Legend</span>
|tags_frontend=Coldness: 2
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Blizzard]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Ale|Consume]]
}}
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|colored_name=Ale Consume Drunken <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Drunken
|damage_elements=Fire
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Burn Volume]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=Aura
}}
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Kuma's Claw]]
|source_character_name_frontend=[[Burn Volume]]
|source_name_frontend=[[Kuma's Claw|Attack 3]]
|source_name_frontend=Aura
}}
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|colored_name=Bardiche Attack Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_01
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=1
|source_character_name_frontend=[[Bardiche]]
|source_name_frontend=[[Bardiche|Attack 3]]
}}
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|colored_name=Bare Hands Attack Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_02
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=2
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
}}
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|colored_name=Battle Axe Attack Hit Slow
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_03
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=3
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Attack 3]]
}}
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 3s
|icon=Icon_Debuff_DeathBeetle01
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>Attack Hit
|source_name_frontend=Aura 01
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -20%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -20%
|tags_frontend=Duration: 1s
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DeathBeetle02
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_EchoofScream
|source_name_frontend=Aura 02
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|colored_name=Castillon Dagger Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DeathBeetle03
|event_frontend=<br>Attack Hit 01
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Icefang|Attack 2]]
}}
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|colored_name=Castillon Dagger Attack Hit Slow 3
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Death Swarm]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=Aura 01
|source_name_frontend=[[Icefang|Attack 3]]
}}
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|colored_name=Ceremonial Staff Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Death Swarm]]
|source_character_name_frontend=[[Ceremonial Staff]]
|source_name_frontend=Aura 02
|source_name_frontend=[[Ceremonial Staff|Attack 3]]
}}
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|colored_name=Club Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 6<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Death Swarm]]
|source_character_name_frontend=[[Club]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Club|Attack 3]]
}}
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|colored_name=Crossbow Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Death Swarm]]
|source_character_name_frontend=[[Crossbow]]
|source_name_frontend=Aura 04
|source_name_frontend=[[Crossbow|Attack 1]]
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|tags_frontend=Duration: 1.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Item Passive Used
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_character_name_frontend=[[Death Swarm]]
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
|source_name_frontend=Aura 05
}}
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|colored_name=Crystal Sword Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Decay Volume]]
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_name_frontend=Aura
|source_name_frontend=[[Sovereign's Ghostblade|Attack 3]]
}}
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|colored_name=Dissonance
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Decay Volume]]
|source_name_frontend=Aura
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Falling Icicle]]
|source_character_name_frontend=[[Lyre]]
|source_name_frontend=Activate
|source_name_frontend=[[Lyre|Dissonance]]
}}
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|colored_name=Double Axe Attack Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Flame Spout]]
|source_character_name_frontend=[[Sterling Axe]]
|source_name_frontend=Activate
|source_name_frontend=[[Sterling Axe|Attack 1]]
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_CheatDeath
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|colored_name=Drum Throw Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Spider Web]]
|source_character_name_frontend=[[Drum]]
|source_name_frontend=Activate
|source_name_frontend=[[Drum|Attack 1]]
}}
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|icon=Icon_Debuff_StickyTarSlow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Sticky Tar]]
|event_frontend=<br>Attack Hit
|source_name_frontend=Activate
|icon=Icon_Debuff_ElectricShock
}}
|source_character_name_frontend=[[Fulgor]]
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Fulgor|Unique Passive]]
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
|source_character_name_frontend=[[Thorny Bramble]]
|source_name_frontend=Activate
}}
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Hunting Trap Prop 1001]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Poor
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Hunting Trap Prop 2001]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Common
|source_character_name_frontend=[[Oil Lantern]]
|source_name_frontend=[[Oil Lantern|Throw]]
}}
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Hunting Trap Prop 3001]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Uncommon
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Hunting Trap Prop 4001]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Rare
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Hunting Trap Prop 5001]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Epic
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Hunting Trap Prop 6001]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Legend
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Hunting Trap Prop 7001]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Unique
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Lazy
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap Prop 7001]]
|source_character_name_frontend=[[Kuma's Fang]]
|source_name_frontend=Hunting Trap Activate Unique
|source_name_frontend=[[Kuma's Fang|Attack 3]]
}}
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|colored_name=Felling Axe Attack Hit Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap Prop 1001]]
|source_character_name_frontend=[[Golden Felling Axe]]
|source_name_frontend=Hunting Trap Activate Poor
|source_name_frontend=[[Golden Felling Axe|Attack 1]]
}}
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|colored_name=Flanged Mace Attack Hit Slow
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap Prop 2001]]
|source_character_name_frontend=[[Sterling Rod]]
|source_name_frontend=Hunting Trap Activate Common
|source_name_frontend=[[Sterling Rod|Attack 3]]
}}
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|colored_name=Flute Attack Hit Slow
|tags_frontend=Duration: 14s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap Prop 3001]]
|source_character_name_frontend=[[Flute]]
|source_name_frontend=Hunting Trap Activate Uncommon
|source_name_frontend=[[Flute|Riposte Attack 1]]
}}
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|colored_name=Francisca Axe Throw Hit Slow
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap Prop 4001]]
|source_character_name_frontend=[[Francisca Axe]]
|source_name_frontend=Hunting Trap Activate Rare
|source_name_frontend=[[Francisca Axe|Attack 1]]
}}
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|colored_name=Halberd Attack Hit Slow
|tags_frontend=Duration: 22s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap Prop 5001]]
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=Hunting Trap Activate Epic
|source_name_frontend=[[Cinder|Attack 2]]
}}
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|colored_name=Halberd Burn
|tags_frontend=Duration: 26s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 9<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Hunting Trap Prop 6001]]
|damage_elements=Fire
|source_name_frontend=Hunting Trap Activate Legend
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|colored_name=Hand Crossbow Attack Hit Slow
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap Prop 7001]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Burn Volume Aura,Burn Volume Aurra Remain,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 02,Death Swarm Aura 03,Death Swarm Aura 04,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aurra Remain,Falling Icicle Frostbite,Flame Spout Burn,Spider Web Slow,Sticky Tar Slow,Thorny Bramble Hit,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|cockatrice petrification={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cockatrice Petrification
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Petrification
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cockatrice]]
|source_character_name_frontend=[[Hand Crossbow]]
|source_name_frontend=[[Cockatrice|Roar]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
}}
}}
|cyclops blinker={{#switch:{{lc:{{{4|}}}}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Blinker
|colored_name=Hatchet Attack Hit Slow
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blinker
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cyclops]]
|source_character_name_frontend=[[Hatchet]]
|source_name_frontend=[[Cyclops|Sprinkle Soil]]
|source_name_frontend=[[Hatchet|Attack 3]]
}}
}}
|cyclops petrification={{#switch:{{lc:{{{4|}}}}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Petrification
|colored_name=Haze Blade Hit Drunken
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Petrification
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Cyclops]]
|source_character_name_frontend=[[Haze Blade]]
|source_name_frontend=[[Cyclops|Petrification]]
|source_name_frontend=[[Haze Blade|Passive]]
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
}}
|cyclops slow={{#switch:{{lc:{{{4|}}}}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Slow
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cyclops]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Cyclops|Stomp]]
|source_name_frontend=[[Famine|Attack 3]]
}}
}}
|death beetle paralyze={{#switch:{{lc:{{{4|}}}}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Paralyze
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 20s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Death Beetle|Attack]]
|source_name_frontend=[[Famine|Unique Passive]]
}}
}}
|demon bat slow nightmare={{#switch:{{lc:{{{4|}}}}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Bat Slow Nightmare
|colored_name=Kris Dagger Attack Hit Slow
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Demon Bat]]
|source_character_name_frontend=[[Kris Dagger]]
|source_name_frontend=[[Demon Bat|Attack]]
|source_name_frontend=[[Kris Dagger|Attack 4]]
}}
}}
|frost giant shielder concussion={{#switch:{{lc:{{{4|}}}}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Giant Shielder Concussion
|colored_name=Lantern Shield Attack Hit Slow
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Giant Shielder]]
|source_character_name_frontend=[[Lantern Shield]]
|source_name_frontend=[[Frost Giant Shielder|Attack2]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
}}
}}
|frost imp freezing={{#switch:{{lc:{{{4|}}}}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Imp Freezing
|colored_name=Long Bow Attack Hit Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudFreezing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Imp]]
|source_character_name_frontend=[[Nipalan]]
|source_name_frontend=[[Frost Imp|Attack]]
|source_name_frontend=[[Nipalan|MultiShot]]
}}
}}
|frost skeleton crossbowman freezing={{#switch:{{lc:{{{4|}}}}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Crossbowman Freezing
|colored_name=Long Sword Attack Hit Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudFreezing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Skeleton Crossbowman]]
|source_character_name_frontend=[[Void Blade]]
|source_name_frontend=[[Frost Skeleton Crossbowman|Attack]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
}}
}}
|frost walker ice cloud damage={{#switch:{{lc:{{{4|}}}}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Damage
|colored_name=Lute Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Walker]]
|source_character_name_frontend=[[Lute]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
|source_name_frontend=[[Lute|Attack 2]]
}}
}}
|frost walker ice cloud freezing={{#switch:{{lc:{{{4|}}}}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Freezing
|colored_name=Morning Star Attack Hit Slow
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 03
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
|frost wyvern extreme cold damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 50<br>[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|source_name_frontend=[[Pulverizing Prayer|Attack 3]]
}}
}}
|frost wyvern extreme cold damage elite={{#switch:{{lc:{{{4|}}}}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage Elite
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 100<br>[[Damage#Base_Damage|Magical Base Damage]]: 100
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
}}
|frost wyvern extreme cold slow={{#switch:{{lc:{{{4|}}}}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Slow
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Pickaxe]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|source_name_frontend=[[Pickaxe|Attack 1]]
}}
}}
|frost wyvern mark target={{#switch:{{lc:{{{4|}}}}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Target
|colored_name=Quarterstaff Attack Hit Slow
|event_frontend=<br>Spell Fire
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|icon=Icon_Debuff_MarkTarget
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Frost Wyvern]]
|event_frontend=<br>Attack Hit
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Troll's Bane]]
|source_name_frontend=[[Troll's Bane|Attack 4]]
}}
}}
|frost wyvern mark trigger to pillar={{#switch:{{lc:{{{4|}}}}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Trigger To Pillar
|colored_name=Quarterstaff Poison Cloud Damage
|event_frontend=<br>Spell Fire
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|icon=Icon_Debuff_MarkTriggerToPillar
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Frost Wyvern]]
|event_frontend=<br>Attack AdditionalHit Aoe
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
}}
|frost wyvern melee attack slow={{#switch:{{lc:{{{4|}}}}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Melee Attack Slow
|colored_name=Rapier Attack Hit Slow
|tags_frontend=Duration: 11s<br>[[Stats#Action_Speed|Action Speed]]: -15%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Frost Wyvern|Special Leap Attack3 To Center]]
|source_name_frontend=[[Viola|Attack 4]]
}}
}}
|frozen ghost curse of screams={{#switch:{{lc:{{{4|}}}}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Curse Of Screams
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Frozen Ghost]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
|source_name_frontend=[[Viola|Unique Passive]]
}}
}}
|frozen ghost deafness={{#switch:{{lc:{{{4|}}}}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Deafness
|colored_name=Recurve Bow Attack Hit Slow
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 03
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Deafness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frozen Ghost]]
|source_character_name_frontend=[[Sterling Bow]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
}}
}}
|frozen ghost frozen field={{#switch:{{lc:{{{4|}}}}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Frozen Field
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|event_frontend=<br>Attack AdditionalHit Aoe 01
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Frozen Ghost|Frozen Field]]
}}
|ghost king curse of chilling={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Curse Of Chilling
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 30<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfChilling
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Earth Quake]]
}}
|ghost king eating={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating
|tags_frontend=Duration: 15s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -95%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Eating
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Ghost King]]
|damage_elements=Dark
|source_name_frontend=[[Ghost King|Eating]]
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
}}
|giant bat dizziness={{#switch:{{lc:{{{4|}}}}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Bat Dizziness
|colored_name=Rondel Dagger Attack Hit Slow
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Bat]]
|source_character_name_frontend=[[Sterling Dagger]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
|source_name_frontend=[[Sterling Dagger|Attack 3]]
}}
}}
|giant bat dizziness nightmare={{#switch:{{lc:{{{4|}}}}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Bat Dizziness Nightmare
|colored_name=Shield Slam Hit Slow
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ShieldSlam
|source_character_name_frontend=[[Thorn Shield]]
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Bat]]
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
|source_name_frontend=[[Sterling Short Sword|Attack 2]]
}}
}}
|giant centipede poison attack damage={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Centipede Poison Attack Damage
|colored_name=Short Sword Attack Hit Slow 2
|tags_frontend=Duration: 7s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Centipede]]
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Giant Centipede|Run Phase Spawn AoE]]
|source_name_frontend=[[Sterling Short Sword|Attack 3]]
}}
}}
|giant dragnfly elite poison={{#switch:{{lc:{{{4|}}}}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Elite Poison
|colored_name=Spear Attack Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Dragonfly]]
|source_character_name_frontend=[[Spear]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
|source_name_frontend=[[Spear|Attack 3]]
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Attack 3]]
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
}}
|giant dragnfly nightmare poison={{#switch:{{lc:{{{4|}}}}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Nightmare Poison
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 35
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Dragonfly]]
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
}}
}}
|giant dragnfly poison={{#switch:{{lc:{{{4|}}}}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Poison
|colored_name=Tanglethread Trousers Debuff
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Giant Dragonfly]]
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
|source_name_frontend=[[Tanglethread Trousers|Passive]]
}}
}}
|giant spider cob web slow={{#switch:{{lc:{{{4|}}}}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Cob Web Slow
|colored_name=Throwing Knife Throw Hit Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider cob web slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Cob Web Slow Nightmare
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider restraint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Restraint
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Restraint
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Throwing Knife]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
}}
}}
|giant spider spit poison damage={{#switch:{{lc:{{{4|}}}}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Spit Poison Damage
|colored_name=Torch Attack Hit Slow
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Torch]]
|source_name_frontend=[[Giant Spider|Spit Poison]]
|source_name_frontend=[[Torch|Attack 2]]
}}
}}
|giant worm accid damage={{#switch:{{lc:{{{4|}}}}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Worm Accid Damage
|colored_name=Viking Sword Attack Hit Slow
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 3
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_accid
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Worm]]
|source_character_name_frontend=[[Viking Sword]]
|source_name_frontend=[[Giant Worm|Attack Accid AoE]]
|source_name_frontend=[[Viking Sword|Attack 3]]
}}
}}
|goblin archer poison={{#switch:{{lc:{{{4|}}}}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Archer Poison
|colored_name=War Hammer Attack Hit Slow
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Magical Base Damage]]: 12
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Archer]]
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[Goblin Archer|Quick Shot]]
|source_name_frontend=[[War Hammer|Attack 4]]
}}
}}
|goblin axeman poison={{#switch:{{lc:{{{4|}}}}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Axeman Poison
|colored_name=War Maul Attack Hit Slow
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Axeman]]
|source_character_name_frontend=[[War Maul]]
|source_name_frontend=[[Goblin Axeman|Attack2.3]]
|source_name_frontend=[[War Maul|Attack 2]]
}}
}}
|goblin bolaslinger slow={{#switch:{{lc:{{{4|}}}}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Bolaslinger Slow
|colored_name=Windlass Crossbow Attack Hit Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_character_name_frontend=[[Windlass Crossbow]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
}}
}}
|goblin bolaslinger slow nightmare={{#switch:{{lc:{{{4|}}}}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Bolaslinger Slow Nightmare
|colored_name=Wizard Staff Attack Hit Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
|source_name_frontend=[[Illusory|Attack 2]]
}}
}}
|goblin mage debuff={{#switch:{{lc:{{{4|}}}}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Mage Debuff
|colored_name=Zweihander Attack Hit Slow
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Goblin Mage]]
|source_character_name_frontend=[[Zweihander]]
|source_name_frontend=[[Goblin Mage|Attack]]
|source_name_frontend=[[Zweihander|Attack 1]]
}}
|all=Ale Consume Drunken Dizziness,Ale Consume Drunken Poor,Ale Consume Drunken Common,Ale Consume Drunken Uncommon,Ale Consume Drunken Rare,Ale Consume Drunken Epic,Ale Consume Drunken Legend,Ale Consume Drunken Unique,Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Spear Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Zweihander Attack Hit Slow
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|banshee decrease heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Decrease Heal
|tags_frontend=Duration: 7s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -5%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Banshee]]
|source_name_frontend=[[Banshee|Fog Rush]]
}}
}}
|goblin warrior poison={{#switch:{{lc:{{{4|}}}}}
|cave troll slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Warrior Poison
|colored_name=Cave Troll Slow
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Goblin Warrior]]
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Goblin Warrior|Attack5]]
|source_name_frontend=[[Cave Troll|Debuff Shouting]]
}}
}}
|ice giant spider spider web={{#switch:{{lc:{{{4|}}}}}
|cave troll whirl={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Giant Spider Spider Web
|colored_name=Cave Troll Whirl
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 4s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Ice Giant Spider]]
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Ice Giant Spider|Spider Web]]
|source_name_frontend=[[Cave Troll|Debuff Shouting]]
}}
}}
|ice world frostbite={{#switch:{{lc:{{{4|}}}}}
|cockatrice petrification={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice World Frostbite
|colored_name=Cockatrice Petrification
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Petrification
|source_character_name_frontend=[[Ice Spider]]
|source_character_name_frontend=[[Cockatrice]]
|source_name_frontend=[[Ice Spider|Self Destruct]]
|source_name_frontend=[[Cockatrice|Roar]]
}}
}}
|lich death swarm={{#switch:{{lc:{{{4|}}}}}
|cyclops blinker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Death Swarm
|colored_name=Cyclops Blinker
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Blinker
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Lich|Frenzy]]
|source_name_frontend=[[Cyclops|Sprinkle Soil]]
}}
}}
|lich curse of gathering heal 1={{#switch:{{lc:{{{4|}}}}}
|cyclops petrification={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 1
|colored_name=Cyclops Petrification
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 65%
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Petrification
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Cyclops|Petrification]]
}}
}}
|lich curse of gathering heal 2={{#switch:{{lc:{{{4|}}}}}
|cyclops slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 2
|colored_name=Cyclops Slow
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Cyclops|Stomp]]
}}
}}
|lich curse of gathering heal 3={{#switch:{{lc:{{{4|}}}}}
|death beetle paralyze={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 3
|colored_name=Death Beetle Paralyze
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 03
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Death Beetle|Attack]]
}}
}}
|lich curse of gathering heal 4={{#switch:{{lc:{{{4|}}}}}
|demon bat slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 4
|colored_name=Demon Bat Slow Nightmare
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 3.5%
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 04
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Demon Bat]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Demon Bat|Attack]]
}}
}}
|lich curse of gathering heal 5={{#switch:{{lc:{{{4|}}}}}
|frost giant shielder concussion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 5
|colored_name=Frost Giant Shielder Concussion
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 1.5%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Mark Icon
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringMark
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Frost Giant Shielder]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Frost Giant Shielder|Attack2]]
}}
}}
|lich curse of isolation heal 1={{#switch:{{lc:{{{4|}}}}}
|frost imp freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 1
|colored_name=Frost Imp Freezing
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[GrimsleyUnique]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[GrimsleyUnique|Frost Imp Attack]]
}}
}}
|lich curse of isolation heal 2={{#switch:{{lc:{{{4|}}}}}
|frost skeleton crossbowman freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 2
|colored_name=Frost Skeleton Crossbowman Freezing
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 50%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Frost Skeleton Crossbowman]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Frost Skeleton Crossbowman|Attack]]
}}
}}
|lich curse of isolation heal 3={{#switch:{{lc:{{{4|}}}}}
|frost walker ice cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 3
|colored_name=Frost Walker Ice Cloud Damage
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 60%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 03
|event_frontend=<br>Attack AdditionalHit Aoe 01
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
}}
|lich curse of isolation heal 4={{#switch:{{lc:{{{4|}}}}}
|frost walker ice cloud freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 4
|colored_name=Frost Walker Ice Cloud Freezing
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 100%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 04
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 5={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 5
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 170%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Mark Icon
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|event_frontend=<br>Attack AdditionalHit Aoe 03
|icon=Icon_Debuff_CurseOfIsolationMark
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
}}
|mimic poison damage nightmare={{#switch:{{lc:{{{4|}}}}}
|frost wyvern extreme cold damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mimic Poison Damage Nightmare
|colored_name=Frost Wyvern Extreme Cold Damage
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 50<br>[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern extreme cold damage elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage Elite
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 100<br>[[Damage#Base_Damage|Magical Base Damage]]: 100
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Mimic Small Simple]]
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Mimic Small Simple|Small Dash Attack]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
}}
|mummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|frost wyvern extreme cold slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mummy Paralyze Nightmare
|colored_name=Frost Wyvern Extreme Cold Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Mummy]]
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Mummy|Attack5 Long]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
}}
|ruins golem lose balance={{#switch:{{lc:{{{4|}}}}}
|frost wyvern mark target={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ruins Golem Lose Balance
|colored_name=Frost Wyvern Mark Target
|tags_frontend=Duration: 11s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%<br>[[Stats#Action_Speed|Action Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_LoseBalance
|icon=Icon_Debuff_MarkTarget
|source_character_name_frontend=[[Golem]]
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Golem|Attack Slam]]
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
}}
}}
|skeleton mage attack damage aoe={{#switch:{{lc:{{{4|}}}}}
|frost wyvern mark trigger to pillar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe
|colored_name=Frost Wyvern Mark Trigger To Pillar
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 30
|event_frontend=<br>Spell Fire
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_MarkTriggerToPillar
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Frost Wyvern]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
}}
|skeleton mage attack damage aoe elite={{#switch:{{lc:{{{4|}}}}}
|frost wyvern melee attack slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Elite
|colored_name=Frost Wyvern Melee Attack Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 50
|tags_frontend=Duration: 11s<br>[[Stats#Action_Speed|Action Speed]]: -15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton mage attack damage aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 70
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton warlord bone prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Bone Prison
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkeletonWarlordBonePrison
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
|source_name_frontend=[[Frost Wyvern|Special Leap Attack3 To Center]]
}}
}}
|skeleton warlord dominated player={{#switch:{{lc:{{{4|}}}}}
|frozen ghost curse of screams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Dominated Player
|colored_name=Frozen Ghost Curse Of Screams
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 6<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 02
|event_frontend=<br>Attack AdditionalHit Aoe 02
|icon=Icon_Debuff_SkeletonWarlordDominated
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
}}
}}
|skeleton warlord paralyze={{#switch:{{lc:{{{4|}}}}}
|frozen ghost deafness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Paralyze
|colored_name=Frozen Ghost Deafness
|tags_frontend=Duration: 15s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Throwing Knives2]]
}}
|spidermummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spidermummy Paralyze Nightmare
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Spider Mummy]]
|source_name_frontend=[[Spider Mummy|Attack1]]
}}
|wisp debuff blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wisp Debuff Blind
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe 03
|icon=Icon_Debuff_Blind
|icon=Icon_Debuff_Deafness
|source_character_name_frontend=[[Wisp]]
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Wisp|Death]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
}}
}}
|wraith debuff move speed={{#switch:{{lc:{{{4|}}}}}
|frozen ghost frozen field={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed
|colored_name=Frozen Ghost Frozen Field
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 01
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Frozen Ghost|Frozen Field]]
}}
|ghost king curse of chilling={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Curse Of Chilling
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 30<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfChilling
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Earth Quake]]
}}
|ghost king eating={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating
|tags_frontend=Duration: 15s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -95%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Eating
|source_character_name_frontend=[[Wraith]]
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Wraith|Attack3]]
|source_name_frontend=[[Ghost King|Eating]]
}}
}}
|wraith debuff move speed elite={{#switch:{{lc:{{{4|}}}}}
|giant bat dizziness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed Elite
|colored_name=Giant Bat Dizziness
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Wraith]]
|source_character_name_frontend=[[Giant Bat]]
|source_name_frontend=[[Wraith|Attack3]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
}}
}}
|zombie poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|giant bat dizziness nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage
|colored_name=Giant Bat Dizziness Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_name_frontend=[[Zombie|Poison Cloud]]
}}
|zombie poison cloud damage nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 40
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_name_frontend=[[Zombie|Poison Cloud]]
}}
|all=Cockatrice Petrification,Cyclops Blinker,Cyclops Petrification,Cyclops Slow,Death Beetle Paralyze,Demon Bat Slow Nightmare,Frost Giant Shielder Concussion,Frost Imp Freezing,Frost Skeleton Crossbowman Freezing,Frost Walker Ice Cloud Damage,Frost Walker Ice Cloud Freezing,Frost Wyvern Extreme Cold Damage,Frost Wyvern Extreme Cold Damage Elite,Frost Wyvern Extreme Cold Slow,Frost Wyvern Mark Target,Frost Wyvern Mark Trigger To Pillar,Frost Wyvern Melee Attack Slow,Frozen Ghost Curse Of Screams,Frozen Ghost Deafness,Frozen Ghost Frozen Field,Ghost King Curse Of Chilling,Ghost King Eating,Giant Bat Dizziness,Giant Bat Dizziness Nightmare,Giant Centipede Poison Attack Damage,Giant Dragnfly Elite Poison,Giant Dragnfly Nightmare Poison,Giant Dragnfly Poison,Giant Spider Cob Web Slow,Giant Spider Cob Web Slow Nightmare,Giant Spider Restraint,Giant Spider Spit Poison Damage,Giant Worm Accid Damage,Goblin Archer Poison,Goblin Axeman Poison,Goblin Bolaslinger Slow,Goblin Bolaslinger Slow Nightmare,Goblin Mage Debuff,Goblin Warrior Poison,Ice Giant Spider Spider Web,Ice World Frostbite,Lich Death Swarm,Lich Curse Of Gathering Heal 1,Lich Curse Of Gathering Heal 2,Lich Curse Of Gathering Heal 3,Lich Curse Of Gathering Heal 4,Lich Curse Of Gathering Heal 5,Lich Curse Of Gathering Mark Icon,Lich Curse Of Isolation Heal 1,Lich Curse Of Isolation Heal 2,Lich Curse Of Isolation Heal 3,Lich Curse Of Isolation Heal 4,Lich Curse Of Isolation Heal 5,Lich Curse Of Isolation Mark Icon,Mimic Poison Damage Nightmare,Mummy Paralyze Nightmare,Ruins Golem Lose Balance,Skeleton Mage Attack Damage Aoe,Skeleton Mage Attack Damage Aoe Elite,Skeleton Mage Attack Damage Aoe Nightmare,Skeleton Warlord Bone Prison,Skeleton Warlord Dominated Player,Skeleton Warlord Paralyze,Spidermummy Paralyze Nightmare,Wisp Debuff Blind,Wraith Debuff Move Speed,Wraith Debuff Move Speed Elite,Zombie Poison Cloud Damage,Zombie Poison Cloud Damage Nightmare
}}
|other={{#switch:{{lc:{{{3|}}}}}
|cave troll slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Slow
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
}}
|cave troll whirl={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Whirl
|tags_frontend=Duration: 4s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Giant Bat]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
}}
}}
|frost skeleton archer frostbite={{#switch:{{lc:{{{4|}}}}}
|giant centipede poison attack damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Archer Frostbite
|colored_name=Giant Centipede Poison Attack Damage
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=Duration: 7s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Centipede]]
|source_name_frontend=[[Giant Centipede|Run Phase Spawn AoE]]
}}
}}
|frost skeleton cross bowman frostbite={{#switch:{{lc:{{{4|}}}}}
|giant dragnfly elite poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Cross Bowman Frostbite
|colored_name=Giant Dragnfly Elite Poison
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Stats#Action_Speed|Action Speed]]: -40%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
}}
|frost skeleton footman frostbite={{#switch:{{lc:{{{4|}}}}}
|giant dragnfly nightmare poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Footman Frostbite
|colored_name=Giant Dragnfly Nightmare Poison
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
}}
|frost walker ice cloud frostbite={{#switch:{{lc:{{{4|}}}}}
|giant dragnfly poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Frostbite
|colored_name=Giant Dragnfly Poison
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|giant spider cob web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|colored_name=Giant Spider Cob Web Slow
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_HelmetEquipRestricted
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
}}
|ice golem frostbite={{#switch:{{lc:{{{4|}}}}}
|giant spider cob web slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Golem Frostbite
|colored_name=Giant Spider Cob Web Slow Nightmare
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider restraint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Restraint
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Restraint
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
}}
|slime attacked={{#switch:{{lc:{{{4|}}}}}
|giant spider spit poison damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Attacked
|colored_name=Giant Spider Spit Poison Damage
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Spit Poison]]
}}
}}
|slime mounted={{#switch:{{lc:{{{4|}}}}}
|giant worm accid damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Mounted
|colored_name=Giant Worm Accid Damage
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 2<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 3
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SlimeMounted
|icon=Icon_Debuff_accid
|source_character_name_frontend=[[Giant Worm]]
|source_name_frontend=[[Giant Worm|Attack Accid AoE]]
}}
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|goblin archer poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|colored_name=Goblin Archer Poison
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Magical Base Damage]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Goblin Archer]]
|source_name_frontend=[[Goblin Archer|Quick Shot]]
}}
}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|goblin axeman poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery Debuff
|colored_name=Goblin Axeman Poison
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -10%
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>
|icon=Icon_Debuff_WeaponMastery
}}
|all=Cave Troll Slow,Cave Troll Whirl,Frost Skeleton Archer Frostbite,Frost Skeleton Cross Bowman Frostbite,Frost Skeleton Footman Frostbite,Frost Walker Ice Cloud Frostbite,Helmet Equip Restricted Debuff,Ice Golem Frostbite,Slime Attacked,Slime Mounted,Stiletto Dagger Attack Hit Slow 3,Weapon Mastery Debuff
}}
|all=Class,Item,Prop,Monster,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Goblin Axeman]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[Goblin Axeman|Attack2.3]]
}}
}}
|all=Savage Roar Fear
|goblin bolaslinger slow={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Goblin Bolaslinger Slow
|item={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|all=
|policies_frontend=[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Attack Hit
|prop={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Debuff_HitslowMonster
|blizzard aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Goblin Bolaslinger]]
|colored_name=Blizzard Aura 02 Dot
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 02
}}
}}
|death beetle aura 01 dot={{#switch:{{lc:{{{4|}}}}}
|goblin bolaslinger slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01 Dot
|colored_name=Goblin Bolaslinger Slow Nightmare
|tags_frontend=[[Scaling]]: 100%
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_name_frontend=Aura 01
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
}}
}}
|death beetle aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|goblin mage debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02 Dot
|colored_name=Goblin Mage Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Goblin Mage]]
|source_name_frontend=Aura 02
|source_name_frontend=[[Goblin Mage|Attack]]
}}
}}
|death beetle aura 03 dot={{#switch:{{lc:{{{4|}}}}}
|goblin warrior poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03 Dot
|colored_name=Goblin Warrior Poison
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_Poison
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Loot GoblinUnique]]
|source_name_frontend=[[Loot GoblinUnique|Goblin Warrior Attack5]]
}}
}}
|frost wyvern curse beam={{#switch:{{lc:{{{4|}}}}}
|ice giant spider spider web={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Curse Beam
|colored_name=Ice Giant Spider Spider Web
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[FrostweaverUnique]]
|source_name_frontend=[[FrostweaverUnique|Ice Giant Spider Spider Web]]
}}
|ice world frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice World Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Frost Wyvern Demonic Guardians 4]]
|source_character_name_frontend=[[Ice Spider]]
|source_name_frontend=Frost Wyvern Demonic Guardians Curse Beam
|source_name_frontend=[[Ice Spider|Self Destruct]]
}}
}}
|frost wyvern immune to breath={{#switch:{{lc:{{{4|}}}}}
|lich death swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Immune To Breath
|colored_name=Lich Death Swarm
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|event_frontend=<br>State ActorStatus Buff Monster FrostWyvern ExceptBreath
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|icon=Icon_None
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Frost Wyvern Ice Pillar]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=Frost Wyvern Ice Pillar Controll Exception From Breath
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Frenzy]]
}}
}}
|all=Blizzard Aura 02 Dot,Death Beetle Aura 01 Dot,Death Beetle Aura 02 Dot,Death Beetle Aura 03 Dot,Frost Wyvern Curse Beam,Frost Wyvern Immune To Breath
|lich curse of gathering heal 1={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Lich Curse Of Gathering Heal 1
|monster={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 65%
|cave troll regeneration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Regeneration
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Cave Troll]]
}}
|death beetle acceleration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Acceleration
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 200
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack Hit 01
|icon=Icon_None
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Death Beetle|Circle Move]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
}}
|frost demon self heal={{#switch:{{lc:{{{4|}}}}}
|lich curse of gathering heal 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Demon Self Heal
|colored_name=Lich Curse Of Gathering Heal 2
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|event_frontend=<br>Attack Hit
|policies_frontend=[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack Hit 02
|source_character_name_frontend=[[Frost Demon]]
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_name_frontend=[[Frost Demon|Self Heal]]
|source_character_name_frontend=[[Lich]]
}}
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|skeleton warlord shield={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Skeleton Warlord Shield
|lich curse of gathering heal 3={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|colored_name=Lich Curse Of Gathering Heal 3
|event_frontend=<br>Attack Hit
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|icon=Icon_None
|policies_frontend=[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Skeleton Warlord]]
|event_frontend=<br>Attack Hit 03
|source_name_frontend=[[Skeleton Warlord|Shield]]
|icon=Icon_Debuff_CurseOfGatheringHeal
}}
|source_character_name_frontend=[[Lich]]
|skeleton warlord speed up={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|colored_name=Skeleton Warlord Speed Up
}}
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 2%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 1%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 4%<br>[[Stats#Action_Speed|Action Speed]]: 1.2%
|lich curse of gathering heal 4={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 25
|colored_name=Lich Curse Of Gathering Heal 4
|event_frontend=<br>Attack Hit
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 3.5%
|icon=Icon_None
|policies_frontend=[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Skeleton Royal Guard]]
|event_frontend=<br>Attack Hit 04
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
|icon=Icon_Debuff_CurseOfGatheringHeal
}}
|source_character_name_frontend=[[Lich]]
|all=Cave Troll Regeneration,Death Beetle Acceleration,Frost Demon Self Heal,Skeleton Warlord Shield,Skeleton Warlord Speed Up
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
}}
|other={{#switch:{{lc:{{{3|}}}}}
|lich curse of gathering heal 5={{#switch:{{lc:{{{4|}}}}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 5
|colored_name=Character Skin Elf
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 1.5%
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 05
|event_frontend=<br>
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Race_Elf
|source_character_name_frontend=[[Lich]]
}}
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Character Skin Frost Skeleton
|lich curse of gathering mark icon={{#switch:{{lc:{{{4|}}}}}
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|colored_name=Lich Curse Of Gathering Mark Icon
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 5s
|event_frontend=<br>
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Race_Skeleton
|event_frontend=<br>Spell Fire
}}
|icon=Icon_Debuff_CurseOfGatheringMark
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Lich]]
|colored_name=Character Skin Frost Walker
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
}}
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|lich curse of isolation heal 1={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>
|colored_name=Lich Curse Of Isolation Heal 1
|icon=Icon_Race_FrostWalker
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
}}
|policies_frontend=[[Statuses#Removable|Removable]]
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|event_frontend=<br>Attack Hit 01
|colored_name=Character Skin Lizardmen
|icon=Icon_Debuff_CurseOfGatheringHeal
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 2
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 3
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 60%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 4={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 4
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 100%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 04
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 5={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 5
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 170%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Mark Icon
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_CurseOfIsolationMark
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|living statue silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Living Statue Silence
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Living Statue]]
|source_name_frontend=[[Living Statue|Silence]]
}}
|mimic poison damage nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mimic Poison Damage Nightmare
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Mimic Small Simple]]
|source_name_frontend=[[Mimic Small Simple|Small Dash Attack]]
}}
|mummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mummy Paralyze Nightmare
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Mummy]]
|source_name_frontend=[[Mummy|Attack5 Long]]
}}
|ruins golem lose balance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ruins Golem Lose Balance
|tags_frontend=Duration: 11s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%<br>[[Stats#Action_Speed|Action Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_LoseBalance
|source_character_name_frontend=[[Golem]]
|source_name_frontend=[[Golem|Attack Slam]]
}}
|skeleton mage attack damage aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 30
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton mage attack damage aoe elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Elite
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton mage attack damage aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 70
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton warlord bone prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Bone Prison
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkeletonWarlordBonePrison
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
}}
|skeleton warlord dominated player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Dominated Player
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 6<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Attack AdditionalHit Aoe 02
|icon=Icon_Debuff_SkeletonWarlordDominated
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
}}
|skeleton warlord paralyze={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Paralyze
|tags_frontend=Duration: 15s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Throwing Knives2]]
}}
|slime mounted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Mounted
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 2<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SlimeMounted
|source_character_name_frontend=[[OzzelingUnique]]
|source_name_frontend=[[OzzelingUnique|Slime Mount]]
}}
|specter possession={{#switch:{{lc:{{{4|}}}}}
|colored_name=Specter Possession
|tags_frontend=Duration: 8s<br>[[Stats#Attribute_Bonus|Will Bonus]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 8<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Possession
|source_character_name_frontend=[[Specter]]
|source_name_frontend=[[Specter|Possession]]
}}
|spectral knight dead rift damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spectral Knight Dead Rift Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_accid
|source_character_name_frontend=[[Spectral Knight]]
|source_name_frontend=[[Spectral Knight|Attack Soul Shockwave]]
}}
|spectral knight dead rift move slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spectral Knight Dead Rift Move Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Spectral Knight]]
|source_name_frontend=[[Spectral Knight|Attack Soul Shockwave]]
}}
|spidermummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spidermummy Paralyze Nightmare
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Spider Mummy]]
|source_name_frontend=[[Spider Mummy|Attack1]]
}}
|wisp debuff blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wisp Debuff Blind
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Wisp]]
|source_name_frontend=[[Wisp|Death]]
}}
|wraith debuff move speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Wraith]]
|source_name_frontend=[[Wraith|Attack3]]
}}
|wraith debuff move speed elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed Elite
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Wraith]]
|source_name_frontend=[[Wraith|Attack3]]
}}
|zombie poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_name_frontend=[[Zombie|Poison Cloud]]
}}
|zombie poison cloud damage nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 40
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_name_frontend=[[Zombie|Poison Cloud]]
}}
|all=Banshee Decrease Heal,Cave Troll Slow,Cave Troll Whirl,Cockatrice Petrification,Cyclops Blinker,Cyclops Petrification,Cyclops Slow,Death Beetle Paralyze,Demon Bat Slow Nightmare,Frost Giant Shielder Concussion,Frost Imp Freezing,Frost Skeleton Crossbowman Freezing,Frost Walker Ice Cloud Damage,Frost Walker Ice Cloud Freezing,Frost Wyvern Extreme Cold Damage,Frost Wyvern Extreme Cold Damage Elite,Frost Wyvern Extreme Cold Slow,Frost Wyvern Mark Target,Frost Wyvern Mark Trigger To Pillar,Frost Wyvern Melee Attack Slow,Frozen Ghost Curse Of Screams,Frozen Ghost Deafness,Frozen Ghost Frozen Field,Ghost King Curse Of Chilling,Ghost King Eating,Giant Bat Dizziness,Giant Bat Dizziness Nightmare,Giant Centipede Poison Attack Damage,Giant Dragnfly Elite Poison,Giant Dragnfly Nightmare Poison,Giant Dragnfly Poison,Giant Spider Cob Web Slow,Giant Spider Cob Web Slow Nightmare,Giant Spider Restraint,Giant Spider Spit Poison Damage,Giant Worm Accid Damage,Goblin Archer Poison,Goblin Axeman Poison,Goblin Bolaslinger Slow,Goblin Bolaslinger Slow Nightmare,Goblin Mage Debuff,Goblin Warrior Poison,Ice Giant Spider Spider Web,Ice World Frostbite,Lich Death Swarm,Lich Curse Of Gathering Heal 1,Lich Curse Of Gathering Heal 2,Lich Curse Of Gathering Heal 3,Lich Curse Of Gathering Heal 4,Lich Curse Of Gathering Heal 5,Lich Curse Of Gathering Mark Icon,Lich Curse Of Isolation Heal 1,Lich Curse Of Isolation Heal 2,Lich Curse Of Isolation Heal 3,Lich Curse Of Isolation Heal 4,Lich Curse Of Isolation Heal 5,Lich Curse Of Isolation Mark Icon,Living Statue Silence,Mimic Poison Damage Nightmare,Mummy Paralyze Nightmare,Ruins Golem Lose Balance,Skeleton Mage Attack Damage Aoe,Skeleton Mage Attack Damage Aoe Elite,Skeleton Mage Attack Damage Aoe Nightmare,Skeleton Warlord Bone Prison,Skeleton Warlord Dominated Player,Skeleton Warlord Paralyze,Slime Mounted,Specter Possession,Spectral Knight Dead Rift Damage,Spectral Knight Dead Rift Move Slow,Spidermummy Paralyze Nightmare,Wisp Debuff Blind,Wraith Debuff Move Speed,Wraith Debuff Move Speed Elite,Zombie Poison Cloud Damage,Zombie Poison Cloud Damage Nightmare
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 01
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>[[Stats#Action_Speed|Action Speed]]: -10%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_02
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 02
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|tags_frontend=Coldness: 2
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 03
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Burn]]
|source_name_frontend=Aura
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Burn]]
|source_name_frontend=Aura
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_01
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=1
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_02
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=2
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_03
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=3
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle01
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 01
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -20%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -20%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle02
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 02
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 03
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 01
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 02
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 03
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 04
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 05
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain 02
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Falling Icicle]]
|source_name_frontend=Activate
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Activate
}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_01
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 02
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -5%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_02
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 03
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -10%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -10%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_03
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 04
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_04
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Anticipation
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MurderOfCrows
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Spider Web]]
|source_name_frontend=Activate
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Sticky Tar]]
|source_name_frontend=Activate
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 14s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 22s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 26s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Burn Volume Aura,Burn Volume Aurra Remain,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 02,Death Swarm Aura 03,Death Swarm Aura 04,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Falling Icicle Frostbite,Flame Spout Burn,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Spider Web Slow,Sticky Tar Slow,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
|other={{#switch:{{lc:{{{3|}}}}}
|banshee corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Corruption
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
}}
|banshee silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Silence
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
}}
|frost skeleton archer frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Archer Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost skeleton cross bowman frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Cross Bowman Frostbite
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Stats#Action_Speed|Action Speed]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost skeleton footman frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Footman Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost walker ice cloud frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Frostbite
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|ice golem frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Golem Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|slime attacked={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Attacked
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery Debuff
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -10%
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>
|icon=Icon_Debuff_WeaponMastery
}}
|all=Banshee Corruption,Banshee Silence,Frost Skeleton Archer Frostbite,Frost Skeleton Cross Bowman Frostbite,Frost Skeleton Footman Frostbite,Frost Walker Ice Cloud Frostbite,Helmet Equip Restricted Debuff,Ice Golem Frostbite,Slime Attacked,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Weapon Mastery Debuff
}}
|all=Class,Item,Monster,Prop,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
|all=Savage Roar Fear
}}
|item={{#switch:{{lc:{{{3|}}}}}
|all=
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|banshee hide={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Hide
|event_frontend=<br>Spell Fire
|icon=Icon_None
|source_character_name_frontend=[[Banshee]]
|source_name_frontend=[[Banshee|Bombing Montage]]
}}
|camouflage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camouflage
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Mimic Small Simple]]
|source_name_frontend=[[Mimic Small Simple|Mimic Small Simple]]
}}
|cave troll regeneration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Regeneration
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Cave Troll]]
}}
|death beetle acceleration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Acceleration
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 200
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Death Beetle|Circle Move]]
}}
|frost demon self heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Demon Self Heal
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Frost Demon]]
|source_name_frontend=[[Frost Demon|Self Heal]]
}}
|skeleton warlord shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Shield
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Shield]]
}}
|skeleton warlord speed up={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Speed Up
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 2%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 1%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 4%<br>[[Stats#Action_Speed|Action Speed]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 25
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Skeleton Royal Guard]]
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
}}
|all=Banshee Hide,Camouflage,Cave Troll Regeneration,Death Beetle Acceleration,Frost Demon Self Heal,Skeleton Warlord Shield,Skeleton Warlord Speed Up
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|blizzard aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02 Dot
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 02
}}
|death beetle aura 01 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01 Dot
|tags_frontend=[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 01
}}
|death beetle aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02 Dot
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 02
}}
|death beetle aura 03 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03 Dot
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 03
}}
|floor rule={{#switch:{{lc:{{{4|}}}}}
|colored_name=Floor Rule
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=Floor Rule
}}
|frost wyvern curse beam={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Curse Beam
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 4
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Demonic Guardians]]
|source_name_frontend=Frost Wyvern Demonic Guardians Curse Beam
}}
|frost wyvern immune to breath={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Immune To Breath
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>State ActorStatus Buff Monster FrostWyvern ExceptBreath
|icon=Icon_None
|source_character_name_frontend=[[]]
|source_name_frontend=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
|in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=In Water
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Dummy
|source_character_name_frontend=[[Water]]
|source_name_frontend=Aura
}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 01
|tags_frontend=[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|all=Blizzard Aura 02 Dot,Death Beetle Aura 01 Dot,Death Beetle Aura 02 Dot,Death Beetle Aura 03 Dot,Floor Rule,Frost Wyvern Curse Beam,Frost Wyvern Immune To Breath,In Water,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
}}
|other={{#switch:{{lc:{{{3|}}}}}
|banshee hide perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Hide Perfect
|event_frontend=<br>Spell Fire
|icon=Icon_None
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 5,364: Line 6,186:
|colored_name=Character Skin Skeleton
|colored_name=Character Skin Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton Champion
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 5,375: Line 6,204:
|icon=Icon_None
|icon=Icon_None
}}
}}
|all=Character Skin Elf,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Orc,Character Skin Skeleton,Frost Walker Walk Phase Frostbite
|skin tainted heart={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skin Tainted Heart
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|all=Banshee Hide Perfect,Character Skin Dark Elf,Character Skin Elf,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Frost Walker Walk Phase Frostbite,Skin Tainted Heart
}}
}}
|all=Class,Item,Prop,Monster,Other
|all=Class,Item,Monster,Prop,Other
}}
}}
|all=Buff,Debuff,Other
|all=Buff,Debuff,Other
Line 5,388: Line 6,223:
==Variables==
==Variables==
*<Buff,Debuff,Other,all>
*<Buff,Debuff,Other,all>
**<Class,Item,Prop,Monster,Other,all>
**<Class,Item,Monster,Prop,Other,all>
***<status name,all>
***<status name,all>
****status_type
****status_type

Latest revision as of 00:47, 7 September 2024

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Monster,Prop,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png