From Dark and Darker Wiki
(Added ore and herb examples. Changed template calls to match renamed var GradeType.) |
(Added dynamic check of existence for each tab. First Shown Tier now selects the first existing tab.) |
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<includeonly><!-- | <includeonly><!-- | ||
-->{{#vardefine:firstShownTier|{{#switch:1 | |||
|{{#if:{{#pos:{{Prop Data|{{{1|}}}-{{{2|}}}|all}}|N}}|1}}=Normal | |||
|{{#if:{{#pos:{{Prop Data|{{{1|}}}-{{{2|}}}#Locked|all}}|N}}|1}}=Normal Locked | |||
|{{#if:{{#pos:{{Prop Data|{{{1|}}}-{{{2|}}}|all}}|HR}}|1}}=High Roller | |||
|{{#if:{{#pos:{{Prop Data|{{{1|}}}-{{{2|}}}#Locked|all}}|HR}}|1}}=High Roller Locked}} }}<!-- | |||
-->{{Tabs | -->{{Tabs | ||
|firstShownTier= | |firstShownTier={{#var:firstShownTier}} | ||
|contentNormal = | |contentNormal = | ||
{{#if:{{Prop Data|{{{1|}}}-{{{2|}}}|N|XP}} | {{#if:{{Prop Data|{{{1|}}}-{{{2|}}}|N|XP}} | ||
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--></includeonly><noinclude> | --></includeonly><noinclude> | ||
{{GeneratePropTabs|Lion's Head Chest|Crypts}} | {{GeneratePropTabs|Lion's Head Chest|Crypts}} | ||
{{GeneratePropTabs|Marvelous Chest|Global}} | |||
{{GeneratePropTabs|Coffin 2|Crypts}} | {{GeneratePropTabs|Coffin 2|Crypts}} | ||
{{GeneratePropTabs|Cobalt Ore Prop|Global}} | {{GeneratePropTabs|Cobalt Ore Prop|Global}} | ||
{{GeneratePropTabs|Lifeleaf Prop|Global}} | {{GeneratePropTabs|Lifeleaf Prop|Global}} | ||
</noinclude> | </noinclude> |
Revision as of 23:07, 6 August 2024
Opening:
6 s
Adventure Points
High-End Props Interaction:
10
Experience Points
3
Picking Lock:
6 s
Adventure Points
High-End Props Interaction:
10
Experience Points
4
Opening:
6 s
Adventure Points
High-End Props Interaction:
10
Experience Points
3
Picking Lock:
6 s
Adventure Points
High-End Props Interaction:
10
Experience Points
4
Opening:
6 s
Adventure Points
High-End Props Interaction:
30
Experience Points
1