From Dark and Darker Wiki
(Automated edit: Reupload of items with correctly calling craftable updates) Tag: Manual revert |
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|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|1={{#switch:{{lc:{{{9|}}}}} | |1={{#switch:{{lc:{{{9|}}}}} | ||
|recoverable base healing= | |recoverable base healing=15 | ||
|all=Recoverable Base Healing | |all=Recoverable Base Healing | ||
}} | }} | ||
|2={{#switch:{{lc:{{{9|}}}}} | |2={{#switch:{{lc:{{{9|}}}}} | ||
|recoverable base healing= | |recoverable base healing=19 | ||
|all=Recoverable Base Healing | |all=Recoverable Base Healing | ||
}} | }} | ||
|3={{#switch:{{lc:{{{9|}}}}} | |3={{#switch:{{lc:{{{9|}}}}} | ||
|recoverable base healing= | |recoverable base healing=24 | ||
|all=Recoverable Base Healing | |all=Recoverable Base Healing | ||
}} | }} | ||
|4={{#switch:{{lc:{{{9|}}}}} | |4={{#switch:{{lc:{{{9|}}}}} | ||
|recoverable base healing= | |recoverable base healing=30 | ||
|all=Recoverable Base Healing | |all=Recoverable Base Healing | ||
}} | }} | ||
|5={{#switch:{{lc:{{{9|}}}}} | |5={{#switch:{{lc:{{{9|}}}}} | ||
|recoverable base healing= | |recoverable base healing=37 | ||
|all=Recoverable Base Healing | |all=Recoverable Base Healing | ||
}} | }} | ||
|6={{#switch:{{lc:{{{9|}}}}} | |6={{#switch:{{lc:{{{9|}}}}} | ||
|recoverable base healing= | |recoverable base healing=45 | ||
|all=Recoverable Base Healing | |all=Recoverable Base Healing | ||
}} | }} | ||
|7={{#switch:{{lc:{{{9|}}}}} | |7={{#switch:{{lc:{{{9|}}}}} | ||
|recoverable base healing= | |recoverable base healing=54 | ||
|all=Recoverable Base Healing | |all=Recoverable Base Healing | ||
}} | }} | ||
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|all=0,1,2,3,4,5,6,7 | |all=0,1,2,3,4,5,6,7 | ||
}} | }} | ||
|interactiontime= | |interactiontime=4 | ||
|interactiontimescaling=50% | |interactiontimescaling=50% | ||
|sellprices={{#switch:{{lc:{{{3|}}}}} | |sellprices={{#switch:{{lc:{{{3|}}}}} | ||
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|all=0,1,2,3,4,5,6,7 | |all=0,1,2,3,4,5,6,7 | ||
}} | }} | ||
|interactiontime= | |interactiontime=10 | ||
|interactiontimescaling=100% | |interactiontimescaling=100% | ||
|sellprices={{#switch:{{lc:{{{3|}}}}} | |sellprices={{#switch:{{lc:{{{3|}}}}} | ||
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|all=1,2,3,4,5,6,7 | |all=1,2,3,4,5,6,7 | ||
}} | }} | ||
|questinformation=<li>[[Woodsman]] needs you to <i>fetch</i> 5 Campfire Kit for quest "Fire's Compassion" of chapter "Igniting Secret Fires".</li><li>[[Woodsman]] needs you to <i>use</i> a Campfire Kit 12 times for quest " | |questinformation=<li>[[Woodsman]] needs you to <i>fetch</i> 5 Campfire Kit for quest "Fire's Compassion" of chapter "Igniting Secret Fires".</li><li>[[Woodsman]] needs you to <i>use</i> a Campfire Kit 12 times for quest "Embers Amidst Frost" of chapter "Lost Tribe".</li> | ||
}} | }} | ||
|drum={{#switch:{{lc:{{{2|}}}}} | |drum={{#switch:{{lc:{{{2|}}}}} | ||
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|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|1={{#switch:{{lc:{{{9|}}}}} | |1={{#switch:{{lc:{{{9|}}}}} | ||
| | |magical base shield=10 | ||
|all= | |all=Magical Base Shield | ||
}} | }} | ||
|2={{#switch:{{lc:{{{9|}}}}} | |2={{#switch:{{lc:{{{9|}}}}} | ||
| | |magical base shield=15 | ||
|all= | |all=Magical Base Shield | ||
}} | }} | ||
|3={{#switch:{{lc:{{{9|}}}}} | |3={{#switch:{{lc:{{{9|}}}}} | ||
| | |magical base shield=20 | ||
|all= | |all=Magical Base Shield | ||
}} | }} | ||
|4={{#switch:{{lc:{{{9|}}}}} | |4={{#switch:{{lc:{{{9|}}}}} | ||
| | |magical base shield=25 | ||
|all= | |all=Magical Base Shield | ||
}} | }} | ||
|5={{#switch:{{lc:{{{9|}}}}} | |5={{#switch:{{lc:{{{9|}}}}} | ||
| | |magical base shield=30 | ||
|all= | |all=Magical Base Shield | ||
}} | }} | ||
|6={{#switch:{{lc:{{{9|}}}}} | |6={{#switch:{{lc:{{{9|}}}}} | ||
| | |magical base shield=35 | ||
|all= | |all=Magical Base Shield | ||
}} | }} | ||
|7={{#switch:{{lc:{{{9|}}}}} | |7={{#switch:{{lc:{{{9|}}}}} | ||
| | |magical base shield=40 | ||
|all= | |all=Magical Base Shield | ||
}} | }} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
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}} | }} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|magical base healing= | |magical base healing=20 | ||
|scaling=50% | |scaling=50% | ||
|all=Magical Base Healing,Scaling | |all=Magical Base Healing,Scaling | ||
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|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|luck= | |luck=2% | ||
|all=Luck | |all=Luck | ||
}} | }} | ||
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|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|luck= | |luck=5% | ||
|all=Luck | |all=Luck | ||
}} | }} | ||
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|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|luck= | |luck=8% | ||
|all=Luck | |all=Luck | ||
}} | }} | ||
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|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|luck= | |luck=10% | ||
|all=Luck | |all=Luck | ||
}} | }} | ||
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|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
|luck= | |luck=15% | ||
|all=Luck | |all=Luck | ||
}} | }} | ||
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|rarity={{#switch:{{lc:{{{8|}}}}} | |rarity={{#switch:{{lc:{{{8|}}}}} | ||
|1={{#switch:{{lc:{{{9|}}}}} | |1={{#switch:{{lc:{{{9|}}}}} | ||
| | |physical base shield=10 | ||
|all= | |all=Physical Base Shield | ||
}} | }} | ||
|2={{#switch:{{lc:{{{9|}}}}} | |2={{#switch:{{lc:{{{9|}}}}} | ||
| | |physical base shield=15 | ||
|all= | |all=Physical Base Shield | ||
}} | }} | ||
|3={{#switch:{{lc:{{{9|}}}}} | |3={{#switch:{{lc:{{{9|}}}}} | ||
| | |physical base shield=20 | ||
|all= | |all=Physical Base Shield | ||
}} | }} | ||
|4={{#switch:{{lc:{{{9|}}}}} | |4={{#switch:{{lc:{{{9|}}}}} | ||
| | |physical base shield=25 | ||
|all= | |all=Physical Base Shield | ||
}} | }} | ||
|5={{#switch:{{lc:{{{9|}}}}} | |5={{#switch:{{lc:{{{9|}}}}} | ||
| | |physical base shield=30 | ||
|all= | |all=Physical Base Shield | ||
}} | }} | ||
|6={{#switch:{{lc:{{{9|}}}}} | |6={{#switch:{{lc:{{{9|}}}}} | ||
| | |physical base shield=35 | ||
|all= | |all=Physical Base Shield | ||
}} | }} | ||
|7={{#switch:{{lc:{{{9|}}}}} | |7={{#switch:{{lc:{{{9|}}}}} | ||
| | |physical base shield=40 | ||
|all= | |all=Physical Base Shield | ||
}} | }} | ||
|global={{#switch:{{lc:{{{9|}}}}} | |global={{#switch:{{lc:{{{9|}}}}} | ||
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|all=0,1,2,3,4,5,6,7 | |all=0,1,2,3,4,5,6,7 | ||
}} | }} | ||
|interactiontime= | |interactiontime=3 | ||
|interactiontimescaling=50% | |interactiontimescaling=50% | ||
|sellprices={{#switch:{{lc:{{{3|}}}}} | |sellprices={{#switch:{{lc:{{{3|}}}}} |
Revision as of 22:01, 2 August 2024
Usage
{{Utility_Data|<variable1>|<variable2>|...}}
Variables
- <item_name>
- stats
- <stat_name>
- allstats
- abilities
- <ability_type>
- <ability_name>
- <ability_attribute>
- <ability_name>
- <ability_type>
- types
- <type>
- hitbox
- height
- width
- height
- rarities
- handtype
- slottype
- artifactname
- artifactpower
- invslots
- invwidth
- invheight
- hitslow
- hitslowduration
- flavortext
- maxammocount
- maxcount
- maxcontentscount
- reloadtime
- wearingdelaytime
- equiptime
- unequiptime
- ap
- <rarity>
- xp
- <rarity>
- gearscore
- <rarity>
- sellprices
- <rarity>
- initialspeed
- damagefalloff
- piercecount
- classes
- impactresistance
- interactiontime
- interactiontimescaling
- stats
Global
All attributes that are shared between all other attributes in the same layer are moved to a global layer
For example, if all |movementmultiplier's under Abilities|Primary| are the same, they will be moved to Abilities|Primary|global
See Example 2 for more information
All
All sub-layers can also call |all for a list of all unique attributes For example,
{{Utility_Data|all}}
will output a list of all items
For example,
{{Utility_Data|<itemname>|all}}
will output a list of all attributes of a particular
See example 1 and 6 for more information
Examples
Note, some variables may not be applicable to all item categories. The below examples are for the Arming Sword, which only exists in Weapon_Data. Other item categories, like Misc_Data, may have different variables, and obviously don't have others, like abilities
Example 1
All stats of the Arming Sword
{{Utility_Data|Arming Sword|stats|all}}
Outputs
Example 2
All shared attributes for Primary attacks of Arming Sword
{{Utility_Data|Arming Sword|abilities|Primary|global}}
Outputs
Example 3
Damagefalloff widget of Longbow
{{Utility_Data|Longbow|damagefalloff}}
Outputs
Example 4
All non-artifact rarities of the Arming Sword
{{Utility_Data|Arming Sword|rarities}}
Outputs
Example 5
Invslots size image of Arming Sword
{{Utility_Data|Arming Sword|invslots}}
Outputs
Example 6
All attributes of primary abilities of Arming Sword
{{Utility_Data|Arming Sword|abilities|Primary|all}}
Outputs