Name | Type | Class | Damage | Attack Speed | Movement Speed | Stats | Range | Combo |
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Damage | Movement Speed | Stats | Attack Speed | Range | Combo |
From Dark and Darker Wiki
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<metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc> | |||
'''Last Update: Patch 0.6.1.6''' | |||
== Weapons == | |||
Weapons are primary damage dealers. They can be Melee or Ranged. | |||
Types: | |||
*Swords | |||
*Maces | |||
*Daggers | |||
*Polearms | |||
*Axes | |||
*Bows | |||
*Crossbows | |||
*Magicals | |||
*Shields | |||
== Rarity== | |||
There are 7 rarities in the game. | |||
1 Cracked | |||
2 Flawed | |||
3 Normal | |||
4 Fine | |||
6 Exquisite | |||
7 Unique | |||
<tabber> | |||
|-| Tier 1= | |||
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Type</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:24%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:27%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo</th> | |||
</tr> | |||
<tr> | |||
<td> Name </td> | |||
<td> Type </td> | |||
<td> Class </td> | |||
<td> Damage</td> | |||
<td> Movement Speed</td> | |||
<td> Stats </td> | |||
<td> Attack Speed</td> | |||
<td> Range</td> | |||
<td> Combo</td> | |||
</tr> | |||
</table> | |||
|-|Tier 2= | |||
<table class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Type</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:24%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:27%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed </th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:4%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:2%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Range</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo</th> | |||
</tr> | |||
<tr> | |||
<td> Name </td> | |||
<td> Type </td> | |||
<td> Class </td> | |||
<td> Damage</td> | |||
<td> Movement Speed</td> | |||
<td> Stats </td> | |||
<td> Attack Speed</td> | |||
<td> Range</td> | |||
<td> Combo</td> | |||
</tr> | |||
</table> | |||
</tabber> |
Revision as of 10:23, 19 December 2022
Last Update: Patch 0.6.1.6
Weapons
Weapons are primary damage dealers. They can be Melee or Ranged.
Types:
- Swords
- Maces
- Daggers
- Polearms
- Axes
- Bows
- Crossbows
- Magicals
- Shields
Rarity
There are 7 rarities in the game.
1 Cracked 2 Flawed 3 Normal 4 Fine 6 Exquisite 7 Unique
Name | Type | Class | Damage | Attack Speed | Movement Speed | Stats | Range | Combo |
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Damage | Movement Speed | Stats | Attack Speed | Range | Combo |