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m (fixed documentation added per class)
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|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|achillesstrike={{#switch:{{lc:{{{2|}}}}}
}}|achillesstrike={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
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|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}
}}|adrenalinerush={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>6</b>
|skilltier=<b>6</b>
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|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|advancedhealer={{#switch:{{lc:{{{2|}}}}}
}}|advancedhealer={{#switch:{{lc:{{{2|}}}}}
|outgoingmagicalhealingadd=<b>5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]</b>
|outgoingmagicalhealingadd=<b>5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]</b>
|all=OutgoingMagicalHealingAdd
|all=OutgoingMagicalHealingAdd
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|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|ambush={{#switch:{{lc:{{{2|}}}}}
}}|ambush={{#switch:{{lc:{{{2|}}}}}
|duration=<b>3s</b>
|duration=<b>3s</b>
|movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>10% [[Stats#Move_Speed|Move Speed Bonus]]</b>
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|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|animalkinship={{#switch:{{lc:{{{2|}}}}}
}}|animalkinship={{#switch:{{lc:{{{2|}}}}}
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|all=MaximumStacks
|all=MaximumStacks
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|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|antimagic={{#switch:{{lc:{{{2|}}}}}
}}|antimagic={{#switch:{{lc:{{{2|}}}}}
|antimagicdamagereduction=<b>25% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}</b>
|antimagicdamagereduction=<b>25% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}</b>
|all=AntimagicDamageReduction
|all=AntimagicDamageReduction
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|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}
}}|arcanefeedback={{#switch:{{lc:{{{2|}}}}}
|duration=<b>7s</b>
|duration=<b>7s</b>
|arcanepowerbonus=<b>2% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]</b>
|arcanepowerbonus=<b>2% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]</b>
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|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
|#default=<p style="color:#FF0000";>No <b>ability</b> found for "{{{1}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|backstep={{#switch:{{lc:{{{2|}}}}}
}}|backstep={{#switch:{{lc:{{{2|}}}}}
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
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==Variables==
==Variables==
*<class name>
*<ability name>
**<tag name>
*all
*all
**<ability name>
***category
***tags
****<tag name>




==Examples==
==Examples==
===Example 1===
===Example 1===
<pre>{{Ability_Data|achillesstrike|physicalbasedamage}}</pre>
<pre>{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}</pre>
{{Ability_Data|achillesstrike|physicalbasedamage}}
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}
===Example 2===
<pre>{{Ability_Data|AchillesStrike|SkillCooldown}}</pre>
{{Ability_Data|Barbarian|SkillCooldown}}
</noinclude>

Revision as of 03:40, 23 July 2024

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

No ability found for "Barbarian", please correct it