From Dark and Darker Wiki

(Automated edit: HF57 data templates that didnt get added in last edit)
(Automated edit: Hitslow effects streamlined)
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|all=rarity
|all=rarity
}}
}}
|throwhitslow={{#switch:{{lc:{{{7|}}}}}
|hitslow={{#switch:{{lc:{{{7|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|duration=1
|move speed bonus=-25%
|move speed bonus=-25%
|duration=1
|all=Duration,Move Speed Bonus
|all=Move Speed Bonus,Duration
}}
}}
|all=Global
|all=Global
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|all=rarity
|all=rarity
}}
}}
|all=ThrowHit,ThrowHitSlow
|all=ThrowHit,HitSlow
}}
}}
|all=damagetype,movementmultiplier,impactzones,impactpower,effects
|all=damagetype,movementmultiplier,impactzones,impactpower,effects
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|invheight=2
|invheight=2
|invslots=[[File:2x2InvSlot.jpg]]
|invslots=[[File:2x2InvSlot.jpg]]
|hitslow=-25%
|hitslowduration=1
|flavortext=Assembled from a sturdy wooden frame with stretched hide over both ends, filling the air with rhythmic vibrations.
|flavortext=Assembled from a sturdy wooden frame with stretched hide over both ends, filling the air with rhythmic vibrations.
|maxammocount=0
|maxammocount=0
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|impactpower=4
|impactpower=4
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|attackhitslow={{#switch:{{lc:{{{7|}}}}}
|hitslow={{#switch:{{lc:{{{7|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|duration=1
|move speed bonus=-10%
|move speed bonus=-10%
|duration=1
|all=Duration,Move Speed Bonus
|all=Move Speed Bonus,Duration
}}
}}
|all=Global
|all=Global
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|all=rarity
|all=rarity
}}
}}
|all=AttackHitSlow
|all=HitSlow
}}
}}
|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects
|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,impactzones,impactpower,effects
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|invheight=3
|invheight=3
|invslots=[[File:1x3InvSlot.jpg]]
|invslots=[[File:1x3InvSlot.jpg]]
|hitslow=-10%
|hitslowduration=1
|flavortext=It is carefully carved into a slender frame made of treated cedar.
|flavortext=It is carefully carved into a slender frame made of treated cedar.
|maxammocount=0
|maxammocount=0
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|all=rarity
|all=rarity
}}
}}
|throwhitslow={{#switch:{{lc:{{{7|}}}}}
|hitslow={{#switch:{{lc:{{{7|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|duration=1
|move speed bonus=-35%
|move speed bonus=-35%
|duration=1
|all=Duration,Move Speed Bonus
|all=Move Speed Bonus,Duration
}}
}}
|all=Global
|all=Global
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|all=rarity
|all=rarity
}}
}}
|all=ThrowHit,ThrowHitSlow
|all=ThrowHit,HitSlow
}}
}}
|all=damagetype,movementmultiplier,impactzones,impactpower,effects
|all=damagetype,movementmultiplier,impactzones,impactpower,effects
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|invheight=2
|invheight=2
|invslots=[[File:1x2InvSlot.jpg]]
|invslots=[[File:1x2InvSlot.jpg]]
|hitslow=-35%
|hitslowduration=1
|flavortext=A Lightweight small throwing axe that can take out enemies from a distance.
|flavortext=A Lightweight small throwing axe that can take out enemies from a distance.
|maxammocount=0
|maxammocount=0
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|all=rarity
|all=rarity
}}
}}
|attackhitslow={{#switch:{{lc:{{{7|}}}}}
|hitslow={{#switch:{{lc:{{{7|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|duration=1
|move speed bonus=-17%
|move speed bonus=-17%
|duration=1
|all=Duration,Move Speed Bonus
|all=Move Speed Bonus,Duration
}}
}}
|all=Global
|all=Global
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|all=rarity
|all=rarity
}}
}}
|all=AttackHit1,AttackHit2,AttackHitSlow
|all=AttackHit1,AttackHit2,HitSlow
}}
}}
|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects
|all=damagetype,combodamage,hitstoprate,hitstopduration,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects
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|invheight=3
|invheight=3
|invslots=[[File:2x3InvSlot.jpg]]
|invslots=[[File:2x3InvSlot.jpg]]
|hitslow=-17%
|hitslowduration=1
|flavortext=A bard's trusty Lute, capable of soothing savage beasts with enchanting melodies.
|flavortext=A bard's trusty Lute, capable of soothing savage beasts with enchanting melodies.
|maxammocount=0
|maxammocount=0
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|all=rarity
|all=rarity
}}
}}
|attackhitslow={{#switch:{{lc:{{{7|}}}}}
|hitslow={{#switch:{{lc:{{{7|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|duration=0.5
|move speed bonus=-7%
|move speed bonus=-7%
|duration=0.5
|all=Duration,Move Speed Bonus
|all=Move Speed Bonus,Duration
}}
}}
|all=Global
|all=Global
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|all=rarity
|all=rarity
}}
}}
|all=AttackHit,AttackHitSlow
|all=AttackHit,HitSlow
}}
}}
|all=damagetype,combodamage,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects
|all=damagetype,combodamage,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects
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|invheight=3
|invheight=3
|invslots=[[File:2x3InvSlot.jpg]]
|invslots=[[File:2x3InvSlot.jpg]]
|hitslow=-7%
|hitslowduration=0.5
|flavortext=A trusty iron pickaxe that can chip away at most ore.
|flavortext=A trusty iron pickaxe that can chip away at most ore.
|maxammocount=0
|maxammocount=0
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|all=rarity
|all=rarity
}}
}}
|throwhitslow={{#switch:{{lc:{{{7|}}}}}
|hitslow={{#switch:{{lc:{{{7|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|duration=1
|move speed bonus=-25%
|move speed bonus=-25%
|duration=1
|all=Duration,Move Speed Bonus
|all=Move Speed Bonus,Duration
}}
}}
|all=Global
|all=Global
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|all=rarity
|all=rarity
}}
}}
|all=ThrowHit,ThrowHitSlow
|all=ThrowHit,HitSlow
}}
}}
|all=damagetype,movementmultiplier,impactzones,impactpower,effects
|all=damagetype,movementmultiplier,impactzones,impactpower,effects
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|invheight=2
|invheight=2
|invslots=[[File:1x2InvSlot.jpg]]
|invslots=[[File:1x2InvSlot.jpg]]
|hitslow=-25%
|hitslowduration=1
|flavortext=Meticulously crafted sharp knives that can be thrown from a distance and pierce through even plate armor.
|flavortext=Meticulously crafted sharp knives that can be thrown from a distance and pierce through even plate armor.
|maxammocount=0
|maxammocount=0
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|all=rarity
|all=rarity
}}
}}
|attackhitslow={{#switch:{{lc:{{{7|}}}}}
|hitslow={{#switch:{{lc:{{{7|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|rarity={{#switch:{{lc:{{{8|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|global={{#switch:{{lc:{{{9|}}}}}
|duration=0.5
|move speed bonus=-7%
|move speed bonus=-7%
|duration=0.5
|all=Duration,Move Speed Bonus
|all=Move Speed Bonus,Duration
}}
}}
|all=Global
|all=Global
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|all=rarity
|all=rarity
}}
}}
|all=AttackHit,AttackHitSlow
|all=AttackHit,HitSlow
}}
}}
|all=damagetype,combodamage,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects
|all=damagetype,combodamage,movementmultiplier,preparemovementmultiplier,impactzones,impactpower,effects
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|invheight=3
|invheight=3
|invslots=[[File:1x3InvSlot.jpg]]
|invslots=[[File:1x3InvSlot.jpg]]
|hitslow=-7%
|hitslowduration=0.5
|flavortext=A wooden stick wrapped in a flammable substance, capable of illuminating the dark.
|flavortext=A wooden stick wrapped in a flammable substance, capable of illuminating the dark.
|maxammocount=0
|maxammocount=0

Revision as of 18:43, 20 July 2024


Usage

{{Utility_Data|<variable1>|<variable2>|...}}


Variables

  • <item_name>
    • stats
      • <stat_name>
      • allstats
    • abilities
      • <ability_type>
        • <ability_name>
          • <ability_attribute>
    • types
      • <type>
    • hitbox
      • height
      • width
      • height
    • rarities
    • handtype
    • slottype
    • artifactname
    • artifactpower
    • invslots
    • invwidth
    • invheight
    • hitslow
    • hitslowduration
    • flavortext
    • maxammocount
    • maxcount
    • maxcontentscount
    • reloadtime
    • wearingdelaytime
    • equiptime
    • unequiptime
    • ap
      • <rarity>
    • xp
      • <rarity>
    • gearscore
      • <rarity>
    • sellprices
      • <rarity>
    • initialspeed
    • damagefalloff
    • piercecount
    • classes
    • impactresistance
    • interactiontime
    • interactiontimescaling


Global

All attributes that are shared between all other attributes in the same layer are moved to a global layer

For example, if all |movementmultiplier's under Abilities|Primary| are the same, they will be moved to Abilities|Primary|global

See Example 2 for more information


All

All sub-layers can also call |all for a list of all unique attributes For example,

{{Utility_Data|all}}

will output a list of all items

For example,

{{Utility_Data|<itemname>|all}}

will output a list of all attributes of a particular

See example 1 and 6 for more information


Examples

Note, some variables may not be applicable to all item categories. The below examples are for the Arming Sword, which only exists in Weapon_Data. Other item categories, like Misc_Data, may have different variables, and obviously don't have others, like abilities

Example 1

All stats of the Arming Sword

{{Utility_Data|Arming Sword|stats|all}}

Outputs


Example 2

All shared attributes for Primary attacks of Arming Sword

{{Utility_Data|Arming Sword|abilities|Primary|global}}

Outputs


Example 3

Damagefalloff widget of Longbow

{{Utility_Data|Longbow|damagefalloff}}

Outputs


Example 4

All non-artifact rarities of the Arming Sword

{{Utility_Data|Arming Sword|rarities}}

Outputs


Example 5

Invslots size image of Arming Sword

{{Utility_Data|Arming Sword|invslots}}

Outputs


Example 6

All attributes of primary abilities of Arming Sword

{{Utility_Data|Arming Sword|abilities|Primary|all}}

Outputs