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<metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc>
<metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc>
{{UpdateStatus|Accessory Data|Accessories}}


== Rarity==
== Rarity==
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For example, a Perfect Rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38. These randomizations are set when the item is dropped.
For example, a Perfect Rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38. These randomizations are set when the item is dropped.


== Accessories ==
There is 1 necklace slot and 2 ring slots.


 
<center>
= Jewelery =
<div style="display:inline-block;">
Jewelery are accessories that provide the player with additional attributes bonusses.
{{:Pendants}}</div>
There are 2 ring slots and 1 necklace slot.
<div style="display:inline-block; vertical-align:top;">
 
{{:Rings}}</div>
Types:
</center>
*Necklaces/Pendants
*Rings
 
 
 
==Necklaces/Pendants==
       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attribute</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Amount</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Rat Pendant|image=Fox Pendant.png|rarity=2}} </td>
        <td> [[Stats#Resourcefulness|Resourcefulness]] </td>
        <td> <span class="colorrarity3">+1</span> | <span class="colorrarity4">+1</span> | <span class="colorrarity5">+2</span> | <span class="colorrarity6">+2</span> | <span class="colorrarity7">+3</span> </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Necklace of Peace|image=Fox Pendant.png|rarity=2}} </td>
        <td> [[Stats#Knowledge|Knowledge]] </td>
        <td> <span class="colorrarity3">+1</span> | <span class="colorrarity4">+1</span> | <span class="colorrarity5">+2</span> | <span class="colorrarity6">+2</span> | <span class="colorrarity7">+3</span> </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Ox Pendant|image=Fox Pendant.png|rarity=2}} </td>
        <td> [[Stats#Strength|Strength]] </td>
        <td> <span class="colorrarity3">+1</span> | <span class="colorrarity4">+1</span> | <span class="colorrarity5">+2</span> | <span class="colorrarity6">+2</span> | <span class="colorrarity7">+3</span> </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Badger Pendant|image=Fox Pendant.png|rarity=2}} </td>
        <td> [[Stats#Will|Will]] </td>
        <td> <span class="colorrarity3">+1</span> | <span class="colorrarity4">+1</span> | <span class="colorrarity5">+2</span> | <span class="colorrarity6">+2</span> | <span class="colorrarity7">+3</span> </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Fox Pendant|image=Fox Pendant.png|rarity=2}} </td>
        <td> [[Stats#Agility|Agility]] </td>
        <td> <span class="colorrarity3">+1</span> | <span class="colorrarity4">+1</span> | <span class="colorrarity5">+2</span> | <span class="colorrarity6">+2</span> | <span class="colorrarity7">+3</span> </td>
    </tr>
</table>
 
==Rings==
       
       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attribute</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Amount</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Ring of Survival|image=Ring of Survival.png|rarity=2}}</td>
        <td> [[Stats#Resourcefulness|Resourcefulness]] </td>
        <td> <span class="colorrarity3">+1</span> | <span class="colorrarity4">+1</span> | <span class="colorrarity5">+2</span> | <span class="colorrarity6">+2</span> | <span class="colorrarity7">+3</span> </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Ring of Courage|image=Ring of Courage.png|rarity=2}} </td>
        <td> [[Stats#Strength|Strength]] </td>
        <td> <span class="colorrarity3">+1</span> | <span class="colorrarity4">+1</span> | <span class="colorrarity5">+2</span> | <span class="colorrarity6">+2</span> | <span class="colorrarity7">+3</span> </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Ring of Resolve|image=Ring of Resolve.png|rarity=2}} </td>
        <td> [[Stats#Will|Will]] </td>
        <td> <span class="colorrarity3">+1</span> | <span class="colorrarity4">+1</span> | <span class="colorrarity5">+2</span> | <span class="colorrarity6">+2</span> | <span class="colorrarity7">+3</span> </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Ring of Quickness|image=Ring of Quickness.png|rarity=2}} </td>
        <td> [[Stats#Agility|Agility]] </td>
        <td> <span class="colorrarity3">+1</span> | <span class="colorrarity4">+1</span> | <span class="colorrarity5">+2</span> | <span class="colorrarity6">+2</span> | <span class="colorrarity7">+3</span> </td>
    </tr>
</table>

Revision as of 06:09, 12 June 2024


Information is up to date! Hover for more details.Accessory Data last updated on: Patch:6.6#Hotfix 65.
Dark and Darker is currently on update: Patch:6.6#Hotfix 65-1.

Rarity

There are 8 rarities in the game.

Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique


As rarities increase, the items get stronger. Rarity Uncommon and above adds an extra random Enchantments. Though, there are currently no Junk/Poor/Common jewelry pieces, the enchantment count is the total, not a surplus.

Uncommon rarity adds up to 1 new enchantment

Rare rarity adds up to 2 new enchantment

Epic rarity adds up to 3 new enchantment

Legendary rarity adds up to 4 new enchantment

Unique rarity adds up to 5 new enchantment

Stat Randomization

Two weapons (or any 2 gear) of the same rarity, can have different stats.

While they can get different enchantments, their base values are also randomized.

These randomized values are shown with "~".

For example, a Perfect Rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38. These randomizations are set when the item is dropped.

Accessories

There is 1 necklace slot and 2 ring slots.

RingsStats
Strength
2
Vigor
3
Luck
6~12
Strength
1
2
3
4
5
Dexterity
1
2
3
4
5
Agility
1
2
3
4
5
Will
1
2
3
4
5
Resourcefulness
1
2
3
4
5
Vigor
1
2
3
4
5
Knowledge
1
2
3
4
5