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{| class="wikitable | These [[Stats]] do not include the starting armor | ||
{| class="wikitable stripedtable" style="border-collapse: collapse; width: 30%; color: #eee; background: transparent; text-align: left; vertical-align: middle" cellpadding=5% | |||
! style="text-align:center; width:66%;"| Stat Name || style="text-align:center; width:34%;"| Base Stats | |||
| | |||
| | |||
|- | |- | ||
| | |Strength || style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:strength|{{Class Data|{{{1}}}|attributes|strength}}}} | ||
| | |||
| | |||
| | |||
|1 | |||
| | |||
| | |||
|- | |- | ||
|Vigor | |Vigor || style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:vigor|{{Class Data|{{{1}}}|attributes|vigor}}}} | ||
| | |||
| | |||
| | |||
| | |||
|1 | |||
| | |||
| | |||
|- | |- | ||
| style=" | |Agility || style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:agility|{{Class Data|{{{1}}}|attributes|agility}}}} | ||
| | |||
| | |||
|1 | |||
| | |||
| | |||
|- | |- | ||
| | |Dexterity || style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:dexterity|{{Class Data|{{{1}}}|attributes|dexterity}}}} | ||
| | |||
| | |||
| | |||
| | |||
|1 | |||
| | |||
| | |||
|- | |- | ||
| | |Will|| style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:will|{{Class Data|{{{1}}}|attributes|will}}}} | ||
| | |||
| | |||
| | |||
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|1 | |||
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|- | |- | ||
| style=" | |Knowledge || style="text-align:right;color:rgb(132,176,5);" | {{#vardefineecho:knowledge|{{Class Data|{{{1}}}|attributes|knowledge}}}} | ||
| | |||
|1 | |||
| | |||
| | |||
|- | |- | ||
| | |Resourcefulness|| style="text-align:right; color:rgb(132,176,5);" | {{#vardefineecho:resourcefulness|{{Class Data|{{{1}}}|attributes|resourcefulness}}}} | ||
|-<!-- | |||
-->{{#vardefine:sum|{{#expr:{{#var:strength}}*0.25+{{#var:vigor}}*0.75}}}}<!-- | |||
-->{{#vardefine:health|{{#switch:1 | |||
|{{#expr:{{#var:sum}}<=10}}={{#expr:ceil(60+3*{{#var:sum}})}} | |||
|{{#expr:{{#var:sum}}<=50}}={{#expr:ceil(90+2*({{#var:sum}}-10))}} | |||
|{{#expr:{{#var:sum}}<=75}}={{#expr:ceil(170+1*({{#var:sum}}-50))}} | |||
|{{#expr:{{#var:sum}}<=100}}={{#expr:ceil(195+0.5*({{#var:sum}}-75))}} | |||
}}}} | |||
|Health || style="text-align:right; color:rgb(132,176,5);" |{{#var:health}} | |||
| | |||
| | |||
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|1 | |||
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| | |||
| | |||
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|1 | |||
|3 | |||
|2 | |||
|1 | |||
| | |||
| | |||
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|5 | |||
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|- | |- | ||
| | |Memory Capacity || style="text-align:right; color:rgb(132,176,5);" | {{#ifexpr:{{#var:knowledge}}>6|{{#expr:{{#var:knowledge}}-6}}|0}} | ||
| | |||
| | |||
| | |||
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|- | |- | ||
| | |Utility Effectiveness|| style="text-align:right;" |0 | ||
| | |||
| | |||
|0 | |||
|- | |- | ||
| | |Luck || style="text-align:right;" |0 | ||
|1 | |-<!-- | ||
|3 | -->{{#vardefine:health_recovery_bonus|{{#switch:1 | ||
| | |{{#expr:{{#var:vigor}}<=5}}={{#expr:-55+5*{{#var:vigor}}}} | ||
|5. | |{{#expr:{{#var:vigor}}<=15}}={{#expr:-30+3*({{#var:vigor}}-5)}} | ||
| | |{{#expr:{{#var:vigor}}<=25}}={{#expr:0+7*({{#var:vigor}}-15)}} | ||
| | |{{#expr:{{#var:vigor}}<=35}}={{#expr:70+5*({{#var:vigor}}-25)}} | ||
| | }}}} | ||
| | |Health Recovery Bonus|| style="text-align:right; {{#ifexpr:{{#var:health_recovery_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:health_recovery_bonus}}>0|color:rgb(132,176,5);}}}}" |{{#var:health_recovery_bonus}}% | ||
| | |-<!-- | ||
| | -->{{#vardefine:spell_recovery_bonus|{{#switch:1 | ||
| | |{{#expr:{{#var:knowledge}}<=28}}={{#expr:43+1.5*{{#var:knowledge}}}} | ||
| | |{{#expr:{{#var:knowledge}}<=35}}={{#expr:85+5*({{#var:knowledge}}-28)}} | ||
|0.1 | }}}} | ||
|1.0 | |Spell Recovery Bonus|| style="text-align:right; {{#ifexpr:{{#var:spell_recovery_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:spell_recovery_bonus}}>0|color:rgb(132,176,5);}}}}" |{{#var:spell_recovery_bonus}}% | ||
|0 | |-<!-- | ||
|1 | -->{{#vardefine:move_speed|{{#switch:1 | ||
|0 | |{{#expr:{{#var:agility}}<=15}}={{#expr:300+-30+2*{{#var:agility}}}} | ||
|1 | |{{#expr:{{#var:agility}}<=45}}={{#expr:300+1*({{#var:agility}}-15)}} | ||
|0 | }}}} | ||
|1 | |Move Speed || style="text-align:right; {{#ifexpr:{{#var:move_speed}}<300|color:rgb(255,117,117);|{{#ifexpr:{{#var:move_speed}}>300|color:rgb(132,176,5);}}}}" |{{#var:move_speed}} ( {{#expr:{{#var:move_speed}}/3 round 2}}% ) | ||
|0 | |-<!-- | ||
| | -->{{#vardefine:sum|{{#expr:{{#var:agility}}*0.25+{{#var:dexterity}}*0.75}}}}<!-- | ||
| | -->{{#vardefine:action_speed|{{#switch:1 | ||
| | |{{#expr:{{#var:sum}}<=10}}={{#expr:-38+3*{{#var:sum}}}} | ||
| | |{{#expr:{{#var:sum}}<=13}}={{#expr:-8+2*({{#var:sum}}-10)}} | ||
| | |{{#expr:{{#var:sum}}<=25}}={{#expr:-2+({{#var:sum}}-13)}} | ||
| | |{{#expr:{{#var:sum}}<=41}}={{#expr:10+1.5*({{#var:sum}}-25)}} | ||
|1 | }}}} | ||
|15 | |Action Speed || style="text-align:right; {{#ifexpr:{{#var:action_speed}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:action_speed}}>0|color:rgb(132,176,5);}}}}" |{{#var:action_speed}}% | ||
|-style=" | |-<!-- | ||
| | -->{{#vardefine:manual_dexterity|{{#switch:1 | ||
|1 | |{{#expr:{{#var:dexterity}}<=15}}={{#expr:-15+1*({{#var:dexterity}})}} | ||
| | |{{#expr:{{#var:dexterity}}<=23}}={{#expr:0+3*({{#var:dexterity}}-15)}} | ||
| | |{{#expr:{{#var:dexterity}}<=31}}={{#expr:24+2*({{#var:dexterity}}-23)}} | ||
|5 | |{{#expr:{{#var:dexterity}}<=37}}={{#expr:40+1*({{#var:dexterity}}-31)}} | ||
| | }}}} | ||
| | |Manual Dexterity || style="text-align:right; {{#ifexpr:{{#var:manual_dexterity}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:manual_dexterity}}>0|color:rgb(132,176,5);}}}}" |{{#var:manual_dexterity}}% | ||
| | |-<!-- | ||
| | -->{{#vardefine:spell_casting_speed|{{#switch:1 | ||
| | |{{#expr:{{#var:knowledge}}<=1}}=-93 | ||
| | |{{#expr:{{#var:knowledge}}<=19}}={{#expr:-93+5*({{#var:knowledge}}-1)}} | ||
| | |{{#expr:{{#var:knowledge}}<=30}}={{#expr:-3+3*({{#var:knowledge}}-19)}} | ||
| | |{{#expr:{{#var:knowledge}}<=40}}={{#expr:30+4*({{#var:knowledge}}-30)}} | ||
|0 | }}}} | ||
|1. | |Spell Casting Speed|| style="text-align:right; {{#ifexpr:{{#var:spell_casting_speed}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:spell_casting_speed}}>0|color:rgb(132,176,5);}}}}" |{{#var:spell_casting_speed}}% | ||
| | |-<!-- | ||
| | -->{{#vardefine:equip_speed|{{#switch:1 | ||
| | |{{#expr:{{#var:dexterity}}<=1}}=-95 | ||
| | |{{#expr:{{#var:dexterity}}<=2}}=-91 | ||
| | |{{#expr:{{#var:dexterity}}<=15}}={{#expr:-91+7*({{#var:dexterity}}-2)}} | ||
| | |{{#expr:{{#var:dexterity}}<=35}}={{#expr:0+5*({{#var:dexterity}}-15)}} | ||
| | }}}} | ||
| | |Equip Speed || style="text-align:right; {{#ifexpr:{{#var:equip_speed}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:equip_speed}}>0|color:rgb(132,176,5);}}}}" |{{#var:equip_speed}}% | ||
|0 | |-<!-- | ||
| | -->{{#vardefine:sum|{{#expr:{{#var:agility}}*0.4+{{#var:resourcefulness}}*0.6}}}}<!-- | ||
| | -->{{#vardefine:regular_interaction_speed|{{#switch:1 | ||
| | |{{#expr:{{#var:sum}}<=5}}={{#expr:-55+5*{{#var:sum}}}} | ||
|0. | |{{#expr:{{#var:sum}}<=15}}={{#expr:-30+3*({{#var:sum}}-5)}} | ||
| | |{{#expr:{{#var:sum}}<=25}}={{#expr:-0+7*({{#var:sum}}-15)}} | ||
| | |{{#expr:{{#var:sum}}<=35}}={{#expr:70+5*({{#var:sum}}-25)}} | ||
}}}} | |||
|Regular Interaction Speed|| style="text-align:right; {{#ifexpr:{{#var:regular_interaction_speed}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:regular_interaction_speed}}>0|color:rgb(132,176,5);}}}}" |{{#var:regular_interaction_speed}}% | |||
|-<!-- | |||
-->{{#vardefine:magical_interaction_speed|{{#switch:1 | |||
|{{#expr:{{#var:will}}<=15}}={{#expr:-75+5*({{#var:will}})}} | |||
|{{#expr:{{#var:will}}<=25}}={{#expr:0+7*({{#var:will}}-15)}} | |||
|{{#expr:{{#var:will}}<=35}}={{#expr:70+5*({{#var:will}}-25)}} | |||
}}}} | |||
|Magical Interaction Speed|| style="text-align:right; {{#ifexpr:{{#var:magical_interaction_speed}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:magical_interaction_speed}}>0|color:rgb(132,176,5);}}}}" |{{#var:magical_interaction_speed}}% | |||
|-<!-- | |||
-->{{#vardefine:persuasiveness|{{#switch:1 | |||
|{{#expr:{{#var:resourcefulness}}<=35}}={{#expr:0+1*({{#var:resourcefulness}})}} | |||
|{{#expr:{{#var:resourcefulness}}<=71}}={{#expr:35+0.5*({{#var:resourcefulness}}-35)}} | |||
}}}} | |||
|Persuasiveness || style="text-align:right; color:rgb(132,176,5);" |{{#var:persuasiveness}} | |||
|-<!-- | |||
-->{{#vardefine:buff_duration|{{#switch:1 | |||
|{{#expr:{{#var:will}}<=5}}={{#expr:-80+10*({{#var:will}})}} | |||
|{{#expr:{{#var:will}}<=7}}={{#expr:-30+5*({{#var:will}}-5)}} | |||
|{{#expr:{{#var:will}}<=11}}={{#expr:-20+3*({{#var:will}}-7)}} | |||
|{{#expr:{{#var:will}}<=15}}={{#expr:-8+2*({{#var:will}}-11)}} | |||
|{{#expr:{{#var:will}}<=50}}={{#expr:0+1*({{#var:will}}-15)}} | |||
}}}} | |||
|Buff Duration || style="text-align:right; {{#ifexpr:{{#var:buff_duration}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:buff_duration}}>0|color:rgb(132,176,5);}}}}" |{{#var:buff_duration}}% | |||
|-<!-- | |||
-->{{#vardefine:debuff_duration|{{#switch:1 | |||
|{{#expr:{{#var:will}}=0}}=400 | |||
|{{#expr:{{#var:will}}<=1}}=233.3 | |||
|{{#expr:{{#var:will}}<=2}}=150 | |||
|{{#expr:{{#var:will}}<=3}}=100 | |||
|{{#expr:{{#var:will}}<=4}}=66.7 | |||
|{{#expr:{{#var:will}}<=5}}=42.9 | |||
|{{#expr:{{#var:will}}<=6}}=33.3 | |||
|{{#expr:{{#var:will}}<=7}}=25 | |||
|{{#expr:{{#var:will}}<=8}}=20.5 | |||
|{{#expr:{{#var:will}}<=9}}=16.3 | |||
|{{#expr:{{#var:will}}<=10}}=12.4 | |||
|{{#expr:{{#var:will}}<=11}}=8.7 | |||
|{{#expr:{{#var:will}}<=12}}=6.4 | |||
|{{#expr:{{#var:will}}<=14}}={{#expr:6.4-2.2*({{#var:will}}-12)}} | |||
|{{#expr:{{#var:will}}<=15}}=0 | |||
|{{#expr:{{#var:will}}<=17}}={{#expr:0-1*({{#var:will}}-15)}} | |||
|{{#expr:{{#var:will}}<=19}}={{#expr:-2-0.9*({{#var:will}}-17)}} | |||
|{{#expr:{{#var:will}}<=20}}=-4.8 | |||
|{{#expr:{{#var:will}}<=21}}=-5.7 | |||
|{{#expr:{{#var:will}}<=22}}=-6.5 | |||
|{{#expr:{{#var:will}}<=24}}={{#expr:-6.5-0.9*({{#var:will}}-22)}} | |||
|{{#expr:{{#var:will}}<=29}}={{#expr:-8.3-0.8*({{#var:will}}-24)}} | |||
}}}} | |||
|Debuff Duration || style="text-align:right; {{#ifexpr:{{#var:debuff_duration}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:debuff_duration}}>0|color:rgb(132,176,5);}}}}" |{{#var:debuff_duration}}% | |||
|- | |- | ||
| | |Armor Penetration || style="text-align:right;" | 0% | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | |Magic Penetration || style="text-align:right;" | 0% | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | |Headshot Reduction || style="text-align:right;" | 0% | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | |Projectile Damage Reduction|| style="text-align:right;" | 0% | ||
| | |||
| | |||
| | |||
|- | |- | ||
|style=" | |Physical Damage Reduction|| style="text-align:right;" |<!-- | ||
--><span style="color:rgb(255,117,117);">-22%</span> | |||
|- | |- | ||
|style=" | | From Armor Rating|| style="text-align:right;" |<!-- | ||
-->0 ( <span style="color:rgb(255,117,117);">-22%</span> ) | |||
|- | |- | ||
|style=" | | From Bonuses|| style="text-align:right;" | 0% | ||
| | |-<!-- | ||
| | -->{{#vardefine:magic_resist_rating|{{#switch:1 | ||
| | |{{#expr:{{#var:will}}<=5}}={{#expr:-20+4*({{#var:will}})}} | ||
| | |{{#expr:{{#var:will}}<=35}}={{#expr:3*({{#var:will}}-5)}} | ||
}}}}<!-- | |||
|1 | -->{{#vardefine:magic_damage_reduction|{{#switch:1 | ||
| | |{{#expr:{{#var:magic_resist_rating}}<=-15}}={{#expr:-595+2*({{#var:magic_resist_rating}}+300)}} | ||
| | |{{#expr:{{#var:magic_resist_rating}}<=10}}={{#expr:-25+1*({{#var:magic_resist_rating}}+15)}} | ||
| | |{{#expr:{{#var:magic_resist_rating}}<=19}}={{#expr:0+0.5*({{#var:magic_resist_rating}}-10)}} | ||
| | |{{#expr:{{#var:magic_resist_rating}}<=30}}={{#expr:4.5+0.4*({{#var:magic_resist_rating}}-19)}} | ||
| | |{{#expr:{{#var:magic_resist_rating}}<=40}}={{#expr:8.9+0.3*({{#var:magic_resist_rating}}-30)}} | ||
|2. | |{{#expr:{{#var:magic_resist_rating}}<=50}}={{#expr:0.2*({{#var:magic_resist_rating}}-40)}} | ||
| | |{{#expr:{{#var:magic_resist_rating}}<=100}}={{#expr:0.1*({{#var:magic_resist_rating}}-50)}} | ||
| | }}}} | ||
| | |Magic Resistance || style="text-align:right;" |<!-- | ||
| | --><span style="{{#ifexpr:{{#var:magic_damage_reduction}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:magic_damage_reduction}}>0|color:rgb(132,176,5);}}}}">{{#var:magic_damage_reduction}}%</span> | ||
| | |- | ||
| | | From Resist Rating|| style="text-align:right;" |<!-- | ||
| | --><span style="color:rgb(132,176,5);">{{#var:magic_resist_rating}}</span><!-- | ||
| | --> ( <span style="{{#ifexpr:{{#var:magic_damage_reduction}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:magic_damage_reduction}}>0|color:rgb(132,176,5);}}}}">{{#var:magic_damage_reduction}}%</span> ) | ||
| | |- | ||
|1 | | From Bonuses|| style="text-align:right;" | 0% | ||
| | |-<!-- | ||
| | -->{{#vardefine:physical_power|{{#var:strength}}}}<!-- | ||
| | -->{{#vardefine:physical_power_bonus|{{#switch:1 | ||
|2 | |{{#expr:{{#var:physical_power}}<=5}}={{#expr:-80+10*({{#var:physical_power}})}} | ||
| | |{{#expr:{{#var:physical_power}}<=7}}={{#expr:-30+5*({{#var:physical_power}}-5)}} | ||
| | |{{#expr:{{#var:physical_power}}<=11}}={{#expr:-20+3*({{#var:physical_power}}-7)}} | ||
| | |{{#expr:{{#var:physical_power}}<=15}}={{#expr:-8+2*({{#var:physical_power}}-11)}} | ||
| | |{{#expr:{{#var:physical_power}}<=50}}={{#expr:0+1*({{#var:physical_power}}-15)}} | ||
|-style=" | }}}} | ||
| | |Physical Power Bonus|| style="text-align:right;" |<!-- | ||
| | --><span style="{{#ifexpr:{{#var:physical_power_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:physical_power_bonus}}>0|color:rgb(132,176,5);}}}}">{{#var:physical_power_bonus}}%<span> | ||
| | |- | ||
| | | From Physical Power|| style="text-align:right;" |<!-- | ||
| | --><span style="color:rgb(132,176,5);">{{#var:physical_power}}</span><!-- | ||
| | --> ( <span style="{{#ifexpr:{{#var:physical_power_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:physical_power_bonus}}>0|color:rgb(132,176,5);}}}}">{{#var:physical_power_bonus}}%</span> ) | ||
| | |- | ||
| | | From Bonuses|| style="text-align:right;" | 0% | ||
| | |-<!-- | ||
| | -->{{#vardefine:magical_power|{{#var:will}}}}<!-- | ||
|10 | -->{{#vardefine:magical_power_bonus|{{#switch:1 | ||
|5 | |{{#expr:{{#var:magical_power}}<=1}}=-90 | ||
| | |{{#expr:{{#var:magical_power}}<=5}}={{#expr:-90+10*({{#var:magical_power}}-1)}} | ||
|2 | |{{#expr:{{#var:magical_power}}<=15}}={{#expr:-50+5*({{#var:magical_power}}-5)}} | ||
| | |{{#expr:{{#var:magical_power}}<=21}}={{#expr:0+2.5*({{#var:magical_power}}-15)}} | ||
|5 | |{{#expr:{{#var:magical_power}}<=40}}={{#expr:15+2*({{#var:magical_power}}-21)}} | ||
| | |{{#expr:{{#var:magical_power}}<=50}}={{#expr:53+1*({{#var:magical_power}}-40)}} | ||
|5 | }}}} | ||
| | |Magic Power Bonus || style="text-align:right;" |<!-- | ||
| | --><span style="{{#ifexpr:{{#var:magical_power_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:magical_power_bonus}}>0|color:rgb(132,176,5);}}}}">{{#var:magical_power_bonus}}%</span> | ||
| | |- | ||
| | | From Magic Power|| style="text-align:right;" |<!-- | ||
| | --><span style="color:rgb(132,176,5);">{{#var:magical_power}}</span><!-- | ||
| | --> ( <span style="{{#ifexpr:{{#var:magical_power_bonus}}<0|color:rgb(255,117,117);|{{#ifexpr:{{#var:magical_power_bonus}}>0|color:rgb(132,176,5);}}}}">{{#var:magical_power_bonus}}%</span> ) | ||
| | |- | ||
| | | From Bonuses|| style="text-align:right;" | 0% | ||
| | |- | ||
| | |Primary Weapon || style="text-align:right;" | 0 | ||
| | |- | ||
| | |Secondary Weapon || style="text-align:right;" | 0 | ||
|- | |||
|Impact Power || style="text-align:right;" | 0 | |||
|- | |||
| Primary Weapon Impact Power|| style="text-align:right;" | 0 | |||
|- | |||
| Secondary Weapon Impact Power|| style="text-align:right;" | 0 | |||
|} | |} |
Revision as of 08:55, 29 February 2024
These Stats do not include the starting armor
Stat Name | Base Stats |
---|---|
Strength | |
Vigor | |
Agility | |
Dexterity | |
Will | |
Knowledge | |
Resourcefulness | |
Health | |
Memory Capacity | Expression error: Unexpected > operator. |
Utility Effectiveness | 0 |
Luck | 0 |
Health Recovery Bonus | % |
Spell Recovery Bonus | % |
Move Speed | ( Expression error: Unexpected / operator.% ) |
Action Speed | % |
Manual Dexterity | % |
Spell Casting Speed | % |
Equip Speed | % |
Regular Interaction Speed | % |
Magical Interaction Speed | % |
Persuasiveness | |
Buff Duration | % |
Debuff Duration | % |
Armor Penetration | 0% |
Magic Penetration | 0% |
Headshot Reduction | 0% |
Projectile Damage Reduction | 0% |
Physical Damage Reduction | -22% |
From Armor Rating | 0 ( -22% ) |
From Bonuses | 0% |
Magic Resistance | <span style="Expression error: Unexpected < operator.">% |
From Resist Rating | ( <span style="Expression error: Unexpected < operator.">% ) |
From Bonuses | 0% |
Physical Power Bonus | <span style="Expression error: Unexpected < operator.">% |
From Physical Power | ( <span style="Expression error: Unexpected < operator.">% ) |
From Bonuses | 0% |
Magic Power Bonus | <span style="Expression error: Unexpected < operator.">% |
From Magic Power | ( <span style="Expression error: Unexpected < operator.">% ) |
From Bonuses | 0% |
Primary Weapon | 0 |
Secondary Weapon | 0 |
Impact Power | 0 |
Primary Weapon Impact Power | 0 |
Secondary Weapon Impact Power | 0 |