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==Goblin Mage== | ==Goblin Mage== | ||
Shoots a targeted projectile that applies a debuff that prevents healing as well as applying a movement speed debuff. The Goblin Mage will also channel small AOE heal when low or when a low hp ally comes into his vicinity, healing 200 health and buffing movement speed by 100 and action speed by 300 for 15 seconds. The Nightmare variant fires a barrage of 10 projectiles. | |||
==Guide== | ==Guide== | ||
Revision as of 17:22, 20 February 2024
Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.11#Hotfix 115.
Dark and Darker is currently on update: Patch:6.11#Hotfix 115.
Goblin Mage
Shoots a targeted projectile that applies a debuff that prevents healing as well as applying a movement speed debuff. The Goblin Mage will also channel small AOE heal when low or when a low hp ally comes into his vicinity, healing 200 health and buffing movement speed by 100 and action speed by 300 for 15 seconds. The Nightmare variant fires a barrage of 10 projectiles.
Guide
The Goblin Mage has two abilities
- Homing magic projectile that deals massive damage and a strong movement speed debuff
- AoE buff to nearby monsters with a very long cast time
Magic Projectile:
- While at Range:
- Simply strafe left or right.
- (Observation?) The projectile biases in a right-handed circle, so strafing left while at range might be the easiest way to avoid it.
- While in Melee:
- The projectile will never hit a player crouched directly in front of the mage.