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<metadesc>Dark and Darker Wiki Enchantments Guide: Enchant stats and roll ranges</metadesc> | |||
Page is currently up to date for: {{:TODO|Enchantments}} | Page is currently up to date for: {{:TODO|Enchantments}} | ||
Note that most enchants also exist as stats which are listed below and can be found directly in the [[Stats]] page. | Note that most enchants also exist as stats which are listed below and can be found directly in the [[Stats]] page. |
Revision as of 18:47, 10 December 2023
Page is currently up to date for: Patch:6.6#Hotfix 69-2$green
Note that most enchants also exist as stats which are listed below and can be found directly in the Stats page.
Enchantment Stats
Enchantment Exclusive Stats
If the enchantment only exists in a Damage/Healing formula it is listed below and can be found in Damage_Calculation and Healing, respectively.
Enchantment | Description |
---|---|
Physical Healing | Increases True Physical Healing performed |
Magical Healing | Increases True Magical Healing performed |
Armor Penetration | Increases the amount of Physical Damage that bypasses enemy's Physical Damage Reduction |
Magic Penetration | Increases the amount of Magical Damage that bypasses enemy's Magical Damage Reduction |
Projectile Reduction | Decreases damage taken from projectiles (Arrows, Throwing Knives, etc.) |
Headshot Damage Reduction | Decreases Hit Location Multiplier additively if targeting the head |
True Physical Damage | Increases Physical Damage dealt that is not influenced by enemy defences |
True Magical Damage | Increases Magical Damage dealt that is not influenced by enemy defences |
Weapon Damage | Increases "Gear" Weapon Damage |
Additional Physical Damage | Increases Physical Damage dealt (not affected by Physical Power Bonus) |
Additional Magical Damage | Increases Magical Damage dealt (not affected by Magical Power Bonus) |
Enchantment Values
Google Spread Sheet with Enchantment History
Hotfix #19 | 1 Hand Shield | 2 Hand Shield | 1 Hand Weapon | 2 Hand Physical Weapon | 2 Hand Hybrid Weapon | 2 Hand Magic Weapon | Head | Chest | Legs | Hands | Foot | Cloak | Necklace | Ring | Max Total Possible |
Action Speed | 0.5~1.0 | 1.0~2.0 | 1.0~2.0 | 0.5~1.0 | 1.0~2.0 | 1.0~2.0 | 0.5~1.0 | 12 | |||||||
Agility | 1~2 | 1~2 | 1~2 | 1~2 | 1~2 | 10 | |||||||||
Armor Penetration | 1.5~3.0 | 3.0~6.0 | 3.0~6.0 | 1.0~2.0 | 1.0~2.0 | 1.5~2.5 | 1.5~2.5 | 0.5~1.5 | 18 | ||||||
Armor Rating Add | 10~15 | 20~30 | 2~5 | 5~10 | 5~10 | 2~5 | 2~5 | 2~5 | 5~10 | 2~5 | 90 | ||||
Buff Duration Bonus | 3.0~5.0 | 5.0~10.0 | 3.0~5.0 | 5.0~10.0 | 5.0~10.0 | 5.0~10.0 | 3.0~5.0 | 5.0~10.0 | 5.0~10.0 | 3.0~5.0 | 3.0~5.0 | 3.0~5.0 | 5.0~10.0 | 3.0~5.0 | 70 |
Debuff Duration Bonus | 1.0~3.0 | 2.0~5.0 | 1.0~3.0 | 2.0~5.0 | 2.0~5.0 | 2.0~5.0 | 1.0~3.0 | 2.0~5.0 | 2.0~5.0 | 1.0~3.0 | 1.0~3.0 | 1.0~3.0 | 2.0~5.0 | 1.0~3.0 | 39 |
Knowledge | 1~2 | 1~2 | 1~2 | 1~2 | 1~2 | 10 | |||||||||
Additional Magical Damage | 1~2 | 1~2 | 1~3 | 1~2 | 11 | ||||||||||
Magical Damage Bonus | 1.0~3.0 | 2.0~6.0 | 2.0~6.0 | 1.0~3.0 | 2.0~5.0 | 2.0~5.0 | 1.0~3.0 | 1.0~3.0 | 1.0~3.0 | 2.0~5.0 | 1.0~3.0 | 39 | |||
Magical Damage Reduction | 1.0~3.0 | 2.5~5.0 | 0.1~1.0 | 0.5~1.5 | 0.5~1.5 | 0.1~1.0 | 0.1~1.0 | 0.1~1.0 | 0.5~1.5 | 0.1~1.0 | 15.5 | ||||
True Magical Damage | 1~2 | 1~2 | 1~3 | 1~2 | 11 | ||||||||||
Magical Healing | 1~2 | 1~3 | 1~3 | 1~3 | 1~3 | 1~2 | 14 | ||||||||
Magical Interaction Speed | 5.0~7.5 | 10.0~15.0 | 5.0~7.5 | 10.0~15.0 | 10.0~15.0 | 10.0~15.0 | 10.0~15.0 | 10.0~15.0 | 5.0~7.5 | 5.0~7.5 | 5.0~7.5 | 5.0~7.5 | 5.0~7.5 | 5.0~7.5 | 97.5 |
Magical Power | 1~3 | 1~6 | 1~6 | 1~3 | 1~5 | 1~5 | 1~3 | 1~3 | 1~3 | 1~5 | 1~3 | 39 | |||
Magic Penetration | 1.5~3.0 | 3.0~6.0 | 3.0~6.0 | 1.0~2.0 | 1.0~2.0 | 1.5~2.5 | 1.5~2.5 | 0.5~1.5 | 18 | ||||||
Magic Resistance Add | 10~15 | 20~30 | 1~5 | 5~10 | 5~10 | 1~5 | 1~5 | 1~5 | 5~10 | 1~5 | 90 | ||||
Max Health Add | 2~4 | 3~6 | 2~4 | 3~6 | 3~6 | 3~6 | 2~4 | 3~6 | 3~6 | 2~4 | 2~4 | 2~4 | 3~6 | 2~4 | 50 |
Max Health Bonus | 1.0~2.0 | 1.5~3.0 | 1.0~2.0 | 1.5~3.0 | 1.5~3.0 | 1.5~3.0 | 1.0~2.0 | 1.5~3.0 | 1.5~3.0 | 1.0~2.0 | 1.0~2.0 | 1.0~2.0 | 1.5~3.0 | 1.0~2.0 | 25 |
Move Speed Add | 2~5 | 2~5 | 2~3 | 2~3 | 2~2 | 20 | |||||||||
Move Speed Bonus | 0.5~1.5 | 0.5~1.5 | 0.1~1.0 | 0.5~1.5 | 0.1~1.0 | 7.5 | |||||||||
Additional Physical Damage | 1~2 | 1~2 | 1~3 | 1~2 | 11 | ||||||||||
Physical Damage Bonus | 1.0~3.0 | 2.0~6.0 | 2.0~6.0 | 1.0~3.0 | 2.0~5.0 | 2.0~5.0 | 1.0~3.0 | 1.0~3.0 | 1.0~3.0 | 2.0~5.0 | 1.0~3.0 | 39 | |||
Physical Damage Reduction | 1.0~3.0 | 2.5~5.0 | 0.1~1.0 | 0.5~1.5 | 0.5~1.5 | 0.1~1.0 | 0.1~1.0 | 0.1~1.0 | 0.5~1.5 | 0.1~1.0 | 15.5 | ||||
True Physical Damage | 1~2 | 1~2 | 1~3 | 1~2 | 11 | ||||||||||
Physical Healing | 1~3 | 1~3 | 1~2 | 10 | |||||||||||
Physical Power | 1~3 | 1~6 | 1~6 | 1~3 | 1~5 | 1~5 | 1~3 | 1~3 | 1~3 | 1~5 | 1~3 | 39 | |||
Weapon Damage Add | 1~2 | 1~3 | 1~3 | 4 | |||||||||||
All Attributes/Primitive | 1~1 | 1 | |||||||||||||
Projectile Reduction Mod | 1.0~3.0 | 2.5~5.0 | 0.1~1.0 | 0.5~1.5 | 0.5~1.5 | 0.1~1.0 | 0.1~1.0 | 0.1~1.0 | 0.5~1.5 | 0.1~1.0 | 15.5 | ||||
Regular Interaction Speed | 5.0~7.5 | 10.0~15.0 | 5.0~7.5 | 10.0~15.0 | 10.0~15.0 | 10.0~15.0 | 10.0~15.0 | 10.0~15.0 | 5.0~7.5 | 5.0~7.5 | 5.0~7.5 | 5.0~7.5 | 5.0~7.5 | 5.0~7.5 | 97.5 |
Resourcefulness | 1~2 | 1~2 | 1~2 | 1~2 | 1~2 | 10 | |||||||||
Memory Capacity Add | 1~1 | 2~2 | 2~2 | 1~2 | 2~3 | 2~3 | 1~2 | 1~2 | 1~2 | 2~3 | 1~2 | 23 | |||
Memory Capacity Bonus | 2.0~5.0 | 5.0~10.0 | 5.0~10.0 | 2.0~5.0 | 5.0~10.0 | 5.0~10.0 | 2.0~5.0 | 2.0~5.0 | 2.0~5.0 | 5.0~10.0 | 2.0~5.0 | 70 | |||
Spell Casting Speed | 0.5~1.0 | 1.0~2.0 | 1.0~2.0 | 0.5~1.0 | 1.0~2.0 | 1.0~2.0 | 0.5~1.0 | 12 | |||||||
Strength | 1~2 | 1~2 | 1~2 | 1~2 | 1~2 | 10 | |||||||||
Will | 1~2 | 1~2 | 1~2 | 1~2 | 1~2 | 10 | |||||||||
Dexterity | 1~2 | 1~2 | 1~2 | 1~2 | 1~2 | 10 | |||||||||
Vigor | 1~2 | 1~2 | 1~2 | 1~2 | 1~2 | 10 |
Max Total Possible = MAX(1H Shield + 1H Weapon, 2 * 1H Weapon, 2H Physical, 2H Magical, 2H Hybrid) + SUM(Head, Chest, Legs, Hands, Foot, Cloak, Necklace) + 2*Ring
Unknown/Unimplemented Enchantments
Additional Utility Effectiveness
Bonus Utility Effectiveness
Additional Weight Limit
Bonus Weight Limit