From Dark and Darker Wiki

Revision as of 12:33, 31 August 2024 by Hiimray (talk | contribs) (Consolidated multipliers into a table with updated values, and pointed the Agility section at Stats#Move_Speed)

Icon Dummy.png
WIP Page

This page is work-in-progress. The information may be lacking, may not be up-to-date, however is not deleted as it provides some useful information or is capable of expansion.

This page is a STUB, and is currently in the format of notes from users' tests.

Movement Speed

Multipliers
Source Multiplier
Walking .4
Crouching .65
Backpedaling .6
Casting .65
Weapon attacks See Weapons for individual data

These multipliers stack multiplicatively e.g. crouching backwards results in an effective multiplier of .65 * .6 = .39

Agility

See Stats#Move_Speed

Additional Move Speed

1:1 with pre-multiplied movement speed

Only found on boots and in abilities, perks, skills

% Additional Move Speed

1% bonus = 3 movement speed, functions practically same as add move speed

Only found on boots and in abilities, perks, skills

Ability-Sourced Movespeed

Functions same as add/% move speed, but usually temporary.

Examples include:

Rogue's Ambush Perk (Formerly Shadow Runner): 10% move speed bonus for 3 seconds or until first swing after exiting Hide skill.

Wizard's Haste Spell: 5% move speed bonus for 8 seconds.

Bard's Accelerando Song: Stacks up to 15 additional move speed over ~1.25s after song is played, lasts for 8 seconds.

Creep

Following may be outdated, instead see Footstep Sound 1.3x separate speed multiplier once the creep buff activates. Total of .585x multiplier while crouching and creeping

Test numbers:

310 base 103.3%

140 crouch 46.5%

140 shift walk 46.5%

310*0.45 = 139.5 = 140 shown


182 creep 60.4%

139.5*1.3 = 181.35 = 182 shown