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This page is work-in-progress. The information may be lacking, may not be up-to-date, however is not deleted as it provides some useful information or is capable of expansion.

Creep

The Creep mechanic allows for your noise to be quieter when you move by shifting/crouching, or using Rogue's Creep perk.

Normal

Sound completely falls off at 20 meters.

Shift Walking

Sound completely falls off at 10 meters.

Crouching

Sound completely falls off at 15 meters.

Creep perk

When using Rogue's Creep perk, sound is completely silent when Crouching.