Name | Type | Class | Damage | Attack Speed | Movement Speed | Stats | Range | Combo |
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Name | Type | Class | Damage | Movement Speed | Stats | Attack Speed | Range | Combo |
From Dark and Darker Wiki
(Added rarity explanations) |
(WIP) |
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<metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc> | <metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc> | ||
== Rarity== | == Rarity== | ||
There are 7 rarities in the game. | There are 7 rarities in the game. | ||
<span class="colorrarity1">Cracked</span> | <span class="colorrarity2">Flawed</span> | <span class="colorrarity3">Normal</span> | <span class="colorrarity4">Exquisite</span> | <span class="colorrarity5">Perfect</span> | <span class="colorrarity6">Legendary (?)</span> | <span class="colorrarity7">Unique</span> | |||
As rarities increase, the items get stronger. Rarity normal and above adds an extra random [[Enchantments]]. | As rarities increase, the items get stronger. Rarity normal and above adds an extra random [[Enchantments]]. | ||
<span class="colorrarity3">Normal</span> rarity adds 1 new [[Enchantments|enchantment]] | |||
<span class="colorrarity4">Exquisite</span> rarity adds 2 new [[Enchantments|enchantment]] | |||
<span class="colorrarity5">Perfect</span> rarity adds 3 new [[Enchantments|enchantment]] | |||
<span class="colorrarity6">Legendary (?)</span> rarity adds 4 new [[Enchantments|enchantment]] | |||
<span class="colorrarity7">Unique</span> rarity adds 5 new [[Enchantments|enchantment]] | |||
<div class="mw-collapsible mw-collapsed" style="width:400px; overflow:auto;"> | <div class="mw-collapsible mw-collapsed" style="width:400px; overflow:auto;"> | ||
<div style="font-weight:bold;line-height:1.6;">Available enchantments for weapons</div> | <div style="font-weight:bold;line-height:1.6;border:1px solid white">Available enchantments for weapons</div> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Enchantment</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Interval</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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= Weapons = | |||
Weapons are primary damage dealers. They can be Melee or Ranged, or Magical. | |||
Types: | |||
*Swords | |||
*Maces | |||
*Daggers | |||
*Polearms | |||
*Axes | |||
*Bows | |||
*Crossbows | |||
*Magicals | |||
*Shields | |||
==Swords== | |||
<tabber> | <tabber> | ||
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</table> | </table> | ||
</tabber> | </tabber> | ||
==Maces== | |||
==Daggers== | |||
==Polearms== | |||
==Axes== | |||
==Bows== | |||
==Crossbows== | |||
==Magicals== | |||
==Shields== | |||
<comment-streams /> | <comment-streams /> |
Revision as of 12:04, 19 December 2022
Rarity
There are 7 rarities in the game.
Cracked | Flawed | Normal | Exquisite | Perfect | Legendary (?) | Unique
As rarities increase, the items get stronger. Rarity normal and above adds an extra random Enchantments.
Normal rarity adds 1 new enchantment
Exquisite rarity adds 2 new enchantment
Perfect rarity adds 3 new enchantment
Legendary (?) rarity adds 4 new enchantment
Unique rarity adds 5 new enchantment
Available enchantments for weapons
Enchantment | Interval |
---|---|
Strength | 1-3 |
Agility | 1-3 |
Knowledge | 1-3 |
???? | ??-?? |
Weapons
Weapons are primary damage dealers. They can be Melee or Ranged, or Magical.
Types:
- Swords
- Maces
- Daggers
- Polearms
- Axes
- Bows
- Crossbows
- Magicals
- Shields
Swords
Name | Type | Class | Damage | Attack Speed | Movement Speed | Stats | Range | Combo |
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Damage | Movement Speed | Stats | Attack Speed | Range | Combo |