From Dark and Darker Wiki
(Soul Heart: words.) |
(Renamed switch cases to effect names.) |
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<includeonly><!-- | <includeonly><!-- | ||
-->{{#switch:{{lc:{{{1|}}}}} | -->{{#switch:{{lc:{{{1|}}}}} | ||
| | |consumedrunken=While active, gain {{{effect|?}}} {{{type|?}}} and become drunk for {{{duration|?}}} seconds. | ||
| | |consumehealinstant=Provides {{{effect|?}}} {{{type|?}}}.<!-- This counts as physical healing. The physical healing has {{{scaling|?}}} scaling. --> | ||
| | |consumeshield=Creates a shield that blocks {{{effect|?}}} {{{type|?}}} for {{{duration|?}}} seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling. | ||
| | |consume=Recharge the spell for {{{effect|?}}} Spell Points per second, over {{{duration|?}}} seconds. The recovery amount has no scaling. | ||
| | |consumeheal=Heals {{{effect|?}}} health points over {{{duration|?}}} seconds. This counts as {{{type|?}}} and has {{{scaling|?}}} scaling. | ||
| | |consumeinvis=Makes you invisible for {{{duration|?}}} seconds. Invisibility is broken when you move, take action, or get damage. | ||
| | |resurrectionhpdown={{Utility Data|Soul Heart|FlavorText}}<br>Use at an Altar of Sacrifice to resurrect your teammate by sacrificing {{{effect|?}}} of your current health. | ||
|throwstate=While throwing, move speed is reduced by {{{effect|?}}}. | |||
|explosionbottlearea=If the bottle hits a suitable ground area, it creates an area that deals {{{effect|?}}} magical damage, which has {{{scaling|?}}} scaling. | |||
|area=If the bottle hits a suitable ground area, it creates an area that deals {{{effect|?}}} magical damage, which has {{{scaling|?}}} scaling. | |||
|potion of luck=TODO_ADD_LUCK_EFFECT | |||
| | }}<!-- | ||
| | |||
--></includeonly><noinclude> | --></includeonly><noinclude> | ||
<pre style="width:fit-content">{{Effects| | <pre style="width:fit-content">{{Effects|ConsumeDrunken}}</pre> | ||
{{Effects| | {{Effects|ConsumeDrunken}} | ||
<pre style="width:fit-content">{{Effects|ConsumeDrunken|effect=10|type=Strength|duration=10}}</pre> | |||
{{Effects|ConsumeDrunken|effect=10|type=Strength|duration=10}} | |||
<pre style="width:fit-content">{{Effects|Potion of Luck|4}}</pre> | <pre style="width:fit-content">{{Effects|Potion of Luck|4}}</pre> | ||
{{Effects|Potion of Luck|4}} | {{Effects|Potion of Luck|4}} | ||
</noinclude> | </noinclude> |
Revision as of 10:20, 8 May 2024
{{Effects|ConsumeDrunken}}
While active, gain ? ? and become drunk for ? seconds.
{{Effects|ConsumeDrunken|effect=10|type=Strength|duration=10}}
While active, gain 10 Strength and become drunk for 10 seconds.
{{Effects|Potion of Luck|4}}
TODO_ADD_LUCK_EFFECT