From Dark and Darker Wiki

(Joining the effect templates into a switch template.)
 
(Added examples)
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{{#switch:{{lc:{{{1|}}}}}
<includeonly><!--
-->{{#switch:{{lc:{{{1|}}}}}
|ale=While active, gain {{{effect|?}}} strength and become drunk for {{{duration|?}}} seconds.
|ale=While active, gain {{{effect|?}}} strength and become drunk for {{{duration|?}}} seconds.
|bandage=Heals {{{effect|?}}} recoverable health. This counts as physical healing. The physical healing has {{{scaling|?}}} scaling.
|bandage=Heals {{{effect|?}}} recoverable health. <!--This counts as physical healing. The physical healing has {{{scaling|?}}} scaling.-->
|magic protection potion=Creates a shield that blocks {{{effect|?}}} magical damage for {{{duration|?}}} seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling.
|magic protection potion=Creates a shield that blocks {{{effect|?}}} magical damage for {{{duration|?}}} seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling.
|potion of clarity=Recharge the spell for {{{effect|?}}} Spell Points per second, over {{{duration|?}}} seconds. The recovery amount has no scaling.
|potion of clarity=Recharge the spell for {{{effect|?}}} Spell Points per second, over {{{duration|?}}} seconds. The recovery amount has no scaling.
|potion of healing=Heals {{{effect|?}}} health points over {{{duration|?}}} seconds. This counts as Magical Healing. The healing has {{{scaling|?}}} scaling.
|potion of healing=Heals {{{effect|?}}} health points over {{{duration|?}}} seconds. This counts as Magical Healing. The healing has {{{scaling|?}}} scaling.
|potion of invisibility=Makes you invisible for {{{duration|?}}} seconds. Invisibility is broken when you move, take action, or get damage.
|potion of invisibility=Makes you invisible for {{{duration|?}}} seconds. Invisibility is broken when you move, take action, or get damage.
|potion of luck={{#switch:{{lc:{{{2|}}}}}
|4=TODO_UNCOMMON_LUCK_POTION
|6=TODO_EPIC_LUCK_POTION}}
|potion of protection=Creates a shield that blocks {{{effect|?}}} physical damage for {{{duration|?}}} seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling.
|potion of protection=Creates a shield that blocks {{{effect|?}}} physical damage for {{{duration|?}}} seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling.
|soul heart={{Utility Data|Soul Heart|FlavorText}}<br>Use at an Altar of Sacrifice to resurrect your teammate at the cost of {{{effect|?}}} health.
|soul heart={{Utility Data|Soul Heart|FlavorText}}<br>Use at an [[Shrines|Altar of Sacrifice]] to resurrect your teammate.  The resurrection will cost you {{{effect|?}}} of your current health.
|surgical kit=Resets your health to {{{effect|?}}}.
|surgical kit=Resets your health to {{{effect|?}}}.
|troll's blood=Heals {{{effect|?}}} HP over {{{duration|?}}} seconds. This counts as Magical Healing. The healing has {{{scaling|?}}} scaling.}}
|troll's blood=Heals {{{effect|?}}} HP over {{{duration|?}}} seconds. This counts as Magical Healing. The healing has {{{scaling|?}}} scaling.}}<!--
 
--></includeonly><noinclude>
<pre style="width:fit-content">{{Effects|Ale}}</pre>
{{Effects|Ale}}
<pre style="width:fit-content">{{Effects|Potion of Luck|4}}</pre>
{{Effects|Potion of Luck|4}}
</noinclude>

Revision as of 07:12, 8 May 2024

{{Effects|Ale}}

While active, gain ? strength and become drunk for ? seconds.

{{Effects|Potion of Luck|4}}

TODO_UNCOMMON_LUCK_POTION