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m (Automated edit: Attempt #1 at patch6 upload)
m (Automated edit: HF63)
 
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|handtype=One Handed
|handtype=One Handed
|slottype=Off-Hand
|slottype=Off-Hand
|haspassive=true
|artifactpower=Can deflect projectile spells while in defensive stance. After the reflection is triggered, you remain able to reflect for 3 seconds, and cannot reflect again for a 20 second cooldown in the form of a debuff after the activation period
|artifactpower=Can deflect projectile spells while in defensive stance. After the reflection is triggered, you remain able to reflect for 3 seconds, and cannot reflect again for a 20 second cooldown in the form of a debuff after the activation period
|invwidth=2
|invwidth=2
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|handtype=One Handed
|handtype=One Handed
|slottype=Off-Hand
|slottype=Off-Hand
|haspassive=true
|isminiartifact=true
|artifactpower=Dealing physical damage to an enemy heals you for 1 [[Healing#Magical_Base_Healing|Magical Base Healing]] (0% [[Scaling]])
|invwidth=1
|invwidth=1
|invheight=3
|invheight=3
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful weapon attacks sears the target for 10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]) and burns them for 9 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]] (50% [[Scaling]]) over 3 seconds.
|artifactpower=Successful weapon attacks sears the target for 10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]) and burns them for 9 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]] (50% [[Scaling]]) over 3 seconds.
|invwidth=2
|invwidth=2
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|handtype=One Handed
|handtype=One Handed
|slottype=Off-Hand
|slottype=Off-Hand
|haspassive=true
|artifactpower=When actively wielded, lose 10% Maximum Health, but regenerate 1 health per second (0% [[Scaling]]).
|artifactpower=When actively wielded, lose 10% Maximum Health, but regenerate 1 health per second (0% [[Scaling]]).
|invwidth=2
|invwidth=2
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|handtype=One Handed
|handtype=One Handed
|slottype=Off-Hand
|slottype=Off-Hand
|haspassive=true
|artifactpower=Blocking a melee attack deals 30% of the damage blocked to the opponent.
|artifactpower=Blocking a melee attack deals 30% of the damage blocked to the opponent.
|invwidth=2
|invwidth=2
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful weapon attacks deal 20 {{Element|Evil}} [[Damage#True_Base_Damage|True Magical Base Damage]] (0% [[Scaling]]) to the target and causes the victim to hear screams, deafening them for 3 seconds
|artifactpower=Successful weapon attacks deal 20 {{Element|Evil}} [[Damage#True_Base_Damage|True Magical Base Damage]] (0% [[Scaling]]) to the target and causes the victim to hear screams, deafening them for 3 seconds
|invwidth=2
|invwidth=2
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Gain 10% [[Stats#Action_Speed|Action Speed]] and shot arrows fly in a straight line without being affected by gravity.
|artifactpower=Gain 10% [[Stats#Action_Speed|Action Speed]] and shot arrows fly in a straight line without being affected by gravity.
|invwidth=1
|invwidth=1
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|handtype=One Handed
|handtype=One Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful weapon attacks render the target unable to receive any [[Healing]] effects for 20 seconds.
|artifactpower=Successful weapon attacks render the target unable to receive any [[Healing]] effects for 20 seconds.
|invwidth=1
|invwidth=1
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful weapon attacks summon a thunderbolt to strike the target dealing 20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]) and causing them to suffer -20% [[Stats#Move_Speed|Move Speed Bonus]] for 1 second.
|artifactpower=Successful weapon attacks summon a thunderbolt to strike the target dealing 20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]) and causing them to suffer -20% [[Stats#Move_Speed|Move Speed Bonus]] for 1 second.
|invwidth=1
|invwidth=1
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|handtype=One Handed
|handtype=One Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|isminiartifact=true
|artifactpower=Successful weapon attacks cause drunken dizziness state for 3s.
|invwidth=1
|invwidth=1
|invheight=2
|invheight=2
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful spell casts grant invisibility for 2 seconds and leaves the user's illusion in their place temporarily.
|artifactpower=Successful spell casts grant invisibility for 2 seconds and leaves the user's illusion in their place temporarily.
|invwidth=1
|invwidth=1
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|handtype=One Handed
|handtype=One Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful weapon attacks deal 15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]).
|artifactpower=Successful weapon attacks deal 15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]).
|invwidth=1
|invwidth=1
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|handtype=One Handed
|handtype=One Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful weapon attacks  deal 15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]).
|artifactpower=Successful weapon attacks  deal 15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]] (100% [[Scaling]]).
|invwidth=1
|invwidth=1
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=When receiving a lethal attack, HP is set to 1 and become invincible for 3 seconds. This effect can only be triggered once during an adventure for this specific Life after Death.
|artifactpower=When receiving a lethal attack, HP is set to 1 and become invincible for 3 seconds. This effect can only be triggered once during an adventure for this specific Life after Death.
|invwidth=2
|invwidth=2
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful weapon attacks push the hit target forward.
|artifactpower=Successful weapon attacks push the hit target forward.
|invwidth=1
|invwidth=1
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful weapon attacks inflict a disease that deals 20 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]] (50% [[Scaling]]) over 3 seconds.
|artifactpower=Successful weapon attacks inflict a disease that deals 20 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]] (50% [[Scaling]]) over 3 seconds.
|invwidth=1
|invwidth=1
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|handtype=One Handed
|handtype=One Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Crushes the enemy's armor with each weapon hit, causing the target to suffer -25% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]] for 10 seconds, stacking up to 3 times and refreshing on each new stack.
|artifactpower=Crushes the enemy's armor with each weapon hit, causing the target to suffer -25% [[Stats#Physical_Damage_Reduction|Physical Damage Reduction]] for 10 seconds, stacking up to 3 times and refreshing on each new stack.
|invwidth=1
|invwidth=1
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|artifactpower=On successful weapon attacks, absorb the opponent's soul to gain 5 [[Stats#Strength|Strength]] for 8 seconds, stacking up to 3 times and refreshing on each new stack.
|haspassive=true
|artifactpower=Successful weapon attacks absorb the opponent's soul to gain 5 [[Stats#Strength|Strength]] for 8 seconds, stacking up to 3 times and refreshing on each new stack.
|invwidth=2
|invwidth=2
|invheight=4
|invheight=4
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|isminiartifact=true
|artifactpower=Successful weapon attacks restore 24 [[Spell Restoration|Skill/Spell Points]] per hit when attacking.
|invwidth=1
|invwidth=1
|invheight=4
|invheight=4
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful spell casts grant 5% Spell Casting Speed, up to 5 times. The effect lasts for 3 seconds and is reset on each new stack.
|artifactpower=Successful spell casts grant 5% Spell Casting Speed, up to 5 times. The effect lasts for 3 seconds and is reset on each new stack.
|invwidth=2
|invwidth=2
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|handtype=Two Handed
|handtype=Two Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful weapon attacks have a 25% chance to emit a poisonous cloud which lasts 12s and causes 15 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]] (0% [[Scaling]]) per second. Up to 3 clouds can exist at once. Holding this stick makes you immune to poison clouds.
|artifactpower=Successful weapon attacks have a 25% chance to emit a poisonous cloud which lasts 12s and causes 15 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]] (0% [[Scaling]]) per second. Up to 3 clouds can exist at once. Holding this stick makes you immune to poison clouds.
|invwidth=1
|invwidth=1
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|handtype=One Handed
|handtype=One Handed
|slottype=Off-Hand
|slottype=Off-Hand
|haspassive=true
|isminiartifact=true
|artifactpower=Returns 5 [[Damage#True_Base_Damage|True Physical Base Damage]] to the attacker on blocking an attack.
|invwidth=2
|invwidth=2
|invheight=2
|invheight=2
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|handtype=One Handed
|handtype=One Handed
|slottype=Main-Hand
|slottype=Main-Hand
|haspassive=true
|artifactpower=Successful weapon attacks deal 10 {{Element|Ice}} Magical Damage (100% [[Scaling]]), and frostbites the target for 2 seconds, causing them to suffer -20% [[Stats#Move_Speed|Move Speed Bonus]] and -20% [[Stats#Action_Speed|Action Speed]]
|artifactpower=Successful weapon attacks deal 10 {{Element|Ice}} Magical Damage (100% [[Scaling]]), and frostbites the target for 2 seconds, causing them to suffer -20% [[Stats#Move_Speed|Move Speed Bonus]] and -20% [[Stats#Action_Speed|Action Speed]]
|invwidth=1
|invwidth=1
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|handtype=One Handed
|handtype=One Handed
|slottype=Off-Hand
|slottype=Off-Hand
|artifactpower=Successful spell hits apply Death's Gaze, dealing an 2 {{Element|Evil}} [[Damage#True_Base_Damage|True Magical Base Damage]] (0% [[Scaling]]) to the enemy. This effect has a 1.5s cooldown in the form of a debuff.
|haspassive=true
|artifactpower=Successful spell hits apply Death's Gaze, dealing 2 {{Element|Evil}} [[Damage#True_Base_Damage|True Magical Base Damage]] (0% [[Scaling]]) to the enemy. This effect has a 1.5s cooldown in the form of a debuff.
|invwidth=2
|invwidth=2
|invheight=2
|invheight=2

Latest revision as of 00:47, 7 September 2024


Usage

{{Weapon_Data|<variable1>|<variable2>|...}}


Variables

  • <item_name>
    • stats
      • <stat_name>
      • allstats
    • abilities
      • <ability_type>
        • <ability_name>
          • <ability_attribute>
    • types
      • <type>
    • hitbox
      • height
      • width
      • height
    • rarities
    • handtype
    • slottype
    • artifactname
    • artifactpower
    • invslots
    • invwidth
    • invheight
    • hitslow
    • hitslowduration
    • flavortext
    • maxammocount
    • maxcount
    • maxcontentscount
    • reloadtime
    • wearingdelaytime
    • equiptime
    • unequiptime
    • ap
      • <rarity>
    • xp
      • <rarity>
    • gearscore
      • <rarity>
    • sellprices
      • <rarity>
    • initialspeed
    • damagefalloff
    • piercecount
    • classes
    • impactresistance
    • interactiontime
    • interactiontimescaling


Global

All attributes that are shared between all other attributes in the same layer are moved to a global layer

For example, if all |movementmultiplier's under Abilities|Primary| are the same, they will be moved to Abilities|Primary|global

See Example 2 for more information


All

All sub-layers can also call |all for a list of all unique attributes For example,

{{Weapon_Data|all}}

will output a list of all items

For example,

{{Weapon_Data|<itemname>|all}}

will output a list of all attributes of a particular

See example 1 and 6 for more information


Examples

Note, some variables may not be applicable to all item categories. The below examples are for the Arming Sword, which only exists in Weapon_Data. Other item categories, like Misc_Data, may have different variables, and obviously don't have others, like abilities

Example 1

All stats of the Arming Sword

{{Weapon_Data|Arming Sword|stats|all}}

Outputs physical base weapon damage 1,physical base weapon damage 2,physical base weapon damage 3,physical base weapon damage 4,physical base weapon damage 5,physical base weapon damage 6,move speed,allstats


Example 2

All shared attributes for Primary attacks of Arming Sword

{{Weapon_Data|Arming Sword|abilities|Primary|global}}

Outputs


Example 3

Damagefalloff widget of Longbow

{{Weapon_Data|Longbow|damagefalloff}}

Outputs


Example 4

All non-artifact rarities of the Arming Sword

{{Weapon_Data|Arming Sword|rarities}}

Outputs 1,2,3,4,5,6


Example 5

Invslots size image of Arming Sword

{{Weapon_Data|Arming Sword|invslots}}

Outputs 1x3InvSlot.jpg


Example 6

All attributes of primary abilities of Arming Sword

{{Weapon_Data|Arming Sword|abilities|Primary|all}}

Outputs Attack 1,Attack 2,Attack 3,Global