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(Created page with "{{Infobox Class |name = Fighter |type = 'The Sly Assassin' |strength = 8 |agility = 35 |will = 5 |knowledge = 12 |resourcefulness = 15 |health = 84 |weight limit = 0 / 0 |spell memory = 0 / 0 |utility effectiveness = 0 }} ==Description== The Rogue is a master of deception able to silently slip between the shadows to work his dastardly deeds. His dexterous hands enable him to quickly loot riches, pick locks, and disabl...") |
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{{Infobox Class | {{Infobox Class | ||
|name = Fighter | |name = Fighter | ||
|type = ' | |type = 'A Master of Arms' | ||
|strength = | |strength = 15 | ||
|agility = | |agility = 15 | ||
|will = | |will = 15 | ||
|knowledge = | |knowledge = 15 | ||
|resourcefulness = 15 | |resourcefulness = 15 | ||
|health = | |health = 100 | ||
|weight limit = 0 / 0 | |weight limit = 0 / 0 | ||
|spell memory = 0 / 0 | |spell memory = 0 / 0 | ||
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}} | }} | ||
==Description== | ==Description== | ||
The [[ | The [[Fighter]] is a jack of all trades when it comes to combat. Well-versed with a multitude of weapons and armaments, the Fighter can hold his own against anyone. Weapon of choice - Pretty much everything. | ||
==Class Info== | ==Class Info== | ||
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'''Weapon of choice:''' Daggers. | '''Weapon of choice:''' Daggers. | ||
<br>+ | <br>+Can equip most weapons & armors. | ||
<br>+Well-rounded attributes. | |||
<br>+Has the ability to sprint. | |||
<br>+ | |||
<br>+ | |||
<br>- | <br>-Dependent on equipment | ||
<br>- | <br>-Cannot cast any spells | ||
== | ==Fighter Perks== | ||
You can equip an additional perk every 5 levels. | You can equip an additional perk every 5 levels. | ||
Currently maxed out at Level 15 so a total of 4 perks can be equipped. | Currently maxed out at Level 15 so a total of 4 perks can be equipped. | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Perk | <td> [[File:Perk Barricade.png|link=|x96px]] Barricade </td> | ||
<td> | <td> When in a defensive stance, the defense rating bonus is increased by 5%.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Perk | <td> [[File:Perk Combo Attack.png|link=|x96px]] Combo Attack </td> | ||
<td> | <td> Physical attack power temporarily incereases by 10% with each successful melee attack withing 3 seconds.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Perk | <td> [[File:Perk Counterattack.png|link=|x96px]] Counterattack </td> | ||
<td> | <td> Successful defense increases the movement speed and attack speed by 10% for 3 seconds. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Perk | <td> [[File:Perk Defense Expert.png|link=|x96px]] Defense Expert </td> | ||
<td> Increases | <td> Increases AR acquired from armor by 10%. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Perk | <td> [[File:Perk Dual Wield.png|link=|x96px]] Dual Wield </td> | ||
<td> | <td> Equipping weapons in both hands increases attack speed by 7%. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Perk | <td> [[File:Perk Projectile Resistance.png|link=|x96px]] Projectile Resistance </td> | ||
<td> | <td> Reduces damage taken from projectiles by 10%. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Perk | <td> [[File:Perk Shield Expert.png|link=|x96px]] Shield Expert </td> | ||
<td> | <td> Increases movement speed by 5% when in a defensive stance. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Perk | <td> [[File:Perk Swift.png|link=|x96px]] Swift </td> | ||
<td> | <td> Reduces the base movement speed penalty from eqipped armor by -20%. Not applicable to additional modifiers. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Perk | <td> [[File:Perk Weapon Mastery.png|link=|x96px]] Weapon Mastery </td> | ||
<td> | <td> All primary and secondary weapons are available regardless of class requirements. A 20% physical damage penalty is aplied for all non-native weapons. </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
== | ==Fighter Skills== | ||
You can have a total of 2 skills. | You can have a total of 2 skills. | ||
<br> | <br> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Skill | <td> [[File:Skill Adrenaline Rush.png|link=|x96px]] Adrenaline Rush </td> | ||
<td> | <td> Increases your attack speed by 25% for 6 seconds. After the duration ends, your attack and movement speed is temporarily reduced for 6 seconds.</td> | ||
</td> | </tr> | ||
<tr> | |||
<td> [[File:Skill Breakthrough.png|link=|x96px]] Breakthrough </td> | |||
<td> Removes debuffs that slow all movement speeds. </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Skill | <td> [[File:Skill Second Wind.png|link=|x96px]] Second Wind </td> | ||
<td> | <td> Recovers 50% of HP over 12 seconds. Additionally, it eliminates the side effects of the Adrenaline Rush skill. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Skill | <td> [[File:Skill Taunt.png|link=|x96px]] Taunt </td> | ||
<td> | <td> Increases the aggro value to all monsters within a 7.5m area by 50% and increases your defense rating bonus by 10% for 7 seconds. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> [[File:Skill | <td> [[File:Skill Victory Strike.png|link=|x96px]] Victory Strike </td> | ||
<td> | <td> The next attack deals an additional 20% weapon damage. If the target dies from this attack you recover 5% of your maximum HP. </td> | ||
</tr> | </tr> | ||
</table> | </table> |
Revision as of 22:55, 20 December 2022
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Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness
Health
Description
The Fighter is a jack of all trades when it comes to combat. Well-versed with a multitude of weapons and armaments, the Fighter can hold his own against anyone. Weapon of choice - Pretty much everything.
Class Info
Weapon of choice: Daggers.
+Can equip most weapons & armors.
+Well-rounded attributes.
+Has the ability to sprint.
-Dependent on equipment
-Cannot cast any spells
Fighter Perks
You can equip an additional perk every 5 levels.
Currently maxed out at Level 15 so a total of 4 perks can be equipped.
Name | Description |
---|---|
Barricade | When in a defensive stance, the defense rating bonus is increased by 5%. |
Combo Attack | Physical attack power temporarily incereases by 10% with each successful melee attack withing 3 seconds. |
Counterattack | Successful defense increases the movement speed and attack speed by 10% for 3 seconds. |
Defense Expert | Increases AR acquired from armor by 10%. |
Dual Wield | Equipping weapons in both hands increases attack speed by 7%. |
Projectile Resistance | Reduces damage taken from projectiles by 10%. |
Shield Expert | Increases movement speed by 5% when in a defensive stance. |
Swift | Reduces the base movement speed penalty from eqipped armor by -20%. Not applicable to additional modifiers. |
Weapon Mastery | All primary and secondary weapons are available regardless of class requirements. A 20% physical damage penalty is aplied for all non-native weapons. |
Fighter Skills
You can have a total of 2 skills.
Name | Description |
---|---|
Adrenaline Rush | Increases your attack speed by 25% for 6 seconds. After the duration ends, your attack and movement speed is temporarily reduced for 6 seconds. |
Breakthrough | Removes debuffs that slow all movement speeds. |
Second Wind | Recovers 50% of HP over 12 seconds. Additionally, it eliminates the side effects of the Adrenaline Rush skill. |
Taunt | Increases the aggro value to all monsters within a 7.5m area by 50% and increases your defense rating bonus by 10% for 7 seconds. |
Victory Strike | The next attack deals an additional 20% weapon damage. If the target dies from this attack you recover 5% of your maximum HP. |