From Dark and Darker Wiki

(Testing changes.)
m (Automated edit: HF72 pestilence 3s->5s; PhysicalReductionMod wikilink fixed; wanderlight desc fixed)
 
(16 intermediate revisions by 3 users not shown)
Line 8: Line 8:
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard,Treasure Hoard 10
|hoard=Treasure Hoard
|barrel=Wooden Barrel 1,Wooden Barrel 2,Wooden Barrel 3,Wooden Barrel 4
|barrel=Wooden Barrel 1,Wooden Barrel 2
|all=High-End Props,Coffin,Chest,Crate,Pot,Skeleton,Hoard,Barrel
}}
}}
|destructible=Frost Wyvern Ice Pillar,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icicles Wall,Thorn Barrier,Wooden Barricade Large,Wooden Barricade Small
|destructible=Frost Wyvern Ice Pillar,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icicles Wall,Thorn Barrier,Wooden Barricade Large,Wooden Barricade Small
Line 24: Line 23:
|pot=Pot 1,Pot 2,Pot 3,Pot 4,Spider Pot
|pot=Pot 1,Pot 2,Pot 3,Pot 4,Spider Pot
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2,Wooden Barrel 3,Wooden Barrel 4
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
|all=High-End Props,Coffin,Ore,Chest,Herb,Crate,Pot,Skeleton,Barrel
}}
}}
|goblin cave and ice cavern={{#switch:{{lc:{{{3|}}}}}
|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
Line 33: Line 31:
|crate=Medium Wooden Crate,Small Wooden Crate
|crate=Medium Wooden Crate,Small Wooden Crate
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard,Treasure Hoard 10
|hoard=Treasure Hoard
|barrel=Wooden Barrel 1,Wooden Barrel 2,Wooden Barrel 3,Wooden Barrel 4
|barrel=Wooden Barrel 1,Wooden Barrel 2
|all=High-End Props,Coffin,Chest,Crate,Skeleton,Hoard,Barrel
}}
}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
Line 44: Line 41:
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard,Treasure Hoard 10
|hoard=Treasure Hoard
|barrel=Wooden Barrel 1,Wooden Barrel 2,Wooden Barrel 3,Wooden Barrel 4
|barrel=Wooden Barrel 1,Wooden Barrel 2
|all=High-End Props,Coffin,Chest,Crate,Pot,Skeleton,Hoard,Barrel
}}
}}
|item=Campfire,Hunting Trap,Pavise
|item=Campfire,Hunting Trap,Pavise
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Gold Chalice,Silver Chalice,Statue Lever,Statue Lever Only Activate,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Gold Chalice,Silver Chalice,Statue Lever,Statue Lever Only Activate,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|non-portal escape=Cave Exit,Down Crevice,Lift,Rope,Ruins Down Stair,Updraft
|non-portal escape=Cave Exit,Down Crevice,Lift,Rope,Ruins Down Stair,Updraft
|portal=Dungeon Portal,Escape Portal,Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|portal=Dungeon Portal,Escape Portal,Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|regular door=Double Stone Door,Double Wooden Door,GMJail Door,Ice Pillar Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Single Stone Door,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating
|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Ice Pillar Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ruins Module Door,Single Stone Door,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating
|roaster=Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Roaster
|roaster=Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Roaster,Roaster Blue
|ruins={{#switch:{{lc:{{{3|}}}}}
|ruins={{#switch:{{lc:{{{3|}}}}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
Line 61: Line 58:
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard,Treasure Hoard 10
|hoard=Treasure Hoard
|barrel=Wooden Barrel 1,Wooden Barrel 2,Wooden Barrel 3,Wooden Barrel 4
|barrel=Wooden Barrel 1,Wooden Barrel 2
|all=High-End Props,Coffin,Chest,Crate,Pot,Skeleton,Hoard,Barrel
}}
}}
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|special door=Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Ice Pillar Door,Cave Secret Wall Door,Crypt Secret Wall Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Inferno Secret Wall Door,Rusty Iron Door,Skull Stone Door
|special door=Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Ice Torch,Inferno Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Ice Torch,Inferno Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lich Trophy,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Placeholder_Props_Props_HistoryBook_01,Portal Trophy,Wanted Poster,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lich Trophy,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Placeholder_Props_Props_HistoryBook_01,Portal Trophy,Wanted Poster,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|unhandled type=Book,Bookshelf,Burn,Caltrops,Candle Wall,Demonic Guardians,Escape Tag Volume,Falling Stone,Inscription,Lamp,Portcullis,Pressure Plate,Safety Zone,Spider Web,Sticky Tar,Swamp of Decay,The Void,Thorny Bramble
|unhandled type=Book,Bookshelf,Burn,Caltrops,Candle Wall,Demonic Guardians,Drawbridge,Drawbridge Wheel,Escape Tag Volume,Falling Debris Trap,Falling Stone,Inscription,Lamp,Midnight Curse,Murder of Crows,Portcullis,Pressure Plate,Safety Zone,Spider Web,Spiked Log,Spiked Log Ejector,Sticky Tar,Swamp of Decay,The Void,Water
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Cave and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Type
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Type
}}
}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
Line 84: Line 80:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|all=Resurrection Bless
|all=Resurrection Bless
Line 97: Line 90:
|types=Magical
|types=Magical
|duration=20
|duration=20
|all=text,types,duration
}}
}}
|all=Use Shrine
|all=Use Shrine
}}
}}
|ap=10
|ap=20
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
Line 118: Line 109:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
Line 124: Line 114:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=ActivateState,Hit
}}
}}
|all=Effects
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
Line 135: Line 122:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
Line 147: Line 131:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=RemovedState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate,Deactivate,Removed
|all=Activate,Deactivate,Removed
Line 160: Line 141:
|text=Disarming...
|text=Disarming...
|duration=5
|duration=5
|all=text,duration
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=Disarm Trap
|all=Disarm Trap
}}
}}
|ap=5
|all=localizedString,gradeType,idtag,abilities,interactions,ap
}}
}}
|all=Global
|all=Global
Line 175: Line 154:
|idtag=Blizzard
|idtag=Blizzard
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
Line 180: Line 168:
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|all=Event,EventTagUnlocalized
}}
}}
|all=Aura01
}}
}}
|all=Effects
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
Line 193: Line 178:
|movespeedbonus=-10% [[Stats#Move_Speed|Move Speed Bonus]]
|movespeedbonus=-10% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-10% [[Stats#Action_Speed|Action Speed]]
|actionspeed=-10% [[Stats#Action_Speed|Action Speed]]
|all=Event,EventTagUnlocalized,MoveSpeedBonus,ActionSpeed
}}
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
Line 200: Line 184:
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|tickinterval=5s
|all=Event,EventTagUnlocalized,TrueMagicalBaseDamage,Scaling,Tickinterval
}}
}}
|all=Aura02,Aura02_Dot
}}
}}
|all=Effects
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
Line 212: Line 192:
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|coldness=2
|coldness=1
|tickinterval=0.1s
|tickinterval=0.1s
|all=Event,EventTagUnlocalized,Coldness,Tickinterval
}}
}}
|all=Aura03
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
|all=Effects
}}
}}
|all=Aura 01,Aura 02,Aura 03
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 237: Line 218:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 249: Line 227:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 261: Line 236:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 285: Line 257:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
Line 298: Line 267:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
Line 312: Line 278:
|text=Activating...
|text=Activating...
|duration=3
|duration=3
|all=text,duration
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Deactivating...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate,Deactivate
|all=Activate,Deactivate
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 336: Line 299:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
Line 349: Line 309:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
Line 361: Line 318:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
Line 374: Line 328:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 398: Line 348:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
Line 411: Line 358:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Single Stone Door Open,Single Stone Door Close
|all=Single Stone Door Open,Single Stone Door Close
Line 424: Line 368:
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Open,Close
|all=Open,Close
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 448: Line 390:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|double stone door close={{#switch:{{lc:{{{5|}}}}}
|double stone door close={{#switch:{{lc:{{{5|}}}}}
Line 461: Line 400:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Double Stone Door Open,Double Stone Door Close
|all=Double Stone Door Open,Double Stone Door Close
Line 474: Line 410:
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Global
}}
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cursed Stone Door
|gradetype=Normal
|idtag=DoubleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Open,Close
|all=Open,Close
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 498: Line 493:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
Line 511: Line 503:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Ice Pillar Door Open,Ice Pillar Door Close
|all=Ice Pillar Door Open,Ice Pillar Door Close
Line 525: Line 514:
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
|requirement=Boss Killed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Open,Close
|all=Open,Close
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 549: Line 536:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 561: Line 545:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 582: Line 563:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 598: Line 577:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=10
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 619: Line 595:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 631: Line 604:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n1=1
|ornatechestsmall_ornate_n2=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|spawn_treasure_ornatetreasure_n2=2
|utility_ornateutility_n1=0
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n1=1
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 652: Line 622:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 668: Line 636:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 692: Line 657:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 704: Line 666:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 725: Line 684:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 736: Line 693:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 757: Line 711:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 769: Line 720:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n1=1
|ornatechestsmall_ornate_n2=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|spawn_treasure_ornatetreasure_n2=2
|utility_ornateutility_n1=0
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n1=1
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 790: Line 738:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 801: Line 747:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 825: Line 768:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 837: Line 777:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 858: Line 795:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 874: Line 809:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR
|all=HR
Line 898: Line 830:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 910: Line 839:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 931: Line 857:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 942: Line 866:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|bronze ornate chest-goblin cave and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Bronze Ornate Chest
Line 966: Line 887:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 978: Line 896:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 999: Line 914:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 1,015: Line 928:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
}}
}}
|bronze ornate chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|localizedstring=Bronze Ornate Chest
Line 1,039: Line 949:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 1,051: Line 958:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 1,072: Line 976:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 1,083: Line 985:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 1,107: Line 1,006:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 1,119: Line 1,015:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 1,140: Line 1,033:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 1,156: Line 1,047:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 1,177: Line 1,065:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 1,189: Line 1,074:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 1,210: Line 1,092:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 1,226: Line 1,106:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 1,250: Line 1,127:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 1,262: Line 1,136:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 1,283: Line 1,154:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 1,294: Line 1,163:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 1,315: Line 1,181:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 1,327: Line 1,190:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 1,348: Line 1,208:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 1,359: Line 1,217:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 1,383: Line 1,238:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 1,395: Line 1,247:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n2=1
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n2=0
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n2=1
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 1,416: Line 1,265:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 1,432: Line 1,279:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 1,456: Line 1,300:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 1,468: Line 1,309:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n2=1
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n2=0
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n2=1
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 1,489: Line 1,327:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 1,500: Line 1,336:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 1,529: Line 1,362:
|maximumstacks=5
|maximumstacks=5
|refresh=Resets on Successful Application
|refresh=Resets on Successful Application
|all=Event,EventTagUnlocalized,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Refresh
}}
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
Line 1,540: Line 1,372:
|maximumstacks=1
|maximumstacks=1
|refresh=Resets on Successful Application
|refresh=Resets on Successful Application
|all=Event,EventTagUnlocalized,Duration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Refresh
}}
}}
|all=Aura,AurraRemain
}}
}}
|all=Effects
}}
}}
|all=Aura
|all=Aura
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 1,561: Line 1,389:
|text=Disarming...
|text=Disarming...
|duration=3
|duration=3
|all=text,duration
}}
}}
|all=Disarm Trap
|all=Disarm Trap
}}
}}
|all=localizedString,gradeType,idtag,interactions
}}
}}
|all=Global
|all=Global
Line 1,580: Line 1,406:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
Line 1,594: Line 1,417:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,StackingType,MaximumStacks
}}
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
Line 1,600: Line 1,422:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
|duration=18s
|all=Event,EventTagUnlocalized,Duration
}}
}}
|all=CampfireAura,CampfireTurnOnState_Poor
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
|duration=1.3x
|all=Duration
}}
}}
|all=Activated
}}
}}
|all=Effects,GameplayEffect
}}
}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
Line 1,620: Line 1,437:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,StackingType,MaximumStacks
}}
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
Line 1,626: Line 1,442:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
|duration=21s
|all=Event,EventTagUnlocalized,Duration
}}
}}
|all=CampfireAura,CampfireTurnOnState_Common
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
|duration=1.3x
|all=Duration
}}
}}
|all=Activated
}}
}}
|all=Effects,GameplayEffect
}}
}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
Line 1,646: Line 1,457:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,StackingType,MaximumStacks
}}
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
Line 1,652: Line 1,462:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
|duration=24s
|all=Event,EventTagUnlocalized,Duration
}}
}}
|all=CampfireAura,CampfireTurnOnState_Uncommon
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
|duration=1.3x
|all=Duration
}}
}}
|all=Activated
}}
}}
|all=Effects,GameplayEffect
}}
}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
Line 1,672: Line 1,477:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,StackingType,MaximumStacks
}}
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
Line 1,678: Line 1,482:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
|duration=27s
|all=Event,EventTagUnlocalized,Duration
}}
}}
|all=CampfireAura,CampfireTurnOnState_Rare
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
|duration=1.3x
|all=Duration
}}
}}
|all=Activated
}}
}}
|all=Effects,GameplayEffect
}}
}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
Line 1,698: Line 1,497:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,StackingType,MaximumStacks
}}
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
Line 1,704: Line 1,502:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
|duration=30s
|all=Event,EventTagUnlocalized,Duration
}}
}}
|all=CampfireAura,CampfireTurnOnState_Epic
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
|duration=1.3x
|all=Duration
}}
}}
|all=Activated
}}
}}
|all=Effects,GameplayEffect
}}
}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
Line 1,724: Line 1,517:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,StackingType,MaximumStacks
}}
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
Line 1,730: Line 1,522:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
|duration=33s
|all=Event,EventTagUnlocalized,Duration
}}
}}
|all=CampfireAura,CampfireTurnOnState_Legend
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
|duration=1.3x
|all=Duration
}}
}}
|all=Activated
}}
}}
|all=Effects,GameplayEffect
}}
}}
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
Line 1,750: Line 1,537:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,StackingType,MaximumStacks
}}
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
Line 1,756: Line 1,542:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
|duration=36s
|all=Event,EventTagUnlocalized,Duration
}}
}}
|all=CampfireAura,CampfireTurnOnState_Unique
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
|duration=1.3x
|all=Duration
}}
}}
|all=Activated
}}
}}
|all=Effects,GameplayEffect
}}
}}
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 1,786: Line 1,566:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 1,798: Line 1,575:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 1,810: Line 1,584:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 1,834: Line 1,605:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
Line 1,846: Line 1,614:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Coffin 01 Open,Coffin 01 Close
Line 1,864: Line 1,629:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 1,875: Line 1,638:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=4
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 1,896: Line 1,656:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
Line 1,908: Line 1,665:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n1=2
|caskets_flat_n2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
|all=Caskets_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 1,926: Line 1,680:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 1,937: Line 1,689:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 1,961: Line 1,710:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
Line 1,973: Line 1,719:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Coffin 01 Open,Coffin 01 Close
Line 1,991: Line 1,734:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,002: Line 1,743:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 2,023: Line 1,761:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
Line 2,035: Line 1,770:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Coffin 01 Open,Coffin 01 Close
Line 2,053: Line 1,785:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,064: Line 1,794:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|casket-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|casket-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Casket
|localizedstring=Casket
Line 2,088: Line 1,815:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
Line 2,100: Line 1,824:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Coffin 01 Open,Coffin 01 Close
Line 2,118: Line 1,839:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,129: Line 1,848:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 2,153: Line 1,869:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
Line 2,165: Line 1,878:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Coffin 01 Open,Coffin 01 Close
Line 2,183: Line 1,893:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,194: Line 1,902:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 2,215: Line 1,920:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
Line 2,227: Line 1,929:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Coffin 01 Open,Coffin 01 Close
Line 2,245: Line 1,944:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,256: Line 1,953:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 2,280: Line 1,974:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
Line 2,292: Line 1,983:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 01 Open,Coffin 01 Close
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n2=2
|caskets_flat_n1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N2,Spawn_Eventcurrency_N
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 2,310: Line 1,998:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,321: Line 2,007:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 2,346: Line 2,029:
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|duration=3s
|duration=3s
|all=Event,EventTagUnlocalized,Duration
}}
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|all=Event,EventTagUnlocalized
}}
}}
|all=01,Hit01
}}
}}
|collapseinterval=15s
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
|collapsehittag=Event.Attack.Hit
|all=Effects,CollapseInterval,CollapseEffectTag,CollapseHitTag
}}
}}
|02={{#switch:{{lc:{{{5|}}}}}
|02={{#switch:{{lc:{{{5|}}}}}
Line 2,366: Line 2,045:
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|duration=3s
|duration=3s
|all=Event,EventTagUnlocalized,Duration
}}
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|hit02={{#switch:{{lc:{{{7|}}}}}
Line 2,372: Line 2,050:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=02,Hit02
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
|collapsehittag=Event.Attack.Hit
|all=Effects,CollapseEffectTag,CollapseHitTag
}}
}}
|03={{#switch:{{lc:{{{5|}}}}}
|03={{#switch:{{lc:{{{5|}}}}}
Line 2,386: Line 2,061:
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
|all=Event,EventTagUnlocalized,PercentCurrentHealthHealing
}}
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|all=Event,EventTagUnlocalized
}}
}}
|all=03,Hit03
}}
}}
|brepeat=False
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
|collapsehittag=Event.Attack.Hit
|all=Effects,bRepeat,CollapseEffectTag,CollapseHitTag
}}
}}
|all=01,02,03
|all=01,02,03
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 2,417: Line 2,087:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate
|all=Activate
Line 2,429: Line 2,096:
|ap=5
|ap=5
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,ap,xp
}}
}}
|all=Global
|all=Global
Line 2,444: Line 2,110:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
Line 2,456: Line 2,119:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Secret Wall Door Open,Secret Wall Door Close
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 2,481: Line 2,140:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 2,498: Line 2,154:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 2,506: Line 2,162:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=10
|ap=2
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 2,521: Line 2,176:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 2,538: Line 2,190:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 2,546: Line 2,198:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=9
|ap=2
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 2,563: Line 2,214:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
Line 2,575: Line 2,223:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Coffin 03 Open,Coffin 03 Close
Line 2,593: Line 2,238:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,604: Line 2,247:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=4
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 2,625: Line 2,265:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
Line 2,637: Line 2,274:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n1=2
|commoncoffins_wood_n2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 2,655: Line 2,289:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,666: Line 2,298:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 2,690: Line 2,319:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
Line 2,702: Line 2,328:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Coffin 03 Open,Coffin 03 Close
Line 2,720: Line 2,343:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,731: Line 2,352:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 2,752: Line 2,370:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
Line 2,764: Line 2,379:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Coffin 03 Open,Coffin 03 Close
Line 2,782: Line 2,394:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,793: Line 2,403:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|coffin 1-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|coffin 1-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Coffin
Line 2,817: Line 2,424:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
Line 2,829: Line 2,433:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Coffin 03 Open,Coffin 03 Close
Line 2,847: Line 2,448:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,858: Line 2,457:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 2,882: Line 2,478:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
Line 2,894: Line 2,487:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Coffin 03 Open,Coffin 03 Close
Line 2,912: Line 2,502:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,923: Line 2,511:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 2,944: Line 2,529:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
Line 2,956: Line 2,538:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Coffin 03 Open,Coffin 03 Close
Line 2,974: Line 2,553:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 2,985: Line 2,562:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 3,009: Line 2,583:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
Line 3,021: Line 2,592:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 03 Open,Coffin 03 Close
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n2=2
|commoncoffins_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 3,039: Line 2,607:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 3,050: Line 2,616:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 3,074: Line 2,637:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
Line 3,086: Line 2,646:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Coffin 04 Open,Coffin 04 Close
Line 3,104: Line 2,661:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 3,115: Line 2,670:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=4
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 3,136: Line 2,688:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
Line 3,148: Line 2,697:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n1=2
|commoncoffins_wood_n2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 3,166: Line 2,712:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 3,177: Line 2,721:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 3,201: Line 2,742:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
Line 3,213: Line 2,751:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Coffin 04 Open,Coffin 04 Close
Line 3,231: Line 2,766:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 3,242: Line 2,775:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 3,263: Line 2,793:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
Line 3,275: Line 2,802:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Coffin 04 Open,Coffin 04 Close
Line 3,293: Line 2,817:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 3,304: Line 2,826:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|coffin 2-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|coffin 2-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|localizedstring=Coffin
Line 3,328: Line 2,847:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
Line 3,340: Line 2,856:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Coffin 04 Open,Coffin 04 Close
Line 3,358: Line 2,871:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 3,369: Line 2,880:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 3,393: Line 2,901:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
Line 3,405: Line 2,910:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Coffin 04 Open,Coffin 04 Close
Line 3,423: Line 2,925:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 3,434: Line 2,934:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 3,455: Line 2,952:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
Line 3,467: Line 2,961:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Coffin 04 Open,Coffin 04 Close
Line 3,485: Line 2,976:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 3,496: Line 2,985:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 3,520: Line 3,006:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
Line 3,532: Line 3,015:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 04 Open,Coffin 04 Close
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n2=2
|commoncoffins_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 3,550: Line 3,030:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 3,561: Line 3,039:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 3,586: Line 3,061:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 3,603: Line 3,075:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 3,611: Line 3,083:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=5
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 3,626: Line 3,097:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 3,643: Line 3,111:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 3,651: Line 3,119:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=5
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 3,668: Line 3,135:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
Line 3,680: Line 3,144:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 3,704: Line 3,164:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Cup Lever 01 Activate
|all=Cup Lever 01 Activate
Line 3,718: Line 3,175:
|text=Activating...
|text=Activating...
|duration=3
|duration=3
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Deactivating...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Lever Broken
|all=Activate Lever,Lever Broken
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 3,742: Line 3,196:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
Line 3,755: Line 3,206:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|cup lever 04 activate={{#switch:{{lc:{{{5|}}}}}
|cup lever 04 activate={{#switch:{{lc:{{{5|}}}}}
Line 3,768: Line 3,216:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|cup lever 04 deactivate={{#switch:{{lc:{{{5|}}}}}
|cup lever 04 deactivate={{#switch:{{lc:{{{5|}}}}}
Line 3,781: Line 3,226:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate,Cup Lever 04 Activate,Cup Lever 04 Deactivate
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate,Cup Lever 04 Activate,Cup Lever 04 Deactivate
Line 3,795: Line 3,237:
|text=Activating...
|text=Activating...
|duration=3
|duration=3
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Deactivating...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Deactivate Lever
|all=Activate Lever,Deactivate Lever
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 3,814: Line 3,253:
|idtag=DeathSwarm
|idtag=DeathSwarm
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
Line 3,824: Line 3,272:
|maximumstacks=5
|maximumstacks=5
|refresh=Resets on Successful Application
|refresh=Resets on Successful Application
|all=Event,EventTagUnlocalized,TrueMagicalBaseDamage,Scaling,StackingType,MaximumStacks,Refresh
}}
}}
|all=Aura01
}}
}}
|all=Effects
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
Line 3,835: Line 3,280:
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=5
|maximumstacks=5
|refresh=Resets on Successful Application
|refresh=Resets on Successful Application
|all=Event,EventTagUnlocalized,TrueMagicalBaseDamage,Scaling,StackingType,MaximumStacks,Refresh
}}
}}
|all=Aura02
}}
}}
|all=Effects
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
Line 3,851: Line 3,293:
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=5
|maximumstacks=5
|refresh=Resets on Successful Application
|refresh=Resets on Successful Application
|all=Event,EventTagUnlocalized,TrueMagicalBaseDamage,Scaling,StackingType,MaximumStacks,Refresh
}}
}}
|all=Aura03
}}
}}
|all=Effects
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
Line 3,867: Line 3,306:
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=5
|maximumstacks=5
|refresh=Resets on Successful Application
|refresh=Resets on Successful Application
|all=Event,EventTagUnlocalized,TrueMagicalBaseDamage,Scaling,StackingType,MaximumStacks,Refresh
}}
}}
|all=Aura04
}}
}}
|all=Effects
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
Line 3,887: Line 3,323:
|maximumstacks=5
|maximumstacks=5
|refresh=Resets on Successful Application
|refresh=Resets on Successful Application
|all=Event,EventTagUnlocalized,PercentMaxHealthHealing,StackingType,MaximumStacks,Refresh
}}
}}
|all=Aura05
}}
}}
|all=Effects
}}
}}
|all=Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 3,905: Line 3,337:
|idtag=DeathBeetle
|idtag=DeathBeetle
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
Line 3,910: Line 3,351:
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|all=Event,EventTagUnlocalized
}}
}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
Line 3,916: Line 3,356:
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|tickinterval=5s
|all=Event,EventTagUnlocalized,Scaling,Tickinterval
}}
}}
|all=Aura01,Aura01_Dot
}}
}}
|all=Effects
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
Line 3,930: Line 3,366:
|incomingphysicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingphysicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|incomingmagicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|all=Event,EventTagUnlocalized,IncomingPhysicalHealingMod,IncomingMagicalHealingMod
}}
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
Line 3,937: Line 3,372:
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|tickinterval=5s
|all=Event,EventTagUnlocalized,TrueMagicalBaseDamage,Scaling,Tickinterval
}}
}}
|all=Aura02,Aura02_Dot
}}
}}
|all=Effects
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
Line 3,951: Line 3,382:
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
|all=Event,EventTagUnlocalized,IncomingPhysicalHealingMod,IncomingMagicalHealingMod
}}
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
Line 3,958: Line 3,388:
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|scaling=100% [[Scaling]]
|all=Event,EventTagUnlocalized,TrueMagicalBaseDamage,Scaling
}}
}}
|all=Aura03,Aura03_Dot
}}
}}
|all=Effects
}}
}}
|all=Aura 01,Aura 02,Aura 03
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 3,985: Line 3,411:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=4
|maximumstacks=4
|all=Event,EventTagUnlocalized,MagicalBaseDamage,Tickinterval,StackingType,MaximumStacks
}}
}}
|all=FrostWyvern_CurseBeam
}}
}}
|all=Effects
}}
}}
|all=Frost Wyvern Demonic Guardians Curse Beam
|all=Frost Wyvern Demonic Guardians Curse Beam
Line 3,997: Line 3,420:
|text=Invoke
|text=Invoke
|duration=3
|duration=3
|all=text,duration
}}
}}
|all=Invoke
|all=Invoke
Line 4,003: Line 3,425:
|impactendurance=999
|impactendurance=999
|impactresistance=999
|impactresistance=999
|all=localizedString,gradeType,idtag,abilities,interactions,impactEndurance,impactResistance
}}
}}
|all=Global
|all=Global
Line 4,018: Line 3,439:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
Line 4,031: Line 3,449:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Open,Close
|all=Open,Close
Line 4,044: Line 3,459:
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
}}
}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Wooden Door
|localizedstring=Arched Wooden Double Doors
|gradetype=Normal
|gradetype=Normal
|idtag=DoubleWoodenDoor
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenForwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
|all=Open Backward,Open Forward,Close Backward,Close Forward
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 4,122: Line 3,521:
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
Line 4,136: Line 3,532:
|impactendurance=6
|impactendurance=6
|impactresistance=3
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|all=localizedString,gradeType,idtag,abilities,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage
}}
}}
|all=Global
|all=Global
}}
}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Double Wooden Door
|gradetype=Normal
|gradetype=Normal
|idtag=DownCrevice
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=PropsActivateState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|requesteventtag=Event.Props.Open.EndAbility
|all=Effects,IdleAnimSequenceGameplayTag
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
}}
|all=Open
|double door open forward={{#switch:{{lc:{{{5|}}}}}
}}
|ap=20
|all=gradeType,idtag,abilities,ap
}}
|all=Global
}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=DownIndicatorTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Turn On,Turn Off
|double door close forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=gradeType,idtag,abilities
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=6
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
|all=Global
|all=Global
}}
}}
|dungeon portal={{#switch:{{lc:{{{2|}}}}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dungeon Portal
|gradetype=Normal
|gradetype=Normal
|idtag=FloorPortalScrollDown
|idtag=DownCrevice
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=FloorPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|all=Open
}}
|ap=15
}}
|all=Global
}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=DownIndicatorTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=FloorPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=FloorPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=IdleAnimSequenceGameplayTag
}}
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|all=Turn On,Turn Off
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=IdleAnimSequenceGameplayTag
}}
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Opening Portal...
|types=Magical
|duration=5
|all=text,types,duration
}}
|all=Open Portal
}}
}}
|ap=15
|xp=5
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
}}
}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Drawbridge Wheel
|gradetype=Normal
|gradetype=Normal
|idtag=FloorLever
|idtag=DrawbridgeWheel
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|requesteventtag=Event.ObjectLink.Activate
|eventtagunlocalized=Event.Interact.Trigger
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Floor Lever Activate,Floor Lever Deactivate
|all=Drawbridge Wheel
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|turn={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Turn
|duration=0.5
|types=RecordProgress
|all=text,duration
|duration=60
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=3
|all=text,duration
}}
}}
|all=Activate Lever,Deactivate Lever
|all=Turn
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
}}
}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Drawbridge
|gradetype=Normal
|gradetype=Normal
|idtag=EscapeIndicatorTorch
|idtag=Drawbridge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
|all=Effects
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Turn On,Turn Off
|all=Drawbridge
}}
}}
|all=gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
}}
}}
|escape portal={{#switch:{{lc:{{{2|}}}}}
|dungeon portal={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Portal
|localizedstring=Dungeon Portal
|gradetype=Normal
|gradetype=Normal
|idtag=FloorPortalScrollEscape
|idtag=FloorPortalScrollDown
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
Line 4,363: Line 3,721:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=FloorPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
Line 4,375: Line 3,730:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=FloorPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
Line 4,387: Line 3,739:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=FloorPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=IdleAnimSequenceGameplayTag
}}
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=IdleAnimSequenceGameplayTag
}}
}}
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
Line 4,409: Line 3,756:
|types=Magical
|types=Magical
|duration=5
|duration=5
|all=text,types,duration
}}
}}
|all=Open Portal
|all=Open Portal
Line 4,415: Line 3,761:
|ap=15
|ap=15
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
}}
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=EscapeTagVolume
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=Aura
}}
}}
|all=Effects
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Aura
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
|all=Global
}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Falling Icicle
|gradetype=Normal
|idtag=FallingIcicle
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|hit={{#switch:{{lc:{{{7|}}}}}
}}
|event=Hit
|requesteventtag=Event.ObjectLink.Deactivate
|eventtagunlocalized=Event.Attack.Hit
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Floor Lever Activate,Floor Lever Deactivate
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage,ImpactPower
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|event=Hit
|text=Activating...
|eventtagunlocalized=Event.Attack.Hit
|duration=0.5
|duration=3s
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable
}}
|all=PropsActivateState,Hit,Frostbite
}}
|iciclecreated_cuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|fallingsign_cuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
|all=Effects,IcicleCreated_CueTag,FallingSign_CueTag
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Deactivating...
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=PropsDeactivateState
}}
|all=Effects
}}
}}
|all=Activate,Deactivate
|all=Activate Lever,Deactivate Lever
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
}}
}}
|falling stone={{#switch:{{lc:{{{2|}}}}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Falling Stone
|gradetype=Normal
|gradetype=Normal
|idtag=FallingStone
|idtag=EscapeIndicatorTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|falling stone={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=Hit
}}
}}
|all=Effects
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Falling Stone
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
}}
}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|escape portal={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flame Spout
|localizedstring=Escape Portal
|gradetype=Normal
|gradetype=Normal
|idtag=FlameSpout
|idtag=FloorPortalScrollEscape
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=5s
|physicalbasedamage=10 [[Damage#Base_Damage|Physical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
|all=Event,EventTagUnlocalized,Duration,PhysicalBaseDamage,StackingType,Removable
}}
}}
|all=ActivateState,Hit,Burn
}}
}}
|all=Effects
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|all=Effects
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=RemovedState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Activate,Deactivate,Removed
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|text=Opening Portal...
|types=Magical
|duration=5
|duration=5
|all=text,duration
}}
}}
|all=Disarm Trap
|all=Open Portal
}}
|ap=15
|xp=5
}}
|all=Global
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Tag Volume
|gradetype=Normal
|idtag=EscapeTagVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Aura
}}
}}
|ap=5
|all=localizedString,gradeType,idtag,abilities,interactions,ap
}}
}}
|all=Global
|all=Global
}}
}}
|flat chest-crypts={{#switch:{{lc:{{{2|}}}}}
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Falling Debris Trap
|gradetype=Normal
|gradetype=Normal
|idtag=FlatChestLarge
|idtag=FallingDebris
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|all=Event,EventTagUnlocalized
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|delaytime=1s
|all=Effects,IdleAnimSequenceGameplayTag
|signgameplaycuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Activate,Falling Debris Deactivate
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|flatchestlarge_flat_hr2=2
|all=Global
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_flattreasure_hr2=1
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|utility_flatutility_hr2=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_flatgold_hr2=0
|localizedstring=Falling Icicle
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
|gradetype=Normal
}}
|idtag=FallingIcicle
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=6
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|gradetype=Normal
|idtag=FlatChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|impactpower=10 [[Impact_Power|Impact Power]]
}}
|frostbite={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|iciclecreated_cuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|all=Effects,IdleAnimSequenceGameplayTag
|fallingsign_cuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Activate,Deactivate
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|flatchestlarge_flat_n1=2
|all=Global
|spawn_eventcurrency_n=1
}}
|spawn_treasure_flattreasure_n1=1
|falling stone={{#switch:{{lc:{{{2|}}}}}
|utility_flatutility_n1=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_flatgold_n1=0
|localizedstring=Falling Stone
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
|gradetype=Normal
}}
|idtag=FallingStone
|interactions={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|falling stone={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|hit={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Falling Stone
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=Global
}}
}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Flame Spout
|gradetype=Normal
|gradetype=Normal
|idtag=FlatChestLarge
|idtag=FlameSpout
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=5s
|physicalbasedamage=10 [[Damage#Base_Damage|Physical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Activate,Deactivate,Removed
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr1=1
|utility_flatutility_hr1=1
|spawn_chestcoin_flatgold_hr1=0
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Disarming...
|duration=6
|duration=5
|all=text,duration
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|all=Disarm Trap
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=5
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR
|all=Global
}}
}}
|flat chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|flat chest-crypts={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
Line 4,814: Line 4,070:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 4,826: Line 4,079:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n0=2
|flatchestlarge_flat_hr2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_n0=1
|spawn_treasure_flattreasure_hr2=1
|utility_flatutility_n0=1
|utility_flatutility_hr2=1
|spawn_chestcoin_flatgold_n0=0
|spawn_chestcoin_flatgold_hr2=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 4,847: Line 4,097:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 4,858: Line 4,106:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 4,869: Line 4,115:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|n={{#switch:{{lc:{{{3|}}}}}
}}
|flat chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
Line 4,886: Line 4,128:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 4,898: Line 4,137:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_hr3=2
|flatchestlarge_flat_n2=2
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_hr3=1
|spawn_treasure_flattreasure_n2=1
|utility_flatutility_hr3=1
|utility_flatutility_n2=1
|spawn_chestcoin_flatgold_hr3=0
|spawn_chestcoin_flatgold_n2=0
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
|all=Flatchestlarge_Flat_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N2,Utility_Flatutility_N2,Spawn_Chestcoin_Flatgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 4,919: Line 4,155:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 4,930: Line 4,164:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 4,941: Line 4,173:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=8
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
Line 4,955: Line 4,189:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 4,967: Line 4,198:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n3=2
|flatchestlarge_flat_hr1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_n3=1
|spawn_treasure_flattreasure_hr1=1
|utility_flatutility_n3=1
|utility_flatutility_hr1=1
|spawn_chestcoin_flatgold_n3=0
|spawn_chestcoin_flatgold_hr1=0
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 4,988: Line 4,216:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 4,999: Line 4,225:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 5,010: Line 4,234:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR
}}
}}
|flat chest-ruins={{#switch:{{lc:{{{2|}}}}}
|flat chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Flat Chest
|localizedstring=Flat Chest
Line 5,027: Line 4,250:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 5,039: Line 4,259:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n2=2
|flatchestlarge_flat_n0=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n2=1
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n2=1
|utility_flatutility_n0=1
|spawn_chestcoin_flatgold_n2=0
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N2,Utility_Flatutility_N2,Spawn_Chestcoin_Flatgold_N2
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 5,060: Line 4,277:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 5,071: Line 4,286:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 5,082: Line 4,295:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
}}
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|flat chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|idtag=OnlyActivate
|idtag=FlatChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Floor Lever Activate
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr3=1
|utility_flatutility_hr3=1
|spawn_chestcoin_flatgold_hr3=0
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Opening...
|duration=3
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Lever Broken
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|all=Global
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Flat Chest
|floor lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=FloorLever
|idtag=FlatChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate,Deactivate
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n3=1
|utility_flatutility_n3=1
|spawn_chestcoin_flatgold_n3=0
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Opening...
|duration=3
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Deactivate Lever
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|all=Global
|all=HR,N
}}
}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|flat chest-ruins={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Floor Spikes
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|idtag=FloorSpikes
|idtag=FlatChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|all=Chest Large Open,Chest Large Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|flatchestlarge_flat_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
|all=Event,EventTagUnlocalized
|spawn_treasure_flattreasure_n1=1
}}
|utility_flatutility_n1=1
|all=RemovedState
|spawn_chestcoin_flatgold_n1=0
}}
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Effects,IdleAnimSequenceGameplayTag
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|all=N
}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=OnlyActivate
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Interaction
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Interact.Trigger
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=Hit
}}
}}
|all=Effects
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Activate,Deactivate,Removed,Aura
|all=Floor Lever Activate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|text=Activating...
|duration=5
|duration=3
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
}}
|all=Disarm Trap
|all=Activate Lever,Lever Broken
}}
}}
|ap=5
|all=localizedString,gradeType,idtag,abilities,interactions,ap
}}
}}
|all=Global
|all=Global
}}
}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Fountain of Speed
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=Speed
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Floor Spikes
|gradetype=Normal
|idtag=FloorSpikes
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
|all=Event,EventTagUnlocalized,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Removable
}}
}}
|all=NotAvailableState,StatueMoveSpeed_50
}}
}}
|all=Effects
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
}}
|all=Statue Bless 4,Not Bless
|all=Activate,Deactivate,Removed,Aura
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|text=Disarming...
|types=Magical
|duration=5
|duration=5
|all=text,types,duration
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=Use Shrine
|all=Disarm Trap
}}
}}
|ap=10
|xp=3
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
}}
}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|localizedstring=Fountain of Speed
|impactendurance=4
|gradetype=Normal
|impactresistance=2
|idtag=Speed
|ap=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 4,Not Bless
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|types=Magical
|duration=5
}}
|all=Use Shrine
}}
|ap=5
|xp=3
}}
|all=Global
}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=2
|xp=2
|all=idtag,impactEndurance,impactResistance,ap,xp
}}
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
Line 5,314: Line 4,666:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=8
|xp=3
|xp=3
|all=idtag,impactEndurance,impactResistance,ap,xp
}}
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
Line 5,322: Line 4,672:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=5
|xp=2
|xp=2
|all=idtag,impactEndurance,impactResistance,ap,xp
}}
}}
|all=Common,Elite,Nightmare
|all=Common,Elite,Nightmare
Line 5,339: Line 4,687:
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
|duration=Infinite
|all=Event,EventTagUnlocalized,Duration
}}
}}
|all=FrostWyvern_ImmuneToBreath
}}
}}
|all=Effects
}}
}}
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
Line 5,349: Line 4,694:
|impactendurance=2
|impactendurance=2
|impactresistance=2
|impactresistance=2
|all=gradeType,idtag,abilities,impactEndurance,impactResistance
}}
}}
|all=Global
|all=Global
Line 5,365: Line 4,709:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 5,382: Line 4,723:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 5,390: Line 4,731:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=18
|ap=5
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 5,405: Line 4,745:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 5,422: Line 4,759:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 5,430: Line 4,767:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=9
|ap=5
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 5,447: Line 4,783:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
Line 5,460: Line 4,793:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenForwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
Line 5,473: Line 4,803:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
Line 5,485: Line 4,812:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
Line 5,498: Line 4,822:
|text=Unlocking...
|text=Unlocking...
|duration=5
|duration=5
|all=text,duration
|requirement=Player has [[Frozen Iron Key]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Unlock,Open,Close
|all=Unlock,Open,Close
}}
}}
|ap=15
|ap=15
|all=localizedString,gradeType,idtag,abilities,interactions,ap
}}
}}
|all=Global
|all=Global
}}
}}
|gmjail door={{#switch:{{lc:{{{2|}}}}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Jail Door
|localizedstring=Stone Door
|gradetype=Normal
|gradetype=Normal
|idtag=GMJailDoor
|idtag=GoblinStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|all=Goblinl Stone Door Open
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|open={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Unlocking...
|all=Event,EventTagUnlocalized
|duration=5
}}
|requirement=Player has [[Mystical Gem]]
|all=OpenForwardState
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|all=Open
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=CloseState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=CloseState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=1
|all=text,duration
}}
|all=Close,Open
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
|all=Global
}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=GoblinStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=OpenState
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
|all=Goblinl Stone Door Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|duration=5
|all=text,duration
}}
|all=Open
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
|all=Global
|all=Global
}}
}}
Line 5,636: Line 4,878:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
Line 5,649: Line 4,888:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
Line 5,663: Line 4,899:
|text=Activating...
|text=Activating...
|duration=3
|duration=3
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Deactivating...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Deactivate Lever
|all=Activate Lever,Deactivate Lever
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 5,688: Line 4,921:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 5,705: Line 4,935:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 5,713: Line 4,943:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=15
|ap=5
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 5,728: Line 4,957:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 5,745: Line 4,971:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 5,753: Line 4,979:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=9
|ap=5
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 5,770: Line 4,995:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
Line 5,782: Line 5,004:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
Line 5,794: Line 5,013:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=LockState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 5,806: Line 5,022:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
Line 5,827: Line 5,040:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 5,838: Line 5,050:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=20
|ap=15
|xp=6
|xp=6
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 5,864: Line 5,072:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
Line 5,876: Line 5,081:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
Line 5,888: Line 5,090:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=LockState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 5,900: Line 5,099:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n1=3
|goldchest_n2=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n1=2
|spawn_treasure_goldchesttreasure_n2=2
|utility_goldchestutility_n1=2
|utility_goldchestutility_n2=2
|spawn_chestcoin_goldchestgold_n1=1
|spawn_chestcoin_goldchestgold_n2=1
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N2,Utility_Goldchestutility_N2,Spawn_Chestcoin_Goldchestgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 5,921: Line 5,117:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 5,932: Line 5,127:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
Line 5,946: Line 5,138:
|ap=15
|ap=15
|xp=6
|xp=6
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 5,961: Line 5,152:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
Line 5,973: Line 5,161:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
Line 5,985: Line 5,170:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=LockState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 5,997: Line 5,179:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
Line 6,018: Line 5,197:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,029: Line 5,207:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
Line 6,043: Line 5,218:
|ap=15
|ap=15
|xp=6
|xp=6
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|golden chest-goblin cave and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|golden chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|localizedstring=Golden Chest
Line 6,058: Line 5,232:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
Line 6,070: Line 5,241:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
Line 6,082: Line 5,250:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=LockState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 6,094: Line 5,259:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
Line 6,115: Line 5,277:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,126: Line 5,287:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
Line 6,140: Line 5,298:
|ap=15
|ap=15
|xp=6
|xp=6
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 6,155: Line 5,312:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
Line 6,167: Line 5,321:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
Line 6,179: Line 5,330:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=LockState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 6,191: Line 5,339:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
Line 6,212: Line 5,357:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,223: Line 5,367:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=25
|ap=15
|xp=6
|xp=6
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 6,249: Line 5,389:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
Line 6,261: Line 5,398:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
Line 6,273: Line 5,407:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=LockState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 6,285: Line 5,416:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
Line 6,306: Line 5,434:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,317: Line 5,444:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
Line 6,331: Line 5,455:
|ap=15
|ap=15
|xp=6
|xp=6
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 6,346: Line 5,469:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
Line 6,358: Line 5,478:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
Line 6,370: Line 5,487:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=LockState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 6,382: Line 5,496:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n2=3
|goldchest_n1=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n2=2
|spawn_treasure_goldchesttreasure_n1=2
|utility_goldchestutility_n2=2
|utility_goldchestutility_n1=2
|spawn_chestcoin_goldchestgold_n2=1
|spawn_chestcoin_goldchestgold_n1=1
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N2,Utility_Goldchestutility_N2,Spawn_Chestcoin_Goldchestgold_N2
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 6,403: Line 5,514:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,414: Line 5,524:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
Line 6,428: Line 5,535:
|ap=15
|ap=15
|xp=6
|xp=6
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 6,443: Line 5,549:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
Line 6,456: Line 5,559:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenForwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
Line 6,469: Line 5,569:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
Line 6,481: Line 5,578:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
Line 6,494: Line 5,588:
|text=Unlocking...
|text=Unlocking...
|duration=5
|duration=5
|all=text,duration
|requirement=Player has [[Golden Key]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Unlock,Open,Close
|all=Unlock,Open,Close
}}
}}
|ap=15
|ap=15
|all=localizedString,gradeType,idtag,abilities,interactions,ap
}}
}}
|all=Global
|all=Global
Line 6,524: Line 5,615:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 6,536: Line 5,624:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 6,557: Line 5,642:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,573: Line 5,656:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=1
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 6,594: Line 5,674:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 6,606: Line 5,683:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n1=2
|ornatechestmedium_ornate_n2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|spawn_treasure_ornatetreasure_n2=2
|utility_ornateutility_n1=0
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n1=1
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 6,627: Line 5,701:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,643: Line 5,715:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 6,667: Line 5,736:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 6,679: Line 5,745:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 6,700: Line 5,763:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,711: Line 5,772:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 6,732: Line 5,790:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 6,744: Line 5,799:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n1=2
|ornatechestmedium_ornate_n2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|spawn_treasure_ornatetreasure_n2=2
|utility_ornateutility_n1=0
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n1=1
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 6,765: Line 5,817:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,776: Line 5,826:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 6,800: Line 5,847:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 6,812: Line 5,856:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 6,833: Line 5,874:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,849: Line 5,888:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR
|all=HR
Line 6,873: Line 5,909:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 6,885: Line 5,918:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 6,906: Line 5,936:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,917: Line 5,945:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|heavy ornate chest-goblin cave and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Heavy Ornate Chest
Line 6,941: Line 5,966:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 6,953: Line 5,975:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 6,974: Line 5,993:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 6,990: Line 6,007:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
}}
}}
|heavy ornate chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Heavy Ornate Chest
|localizedstring=Heavy Ornate Chest
Line 7,014: Line 6,028:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 7,026: Line 6,037:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 7,047: Line 6,055:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 7,058: Line 6,064:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 7,082: Line 6,085:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 7,094: Line 6,094:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 7,115: Line 6,112:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 7,131: Line 6,126:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=18
|ap=1
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 7,152: Line 6,144:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 7,164: Line 6,153:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 7,185: Line 6,171:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 7,201: Line 6,185:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 7,225: Line 6,206:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 7,237: Line 6,215:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 7,258: Line 6,233:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 7,269: Line 6,242:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 7,290: Line 6,260:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 7,302: Line 6,269:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 7,323: Line 6,287:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 7,334: Line 6,296:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 7,358: Line 6,317:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 7,370: Line 6,326:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n2=2
|ornatechestmedium_ornate_n1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n2=0
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n2=1
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 7,391: Line 6,344:
|text=Picking Lock...
|text=Picking Lock...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 7,407: Line 6,358:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 7,431: Line 6,379:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 7,443: Line 6,388:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestmedium_ornate_n2=2
|ornatechestmedium_ornate_n1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n2=2
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n2=0
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n2=1
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 7,464: Line 6,406:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 7,475: Line 6,415:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 7,499: Line 6,436:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Attack.Hit.01
|duration=8s
|duration=3s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,StackingType,MaximumStacks
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
Line 7,518: Line 6,453:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,Scaling,StackingType,MaximumStacks
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
Line 7,530: Line 6,463:
|eventtagunlocalized=Event.Attack.Hit.03
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=ActivateState,Trapped_Player_Poor,Trapped_Monster,HuntingTrapHit,Trapped_Debuff_Poor
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
Line 7,542: Line 6,472:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
Line 7,555: Line 6,482:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
Line 7,561: Line 6,487:
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=HuntingTrapDamageOnMove,HuntingTrapSkillCheckFailed
}}
}}
|all=Effects
}}
}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
Line 7,572: Line 6,495:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
|idleanimsequencegameplaytag=State.Animation.Idle.On
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
Line 7,584: Line 6,504:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Attack.Hit.01
|duration=10s
|duration=4s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,StackingType,MaximumStacks
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
Line 7,603: Line 6,521:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,Scaling,StackingType,MaximumStacks
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
Line 7,615: Line 6,531:
|eventtagunlocalized=Event.Attack.Hit.03
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=ActivateState,Trapped_Player_Common,Trapped_Monster,HuntingTrapHit,Trapped_Debuff_Common
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
Line 7,627: Line 6,540:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Attack.Hit.01
|duration=14s
|duration=5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,StackingType,MaximumStacks
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
Line 7,646: Line 6,557:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,Scaling,StackingType,MaximumStacks
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
Line 7,658: Line 6,567:
|eventtagunlocalized=Event.Attack.Hit.03
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=ActivateState,Trapped_Player_Uncommon,Trapped_Monster,HuntingTrapHit,Trapped_Debuff_Uncommon
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
Line 7,670: Line 6,576:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Attack.Hit.01
|duration=18s
|duration=6s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,StackingType,MaximumStacks
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
Line 7,689: Line 6,593:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,Scaling,StackingType,MaximumStacks
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
Line 7,701: Line 6,603:
|eventtagunlocalized=Event.Attack.Hit.03
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=ActivateState,Trapped_Player_Rare,Trapped_Monster,HuntingTrapHit,Trapped_Debuff_Rare
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
Line 7,713: Line 6,612:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Attack.Hit.01
|duration=22s
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,StackingType,MaximumStacks
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
Line 7,732: Line 6,629:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,Scaling,StackingType,MaximumStacks
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
Line 7,744: Line 6,639:
|eventtagunlocalized=Event.Attack.Hit.03
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=ActivateState,Trapped_Player_Epic,Trapped_Monster,HuntingTrapHit,Trapped_Debuff_Epic
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
Line 7,756: Line 6,648:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Attack.Hit.01
|duration=26s
|duration=8s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,StackingType,MaximumStacks
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
Line 7,775: Line 6,665:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,Scaling,StackingType,MaximumStacks
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
Line 7,787: Line 6,675:
|eventtagunlocalized=Event.Attack.Hit.03
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=ActivateState,Trapped_Player_Legend,Trapped_Monster,HuntingTrapHit,Trapped_Debuff_Legend
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
Line 7,799: Line 6,684:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|eventtagunlocalized=Event.Attack.Hit.01
|duration=30s
|duration=9s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,StackingType,MaximumStacks
}}
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
Line 7,818: Line 6,701:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,MoveSpeedBonus,Scaling,StackingType,MaximumStacks
}}
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
Line 7,830: Line 6,711:
|eventtagunlocalized=Event.Attack.Hit.03
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=ActivateState,Trapped_Player_Unique,Trapped_Monster,HuntingTrapHit,Trapped_Debuff_Unique
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
Line 7,843: Line 6,721:
|text=Uninstalling...
|text=Uninstalling...
|duration=3
|duration=3
|all=text,duration
}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|text=Disarming...
|duration=4
|duration=4
|all=text,duration
}}
}}
|all=Uninstall Trap,Disarm Trap
|all=Uninstall Trap,Disarm Trap
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 7,867: Line 6,742:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 7,879: Line 6,751:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 7,891: Line 6,760:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 7,915: Line 6,781:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 7,927: Line 6,790:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 7,939: Line 6,799:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 7,963: Line 6,820:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
|impactpower=50 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=Destruction
}}
}}
|all=Effects
}}
}}
|all=Destruction
|all=Destruction
Line 7,973: Line 6,827:
|impactendurance=10
|impactendurance=10
|impactresistance=4
|impactresistance=4
|all=gradeType,idtag,abilities,impactEndurance,impactResistance
}}
}}
|all=Global
|all=Global
Line 7,987: Line 6,840:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=Cracking
}}
}}
|all=Effects
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|destruction={{#switch:{{lc:{{{5|}}}}}
Line 7,999: Line 6,849:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
|impactpower=50 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=Destruction
}}
}}
|all=Effects
}}
}}
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
Line 8,010: Line 6,857:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=IceFloor_Cracking
}}
}}
|all=Effects
}}
}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
Line 8,022: Line 6,866:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
|impactpower=50 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=IceFloor_Destruction
}}
}}
|all=Effects
}}
}}
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
Line 8,032: Line 6,873:
|impactendurance=3
|impactendurance=3
|impactresistance=4
|impactresistance=4
|ap=2
|xp=2
|xp=2
|all=gradeType,idtag,abilities,impactEndurance,impactResistance,ap,xp
}}
}}
|all=Global
|all=Global
Line 8,049: Line 6,888:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
Line 8,062: Line 6,898:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Open,Close
|all=Open,Close
Line 8,076: Line 6,909:
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
Line 8,092: Line 6,922:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|all=localizedString,gradeType,idtag,abilities,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage
}}
}}
|all=Global
|all=Global
Line 8,107: Line 6,936:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 8,119: Line 6,945:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 8,131: Line 6,954:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 8,150: Line 6,970:
|impactendurance=3
|impactendurance=3
|impactresistance=4
|impactresistance=4
|ap=1,2
|xp=1,2
|xp=1,2
|all=gradeType,idtag,impactEndurance,impactResistance,ap,xp
}}
}}
|all=Global
|all=Global
Line 8,162: Line 6,980:
|impactendurance=3
|impactendurance=3
|impactresistance=1
|impactresistance=1
|ap=2
|xp=2
|xp=2
|all=gradeType,idtag,impactEndurance,impactResistance,ap,xp
}}
}}
|all=Global
|all=Global
Line 8,179: Line 6,995:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 8,191: Line 7,004:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 8,203: Line 7,013:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 8,227: Line 7,034:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
Line 8,239: Line 7,043:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Secret Wall Door Open,Secret Wall Door Close
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 8,263: Line 7,063:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 8,275: Line 7,072:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 8,287: Line 7,081:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 8,308: Line 7,099:
|view={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Viewing
|all=text
}}
}}
|all=View
|all=View
}}
}}
|all=localizedString,gradeType,idtag,interactions
}}
}}
|all=Global
|all=Global
Line 8,323: Line 7,112:
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Activate
|all=Activate
Line 8,331: Line 7,119:
|text=Viewing
|text=Viewing
|duration=0.05
|duration=0.05
|all=text,duration
}}
}}
|all=View
|all=View
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 8,351: Line 7,137:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 8,368: Line 7,151:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 8,376: Line 7,159:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=5
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 8,391: Line 7,173:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 8,408: Line 7,187:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 8,416: Line 7,195:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=5
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 8,433: Line 7,211:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
Line 8,446: Line 7,221:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenForwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
Line 8,459: Line 7,231:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
Line 8,471: Line 7,240:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
Line 8,484: Line 7,250:
|text=Picking Lock...
|text=Picking Lock...
|duration=5
|duration=5
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Close,Open,UnchainedHarmony
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|ap=10
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
Line 8,518: Line 7,279:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
Line 8,531: Line 7,289:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenForwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
Line 8,544: Line 7,299:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
Line 8,556: Line 7,308:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
Line 8,569: Line 7,318:
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Close,Open,UnchainedHarmony
|all=Close,Open,UnchainedHarmony
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 8,596: Line 7,341:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 8,608: Line 7,350:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 8,620: Line 7,359:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 8,644: Line 7,380:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 8,656: Line 7,389:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 8,677: Line 7,407:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 8,688: Line 7,416:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 8,699: Line 7,425:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 8,713: Line 7,438:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 8,725: Line 7,447:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestlarge_simple_n1=3
|simplechestlarge_simple_n2=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n1=2
|utility_simpleutility_n2=2
|spawn_chestcoin_simplegold_n1=0
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
|all=Simplechestlarge_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 8,746: Line 7,465:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 8,757: Line 7,474:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 8,768: Line 7,483:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 8,785: Line 7,499:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 8,797: Line 7,508:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 8,818: Line 7,526:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 8,829: Line 7,535:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 8,840: Line 7,544:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|large oak chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|large oak chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|localizedstring=Large Oak Chest
Line 8,857: Line 7,560:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 8,869: Line 7,569:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 8,890: Line 7,587:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 8,901: Line 7,596:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 8,912: Line 7,605:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 8,929: Line 7,621:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 8,941: Line 7,630:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 8,962: Line 7,648:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 8,973: Line 7,657:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 8,984: Line 7,666:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=6
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 8,998: Line 7,679:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,010: Line 7,688:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 9,031: Line 7,706:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,042: Line 7,715:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 9,053: Line 7,724:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 9,070: Line 7,740:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,082: Line 7,749:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestlarge_simple_n2=3
|simplechestlarge_simple_n1=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n2=2
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n2=0
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 9,103: Line 7,767:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,114: Line 7,776:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 9,125: Line 7,785:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 9,142: Line 7,801:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,154: Line 7,810:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 9,175: Line 7,828:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,186: Line 7,837:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 9,197: Line 7,846:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 9,211: Line 7,859:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,223: Line 7,868:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_n1=3
|woodchestlarge_wood_n2=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=2
|spawn_treasure_woodtreasure_n2=2
|utility_woodutility_n1=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n1=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
|all=Woodchestlarge_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 9,244: Line 7,886:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,255: Line 7,895:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 9,266: Line 7,904:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 9,283: Line 7,920:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,295: Line 7,929:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 9,316: Line 7,947:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,327: Line 7,956:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 9,338: Line 7,965:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|large reinforced chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|localizedstring=Large Reinforced Chest
Line 9,355: Line 7,981:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,367: Line 7,990:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 9,388: Line 8,008:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,399: Line 8,017:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 9,410: Line 8,026:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 9,427: Line 8,042:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,439: Line 8,051:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 9,460: Line 8,069:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,471: Line 8,078:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 9,482: Line 8,087:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 9,496: Line 8,100:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,508: Line 8,109:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 9,529: Line 8,127:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,540: Line 8,136:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 9,551: Line 8,145:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 9,568: Line 8,161:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,580: Line 8,170:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestlarge_wood_n2=3
|woodchestlarge_wood_n1=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=2
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n2=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n2=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 9,601: Line 8,188:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,612: Line 8,197:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 9,623: Line 8,206:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 9,637: Line 8,219:
|view={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Viewing
|all=text
}}
}}
|all=View
|all=View
}}
}}
|all=localizedString,gradeType,idtag,interactions
}}
}}
|all=Global
|all=Global
Line 9,652: Line 8,232:
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Commemorative Plaque Activate
|all=Commemorative Plaque Activate
Line 9,660: Line 8,239:
|text=Viewing
|text=Viewing
|duration=0.05
|duration=0.05
|all=text,duration
}}
}}
|all=View
|all=View
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 9,680: Line 8,257:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 9,696: Line 8,270:
|text=Harvesting
|text=Harvesting
|duration=3.5
|duration=3.5
|all=text,duration
}}
}}
|all=Harvesting
|all=Harvesting
Line 9,704: Line 8,277:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=8
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 9,719: Line 8,291:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 9,735: Line 8,304:
|text=Harvesting
|text=Harvesting
|duration=3.5
|duration=3.5
|all=text,duration
}}
}}
|all=Harvesting
|all=Harvesting
Line 9,743: Line 8,311:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 9,760: Line 8,327:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
Line 9,772: Line 8,336:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate,Deactivate
|all=Activate,Deactivate
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 9,793: Line 8,353:
|view={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Viewing
|all=text
}}
}}
|all=View
|all=View
}}
}}
|all=localizedString,gradeType,idtag,interactions
}}
}}
|all=Global
|all=Global
Line 9,812: Line 8,370:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,824: Line 8,379:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 9,845: Line 8,397:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,861: Line 8,411:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=10
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 9,882: Line 8,429:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,894: Line 8,438:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n1=3
|ornatechestlarge_lionshead_n2=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=2
|spawn_treasure_lionsheadtreasure_n2=2
|utility_lionsheadutility_n1=0
|utility_lionsheadutility_n2=0
|spawn_chestcoin_lionsheadgold_n1=1
|spawn_chestcoin_lionsheadgold_n2=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 9,915: Line 8,456:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,931: Line 8,470:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=10
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 9,955: Line 8,491:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 9,967: Line 8,500:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 9,988: Line 8,518:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 9,999: Line 8,527:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=10
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 10,020: Line 8,545:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,032: Line 8,554:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n1=3
|ornatechestlarge_lionshead_n2=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=2
|spawn_treasure_lionsheadtreasure_n2=2
|utility_lionsheadutility_n1=0
|utility_lionsheadutility_n2=0
|spawn_chestcoin_lionsheadgold_n1=1
|spawn_chestcoin_lionsheadgold_n2=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 10,053: Line 8,572:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,064: Line 8,581:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=10
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 10,088: Line 8,602:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,100: Line 8,611:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 10,121: Line 8,629:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,137: Line 8,643:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=10
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR
|all=HR
Line 10,161: Line 8,664:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,173: Line 8,673:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 10,194: Line 8,691:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,205: Line 8,700:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=10
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|lion's head chest-goblin cave and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Lion's Head Chest
Line 10,229: Line 8,721:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,241: Line 8,730:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 10,262: Line 8,748:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,278: Line 8,762:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=10
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
}}
}}
|lion's head chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|localizedstring=Lion's Head Chest
Line 10,302: Line 8,783:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,314: Line 8,792:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 10,335: Line 8,810:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,346: Line 8,819:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=10
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 10,370: Line 8,840:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,382: Line 8,849:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 10,403: Line 8,867:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,419: Line 8,881:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=20
|ap=10
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 10,440: Line 8,899:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,452: Line 8,908:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 10,473: Line 8,926:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,489: Line 8,940:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=10
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 10,513: Line 8,961:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,525: Line 8,970:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 10,546: Line 8,988:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,557: Line 8,997:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=10
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 10,578: Line 9,015:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,590: Line 9,024:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
Line 10,611: Line 9,042:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,622: Line 9,051:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=10
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 10,646: Line 9,072:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,658: Line 9,081:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n2=3
|ornatechestlarge_lionshead_n1=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=2
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n2=0
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n2=1
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 10,679: Line 9,099:
|text=Picking Lock...
|text=Picking Lock...
|duration=6
|duration=6
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,695: Line 9,113:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=10
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 10,719: Line 9,134:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
Line 10,731: Line 9,143:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Large Open,Chest Large Close
|all=Chest Large Open,Chest Large Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n2=3
|ornatechestlarge_lionshead_n1=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=2
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n2=0
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n2=1
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 10,752: Line 9,161:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,763: Line 9,170:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=10
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 10,784: Line 9,188:
|view={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Viewing
|all=text
}}
}}
|all=View
|all=View
}}
}}
|all=localizedString,gradeType,idtag,interactions
}}
}}
|all=Global
|all=Global
Line 10,803: Line 9,205:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
Line 10,815: Line 9,214:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|chest on={{#switch:{{lc:{{{5|}}}}}
Line 10,827: Line 9,223:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 10,839: Line 9,232:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
Line 10,860: Line 9,250:
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,866: Line 9,255:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
|all=Close,Loot,Open,UnchainedHarmony
Line 10,880: Line 9,266:
|ap=30
|ap=30
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 10,892: Line 9,277:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
Line 10,904: Line 9,286:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|chest on={{#switch:{{lc:{{{5|}}}}}
Line 10,916: Line 9,295:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 10,928: Line 9,304:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n1=3
|goldchest_marvelouschest_n2=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n1=2
|spawn_treasure_marvelouschesttreasure_n2=2
|utility_marvelouschestutility_n1=2
|utility_marvelouschestutility_n2=2
|spawn_chestcoin_marvelouschestgold_n1=1
|spawn_chestcoin_marvelouschestgold_n2=1
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
|all=Goldchest_Marvelouschest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N2,Utility_Marvelouschestutility_N2,Spawn_Chestcoin_Marvelouschestgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 10,949: Line 9,322:
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 10,955: Line 9,327:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=20
|ap=30
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 10,984: Line 9,352:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
Line 10,996: Line 9,361:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|chest on={{#switch:{{lc:{{{5|}}}}}
Line 11,008: Line 9,370:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 11,020: Line 9,379:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
Line 11,041: Line 9,397:
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,047: Line 9,402:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=20
|ap=30
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|marvelous chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Marvelous Chest
|localizedstring=Marvelous Chest
Line 11,076: Line 9,427:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
Line 11,088: Line 9,436:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|chest on={{#switch:{{lc:{{{5|}}}}}
Line 11,100: Line 9,445:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 11,112: Line 9,454:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
Line 11,133: Line 9,472:
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,139: Line 9,477:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=localizedString,gradeType,idtag,abilities,drops,interactions
|ap=30
|xp=1
}}
}}
|all=N
|all=N
Line 11,166: Line 9,502:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
Line 11,178: Line 9,511:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|chest on={{#switch:{{lc:{{{5|}}}}}
Line 11,190: Line 9,520:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 11,202: Line 9,529:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
Line 11,223: Line 9,547:
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,229: Line 9,552:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=40
|ap=30
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 11,255: Line 9,574:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
Line 11,267: Line 9,583:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|chest on={{#switch:{{lc:{{{5|}}}}}
Line 11,279: Line 9,592:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 11,291: Line 9,601:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
Line 11,312: Line 9,619:
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,318: Line 9,624:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=20
|ap=30
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 11,347: Line 9,649:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
Line 11,359: Line 9,658:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|chest on={{#switch:{{lc:{{{5|}}}}}
Line 11,371: Line 9,667:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
Line 11,383: Line 9,676:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n2=3
|goldchest_marvelouschest_n1=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n2=2
|spawn_treasure_marvelouschesttreasure_n1=2
|utility_marvelouschestutility_n2=2
|utility_marvelouschestutility_n1=2
|spawn_chestcoin_marvelouschestgold_n2=1
|spawn_chestcoin_marvelouschestgold_n1=1
|all=Goldchest_Marvelouschest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N2,Utility_Marvelouschestutility_N2,Spawn_Chestcoin_Marvelouschestgold_N2
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 11,404: Line 9,694:
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,410: Line 9,699:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Close,Loot,Open,UnchainedHarmony
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|ap=20
|ap=30
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 11,439: Line 9,724:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 11,448: Line 9,732:
|idtag=WoodenCrateMedium
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n1=3
|crates_simple_n2=3
|all=Crates_Simple_N1
|all=Crates_Simple_N2
}}
}}
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 11,470: Line 9,753:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 11,484: Line 9,766:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|medium wooden crate-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|localizedstring=Medium Wooden Crate
Line 11,501: Line 9,782:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=N
|all=N
Line 11,518: Line 9,798:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 11,532: Line 9,811:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 11,544: Line 9,822:
|idtag=WoodenCrateMedium
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n2=3
|crates_simple_n1=3
|all=Crates_Simple_N2
|all=Crates_Simple_N1
}}
}}
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=N
|all=N
}}
}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Narikk's Felling Axe
|localizedstring=Midnight Curse
|gradetype=Normal
|gradetype=Normal
|idtag=VeteranTrophy
|idtag=MidnightCurse
|interactions={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text
|floorrule={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
}}
|all=View
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-5% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereduction=-5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereduction=-10% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
|04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereduction=-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
|all=Floor Rule,01,02,03,04
}}
}}
|all=localizedString,gradeType,idtag,interactions
}}
}}
|all=Global
|all=Global
}}
}}
|oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|murder of crows={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|localizedstring=Murder of Crows
|gradetype=Normal
|gradetype=Normal
|idtag=SimpleChestMedium
|idtag=MurderofCrowsVolume
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Before Aura
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Pre
|all=Event,EventTagUnlocalized
|duration=10s
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|preauraduration=10
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|all=Aura
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|all=Global
}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Narikk's Felling Axe
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
}}
|oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|gradetype=Normal
|idtag=SimpleChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 11,615: Line 10,000:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,626: Line 10,009:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 11,637: Line 10,018:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage
|ap=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 11,649: Line 10,030:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 11,661: Line 10,039:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n1=2
|simplechestmedium_simple_n2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n1=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n1=0
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
|all=Simplechestmedium_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 11,682: Line 10,057:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,693: Line 10,066:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 11,704: Line 10,075:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 11,721: Line 10,091:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 11,733: Line 10,100:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 11,754: Line 10,118:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,765: Line 10,127:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 11,776: Line 10,136:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|oak chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|oak chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|localizedstring=Oak Chest
Line 11,793: Line 10,152:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 11,805: Line 10,161:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 11,826: Line 10,179:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,837: Line 10,188:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 11,848: Line 10,197:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 11,865: Line 10,213:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 11,877: Line 10,222:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 11,898: Line 10,240:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,909: Line 10,249:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 11,920: Line 10,258:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 11,934: Line 10,271:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 11,946: Line 10,280:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 11,967: Line 10,298:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 11,978: Line 10,307:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 11,989: Line 10,316:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 12,006: Line 10,332:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 12,018: Line 10,341:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestmedium_simple_n2=2
|simplechestmedium_simple_n1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n2=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n2=0
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 12,039: Line 10,359:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 12,050: Line 10,368:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 12,061: Line 10,377:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 12,078: Line 10,393:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
Line 12,090: Line 10,402:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 02 Open,Coffin 02 Close
|all=Coffin 02 Open,Coffin 02 Close
Line 12,108: Line 10,417:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 12,119: Line 10,426:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=4
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 12,140: Line 10,444:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
Line 12,152: Line 10,453:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 02 Open,Coffin 02 Close
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n1=2
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 12,170: Line 10,468:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 12,181: Line 10,477:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 12,205: Line 10,498:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
Line 12,217: Line 10,507:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 02 Open,Coffin 02 Close
|all=Coffin 02 Open,Coffin 02 Close
Line 12,235: Line 10,522:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 12,246: Line 10,531:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 12,267: Line 10,549:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
Line 12,279: Line 10,558:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 02 Open,Coffin 02 Close
|all=Coffin 02 Open,Coffin 02 Close
Line 12,297: Line 10,573:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 12,308: Line 10,582:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|old coffin-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|old coffin-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Old Coffin
|localizedstring=Old Coffin
Line 12,332: Line 10,603:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
Line 12,344: Line 10,612:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 02 Open,Coffin 02 Close
|all=Coffin 02 Open,Coffin 02 Close
Line 12,362: Line 10,627:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 12,373: Line 10,636:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 12,397: Line 10,657:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
Line 12,409: Line 10,666:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 02 Open,Coffin 02 Close
|all=Coffin 02 Open,Coffin 02 Close
Line 12,427: Line 10,681:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 12,438: Line 10,690:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 12,459: Line 10,708:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
Line 12,471: Line 10,717:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 02 Open,Coffin 02 Close
|all=Coffin 02 Open,Coffin 02 Close
Line 12,489: Line 10,732:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 12,500: Line 10,741:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 12,524: Line 10,762:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
Line 12,536: Line 10,771:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 02 Open,Coffin 02 Close
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n2=2
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 12,554: Line 10,786:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 12,565: Line 10,795:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=4
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 12,587: Line 10,814:
|text=Uninstalling...
|text=Uninstalling...
|duration=3
|duration=3
|all=text,duration
}}
}}
|all=Uninstall
|all=Uninstall
Line 12,593: Line 10,819:
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=2
|impactresistance=2
|all=localizedString,gradeType,idtag,interactions,impactEndurance,impactResistance
}}
}}
|all=Global
|all=Global
Line 12,608: Line 10,833:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=PedestalPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
Line 12,620: Line 10,842:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=PedestalPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
Line 12,632: Line 10,851:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=PedestalPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=IdleAnimSequenceGameplayTag
}}
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=IdleAnimSequenceGameplayTag
}}
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
Line 12,654: Line 10,868:
|types=Magical
|types=Magical
|duration=5
|duration=5
|all=text,types,duration
}}
}}
|all=Open Portal
|all=Open Portal
Line 12,660: Line 10,873:
|ap=15
|ap=15
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
Line 12,675: Line 10,887:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=PedestalPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
Line 12,687: Line 10,896:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=PedestalPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
Line 12,699: Line 10,905:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=PedestalPortalScrollActivate
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=IdleAnimSequenceGameplayTag
}}
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=IdleAnimSequenceGameplayTag
}}
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
Line 12,721: Line 10,922:
|types=Magical
|types=Magical
|duration=5
|duration=5
|all=text,types,duration
}}
}}
|all=Open Portal
|all=Open Portal
Line 12,727: Line 10,927:
|ap=15
|ap=15
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
Line 12,743: Line 10,942:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 12,759: Line 10,955:
|text=Harvesting
|text=Harvesting
|duration=3.5
|duration=3.5
|all=text,duration
}}
}}
|all=Harvesting
|all=Harvesting
Line 12,767: Line 10,962:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=8
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 12,782: Line 10,976:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 12,798: Line 10,989:
|text=Harvesting
|text=Harvesting
|duration=3.5
|duration=3.5
|all=text,duration
}}
}}
|all=Harvesting
|all=Harvesting
Line 12,806: Line 10,996:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 12,819: Line 11,008:
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Commemorative Plaque Activate
|all=Commemorative Plaque Activate
Line 12,827: Line 11,015:
|text=Viewing
|text=Viewing
|duration=0.05
|duration=0.05
|all=text,duration
}}
}}
|all=View
|all=View
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 12,842: Line 11,028:
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Commemorative Plaque Activate
|all=Commemorative Plaque Activate
Line 12,850: Line 11,035:
|text=Viewing
|text=Viewing
|duration=0.05
|duration=0.05
|all=text,duration
}}
}}
|all=View
|all=View
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 12,865: Line 11,048:
|ap=15
|ap=15
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,ap,xp
}}
}}
|all=Global
|all=Global
Line 12,880: Line 11,062:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
Line 12,893: Line 11,072:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
Line 12,899: Line 11,077:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=CloseState,Hit
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Open,Close
|all=Open,Close
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 12,922: Line 11,096:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 12,931: Line 11,103:
|idtag=Pot
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|pots_barrel_n2=1
|all=Pots_Barrel_N1
|all=Pots_Barrel_N2
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 12,951: Line 11,121:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR
|all=HR
Line 12,967: Line 11,135:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=3
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 12,980: Line 11,146:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 12,992: Line 11,156:
|idtag=Pot
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|pots_barrel_n1=1
|all=Pots_Barrel_N2
|all=Pots_Barrel_N1
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=N
|all=N
Line 13,012: Line 11,174:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 13,021: Line 11,181:
|idtag=Pot
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|pots_barrel_n2=1
|all=Pots_Barrel_N1
|all=Pots_Barrel_N2
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 13,041: Line 11,199:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR
|all=HR
Line 13,057: Line 11,213:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=3
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 13,070: Line 11,224:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 13,082: Line 11,234:
|idtag=Pot
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|pots_barrel_n1=1
|all=Pots_Barrel_N2
|all=Pots_Barrel_N1
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=N
|all=N
Line 13,102: Line 11,252:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=5
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 13,111: Line 11,259:
|idtag=Pot
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|pots_barrel_n2=1
|all=Pots_Barrel_N1
|all=Pots_Barrel_N2
}}
}}
|impactendurance=3
|impactendurance=3
|ap=8
|xp=2
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 13,131: Line 11,277:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=2
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR
|all=HR
Line 13,147: Line 11,291:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=8
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 13,160: Line 11,302:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=8
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 13,172: Line 11,312:
|idtag=Pot
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|pots_barrel_n1=1
|all=Pots_Barrel_N2
|all=Pots_Barrel_N1
}}
}}
|impactendurance=3
|impactendurance=3
|ap=5
|xp=3
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=N
|all=N
Line 13,192: Line 11,330:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=5
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 13,201: Line 11,337:
|idtag=Pot
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|pots_barrel_n2=1
|all=Pots_Barrel_N1
|all=Pots_Barrel_N2
}}
}}
|impactendurance=3
|impactendurance=3
|ap=8
|xp=2
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 13,221: Line 11,355:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=8
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR
|all=HR
Line 13,237: Line 11,369:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=8
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 13,250: Line 11,380:
}}
}}
|impactendurance=3
|impactendurance=3
|ap=8
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 13,262: Line 11,390:
|idtag=Pot
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|pots_barrel_n1=1
|all=Pots_Barrel_N2
|all=Pots_Barrel_N1
}}
}}
|impactendurance=3
|impactendurance=3
|ap=5
|xp=3
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=N
|all=N
Line 13,283: Line 11,409:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
Line 13,296: Line 11,419:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate,Deactivate
|all=Activate,Deactivate
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 13,321: Line 11,440:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=Hit
}}
}}
|all=Effects
}}
}}
|all=Pushing Block
|all=Pushing Block
}}
}}
|all=gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 13,344: Line 11,459:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 13,356: Line 11,468:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 13,377: Line 11,486:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 13,388: Line 11,495:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 13,399: Line 11,504:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 13,413: Line 11,517:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 13,425: Line 11,526:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_n1=2
|woodchestmedium_wood_n2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n1=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n1=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
|all=Woodchestmedium_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 13,446: Line 11,544:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 13,457: Line 11,553:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 13,468: Line 11,562:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 13,485: Line 11,578:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 13,497: Line 11,587:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 13,518: Line 11,605:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 13,529: Line 11,614:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 13,540: Line 11,623:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|reinforced chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Reinforced Chest
|localizedstring=Reinforced Chest
Line 13,557: Line 11,639:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 13,569: Line 11,648:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 13,590: Line 11,666:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 13,601: Line 11,675:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 13,612: Line 11,684:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=5
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 13,629: Line 11,700:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 13,641: Line 11,709:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 13,662: Line 11,727:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 13,673: Line 11,736:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 13,684: Line 11,745:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=9
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 13,698: Line 11,758:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 13,710: Line 11,767:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
Line 13,731: Line 11,785:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 13,742: Line 11,794:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 13,753: Line 11,803:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 13,770: Line 11,819:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
Line 13,782: Line 11,828:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Medium Open,Chest Medium Close
|all=Chest Medium Open,Chest Medium Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestmedium_wood_n2=2
|woodchestmedium_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n2=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n2=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 13,803: Line 11,846:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 13,814: Line 11,855:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 13,825: Line 11,864:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 13,842: Line 11,880:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
Line 13,855: Line 11,890:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenForwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
Line 13,868: Line 11,900:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
Line 13,880: Line 11,909:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
Line 13,893: Line 11,919:
|text=Picking Lock...
|text=Picking Lock...
|duration=5
|duration=5
|all=text,duration
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,UnchainedHarmony
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
}}
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster,Torch
|localizedstring=Roaster
|gradetype=Normal
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Global
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Roaster,Torch
|gradetype=Normal
|gradetype=Normal
|idtag=Roaster,Roaster08
|idtag=Roaster,Roaster08
Line 13,925: Line 11,986:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 13,937: Line 11,995:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 13,949: Line 12,004:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 13,973: Line 12,025:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=Rope
}}
}}
|all=Effects
}}
}}
|all=Rope Activate
|all=Rope Activate
Line 13,985: Line 12,034:
|text=Climb
|text=Climb
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Climb
|all=Climb
}}
}}
|ap=20
|ap=15
|all=localizedString,gradeType,idtag,abilities,interactions,ap
}}
}}
|all=Global
|all=Global
Line 13,998: Line 12,045:
|localizedstring=Royal Coffin
|localizedstring=Royal Coffin
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=Coffin
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
Line 14,005: Line 12,052:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
Line 14,017: Line 12,061:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 06 Open,Coffin 06 Close
|all=Coffin 06 Open,Coffin 06 Close
Line 14,038: Line 12,079:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 14,049: Line 12,088:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=20
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|localizedstring=Royal Coffin
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=Coffin
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
Line 14,070: Line 12,106:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
Line 14,082: Line 12,115:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 06 Open,Coffin 06 Close
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n1=1
|goldchest_n2=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n1=3
|spawn_treasure_lionsheadtreasure_n2=3
|utility_lionsheadutility_n1=1
|utility_lionsheadutility_n2=1
|spawn_chestcoin_lionsheadgold_n1=2
|spawn_chestcoin_lionsheadgold_n2=2
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 14,103: Line 12,133:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 14,114: Line 12,142:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=20
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 14,131: Line 12,156:
|localizedstring=Royal Coffin
|localizedstring=Royal Coffin
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=Coffin
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
Line 14,138: Line 12,163:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
Line 14,150: Line 12,172:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 06 Open,Coffin 06 Close
|all=Coffin 06 Open,Coffin 06 Close
Line 14,171: Line 12,190:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 14,182: Line 12,199:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=10
|ap=20
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|localizedstring=Royal Coffin
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=Coffin
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
Line 14,203: Line 12,217:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
Line 14,215: Line 12,226:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 06 Open,Coffin 06 Close
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|prop_goldchest_n_goldchest_n0=2
|goldchest_n0=2
|spawn_gems_n_gems_n0=1
|gems_n0=1
|spawn_trinkets_n_trinkets_n0=4
|trinkets_n0=4
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Prop_Goldchest_N_Goldchest_N0,Spawn_Gems_N_Gems_N0,Spawn_Trinkets_N_Trinkets_N0,Spawn_Eventcurrency_N
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 14,235: Line 12,243:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 14,246: Line 12,252:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=20
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|royal coffin-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|royal coffin-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|localizedstring=Royal Coffin
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=Coffin
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
Line 14,270: Line 12,273:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
Line 14,282: Line 12,282:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 06 Open,Coffin 06 Close
|all=Coffin 06 Open,Coffin 06 Close
Line 14,303: Line 12,300:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 14,314: Line 12,309:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=20
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 14,331: Line 12,323:
|localizedstring=Royal Coffin
|localizedstring=Royal Coffin
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=Coffin
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
Line 14,338: Line 12,330:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
Line 14,350: Line 12,339:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 06 Open,Coffin 06 Close
|all=Coffin 06 Open,Coffin 06 Close
Line 14,371: Line 12,357:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 14,382: Line 12,366:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=20
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|localizedstring=Royal Coffin
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=Coffin
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
Line 14,403: Line 12,384:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
Line 14,415: Line 12,393:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 06 Open,Coffin 06 Close
|all=Coffin 06 Open,Coffin 06 Close
Line 14,436: Line 12,411:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 14,447: Line 12,420:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=20
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 14,464: Line 12,434:
|localizedstring=Royal Coffin
|localizedstring=Royal Coffin
|gradetype=HighEnd
|gradetype=HighEnd
|idtag=Coffin
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
Line 14,471: Line 12,441:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
Line 14,483: Line 12,450:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 06 Open,Coffin 06 Close
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_n2=1
|goldchest_n1=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=3
|spawn_treasure_lionsheadtreasure_n1=3
|utility_lionsheadutility_n2=1
|utility_lionsheadutility_n1=1
|spawn_chestcoin_lionsheadgold_n2=2
|spawn_chestcoin_lionsheadgold_n1=2
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 14,504: Line 12,468:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 14,515: Line 12,477:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=15
|ap=20
|xp=5
|xp=5
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 14,540: Line 12,499:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 14,557: Line 12,513:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 14,565: Line 12,521:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=15
|ap=3
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 14,580: Line 12,535:
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
}}
}}
|all=Ore Destruction
|all=Ore Destruction
Line 14,597: Line 12,549:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=15
|duration=15
|all=text,types,duration
|requirement=Player has [[Mining]]
}}
}}
|all=Mining
|all=Mining
Line 14,605: Line 12,557:
|impactresistance=1
|impactresistance=1
|breaksifcollected=true
|breaksifcollected=true
|ap=9
|ap=3
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 14,622: Line 12,573:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate
|all=Activate
Line 14,634: Line 12,582:
|ap=5
|ap=5
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,ap,xp
}}
|all=Global
}}
|ruins module door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoorArched
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=2
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
}}
|all=Global
|all=Global
Line 14,649: Line 12,662:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
Line 14,662: Line 12,672:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenForwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
Line 14,675: Line 12,682:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
Line 14,687: Line 12,691:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
Line 14,700: Line 12,701:
|text=Unlocking...
|text=Unlocking...
|duration=5
|duration=5
|all=text,duration
|requirement=Player has [[Old Rusty Key]]
}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Unlock,Open,Close
|all=Unlock,Open,Close
}}
}}
|ap=15
|ap=15
|all=localizedString,gradeType,idtag,abilities,interactions,ap
}}
}}
|all=Global
|all=Global
Line 14,730: Line 12,728:
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|all=Event,EventTagUnlocalized
}}
}}
|all=Effect
}}
}}
|all=Effects
}}
}}
|all=Ability
|all=Ability
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 14,753: Line 12,747:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
Line 14,759: Line 12,752:
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
|all=Event,EventTagUnlocalized,MagicalBaseHealing
}}
}}
|all=NotAvailableState,Buff_Heal_20
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
Line 14,770: Line 12,760:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
}}
}}
|all=Statue Bless 1,Not Bless
|all=Statue Bless 1,Not Bless
Line 14,783: Line 12,770:
|types=Magical
|types=Magical
|duration=5
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|all=Use Shrine
}}
}}
|ap=10
|ap=5
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
Line 14,804: Line 12,789:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
Line 14,814: Line 12,798:
|maximumstacks=1
|maximumstacks=1
|removable=True
|removable=True
|all=Event,EventTagUnlocalized,Duration,PhysicalPower,StackingType,MaximumStacks,Removable
}}
}}
|all=NotAvailableState,StatueAttackPower_10
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
Line 14,825: Line 12,806:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
}}
}}
|all=Statue Bless 3,Not Bless
|all=Statue Bless 3,Not Bless
Line 14,838: Line 12,816:
|types=Magical
|types=Magical
|duration=5
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|all=Use Shrine
}}
}}
|ap=10
|ap=5
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
Line 14,859: Line 12,835:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
Line 14,870: Line 12,845:
|maximumstacks=1
|maximumstacks=1
|removable=True
|removable=True
|all=Event,EventTagUnlocalized,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable
}}
}}
|all=NotAvailableState,StatueDamageReduce_200
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
Line 14,881: Line 12,853:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
}}
}}
|all=Statue Bless 2,Not Bless
|all=Statue Bless 2,Not Bless
Line 14,894: Line 12,863:
|types=Magical
|types=Magical
|duration=5
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|all=Use Shrine
}}
}}
|ap=10
|ap=5
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
Line 14,915: Line 12,882:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
Line 14,928: Line 12,892:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
Line 14,942: Line 12,903:
|text=Activating...
|text=Activating...
|duration=3
|duration=3
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Deactivating...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Deactivate Lever
|all=Activate Lever,Deactivate Lever
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 14,966: Line 12,924:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
Line 14,979: Line 12,934:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Open,Close
|all=Open,Close
Line 14,992: Line 12,944:
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
}}
}}
|ap=3
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,interactions,ap,xp
}}
}}
|all=Global
|all=Global
Line 15,020: Line 12,967:
}}
}}
|impactendurance=4
|impactendurance=4
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 15,029: Line 12,975:
|idtag=SkeletonBones
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n1=1
|skeletonbones_bones_n2=1
|all=Skeletonbones_Bones_N1
|all=Skeletonbones_Bones_N2
}}
}}
|impactendurance=4
|impactendurance=4
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 15,049: Line 12,994:
}}
}}
|impactendurance=4
|impactendurance=4
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 15,062: Line 13,006:
}}
}}
|impactendurance=4
|impactendurance=4
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|skeleton bones-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|localizedstring=Skeleton Corpse
Line 15,078: Line 13,021:
}}
}}
|impactendurance=4
|impactendurance=4
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=N
|all=N
Line 15,094: Line 13,036:
}}
}}
|impactendurance=4
|impactendurance=4
|ap=4
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 15,107: Line 13,048:
}}
}}
|impactendurance=4
|impactendurance=4
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 15,119: Line 13,059:
|idtag=SkeletonBones
|idtag=SkeletonBones
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletonbones_bones_n2=1
|skeletonbones_bones_n1=1
|all=Skeletonbones_Bones_N2
|all=Skeletonbones_Bones_N1
}}
}}
|impactendurance=4
|impactendurance=4
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=N
|all=N
Line 15,140: Line 13,079:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
Line 15,152: Line 13,088:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
Line 15,170: Line 13,103:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,181: Line 13,112:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 15,202: Line 13,130:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
Line 15,214: Line 13,139:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n1=1
|skeletoncorpses_flat_n2=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 15,232: Line 13,154:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,243: Line 13,163:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 15,267: Line 13,184:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
Line 15,279: Line 13,193:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
Line 15,297: Line 13,208:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,308: Line 13,217:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 15,329: Line 13,235:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
Line 15,341: Line 13,244:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
Line 15,359: Line 13,259:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,370: Line 13,268:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|skeleton corpse 1-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 1-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|localizedstring=Skeleton Corpse
Line 15,394: Line 13,289:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
Line 15,406: Line 13,298:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
Line 15,424: Line 13,313:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,435: Line 13,322:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 15,459: Line 13,343:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
Line 15,471: Line 13,352:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
Line 15,489: Line 13,367:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,500: Line 13,376:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=4
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 15,521: Line 13,394:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
Line 15,533: Line 13,403:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
Line 15,551: Line 13,418:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,562: Line 13,427:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 15,586: Line 13,448:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
Line 15,598: Line 13,457:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n2=1
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 15,616: Line 13,472:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,627: Line 13,481:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 15,651: Line 13,502:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
Line 15,663: Line 13,511:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
Line 15,681: Line 13,526:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,692: Line 13,535:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 15,713: Line 13,553:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
Line 15,725: Line 13,562:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n1=1
|skeletoncorpses_flat_n2=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 15,743: Line 13,577:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,754: Line 13,586:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 15,778: Line 13,607:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
Line 15,790: Line 13,616:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
Line 15,807: Line 13,630:
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=4
|duration=0.5
|all=text,types,duration
}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|text=Reverting
|duration=1
|duration=1
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Loot,Revert,UnchainedHarmony
|all=Loot,Revert,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 15,835: Line 13,653:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
Line 15,847: Line 13,662:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
Line 15,864: Line 13,676:
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=4
|duration=0.5
|all=text,types,duration
}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|text=Reverting
|duration=1
|duration=1
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Loot,Revert,UnchainedHarmony
|all=Loot,Revert,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|skeleton corpse 2-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 2-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|localizedstring=Skeleton Corpse
Line 15,895: Line 13,702:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
Line 15,907: Line 13,711:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
Line 15,925: Line 13,726:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 15,936: Line 13,735:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 15,960: Line 13,756:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
Line 15,972: Line 13,765:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
Line 15,990: Line 13,780:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,001: Line 13,789:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 16,022: Line 13,807:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
Line 16,034: Line 13,816:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
Line 16,052: Line 13,831:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,063: Line 13,840:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 16,087: Line 13,861:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
Line 16,099: Line 13,870:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n2=1
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 16,117: Line 13,885:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,128: Line 13,894:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 16,152: Line 13,915:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
Line 16,164: Line 13,924:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
Line 16,182: Line 13,939:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,193: Line 13,948:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 16,214: Line 13,966:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
Line 16,226: Line 13,975:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|skeletoncorpses_flat_n2=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 16,244: Line 13,990:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,255: Line 13,999:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 16,279: Line 14,020:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
Line 16,291: Line 14,029:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
Line 16,308: Line 14,043:
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=4
|duration=0.5
|all=text,types,duration
}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|text=Reverting
|duration=1
|duration=1
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Loot,Revert,UnchainedHarmony
|all=Loot,Revert,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 16,336: Line 14,066:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
Line 16,348: Line 14,075:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
Line 16,365: Line 14,089:
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=4
|duration=0.5
|all=text,types,duration
}}
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|text=Reverting
|duration=1
|duration=1
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Loot,Revert,UnchainedHarmony
|all=Loot,Revert,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=4
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|skeleton corpse 3-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 3-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|localizedstring=Skeleton Corpse
Line 16,396: Line 14,115:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
Line 16,408: Line 14,124:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
Line 16,426: Line 14,139:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,437: Line 14,148:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 16,461: Line 14,169:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
Line 16,473: Line 14,178:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
Line 16,491: Line 14,193:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,502: Line 14,202:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 16,523: Line 14,220:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
Line 16,535: Line 14,229:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
Line 16,553: Line 14,244:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,564: Line 14,253:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 16,588: Line 14,274:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
Line 16,600: Line 14,283:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n2=1
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 16,618: Line 14,298:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,629: Line 14,307:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 16,648: Line 14,323:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=gradeType,idtag,impactEndurance,impactResistance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 16,657: Line 14,331:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=gradeType,idtag,impactEndurance,impactResistance,ap,xp
}}
}}
|common={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{3|}}}}}
Line 16,666: Line 14,339:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=gradeType,idtag,impactEndurance,impactResistance,ap,xp
}}
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
Line 16,675: Line 14,347:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=gradeType,idtag,impactEndurance,impactResistance,ap,xp
}}
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
Line 16,684: Line 14,355:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=gradeType,idtag,impactEndurance,impactResistance,ap,xp
}}
}}
|all=Common,Elite,HR,N,Nightmare
|all=Common,Elite,HR,N,Nightmare
Line 16,701: Line 14,371:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Open
|all=Open
Line 16,715: Line 14,382:
|text=Unlocking...
|text=Unlocking...
|duration=3
|duration=3
|all=text,duration
|requirement=Player has [[Skull Key]]
}}
}}
|all=Unlock
|all=Unlock
}}
}}
|ap=25
|ap=25
|all=localizedString,gradeType,idtag,abilities,interactions,ap
}}
}}
|all=Global
|all=Global
Line 16,735: Line 14,401:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 16,747: Line 14,410:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 16,759: Line 14,419:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 16,783: Line 14,440:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 16,795: Line 14,449:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 16,815: Line 14,466:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,826: Line 14,475:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 16,847: Line 14,493:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 16,859: Line 14,502:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionshead_n1=2
|spawn_chestcoin_lionshead_n2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n1=3
|spawn_treasure_lionsheadgold_n2=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|all=Spawn_Chestcoin_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N1,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
|all=Spawn_Chestcoin_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N2,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 16,879: Line 14,519:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,890: Line 14,528:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 16,914: Line 14,549:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 16,926: Line 14,558:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 16,946: Line 14,575:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 16,957: Line 14,584:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|small coffer-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|small coffer-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|localizedstring=Small Coffer
Line 16,981: Line 14,605:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 16,993: Line 14,614:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,013: Line 14,631:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,024: Line 14,640:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 17,048: Line 14,661:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,060: Line 14,670:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,080: Line 14,687:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,091: Line 14,696:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 17,112: Line 14,714:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,124: Line 14,723:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,144: Line 14,740:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,155: Line 14,749:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 17,179: Line 14,770:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,191: Line 14,779:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionshead_n2=2
|spawn_chestcoin_lionshead_n1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n2=3
|spawn_treasure_lionsheadgold_n1=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|all=Spawn_Chestcoin_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N2,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
|all=Spawn_Chestcoin_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N1,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 17,211: Line 14,796:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,222: Line 14,805:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 17,246: Line 14,826:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,258: Line 14,835:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,279: Line 14,853:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,290: Line 14,862:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 17,301: Line 14,871:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 17,315: Line 14,884:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,327: Line 14,893:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_n1=1
|simplechestsmall_simple_n2=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n1=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n1=0
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
|all=Simplechestsmall_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 17,348: Line 14,911:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,359: Line 14,920:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 17,370: Line 14,929:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 17,387: Line 14,945:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,399: Line 14,954:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,420: Line 14,972:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,431: Line 14,981:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 17,442: Line 14,990:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|small oak chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|small oak chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|localizedstring=Small Oak Chest
Line 17,459: Line 15,006:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,471: Line 15,015:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,492: Line 15,033:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,503: Line 15,042:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 17,514: Line 15,051:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=2
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 17,531: Line 15,067:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,543: Line 15,076:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,564: Line 15,094:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,575: Line 15,103:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 17,586: Line 15,112:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=4
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 17,600: Line 15,125:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,612: Line 15,134:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,633: Line 15,152:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,644: Line 15,161:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 17,655: Line 15,170:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 17,672: Line 15,186:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,684: Line 15,195:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|simplechestsmall_simple_n2=1
|simplechestsmall_simple_n1=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n2=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n2=0
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 17,705: Line 15,213:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,716: Line 15,222:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 17,727: Line 15,231:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 17,744: Line 15,247:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,756: Line 15,256:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,777: Line 15,274:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,788: Line 15,283:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 17,798: Line 15,291:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 17,812: Line 15,304:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,824: Line 15,313:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_n1=1
|woodchestsmall_wood_n2=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n1=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n1=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
|all=Woodchestsmall_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 17,845: Line 15,331:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,856: Line 15,340:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 17,866: Line 15,348:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 17,883: Line 15,364:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,895: Line 15,373:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,916: Line 15,391:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,927: Line 15,400:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 17,937: Line 15,408:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR
|all=HR
}}
}}
|small reinforced chest-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|localizedstring=Small Reinforced Chest
Line 17,954: Line 15,424:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 17,966: Line 15,433:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 17,987: Line 15,451:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 17,998: Line 15,460:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 18,008: Line 15,468:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 18,025: Line 15,484:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 18,037: Line 15,493:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 18,058: Line 15,511:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 18,069: Line 15,520:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 18,079: Line 15,528:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=9
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 18,093: Line 15,541:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 18,105: Line 15,550:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
Line 18,126: Line 15,568:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 18,137: Line 15,577:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 18,147: Line 15,585:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 18,164: Line 15,601:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
Line 18,176: Line 15,610:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Chest Small Open,Chest Small Close
|all=Chest Small Open,Chest Small Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|woodchestsmall_wood_n2=1
|woodchestsmall_wood_n1=1
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n2=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n2=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 18,197: Line 15,628:
|text=Opening...
|text=Opening...
|duration=4
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 18,208: Line 15,637:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
Line 18,218: Line 15,645:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=7
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,impactEndurance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=N
|all=N
Line 18,235: Line 15,661:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=8
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 18,244: Line 15,669:
|idtag=WoodenCrateSmall
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n1=2
|crates_simple_n2=2
|all=Crates_Simple_N1
|all=Crates_Simple_N2
}}
}}
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=8
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 18,266: Line 15,690:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 18,280: Line 15,703:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=8
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|small wooden crate-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|small wooden crate-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|localizedstring=Small Wooden Crate
Line 18,297: Line 15,719:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=N
|all=N
Line 18,314: Line 15,735:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 18,328: Line 15,748:
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=8
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 18,340: Line 15,759:
|idtag=WoodenCrateSmall
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n2=2
|crates_simple_n1=2
|all=Crates_Simple_N2
|all=Crates_Simple_N1
}}
}}
|impactendurance=3
|impactendurance=3
|impactresistance=2
|impactresistance=2
|ap=8
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=N
|all=N
Line 18,361: Line 15,779:
}}
}}
|impactendurance=4
|impactendurance=4
|ap=8
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
Line 18,374: Line 15,791:
}}
}}
|impactendurance=6
|impactendurance=6
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
Line 18,387: Line 15,803:
}}
}}
|impactendurance=8
|impactendurance=8
|ap=8
|ap=2
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,ap,xp
}}
}}
|all=Common,Elite,Nightmare
|all=Common,Elite,Nightmare
Line 18,404: Line 15,819:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|slow={{#switch:{{lc:{{{7|}}}}}
Line 18,417: Line 15,831:
|stackingtype=Aggregates by Target
|stackingtype=Aggregates by Target
|maximumstacks=1
|maximumstacks=1
|all=Event,EventTagUnlocalized,Duration,ActionSpeed,SpellCastingSpeed,ItemSwapSpeed,RegularInteractionSpeed,MagicalInteractionSpeed,StackingType,MaximumStacks
}}
}}
|all=PropsActivateState,Slow
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
Line 18,429: Line 15,840:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=PropsDeactivateState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate,Deactivate
|all=Activate,Deactivate
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
}}
}}
|statue lever only activate={{#switch:{{lc:{{{2|}}}}}
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Spiked Log Ejector
|gradetype=Normal
|gradetype=Normal
|idtag=StatueLever
|idtag=SpikeLogEjector
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Cup Lever 01 Activate
|all=Activate,Deactivate,Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Global
}}
|spiked log={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spiked Log
|gradetype=Normal
|idtag=SpikeLog
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|pushamount=300
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
|all=Global
}}
|statue lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Hidden Statue Lever
|gradetype=Normal
|idtag=StatueLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Cup Lever 01 Activate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 18,467: Line 15,955:
|text=Activating...
|text=Activating...
|duration=3
|duration=3
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Deactivating...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Lever Broken
|all=Activate Lever,Lever Broken
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 18,482: Line 15,967:
|statue lever={{#switch:{{lc:{{{2|}}}}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Hidden Statue Lever
|gradetype=Normal
|gradetype=Normal
|idtag=StatueLever
|idtag=StatueLever
Line 18,491: Line 15,976:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
Line 18,504: Line 15,986:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate,Deactivate
|all=Activate,Deactivate
Line 18,518: Line 15,997:
|text=Activating...
|text=Activating...
|duration=3
|duration=3
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Deactivating...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Deactivate Lever
|all=Activate Lever,Deactivate Lever
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 18,542: Line 16,018:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState,Slow
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate
|all=Activate
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 18,571: Line 16,042:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
Line 18,583: Line 16,051:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
Line 18,604: Line 16,069:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 18,615: Line 16,078:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=8
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 18,636: Line 16,096:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
Line 18,648: Line 16,105:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n1=2
|stonetombs_stone_n2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n1=2
|spawn_treasure_stonetreasure_n2=2
|utility_stoneutility_n1=1
|utility_stoneutility_n2=1
|spawn_chestcoin_stonegold_n1=0
|spawn_chestcoin_stonegold_n2=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
|all=Stonetombs_Stone_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N2,Utility_Stoneutility_N2,Spawn_Chestcoin_Stonegold_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 18,669: Line 16,123:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 18,680: Line 16,132:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=8
|ap=1
|xp=3
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 18,704: Line 16,153:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
Line 18,716: Line 16,162:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
Line 18,737: Line 16,180:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 18,748: Line 16,189:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 18,769: Line 16,207:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
Line 18,781: Line 16,216:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
Line 18,799: Line 16,231:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 18,810: Line 16,240:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|stone tomb-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|stone tomb-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Tomb
|localizedstring=Stone Tomb
Line 18,834: Line 16,261:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
Line 18,846: Line 16,270:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
Line 18,867: Line 16,288:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 18,878: Line 16,297:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=2
|xp=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 18,902: Line 16,318:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
Line 18,914: Line 16,327:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
Line 18,935: Line 16,345:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 18,946: Line 16,354:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=12
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 18,967: Line 16,372:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
Line 18,979: Line 16,381:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
Line 19,000: Line 16,399:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 19,011: Line 16,408:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=8
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 19,035: Line 16,429:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
Line 19,047: Line 16,438:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n2=2
|stonetombs_stone_n1=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n2=2
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n2=1
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n2=0
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N2,Utility_Stoneutility_N2,Spawn_Chestcoin_Stonegold_N2
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 19,068: Line 16,456:
|text=Opening...
|text=Opening...
|duration=6
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 19,079: Line 16,465:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|xp=2
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=N
Line 19,109: Line 16,492:
|maximumstacks=5
|maximumstacks=5
|refresh=Resets on Successful Application
|refresh=Resets on Successful Application
|all=Event,EventTagUnlocalized,TrueMagicalBaseDamage,Scaling,Tickinterval,StackingType,MaximumStacks,Refresh
}}
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
Line 19,120: Line 16,502:
|maximumstacks=1
|maximumstacks=1
|refresh=Resets on Successful Application
|refresh=Resets on Successful Application
|all=Event,EventTagUnlocalized,Duration,TrueMagicalBaseDamage,Scaling,StackingType,MaximumStacks,Refresh
}}
}}
|all=Aura,AurraRemain
}}
}}
|all=Effects
}}
}}
|all=Aura
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|all=Aura,Decay Volume Aura 02
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 19,144: Line 16,546:
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|all=Event,EventTagUnlocalized,PercentMaxHealthHealing
}}
}}
|all=KillVolumeAuraHit
}}
}}
|all=Effects
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
Line 19,156: Line 16,555:
|eventtagunlocalized=Event.Aura.Add
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|all=Event,EventTagUnlocalized,PercentMaxHealthHealing
}}
}}
|all=AuraHit
}}
}}
|all=Effects
}}
}}
|all=Kill Volume Aura,Aura
|all=Kill Volume Aura,Aura
}}
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 19,176: Line 16,571:
|activate={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=IdleAnimSequenceGameplayTag
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=IdleAnimSequenceGameplayTag
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|busepremadespec=True
|busepremadespec=True
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=bUsePremadeSpec,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate,Deactivate,Aura
|all=Activate,Deactivate,Aura
}}
}}
|impactendurance=6
|impactendurance=6
|all=localizedString,gradeType,idtag,abilities,impactEndurance
}}
|all=Global
}}
|thorny bramble={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Thorny Bramble
|gradetype=Normal
|idtag=ThornyBramble
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=10 [[Damage#True_Base_Damage|True Physical Base Damage]]
|tickinterval=0.3s
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage,Tickinterval
}}
|all=PropsActivateState,Hit
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,IdleAnimSequenceGameplayTag
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=PropsDeactivateState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
|all=Activate,Deactivate
}}
|all=localizedString,gradeType,idtag,abilities
}}
}}
|all=Global
|all=Global
Line 19,248: Line 16,596:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 19,260: Line 16,605:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 19,272: Line 16,614:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 19,296: Line 16,635:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 19,308: Line 16,644:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 19,320: Line 16,653:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
Line 19,344: Line 16,674:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnoffState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
Line 19,356: Line 16,683:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=TurnOnState
}}
}}
|all=Effects
}}
}}
|all=Turn Off,Turn On
|all=Turn Off,Turn On
Line 19,368: Line 16,692:
|text=Turning On...
|text=Turning On...
|duration=1
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|all=Turn On,Turn Off
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
}}
}}
|all=Global
|all=Global
}}
}}
|treasure hoard 10-crypts={{#switch:{{lc:{{{2|}}}}}
|treasure hoard-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Treasure Hoard
Line 19,392: Line 16,713:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
Line 19,403: Line 16,721:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Statue Bless Item Dispenser,Not Bless
Line 19,415: Line 16,730:
|hoardweaponarmor_hr3=1
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|spawn_goldcoinchest_hr2=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest_HR2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 19,423: Line 16,738:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=30
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|all=Loot Hoard
}}
}}
|interactioncount=10
|interactioncount=10,3,5
|ap=15
|ap=20
|xp=4
|xp=4,3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 19,442: Line 16,755:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
Line 19,453: Line 16,763:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Statue Bless Item Dispenser,Not Bless
Line 19,465: Line 16,772:
|hoardweaponarmor_n3=1
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|spawn_goldcoinbag_n2=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N2
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 19,472: Line 16,780:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=30
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|all=Loot Hoard
}}
}}
|interactioncount=10
|interactioncount=10,3,5
|ap=5
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|treasure hoard 10-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|treasure hoard-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Treasure Hoard
Line 19,494: Line 16,799:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
Line 19,505: Line 16,807:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Statue Bless Item Dispenser,Not Bless
Line 19,516: Line 16,815:
|hoardtreasure_hr3=4
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|spawn_goldcoinchest_hr1=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest_HR1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 19,524: Line 16,823:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=30
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|all=Loot Hoard
}}
}}
|interactioncount=10
|interactioncount=10,3,5
|ap=12
|ap=10
|xp=4
|xp=4,3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 19,543: Line 16,840:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
Line 19,554: Line 16,848:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Statue Bless Item Dispenser,Not Bless
Line 19,566: Line 16,857:
|hoardweaponarmor_n3=1
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|spawn_goldcoinbag_n0=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N0
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 19,573: Line 16,865:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=30
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|all=Loot Hoard
}}
}}
|interactioncount=10
|interactioncount=10,3,5
|ap=5
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|treasure hoard 10-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|treasure hoard-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Treasure Hoard
Line 19,595: Line 16,884:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
Line 19,606: Line 16,892:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Statue Bless Item Dispenser,Not Bless
Line 19,618: Line 16,901:
|hoardweaponarmor_hr3=1
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|spawn_goldcoinchest_hr3=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest_HR3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 19,626: Line 16,909:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=30
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|all=Loot Hoard
}}
}}
|interactioncount=10
|interactioncount=10,15,3,5
|ap=20
|ap=30
|xp=4
|xp=4,3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 19,645: Line 16,926:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
Line 19,656: Line 16,934:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Statue Bless Item Dispenser,Not Bless
Line 19,668: Line 16,943:
|hoardweaponarmor_n3=1
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|spawn_goldcoinbag_n3=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N3
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 19,675: Line 16,951:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=30
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|all=Loot Hoard
}}
}}
|interactioncount=10
|interactioncount=10,15,3,5
|ap=12
|xp=4,3
|xp=4
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|treasure hoard 10-ruins={{#switch:{{lc:{{{2|}}}}}
|treasure hoard-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Treasure Hoard
Line 19,697: Line 16,970:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
Line 19,708: Line 16,978:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Statue Bless Item Dispenser,Not Bless
Line 19,720: Line 16,987:
|hoardweaponarmor_n3=1
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|spawn_goldcoinbag_n1=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N1
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 19,727: Line 16,995:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=30
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|all=Loot Hoard
}}
}}
|interactioncount=10
|interactioncount=10,3,5
|ap=5
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|all=N
|all=N
}}
}}
|treasure hoard-crypts={{#switch:{{lc:{{{2|}}}}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|gradetype=Normal
|idtag=Hoard
|idtag=UnlockingLeverByMonsterKill
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Floor Lever Activate,Floor Lever Deactivate
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Activating...
|types=NotCancelOthersWhenSucceed
|duration=3
|duration=30
|requirement=Monster Killed
|all=text,types,duration
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
}}
|all=Loot Hoard
|all=Activate Lever,Deactivate Lever
}}
}}
|interactioncount=5
|ap=12
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Treasure Hoard
}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|id_constant_floatingvelocity=122510%
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=NotAvailableState
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|all=Hover
}}
|ap=15
}}
|all=Global
}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Wall Lever Activate
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Activating...
|types=NotCancelOthersWhenSucceed
|duration=3
|duration=30
}}
|all=text,types,duration
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
}}
|all=Loot Hoard
|all=Activate Lever,Lever Broken
}}
}}
|interactioncount=5
|ap=5
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|all=HR,N
|all=Global
}}
}}
|treasure hoard-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|idtag=Hoard
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|all=Activate,Deactivate
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Activating...
|types=NotCancelOthersWhenSucceed
|duration=3
|duration=30
}}
|all=text,types,duration
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
}}
|all=Loot Hoard
|all=Activate Lever,Deactivate Lever
}}
}}
|interactioncount=5
|ap=9
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|all=Global
|localizedstring=Treasure Hoard
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall Spike
|gradetype=Normal
|gradetype=Normal
|idtag=Hoard
|idtag=WallSpike
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=NotAvailableState
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Effects
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=AvailableState
}}
}}
|all=Effects
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
|removed={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|hoardtreasure_n3=3
|event=Interaction
|hoardweaponarmor_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|coin_spawn_n=1
}}
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Global
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wanted Poster
|gradetype=Normal
|idtag=Wanted
|abilities={{#switch:{{lc:{{{4|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
}}
|all=Commemorative Plaque Activate
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Viewing
|types=NotCancelOthersWhenSucceed
|duration=0.05
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|all=View
}}
}}
|interactioncount=5
|ap=5
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
}}
|all=HR,N
|all=Global
}}
}}
|treasure hoard-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Wardweed
|gradetype=Normal
|gradetype=Normal
|idtag=Hoard
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|all=Event,EventTagUnlocalized
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=AvailableState
}}
|all=Effects
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=3
|spawn_wardweed_spawn_herbs_hr=1
|hoardweaponarmor_hr3=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Harvesting
|types=NotCancelOthersWhenSucceed
|duration=3.5
|duration=30
}}
|all=text,types,duration
|all=Harvesting
}}
|all=Loot Hoard
}}
}}
|interactioncount=5
|interactioncount=1
|ap=18
|impactendurance=1
|xp=3
|impactresistance=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
|breaksifcollected=true
|ap=1
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Wardweed
|gradetype=Normal
|gradetype=Normal
|idtag=Hoard
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Hit
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Attack.Hit
|all=Event,EventTagUnlocalized
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|all=Ore Destruction
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=AvailableState
}}
|all=Effects
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|spawn_wardweed_spawn_herbs_n=1
|hoardweaponarmor_n3=1
|all=Spawn_Wardweed_Spawn_Herbs_N
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Harvesting
|types=NotCancelOthersWhenSucceed
|duration=3.5
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|all=Harvesting
}}
}}
|interactioncount=5
|interactioncount=1
|ap=9
|impactendurance=1
|xp=3
|impactresistance=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|treasure hoard-ruins={{#switch:{{lc:{{{2|}}}}}
|water={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|localizedstring=Water
|gradetype=Normal
|gradetype=Normal
|idtag=Hoard
|idtag=Water
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|inwater={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Detect Target
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Aura.Add
|all=Event,EventTagUnlocalized
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|all=NotAvailableState
}}
}}
|all=Effects
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|all=Aura
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=AvailableState
}}
|all=Effects
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|hoardtreasure_n3=3
|all=Global
|hoardweaponarmor_n3=1
}}
|coin_spawn_n=1
|wood coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|hr={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Wood Coffin
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
|all=Loot Hoard
}}
|interactioncount=5
|ap=5
|xp=3
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,ap,xp
}}
|all=N
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|gradetype=Normal
|idtag=UnlockingLeverByMonsterKill
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Floor Lever Activate,Floor Lever Deactivate
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Opening...
|duration=3
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Deactivate Lever
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
|ap=1
|xp=1
}}
}}
|all=Global
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Wood Coffin
|updraft={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|id_constant_floatingvelocity=122510%
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Id_Constant_FloatingVelocity
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|all=Hover
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|ap=20
}}
|all=gradeType,abilities,ap
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Global
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Wall Lever Activate
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Opening...
|duration=3
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Lever Broken
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
|ap=1
|xp=1
}}
}}
|all=Global
|all=HR,N
}}
}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=WallLever
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=ActivateState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|all=Activate,Deactivate
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Opening...
|duration=3
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Deactivate Lever
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
|ap=1
|xp=1
}}
}}
|all=Global
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Wood Coffin
|wall spike={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall Spike
|gradetype=Normal
|gradetype=Normal
|idtag=WallSpike
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
|all=Event,EventTagUnlocalized,TruePhysicalBaseDamage
}}
}}
|all=ActivateState,Hit
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=DeactivateState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|all=Coffin 05 Open,Coffin 05 Close
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|poorcoffins_simple_n0=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
|all=Event,EventTagUnlocalized
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=RemovedState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
|all=Effects,IdleAnimSequenceGameplayTag
}}
|all=Activate,Deactivate,Removed
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|all=Disarm Trap
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=5
|ap=1
|all=localizedString,gradeType,idtag,abilities,interactions,ap
|xp=1
}}
}}
|all=Global
|all=HR,N
}}
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|wood coffin-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wanted Poster
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=Wanted
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|all=
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Commemorative Plaque Activate
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Opening...
|duration=0.05
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=View
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=localizedString,gradeType,idtag,abilities,interactions
|ap=1
|xp=1
}}
}}
|all=Global
|all=N
}}
}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|wood coffin-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wardweed
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
|idtag=Wardweed
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|event=Interaction
|eventtagunlocalized=Event.Attack.Hit
|eventtagunlocalized=Event.Interact.Trigger
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=Ore Destruction
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|event=Interaction
|all=Spawn_Wardweed_Spawn_Herbs_HR
|eventtagunlocalized=Event.Interact.Trigger
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=8
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wardweed
|gradetype=Normal
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Event,EventTagUnlocalized,ImpactPower
}}
}}
|all=OreDestruction
}}
}}
|all=Effects
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=Ore Destruction
|all=Coffin 05 Open,Coffin 05 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|poorcoffins_simple_hr3=2
|all=Spawn_Wardweed_Spawn_Herbs_N
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|text=Opening...
|duration=3.5
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=Harvesting
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|interactioncount=1
|ap=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,interactionCount,impactEndurance,impactResistance,breaksIfCollected,ap,xp
}}
}}
|all=HR,N
|n={{#switch:{{lc:{{{3|}}}}}
}}
|wood coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|localizedstring=Wood Coffin
|gradetype=Normal
|gradetype=Normal
Line 20,427: Line 17,621:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
Line 20,439: Line 17,630:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 05 Open,Coffin 05 Close
|all=Coffin 05 Open,Coffin 05 Close
}}
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr2=2
|poorcoffins_simple_n3=2
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
Line 20,457: Line 17,645:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 20,468: Line 17,654:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=4
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
}}
|wood coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|localizedstring=Wood Coffin
Line 20,489: Line 17,675:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
Line 20,501: Line 17,684:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Coffin 05 Open,Coffin 05 Close
|all=Coffin 05 Open,Coffin 05 Close
Line 20,519: Line 17,699:
|text=Opening...
|text=Opening...
|duration=5
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=1
|duration=1
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
Line 20,530: Line 17,708:
|types=NotCancelOthersWhenSucceed
|types=NotCancelOthersWhenSucceed
|duration=0.5
|duration=0.5
|all=text,types,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,UnchainedHarmony
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|ap=1
|xp=1
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=N
}}
}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 1-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_honeyblisspear=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Barrels_Wood_HR2,Spawn_Honeyblisspear
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=OpenState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=CloseState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr1=2
|barrels_wood_n2=2
|spawn_eventcurrency_hr=1
|spawn_honeyblisspear=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
|all=Barrels_Wood_N2,Spawn_Honeyblisspear
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|open={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|text=Opening...
|ap=1
|duration=5
|xp=3
|all=text,duration
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{3|}}}}}
|all=text,duration
|localizedstring=Wood Barrel
}}
|gradetype=Normal
|loot={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenBarrel
|text=Searching...
|drops={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|barrels_wood_hr1=2
|duration=0.5
|spawn_honeyblisspear=1
|all=text,types,duration
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|ap=3
|impactendurance=4
|xp=1
|impactresistance=2
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
|ap=1
|xp=3
}}
}}
|all=HR
}}
|wooden barrel 1-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_honeyblisspear=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|impactendurance=4
|all=Event,EventTagUnlocalized
|impactresistance=2
}}
|ap=1
|all=OpenState
|xp=3
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=N
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|wooden barrel 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Wood Barrel
|closestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|idtag=WoodenBarrel
|eventtagunlocalized=Event.Interact.Trigger
|drops={{#switch:{{lc:{{{4|}}}}}
|all=Event,EventTagUnlocalized
|barrels_wood_hr3=2
}}
|spawn_honeyblisspear=1
|all=CloseState
|all=Barrels_Wood_HR3,Spawn_Honeyblisspear
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|barrels_wood_n3=2
|spawn_eventcurrency_n=1
|spawn_honeyblisspear=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|all=Barrels_Wood_N3,Spawn_Honeyblisspear
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|open={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|text=Opening...
|ap=1
|duration=5
|xp=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|wood coffin-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 1-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|idtag=Coffin
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_honeyblisspear=1
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=Barrels_Wood_N1,Spawn_Honeyblisspear
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|impactendurance=4
|all=Event,EventTagUnlocalized
|impactresistance=2
}}
|ap=1
|all=OpenState
|xp=3
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=N
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|wooden barrel 2-crypts={{#switch:{{lc:{{{2|}}}}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Wood Barrel
|closestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|idtag=WoodenBarrel
|eventtagunlocalized=Event.Interact.Trigger
|drops={{#switch:{{lc:{{{4|}}}}}
|all=Event,EventTagUnlocalized
|barrels_wood_hr2=2
}}
|all=Barrels_Wood_HR2
|all=CloseState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|barrels_wood_n2=2
|spawn_eventcurrency_n=1
|all=Barrels_Wood_N2
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|open={{#switch:{{lc:{{{5|}}}}}
|impactresistance=2
|text=Opening...
|ap=1
|duration=5
|xp=3
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
}}
|all=N
|all=HR,N
}}
}}
|wood coffin-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=OpenState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=CloseState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=5
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=OpenState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=CloseState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
|all=HR,N
}}
|wood coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=OpenState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Effects,IdleAnimSequenceGameplayTag
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
|all=CloseState
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=3
|xp=1
|all=localizedString,gradeType,idtag,abilities,drops,interactions,ap,xp
}}
|all=N
}}
|wooden barrel 1-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n1=1
|all=Barrels_Wood_N1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=HR,N
}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|all=Barrels_Wood_HR1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=HR
}}
|wooden barrel 1-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=N
}}
|wooden barrel 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|impactendurance=4
|impactresistance=2
|ap=9
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=HR,N
}}
|wooden barrel 1-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n2=2
|all=Barrels_Wood_N2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=N
}}
|wooden barrel 2-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=HR,N
}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|all=Barrels_Wood_HR1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=HR,N
}}
|wooden barrel 2-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=N
}}
|wooden barrel 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|impactendurance=4
|impactresistance=2
|ap=9
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=HR,N
}}
|wooden barrel 2-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n2=2
|all=Barrels_Wood_N2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=N
}}
|wooden barrel 3-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=HR,N
}}
|wooden barrel 3-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|gradetype=Normal
|idtag=WoodenBarrel
|idtag=WoodenBarrel
Line 21,209: Line 17,871:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 21,223: Line 17,884:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|wooden barrel 3-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|localizedstring=Wood Barrel
Line 21,240: Line 17,900:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=N
|all=N
}}
}}
|wooden barrel 3-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|localizedstring=Wood Barrel
Line 21,257: Line 17,916:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=9
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 21,271: Line 17,929:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
}}
}}
|wooden barrel 3-ruins={{#switch:{{lc:{{{2|}}}}}
|wooden barrel 2-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n2=2
|all=Barrels_Wood_N2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=N
}}
|wooden barrel 4-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|localizedstring=Wood Barrel
Line 21,319: Line 17,945:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=HR,N
}}
|wooden barrel 4-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|all=Barrels_Wood_HR1
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=HR,N
}}
|wooden barrel 4-goblin cave and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=N
}}
|wooden barrel 4-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|impactendurance=4
|impactresistance=2
|ap=9
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
|all=HR,N
}}
|wooden barrel 4-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n2=2
|all=Barrels_Wood_N2
}}
|impactendurance=4
|impactresistance=2
|ap=7
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=N
|all=N
Line 21,432: Line 17,961:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
Line 21,446: Line 17,974:
|impactendurance=4
|impactendurance=4
|impactresistance=2
|impactresistance=2
|ap=7
|ap=1
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,drops,impactEndurance,impactResistance,ap,xp
}}
}}
|all=HR,N
|all=HR,N
Line 21,457: Line 17,984:
|idtag=WoodenBarricateLarge
|idtag=WoodenBarricateLarge
|impactendurance=8
|impactendurance=8
|all=gradeType,idtag,impactEndurance
}}
}}
|all=Global
|all=Global
Line 21,466: Line 17,992:
|idtag=WoodenBarricateSmall
|idtag=WoodenBarricateSmall
|impactendurance=4
|impactendurance=4
|ap=7
|xp=3
|xp=3
|all=gradeType,idtag,impactEndurance,ap,xp
}}
}}
|all=Global
|all=Global
Line 21,483: Line 18,007:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
Line 21,496: Line 18,017:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenForwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
Line 21,509: Line 18,027:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
Line 21,521: Line 18,036:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
Line 21,534: Line 18,046:
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
Line 21,550: Line 18,059:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|all=localizedString,gradeType,idtag,abilities,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage
}}
}}
|all=Global
|all=Global
Line 21,565: Line 18,073:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
Line 21,578: Line 18,083:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenForwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
Line 21,591: Line 18,093:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
Line 21,603: Line 18,102:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
Line 21,616: Line 18,112:
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
Line 21,632: Line 18,125:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|ap=10
|xp=3
|xp=3
|all=localizedString,gradeType,idtag,abilities,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage,ap,xp
}}
}}
|all=Global
|all=Global
Line 21,649: Line 18,140:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenBackwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
Line 21,662: Line 18,150:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=OpenForwardState
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|all=Effects,RequestEventTag,IdleAnimSequenceGameplayTag
}}
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
Line 21,675: Line 18,160:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
Line 21,687: Line 18,169:
|event=Interaction
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|eventtagunlocalized=Event.Interact.Trigger
|all=Event,EventTagUnlocalized
}}
}}
|all=CloseState
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|all=Effects,IdleAnimSequenceGameplayTag
}}
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
Line 21,700: Line 18,179:
|text=Opening...
|text=Opening...
|duration=3
|duration=3
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Closing...
|duration=0.5
|duration=0.5
|all=text,duration
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=
}}
}}
|all=Open,Close,UnchainedHarmony
|all=Open,Close,UnchainedHarmony
Line 21,716: Line 18,192:
|breaksifcrushperk=true
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|breaksifdemolitiondamage=true
|all=localizedString,gradeType,idtag,abilities,interactions,impactEndurance,impactResistance,breaksIfCrushPerk,breaksIfDemolitionDamage
}}
}}
|all=Global
|all=Global
Line 21,728: Line 18,203:
|view={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Viewing
|all=text
}}
}}
|all=View
|all=View
}}
}}
|all=localizedString,gradeType,idtag,interactions
}}
}}
|all=Global
|all=Global
Line 21,744: Line 18,217:
|view={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Viewing
|all=text
}}
}}
|all=View
|all=View
}}
}}
|all=localizedString,gradeType,idtag,interactions
}}
}}
|all=Global
|all=Global
}}
}}
}}</includeonly>
}}</includeonly><noinclude>
 
==Usage==
<pre>{{Prop_Data|<variable1>|<variable2>|...}}</pre>
 
==Variables==
*<code>AllList</code>
**<code><type></code>
**<code><grade></code>
***<code><type></code>
*<code><prop_name></code>
**<code>{N, HR, Global}</code>
***<code>localizedstring</code>
***<code>gradetype</code>
***<code>idtag</code>
***<code>drops</code>
***<code>abilities</code>
****<code><abilities></code>
***<code>interactions</code>
****<code><interactions></code>
***<code>interactioncount</code>
***<code>impactendurance</code>
***<code>impactresistance</code>
***<code>breaksifcrushPerk</code>
***<code>breaksifdemolitiondamage</code>
***<code>breaksifcollected</code>
***<code>ap</code>
***<code>xp</code>
 
Note that angled brackets are not literal. They indicate a variable string. <code><type></code> can indicate <code>item</code> or <code>environmental trap</code> or <code>regular door</code> etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.
 
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, <code>{N, HR, Global}</code> means the variable can be any of these three.
 
==All==
Many sub-layers can call <code>|all</code> for a list of all cases for a given level
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|all}}</pre>
 
will output a list of all types that exist for the prop <code><prop_name></code>.
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|Interactions|All}}</pre>
 
will output a list of all interactions of the prop <code><prop_name></code>.
 
==AllList Examples==
===List of Item Type Props===
<pre style="width:fit-content;">{{Prop_Data|AllList|Item}}</pre>
Outputs <code>{{Prop_Data|AllList|Item}}</code>
 
===List of Coffin Type Props of Crypts Grade===
<pre style="width:fit-content;">{{Prop_Data|AllList|Crypts|Coffin}}</pre>
Outputs <code>{{Prop_Data|AllList|Crypts|Coffin}}</code>
 
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn't exist for that grade and type, it will never be listed.  These lists were created with this use in mind.
**To use these lists to index existing props, loop through the list and append <code>-<grade></code> to the ends of the list-indexed prop name.
 
==Prop Examples==
===Altar of Sacrifice: AP===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|AP}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|AP}}</code>
 
===Altar of Sacrifice: List of Interactions===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</code>
 
===Axe Trap: List of Abilities===
<pre style="width:fit-content;">{{Prop_Data|Axe Trap|Global|Abilities|All}}</pre>
Outputs <code>{{Prop_Data|Axe Trap|Global|Abilities|All}}</code>
 
===Copper Ore Prop-Global: List of Types===
<pre style="width:fit-content;">{{Prop_Data|Copper Ore Prop-Global|All}}</pre>
Outputs <code>{{Prop_Data|Copper Ore Prop-Global|All}}</code>
 
===Golden Chest-Crypts#Locked: List of HR Loot Tables===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</code>
 
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</code>
 
</noinclude>

Latest revision as of 20:03, 29 November 2024


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs HR,N

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs 2