From Dark and Darker Wiki

(Temporary Prop Data. Still a WIP.)
 
m (Automated edit: HF72 pestilence 3s->5s; PhysicalReductionMod wikilink fixed; wanderlight desc fixed)
 
(32 intermediate revisions by 3 users not shown)
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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|alllist={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Altar of Sacrifice
|crypts={{#switch:{{lc:{{{3|}}}}}
|idtag=AltarOfSacrifice
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|gradetype=Normal
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|use shrine={{#switch:{{lc:{{{4|}}}}}
|crate=Medium Wooden Crate,Small Wooden Crate
|text=Praying...
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|types=Magical
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|duration=20
|hoard=Treasure Hoard
|all=text,types,duration
|barrel=Wooden Barrel 1,Wooden Barrel 2
}}
|all=Use Shrine
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|destructible=Frost Wyvern Ice Pillar,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icicles Wall,Thorn Barrier,Wooden Barricade Large,Wooden Barricade Small
|global=10
|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike
|all=global
|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle
|global={{#switch:{{lc:{{{3|}}}}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|herb=Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop
|crate=Medium Wooden Crate,Small Wooden Crate
|pot=Pot 1,Pot 2,Pot 3,Pot 4,Spider Pot
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}
|global=3
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|all=global
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|crate=Medium Wooden Crate,Small Wooden Crate
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|hoard=Treasure Hoard
|barrel=Wooden Barrel 1,Wooden Barrel 2
}}
}}
|#default=
|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}
}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|armed training dummy={{#switch:{{lc:{{{2|}}}}}
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|idtag=TrainingDummy
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|gradetype=Normal
|crate=Medium Wooden Crate,Small Wooden Crate
|#default=
|pot=Pot 1,Pot 2,Pot 3,Pot 4
}}
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|axe trap={{#switch:{{lc:{{{2|}}}}}
|hoard=Treasure Hoard
|idtag=TrackAxe
|barrel=Wooden Barrel 1,Wooden Barrel 2
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
|all=Disarm Trap
}}
}}
|#default=
|item=Campfire,Hunting Trap,Pavise
}}
|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Gold Chalice,Silver Chalice,Statue Lever,Statue Lever Only Activate,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate
|blizzard={{#switch:{{lc:{{{2|}}}}}
|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door
|localizedstring=Blizzard
|non-portal escape=Cave Exit,Down Crevice,Lift,Rope,Ruins Down Stair,Updraft
|idtag=Blizzard
|portal=Dungeon Portal,Escape Portal,Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal
|gradetype=Normal
|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Ice Pillar Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ruins Module Door,Single Stone Door,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating
|#default=
|roaster=Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Roaster,Roaster Blue
}}
|ruins={{#switch:{{lc:{{{3|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion's Head Chest,Marvelous Chest,Royal Coffin
|localizedstring=Book
|coffin=Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin
|idtag=Book
|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest
|gradetype=Normal
|crate=Medium Wooden Crate,Small Wooden Crate
|interactions={{#switch:{{lc:{{{3|}}}}}
|pot=Pot 1,Pot 2,Pot 3,Pot 4
|activate={{#switch:{{lc:{{{4|}}}}}
|skeleton=Skeleton Bones,Skeleton Corpse 1,Skeleton Corpse 2,Skeleton Corpse 3
|text=Activating...
|hoard=Treasure Hoard
|duration=3
|barrel=Wooden Barrel 1,Wooden Barrel 2
|all=text,duration
}}
|deactivate={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
|all=Activate,Deactivate
}}
}}
|#default=
|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection
|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel
|special door=Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door
|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Ice Torch,Inferno Torch,Skull Torch,Torch,Torch Blue,Torch Yellow
|trophy=InsaneZeno's Double Axe,LatexMonkeynuts' Longbow,Lich Trophy,Lindstrom3TTV's Recurve Bow,Malkavia's Heater Shield,Narikk's Felling Axe,Placeholder_Props_Props_HistoryBook_01,Portal Trophy,Wanted Poster,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
|unhandled type=Book,Bookshelf,Burn,Caltrops,Candle Wall,Demonic Guardians,Drawbridge,Drawbridge Wheel,Escape Tag Volume,Falling Debris Trap,Falling Stone,Inscription,Lamp,Midnight Curse,Murder of Crows,Portcullis,Pressure Plate,Safety Zone,Spider Web,Spiked Log,Spiked Log Ejector,Sticky Tar,Swamp of Decay,The Void,Water
|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Type
}}
}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bookshelf
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Bookshelf
|localizedstring=Altar of Sacrifice
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=AltarOfSacrifice
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|resurrection bless={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Cursed Stone Door
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=BossRewardDoor
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
}}
|duration=3
}}
|all=text,duration
|all=Resurrection Bless
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Praying...
|all=text,duration
|types=Magical
|duration=20
}}
|all=Use Shrine
}}
}}
|all=Open,Close
|ap=20
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|axe trap={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cursed Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|localizedstring=Axe Trap
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=TrackAxe
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Disarming...
|all=text,duration
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Open,Close
}}
}}
|#default=
|all=Global
}}
}}
|bronze ornate chest={{#switch:{{lc:{{{2|}}}}}
|blizzard={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Blizzard
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Blizzard
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|floor rule={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|floorrule={{#switch:{{lc:{{{7|}}}}}
}}
|event=Detect Target
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Aura.Add
|text=Closing...
|duration=Infinite
|duration=1
}}
|all=text,duration
}}
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|aura01={{#switch:{{lc:{{{7|}}}}}
|duration=0.5
|event=Detect Target
|all=text,types,duration
|eventtagunlocalized=Event.Aura.Add
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|aura 02={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Detect Target
|ornatechestsmall_ornate_hr2=1
|eventtagunlocalized=Event.Aura.Add
|spawn_eventcurrency_hr=1
|movespeedbonus=-10% [[Stats#Move_Speed|Move Speed Bonus]]
|spawn_treasure_ornatetreasure_hr2=2
|actionspeed=-10% [[Stats#Action_Speed|Action Speed]]
|utility_ornateutility_hr2=0
}}
|spawn_chestcoin_ornategold_hr2=1
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|aura03={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|event=Detect Target
|utility_ornateutility_n1=0
|eventtagunlocalized=Event.Aura.Add
|spawn_chestcoin_ornategold_n1=1
|coldness=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|tickinterval=0.1s
}}
|aura03_remain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|coldness=-2
}}
}}
}}
}}
|all=HR,N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestsmall_ornate_hr3=1
}}
|spawn_eventcurrency_hr=1
|bold torch={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_ornatetreasure_hr3=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_ornateutility_hr3=0
|localizedstring=Torch
|spawn_chestcoin_ornategold_hr3=1
|gradetype=Normal
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|idtag=BoldTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|event=Interaction
|utility_ornateutility_n3=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
}}
|all=HR,N
|all=Turn Off,Turn On
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n0=1
|text=Turning On...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|burn volume={{#switch:{{lc:{{{2|}}}}}
|book={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Burn
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=BurnVolume
|localizedstring=Book
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=Book
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|burn={{#switch:{{lc:{{{2|}}}}}
|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}
|idtag=BurnVolume
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|activatestate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|caltrop prop={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Caltrops
}}
|idtag=CaltropProp
|requesteventtag=Event.ObjectLink.Activate
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=3
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Bookshelf Book Activate,Bookshelf Book Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate,Deactivate
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
}}
}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|bookshelf={{#switch:{{lc:{{{2|}}}}}
|idtag=CaltropProp
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Bookshelf
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|idtag=Bookshelf
|text=Disarming...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=3
|bookshelf a open={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|bookshelf a close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|bookshelf b open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|bookshelf b close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
}}
}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|boss reward door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Campfire
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Campfire
|localizedstring=Cursed Stone Door
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=BossRewardDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|candle wall off={{#switch:{{lc:{{{2|}}}}}
|single stone door open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Candle
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CandleWallOff
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|interactions={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|turn on={{#switch:{{lc:{{{4|}}}}}
}}
|text=Turning On...
}}
|duration=1
|requesteventtag=Event.Props.Open.EndAbility
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|single stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Single Stone Door Open,Single Stone Door Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|candle wall on={{#switch:{{lc:{{{2|}}}}}
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Candle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOn
|localizedstring=Cursed Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|double stone door open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|double stone door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Stone Door Open,Double Stone Door Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|candle={{#switch:{{lc:{{{2|}}}}}
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Candle
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=CandleWallOff
|localizedstring=Cursed Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|casket={{#switch:{{lc:{{{2|}}}}}
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Casket
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Cursed Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ice pillar door open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|ice pillar door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Ice Pillar Door Open,Ice Pillar Door Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
|requirement=Boss Killed
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Open,Close
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|bronze ornate chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Bronze Ornate Chest
|all=global
|gradetype=HighEnd
}}
|idtag=OrnateChestSmall
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|chest small open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|caskets_flat_hr1=2
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n2=1
|caskets_flat_hr2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_n2=2
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n1=2
|text=Opening...
|spawn_eventcurrency_n=1
|duration=4
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_hr3=2
|spawn_eventcurrency_hr=1
|all=Caskets_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n3=2
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cave Exit
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=CaveExit
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|global=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest small open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|cave module wall01={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=CaveModuleWall
|chest small close={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|#default=
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|localizedstring=Secret Wall
}}
|idtag=CaveSecretWallDoor
}}
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|#default=
}}
}}
|all=Chest Small Open,Chest Small Close
|cobalt ore={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Cobalt Ore
|drops={{#switch:{{lc:{{{4|}}}}}
|idtag=CobaltOre
|ornatechestsmall_ornate_hr2=1
|gradetype=Normal
|spawn_eventcurrency_hr=1
|interactions={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_ornatetreasure_hr2=2
|mining={{#switch:{{lc:{{{4|}}}}}
|utility_ornateutility_hr2=0
|text=Mining
|spawn_chestcoin_ornategold_hr2=1
|types=NotCancelOthersWhenSucceed
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
|duration=15
}}
|all=text,types,duration
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Mining
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=12
|localizedstring=Bronze Ornate Chest
|all=global
|gradetype=HighEnd
}}
|idtag=OrnateChestSmall
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=4
|chest small open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_cobaltore=1
}}
|all=Spawn_Cobaltore
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|spawn_cobaltore=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Spawn_Cobaltore
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestsmall_ornate_n2=1
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n2=2
|coffin 01 h r opened={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_n2=0
|localizedstring=Casket
|spawn_chestcoin_ornategold_n2=1
|idtag=Coffin
|all=Ornatechestsmall_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
|gradetype=Normal
|#default=
}}
|coffin 01 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Casket
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 02 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Old Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 02 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Old Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 03 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 03 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 04 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 04 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 05 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 05 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 06 h r opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin 06 opened={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Royal Coffin
|idtag=Coffin
|gradetype=Normal
|#default=
}}
|coffin={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Coffin
|idtag=Coffin
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=3
}}
|all=global
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
}}
|hr={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Bronze Ornate Chest
|global=1
|gradetype=HighEnd
|all=global
|idtag=OrnateChestSmall
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|commoncoffins_wood_hr1=2
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr1=1
|commoncoffins_wood_hr2=2
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n1=2
|text=Opening...
|spawn_eventcurrency_n=1
|duration=4
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_hr3=2
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n3=2
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=3
}}
}}
|#default=
|all=HR
}}
}}
|commemorative plaque={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Inscription
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=CommemorativePlaque
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestsmall_ornate_hr1=1
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr1=2
|copper ore={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr1=0
|localizedstring=Copper Ore
|spawn_chestcoin_ornategold_hr1=1
|idtag=CopperOre
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=2
}}
}}
|#default=
|all=HR
}}
}}
|crypt module door01={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=CryptModuleDoor
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|#default=
|idtag=OrnateChestSmall
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt module door02={{#switch:{{lc:{{{2|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Wooden Door
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CryptModuleDoor
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|crypt module wall01={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=CryptModuleWall
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|chest small close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Secret Wall
|event=Interaction
|idtag=CryptSecretWallDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|crypt secret wall door02={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Secret Wall
|all=Chest Small Open,Chest Small Close
|idtag=CryptSecretWallDoor
|gradetype=Normal
|#default=
}}
|crystal roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Crystal Roaster
|idtag=IceCrystalRoaster
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestsmall_ornate_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Picking Lock...
}}
|duration=3
|cup lever 01 only activate={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|localizedstring=Lever
}}
|idtag=CupLever
|open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Opening...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=4
|activate lever={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Closing...
|all=text,duration
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Deactivating...
|xp=4
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Lever Broken
}}
}}
|#default=
|all=N
}}
}}
|cup lever 01={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Goblet
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|ornatechestsmall_ornate_n0=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|cup lever 02={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Silver Chalice
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=CupLever
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|text=Searching...
|duration=3
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Deactivating...
|xp=3
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=N
}}
}}
|cup lever 03={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Chalice
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|localizedstring=Bronze Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|ornatechestsmall_ornate_hr3=1
|duration=0.5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Picking Lock...
}}
|duration=3
|cup lever 04={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|localizedstring=Goblet
}}
|idtag=CupLever
|open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Opening...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=4
|activate lever={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Closing...
|all=text,duration
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Deactivating...
|xp=3
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Bronze Ornate Chest
|cursed stone door={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Cursed Stone Door
|idtag=OrnateChestSmall
|idtag=BossRewardDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest small open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Opening...
|event=Interaction
|duration=3
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestsmall_ornate_n3=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=Open,Close
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|idtag=DeathSwarm
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Bronze Ornate Chest
|#default=
|gradetype=HighEnd
}}
|idtag=OrnateChestSmall
|death swarm={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Dark Swarm
|chest small open={{#switch:{{lc:{{{5|}}}}}
|idtag=DeathSwarm
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|decay volume={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Swamp of Decay
}}
|idtag=DecayVolume
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|#default=
|chest small close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Double Stone Door
|event=Interaction
|idtag=DoubleStoneDoor
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|text=Opening...
}}
|duration=3
|all=Chest Small Open,Chest Small Close
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestsmall_ornate_hr3=1
|duration=0.5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Bronze Ornate Chest
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Double Wooden Door
|idtag=OrnateChestSmall
|idtag=DoubleWoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest small open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Opening...
|event=Interaction
|duration=3
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestsmall_ornate_n3=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
|idtag=DownIndicatorTorch
|n={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Bronze Ornate Chest
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=HighEnd
|global=5
|idtag=OrnateChestSmall
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=3
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|#default=
}}
}}
}}
|dungeon portal={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=FloorPortalScrollDown
}}
|gradetype=Normal
|chest small close={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|text=Opening Portal...
|event=Interaction
|types=Magical
|eventtagunlocalized=Event.Interact.Trigger
|duration=5
}}
|all=text,types,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Open Portal
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestsmall_ornate_n1=1
|ap=15
|spawn_eventcurrency_n=1
|xp=5
|spawn_treasure_ornatetreasure_n1=2
|#default=
|utility_ornateutility_n1=0
}}
|spawn_chestcoin_ornategold_n1=1
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
|localizedstring=Lever
|idtag=FloorLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=0.5
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Picking Lock...
|all=text,duration
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|bronze ornate chest-ruins={{#switch:{{lc:{{{2|}}}}}
|idtag=EscapeIndicatorTorch
|n={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Bronze Ornate Chest
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=HighEnd
|global=15
|idtag=OrnateChestSmall
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=6
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|#default=
}}
}}
}}
|escape portal={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=FloorPortalScrollEscape
}}
|gradetype=Normal
|chest small close={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open portal={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|text=Opening Portal...
|event=Interaction
|types=Magical
|eventtagunlocalized=Event.Interact.Trigger
|duration=5
}}
|all=text,types,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open Portal
|ap=1
|xp=1
}}
}}
|ap=15
|all=N
|xp=5
|#default=
}}
}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|burn={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Escape Tag Volume
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=EscapeTagVolume
|localizedstring=Burn
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=BurnVolume
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Falling Icicle
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=FallingIcicle
|aura={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Detect Target
|#default=
|eventtagunlocalized=Event.Aura.Add
}}
|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|falling stone={{#switch:{{lc:{{{2|}}}}}
|scaling=100% [[Scaling]]
|localizedstring=Falling Stone
|stackingtype=Aggregates by Target
|idtag=FallingStone
|maximumstacks=5
|gradetype=Normal
|refresh=Resets on Successful Application
|#default=
}}
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|event=Remain in Aura
|localizedstring=Flame Spout
|eventtagunlocalized=Event.Aura.Remain
|idtag=FlameSpout
|duration=3s
|gradetype=Normal
|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]
|interactions={{#switch:{{lc:{{{3|}}}}}
|scaling=100% [[Scaling]]
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|stackingtype=Aggregates by Source
|text=Disarming...
|maximumstacks=1
|duration=5
|refresh=Resets on Successful Application
|all=text,duration
}}
}}
}}
|all=Aura
}}
}}
|all=Disarm Trap
}}
}}
|#default=
|all=Global
}}
}}
|flat chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|caltrops={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Caltrops
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CaltropProp
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Disarming...
|all=text,duration
|duration=3
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr1=1
|utility_flatutility_hr1=1
|spawn_chestcoin_flatgold_hr1=0
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
}}
}}
|all=HR
|all=Disarm Trap
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|flat chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|campfire={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Campfire
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Campfire
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
}}
|duration=6
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|campfire aura poor={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=18s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=21s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=24s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=27s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=30s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=33s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|campfire aura unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|campfireaura={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=36s
}}
}}
|gameplayeffect={{#switch:{{lc:{{{6|}}}}}
|activated={{#switch:{{lc:{{{7|}}}}}
|duration=1.3x
}}
}}
}}
|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
}}
|all=text,duration
|candle wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Candle
|gradetype=Normal
|idtag=CandleWallOff,CandleWallOn
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|turn on={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Turning On...
|duration=0.5
|duration=1
|all=text,types,duration
}}
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|all=
|duration=1
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr2=1
|utility_flatutility_hr2=1
|spawn_chestcoin_flatgold_hr2=0
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|flat chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|casket-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|caskets_flat_hr2=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Caskets_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Casket
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|caskets_flat_n2=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=8
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|flatchestlarge_flat_hr3=2
}}
|spawn_eventcurrency_hr=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_flattreasure_hr3=1
|utility_flatutility_hr3=1
|spawn_chestcoin_flatgold_hr3=0
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|flat chest large n locked={{#switch:{{lc:{{{2|}}}}}
|casket-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|caskets_flat_hr1=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Caskets_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Casket
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n0=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|flat chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|casket-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|caskets_flat_n0=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|all=Caskets_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|flat chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|casket-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|caskets_flat_hr3=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Caskets_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=8
|localizedstring=Casket
|all=global
|gradetype=Normal
}}
|idtag=Coffin
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=3
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|crypt={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|n={{#switch:{{lc:{{{5|}}}}}
}}
|flatchestlarge_flat_n1=2
}}
|spawn_eventcurrency_n=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|spawn_treasure_flattreasure_n1=1
}}
|utility_flatutility_n1=1
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_flatgold_n1=0
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|all=Crypt
|drops={{#switch:{{lc:{{{4|}}}}}
|caskets_flat_n3=2
|spawn_eventcurrency_n=1
|all=Caskets_Flat_N3,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|flat chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|casket-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Casket
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 01 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 01 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 01 Open,Coffin 01 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|caskets_flat_n1=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|all=Caskets_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=N
|all=text,types,duration
}}
|cave collapse={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Collapse
|gradetype=Normal
|idtag=CaveCollapse
|abilities={{#switch:{{lc:{{{4|}}}}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit01={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|collapseinterval=15s
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=3s
}}
|hit02={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]
}}
|hit03={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
}}
}}
|brepeat=False
|collapseeffecttag=Event.Aura.Add
|collapsehittag=Event.Attack.Hit
}}
|all=01,02,03
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Global
}}
|cave exit={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cave Exit
|gradetype=Normal
|idtag=CaveExit
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=5
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=8
}}
|all=global
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|global=3
|gradetype=Normal
|all=global
|idtag=CaveSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
}}
|#default=
|all=Global
}}
}}
|flat chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Cobalt Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_cobaltore=1
|duration=6
|all=Spawn_Cobaltore
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=2
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Cobalt Ore
|gradetype=Normal
|idtag=CobaltOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_cobaltore=1
|all=Spawn_Cobaltore
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=8
|types=NotCancelOthersWhenSucceed
|all=global
|duration=15
}}
|requirement=Player has [[Mining]]
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n3=1
|utility_flatutility_n3=1
|spawn_chestcoin_flatgold_n3=0
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
}}
|all=N
|all=Mining
}}
}}
|all=Inferno
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=2
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|flat chest={{#switch:{{lc:{{{2|}}}}}
|coffin 1-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Flat Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|commoncoffins_wood_hr2=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Coffin
|all=global
|gradetype=Normal
}}
|idtag=Coffin
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=2
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|flatchestlarge_flat_hr1=2
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|spawn_treasure_flattreasure_hr1=1
}}
|utility_flatutility_hr1=1
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_flatgold_hr1=0
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Coffin 03 Open,Coffin 03 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n2=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_hr2=2
|text=Opening...
|spawn_eventcurrency_hr=1
|duration=5
|spawn_treasure_flattreasure_hr2=1
}}
|utility_flatutility_hr2=1
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_flatgold_hr2=0
|text=Closing...
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n1=1
|utility_flatutility_n1=1
|spawn_chestcoin_flatgold_n1=0
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|flatchestlarge_flat_hr3=2
}}
|spawn_eventcurrency_hr=1
|all=HR,N
|spawn_treasure_flattreasure_hr3=1
}}
|utility_flatutility_hr3=1
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_flatgold_hr3=0
|hr={{#switch:{{lc:{{{3|}}}}}
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
|localizedstring=Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|flatchestlarge_flat_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_flattreasure_n3=1
|event=Interaction
|utility_flatutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_flatgold_n3=0
}}
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_hr1=2
|flatchestlarge_flat_n0=2
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
|spawn_treasure_flattreasure_n0=1
}}
|utility_flatutility_n0=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_flatgold_n0=0
|open={{#switch:{{lc:{{{5|}}}}}
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
|text=Opening...
|duration=5
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Coffin
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Lever
|idtag=Coffin
|idtag=OnlyActivate
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Activating...
|event=Interaction
|duration=3
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|commoncoffins_wood_n0=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|all=Activate Lever,Lever Broken
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|coffin 1-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|commoncoffins_wood_n0=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|floor portal scroll down={{#switch:{{lc:{{{2|}}}}}
|coffin 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Dungeon Portal
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortalScrollDown
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open portal={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|all=Open Portal
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|commoncoffins_wood_hr3=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|global=15
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
|all=global
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Coffin
|all=global
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n3=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|floor portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|coffin 1-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Escape Portal
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortalScrollEscape
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open portal={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening Portal...
|coffin 03 open={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 03 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 03 Open,Coffin 03 Close
}}
}}
|all=Open Portal
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|commoncoffins_wood_n1=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=15
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|#default=
}}
|floor portal={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Portal
|idtag=FloorPortal
|gradetype=Normal
|#default=
}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Floor Spikes
|idtag=FloorSpikes
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|duration=5
|all=text,duration
}}
}}
|all=Disarm Trap
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=5
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=Speed
|close={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Closing...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=1
|use shrine={{#switch:{{lc:{{{4|}}}}}
}}
|text=Praying...
|loot={{#switch:{{lc:{{{5|}}}}}
|types=Magical
|text=Searching...
|duration=5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Use Shrine
|ap=1
|xp=1
}}
}}
|ap=10
|all=N
|xp=3
|#default=
}}
}}
|fountain={{#switch:{{lc:{{{2|}}}}}
|coffin 2-crypts={{#switch:{{lc:{{{2|}}}}}
|idtag=TestStatue01
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|interact={{#switch:{{lc:{{{4|}}}}}
|idtag=Coffin
|text=Interacting...
|abilities={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|duration=0.1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,types,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|all=Interact
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|commoncoffins_wood_hr2=2
|#default=
|spawn_eventcurrency_hr=1
}}
|all=Commoncoffins_Wood_HR2,Spawn_Eventcurrency_HR
|frost skeleton wooden barrer elite={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|frost skeleton wooden barrer nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|frost skeleton wooden barrer={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|g m jail door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Jail Door
|idtag=GMJailDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=0.5
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Close,Open
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Coffin
|goblet={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|idtag=CupLever
|idtag=Coffin
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Activating...
|openstate={{#switch:{{lc:{{{7|}}}}}
|duration=3
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|commoncoffins_wood_n2=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N2,Spawn_Eventcurrency_N
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=5
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Stone Door
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=GoblinStoneDoor
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|text=Searching...
|duration=5
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|gold chalice={{#switch:{{lc:{{{2|}}}}}
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}
|idtag=CupLever
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Coffin
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|activate lever={{#switch:{{lc:{{{4|}}}}}
|idtag=Coffin
|text=Activating...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=3
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|commoncoffins_wood_hr1=2
|duration=0.5
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Commoncoffins_Wood_HR1,Spawn_Eventcurrency_HR
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=5
|gold goblet={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=CupLever
|close={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Closing...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=1
|activate lever={{#switch:{{lc:{{{4|}}}}}
}}
|text=Activating...
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Searching...
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Deactivating...
|xp=1
|duration=0.5
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Coffin
|gold ore={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Gold Ore
|idtag=Coffin
|idtag=GoldOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Mining
|event=Interaction
|types=NotCancelOthersWhenSucceed
|eventtagunlocalized=Event.Interact.Trigger
|duration=15
}}
|all=text,types,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Mining
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|all=Spawn_Goldore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|spawn_goldore=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Spawn_Goldore
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
|commoncoffins_wood_n0=2
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|golden chest={{#switch:{{lc:{{{2|}}}}}
|coffin 2-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Golden Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|localizedstring=Coffin
|gradetype=GoldChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|commoncoffins_wood_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Opening...
|xp=1
|duration=6
}}
|all=text,duration
|all=N
}}
|coffin 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|commoncoffins_wood_hr3=2
|spawn_eventcurrency_hr=1
|all=Commoncoffins_Wood_HR3,Spawn_Eventcurrency_HR
}}
}}
|all=Pick Lock,Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=15
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=6
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|goldchest_hr1=3
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_goldchesttreasure_hr1=2
|utility_goldchestutility_hr1=2
|spawn_chestcoin_goldchestgold_hr1=1
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|goldchest_hr2=3
}}
|spawn_eventcurrency_n=1
|n={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_goldchesttreasure_hr2=2
|localizedstring=Coffin
|utility_goldchestutility_hr2=2
|gradetype=Normal
|spawn_chestcoin_goldchestgold_hr2=1
|idtag=Coffin
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_goldchesttreasure_n1=2
|event=Interaction
|utility_goldchestutility_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_goldchestgold_n1=1
}}
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|commoncoffins_wood_n3=2
|goldchest_hr3=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|all=Commoncoffins_Wood_N3,Spawn_Eventcurrency_N
|spawn_treasure_goldchesttreasure_hr3=2
}}
|utility_goldchestutility_hr3=2
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_goldchestgold_hr3=1
|open={{#switch:{{lc:{{{5|}}}}}
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_goldchesttreasure_n3=2
|duration=0.5
|utility_goldchestutility_n3=2
|spawn_chestcoin_goldchestgold_n3=1
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n0=2
|utility_goldchestutility_n0=2
|spawn_chestcoin_goldchestgold_n0=1
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|coffin 2-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Golden Door
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldenDoor
|localizedstring=Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open golden door={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Unlocking...
|coffin 04 open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 04 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 04 Open,Coffin 04 Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|commoncoffins_wood_n1=2
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|all=Commoncoffins_Wood_N1,Spawn_Eventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open Golden Door,Open,Close
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|heavy ornate chest={{#switch:{{lc:{{{2|}}}}}
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Copper Ore
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CopperOre
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_copperore=1
|duration=1
|all=Spawn_Copperore
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|mining={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Mining
|duration=0.5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7
|all=
|impactendurance=1
}}
|impactresistance=1
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=9
|localizedstring=Copper Ore
|all=global
|gradetype=Normal
|idtag=CopperOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_copperore=1
|all=Spawn_Copperore
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=3
}}
|all=global
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|gradetype=Normal
|idtag=CryptSecretWallDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close
}}
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Global
|common={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}
|ornatechestmedium_ornate_hr1=2
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Lever
|spawn_treasure_ornatetreasure_hr1=2
|gradetype=Normal
|utility_ornateutility_hr1=0
|idtag=CupLever
|spawn_chestcoin_ornategold_hr1=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Cup Lever 01 Activate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr2=2
|text=Activating...
|spawn_eventcurrency_hr=1
|duration=3
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n1=2
|text=Deactivating...
|spawn_eventcurrency_n=1
|duration=0.5
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=HR,N
|all=Activate Lever,Lever Broken
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|ornatechestmedium_ornate_hr3=2
}}
|spawn_eventcurrency_hr=1
|cup lever={{#switch:{{lc:{{{2|}}}}}
|spawn_treasure_ornatetreasure_hr3=2
|global={{#switch:{{lc:{{{3|}}}}}
|utility_ornateutility_hr3=0
|localizedstring=Gold Goblet,Goblet
|spawn_chestcoin_ornategold_hr3=1
|gradetype=Normal
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|idtag=CupLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_ornatetreasure_n3=2
|event=Interaction
|utility_ornateutility_n3=0
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_ornategold_n3=1
}}
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|cup lever 04 activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|cup lever 04 deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate,Cup Lever 04 Activate,Cup Lever 04 Deactivate
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n0=2
|text=Activating...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_ornatetreasure_n0=2
}}
|utility_ornateutility_n0=0
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_ornategold_n0=1
|text=Deactivating...
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|duration=0.5
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 10 n0={{#switch:{{lc:{{{2|}}}}}
|dark swarm={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Dark Swarm
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DeathSwarm
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|floor rule={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|floorrule={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|aura 05={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura05={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
}}
}}
|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05
}}
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
}}
|all=global
|death beetle={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Death Beetle
|global=3
|gradetype=Normal
|all=global
|idtag=DeathBeetle
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|floor rule={{#switch:{{lc:{{{5|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|hoardtreasure_n3=3
|event=Detect Target
|hoardweaponarmor_n3=1
|eventtagunlocalized=Event.Aura.Add
|coin_spawn_n=1
|duration=Infinite
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
}}
|aura 01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|aura01_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura02_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
|aura 03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aura03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]
|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]
}}
|aura03_dot={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
}}
|all=N
|all=Floor Rule,Aura 01,Aura 02,Aura 03
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 10 n1={{#switch:{{lc:{{{2|}}}}}
|demonic guardians={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Demonic Guardians
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DemonicGuardians
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]
|tickinterval=0.5s
|stackingtype=Aggregates by Target
|maximumstacks=4
}}
}}
}}
|all=Frost Wyvern Demonic Guardians Curse Beam
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|invoke={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Invoke
|global=5
|duration=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Invoke
}}
}}
|all=Crypt
|impactendurance=999
|impactresistance=999
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 10 n2={{#switch:{{lc:{{{2|}}}}}
|double stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Double Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleStoneDoor
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|hoard01 5 h r1={{#switch:{{lc:{{{2|}}}}}
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Arched Wooden Double Doors
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open backward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open Backward,Open Forward,Close Backward,Close Forward
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=9
|duration=3
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=6
|impactresistance=3
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 5 h r2={{#switch:{{lc:{{{2|}}}}}
|double wooden door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Double Wooden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DoubleWoodenDoor
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|double door open backward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|double door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|double door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|double door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=9
|duration=3
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=6
|impactresistance=3
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 5 h r3={{#switch:{{lc:{{{2|}}}}}
|down crevice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|gradetype=Normal
|gradetype=Normal
|idtag=DownCrevice
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|duration=30
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Open
}}
}}
|all=Loot Hoard
|ap=15
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=9
}}
|all=global
|down indicator torch={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=3
|idtag=DownIndicatorTorch
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|hoardtreasure_hr3=3
|eventtagunlocalized=Event.Interact.Trigger
|hoardweaponarmor_hr3=1
}}
|coin_spawn_hr=1
}}
|spawn_goldcoinchest=1
}}
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 5 n0={{#switch:{{lc:{{{2|}}}}}
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Drawbridge Wheel
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=DrawbridgeWheel
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Drawbridge Wheel
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turn
|global=5
|types=RecordProgress
|all=global
|duration=60
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Turn
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 5 n1={{#switch:{{lc:{{{2|}}}}}
|drawbridge={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Drawbridge
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Drawbridge
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|drawbridge={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Drawbridge
}}
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
}}
|all=global
|dungeon portal={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Dungeon Portal
|global=3
|gradetype=Normal
|all=global
|idtag=FloorPortalScrollDown
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|hoardtreasure_n3=3
|event=Interaction
|hoardweaponarmor_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|coin_spawn_n=1
}}
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|all=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening Portal...
}}
|types=Magical
|hoard01 5 n2={{#switch:{{lc:{{{2|}}}}}
|duration=5
|localizedstring=Treasure Hoard
}}
|idtag=Hoard
|all=Open Portal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|ap=15
|xp=5
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|hoard01 5 n3={{#switch:{{lc:{{{2|}}}}}
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Lever
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorLever
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Activating...
|global=9
|duration=0.5
|all=global
}}
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Deactivating...
|global=3
|duration=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 h r={{#switch:{{lc:{{{2|}}}}}
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|gradetype=Normal
|gradetype=Normal
|idtag=EscapeIndicatorTorch
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|duration=30
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|all=Loot Hoard
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|global=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|xp={{#switch:{{lc:{{{3|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|global=3
}}
|all=global
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 h r2={{#switch:{{lc:{{{2|}}}}}
|escape portal={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Escape Portal
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FloorPortalScrollEscape
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open portal={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening Portal...
|global=5
|types=Magical
|all=global
|duration=5
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|all=HR
|all=Open Portal
}}
}}
|all=Crypt
|ap=15
|xp=5
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 h r3={{#switch:{{lc:{{{2|}}}}}
|escape tag volume={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Escape Tag Volume
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=EscapeTagVolume
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|aura={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|aura={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
|all=Aura
}}
}}
|all=Loot Hoard
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
}}
|all=global
|falling debris trap={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Falling Debris Trap
|global=3
|gradetype=Normal
|all=global
|idtag=FallingDebris
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}
|hoardtreasure_hr3=3
|event=Hit
|hoardweaponarmor_hr3=1
|eventtagunlocalized=Event.Attack.Hit
|coin_spawn_hr=1
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
|spawn_goldcoinchest=1
|impactpower=10 [[Impact_Power|Impact Power]]
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
}}
}}
|delaytime=1s
|signgameplaycuetag=GameplayCue.Props.Trap.FallingDebris.Sign
}}
|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|all=Activate,Falling Debris Deactivate
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 n={{#switch:{{lc:{{{2|}}}}}
|falling icicle={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Falling Icicle
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FallingIcicle
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Loot Hoard
}}
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|global=5
|eventtagunlocalized=Event.Attack.Hit
|all=global
|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
|frostbite={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|drops={{#switch:{{lc:{{{3|}}}}}
|duration=3s
|common={{#switch:{{lc:{{{4|}}}}}
|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]
|n={{#switch:{{lc:{{{5|}}}}}
|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]
|hoardtreasure_n3=3
|stackingtype=Aggregates by Target
|hoardweaponarmor_hr3=1
|maximumstacks=1
|coin_spawn_n=1
|removable=True
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
}}
|iciclecreated_cuetag=GameplayCue.Props.Trap.FallingIcicle.Created
|fallingsign_cuetag=GameplayCue.Props.Trap.FallingIcicle.Sign
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=N
|all=Activate,Deactivate
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 n0={{#switch:{{lc:{{{2|}}}}}
|falling stone={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Falling Stone
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FallingStone
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|falling stone={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|hit={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|all=Loot Hoard
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Falling Stone
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 n1={{#switch:{{lc:{{{2|}}}}}
|flame spout={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flame Spout
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlameSpout
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|activate={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=15 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|burn={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=5s
|physicalbasedamage=10 [[Damage#Base_Damage|Physical Base Damage]]
|stackingtype=Aggregates by Target
|removable=True
}}
}}
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Disarming...
|global=5
|duration=5
|all=global
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|hoard01 n2={{#switch:{{lc:{{{2|}}}}}
|flat chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=30
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Loot Hoard
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|flatchestlarge_flat_hr2=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|global=5
|spawn_treasure_flattreasure_hr2=1
|all=global
|utility_flatutility_hr2=1
}}
|spawn_chestcoin_flatgold_hr2=0
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Flatchestlarge_Flat_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR2,Utility_Flatutility_HR2,Spawn_Chestcoin_Flatgold_HR2
|global=3
|all=global
}}
|#default=
}}
|hoard01 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=6
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|hoardtreasure_n3=3
}}
|hoardweaponarmor_n3=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Flat Chest
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Hunting Trap
|idtag=FlatChestLarge
|idtag=HuntingTrapProp
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest large open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|uninstall trap={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Uninstalling...
|event=Interaction
|duration=3
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|flatchestlarge_flat_n2=2
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_flattreasure_n2=1
|utility_flatutility_n2=1
|spawn_chestcoin_flatgold_n2=0
|all=Flatchestlarge_Flat_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N2,Utility_Flatutility_N2,Spawn_Chestcoin_Flatgold_N2
}}
}}
|all=Uninstall Trap,Disarm Trap
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|ice cavern module door01={{#switch:{{lc:{{{2|}}}}}
|flat chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=IceCavernModuleDoor
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=FlatChestLarge
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|ice cavern module wall01={{#switch:{{lc:{{{2|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|idtag=IceCavernModuleWall
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|ice floor={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceFloor
}}
|gradetype=Normal
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
|chest large close={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_flattreasure_hr1=1
|utility_flatutility_hr1=1
|spawn_chestcoin_flatgold_hr1=0
|all=Flatchestlarge_Flat_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR1,Utility_Flatutility_HR1,Spawn_Chestcoin_Flatgold_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR
|global=2
|all=global
}}
|#default=
}}
}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|flat chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Ice Pillar Door
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=IcePillarDoor
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|flatchestlarge_flat_n0=2
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_flattreasure_n0=1
|utility_flatutility_n0=1
|spawn_chestcoin_flatgold_n0=0
|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0,Spawn_Chestcoin_Flatgold_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|ice torch01 on={{#switch:{{lc:{{{2|}}}}}
|flat chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=IceTorch
|localizedstring=Flat Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FlatChestLarge
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|flatchestlarge_flat_hr3=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_flattreasure_hr3=1
|utility_flatutility_hr3=1
|spawn_chestcoin_flatgold_hr3=0
|all=Flatchestlarge_Flat_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Flattreasure_HR3,Utility_Flatutility_HR3,Spawn_Chestcoin_Flatgold_HR3
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Flat Chest
|ice wall 01={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|idtag=IceWall
|idtag=FlatChestLarge
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|chest large open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|ice wall 02={{#switch:{{lc:{{{2|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|idtag=IceWall
|event=Interaction
|gradetype=Normal
|eventtagunlocalized=Event.Interact.Trigger
|#default=
}}
}}
}}
|ice wall 03={{#switch:{{lc:{{{2|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|idtag=IceWall
}}
|gradetype=Normal
|chest large close={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|ice wall 04={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|idtag=IceWall
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|ice wall 05={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceWall
|all=Chest Large Open,Chest Large Close
|gradetype=Normal
}}
|#default=
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|flatchestlarge_flat_n3=2
|ice wall 06={{#switch:{{lc:{{{2|}}}}}
|spawn_eventcurrency_n=1
|idtag=IceWall
|spawn_treasure_flattreasure_n3=1
|gradetype=Normal
|utility_flatutility_n3=1
|#default=
|spawn_chestcoin_flatgold_n3=0
}}
|all=Flatchestlarge_Flat_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N3,Utility_Flatutility_N3,Spawn_Chestcoin_Flatgold_N3
|ice wall 07={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceWall
|interactions={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=6
|ice wall 08={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceWall
|close={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Closing...
|#default=
|duration=1
}}
}}
|ice wall 09={{#switch:{{lc:{{{2|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|idtag=IceWall
|text=Searching...
|gradetype=Normal
|types=NotCancelOthersWhenSucceed
|ap={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|global=1
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Open,Close,Loot,UnchainedHarmony
|global=1
}}
|all=global
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|ice wall 10={{#switch:{{lc:{{{2|}}}}}
|flat chest-ruins={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|n={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Flat Chest
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=2
|idtag=FlatChestLarge
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=2
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|flatchestlarge_flat_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_flattreasure_n1=1
|utility_flatutility_n1=1
|spawn_chestcoin_flatgold_n1=0
|all=Flatchestlarge_Flat_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N1,Utility_Flatutility_N1,Spawn_Chestcoin_Flatgold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|icicles wall 01={{#switch:{{lc:{{{2|}}}}}
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}
|idtag=IciclesWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lever
|ap={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=2
|idtag=OnlyActivate
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=2
|activatestate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Floor Lever Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Lever Broken
}}
}}
}}
|#default=
|all=Global
}}
}}
|id_props_cavemodulewall01={{#switch:{{lc:{{{2|}}}}}
|floor lever={{#switch:{{lc:{{{2|}}}}}
|idtag=CaveModuleWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Lever
|#default=
|gradetype=Normal
|idtag=FloorLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
}}
}}
|id_props_cryptmodulewall01={{#switch:{{lc:{{{2|}}}}}
|floor spikes={{#switch:{{lc:{{{2|}}}}}
|idtag=CryptModuleWall
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Floor Spikes
|#default=
|gradetype=Normal
|idtag=FloorSpikes
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|all=Activate,Deactivate,Removed,Aura
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Global
}}
}}
|id_props_downindicatortorch={{#switch:{{lc:{{{2|}}}}}
|fountain of speed={{#switch:{{lc:{{{2|}}}}}
|idtag=DownIndicatorTorch
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Fountain of Speed
|ap=5
|gradetype=Normal
|xp=3
|idtag=Speed
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 4={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 4,Not Bless
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|types=Magical
|duration=5
}}
|all=Use Shrine
}}
|ap=5
|xp=3
}}
|all=Global
}}
}}
|id_props_escapeindicatortorch={{#switch:{{lc:{{{2|}}}}}
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|idtag=EscapeIndicatorTorch
|common={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=FrostSkeletonWoodenBarrer
|ap=15
|impactendurance=4
|xp=6
|impactresistance=2
|#default=
|xp=2
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=3
}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|impactendurance=4
|impactresistance=2
|xp=2
}}
|all=Common,Elite,Nightmare
}}
}}
|id_props_frostskeletonwoodenbarrer={{#switch:{{lc:{{{2|}}}}}
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|global={{#switch:{{lc:{{{3|}}}}}
|ap=5
|gradetype=Normal
|xp=2
|idtag=IcePillar
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}
|event=Frost Wyvern Breath
|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath
|duration=Infinite
}}
}}
}}
|all=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
|impactendurance=2
|impactresistance=2
}}
|all=Global
}}
}}
|id_props_frostskeletonwoodenbarrer_elite={{#switch:{{lc:{{{2|}}}}}
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|hr={{#switch:{{lc:{{{3|}}}}}
|ap=8
|localizedstring=Froststone Ore
|xp=3
|gradetype=Normal
|#default=
|idtag=FrostStoneOre
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|id_props_frostskeletonwoodenbarrer_nightmare={{#switch:{{lc:{{{2|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=FrostSkeletonWoodenBarrer
|effects={{#switch:{{lc:{{{6|}}}}}
|ap=5
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|xp=2
|event=Hit
|#default=
|eventtagunlocalized=Event.Attack.Hit
}}
|impactpower=10 [[Impact_Power|Impact Power]]
|id_props_icecavernmodulewall01={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=IceCavernModuleWall
}}
|gradetype=Normal
}}
|#default=
|all=Ore Destruction
}}
}}
|id_props_icefloor={{#switch:{{lc:{{{2|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|idtag=IceFloor
|spawn_froststoneore=1
|gradetype=Normal
|all=Spawn_Froststoneore
|ap=2
}}
|xp=2
|interactions={{#switch:{{lc:{{{4|}}}}}
|#default=
|mining={{#switch:{{lc:{{{5|}}}}}
}}
|text=Mining
|id_props_icewall_01={{#switch:{{lc:{{{2|}}}}}
|types=NotCancelOthersWhenSucceed
|idtag=IceWall
|duration=15
|gradetype=Normal
|requirement=Player has [[Mining]]
|#default=
}}
}}
|all=Mining
|id_props_icewall_02={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_03={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_04={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_05={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_06={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_07={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_08={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|#default=
}}
|id_props_icewall_09={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|ap=1
|xp=1
|#default=
}}
|id_props_icewall_10={{#switch:{{lc:{{{2|}}}}}
|idtag=IceWall
|gradetype=Normal
|ap=2
|xp=2
|#default=
}}
|id_props_icicleswall_01={{#switch:{{lc:{{{2|}}}}}
|idtag=IciclesWall
|gradetype=Normal
|ap=2
|xp=2
|#default=
}}
|id_props_infernomodulewall01={{#switch:{{lc:{{{2|}}}}}
|idtag=InfernoModuleWall
|gradetype=Normal
|#default=
}}
|id_props_pushingblock={{#switch:{{lc:{{{2|}}}}}
|idtag=PushingBlock
|gradetype=Normal
|#default=
}}
|id_props_skeletonwoodenbarrel={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_elite={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_hr={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_n={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_skeletonwoodenbarrel_nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap=7
|xp=3
|#default=
}}
|id_props_woodenbarricatelarge={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateLarge
|gradetype=Normal
|#default=
}}
|id_props_woodenbarricatesmall={{#switch:{{lc:{{{2|}}}}}
|idtag=WoodenBarricateSmall
|gradetype=Normal
|ap=5
|xp=2
|#default=
}}
|inferno module door01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|idtag=InfernoModuleDoor
|gradetype=Normal
|#default=
}}
|inferno module wall01={{#switch:{{lc:{{{2|}}}}}
|idtag=InfernoModuleWall
|gradetype=Normal
|#default=
}}
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Secret Wall
|idtag=InfernoSecretWallDoor
|gradetype=Normal
|#default=
}}
|inferno torch 01 on={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=InfernoTorch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactioncount=4~6
|text=Turning Off...
|impactendurance=1
|duration=1
|impactresistance=1
|all=text,duration
|breaksifcollected=true
|ap=5
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Froststone Ore
|gradetype=Normal
|idtag=FrostStoneOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|all=Turn On,Turn Off
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_froststoneore=1
|#default=
|all=Spawn_Froststoneore
}}
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Mining
}}
|types=NotCancelOthersWhenSucceed
|inscription={{#switch:{{lc:{{{2|}}}}}
|duration=15
|idtag=CommemorativePlaque
|requirement=Player has [[Mining]]
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Mining
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|duration=0.05
|all=text,duration
}}
}}
|all=View
|interactioncount=2~3
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=5
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|iron door={{#switch:{{lc:{{{2|}}}}}
|frozen iron door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Iron Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=ReinforcedDungeonDoor
|localizedstring=Frozen Iron Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=FrozenIronDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
}}
|duration=3
}}
|all=text,duration
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|unlock={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Unlocking...
|all=text,duration
|duration=5
}}
|requirement=Player has [[Frozen Iron Key]]
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|all=Unlock,Open,Close
}}
}}
|all=Pick Lock,Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=15
}}
}}
|#default=
|all=Global
}}
}}
|iron ore={{#switch:{{lc:{{{2|}}}}}
|goblin stone door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Iron Ore
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=IronOre
|localizedstring=Stone Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoblinStoneDoor
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Goblinl Stone Door Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|duration=5
|requirement=Player has [[Mystical Gem]]
}}
|all=Open
}}
}}
|all=Mining
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
}}
|all=global
|gold chalice={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Gold Chalice
|global=3
|gradetype=Normal
|all=global
|idtag=CupLever
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|spawn_ironore=1
|event=Interaction
|all=Spawn_Ironore
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|spawn_ironore=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Spawn_Ironore
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Activating...
}}
|duration=3
|item dispenser={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=ItemDispenser
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Deactivating...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|use shrine={{#switch:{{lc:{{{4|}}}}}
}}
|text=Praying...
|all=Activate Lever,Deactivate Lever
|types=NotCancelOthersWhenSucceed,Magical
|duration=0.1
|all=text,types,duration
}}
}}
|all=Use Shrine
}}
}}
|#default=
|all=Global
}}
}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}
|idtag=JailDoor
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Gold Ore
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|close={{#switch:{{lc:{{{4|}}}}}
|idtag=GoldOre
|text=Closing...
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_goldore=1
|duration=3
|all=Spawn_Goldore
|all=text,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|mining={{#switch:{{lc:{{{5|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactioncount=4~6
|text=Picking Lock...
|impactendurance=1
|duration=5
|impactresistance=1
|all=text,duration
|breaksifcollected=true
}}
|ap=5
|all=Close,Open,Id_PropsInteract_UnchainedHarmony,Pick Lock
|xp=3
}}
}}
|ap=10
|n={{#switch:{{lc:{{{3|}}}}}
|xp=3
|localizedstring=Gold Ore
|#default=
|gradetype=Normal
}}
|idtag=GoldOre
|jail door01 locked={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Jail Door
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|idtag=JailDoor
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|pick lock={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|text=Picking Lock...
|impactpower=10 [[Impact_Power|Impact Power]]
|duration=5
}}
|all=text,duration
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_goldore=1
|duration=0.5
|all=Spawn_Goldore
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
}}
|duration=15
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|requirement=Player has [[Mining]]
|all=
}}
|all=Mining
}}
}}
|all=Pick Lock,Close,Open,Id_PropsInteract_UnchainedHarmony
|interactioncount=2~3
}}
|impactendurance=1
|ap={{#switch:{{lc:{{{3|}}}}}
|impactresistance=1
|global=10
|breaksifcollected=true
|all=global
|ap=5
|xp=4
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=3
|all=global
}}
|#default=
}}
}}
|jail door01={{#switch:{{lc:{{{2|}}}}}
|golden chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Jail Door
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|localizedstring=Golden Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|close={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|chest special open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|goldchest_hr2=3
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_goldchesttreasure_hr2=2
|utility_goldchestutility_hr2=2
|spawn_chestcoin_goldchestgold_hr2=1
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|pick lock={{#switch:{{lc:{{{5|}}}}}
}}
|text=Picking Lock...
|all=Close,Open,Id_PropsInteract_UnchainedHarmony
|duration=6
}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|#default=
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|kill volume={{#switch:{{lc:{{{2|}}}}}
|text=Closing...
|localizedstring=Kill Volume
|duration=1
|idtag=KillVolume
}}
|gradetype=Normal
|loot={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|lamp={{#switch:{{lc:{{{2|}}}}}
|duration=0.5
|localizedstring=Lamp
}}
|idtag=Lamp
|open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Opening...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=6
|turn on={{#switch:{{lc:{{{4|}}}}}
}}
|text=Turning On...
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|duration=1
}}
|all=text,duration
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|ap=15
|xp=6
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Golden Chest
|large oak chest={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Large Oak Chest
|idtag=GoldChest
|idtag=SimpleChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest special open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Opening...
|event=Interaction
|duration=6
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_n2=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_goldchesttreasure_n2=2
}}
|utility_goldchestutility_n2=2
|loot={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_goldchestgold_n2=1
|text=Searching...
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N2,Utility_Goldchestutility_N2,Spawn_Chestcoin_Goldchestgold_N2
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=2
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
|all=HR
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr2=3
|text=Picking Lock...
|spawn_eventcurrency_hr=1
|duration=6
|spawn_treasure_simpletreasure_hr2=1
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|simplechestlarge_simple_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=2
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n3=3
|text=Opening...
|spawn_eventcurrency_n=1
|duration=6
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=15
|xp=6
}}
}}
|#default=
|all=HR,N
}}
}}
|large reinforced chest={{#switch:{{lc:{{{2|}}}}}
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Golden Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest special open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|effects={{#switch:{{lc:{{{6|}}}}}
|types=NotCancelOthersWhenSucceed
|closestate={{#switch:{{lc:{{{7|}}}}}
|duration=0.5
|event=Interaction
|all=text,types,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|goldchest_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_hr1=2
|utility_goldchestutility_hr1=2
|spawn_chestcoin_goldchestgold_hr1=1
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR1,Utility_Goldchestutility_HR1,Spawn_Chestcoin_Goldchestgold_HR1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=5
|duration=6
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=2
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|all=HR
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n1=3
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_woodtreasure_n1=2
|duration=0.5
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=6
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_hr3=3
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=15
|xp=6
}}
}}
|#default=
|all=HR
}}
}}
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
|golden chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|n={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Golden Chest
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=HighEnd
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=GoldChest
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|chest special open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_n0=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_n0=2
|lever={{#switch:{{lc:{{{2|}}}}}
|utility_goldchestutility_n0=2
|localizedstring=Lever
|spawn_chestcoin_goldchestgold_n0=1
|idtag=CupLever
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Picking Lock...
|all=text,duration
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Activate Lever,Lever Broken
|ap=15
|xp=6
}}
}}
|#default=
|all=N
}}
}}
|lich trophy={{#switch:{{lc:{{{2|}}}}}
|golden chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lich Trophy
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=LichTrophy
|localizedstring=Golden Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldChest
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|chest special open={{#switch:{{lc:{{{5|}}}}}
|duration=0.05
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_hr3=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_hr3=2
|lifeleaf={{#switch:{{lc:{{{2|}}}}}
|utility_goldchestutility_hr3=2
|localizedstring=Lifeleaf
|spawn_chestcoin_goldchestgold_hr3=1
|idtag=Lifeleaf
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR3,Utility_Goldchestutility_HR3,Spawn_Chestcoin_Goldchestgold_HR3
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
}}
|all=Harvesting
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=1
|duration=6
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|global=1
|text=Closing...
|all=global
|duration=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|hr={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|spawn_lifeleaf_spawn_herbs_hr=1
|duration=0.5
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_lifeleaf_spawn_herbs_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
}}
|all=HR,N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common
|ap=15
|xp=6
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Golden Chest
|lift={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Lift
|idtag=GoldChest
|idtag=Lift
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest special open={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|idtag=VeteranTrophy
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|view={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|text=Viewing
}}
|all=text
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_n3=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_goldchesttreasure_n3=2
|lion's head chest={{#switch:{{lc:{{{2|}}}}}
|utility_goldchestutility_n3=2
|localizedstring=Lion's Head Chest
|spawn_chestcoin_goldchestgold_n3=1
|idtag=OrnateChestLarge
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N3,Utility_Goldchestutility_N3,Spawn_Chestcoin_Goldchestgold_N3
|gradetype=LionHeadChest
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Picking Lock...
|all=text,duration
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Searching...
|xp=6
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=9
}}
|all=global
|golden chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Golden Chest
|global=3
|gradetype=HighEnd
|all=global
|idtag=GoldChest
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|chest special open={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|ornatechestlarge_lionshead_hr1=3
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_lionsheadtreasure_hr1=2
}}
|utility_lionsheadutility_hr1=0
}}
|spawn_chestcoin_lionsheadgold_hr1=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
|chest special close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on locked={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|lockstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=3
|ornatechestlarge_lionshead_hr2=3
|spawn_eventcurrency_n=1
|spawn_eventcurrency_n=1
|spawn_treasure_goldchesttreasure_n1=2
|spawn_treasure_lionsheadtreasure_hr2=2
|utility_goldchestutility_n1=2
|utility_lionsheadutility_hr2=0
|spawn_chestcoin_goldchestgold_n1=1
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N1,Utility_Goldchestutility_N1,Spawn_Chestcoin_Goldchestgold_N1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n1=3
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n3=3
|text=Opening...
|spawn_eventcurrency_n=1
|duration=6
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Pick Lock,Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=15
|xp=6
}}
}}
|#default=
|all=N
}}
}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|golden door={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Golden Door
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=GoldenDoor
|text=Viewing
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=text
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=View
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|marvelous chest n0={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Marvelous Chest
|requesteventtag=Event.Props.Open.EndAbility
|idtag=MarvelousChest
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|gradetype=MarvelousChest
|interactions={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Goblin Cave/Ice Cave
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|marvelous chest={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Marvelous Chest
|requesteventtag=Event.Props.Open.EndAbility
|idtag=MarvelousChest
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
|gradetype=MarvelousChest
|interactions={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Close,Loot,Open,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_hr1=2
|utility_marvelouschestutility_hr1=2
|spawn_chestcoin_marvelouschestgold_hr1=1
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
}}
}}
|all=HR
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|goldchest_marvelouschest_hr2=3
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_marvelouschesttreasure_hr2=2
}}
|utility_marvelouschestutility_hr2=2
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_marvelouschestgold_hr2=1
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n1=3
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_marvelouschesttreasure_n1=2
|event=Interaction
|utility_marvelouschestutility_n1=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_marvelouschestgold_n1=1
}}
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_hr3=3
|text=Unlocking...
|spawn_eventcurrency_n=1
|duration=5
|spawn_treasure_marvelouschesttreasure_hr3=2
|requirement=Player has [[Golden Key]]
|utility_marvelouschestutility_hr3=2
|spawn_chestcoin_marvelouschestgold_hr3=1
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n3=3
|text=Opening...
|spawn_eventcurrency_n=1
|duration=3
|spawn_treasure_marvelouschesttreasure_n3=2
|utility_marvelouschestutility_n3=2
|spawn_chestcoin_marvelouschestgold_n3=1
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_marvelouschest_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|all=N
|all=Unlock,Open,Close
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=15
}}
}}
|#default=
|all=Global
}}
}}
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest medium open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr1=3
|all=Crates_Simple_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N0
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr2=2
|crates_simple_hr2=3
|spawn_eventcurrency_hr=1
|all=Crates_Simple_HR2
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=3
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=3
|text=Opening...
|all=Crates_Simple_N1
|duration=5
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr3=3
|all=Crates_Simple_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=3
|text=Searching...
|all=Crates_Simple_N3
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=4
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Heavy Ornate Chest
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|idtag=VeteranTrophy
|idtag=OrnateChestMedium
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Viewing
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_n2=2
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n2=2
|oak chest={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_n2=0
|localizedstring=Oak Chest
|spawn_chestcoin_ornategold_n2=1
|idtag=SimpleChestMedium
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
|all=HR
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr2=2
|text=Picking Lock...
|spawn_eventcurrency_hr=1
|duration=3
|spawn_treasure_simpletreasure_hr2=1
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n1=2
|text=Opening...
|spawn_eventcurrency_n=1
|duration=5
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_simpletreasure_n3=1
|duration=0.5
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|old coffin={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Old Coffin
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|ornatechestmedium_ornate_hr2=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Heavy Ornate Chest
|all=global
|gradetype=HighEnd
}}
|idtag=OrnateChestMedium
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|poorcoffins_simple_hr1=2
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Medium Open,Chest Medium Close
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n2=2
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_n=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_n2=2
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
|utility_ornateutility_n2=0
|spawn_chestcoin_ornategold_n2=1
|all=Ornatechestmedium_Ornate_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N2,Utility_Ornateutility_N2,Spawn_Chestcoin_Ornategold_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=1
|n={{#switch:{{lc:{{{5|}}}}}
|xp=3
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=HR,N
}}
}}
|ore cobalt ore h r={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cobalt Ore
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_hr1=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|global=9
|spawn_treasure_ornatetreasure_hr1=2
|all=global
|utility_ornateutility_hr1=0
}}
|spawn_chestcoin_ornategold_hr1=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|global=3
}}
|all=global
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=3
|hr={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|spawn_cobaltore=1
}}
|all=Spawn_Cobaltore
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=4
}}
}}
|#default=
|all=HR
}}
}}
|ore cobalt ore n={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Cobalt Ore
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=CobaltOre
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_hr1=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|global=12
|spawn_treasure_ornatetreasure_hr1=2
|all=global
|utility_ornateutility_hr1=0
}}
|spawn_chestcoin_ornategold_hr1=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
|global=4
}}
|all=global
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_cobaltore=1
|close={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Cobaltore
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=3
}}
}}
|#default=
|all=HR
}}
}}
|ore gold ore h r={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_n0=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=9
|spawn_treasure_ornatetreasure_n0=2
|all=global
|utility_ornateutility_n0=0
}}
|spawn_chestcoin_ornategold_n0=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|global=3
}}
|all=global
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=3
|hr={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|spawn_goldore=1
}}
|all=Spawn_Goldore
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=4
}}
}}
|#default=
|all=N
}}
}}
|ore gold ore n={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Gold Ore
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=GoldOre
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_n0=2
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=12
|spawn_treasure_ornatetreasure_n0=2
|all=global
|utility_ornateutility_n0=0
}}
|spawn_chestcoin_ornategold_n0=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
|global=4
}}
|all=global
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=5
|n={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_goldore=1
|close={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Goldore
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|ore rubysilver ore h r={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|localizedstring=Heavy Ornate Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|all=Mining
}}
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|global=9
}}
|all=global
|chest medium close={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|all=HR
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_hr3=2
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_ornatetreasure_hr3=2
|ore rubysilver ore n={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_hr3=0
|localizedstring=Rubysilver Ore
|spawn_chestcoin_ornategold_hr3=1
|idtag=RubysilverOre
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|global=12
|duration=3
|all=global
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|global=4
|text=Opening...
|all=global
|duration=5
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|n={{#switch:{{lc:{{{5|}}}}}
|duration=1
|spawn_rubysilverore=1
}}
|all=Spawn_Rubysilverore
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=4
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Heavy Ornate Chest
|ore silver ore h r={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Silver Ore
|idtag=OrnateChestMedium
|idtag=SilverOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Mining
|event=Interaction
|types=NotCancelOthersWhenSucceed
|eventtagunlocalized=Event.Interact.Trigger
|duration=15
}}
|all=text,types,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Mining
}}
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=5
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_silverore=1
|all=Spawn_Silverore
}}
}}
|all=HR
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestmedium_ornate_n3=2
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_ornatetreasure_n3=2
|ore silver ore n={{#switch:{{lc:{{{2|}}}}}
|utility_ornateutility_n3=0
|localizedstring=Silver Ore
|spawn_chestcoin_ornategold_n3=1
|idtag=SilverOre
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|mining={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|types=NotCancelOthersWhenSucceed
|duration=15
|all=text,types,duration
}}
}}
|all=Mining
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Picking Lock...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=3
|n={{#switch:{{lc:{{{5|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|spawn_silverore=1
}}
|all=Spawn_Silverore
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Heavy Ornate Chest
|gradetype=LionHeadChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ornatechestmedium_ornate_hr3=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=3
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Heavy Ornate Chest
|gradetype=HighEnd
|idtag=OrnateChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|ornatechestmedium_ornate_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=4
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestlarge_lionshead_hr1=3
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_lionsheadtreasure_hr1=2
|utility_lionsheadutility_hr1=0
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Heavy Ornate Chest
|gradetype=LionHeadChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ornatechestmedium_ornate_n1=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Picking Lock...
|all=text,duration
|duration=3
}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=12
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr2=2
|utility_lionsheadutility_hr2=0
|spawn_chestcoin_lionsheadgold_hr2=1
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|all=HR
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=4
}}
}}
|#default=
|all=N
}}
}}
|ornate chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|heavy ornate chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Heavy Ornate Chest
|gradetype=LionHeadChest
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ornatechestmedium_ornate_n1=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|ornate chest large n locked={{#switch:{{lc:{{{2|}}}}}
|hunting trap={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Hunting Trap
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=HuntingTrapProp
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
}}
|duration=6
|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit 1
}}
|eventtagunlocalized=Event.Attack.Hit.01
|close={{#switch:{{lc:{{{4|}}}}}
|duration=3s
|text=Closing...
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|duration=1
|stackingtype=Aggregates by Target
|all=text,duration
|maximumstacks=1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|text=Searching...
|event=Hit 2
|types=NotCancelOthersWhenSucceed
|eventtagunlocalized=Event.Attack.Hit.02
|duration=0.5
|duration=7s
|all=text,types,duration
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Disarm
}}
|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
}}
|hunting trap installed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.On
}}
|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=4s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=5s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=6s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=8s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 1
|eventtagunlocalized=Event.Attack.Hit.01
|duration=9s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|trapped_monster={{#switch:{{lc:{{{7|}}}}}
|event=Hit 2
|eventtagunlocalized=Event.Attack.Hit.02
|duration=7s
|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
|huntingtraphit={{#switch:{{lc:{{{7|}}}}}
|event=Prop Activated
|eventtagunlocalized=Ability.Props.Activate
|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}
|event=Hit 3
|eventtagunlocalized=Event.Attack.Hit.03
|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|uninstall trap={{#switch:{{lc:{{{5|}}}}}
|text=Uninstalling...
|duration=3
}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=4
}}
|all=Uninstall Trap,Disarm Trap
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=4
|all=global
}}
|#default=
}}
}}
|ornate chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Ice Abyss Roaster
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Turning On...
|all=text,duration
|duration=1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Crystal Roaster
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=IceCrystalRoaster
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Turning On...
|all=text,duration
|duration=1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
}}
|all=global
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|global=4
|idtag=IceFloorWyvernLair
|all=global
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|event=Hit
|ornatechestlarge_lionshead_n1=3
|eventtagunlocalized=Event.Attack.Hit
|spawn_eventcurrency_n=1
|impactpower=50 [[Impact_Power|Impact Power]]
|spawn_treasure_lionsheadtreasure_n1=2
}}
|utility_lionsheadutility_n1=0
}}
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=N
|all=Destruction
}}
}}
|all=Crypt
|impactendurance=10
|impactresistance=4
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|ice floor={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|gradetype=Normal
|gradetype=LionHeadChest
|idtag=IceFloor
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|cracking={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=6
|cracking={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|ice floor cracking={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|ice floor destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=50 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Opening...
|impactresistance=4
|duration=6
|xp=2
|all=text,duration
}}
|all=Global
}}
|ice pillar door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Ice Pillar Door
|gradetype=Normal
|idtag=IcePillarDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Open,Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|impactresistance=3
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
}}
|all=Global
}}
|ice torch={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=IceTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
}}
|all=global
|ice wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IceWall
|impactendurance=3
|impactresistance=4
|xp=1,2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=4
}}
|all=global
|icicles wall={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=IciclesWall
|impactendurance=3
|impactresistance=1
|xp=2
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|inferno roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lion's Head Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|localizedstring=Roaster
|gradetype=LionHeadChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=InfernoRoaster
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=6
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
}}
|all=global
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Secret Wall
|global=4
|gradetype=Normal
|all=global
|idtag=InfernoSecretWallDoor
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|secret wall door open={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|ornatechestlarge_lionshead_n3=3
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_lionsheadtreasure_n3=2
}}
|utility_lionsheadutility_n3=0
}}
|spawn_chestcoin_lionsheadgold_n3=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
|secret wall door close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Secret Wall Door Open,Secret Wall Door Close
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest medium h r locked={{#switch:{{lc:{{{2|}}}}}
|inferno torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Torch
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=InfernoTorch
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|all=Global
|duration=1
}}
|all=text,duration
|insanezeno's double axe={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=InsaneZeno's Double Axe
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|inscription={{#switch:{{lc:{{{2|}}}}}
|all=text,types,duration
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Inscription
|gradetype=Normal
|idtag=CommemorativePlaque
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|all=Activate
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|view={{#switch:{{lc:{{{5|}}}}}
}}
|text=Viewing
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|duration=0.05
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestmedium_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|all=View
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest medium h r2 locked={{#switch:{{lc:{{{2|}}}}}
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Iron Ore
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=IronOre
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_ironore=1
|duration=5
|all=Spawn_Ironore
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|mining={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Mining
|all=text,duration
|types=NotCancelOthersWhenSucceed
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=5~7
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Iron Ore
|gradetype=Normal
|idtag=IronOre
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_ironore=1
|all=Spawn_Ironore
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|mining={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Mining
|global=12
|types=NotCancelOthersWhenSucceed
|all=global
|duration=15
}}
|requirement=Player has [[Mining]]
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestmedium_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|all=HR
|all=Mining
}}
}}
|all=Crypt
|interactioncount=4~6
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest medium h r3 locked={{#switch:{{lc:{{{2|}}}}}
|jail door#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Jail Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Picking Lock...
|all=text,duration
|duration=5
}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Closing...
|all=text,duration
|duration=0.5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Opening...
|types=NotCancelOthersWhenSucceed
|duration=3
|duration=0.5
}}
|all=text,types,duration
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestmedium_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|all=HR
|all=Pick Lock,Close,Open,UnchainedHarmony
}}
}}
|all=Inferno
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest medium n locked={{#switch:{{lc:{{{2|}}}}}
|jail door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Jail Door
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=JailDoor
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Closing...
|all=text,duration
|duration=0.5
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Opening...
|duration=1
|duration=3
|all=text,duration
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Open,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|#default=
}}
}}
|ornate chest medium n0 locked={{#switch:{{lc:{{{2|}}}}}
|lamp={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Lamp
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Lamp
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Turning On...
|all=text,duration
|duration=1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|text=Turning Off...
|duration=1
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest medium n1 locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Large Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_hr2=3
|duration=5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|gradetype=Normal
|idtag=SimpleChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|simplechestlarge_simple_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=2
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestlarge_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=12
|duration=6
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=4
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestmedium_ornate_n1=2
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestmedium_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest medium n2 locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Large Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_hr1=3
|duration=5
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=2
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
}}
|xp=2
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|#default=
}}
}}
|ornate chest medium n3 locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Heavy Ornate Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestMedium
|localizedstring=Large Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_n0=3
|duration=5
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=12
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=4
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestmedium_ornate_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestmedium_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|ornate chest small h r locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Large Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_hr3=3
|duration=4
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=2
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Oak Chest
|gradetype=Normal
|idtag=SimpleChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|simplechestlarge_simple_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=2
|duration=6
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=1
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestsmall_ornate_hr1=1
}}
|spawn_eventcurrency_hr=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_ornatetreasure_hr1=2
|utility_ornateutility_hr1=0
|spawn_chestcoin_ornategold_hr1=1
|all=Ornatechestsmall_Ornate_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR1,Utility_Ornateutility_HR1,Spawn_Chestcoin_Ornategold_HR1
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest small h r2 locked={{#switch:{{lc:{{{2|}}}}}
|large oak chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Large Oak Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestlarge_simple_n1=3
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_ornatetreasure_hr2=2
|utility_ornateutility_hr2=0
|spawn_chestcoin_ornategold_hr2=1
|all=Ornatechestsmall_Ornate_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR2,Utility_Ornateutility_HR2,Spawn_Chestcoin_Ornategold_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|ornate chest small h r3 locked={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Large Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestlarge_wood_hr2=3
|duration=4
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|gradetype=Normal
|idtag=WoodChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|woodchestlarge_wood_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n2=2
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestlarge_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=2
|duration=6
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=1
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestsmall_ornate_hr3=1
}}
|spawn_eventcurrency_hr=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_ornatetreasure_hr3=2
|utility_ornateutility_hr3=0
|spawn_chestcoin_ornategold_hr3=1
|all=Ornatechestsmall_Ornate_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Ornatetreasure_HR3,Utility_Ornateutility_HR3,Spawn_Chestcoin_Ornategold_HR3
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest small n locked={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Large Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestlarge_wood_hr1=3
|duration=4
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr1=2
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
}}
|xp=1
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|ornate chest small n0 locked={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Large Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestlarge_wood_n0=3
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|all=
|impactresistance=2
}}
|breaksifcrushperk=true
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=12
}}
|all=global
|large reinforced chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
}}
|hr={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|global=4
|gradetype=Normal
|all=global
|idtag=WoodChestLarge
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|ornatechestsmall_ornate_n0=1
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_ornatetreasure_n0=2
}}
|utility_ornateutility_n0=0
}}
|spawn_chestcoin_ornategold_n0=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Goblin Cave/Ice Cave
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestlarge_wood_hr3=3
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_woodtreasure_hr3=2
|ornate chest small n0={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_hr3=1
|localizedstring=Bronze Ornate Chest
|spawn_chestcoin_woodgold_hr3=1
|idtag=OrnateChestSmall
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|gradetype=OrnateChest
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Large Reinforced Chest
|gradetype=Normal
|idtag=WoodChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|woodchestlarge_wood_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n3=2
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=9
|duration=6
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|ornatechestsmall_ornate_n0=1
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_ornatetreasure_n0=2
|utility_ornateutility_n0=0
|spawn_chestcoin_ornategold_n0=1
|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Utility_Ornateutility_N0,Spawn_Chestcoin_Ornategold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|impactendurance=5
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|ornate chest small n1 locked={{#switch:{{lc:{{{2|}}}}}
|large reinforced chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Large Reinforced Chest
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestlarge_wood_n1=3
|duration=4
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=5
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
}}
|xp=1
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=2
}}
|all=global
|latexmonkeynuts' longbow={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|global=1
|gradetype=Normal
|all=global
|idtag=VeteranTrophy
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n1=2
|utility_ornateutility_n1=0
|spawn_chestcoin_ornategold_n1=1
|all=Ornatechestsmall_Ornate_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N1,Utility_Ornateutility_N1,Spawn_Chestcoin_Ornategold_N1
}}
}}
|all=N
|all=View
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|ornate chest small n2 locked={{#switch:{{lc:{{{2|}}}}}
|lich trophy={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Lich Trophy
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=LichTrophy
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
}}
|all=text,duration
|all=Commemorative Plaque Activate
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=4
|text=Viewing
|all=text,duration
|duration=0.05
}}
|all=View
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|ornate chest small n3 locked={{#switch:{{lc:{{{2|}}}}}
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Bronze Ornate Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestSmall
|localizedstring=Lifeleaf
|gradetype=OrnateChest
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Lifeleaf
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_lifeleaf_spawn_herbs_hr=1
|duration=4
|all=Spawn_Lifeleaf_Spawn_Herbs_HR
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Harvesting
|all=text,duration
|duration=3.5
}}
|all=Harvesting
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactioncount=1
|text=Searching...
|impactendurance=1
|types=NotCancelOthersWhenSucceed
|impactresistance=1
|duration=0.5
|breaksifcollected=true
|all=text,types,duration
|ap=1
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lifeleaf
|gradetype=Normal
|idtag=Lifeleaf
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_lifeleaf_spawn_herbs_n=1
|all=Spawn_Lifeleaf_Spawn_Herbs_N
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Harvesting
|global=2
|duration=3.5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|ornatechestsmall_ornate_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_ornatetreasure_n3=2
|utility_ornateutility_n3=0
|spawn_chestcoin_ornategold_n3=1
|all=Ornatechestsmall_Ornate_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N3,Utility_Ornateutility_N3,Spawn_Chestcoin_Ornategold_N3
}}
}}
|all=N
|all=Harvesting
}}
}}
|all=Inferno
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|pavise={{#switch:{{lc:{{{2|}}}}}
|lift={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pavise
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Pavise
|localizedstring=Lift
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Lift
|uninstall={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Uninstalling...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
}}
|all=Uninstall
}}
}}
|#default=
|all=Global
}}
}}
|phantom flower={{#switch:{{lc:{{{2|}}}}}
|lindstrom3ttv's recurve bow={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Phantom Flower
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=PhantomFlower
|localizedstring=Lindstrom3TTV's Recurve Bow
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|harvesting={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|view={{#switch:{{lc:{{{5|}}}}}
|duration=3.5
|text=Viewing
|all=text,duration
}}
|all=View
}}
}}
|all=Harvesting
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=1
}}
|all=global
|lion's head chest-crypts#locked={{#switch:{{lc:{{{2|}}}}}
}}
|hr={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lion's Head Chest
|global=1
|gradetype=HighEnd
|all=global
|idtag=OrnateChestLarge
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_phantomflower_spawn_herbs_hr=1
|event=Interaction
|all=Spawn_Phantomflower_Spawn_Herbs_HR
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Spawn_Phantomflower_Spawn_Herbs_N
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_hr2=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr2=2
|portal trophy={{#switch:{{lc:{{{2|}}}}}
|utility_lionsheadutility_hr2=0
|localizedstring=Portal Trophy
|spawn_chestcoin_lionsheadgold_hr2=1
|idtag=PortalTrophy
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|duration=0.05
|all=text,duration
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Picking Lock...
}}
|duration=6
|portal={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|idtag=FloorPortal
|gradetype=Normal
|#default=
}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Portcullis
|idtag=Portcullis
|gradetype=Normal
|#default=
}}
|pot={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|all=HR
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=6
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|text=Closing...
|all=Pots_Barrel_N1
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=HR,N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno
|ap=10
|xp=4
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Lion's Head Chest
|pot03 h r2={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Pot
|idtag=OrnateChestLarge
|idtag=Pot
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest large open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|pots_barrel_hr2=1
|event=Interaction
|all=Pots_Barrel_HR2
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Crypt
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_n2=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_n2=2
|pot03 h r3={{#switch:{{lc:{{{2|}}}}}
|utility_lionsheadutility_n2=0
|localizedstring=Pot
|spawn_chestcoin_lionsheadgold_n2=1
|idtag=Pot
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|global=8
|pick lock={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Picking Lock...
}}
|duration=6
|xp={{#switch:{{lc:{{{3|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|global=3
}}
|all=global
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|drops={{#switch:{{lc:{{{3|}}}}}
|duration=6
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr3=1
|text=Closing...
|all=Pots_Barrel_HR3
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=10
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|pot03 n={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest large open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|pot03 n1={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Pot
|chest large close={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|closestate={{#switch:{{lc:{{{7|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|global=8
|eventtagunlocalized=Event.Interact.Trigger
|all=global
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
}}
|all=N
|all=Chest Large Open,Chest Large Close
}}
}}
|all=Crypt
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_hr2=3
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr2=2
|pot03 n2={{#switch:{{lc:{{{2|}}}}}
|utility_lionsheadutility_hr2=0
|localizedstring=Pot
|spawn_chestcoin_lionsheadgold_hr2=1
|idtag=Pot
|all=Ornatechestlarge_Lionshead_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|global=5
|open={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Opening...
}}
|duration=6
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
|close={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Closing...
}}
|duration=1
|#default=
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|pot03 n3={{#switch:{{lc:{{{2|}}}}}
|text=Searching...
|localizedstring=Pot
|types=NotCancelOthersWhenSucceed
|idtag=Pot
|duration=0.5
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=10
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Lion's Head Chest
|pot04 h r={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Pot
|idtag=OrnateChestLarge
|idtag=Pot
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest large open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=8
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|pots_barrel_hr1=1
|event=Interaction
|all=Pots_Barrel_HR1
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n2=2
|utility_lionsheadutility_n2=0
|spawn_chestcoin_lionsheadgold_n2=1
|all=Ornatechestlarge_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=6
|pot04 h r2={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Pot
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|text=Closing...
|gradetype=Normal
|duration=1
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|xp={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|global=2
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_hr2=1
|all=Pots_Barrel_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=10
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|pot04 h r3={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|global=8
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest large open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|pots_barrel_hr3=1
|chest large close={{#switch:{{lc:{{{5|}}}}}
|all=Pots_Barrel_HR3
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr1=2
|utility_lionsheadutility_hr1=0
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=10
|xp=4
}}
}}
|#default=
|all=HR
}}
}}
|pot04 n={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest large open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|pot04 n0={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Pot
|chest large close={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|closestate={{#switch:{{lc:{{{7|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|global=5
|eventtagunlocalized=Event.Interact.Trigger
|all=global
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|global=2
|all=global
}}
|#default=
}}
|pot04 n1={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
}}
|all=N
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_hr1=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr1=2
|utility_lionsheadutility_hr1=0
|spawn_chestcoin_lionsheadgold_hr1=1
|all=Ornatechestlarge_Lionshead_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|all=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=6
|pot04 n2={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Pot
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|text=Closing...
|gradetype=Normal
|duration=1
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|xp={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|global=2
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|#default=
}}
|pot04 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pot
|idtag=Pot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=10
|xp=3
}}
}}
|#default=
|all=HR
}}
}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-goblin caves and ice cavern#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Pressure Plate
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=PressurePlate
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|#default=
|idtag=OrnateChestLarge
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|chest large open={{#switch:{{lc:{{{5|}}}}}
|idtag=PushingBlock
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|reinforced chest={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Reinforced Chest
}}
|idtag=WoodChestMedium
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Opening...
|closestate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
}}
|text=Closing...
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|duration=1
}}
|all=text,duration
|all=Chest Large Open,Chest Large Close
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|ornatechestlarge_lionshead_n0=3
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=7
|spawn_treasure_lionsheadtreasure_n0=2
|all=global
|utility_lionsheadutility_n0=0
}}
|spawn_chestcoin_lionsheadgold_n0=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
|all=HR
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|text=Picking Lock...
|spawn_eventcurrency_hr=1
|duration=6
|spawn_treasure_woodtreasure_hr2=1
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|text=Opening...
|spawn_eventcurrency_n=1
|duration=6
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=HR,N
|close={{#switch:{{lc:{{{5|}}}}}
}}
|text=Closing...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n3=2
|text=Searching...
|spawn_eventcurrency_n=1
|types=NotCancelOthersWhenSucceed
|spawn_treasure_woodtreasure_n3=1
|duration=0.5
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=10
|xp=4
}}
}}
|#default=
|all=N
}}
}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=InfernoRoaster
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=2
|utility_lionsheadutility_n0=0
|spawn_chestcoin_lionsheadgold_n0=1
|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=10
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|roaster01 off={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-inferno and ice abyss#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestlarge_lionshead_hr3=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Picking Lock...
}}
|duration=6
|roaster01 on={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|localizedstring=Roaster
}}
|idtag=Roaster
|open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Opening...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=6
|turn on={{#switch:{{lc:{{{4|}}}}}
}}
|text=Turning On...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Closing...
|all=text,duration
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|ap=10
|text=Turning Off...
|xp=4
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Lion's Head Chest
|roaster02 off={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Roaster
|idtag=OrnateChestLarge
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest large open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Turning On...
|event=Interaction
|duration=1
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestlarge_lionshead_n3=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|text=Picking Lock...
|duration=6
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
|ap=10
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|roaster02 on={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|ornatechestlarge_lionshead_hr3=3
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_hr3=2
|utility_lionsheadutility_hr3=0
|spawn_chestcoin_lionsheadgold_hr3=1
|all=Ornatechestlarge_Lionshead_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=10
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Lion's Head Chest
|roaster03 off={{#switch:{{lc:{{{2|}}}}}
|gradetype=HighEnd
|localizedstring=Roaster
|idtag=OrnateChestLarge
|idtag=Roaster
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest large open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Turning On...
|event=Interaction
|duration=1
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestlarge_lionshead_n3=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_n3=2
|utility_lionsheadutility_n3=0
|spawn_chestcoin_lionsheadgold_n3=1
|all=Ornatechestlarge_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=6
|roaster03 on={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Roaster
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Roaster
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Searching...
|duration=1
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|ap=10
|text=Turning Off...
|xp=3
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=HR,N
}}
}}
|roaster04 off={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-ruins#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestlarge_lionshead_n1=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|pick lock={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Picking Lock...
}}
|duration=6
|roaster04 on={{#switch:{{lc:{{{2|}}}}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|localizedstring=Roaster
}}
|idtag=Roaster
|open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Opening...
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=6
|turn on={{#switch:{{lc:{{{4|}}}}}
}}
|text=Turning On...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Closing...
|all=text,duration
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Pick Lock,Open,Close,Loot,UnchainedHarmony
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|ap=10
|text=Turning Off...
|xp=4
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=N
}}
}}
|roaster05 on={{#switch:{{lc:{{{2|}}}}}
|lion's head chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Roaster
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|localizedstring=Lion's Head Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=OrnateChestLarge
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest large open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest large close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Large Open,Chest Large Close
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|ornatechestlarge_lionshead_n1=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_n1=2
|utility_lionsheadutility_n1=0
|spawn_chestcoin_lionsheadgold_n1=1
|all=Ornatechestlarge_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=6
|roaster08 on={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Torch
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Roaster08
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Searching...
|duration=1
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|ap=10
|text=Turning Off...
|xp=3
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=N
}}
}}
|roaster09 on={{#switch:{{lc:{{{2|}}}}}
|malkavia's heater shield={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster08
|localizedstring=Malkavia's Heater Shield
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|turn on={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Viewing
|all=text,duration
}}
}}
|all=View
|turn off={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|duration=1
|all=text,duration
}}
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=Global
}}
}}
|roaster10 on={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster08
|localizedstring=Marvelous Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|goldchest_marvelouschest_hr2=3
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_marvelouschesttreasure_hr2=2
|utility_marvelouschestutility_hr2=2
|spawn_chestcoin_marvelouschestgold_hr2=1
|all=Goldchest_Marvelouschest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR2,Utility_Marvelouschestutility_HR2,Spawn_Chestcoin_Marvelouschestgold_HR2
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Closing...
}}
|duration=1
|royal coffin={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Royal Coffin
|loot={{#switch:{{lc:{{{5|}}}}}
|idtag=Coffin
|text=Searching...
|gradetype=RoyalCoffin
|types=NotCancelOthersWhenSucceed
|interactions={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|open={{#switch:{{lc:{{{4|}}}}}
}}
|text=Opening...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|text=Opening...
|all=text,duration
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|ap=30
|text=Closing...
|xp=1
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=15
|localizedstring=Marvelous Chest
|all=global
|gradetype=HighEnd
}}
|idtag=MarvelousChest
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=5
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|goldchest_hr1=1
}}
|spawn_eventcurrency_n=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|spawn_treasure_lionsheadtreasure_hr1=3
|utility_lionsheadutility_hr1=1
|spawn_chestcoin_lionsheadgold_hr1=2
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|prop_goldchest_n_goldchest_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_gems_n_gems_n0=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_trinkets_n_trinkets_n0=4
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Prop_Goldchest_N_Goldchest_N0,Spawn_Gems_N_Gems_N0,Spawn_Trinkets_N_Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|chest on={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|goldchest_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr2=3
}}
|utility_lionsheadutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_lionsheadgold_hr2=2
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|goldchest_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_lionsheadtreasure_n1=3
|event=Interaction
|utility_lionsheadutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_lionsheadgold_n1=2
}}
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n2=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n2=2
|utility_marvelouschestutility_n2=2
|spawn_chestcoin_marvelouschestgold_n2=1
|all=Goldchest_Marvelouschest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N2,Utility_Marvelouschestutility_N2,Spawn_Chestcoin_Marvelouschestgold_N2
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|goldchest_hr3=1
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_lionsheadtreasure_hr3=3
}}
|utility_lionsheadutility_hr3=1
|loot={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_lionsheadgold_hr3=2
|text=Searching...
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|goldchest_n3=1
|text=Opening...
|spawn_eventcurrency_n=1
|duration=6
|spawn_treasure_lionsheadtreasure_n3=3
|utility_lionsheadutility_n3=1
|spawn_chestcoin_lionsheadgold_n3=2
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|goldchest_n0=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n0=3
|utility_lionsheadutility_n0=1
|spawn_chestcoin_lionsheadgold_n0=2
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|all=N
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=30
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|rubysilver ore={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Rubysilver Ore
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|localizedstring=Marvelous Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_marvelouschest_hr1=3
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=12
|spawn_treasure_marvelouschesttreasure_hr1=2
|all=global
|utility_marvelouschestutility_hr1=2
}}
|spawn_chestcoin_marvelouschestgold_hr1=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Goldchest_Marvelouschest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR1,Utility_Marvelouschestutility_HR1,Spawn_Chestcoin_Marvelouschestgold_HR1
|global=4
}}
|all=global
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|all=Spawn_Rubysilverore
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|spawn_rubysilverore=1
|text=Searching...
|all=Spawn_Rubysilverore
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
}}
|all=HR,N
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common
|ap=30
|xp=1
}}
}}
|#default=
|all=HR
}}
}}
|ruins down stair={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|idtag=RuinsDown
|n={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Marvelous Chest
|ap=3
|gradetype=HighEnd
|xp=3
|idtag=MarvelousChest
|#default=
|abilities={{#switch:{{lc:{{{4|}}}}}
}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|ruins down={{#switch:{{lc:{{{2|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|localizedstring=Ruins Down Stair
|openstate={{#switch:{{lc:{{{7|}}}}}
|idtag=RuinsDown
|event=Interaction
|gradetype=Normal
|eventtagunlocalized=Event.Interact.Trigger
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=3
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|global=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Rusty Iron Door
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idtag=RustyIronDoor
}}
|gradetype=Normal
|chest on={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|open golden door={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|text=Unlocking...
|event=Interaction
|duration=5
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|goldchest_marvelouschest_n0=3
|duration=3
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_marvelouschesttreasure_n0=2
|utility_marvelouschestutility_n0=2
|spawn_chestcoin_marvelouschestgold_n0=1
|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Closing...
|all=text,duration
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Open Golden Door,Open,Close
|ap=30
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|safety zone={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Safety Zone
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SafetyZone
|localizedstring=Marvelous Chest
|gradetype=Normal
|gradetype=HighEnd
|#default=
|idtag=MarvelousChest
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|secret wall={{#switch:{{lc:{{{2|}}}}}
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|localizedstring=Secret Wall
|effects={{#switch:{{lc:{{{6|}}}}}
|idtag=CaveSecretWallDoor
|openstate={{#switch:{{lc:{{{7|}}}}}
|gradetype=Normal
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
}}
|idtag=Health
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Praying...
|closestate={{#switch:{{lc:{{{7|}}}}}
|types=Magical
|event=Interaction
|duration=5
|eventtagunlocalized=Event.Interact.Trigger
|all=text,types,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|all=Use Shrine
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_marvelouschest_hr3=3
|ap=10
|spawn_eventcurrency_n=1
|xp=3
|spawn_treasure_marvelouschesttreasure_hr3=2
|#default=
|utility_marvelouschestutility_hr3=2
}}
|spawn_chestcoin_marvelouschestgold_hr3=1
|shrine of power={{#switch:{{lc:{{{2|}}}}}
|all=Goldchest_Marvelouschest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_HR3,Utility_Marvelouschestutility_HR3,Spawn_Chestcoin_Marvelouschestgold_HR3
|idtag=Power
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|ap=10
|text=Closing...
|xp=3
|duration=1
|#default=
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|text=Searching...
|idtag=Protection
|types=NotCancelOthersWhenSucceed
|gradetype=Normal
|duration=0.5
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Praying...
|text=Opening...
|types=Magical
|duration=6
|duration=5
}}
|all=text,types,duration
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Use Shrine
|ap=30
|xp=1
}}
}}
|ap=10
|n={{#switch:{{lc:{{{3|}}}}}
|xp=3
|localizedstring=Marvelous Chest
|#default=
|gradetype=HighEnd
}}
|idtag=MarvelousChest
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|idtag=CupLever
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|effects={{#switch:{{lc:{{{6|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|event=Interaction
|text=Activating...
|eventtagunlocalized=Event.Interact.Trigger
|duration=3
}}
|all=text,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|goldchest_marvelouschest_n3=3
|spawn_eventcurrency_n=1
|spawn_treasure_marvelouschesttreasure_n3=2
|utility_marvelouschestutility_n3=2
|spawn_chestcoin_marvelouschestgold_n3=1
|all=Goldchest_Marvelouschest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N3,Utility_Marvelouschestutility_N3,Spawn_Chestcoin_Marvelouschestgold_N3
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|close={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Closing...
|all=text,duration
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Activate Lever,Deactivate Lever
|ap=30
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|silver ore={{#switch:{{lc:{{{2|}}}}}
|marvelous chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Silver Ore
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SilverOre
|localizedstring=Marvelous Chest
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=MarvelousChest
|mining={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Mining
|chest marvelous open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest marvelous close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|chest off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off
}}
}}
|all=Mining
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_marvelouschest_n1=3
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=5
|spawn_treasure_marvelouschesttreasure_n1=2
|all=global
|utility_marvelouschestutility_n1=2
}}
|spawn_chestcoin_marvelouschestgold_n1=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Goldchest_Marvelouschest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N1,Utility_Marvelouschestutility_N1,Spawn_Chestcoin_Marvelouschestgold_N1
|global=3
}}
|all=global
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|common={{#switch:{{lc:{{{4|}}}}}
|duration=1
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|spawn_silverore=1
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Spawn_Silverore
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_silverore=1
|all=Spawn_Silverore
}}
}}
|all=HR,N
|all=Close,Loot,Open,UnchainedHarmony
}}
}}
|all=Common
|ap=30
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|simple chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|crates_simple_hr2=3
|duration=3
|all=Crates_Simple_HR2
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Opening...
|impactresistance=2
|duration=6
|ap=1
|all=text,duration
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n2=3
|all=Crates_Simple_N2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|impactresistance=2
|duration=1
|ap=1
|all=text,duration
|xp=2
}}
|all=HR,N
}}
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr1=3
|all=Crates_Simple_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|ap=1
|duration=0.5
|xp=2
|all=text,types,duration
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateMedium
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=3
|all=Crates_Simple_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|impactresistance=2
}}
|ap=1
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=5
}}
|all=global
|medium wooden crate-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Medium Wooden Crate
|global=2
|gradetype=Normal
|all=global
|idtag=WoodenCrateMedium
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crates_simple_n0=3
|common={{#switch:{{lc:{{{4|}}}}}
|all=Crates_Simple_N0
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr1=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=2
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestlarge_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
|all=HR
}}
}}
|all=Common
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|simple chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|crates_simple_hr3=3
|duration=3
|all=Crates_Simple_HR3
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Opening...
|impactresistance=2
|duration=6
|ap=1
|all=text,duration
|xp=2
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Medium Wooden Crate
|all=global
|gradetype=Normal
}}
|idtag=WoodenCrateMedium
|xp={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|global=2
|crates_simple_n3=3
|all=global
|all=Crates_Simple_N3
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_hr2=3
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=2
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestlarge_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
|all=HR
}}
}}
|all=Crypt
|impactendurance=3
|impactresistance=2
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|simple chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|medium wooden crate-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Medium Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|crates_simple_n1=3
|duration=3
|all=Crates_Simple_N1
|all=text,duration
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Opening...
|impactresistance=2
|duration=6
|ap=1
|all=text,duration
|xp=2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|all=N
|text=Closing...
}}
|duration=1
|midnight curse={{#switch:{{lc:{{{2|}}}}}
|all=text,duration
|global={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Midnight Curse
|loot={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|text=Searching...
|idtag=MidnightCurse
|types=NotCancelOthersWhenSucceed
|abilities={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|floor rule={{#switch:{{lc:{{{5|}}}}}
|all=text,types,duration
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|floorrule={{#switch:{{lc:{{{7|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|all=
|eventtagunlocalized=Event.Aura.Add
|duration=Infinite
}}
}}
}}
|01={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
|dot01={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
|02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-5% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereduction=-5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
}}
|dot02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
|03={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereduction=-10% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
}}
|dot03={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=5s
}}
}}
}}
|04={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]
|magicaldamagereduction=-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
}}
|dot04={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
}}
}}
}}
|all=Floor Rule,01,02,03,04
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=5
}}
|all=global
|murder of crows={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Murder of Crows
|global=2
|gradetype=Normal
|all=global
|idtag=MurderofCrowsVolume
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|aura_anticipation={{#switch:{{lc:{{{7|}}}}}
|simplechestlarge_simple_hr3=3
|event=Before Aura
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Aura.Pre
|spawn_treasure_simpletreasure_hr3=1
|duration=10s
|utility_simpleutility_hr3=2
|stackingtype=Aggregates by Target
|spawn_chestcoin_simplegold_hr3=0
|maximumstacks=1
|all=Simplechestlarge_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
|aura_debuff={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
|preauraduration=10
}}
}}
|all=HR
|all=Aura
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|simple chest large n locked={{#switch:{{lc:{{{2|}}}}}
|narikk's felling axe={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Narikk's Felling Axe
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|pick lock={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=3
|text=Viewing
|all=text,duration
}}
}}
|all=View
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
|close={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|duration=1
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=2
|all=global
}}
|#default=
}}
}}
|simple chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestmedium_simple_hr2=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Searching...
|impactresistance=1
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|gradetype=Normal
|idtag=SimpleChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|simplechestmedium_simple_n2=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestmedium_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=8
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|simplechestlarge_simple_n0=3
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=2
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|simple chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestmedium_simple_hr1=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestmedium_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestlarge_simple_n1=3
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=2
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestlarge_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR
}}
}}
|simple chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|oak chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestmedium_simple_n0=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=4
}}
|impactresistance=1
|ap={{#switch:{{lc:{{{3|}}}}}
|breaksifcrushperk=true
|global=5
|breaksifdemolitiondamage=true
|all=global
|ap=1
|xp=2
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=2
|all=global
}}
|#default=
}}
}}
|simple chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|oak chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestLarge
|localizedstring=Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestmedium_simple_hr3=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Searching...
|impactresistance=1
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Oak Chest
|gradetype=Normal
|idtag=SimpleChestMedium
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|simplechestmedium_simple_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=2
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|simplechestlarge_simple_n3=3
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=2
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestlarge_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|simple chest medium h r2={{#switch:{{lc:{{{2|}}}}}
|oak chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|simplechestmedium_simple_n1=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|drops={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|crypt={{#switch:{{lc:{{{4|}}}}}
|duration=0.5
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|simplechestmedium_simple_hr2=2
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestmedium_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|simple chest medium h r3={{#switch:{{lc:{{{2|}}}}}
|old coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|poorcoffins_simple_hr2=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=1
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Old Coffin
|all=global
|gradetype=Normal
}}
|idtag=Coffin
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|inferno={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|simplechestmedium_simple_hr3=2
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|spawn_treasure_simpletreasure_hr3=1
}}
|utility_simpleutility_hr3=1
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_simplegold_hr3=0
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Simplechestmedium_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Coffin 02 Open,Coffin 02 Close
}}
|all=Inferno
}}
|#default=
}}
|simple chest medium n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|poorcoffins_simple_n2=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
}}
|xp=1
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
}}
|#default=
|all=HR,N
}}
}}
|simple chest medium n1={{#switch:{{lc:{{{2|}}}}}
|old coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|poorcoffins_simple_hr1=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
}}
|xp=1
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Old Coffin
|all=global
|gradetype=Normal
}}
|idtag=Coffin
|drops={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|simplechestmedium_simple_n1=2
|openstate={{#switch:{{lc:{{{7|}}}}}
|spawn_eventcurrency_n=1
|event=Interaction
|spawn_treasure_simpletreasure_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|utility_simpleutility_n1=1
}}
|spawn_chestcoin_simplegold_n1=0
}}
|all=Simplechestmedium_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|all=N
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|all=Crypt
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|poorcoffins_simple_n0=2
|#default=
|spawn_eventcurrency_n=1
}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|simple chest medium n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|idtag=SimpleChestMedium
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=5
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
}}
|xp=1
|ap={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=1
|all=global
}}
|#default=
}}
}}
|simple chest medium n3={{#switch:{{lc:{{{2|}}}}}
|old coffin-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Oak Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestMedium
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|poorcoffins_simple_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=2
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|simplechestmedium_simple_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestmedium_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|simple chest small h r3={{#switch:{{lc:{{{2|}}}}}
|old coffin-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|poorcoffins_simple_hr3=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Old Coffin
|all=global
|gradetype=Normal
}}
|idtag=Coffin
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|inferno={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|simplechestsmall_simple_hr3=1
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|spawn_treasure_simpletreasure_hr3=1
}}
|utility_simpleutility_hr3=1
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_simplegold_hr3=0
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|all=Inferno
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|poorcoffins_simple_n3=2
|#default=
|spawn_eventcurrency_n=1
}}
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
|simple chest small n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|idtag=SimpleChestSmall
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|simple chest small n1={{#switch:{{lc:{{{2|}}}}}
|old coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|localizedstring=Old Coffin
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 02 open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 02 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 02 Open,Coffin 02 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|poorcoffins_simple_n1=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=1
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=3
}}
|all=global
|pavise={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pavise
|global=1
|gradetype=Normal
|all=global
|idtag=Pavise
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|uninstall={{#switch:{{lc:{{{5|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|text=Uninstalling...
|n={{#switch:{{lc:{{{5|}}}}}
|duration=3
|simplechestsmall_simple_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|all=N
|all=Uninstall
}}
}}
|all=Crypt
|impactendurance=<span style="colorrarity1">3</span>|<span style="colorrarity2">4</span>,|<span style="colorrarity3">5</span>,|<span style="colorrarity4">6</span>,|<span style="colorrarity5">7</span>,|<span style="colorrarity6">8</span>,|<span style="colorrarity7">9</span>,
|impactresistance=2
}}
}}
|#default=
|all=Global
}}
}}
|simple chest small n2={{#switch:{{lc:{{{2|}}}}}
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|localizedstring=Dungeon Portal
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PedestalPortalScrollDown
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open portal={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|types=Magical
|duration=5
}}
|all=Open Portal
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=15
|text=Searching...
|xp=5
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=Global
|all=text,types,duration
}}
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Escape Portal
|gradetype=Normal
|idtag=PedestalPortalScrollEscape
|abilities={{#switch:{{lc:{{{4|}}}}}
|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open portal={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|types=Magical
|duration=5
}}
|all=Open Portal
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=15
|xp=5
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|simple chest small n3={{#switch:{{lc:{{{2|}}}}}
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|localizedstring=Phantom Flower
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=PhantomFlower
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_phantomflower_spawn_herbs_hr=1
|duration=1
|all=Spawn_Phantomflower_Spawn_Herbs_HR
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|harvesting={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Harvesting
|duration=0.5
|duration=3.5
|all=text,types,duration
}}
}}
|all=Harvesting
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Phantom Flower
|all=global
|gradetype=Normal
}}
|idtag=PhantomFlower
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|inferno={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|n={{#switch:{{lc:{{{5|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|simplechestsmall_simple_n3=1
}}
|spawn_eventcurrency_n=1
}}
|spawn_treasure_simpletreasure_n3=1
}}
|utility_simpleutility_n3=1
|all=Ore Destruction
|spawn_chestcoin_simplegold_n3=0
}}
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_phantomflower_spawn_herbs_n=1
|all=Spawn_Phantomflower_Spawn_Herbs_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|duration=3.5
}}
}}
|all=N
|all=Harvesting
}}
}}
|all=Inferno
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|single stone door={{#switch:{{lc:{{{2|}}}}}
|placeholder_props_props_historybook_01={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SingleStoneDoor
|localizedstring=Placeholder_Props_Props_HistoryBook_01
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CommemorativePlaque
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
}}
|all=text,duration
|all=Commemorative Plaque Activate
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|view={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Viewing
|all=text,duration
|duration=0.05
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=View
|all=
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse={{#switch:{{lc:{{{2|}}}}}
|portal trophy={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|localizedstring=Portal Trophy
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=PortalTrophy
|global=3
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr1=1
|all=Skeletonbones_Bones_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Commemorative Plaque Activate
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|all=HR,N
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_hr2=1
|text=Viewing
|all=Skeletonbones_Bones_HR2
|duration=0.05
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=View
|skeletonbones_bones_n1=1
|all=Skeletonbones_Bones_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|skeletonbones_bones_hr3=1
}}
|all=Skeletonbones_Bones_HR3
|portal={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portal
|gradetype=Normal
|idtag=FloorPortal
|ap=15
|xp=5
}}
|all=Global
}}
|portcullis={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Portcullis
|gradetype=Normal
|idtag=Portcullis
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Skeletonbones_Bones_N3
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletonbones_bones_n0=1
|all=Skeletonbones_Bones_N0
}}
|all=N
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse01 h r={{#switch:{{lc:{{{2|}}}}}
|pot 1-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pots_barrel_hr2=1
|duration=4
|all=Pots_Barrel_HR2
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|xp=1
|duration=1
}}
|all=text,duration
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=HR,N
|all=text,types,duration
}}
|pot 1-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|xp=1
}}
|all=HR
}}
|pot 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Pot
|all=global
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=1
}}
|all=global
|pot 1-ruins={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|common={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|hr={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|skeletoncorpses_flat_hr1=1
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_eventcurrency_hr=1
|pots_barrel_n1=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
|all=Pots_Barrel_N1
}}
|all=HR
}}
}}
|all=Common
|impactendurance=3
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|skeleton corpse01 h r2={{#switch:{{lc:{{{2|}}}}}
|pot 2-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pots_barrel_hr2=1
|duration=4
|all=Pots_Barrel_HR2
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|xp=1
|duration=1
}}
|all=text,duration
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=HR,N
|all=text,types,duration
}}
|pot 2-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|xp=1
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR
|global=3
}}
|all=global
|pot 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
|impactendurance=3
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=1
|localizedstring=Pot
|all=global
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|xp=1
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|pot 2-ruins={{#switch:{{lc:{{{2|}}}}}
|skeletoncorpses_flat_hr2=1
|n={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_hr=1
|localizedstring=Pot
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
|gradetype=Normal
}}
|idtag=Pot
|all=HR
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
}}
|all=Crypt
|impactendurance=3
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|skeleton corpse01 h r3={{#switch:{{lc:{{{2|}}}}}
|pot 3-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pots_barrel_hr2=1
|duration=4
|all=Pots_Barrel_HR2
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|xp=2
|duration=1
}}
|all=text,duration
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|xp=2
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=HR,N
|all=text,types,duration
}}
|pot 3-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|xp=1
}}
|all=HR
}}
|pot 3-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Pot
|all=global
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=1
}}
|all=global
|pot 3-ruins={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|inferno={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|hr={{#switch:{{lc:{{{5|}}}}}
|idtag=Pot
|skeletoncorpses_flat_hr3=1
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_eventcurrency_hr=1
|pots_barrel_n1=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
|all=Pots_Barrel_N1
}}
|all=HR
}}
}}
|all=Inferno
|impactendurance=3
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|skeleton corpse01 n={{#switch:{{lc:{{{2|}}}}}
|pot 4-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Pot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|pots_barrel_hr2=1
|duration=4
|all=Pots_Barrel_HR2
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|xp=2
|duration=1
}}
|all=text,duration
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n2=1
|all=Pots_Barrel_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|xp=2
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=HR,N
|all=text,types,duration
}}
|pot 4-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr1=1
|all=Pots_Barrel_HR1
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|xp=3
}}
|all=HR
}}
|pot 4-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_hr3=1
|all=Pots_Barrel_HR3
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Pot
|all=global
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n3=1
|all=Pots_Barrel_N3
}}
|impactendurance=3
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=1
}}
|all=global
|pot 4-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Pot
|gradetype=Normal
|idtag=Pot
|drops={{#switch:{{lc:{{{4|}}}}}
|pots_barrel_n1=1
|all=Pots_Barrel_N1
}}
|impactendurance=3
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=N
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|pressure plate={{#switch:{{lc:{{{2|}}}}}
|skeletoncorpses_flat_n0=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|localizedstring=Pressure Plate
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
|gradetype=Normal
|idtag=PressurePlate
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=N
|all=Activate,Deactivate
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse01 n0={{#switch:{{lc:{{{2|}}}}}
|pushing block={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|gradetype=Normal
|gradetype=Normal
|idtag=PushingBlock
|interactions={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|pushing block={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=4
|hit={{#switch:{{lc:{{{7|}}}}}
|all=text,duration
|event=Hit
}}
|eventtagunlocalized=Event.Attack.Hit
|close={{#switch:{{lc:{{{4|}}}}}
|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]
|text=Closing...
}}
|duration=1
}}
|all=text,duration
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Pushing Block
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse01 n1={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_hr2=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=3
|localizedstring=Reinforced Chest
|all=global
|gradetype=Normal
}}
|idtag=WoodChestMedium
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=1
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|crypt={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|n={{#switch:{{lc:{{{5|}}}}}
}}
|skeletoncorpses_flat_n1=1
}}
|spawn_eventcurrency_n=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Chest Medium Open,Chest Medium Close
}}
|all=Crypt
}}
|#default=
}}
|skeleton corpse01 n2={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_n2=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n2=1
|utility_woodutility_n2=1
|spawn_chestcoin_woodgold_n2=1
|all=Woodchestmedium_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|all=
|impactresistance=2
}}
|breaksifcrushperk=true
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|breaksifdemolitiondamage=true
}}
|ap=1
|ap={{#switch:{{lc:{{{3|}}}}}
|xp=2
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse01 n3={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_hr1=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestmedium_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=3
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR
}}
}}
|skeleton corpse02 h r={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|loot={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|woodchestmedium_wood_n0=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
|duration=5
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|global=3
|text=Closing...
|all=global
|duration=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|global=1
|text=Searching...
|all=global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr1=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|skeleton corpse02 h r2={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestmedium_wood_hr3=2
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=7
|localizedstring=Reinforced Chest
|all=global
|gradetype=Normal
}}
|idtag=WoodChestMedium
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=3
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|crypt={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|skeletoncorpses_flat_hr2=1
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Chest Medium Open,Chest Medium Close
}}
}}
|all=Crypt
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestmedium_wood_n3=2
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_woodtreasure_n3=1
|skeleton corpse02 h r3={{#switch:{{lc:{{{2|}}}}}
|utility_woodutility_n3=1
|localizedstring=Skeleton Corpse
|spawn_chestcoin_woodgold_n3=1
|idtag=SkeletonCorpse
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr3=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse02 n={{#switch:{{lc:{{{2|}}}}}
|reinforced chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|loot={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|chest medium open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest medium close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Medium Open,Chest Medium Close
}}
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|woodchestmedium_wood_n1=2
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
|duration=5
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|global=7
|text=Closing...
|all=global
|duration=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|global=3
|text=Searching...
|all=global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|impactendurance=4
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|skeleton corpse02 n0={{#switch:{{lc:{{{2|}}}}}
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Iron Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=ReinforcedDungeonDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|pick lock={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Picking Lock...
|all=text,duration
|duration=5
}}
|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=3
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=0.5
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Pick Lock,Open,Close,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse02 n1={{#switch:{{lc:{{{2|}}}}}
|roaster blue={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Roaster
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
|duration=1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Turning Off...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Turn On,Turn Off
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse02 n2={{#switch:{{lc:{{{2|}}}}}
|roaster={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Roaster,Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Roaster,Roaster08
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|skeleton corpse02 n3={{#switch:{{lc:{{{2|}}}}}
|rope={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Rope
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Rope
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|rope activate={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|rope={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
}}
|all=text,duration
}}
}}
|all=Rope Activate
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|climb={{#switch:{{lc:{{{5|}}}}}
}}
|text=Climb
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|duration=1
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n3=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Climb
}}
}}
|all=Inferno
|ap=15
}}
}}
|#default=
|all=Global
}}
}}
|skeleton corpse03 h r={{#switch:{{lc:{{{2|}}}}}
|royal coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Royal Coffin
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RoyalCoffin
|loot={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|goldchest_hr2=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr2=3
|utility_lionsheadutility_hr2=1
|spawn_chestcoin_lionsheadgold_hr2=2
|all=Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR2,Utility_Lionsheadutility_HR2,Spawn_Chestcoin_Lionsheadgold_HR2
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
|ap=20
|xp=5
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=7
|localizedstring=Royal Coffin
|all=global
|gradetype=HighEnd
}}
|idtag=RoyalCoffin
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=3
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|skeletoncorpses_flat_hr1=1
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_n2=1
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_n2=3
|skeleton corpse03 h r2={{#switch:{{lc:{{{2|}}}}}
|utility_lionsheadutility_n2=1
|localizedstring=Skeleton Corpse
|spawn_chestcoin_lionsheadgold_n2=2
|idtag=SkeletonCorpse
|all=Goldchest_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N2,Utility_Lionsheadutility_N2,Spawn_Chestcoin_Lionsheadgold_N2
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr2=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=20
|xp=5
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse03 h r3={{#switch:{{lc:{{{2|}}}}}
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Royal Coffin
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RoyalCoffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_hr1=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr1=3
|utility_lionsheadutility_hr1=1
|spawn_chestcoin_lionsheadgold_hr1=2
|all=Goldchest_HR1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR1,Utility_Lionsheadutility_HR1,Spawn_Chestcoin_Lionsheadgold_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=20
|all=
|xp=5
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=6
|localizedstring=Royal Coffin
|all=global
|gradetype=HighEnd
}}
|idtag=RoyalCoffin
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=3
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|inferno={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|skeletoncorpses_flat_hr3=1
}}
|spawn_eventcurrency_hr=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Coffin 06 Open,Coffin 06 Close
}}
|all=Inferno
}}
|#default=
}}
|skeleton corpse03 n={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|idtag=SkeletonCorpse
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
}}
|revert={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Reverting
|goldchest_n0=2
|duration=1
|gems_n0=1
|all=text,duration
|trinkets_n0=4
|spawn_eventcurrency_n=1
|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
}}
|text=Opening...
|all=Loot,Revert,Id_PropsInteract_UnchainedHarmony
|duration=5
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|global=7
|text=Closing...
|all=global
|duration=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|global=4
|text=Searching...
|all=global
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=20
|xp=5
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse03 n0={{#switch:{{lc:{{{2|}}}}}
|royal coffin-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Royal Coffin
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RoyalCoffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_n0=3
|utility_lionsheadutility_n0=1
|spawn_chestcoin_lionsheadgold_n0=2
|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Utility_Lionsheadutility_N0,Spawn_Chestcoin_Lionsheadgold_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=20
|xp=5
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=7
}}
|all=global
|royal coffin-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
}}
|hr={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Royal Coffin
|global=3
|gradetype=HighEnd
|all=global
|idtag=RoyalCoffin
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|skeletoncorpses_flat_n0=1
|event=Interaction
|spawn_eventcurrency_n=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|all=Goblin Cave/Ice Cave
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|goldchest_hr3=1
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_lionsheadtreasure_hr3=3
|skeleton corpse03 n1={{#switch:{{lc:{{{2|}}}}}
|utility_lionsheadutility_hr3=1
|localizedstring=Skeleton Corpse
|spawn_chestcoin_lionsheadgold_hr3=2
|idtag=SkeletonCorpse
|all=Goldchest_HR3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_HR3,Utility_Lionsheadutility_HR3,Spawn_Chestcoin_Lionsheadgold_HR3
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=4
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=20
|text=Searching...
|xp=5
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Royal Coffin
|gradetype=HighEnd
|idtag=RoyalCoffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|goldchest_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadtreasure_n3=3
|utility_lionsheadutility_n3=1
|spawn_chestcoin_lionsheadgold_n3=2
|all=Goldchest_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N3,Utility_Lionsheadutility_N3,Spawn_Chestcoin_Lionsheadgold_N3
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=7
|duration=5
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|skeletoncorpses_flat_n0=1
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=20
|xp=5
}}
}}
|#default=
|all=HR,N
}}
}}
|skeleton corpse03 n2={{#switch:{{lc:{{{2|}}}}}
|royal coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Royal Coffin
|gradetype=Normal
|gradetype=HighEnd
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RoyalCoffin
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|coffin 06 open={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 06 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 06 Open,Coffin 06 Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|goldchest_n1=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_n1=3
|utility_lionsheadutility_n1=1
|spawn_chestcoin_lionsheadgold_n1=2
|all=Goldchest_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N1,Utility_Lionsheadutility_N1,Spawn_Chestcoin_Lionsheadgold_N1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=5
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=20
|all=
|xp=5
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=N
}}
}}
|skeleton corpse03 n3={{#switch:{{lc:{{{2|}}}}}
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skeleton Corpse
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|localizedstring=Rubysilver Ore
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RubysilverOre
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|spawn_rubysilverore=1
|duration=1
|all=Spawn_Rubysilverore
|all=text,duration
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|mining={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Mining
|duration=0.5
|types=NotCancelOthersWhenSucceed
|all=text,types,duration
|duration=15
|requirement=Player has [[Mining]]
}}
|all=Mining
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactioncount=4~6
|all=
|impactendurance=1
}}
|impactresistance=1
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|breaksifcollected=true
|ap=3
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=7
|localizedstring=Rubysilver Ore
|all=global
|gradetype=Normal
}}
|idtag=RubysilverOre
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=3
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Hit
|inferno={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Attack.Hit
|n={{#switch:{{lc:{{{5|}}}}}
|impactpower=10 [[Impact_Power|Impact Power]]
|skeletoncorpses_flat_n3=1
}}
|spawn_eventcurrency_n=1
}}
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=N
|all=Ore Destruction
}}
}}
|all=Inferno
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|spawn_rubysilverore=1
|#default=
|all=Spawn_Rubysilverore
}}
}}
|skeleton wooden barrel elite={{#switch:{{lc:{{{2|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|idtag=SkeletonWoodenBarrel
|mining={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|text=Mining
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=7
|duration=15
|all=global
|requirement=Player has [[Mining]]
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Mining
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel h r={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel n={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel nightmare={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=7
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|skull door={{#switch:{{lc:{{{2|}}}}}
|idtag=SkullStoneDoor
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=3
|all=text,duration
}}
}}
|all=Open
|interactioncount=2~3
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=3
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|ruins down stair={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Skull Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkullStoneDoor
|localizedstring=Ruins Down Stair
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RuinsDown
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|activate={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate
}}
}}
|all=Open
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|skull torch on={{#switch:{{lc:{{{2|}}}}}
|ruins module door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SkullTorch
|localizedstring=Wooden Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoorArched
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|impactendurance=2
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
}}
|#default=
|all=Global
}}
}}
|small oak chest={{#switch:{{lc:{{{2|}}}}}
|rusty iron door={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Oak Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|localizedstring=Rusty Iron Door
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=RustyIronDoor
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|close={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Closing...
}}
|duration=1
}}
|all=text,duration
|requesteventtag=Event.Props.Open.EndAbility
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|effects={{#switch:{{lc:{{{6|}}}}}
|duration=0.5
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|all=text,types,duration
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr1=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestsmall_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|all=HR
|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|simplechestsmall_simple_hr2=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_simpletreasure_hr2=1
}}
|utility_simpleutility_hr2=1
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestsmall_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n1=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_simpletreasure_n1=1
|event=Interaction
|utility_simpleutility_n1=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_simplegold_n1=0
}}
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_hr3=1
|text=Unlocking...
|spawn_eventcurrency_hr=1
|duration=5
|spawn_treasure_simpletreasure_hr3=1
|requirement=Player has [[Old Rusty Key]]
|utility_simpleutility_hr3=1
}}
|spawn_chestcoin_simplegold_hr3=0
|open={{#switch:{{lc:{{{5|}}}}}
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
|text=Opening...
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|simplechestsmall_simple_n3=1
|text=Closing...
|spawn_eventcurrency_n=1
|duration=0.5
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=HR,N
|all=Unlock,Open,Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|ap=15
|n={{#switch:{{lc:{{{5|}}}}}
}}
|simplechestsmall_simple_n0=1
|all=Global
|spawn_eventcurrency_n=1
}}
|spawn_treasure_simpletreasure_n0=1
|safety zone={{#switch:{{lc:{{{2|}}}}}
|utility_simpleutility_n0=1
|global={{#switch:{{lc:{{{3|}}}}}
|spawn_chestcoin_simplegold_n0=0
|localizedstring=Safety Zone
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
|gradetype=Normal
|idtag=SafetyZone
|abilities={{#switch:{{lc:{{{4|}}}}}
|ability={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|effect={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
}}
}}
}}
}}
|all=N
|all=Ability
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|small reinforced chest={{#switch:{{lc:{{{2|}}}}}
|shrine of health={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Reinforced Chest
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|localizedstring=Shrine of Health
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Health
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|statue bless 1={{#switch:{{lc:{{{5|}}}}}
|duration=4
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|buff_heal_20={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless 1,Not Bless
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|use shrine={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Praying...
|all=text,duration
|types=Magical
}}
|duration=5
|loot={{#switch:{{lc:{{{4|}}}}}
}}
|text=Searching...
|all=Use Shrine
|types=NotCancelOthersWhenSucceed
|duration=0.5
|all=text,types,duration
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|all=
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=5
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=7
}}
|all=global
|shrine of power={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Shrine of Power
|global=2
|gradetype=Normal
|all=global
|idtag=Power
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|statue bless 3={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|woodchestsmall_wood_hr1=1
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_woodtreasure_hr1=1
}}
|utility_woodutility_hr1=1
|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}
|spawn_chestcoin_woodgold_hr1=1
|event=Interaction
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicalpower=15 [[Stats#Physical_Power|Physical Power]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR
|all=Statue Bless 3,Not Bless
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_hr2=1
|text=Praying...
|spawn_eventcurrency_hr=1
|types=Magical
|spawn_treasure_woodtreasure_hr2=1
|duration=5
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|all=Use Shrine
|woodchestsmall_wood_n1=1
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
|all=HR,N
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=5
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|woodchestsmall_wood_hr3=1
}}
|spawn_eventcurrency_hr=1
|all=Global
|spawn_treasure_woodtreasure_hr3=1
}}
|utility_woodutility_hr3=1
|shrine of protection={{#switch:{{lc:{{{2|}}}}}
|spawn_chestcoin_woodgold_hr3=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
|localizedstring=Shrine of Protection
|gradetype=Normal
|idtag=Protection
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless 2={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
|duration=60s
|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]
|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]
|stackingtype=Aggregates by Target
|maximumstacks=1
|removable=True
}}
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n3=1
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|availablestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_woodtreasure_n3=1
|event=Interaction
|utility_woodutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_woodgold_n3=1
}}
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
}}
|all=HR,N
|all=Statue Bless 2,Not Bless
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|use shrine={{#switch:{{lc:{{{5|}}}}}
|woodchestsmall_wood_n0=1
|text=Praying...
|spawn_eventcurrency_n=1
|types=Magical
|spawn_treasure_woodtreasure_n0=1
|duration=5
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Use Shrine
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=5
|xp=3
}}
}}
|#default=
|all=Global
}}
}}
|small wooden crate={{#switch:{{lc:{{{2|}}}}}
|silver chalice={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=Silver Chalice
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=CupLever
|global=15
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=6
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.ObjectLink.Activate
|hr={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|crates_simple_hr1=2
|all=Crates_Simple_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N0
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=2
|text=Activating...
|all=Crates_Simple_HR2
|duration=3
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=2
|text=Deactivating...
|all=Crates_Simple_N1
|duration=0.5
}}
}}
|all=HR,N
|all=Activate Lever,Deactivate Lever
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|crates_simple_hr3=2
}}
|all=Crates_Simple_HR3
|single stone door={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Stone Door
|gradetype=Normal
|idtag=SingleStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Crates_Simple_N3
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Open,Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n0=2
|text=Opening...
|all=Crates_Simple_N0
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|xp=1
}}
}}
|#default=
|all=Global
}}
}}
|spider pot elite={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Pot
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=SpiderPot
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|global=5
|drops={{#switch:{{lc:{{{4|}}}}}
|all=global
|skeletonbones_bones_hr2=1
|all=Skeletonbones_Bones_HR2
}}
|impactendurance=4
|ap=1
|xp=1
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=2
|localizedstring=Skeleton Corpse
|all=global
|gradetype=Normal
}}
|idtag=SkeletonBones
|#default=
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|skeletonbones_bones_n2=1
|spider pot={{#switch:{{lc:{{{2|}}}}}
|all=Skeletonbones_Bones_N2
|localizedstring=Spider Pot
|idtag=SpiderPot
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
|spider web={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Spider Web
|idtag=SpiderWeb
|gradetype=Normal
|#default=
}}
|statue item dispenser={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Item Dispenser
|idtag=ItemDispenser
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=NotCancelOthersWhenSucceed,Magical
|duration=0.1
|all=text,types,duration
}}
}}
|all=Use Shrine
|impactendurance=4
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|statue lever only activate={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=StatueLever
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|activate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|skeletonbones_bones_hr1=1
|duration=3
|all=Skeletonbones_Bones_HR1
|all=text,duration
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|duration=0.5
|all=text,duration
}}
}}
|all=Activate Lever,Lever Broken
|impactendurance=4
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Skeleton Corpse
|statue lever={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Lever
|idtag=SkeletonBones
|idtag=StatueLever
|drops={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|skeletonbones_bones_n0=1
|interactions={{#switch:{{lc:{{{3|}}}}}
|all=Skeletonbones_Bones_N0
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Deactivating...
|ap=1
|duration=0.5
|xp=1
|all=text,duration
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|#default=
|all=HR,N
}}
}}
|statue01={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Health
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Health
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|use shrine={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|skeletonbones_bones_n0=1
|types=Magical
|all=Skeletonbones_Bones_N0
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|impactendurance=4
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|statue02={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Protection
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Protection
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|use shrine={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|skeletonbones_bones_hr3=1
|types=Magical
|all=Skeletonbones_Bones_HR3
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|impactendurance=4
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=10
|localizedstring=Skeleton Corpse
|all=global
|gradetype=Normal
}}
|idtag=SkeletonBones
|xp={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|global=3
|skeletonbones_bones_n3=1
|all=global
|all=Skeletonbones_Bones_N3
}}
|#default=
}}
|statue03={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Shrine of Power
|idtag=Power
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|use shrine={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|types=Magical
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|impactendurance=4
}}
|ap=1
|ap={{#switch:{{lc:{{{3|}}}}}
|xp=1
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=HR,N
}}
}}
|statue04={{#switch:{{lc:{{{2|}}}}}
|skeleton bones-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Fountain of Speed
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Speed
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonBones
|use shrine={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Praying...
|skeletonbones_bones_n1=1
|types=Magical
|all=Skeletonbones_Bones_N1
|duration=5
|all=text,types,duration
}}
}}
|all=Use Shrine
|impactendurance=4
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|#default=
}}
}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 1-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Sticky Tar
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=StickyTar
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|#default=
|idtag=SkeletonCorpse
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|stone door={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|idtag=SingleStoneDoor
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
}}
|duration=3
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_hr2=1
|duration=0.5
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=1
}}
}}
|ap=3
|n={{#switch:{{lc:{{{3|}}}}}
|xp=1
|localizedstring=Skeleton Corpse
|#default=
|gradetype=Normal
}}
|idtag=SkeletonCorpse
|stone tomb={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|localizedstring=Stone Tomb
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|idtag=StoneTomb
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|openstate={{#switch:{{lc:{{{7|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|open={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|text=Opening...
}}
|duration=6
}}
|all=text,duration
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_n2=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=1
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=8
}}
|all=global
|skeleton corpse 1-global={{#switch:{{lc:{{{2|}}}}}
}}
|hr={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Skeleton Corpse
|global=3
|gradetype=Normal
|all=global
|idtag=SkeletonCorpse
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|stonetombs_stone_hr1=2
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_treasure_stonetreasure_hr1=2
}}
|utility_stoneutility_hr1=1
}}
|spawn_chestcoin_stonegold_hr1=0
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1,Spawn_Chestcoin_Stonegold_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_hr1=1
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_eventcurrency_hr=1
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
|spawn_treasure_stonetreasure_hr2=2
}}
|utility_stoneutility_hr2=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_stonegold_hr2=0
|open={{#switch:{{lc:{{{5|}}}}}
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
|text=Opening...
|duration=4
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n1=2
|text=Closing...
|spawn_eventcurrency_n=1
|duration=1
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=1
|stonetombs_stone_hr3=2
}}
|spawn_eventcurrency_hr=1
|n={{#switch:{{lc:{{{3|}}}}}
|spawn_treasure_stonetreasure_hr3=2
|localizedstring=Skeleton Corpse
|utility_stoneutility_hr3=1
|gradetype=Normal
|spawn_chestcoin_stonegold_hr3=0
|idtag=SkeletonCorpse
|all=Stonetombs_Stone_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR3,Utility_Stoneutility_HR3,Spawn_Chestcoin_Stonegold_HR3
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|spawn_treasure_stonetreasure_n3=2
|event=Interaction
|utility_stoneutility_n3=1
|eventtagunlocalized=Event.Interact.Trigger
|spawn_chestcoin_stonegold_n3=0
}}
|all=Stonetombs_Stone_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N3,Utility_Stoneutility_N3,Spawn_Chestcoin_Stonegold_N3
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|text=Opening...
|spawn_eventcurrency_n=1
|duration=4
|spawn_treasure_stonetreasure_n0=2
}}
|utility_stoneutility_n0=1
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_stonegold_n0=0
|text=Closing...
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
|duration=1
}}
}}
|all=N
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|stone tomb01 h r2={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 1-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=5
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr2=2
|utility_stoneutility_hr2=1
|spawn_chestcoin_stonegold_hr2=0
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|stone tomb01 n={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_hr3=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=1
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=5
|localizedstring=Skeleton Corpse
|all=global
|gradetype=Normal
}}
|idtag=SkeletonCorpse
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=2
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|common={{#switch:{{lc:{{{4|}}}}}
|eventtagunlocalized=Event.Interact.Trigger
|n={{#switch:{{lc:{{{5|}}}}}
}}
|stonetombs_stone_n0=2
}}
|spawn_eventcurrency_n=1
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|skeletoncorpses_flat_n3=1
|#default=
|spawn_eventcurrency_n=1
}}
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
|stone tomb01 n0={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|idtag=StoneTomb
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|duration=6
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|stone tomb01 n2={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 1-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Stone Tomb
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_n1=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|ap=1
|all=
|xp=1
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 2-crypts={{#switch:{{lc:{{{2|}}}}}
|idtag=DecayVolume
|hr={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=Skeleton Corpse
|#default=
|gradetype=Normal
}}
|idtag=SkeletonCorpse
|temp={{#switch:{{lc:{{{2|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|test box={{#switch:{{lc:{{{2|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|localizedstring=Test Box
|event=Interaction
|idtag=TestBox
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|text=Opening...
}}
|duration=0.1
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|all=text,duration
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|skeletoncorpses_flat_hr2=1
|duration=0.1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.1
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Skeleton Corpse
|test statue01={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Fountain
|idtag=SkeletonCorpse
|idtag=TestStatue01
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|interact={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Interacting...
|event=Interaction
|types=NotCancelOthersWhenSucceed
|eventtagunlocalized=Event.Interact.Trigger
|duration=0.1
}}
|all=text,types,duration
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|all=Interact
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|skeletoncorpses_flat_n2=1
|#default=
|spawn_eventcurrency_n=1
}}
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
|thorny bramble={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Thorny Bramble
|idtag=ThornyBramble
|gradetype=Normal
|#default=
}}
|torch off={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|idtag=Torch
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|duration=1
|all=text,duration
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|torch on={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 2-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|skeletoncorpses_flat_hr1=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|duration=4
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|duration=1
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Skeleton Corpse
|torch={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Torch
|idtag=SkeletonCorpse
|idtag=BoldTorch
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Turning On...
|event=Interaction
|duration=1
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|loot={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Searching...
|all=text,duration
|duration=4
}}
|revert={{#switch:{{lc:{{{5|}}}}}
|text=Reverting
|duration=1
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Loot,Revert,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|torch02 off={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 2-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|skeletoncorpses_flat_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|torch02 on={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Torch
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Torch
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Searching...
|duration=1
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Turning Off...
|xp=1
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|all=N
}}
}}
|torch03 blue on={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|skeletoncorpses_flat_hr3=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|torch03 on={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Torch
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Torch
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|text=Searching...
|duration=1
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Turning Off...
|xp=3
|duration=1
|all=text,duration
}}
|all=Turn On,Turn Off
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Skeleton Corpse
|torch03 yellow on={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Torch
|idtag=SkeletonCorpse
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turn on={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Turning On...
|event=Interaction
|duration=1
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|skeletoncorpses_flat_n3=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=Turn On,Turn Off
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|torch05 on={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 2-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Torch
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|turn on={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Turning On...
|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}
|duration=1
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 02 Search,Skeleton Corpse 02 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n1=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N1,Spawn_Eventcurrency_N
}}
}}
|turn off={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Turning Off...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Turn On,Turn Off
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|track axe={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 3-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Axe Trap
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=TrackAxe
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|all=Disarm Trap
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|skeletoncorpses_flat_hr2=1
|#default=
|spawn_eventcurrency_hr=1
}}
|all=Skeletoncorpses_Flat_HR2,Spawn_Eventcurrency_HR
|training dummy armed={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Armed Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|training dummy={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Training Dummy
|idtag=TrainingDummy
|gradetype=Normal
|#default=
}}
|treasure hoard={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Treasure Hoard
|idtag=Hoard
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|loot hoard={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
|all=text,types,duration
}}
}}
|all=Loot Hoard
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=3
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_hr3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N
}}
}}
|all=HR,N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=2
|hoardtreasure_hr3=3
}}
|hoardweaponarmor_hr3=1
|n={{#switch:{{lc:{{{3|}}}}}
|coin_spawn_hr=1
|localizedstring=Skeleton Corpse
|spawn_goldcoinchest=1
|gradetype=Normal
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
|idtag=SkeletonCorpse
|abilities={{#switch:{{lc:{{{4|}}}}}
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|effects={{#switch:{{lc:{{{6|}}}}}
|hoardweaponarmor_n3=1
|closestate={{#switch:{{lc:{{{7|}}}}}
|coin_spawn_n=1
|event=Interaction
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|skeletoncorpses_flat_n2=1
|hoardtreasure_hr3=3
|spawn_eventcurrency_n=1
|hoardweaponarmor_hr3=1
|all=Skeletoncorpses_Flat_N2,Spawn_Eventcurrency_N
|coin_spawn_hr=1
}}
|spawn_goldcoinchest=1
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|text=Searching...
|hoardweaponarmor_n3=1
|types=NotCancelOthersWhenSucceed
|coin_spawn_n=1
|duration=0.5
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=HR,N
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 3-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=UnlockingLeverByMonsterKill
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|activate lever={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|skeletoncorpses_flat_hr1=1
|duration=0.5
|spawn_eventcurrency_hr=1
|all=text,duration
|all=Skeletoncorpses_Flat_HR1,Spawn_Eventcurrency_HR
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Searching...
}}
|duration=4
|veteran trophy01={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Malkavia's Heater Shield
|revert={{#switch:{{lc:{{{5|}}}}}
|idtag=VeteranTrophy
|text=Reverting
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|view={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=text
|all=Loot,Revert,UnchainedHarmony
}}
}}
|all=View
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Skeleton Corpse
|veteran trophy02={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=YoloRage's Rondel Dagger
|idtag=SkeletonCorpse
|idtag=VeteranTrophy
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Viewing
|event=Interaction
|all=text
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Searching...
}}
|duration=4
|veteran trophy03={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Narikk's Felling Axe
|revert={{#switch:{{lc:{{{5|}}}}}
|idtag=VeteranTrophy
|text=Reverting
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|view={{#switch:{{lc:{{{4|}}}}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=text
|all=Loot,Revert,UnchainedHarmony
}}
}}
|all=View
|ap=1
|xp=4
}}
}}
|#default=
|all=HR,N
}}
}}
|veteran trophy04={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 3-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=LatexMonkeynuts' Longbow
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|all=text
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|skeletoncorpses_flat_n0=1
|#default=
|spawn_eventcurrency_n=1
}}
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
|veteran trophy05={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Xenophobia2027's Survival Bow
|idtag=VeteranTrophy
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|view={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|all=text
}}
}}
|all=View
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|veteran trophy06={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=InsaneZeno's Double Axe
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=VeteranTrophy
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|view={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Searching...
|all=text
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=View
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|veteran trophy07={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 3-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lindstrom3TTV's Recurve Bow
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=VeteranTrophy
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|view={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Viewing
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|all=text
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|all=View
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|skeletoncorpses_flat_hr3=1
|#default=
|spawn_eventcurrency_hr=1
}}
|all=Skeletoncorpses_Flat_HR3,Spawn_Eventcurrency_HR
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Lever
|idtag=WallLever
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|text=Activating...
|duration=3
|all=text,duration
}}
}}
|lever broken={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Activate Lever,Lever Broken
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Skeleton Corpse
|wall lever={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Lever
|idtag=SkeletonCorpse
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activate lever={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Activating...
|event=Interaction
|duration=3
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
}}
|deactivate lever={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Deactivating...
|skeletoncorpses_flat_n3=1
|duration=0.5
|spawn_eventcurrency_n=1
|all=text,duration
|all=Skeletoncorpses_Flat_N3,Spawn_Eventcurrency_N
}}
}}
|all=Activate Lever,Deactivate Lever
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|skeleton corpse 3-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wall Spike
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WallSpike
|localizedstring=Skeleton Corpse
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkeletonCorpse
|disarm trap={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Disarming...
|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Skeleton Corpse 03 Search,Skeleton Corpse 03 Return
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|skeletoncorpses_flat_n0=1
|spawn_eventcurrency_n=1
|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N
}}
}}
|all=Disarm Trap
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=4
|wanted poster={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Wanted Poster
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=Wanted
|text=Closing...
|gradetype=Normal
|duration=1
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|view={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|text=Searching...
|duration=0.05
|types=NotCancelOthersWhenSucceed
|all=text,duration
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=View
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|wardweed h r={{#switch:{{lc:{{{2|}}}}}
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=Wardweed
|gradetype=Normal
|gradetype=Normal
|idtag=SkeletonWoodenBarrel
|interactions={{#switch:{{lc:{{{3|}}}}}
|impactendurance=4
|harvesting={{#switch:{{lc:{{{4|}}}}}
|impactresistance=2
|text=Harvesting
|ap=1
|duration=3.5
|xp=3
|all=text,duration
}}
|all=Harvesting
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|hr={{#switch:{{lc:{{{5|}}}}}
|idtag=SkeletonWoodenBarrel
|spawn_wardweed_spawn_herbs_hr=1
|impactendurance=4
|all=Spawn_Wardweed_Spawn_Herbs_HR
|impactresistance=2
}}
|ap=1
|all=HR
|xp=3
}}
|all=Common
}}
}}
|#default=
|common={{#switch:{{lc:{{{3|}}}}}
}}
|gradetype=Normal
|wardweed n={{#switch:{{lc:{{{2|}}}}}
|idtag=SkeletonWoodenBarrel
|localizedstring=Wardweed
|impactendurance=4
|idtag=Wardweed
|impactresistance=2
|gradetype=Normal
|ap=1
|interactions={{#switch:{{lc:{{{3|}}}}}
|xp=3
|harvesting={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|duration=3.5
|all=text,duration
}}
|all=Harvesting
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|elite={{#switch:{{lc:{{{3|}}}}}
|global=1
|gradetype=Normal
|all=global
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|nightmare={{#switch:{{lc:{{{3|}}}}}
|global=1
|gradetype=Normal
|all=global
|idtag=SkeletonWoodenBarrel
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,HR,N,Nightmare
|common={{#switch:{{lc:{{{4|}}}}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|skull stone door={{#switch:{{lc:{{{2|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|global={{#switch:{{lc:{{{3|}}}}}
|all=Spawn_Wardweed_Spawn_Herbs_N
|localizedstring=Skull Door
|gradetype=Normal
|idtag=SkullStoneDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|all=Open
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|unlock={{#switch:{{lc:{{{5|}}}}}
|text=Unlocking...
|duration=3
|requirement=Player has [[Skull Key]]
}}
}}
|all=N
|all=Unlock
}}
}}
|all=Common
|ap=25
}}
}}
|#default=
|all=Global
}}
}}
|wardweed={{#switch:{{lc:{{{2|}}}}}
|skull torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wardweed
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=Wardweed
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SkullTorch
|harvesting={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Harvesting
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3.5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|all=Harvesting
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Turning On...
|global=1
|duration=1
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|text=Turning Off...
|all=Spawn_Wardweed_Spawn_Herbs_N
|duration=1
}}
}}
|all=HR,N
|all=Turn On,Turn Off
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|wood barrel={{#switch:{{lc:{{{2|}}}}}
|small coffer-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Small Coffer
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=CofferSmall
|global=7
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|chest small open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr1=2
|barrels_barrel_hr1=2
|all=Barrels_Wood_HR1,Barrels_Barrel_HR1
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|barrels_barrel_n0=2
|closestate={{#switch:{{lc:{{{7|}}}}}
|all=Barrels_Wood_N0,Barrels_Barrel_N0
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_chestcoin_lionsheadgold_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_lionsheadtreasure_hr2=3
|spawn_eventcurrency_spawn_specialeventcurrency_hr=1
|all=Spawn_Chestcoin_Lionsheadgold_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Lionsheadtreasure_HR2,Spawn_Eventcurrency_Spawn_Specialeventcurrency_HR
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|text=Opening...
|all=Barrels_Wood_HR2
|duration=4
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n1=2
|text=Closing...
|all=Barrels_Wood_N1
|duration=1
}}
}}
|all=HR,N
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|ap=1
|hr={{#switch:{{lc:{{{5|}}}}}
|xp=3
|barrels_wood_hr3=2
}}
|all=Barrels_Wood_HR3
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Barrels_Wood_N3
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR,N
|all=Chest Small Open,Chest Small Close
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|spawn_chestcoin_lionshead_n2=2
|barrels_wood_n0=2
|spawn_eventcurrency_n=1
|all=Barrels_Wood_N0
|spawn_treasure_lionsheadgold_n2=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|all=Spawn_Chestcoin_Lionshead_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N2,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=4
}}
}}
|all=N
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest large h r locked={{#switch:{{lc:{{{2|}}}}}
|small coffer-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Small Coffer
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CofferSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_chestcoin_lionsheadgold_hr1=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr1=3
|spawn_eventcurrency_spawn_specialeventcurrency_hr=1
|all=Spawn_Chestcoin_Lionsheadgold_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Lionsheadtreasure_HR1,Spawn_Eventcurrency_Spawn_Specialeventcurrency_HR
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=2
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=HR
|all=text,types,duration
}}
|small coffer-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_chestcoin_lionshead_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n0=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=1
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|common={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|woodchestlarge_wood_hr1=3
}}
|spawn_eventcurrency_hr=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_woodtreasure_hr1=2
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestlarge_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|wood chest large h r2 locked={{#switch:{{lc:{{{2|}}}}}
|small coffer-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Small Coffer
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CofferSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_chestcoin_lionsheadgold_hr3=2
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_lionsheadtreasure_hr3=3
|spawn_eventcurrency_spawn_specialeventcurrency_hr=1
|all=Spawn_Chestcoin_Lionsheadgold_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Lionsheadtreasure_HR3,Spawn_Eventcurrency_Spawn_Specialeventcurrency_HR
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=3
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|n={{#switch:{{lc:{{{3|}}}}}
|all=text,types,duration
|localizedstring=Small Coffer
|gradetype=Normal
|idtag=CofferSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|spawn_chestcoin_lionshead_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_lionsheadgold_n3=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|all=Spawn_Chestcoin_Lionshead_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N3,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=1
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|woodchestlarge_wood_hr2=3
}}
|spawn_eventcurrency_hr=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_woodtreasure_hr2=2
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestlarge_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest large h r3 locked={{#switch:{{lc:{{{2|}}}}}
|small coffer-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Small Coffer
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=CofferSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spawn_chestcoin_lionshead_n1=2
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_lionsheadgold_n1=3
|spawn_eventcurrency_spawn_specialeventcurrency_n=1
|all=Spawn_Chestcoin_Lionshead_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N1,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|ap=1
|text=Searching...
|xp=1
|types=NotCancelOthersWhenSucceed
}}
|duration=0.5
|all=N
|all=text,types,duration
}}
|small oak chest-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|gradetype=Normal
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|simplechestsmall_simple_hr2=1
|spawn_eventcurrency_hr=1
|spawn_treasure_simpletreasure_hr2=1
|utility_simpleutility_hr2=1
|spawn_chestcoin_simplegold_hr2=0
|all=Simplechestsmall_Simple_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR2,Utility_Simpleutility_HR2,Spawn_Chestcoin_Simplegold_HR2
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=1
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|inferno={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|hr={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|woodchestlarge_wood_hr3=3
}}
|spawn_eventcurrency_hr=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_woodtreasure_hr3=2
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestlarge_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Small Oak Chest
|wood chest large n locked={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Large Reinforced Chest
|idtag=SimpleChestSmall
|idtag=WoodChestLarge
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|chest small open={{#switch:{{lc:{{{5|}}}}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|pick lock={{#switch:{{lc:{{{4|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|text=Picking Lock...
|event=Interaction
|duration=3
|eventtagunlocalized=Event.Interact.Trigger
|all=text,duration
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestsmall_simple_n2=1
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n2=1
|utility_simpleutility_n2=1
|spawn_chestcoin_simplegold_n2=0
|all=Simplechestsmall_Simple_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N2,Utility_Simpleutility_N2,Spawn_Chestcoin_Simplegold_N2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|wood chest large n0 locked={{#switch:{{lc:{{{2|}}}}}
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestsmall_simple_hr1=1
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr1=1
|utility_simpleutility_hr1=1
|spawn_chestcoin_simplegold_hr1=0
|all=Simplechestsmall_Simple_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR1,Utility_Simpleutility_HR1,Spawn_Chestcoin_Simplegold_HR1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|all=
|duration=0.5
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=8
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR
}}
}}
|wood chest large n0={{#switch:{{lc:{{{2|}}}}}
|small oak chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=6
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|simplechestsmall_simple_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n0=1
|utility_simpleutility_n0=1
|spawn_chestcoin_simplegold_n0=0
|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0,Spawn_Chestcoin_Simplegold_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=5
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestlarge_wood_n0=3
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n0=2
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=N
}}
}}
|wood chest large n1 locked={{#switch:{{lc:{{{2|}}}}}
|small oak chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestsmall_simple_hr3=1
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_simpletreasure_hr3=1
|utility_simpleutility_hr3=1
|spawn_chestcoin_simplegold_hr3=0
|all=Simplechestsmall_Simple_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Simpletreasure_HR3,Utility_Simpleutility_HR3,Spawn_Chestcoin_Simplegold_HR3
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Searching...
|impactresistance=1
|types=NotCancelOthersWhenSucceed
|breaksifcrushperk=true
|duration=0.5
|breaksifdemolitiondamage=true
|all=text,types,duration
|ap=1
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Oak Chest
|gradetype=Normal
|idtag=SimpleChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|all=
|simplechestsmall_simple_n3=1
|spawn_eventcurrency_n=1
|spawn_treasure_simpletreasure_n3=1
|utility_simpleutility_n3=1
|spawn_chestcoin_simplegold_n3=0
|all=Simplechestsmall_Simple_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N3,Utility_Simpleutility_N3,Spawn_Chestcoin_Simplegold_N3
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|global=5
|duration=4
|all=global
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|text=Closing...
|global=1
|duration=1
|all=global
}}
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Searching...
|crypt={{#switch:{{lc:{{{4|}}}}}
|types=NotCancelOthersWhenSucceed
|n={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|woodchestlarge_wood_n1=3
}}
|spawn_eventcurrency_n=1
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|spawn_treasure_woodtreasure_n1=2
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestlarge_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=4
|impactresistance=1
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest large n2 locked={{#switch:{{lc:{{{2|}}}}}
|small oak chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Small Oak Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SimpleChestSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|simplechestsmall_simple_n1=1
|duration=6
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_simpletreasure_n1=1
|utility_simpleutility_n1=1
|spawn_chestcoin_simplegold_n1=0
|all=Simplechestsmall_Simple_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N1,Utility_Simpleutility_N1,Spawn_Chestcoin_Simplegold_N1
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|all=
|impactresistance=1
}}
|breaksifcrushperk=true
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|breaksifdemolitiondamage=true
|ap=1
|xp=1
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=N
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=1
|all=global
}}
|#default=
}}
}}
|wood chest large n3 locked={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Large Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestLarge
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|pick lock={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Picking Lock...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|woodchestsmall_wood_hr2=1
|duration=6
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestsmall_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|open={{#switch:{{lc:{{{5|}}}}}
|duration=1
|text=Opening...
|all=text,duration
|duration=4
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|text=Closing...
|types=NotCancelOthersWhenSucceed
|duration=1
|duration=0.5
}}
|all=text,types,duration
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|all=
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|idtag=WoodChestSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|chest small open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|all=Pick Lock,Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|woodchestsmall_wood_n2=1
|ap={{#switch:{{lc:{{{3|}}}}}
|spawn_eventcurrency_n=1
|global=5
|spawn_treasure_woodtreasure_n2=1
|all=global
|utility_woodutility_n2=1
}}
|spawn_chestcoin_woodgold_n2=1
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Woodchestsmall_Wood_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N2,Utility_Woodutility_N2,Spawn_Chestcoin_Woodgold_N2
|global=1
}}
|all=global
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|text=Opening...
|inferno={{#switch:{{lc:{{{4|}}}}}
|duration=4
|n={{#switch:{{lc:{{{5|}}}}}
}}
|woodchestlarge_wood_n3=3
|close={{#switch:{{lc:{{{5|}}}}}
|spawn_eventcurrency_n=1
|text=Closing...
|spawn_treasure_woodtreasure_n3=2
|duration=1
|utility_woodutility_n3=1
}}
|spawn_chestcoin_woodgold_n3=1
|loot={{#switch:{{lc:{{{5|}}}}}
|all=Woodchestlarge_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest medium h r2={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestsmall_wood_hr1=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr1=1
|utility_woodutility_hr1=1
|spawn_chestcoin_woodgold_hr1=1
|all=Woodchestsmall_Wood_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR1,Utility_Woodutility_HR1,Spawn_Chestcoin_Woodgold_HR1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=7
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr2=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr2=1
|utility_woodutility_hr2=1
|spawn_chestcoin_woodgold_hr2=1
|all=Woodchestmedium_Wood_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR2,Utility_Woodutility_HR2,Spawn_Chestcoin_Woodgold_HR2
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR
}}
}}
|wood chest medium h r3={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestsmall_wood_n0=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n0=1
|utility_woodutility_n0=1
|spawn_chestcoin_woodgold_n0=1
|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=7
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_hr3=2
|spawn_eventcurrency_hr=1
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestmedium_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|wood chest medium n={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestsmall_wood_hr3=1
|duration=1
|spawn_eventcurrency_hr=1
|all=text,duration
|spawn_treasure_woodtreasure_hr3=1
|utility_woodutility_hr3=1
|spawn_chestcoin_woodgold_hr3=1
|all=Woodchestsmall_Wood_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Woodtreasure_HR3,Utility_Woodutility_HR3,Spawn_Chestcoin_Woodgold_HR3
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=7
|localizedstring=Small Reinforced Chest
|all=global
|gradetype=Normal
}}
|idtag=WoodChestSmall
|xp={{#switch:{{lc:{{{3|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|global=2
|chest small open={{#switch:{{lc:{{{5|}}}}}
|all=global
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|#default=
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|wood chest medium n1={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Reinforced Chest
}}
|idtag=WoodChestMedium
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|open={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|text=Opening...
|closestate={{#switch:{{lc:{{{7|}}}}}
|duration=5
|event=Interaction
|all=text,duration
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestsmall_wood_n3=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n3=1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestsmall_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
}}
|close={{#switch:{{lc:{{{5|}}}}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|all=
|duration=1
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|ap={{#switch:{{lc:{{{3|}}}}}
|types=NotCancelOthersWhenSucceed
|global=7
|duration=0.5
|all=global
}}
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|woodchestmedium_wood_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestmedium_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|impactendurance=4
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest medium n2={{#switch:{{lc:{{{2|}}}}}
|small reinforced chest-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|localizedstring=Small Reinforced Chest
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestSmall
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|chest small open={{#switch:{{lc:{{{5|}}}}}
|duration=5
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|chest small close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Chest Small Open,Chest Small Close
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|woodchestsmall_wood_n1=1
|duration=1
|spawn_eventcurrency_n=1
|all=text,duration
|spawn_treasure_woodtreasure_n1=1
|utility_woodutility_n1=1
|spawn_chestcoin_woodgold_n1=1
|all=Woodchestsmall_Wood_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N1,Utility_Woodutility_N1,Spawn_Chestcoin_Woodgold_N1
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Searching...
|open={{#switch:{{lc:{{{5|}}}}}
|types=NotCancelOthersWhenSucceed
|text=Opening...
|duration=0.5
|duration=4
|all=text,types,duration
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|all=
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|ap=1
|xp=2
}}
|all=N
}}
|small wooden crate-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr2=2
|all=Crates_Simple_HR2
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=7
|localizedstring=Small Wooden Crate
|all=global
|gradetype=Normal
}}
|idtag=WoodenCrateSmall
|xp={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|global=2
|crates_simple_n2=2
|all=global
|all=Crates_Simple_N2
}}
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|wood chest medium n3={{#switch:{{lc:{{{2|}}}}}
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Reinforced Chest
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodChestMedium
|localizedstring=Small Wooden Crate
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|crates_simple_hr1=2
|duration=5
|all=Crates_Simple_HR1
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Closing...
|impactresistance=2
|duration=1
|ap=1
|all=text,duration
|xp=2
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|text=Searching...
|impactresistance=2
|types=NotCancelOthersWhenSucceed
|ap=1
|duration=0.5
|xp=3
|all=text,types,duration
}}
|all=HR,N
}}
|small wooden crate-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n0=2
|all=Crates_Simple_N0
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=3
|all=
|impactresistance=2
|ap=1
|xp=2
}}
|all=N
}}
|small wooden crate-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_hr3=2
|all=Crates_Simple_HR3
}}
}}
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|global=7
|localizedstring=Small Wooden Crate
|all=global
|gradetype=Normal
|idtag=WoodenCrateSmall
|drops={{#switch:{{lc:{{{4|}}}}}
|crates_simple_n3=2
|all=Crates_Simple_N3
}}
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=HR,N
|global=2
}}
|all=global
|small wooden crate-ruins={{#switch:{{lc:{{{2|}}}}}
}}
|n={{#switch:{{lc:{{{3|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Small Wooden Crate
|inferno={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|n={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenCrateSmall
|woodchestmedium_wood_n3=2
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_eventcurrency_n=1
|crates_simple_n1=2
|spawn_treasure_woodtreasure_n3=1
|all=Crates_Simple_N1
|utility_woodutility_n3=1
|spawn_chestcoin_woodgold_n3=1
|all=Woodchestmedium_Wood_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N3,Utility_Woodutility_N3,Spawn_Chestcoin_Woodgold_N3
}}
|all=N
}}
}}
|all=Inferno
|impactendurance=3
|impactresistance=2
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|wood coffin={{#switch:{{lc:{{{2|}}}}}
|spider pot-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Coffin
|common={{#switch:{{lc:{{{3|}}}}}
|idtag=Coffin
|localizedstring=Spider Pot
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=SpiderPot
|open={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|spiderpot_common=1
|duration=5
|all=Spiderpot_Common
|all=text,duration
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|impactendurance=4
|text=Closing...
|ap=1
|duration=1
|xp=3
|all=text,duration
}}
|elite={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_elite=1
|all=Spiderpot_Elite
}}
}}
|loot={{#switch:{{lc:{{{4|}}}}}
|impactendurance=6
|text=Searching...
|ap=1
|types=NotCancelOthersWhenSucceed
|xp=2
|duration=0.5
}}
|all=text,types,duration
|nightmare={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Pot
|gradetype=Normal
|idtag=SpiderPot
|drops={{#switch:{{lc:{{{4|}}}}}
|spiderpot_nightmare=1
|all=Spiderpot_Nightmare
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|impactendurance=8
|all=
|ap=2
}}
|xp=3
|all=Open,Close,Loot,Id_PropsInteract_UnchainedHarmony
}}
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|all=Common,Elite,Nightmare
|global=3
}}
|all=global
|spider web={{#switch:{{lc:{{{2|}}}}}
}}
|global={{#switch:{{lc:{{{3|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Spider Web
|global=1
|gradetype=Normal
|all=global
|idtag=SpiderWeb
}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{3|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|poorcoffins_simple_hr1=2
|event=Interaction
|spawn_eventcurrency_hr=1
|eventtagunlocalized=Event.Interact.Trigger
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
|slow={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|duration=3s
|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]
|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]
|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]
|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]
|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=HR,N
|all=Activate,Deactivate
}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
}}
|hr={{#switch:{{lc:{{{5|}}}}}
|all=Global
|poorcoffins_simple_hr2=2
}}
|spawn_eventcurrency_hr=1
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
|global={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Spiked Log Ejector
|n={{#switch:{{lc:{{{5|}}}}}
|gradetype=Normal
|poorcoffins_simple_n1=2
|idtag=SpikeLogEjector
|spawn_eventcurrency_n=1
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
}}
|all=HR,N
|deactivate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|event=Interaction
|poorcoffins_simple_hr3=2
|eventtagunlocalized=Event.Interact.Trigger
|spawn_eventcurrency_hr=1
}}
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
}}
}}
|n={{#switch:{{lc:{{{5|}}}}}
|removed={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n3=2
|effects={{#switch:{{lc:{{{6|}}}}}
|spawn_eventcurrency_n=1
|removedstate={{#switch:{{lc:{{{7|}}}}}
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
}}
|all=HR,N
|all=Activate,Deactivate,Removed
}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|poorcoffins_simple_n0=2
|text=Disarming...
|spawn_eventcurrency_n=1
|duration=5
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
}}
|all=N
|all=Disarm Trap
}}
}}
|all=Common,Crypt,Inferno,Goblin Cave/Ice Cave
}}
}}
|#default=
|all=Global
}}
}}
|wooden barrel03 h r2={{#switch:{{lc:{{{2|}}}}}
|spiked log={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Spiked Log
|gradetype=Normal
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|idtag=SpikeLog
|crypt={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_hr2=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=Barrels_Wood_HR2
|propsactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|pushamount=300
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Activate,Deactivate,Aura
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|wooden barrel03 h r3={{#switch:{{lc:{{{2|}}}}}
|statue lever only activate={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Hidden Statue Lever
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=StatueLever
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.ObjectLink.Activate
|hr={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
}}
|all=HR
|all=Cup Lever 01 Activate
}}
}}
|all=Inferno
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Activating...
}}
|duration=3
|wooden barrel03 n={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Wood Barrel
|lever broken={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenBarrel
|text=Deactivating...
|gradetype=Normal
|duration=0.5
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
}}
|all=N
|all=Activate Lever,Lever Broken
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|wooden barrel03 n1={{#switch:{{lc:{{{2|}}}}}
|statue lever={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Hidden Statue Lever
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=StatueLever
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|requesteventtag=Event.ObjectLink.Activate
|n={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|barrels_wood_n1=2
}}
|all=Barrels_Wood_N1
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|all=N
|all=Activate,Deactivate
}}
}}
|all=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Activating...
}}
|duration=3
|wooden barrel03 n2={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Wood Barrel
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenBarrel
|text=Deactivating...
|gradetype=Normal
|duration=0.5
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|#default=
}}
|wooden barrel03 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
}}
|all=N
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Inferno
}}
}}
|#default=
|all=Global
}}
}}
|wooden barrel04 h r={{#switch:{{lc:{{{2|}}}}}
|sticky tar={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Sticky Tar
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=StickyTar
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|slow={{#switch:{{lc:{{{7|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|event=Detect Target
|hr={{#switch:{{lc:{{{5|}}}}}
|eventtagunlocalized=Event.Aura.Add
|barrels_wood_hr1=2
}}
|all=Barrels_Wood_HR1
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
}}
|all=HR
|all=Activate
}}
}}
|all=Common
}}
}}
|#default=
|all=Global
}}
}}
|wooden barrel04 h r2={{#switch:{{lc:{{{2|}}}}}
|stone tomb-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Stone Tomb
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|hr={{#switch:{{lc:{{{5|}}}}}
}}
|barrels_wood_hr2=2
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|all=Barrels_Wood_HR2
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=HR
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
}}
|all=Crypt
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|stonetombs_stone_hr2=2
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_stonetreasure_hr2=2
|wooden barrel04 h r3={{#switch:{{lc:{{{2|}}}}}
|utility_stoneutility_hr2=1
|localizedstring=Wood Barrel
|spawn_chestcoin_stonegold_hr2=0
|idtag=WoodenBarrel
|all=Stonetombs_Stone_HR2,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR2,Utility_Stoneutility_HR2,Spawn_Chestcoin_Stonegold_HR2
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|global=5
|open={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Opening...
}}
|duration=6
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
|close={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Closing...
}}
|duration=1
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|barrels_wood_hr3=2
|types=NotCancelOthersWhenSucceed
|all=Barrels_Wood_HR3
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=2
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Stone Tomb
|wooden barrel04 n={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Wood Barrel
|idtag=StoneTomb
|idtag=WoodenBarrel
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=5
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|common={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|barrels_wood_n0=2
|event=Interaction
|all=Barrels_Wood_N0
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
}}
|all=Common
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|stonetombs_stone_n2=2
|#default=
|spawn_eventcurrency_n=1
}}
|spawn_treasure_stonetreasure_n2=2
|wooden barrel04 n0={{#switch:{{lc:{{{2|}}}}}
|utility_stoneutility_n2=1
|localizedstring=Wood Barrel
|spawn_chestcoin_stonegold_n2=0
|idtag=WoodenBarrel
|all=Stonetombs_Stone_N2,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N2,Utility_Stoneutility_N2,Spawn_Chestcoin_Stonegold_N2
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|global=5
|open={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Opening...
}}
|duration=6
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=2
|close={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Closing...
}}
|duration=1
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|goblin cave/ice cave={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|barrels_wood_n0=2
|types=NotCancelOthersWhenSucceed
|all=Barrels_Wood_N0
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Goblin Cave/Ice Cave
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|wooden barrel04 n1={{#switch:{{lc:{{{2|}}}}}
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenBarrel
|localizedstring=Stone Tomb
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=2
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|n={{#switch:{{lc:{{{5|}}}}}
}}
|barrels_wood_n1=2
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|all=Barrels_Wood_N1
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_hr1=2
|spawn_eventcurrency_hr=1
|spawn_treasure_stonetreasure_hr1=2
|utility_stoneutility_hr1=1
|spawn_chestcoin_stonegold_hr1=0
|all=Stonetombs_Stone_HR1,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR1,Utility_Stoneutility_HR1,Spawn_Chestcoin_Stonegold_HR1
}}
}}
|all=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=6
|wooden barrel04 n2={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Wood Barrel
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenBarrel
|text=Closing...
|gradetype=Normal
|duration=1
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|xp={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|global=2
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|#default=
}}
|wooden barrel04 n3={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wood Barrel
|idtag=WoodenBarrel
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|global=5
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=2
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Stone Tomb
|wooden barricate large={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateLarge
|idtag=StoneTomb
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|#default=
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|wooden barricate small={{#switch:{{lc:{{{2|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|idtag=WoodenBarricateSmall
|event=Interaction
|gradetype=Normal
|eventtagunlocalized=Event.Interact.Trigger
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|global=2
|effects={{#switch:{{lc:{{{6|}}}}}
|all=global
|closestate={{#switch:{{lc:{{{7|}}}}}
}}
|event=Interaction
|#default=
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|wooden crate medium01 h r2={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Medium Wooden Crate
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|idtag=WoodenCrateMedium
|gradetype=Normal
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=3
|all=Crates_Simple_HR2
}}
}}
|all=HR
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N
}}
}}
|all=Crypt
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=6
|wooden crate medium01 h r3={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Medium Wooden Crate
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenCrateMedium
|text=Closing...
|gradetype=Normal
|duration=1
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|loot={{#switch:{{lc:{{{5|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|crates_simple_hr3=3
|types=NotCancelOthersWhenSucceed
|all=Crates_Simple_HR3
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=2
}}
}}
|#default=
|all=HR,N
}}
}}
|wooden crate medium01 n={{#switch:{{lc:{{{2|}}}}}
|stone tomb-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Stone Tomb
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|n={{#switch:{{lc:{{{5|}}}}}
}}
|crates_simple_n0=3
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|all=Crates_Simple_N0
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
}}
|all=N
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n0=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n0=2
|utility_stoneutility_n0=1
|spawn_chestcoin_stonegold_n0=0
|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N0,Utility_Stoneutility_N0,Spawn_Chestcoin_Stonegold_N0
}}
}}
|all=Common
|interactions={{#switch:{{lc:{{{4|}}}}}
}}
|open={{#switch:{{lc:{{{5|}}}}}
|#default=
|text=Opening...
}}
|duration=6
|wooden crate medium01 n1={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Medium Wooden Crate
|close={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenCrateMedium
|text=Closing...
|gradetype=Normal
|duration=1
|ap={{#switch:{{lc:{{{3|}}}}}
}}
|global=5
|loot={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Searching...
}}
|types=NotCancelOthersWhenSucceed
|xp={{#switch:{{lc:{{{3|}}}}}
|duration=0.5
|global=3
}}
|all=global
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n1=3
|all=Crates_Simple_N1
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Crypt
|ap=1
|xp=2
}}
}}
|#default=
|all=N
}}
}}
|wooden crate medium01 n2={{#switch:{{lc:{{{2|}}}}}
|stone tomb-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Medium Wooden Crate
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateMedium
|localizedstring=Stone Tomb
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|global=5
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=3
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|#default=
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|wooden crate medium01 n3={{#switch:{{lc:{{{2|}}}}}
}}
|localizedstring=Medium Wooden Crate
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|idtag=WoodenCrateMedium
|effects={{#switch:{{lc:{{{6|}}}}}
|gradetype=Normal
|closestate={{#switch:{{lc:{{{7|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|event=Interaction
|global=5
|eventtagunlocalized=Event.Interact.Trigger
|all=global
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
|global=3
|all=global
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|n={{#switch:{{lc:{{{5|}}}}}
|crates_simple_n3=3
|all=Crates_Simple_N3
}}
}}
|all=N
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
}}
|all=Inferno
|drops={{#switch:{{lc:{{{4|}}}}}
}}
|stonetombs_stone_hr3=2
|#default=
|spawn_eventcurrency_hr=1
}}
|spawn_treasure_stonetreasure_hr3=2
|wooden crate small h r2={{#switch:{{lc:{{{2|}}}}}
|utility_stoneutility_hr3=1
|localizedstring=Small Wooden Crate
|spawn_chestcoin_stonegold_hr3=0
|idtag=WoodenCrateSmall
|all=Stonetombs_Stone_HR3,Spawn_Eventcurrency_HR,Spawn_Treasure_Stonetreasure_HR3,Utility_Stoneutility_HR3,Spawn_Chestcoin_Stonegold_HR3
|gradetype=Normal
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|global=15
|open={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Opening...
}}
|duration=6
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=6
|close={{#switch:{{lc:{{{5|}}}}}
|all=global
|text=Closing...
}}
|duration=1
|drops={{#switch:{{lc:{{{3|}}}}}
|crypt={{#switch:{{lc:{{{4|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|crates_simple_hr2=2
|all=Crates_Simple_HR2
}}
}}
|all=HR
|loot={{#switch:{{lc:{{{5|}}}}}
}}
|text=Searching...
|all=Crypt
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Stone Tomb
|wooden crate small h r3={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Small Wooden Crate
|idtag=StoneTomb
|idtag=WoodenCrateSmall
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|global=15
|openstate={{#switch:{{lc:{{{7|}}}}}
|all=global
|event=Interaction
}}
|eventtagunlocalized=Event.Interact.Trigger
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=6
}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|hr={{#switch:{{lc:{{{5|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|crates_simple_hr3=2
|event=Interaction
|all=Crates_Simple_HR3
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n3=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n3=2
|utility_stoneutility_n3=1
|spawn_chestcoin_stonegold_n3=0
|all=Stonetombs_Stone_N3,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N3,Utility_Stoneutility_N3,Spawn_Chestcoin_Stonegold_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=HR
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Inferno
|ap=1
|xp=3
}}
}}
|#default=
|all=HR,N
}}
}}
|wooden crate small n={{#switch:{{lc:{{{2|}}}}}
|stone tomb-ruins={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|n={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=Stone Tomb
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=StoneTomb
|global=15
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|stone tomb 01 open={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|global=6
|event=Interaction
|all=global
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
}}
|common={{#switch:{{lc:{{{4|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
|n={{#switch:{{lc:{{{5|}}}}}
}}
|crates_simple_n0=2
|stone tomb 01 close={{#switch:{{lc:{{{5|}}}}}
|all=Crates_Simple_N0
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Stone Tomb 01 Open,Stone Tomb 01 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|stonetombs_stone_n1=2
|spawn_eventcurrency_n=1
|spawn_treasure_stonetreasure_n1=2
|utility_stoneutility_n1=1
|spawn_chestcoin_stonegold_n1=0
|all=Stonetombs_Stone_N1,Spawn_Eventcurrency_N,Spawn_Treasure_Stonetreasure_N1,Utility_Stoneutility_N1,Spawn_Chestcoin_Stonegold_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=6
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
}}
|all=N
|all=Open,Close,Loot,UnchainedHarmony
}}
}}
|all=Common
|ap=1
|xp=3
}}
}}
|#default=
|all=N
}}
}}
|wooden crate small n1={{#switch:{{lc:{{{2|}}}}}
|swamp of decay={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=Swamp of Decay
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=DecayVolume
|global=15
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|aura={{#switch:{{lc:{{{5|}}}}}
}}
|effects={{#switch:{{lc:{{{6|}}}}}
|xp={{#switch:{{lc:{{{3|}}}}}
|aura={{#switch:{{lc:{{{7|}}}}}
|global=6
|event=Detect Target
|all=global
|eventtagunlocalized=Event.Aura.Add
}}
|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|drops={{#switch:{{lc:{{{3|}}}}}
|scaling=100% [[Scaling]]
|crypt={{#switch:{{lc:{{{4|}}}}}
|tickinterval=0.25s
|n={{#switch:{{lc:{{{5|}}}}}
|stackingtype=Aggregates by Target
|crates_simple_n1=2
|maximumstacks=5
|all=Crates_Simple_N1
|refresh=Resets on Successful Application
}}
|aurraremain={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|tickinterval=0.25s
|stackingtype=Aggregates by Target
|maximumstacks=5
|refresh=Resets on Successful Application
}}
|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}
|event=Remain in Aura
|eventtagunlocalized=Event.Aura.Remain
|duration=3s
|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]
|scaling=100% [[Scaling]]
|stackingtype=Aggregates by Source
|maximumstacks=1
|refresh=Resets on Successful Application
}}
}}
}}
}}
|all=N
|all=Aura,Decay Volume Aura 02
}}
}}
|all=Crypt
}}
}}
|#default=
|all=Global
}}
}}
|wooden crate small n2={{#switch:{{lc:{{{2|}}}}}
|the void={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=The Void
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=DownAurora,KillVolume
|global=15
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|kill volume aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|aurahit={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]
}}
}}
}}
|all=Kill Volume Aura,Aura
}}
}}
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|all=Global
|global=6
|all=global
}}
|#default=
}}
}}
|wooden crate small n3={{#switch:{{lc:{{{2|}}}}}
|thorn barrier={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Small Wooden Crate
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenCrateSmall
|localizedstring=Thorn Barrier
|gradetype=Normal
|gradetype=Normal
|ap={{#switch:{{lc:{{{3|}}}}}
|idtag=ThornBarrier
|global=15
|abilities={{#switch:{{lc:{{{4|}}}}}
|all=global
|activate={{#switch:{{lc:{{{5|}}}}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|xp={{#switch:{{lc:{{{3|}}}}}
}}
|global=6
|deactivate={{#switch:{{lc:{{{5|}}}}}
|all=global
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
}}
|drops={{#switch:{{lc:{{{3|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|inferno={{#switch:{{lc:{{{4|}}}}}
|busepremadespec=True
|n={{#switch:{{lc:{{{5|}}}}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
|crates_simple_n3=2
|all=Crates_Simple_N3
}}
}}
|all=N
|all=Activate,Deactivate,Aura
}}
}}
|all=Inferno
|impactendurance=6
}}
}}
|#default=
|all=Global
}}
}}
|wooden door arched={{#switch:{{lc:{{{2|}}}}}
|torch blue={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoorArched
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Turning On...
|all=text,duration
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
}}
|all=
|all=Global
}}
|torch yellow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Torch
|gradetype=Normal
|idtag=Torch
|abilities={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|text=Turning On...
|duration=1
}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
}}
|#default=
|all=Global
}}
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|torch={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|global={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoor
|localizedstring=Torch
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Torch
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|turn off={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|turnoffstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|turn on={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|turnonstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Turn Off,Turn On
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|turn on={{#switch:{{lc:{{{5|}}}}}
|duration=0.5
|text=Turning On...
|all=text,duration
|duration=1
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|turn off={{#switch:{{lc:{{{5|}}}}}
|all=
|text=Turning Off...
|duration=1
}}
|all=Turn On,Turn Off
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
}}
|ap={{#switch:{{lc:{{{3|}}}}}
|global=10
|all=global
}}
|xp={{#switch:{{lc:{{{3|}}}}}
|global=3
|all=global
}}
}}
|#default=
|all=Global
}}
}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|treasure hoard-crypts={{#switch:{{lc:{{{2|}}}}}
|localizedstring=Wooden Door
|hr={{#switch:{{lc:{{{3|}}}}}
|idtag=WoodenDoor
|localizedstring=Treasure Hoard
|gradetype=Normal
|gradetype=Normal
|interactions={{#switch:{{lc:{{{3|}}}}}
|idtag=Hoard
|open={{#switch:{{lc:{{{4|}}}}}
|abilities={{#switch:{{lc:{{{4|}}}}}
|text=Opening...
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|duration=3
|effects={{#switch:{{lc:{{{6|}}}}}
|all=text,duration
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
}}
|close={{#switch:{{lc:{{{4|}}}}}
|drops={{#switch:{{lc:{{{4|}}}}}
|text=Closing...
|hoardtreasure_hr3=3
|duration=0.5
|hoardweaponarmor_hr3=1
|all=text,duration
|coin_spawn_hr=1
|spawn_goldcoinchest_hr2=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest_HR2
}}
}}
|id_propsinteract_unchainedharmony={{#switch:{{lc:{{{4|}}}}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
}}
|all=Open,Close,Id_PropsInteract_UnchainedHarmony
|interactioncount=10,3,5
|ap=20
|xp=4,3
}}
}}
|#default=
|n={{#switch:{{lc:{{{3|}}}}}
}}
|localizedstring=Treasure Hoard
|wooden door={{#switch:{{lc:{{{2|}}}}}
|gradetype=Normal
|localizedstring=Wooden Door
|idtag=Hoard
|idtag=CaveModuleDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|gradetype=Normal
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|#default=
|effects={{#switch:{{lc:{{{6|}}}}}
}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|event=Interaction
|idtag=VeteranTrophy
|eventtagunlocalized=Event.Interact.Trigger
|gradetype=Normal
}}
|interactions={{#switch:{{lc:{{{3|}}}}}
}}
|view={{#switch:{{lc:{{{4|}}}}}
}}
|text=Viewing
|not bless={{#switch:{{lc:{{{5|}}}}}
|all=text
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|spawn_goldcoinbag_n2=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N2
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
}}
|all=View
|interactioncount=10,3,5
|xp=3
}}
}}
|#default=
|all=HR,N
}}
|treasure hoard-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=4
|hoardweaponarmor_hr3=1
|spawn_goldcoinchest_hr1=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Spawn_Goldcoinchest_HR1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10,3,5
|ap=10
|xp=4,3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|spawn_goldcoinbag_n0=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N0
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10,3,5
|xp=3
}}
|all=HR,N
}}
|treasure hoard-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_hr3=3
|hoardweaponarmor_hr3=1
|coin_spawn_hr=1
|spawn_goldcoinchest_hr3=1
|all=Hoardtreasure_HR3,Hoardweaponarmor_HR3,Coin_Spawn_HR,Spawn_Goldcoinchest_HR3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10,15,3,5
|ap=30
|xp=4,3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|spawn_goldcoinbag_n3=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N3
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10,15,3,5
|xp=4,3
}}
|all=HR,N
}}
|treasure hoard-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Treasure Hoard
|gradetype=Normal
|idtag=Hoard
|abilities={{#switch:{{lc:{{{4|}}}}}
|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|notavailablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|not bless={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|availablestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
}}
|all=Statue Bless Item Dispenser,Not Bless
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|hoardtreasure_n3=3
|hoardweaponarmor_n3=1
|coin_spawn_n=1
|spawn_goldcoinbag_n1=1
|all=Hoardtreasure_N3,Hoardweaponarmor_N3,Coin_Spawn_N,Spawn_Goldcoinbag_N1
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|loot hoard={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=30
}}
|all=Loot Hoard
}}
|interactioncount=10,3,5
|xp=3
}}
|all=N
}}
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Unlocking Lever By Monster Kill
|gradetype=Normal
|idtag=UnlockingLeverByMonsterKill
|abilities={{#switch:{{lc:{{{4|}}}}}
|floor lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Floor Lever Activate,Floor Lever Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
|requirement=Monster Killed
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
}}
|updraft={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|abilities={{#switch:{{lc:{{{4|}}}}}
|hover={{#switch:{{lc:{{{5|}}}}}
|id_constant_floatingvelocity=122510%
}}
|all=Hover
}}
|ap=15
}}
|all=Global
}}
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|wall lever activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|all=Wall Lever Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|lever broken={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Lever Broken
}}
}}
|all=Global
}}
|wall lever={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Lever
|gradetype=Normal
|idtag=WallLever
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Activate
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.ObjectLink.Deactivate
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|all=Activate,Deactivate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|activate lever={{#switch:{{lc:{{{5|}}}}}
|text=Activating...
|duration=3
}}
|deactivate lever={{#switch:{{lc:{{{5|}}}}}
|text=Deactivating...
|duration=0.5
}}
|all=Activate Lever,Deactivate Lever
}}
}}
|all=Global
}}
|wall spike={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wall Spike
|gradetype=Normal
|idtag=WallSpike
|abilities={{#switch:{{lc:{{{4|}}}}}
|activate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|activatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
|hit={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Activate
}}
|deactivate={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|deactivatestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate
}}
|removed={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|removedstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Remove
}}
|all=Activate,Deactivate,Removed
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|disarm trap={{#switch:{{lc:{{{5|}}}}}
|text=Disarming...
|duration=5
|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed
}}
|all=Disarm Trap
}}
}}
|all=Global
}}
|wanted poster={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wanted Poster
|gradetype=Normal
|idtag=Wanted
|abilities={{#switch:{{lc:{{{4|}}}}}
|commemorative plaque activate={{#switch:{{lc:{{{5|}}}}}
}}
|all=Commemorative Plaque Activate
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
|duration=0.05
}}
|all=View
}}
}}
|all=Global
}}
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wardweed
|gradetype=Normal
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_hr=1
|all=Spawn_Wardweed_Spawn_Herbs_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|duration=3.5
}}
|all=Harvesting
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wardweed
|gradetype=Normal
|idtag=Wardweed
|abilities={{#switch:{{lc:{{{4|}}}}}
|ore destruction={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|oredestruction={{#switch:{{lc:{{{7|}}}}}
|event=Hit
|eventtagunlocalized=Event.Attack.Hit
|impactpower=10 [[Impact_Power|Impact Power]]
}}
}}
}}
|all=Ore Destruction
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|spawn_wardweed_spawn_herbs_n=1
|all=Spawn_Wardweed_Spawn_Herbs_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|harvesting={{#switch:{{lc:{{{5|}}}}}
|text=Harvesting
|duration=3.5
}}
|all=Harvesting
}}
|interactioncount=1
|impactendurance=1
|impactresistance=1
|breaksifcollected=true
|ap=1
|xp=1
}}
|all=HR,N
}}
|water={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Water
|gradetype=Normal
|idtag=Water
|abilities={{#switch:{{lc:{{{4|}}}}}
|aura={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|inwater={{#switch:{{lc:{{{7|}}}}}
|event=Detect Target
|eventtagunlocalized=Event.Aura.Add
|stackingtype=Aggregates by Target
|maximumstacks=1
}}
}}
}}
|all=Aura
}}
}}
|all=Global
}}
|wood coffin-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr2=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR2,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n2=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N2,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=HR,N
}}
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr1=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR1,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=HR,N
}}
|wood coffin-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n0=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=N
}}
|wood coffin-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_hr3=2
|spawn_eventcurrency_hr=1
|all=Poorcoffins_Simple_HR3,Spawn_Eventcurrency_HR
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n3=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N3,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=5
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=1
}}
|loot={{#switch:{{lc:{{{5|}}}}}
|text=Searching...
|types=NotCancelOthersWhenSucceed
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,Loot,UnchainedHarmony
}}
|ap=1
|xp=1
}}
|all=HR,N
}}
|wood coffin-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Coffin
|gradetype=Normal
|idtag=Coffin
|abilities={{#switch:{{lc:{{{4|}}}}}
|coffin 05 open={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Open
}}
|coffin 05 close={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Coffin 05 Open,Coffin 05 Close
}}
|drops={{#switch:{{lc:{{{4|}}}}}
|poorcoffins_simple_n1=2
|spawn_eventcurrency_n=1
|all=Poorcoffins_Simple_N1,Spawn_Eventcurrency_N
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
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|text=Opening...
|duration=5
}}
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|text=Closing...
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}}
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|text=Searching...
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}}
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}}
|all=Open,Close,Loot,UnchainedHarmony
}}
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|xp=1
}}
|all=N
}}
|wooden barrel 1-crypts={{#switch:{{lc:{{{2|}}}}}
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|spawn_honeyblisspear=1
|all=Barrels_Wood_HR2,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
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|drops={{#switch:{{lc:{{{4|}}}}}
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|spawn_honeyblisspear=1
|all=Barrels_Wood_N2,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=HR,N
}}
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}
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|localizedstring=Wood Barrel
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|idtag=WoodenBarrel
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|barrels_wood_hr1=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_HR1,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=HR
}}
|wooden barrel 1-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
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|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_N0,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=N
}}
|wooden barrel 1-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
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|spawn_honeyblisspear=1
|all=Barrels_Wood_HR3,Spawn_Honeyblisspear
}}
|impactendurance=4
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|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
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|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n3=2
|spawn_honeyblisspear=1
|all=Barrels_Wood_N3,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=HR,N
}}
|wooden barrel 1-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
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|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
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|spawn_honeyblisspear=1
|all=Barrels_Wood_N1,Spawn_Honeyblisspear
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=N
}}
|wooden barrel 2-crypts={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr2=2
|all=Barrels_Wood_HR2
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n2=2
|all=Barrels_Wood_N2
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=HR,N
}}
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr1=2
|all=Barrels_Wood_HR1
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
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|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=HR,N
}}
|wooden barrel 2-goblin caves and ice cavern={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n0=2
|all=Barrels_Wood_N0
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=N
}}
|wooden barrel 2-inferno and ice abyss={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_hr3=2
|all=Barrels_Wood_HR3
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_wood_n3=2
|all=Barrels_Wood_N3
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=HR,N
}}
|wooden barrel 2-ruins={{#switch:{{lc:{{{2|}}}}}
|n={{#switch:{{lc:{{{3|}}}}}
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|barrels_wood_n1=2
|all=Barrels_Wood_N1
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=N
}}
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}
|hr={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_barrel_hr1=2
|all=Barrels_Barrel_HR1
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|n={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wood Barrel
|gradetype=Normal
|idtag=WoodenBarrel
|drops={{#switch:{{lc:{{{4|}}}}}
|barrels_barrel_n0=2
|all=Barrels_Barrel_N0
}}
|impactendurance=4
|impactresistance=2
|ap=1
|xp=3
}}
|all=HR,N
}}
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateLarge
|impactendurance=8
}}
|all=Global
}}
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|idtag=WoodenBarricateSmall
|impactendurance=4
|xp=3
}}
|all=Global
}}
|wooden door arched={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoorArched
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=2
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
|all=Global
}}
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=2
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
|xp=3
}}
|all=Global
}}
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Wooden Door
|gradetype=Normal
|idtag=WoodenDoor
|abilities={{#switch:{{lc:{{{4|}}}}}
|door open backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openbackwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward
}}
|door open forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|openforwardstate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|requesteventtag=Event.Props.Open.EndAbility
|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward
}}
|door close backward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|door close forward={{#switch:{{lc:{{{5|}}}}}
|effects={{#switch:{{lc:{{{6|}}}}}
|closestate={{#switch:{{lc:{{{7|}}}}}
|event=Interaction
|eventtagunlocalized=Event.Interact.Trigger
}}
}}
|idleanimsequencegameplaytag=State.Animation.Idle.Close
}}
|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward
}}
|interactions={{#switch:{{lc:{{{4|}}}}}
|open={{#switch:{{lc:{{{5|}}}}}
|text=Opening...
|duration=3
}}
|close={{#switch:{{lc:{{{5|}}}}}
|text=Closing...
|duration=0.5
}}
|unchainedharmony={{#switch:{{lc:{{{5|}}}}}
}}
|all=Open,Close,UnchainedHarmony
}}
|impactendurance=2
|impactresistance=2
|breaksifcrushperk=true
|breaksifdemolitiondamage=true
}}
|all=Global
}}
|xenophobia2027's survival bow={{#switch:{{lc:{{{2|}}}}}
|global={{#switch:{{lc:{{{3|}}}}}
|localizedstring=Xenophobia2027's Survival Bow
|gradetype=Normal
|idtag=VeteranTrophy
|interactions={{#switch:{{lc:{{{4|}}}}}
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=Global
}}
}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|yolorage's rondel dagger={{#switch:{{lc:{{{2|}}}}}
|idtag=VeteranTrophy
|global={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|localizedstring=YoloRage's Rondel Dagger
|interactions={{#switch:{{lc:{{{3|}}}}}
|gradetype=Normal
|view={{#switch:{{lc:{{{4|}}}}}
|idtag=VeteranTrophy
|text=Viewing
|interactions={{#switch:{{lc:{{{4|}}}}}
|all=text
|view={{#switch:{{lc:{{{5|}}}}}
|text=Viewing
}}
|all=View
}}
}}
|all=View
}}
}}
|#default=
|all=Global
}}
}}
|all=Altar Of Sacrifice,Armed Training Dummy,Axe Trap,Blizzard,Book,Bookshelf,Boss Reward Door,Boss Reward Double Stone Door,Bronze Ornate Chest,Burn Volume,Burn,Caltrop Prop,Caltrops,Campfire,Candle Wall Off,Candle Wall On,Candle,Casket,Cave Exit,Cave Module Wall01,Cave Secret Wall Door,Cobalt Ore,Coffin 01 H R Opened,Coffin 01 Opened,Coffin 02 H R Opened,Coffin 02 Opened,Coffin 03 H R Opened,Coffin 03 Opened,Coffin 04 H R Opened,Coffin 04 Opened,Coffin 05 H R Opened,Coffin 05 Opened,Coffin 06 H R Opened,Coffin 06 Opened,Coffin,Commemorative Plaque,Copper Ore,Crypt Module Door01,Crypt Module Door02,Crypt Module Wall01,Crypt Secret Wall Door,Crypt Secret Wall Door02,Crystal Roaster,Cup Lever 01 Only Activate,Cup Lever 01,Cup Lever 02,Cup Lever 03,Cup Lever 04,Cursed Stone Door,Dark Swarm,Death Swarm,Decay Volume,Double Stone Door,Double Wooden Door,Down Indicator Torch,Dungeon Portal,Elevator Floor Lever,Escape Indicator Torch,Escape Portal,Escape Tag Volume,Falling Icicle,Falling Stone,Flame Spout,Flat Chest Large H R Locked,Flat Chest Large H R2 Locked,Flat Chest Large H R3 Locked,Flat Chest Large N Locked,Flat Chest Large N0 Locked,Flat Chest Large N1 Locked,Flat Chest Large N2 Locked,Flat Chest Large N3 Locked,Flat Chest,Floor Lever Only Activate,Floor Lever,Floor Portal Scroll Down,Floor Portal Scroll Escape,Floor Portal,Floor Spikes,Fountain of Speed,Fountain,Frost Skeleton Wooden Barrer Elite,Frost Skeleton Wooden Barrer Nightmare,Frost Skeleton Wooden Barrer,G M Jail Door,Goblet,Goblin Stone Door,Gold Chalice,Gold Goblet,Gold Ore,Golden Chest,Golden Door,Heavy Ornate Chest,Hoard01 10 N0,Hoard01 10 N1,Hoard01 10 N2,Hoard01 5 H R1,Hoard01 5 H R2,Hoard01 5 H R3,Hoard01 5 N0,Hoard01 5 N1,Hoard01 5 N2,Hoard01 5 N3,Hoard01 H R,Hoard01 H R2,Hoard01 H R3,Hoard01 N,Hoard01 N0,Hoard01 N1,Hoard01 N2,Hoard01 N3,Hunting Trap,Ice Cavern Module Door01,Ice Cavern Module Wall01,Ice Floor,Ice Pillar Door,Ice Torch01 On,Ice Wall 01,Ice Wall 02,Ice Wall 03,Ice Wall 04,Ice Wall 05,Ice Wall 06,Ice Wall 07,Ice Wall 08,Ice Wall 09,Ice Wall 10,Icicles Wall 01,Id_Props_CaveModuleWall01,Id_Props_CryptModuleWall01,Id_Props_DownIndicatorTorch,Id_Props_EscapeIndicatorTorch,Id_Props_FrostSkeletonWoodenBarrer,Id_Props_FrostSkeletonWoodenBarrer_Elite,Id_Props_FrostSkeletonWoodenBarrer_Nightmare,Id_Props_IceCavernModuleWall01,Id_Props_IceFloor,Id_Props_IceWall_01,Id_Props_IceWall_02,Id_Props_IceWall_03,Id_Props_IceWall_04,Id_Props_IceWall_05,Id_Props_IceWall_06,Id_Props_IceWall_07,Id_Props_IceWall_08,Id_Props_IceWall_09,Id_Props_IceWall_10,Id_Props_IciclesWall_01,Id_Props_InfernoModuleWall01,Id_Props_PushingBlock,Id_Props_SkeletonWoodenBarrel,Id_Props_SkeletonWoodenBarrel_Elite,Id_Props_SkeletonWoodenBarrel_HR,Id_Props_SkeletonWoodenBarrel_N,Id_Props_SkeletonWoodenBarrel_Nightmare,Id_Props_WoodenBarricateLarge,Id_Props_WoodenBarricateSmall,Inferno Module Door01,Inferno Module Wall01,Inferno Secret Wall Door,Inferno Torch 01 On,InsaneZeno's Double Axe,Inscription,Iron Door,Iron Ore,Item Dispenser,Jail Door,Jail Door01 Locked,Jail Door01,Kill Volume,Lamp,Large Oak Chest,Large Reinforced Chest,LatexMonkeynuts' Longbow,Lever,Lich Trophy,Lifeleaf,Lift,Lindstrom3TTV's Recurve Bow,Lion's Head Chest,Malkavia's Heater Shield,Marvelous Chest N0,Marvelous Chest,Medium Wooden Crate,Narikk's Felling Axe,Oak Chest,Old Coffin,Ore Cobalt Ore H R,Ore Cobalt Ore N,Ore Gold Ore H R,Ore Gold Ore N,Ore Rubysilver Ore H R,Ore Rubysilver Ore N,Ore Silver Ore H R,Ore Silver Ore N,Ornate Chest Large H R Locked,Ornate Chest Large H R2 Locked,Ornate Chest Large H R3 Locked,Ornate Chest Large N Locked,Ornate Chest Large N0 Locked,Ornate Chest Large N1 Locked,Ornate Chest Large N2 Locked,Ornate Chest Large N3 Locked,Ornate Chest Medium H R Locked,Ornate Chest Medium H R2 Locked,Ornate Chest Medium H R3 Locked,Ornate Chest Medium N Locked,Ornate Chest Medium N0 Locked,Ornate Chest Medium N1 Locked,Ornate Chest Medium N2 Locked,Ornate Chest Medium N3 Locked,Ornate Chest Small H R Locked,Ornate Chest Small H R2 Locked,Ornate Chest Small H R3 Locked,Ornate Chest Small N Locked,Ornate Chest Small N0 Locked,Ornate Chest Small N0,Ornate Chest Small N1 Locked,Ornate Chest Small N2 Locked,Ornate Chest Small N3 Locked,Pavise,Phantom Flower,Portal Trophy,Portal,Portcullis,Pot,Pot03 H R2,Pot03 H R3,Pot03 N,Pot03 N1,Pot03 N2,Pot03 N3,Pot04 H R,Pot04 H R2,Pot04 H R3,Pot04 N,Pot04 N0,Pot04 N1,Pot04 N2,Pot04 N3,Pressure Plate,Pushing Block,Reinforced Chest,Roaster,Roaster01 Off,Roaster01 On,Roaster02 Off,Roaster02 On,Roaster03 Off,Roaster03 On,Roaster04 Off,Roaster04 On,Roaster05 On,Roaster08 On,Roaster09 On,Roaster10 On,Royal Coffin,Rubysilver Ore,Ruins Down Stair,Ruins Down,Rusty Iron Door,Safety Zone,Secret Wall,Shrine of Health,Shrine of Power,Shrine of Protection,Silver Chalice,Silver Ore,Simple Chest Large H R Locked,Simple Chest Large H R2 Locked,Simple Chest Large H R3 Locked,Simple Chest Large N Locked,Simple Chest Large N0 Locked,Simple Chest Large N1 Locked,Simple Chest Large N2 Locked,Simple Chest Large N3 Locked,Simple Chest Medium H R2,Simple Chest Medium H R3,Simple Chest Medium N,Simple Chest Medium N1,Simple Chest Medium N2,Simple Chest Medium N3,Simple Chest Small H R3,Simple Chest Small N,Simple Chest Small N1,Simple Chest Small N2,Simple Chest Small N3,Single Stone Door,Skeleton Corpse,Skeleton Corpse01 H R,Skeleton Corpse01 H R2,Skeleton Corpse01 H R3,Skeleton Corpse01 N,Skeleton Corpse01 N0,Skeleton Corpse01 N1,Skeleton Corpse01 N2,Skeleton Corpse01 N3,Skeleton Corpse02 H R,Skeleton Corpse02 H R2,Skeleton Corpse02 H R3,Skeleton Corpse02 N,Skeleton Corpse02 N0,Skeleton Corpse02 N1,Skeleton Corpse02 N2,Skeleton Corpse02 N3,Skeleton Corpse03 H R,Skeleton Corpse03 H R2,Skeleton Corpse03 H R3,Skeleton Corpse03 N,Skeleton Corpse03 N0,Skeleton Corpse03 N1,Skeleton Corpse03 N2,Skeleton Corpse03 N3,Skeleton Wooden Barrel Elite,Skeleton Wooden Barrel H R,Skeleton Wooden Barrel N,Skeleton Wooden Barrel Nightmare,Skeleton Wooden Barrel,Skull Door,Skull Stone Door,Skull Torch On,Small Oak Chest,Small Reinforced Chest,Small Wooden Crate,Spider Pot Elite,Spider Pot,Spider Web,Statue Item Dispenser,Statue Lever Only Activate,Statue Lever,Statue01,Statue02,Statue03,Statue04,Sticky Tar,Stone Door,Stone Tomb,Stone Tomb01 H R2,Stone Tomb01 N,Stone Tomb01 N0,Stone Tomb01 N2,Swamp of Decay,temp,Test Box,Test Statue01,Thorny Bramble,Torch Off,Torch On,Torch,Torch02 Off,Torch02 On,Torch03 Blue On,Torch03 On,Torch03 Yellow On,Torch05 On,Track Axe,Training Dummy Armed,Training Dummy,Treasure Hoard,Unlocking Lever By Monster Kill,Veteran Trophy01,Veteran Trophy02,Veteran Trophy03,Veteran Trophy04,Veteran Trophy05,Veteran Trophy06,Veteran Trophy07,Wall Lever Only Activate,Wall Lever,Wall Spike,Wanted Poster,Wardweed H R,Wardweed N,Wardweed,Wood Barrel,Wood Chest Large H R Locked,Wood Chest Large H R2 Locked,Wood Chest Large H R3 Locked,Wood Chest Large N Locked,Wood Chest Large N0 Locked,Wood Chest Large N0,Wood Chest Large N1 Locked,Wood Chest Large N2 Locked,Wood Chest Large N3 Locked,Wood Chest Medium H R2,Wood Chest Medium H R3,Wood Chest Medium N,Wood Chest Medium N1,Wood Chest Medium N2,Wood Chest Medium N3,Wood Coffin,Wooden Barrel03 H R2,Wooden Barrel03 H R3,Wooden Barrel03 N,Wooden Barrel03 N1,Wooden Barrel03 N2,Wooden Barrel03 N3,Wooden Barrel04 H R,Wooden Barrel04 H R2,Wooden Barrel04 H R3,Wooden Barrel04 N,Wooden Barrel04 N0,Wooden Barrel04 N1,Wooden Barrel04 N2,Wooden Barrel04 N3,Wooden Barricate Large,Wooden Barricate Small,Wooden Crate Medium01 H R2,Wooden Crate Medium01 H R3,Wooden Crate Medium01 N,Wooden Crate Medium01 N1,Wooden Crate Medium01 N2,Wooden Crate Medium01 N3,Wooden Crate Small H R2,Wooden Crate Small H R3,Wooden Crate Small N,Wooden Crate Small N1,Wooden Crate Small N2,Wooden Crate Small N3,Wooden Door Arched,Wooden Door With Lock,Wooden Door With Square Grating,Wooden Door,Xenophobia2027's Survival Bow,YoloRage's Rondel Dagger
}}</includeonly><noinclude>
|default=}}</includeonly>
 
==Usage==
<pre>{{Prop_Data|<variable1>|<variable2>|...}}</pre>
 
==Variables==
*<code>AllList</code>
**<code><type></code>
**<code><grade></code>
***<code><type></code>
*<code><prop_name></code>
**<code>{N, HR, Global}</code>
***<code>localizedstring</code>
***<code>gradetype</code>
***<code>idtag</code>
***<code>drops</code>
***<code>abilities</code>
****<code><abilities></code>
***<code>interactions</code>
****<code><interactions></code>
***<code>interactioncount</code>
***<code>impactendurance</code>
***<code>impactresistance</code>
***<code>breaksifcrushPerk</code>
***<code>breaksifdemolitiondamage</code>
***<code>breaksifcollected</code>
***<code>ap</code>
***<code>xp</code>
 
Note that angled brackets are not literal. They indicate a variable string. <code><type></code> can indicate <code>item</code> or <code>environmental trap</code> or <code>regular door</code> etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.
 
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, <code>{N, HR, Global}</code> means the variable can be any of these three.
 
==All==
Many sub-layers can call <code>|all</code> for a list of all cases for a given level
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|all}}</pre>
 
will output a list of all types that exist for the prop <code><prop_name></code>.
 
For example,
 
<pre style="width:fit-content;">{{Prop_Data|<prop_name>|Interactions|All}}</pre>
 
will output a list of all interactions of the prop <code><prop_name></code>.
 
==AllList Examples==
===List of Item Type Props===
<pre style="width:fit-content;">{{Prop_Data|AllList|Item}}</pre>
Outputs <code>{{Prop_Data|AllList|Item}}</code>
 
===List of Coffin Type Props of Crypts Grade===
<pre style="width:fit-content;">{{Prop_Data|AllList|Crypts|Coffin}}</pre>
Outputs <code>{{Prop_Data|AllList|Crypts|Coffin}}</code>
 
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn't exist for that grade and type, it will never be listed.  These lists were created with this use in mind.
**To use these lists to index existing props, loop through the list and append <code>-<grade></code> to the ends of the list-indexed prop name.
 
==Prop Examples==
===Altar of Sacrifice: AP===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|AP}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|AP}}</code>
 
===Altar of Sacrifice: List of Interactions===
<pre style="width:fit-content;">{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</pre>
Outputs <code>{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}</code>
 
===Axe Trap: List of Abilities===
<pre style="width:fit-content;">{{Prop_Data|Axe Trap|Global|Abilities|All}}</pre>
Outputs <code>{{Prop_Data|Axe Trap|Global|Abilities|All}}</code>
 
===Copper Ore Prop-Global: List of Types===
<pre style="width:fit-content;">{{Prop_Data|Copper Ore Prop-Global|All}}</pre>
Outputs <code>{{Prop_Data|Copper Ore Prop-Global|All}}</code>
 
===Golden Chest-Crypts#Locked: List of HR Loot Tables===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}</code>
 
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===
<pre style="width:fit-content;">{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</pre>
Outputs <code>{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}</code>
 
</noinclude>

Latest revision as of 20:03, 29 November 2024


Usage

{{Prop_Data|<variable1>|<variable2>|...}}

Variables

  • AllList
    • <type>
    • <grade>
      • <type>
  • <prop_name>
    • {N, HR, Global}
      • localizedstring
      • gradetype
      • idtag
      • drops
      • abilities
        • <abilities>
      • interactions
        • <interactions>
      • interactioncount
      • impactendurance
      • impactresistance
      • breaksifcrushPerk
      • breaksifdemolitiondamage
      • breaksifcollected
      • ap
      • xp

Note that angled brackets are not literal. They indicate a variable string. <type> can indicate item or environmental trap or regular door etc. Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.

Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, {N, HR, Global} means the variable can be any of these three.

All

Many sub-layers can call |all for a list of all cases for a given level

For example,

{{Prop_Data|<prop_name>|all}}

will output a list of all types that exist for the prop <prop_name>.

For example,

{{Prop_Data|<prop_name>|Interactions|All}}

will output a list of all interactions of the prop <prop_name>.

AllList Examples

List of Item Type Props

{{Prop_Data|AllList|Item}}

Outputs Campfire,Hunting Trap,Pavise

List of Coffin Type Props of Crypts Grade

{{Prop_Data|AllList|Crypts|Coffin}}

Outputs Casket,Coffin 1,Coffin 2,Old Coffin,Stone Tomb,Wood Coffin

  • Note: Such lists indicate existence of a prop for a given grade. If a prop doesn't exist for that grade and type, it will never be listed. These lists were created with this use in mind.
    • To use these lists to index existing props, loop through the list and append -<grade> to the ends of the list-indexed prop name.

Prop Examples

Altar of Sacrifice: AP

{{Prop_Data|Altar of Sacrifice|Global|AP}}

Outputs 20

Altar of Sacrifice: List of Interactions

{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}

Outputs Use Shrine

Axe Trap: List of Abilities

{{Prop_Data|Axe Trap|Global|Abilities|All}}

Outputs Activate,Deactivate,Removed

Copper Ore Prop-Global: List of Types

{{Prop_Data|Copper Ore Prop-Global|All}}

Outputs HR,N

Golden Chest-Crypts#Locked: List of HR Loot Tables

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}

Outputs Goldchest_HR2,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_HR2,Utility_Goldchestutility_HR2,Spawn_Chestcoin_Goldchestgold_HR2

Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table

{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}

Outputs 2