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m (Automated edit: HF69)
m (Automated edit: HF72 pestilence 3s->5s; PhysicalReductionMod wikilink fixed; wanderlight desc fixed)
 
(2 intermediate revisions by the same user not shown)
Line 895: Line 895:
|strength=<b>15 [[Stats#Strength|Strength]]</b>
|strength=<b>15 [[Stats#Strength|Strength]]</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|physicaldamagereduction=<b>-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>-25% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|movespeedbonus=<b>15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>12% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 970: Line 970:
<!-- Class=Barbarian, Category=Perk -->
<!-- Class=Barbarian, Category=Perk -->
|axespecialization={{#switch:{{lc:{{{2|}}}}}
|axespecialization={{#switch:{{lc:{{{2|}}}}}
|physicalbuffweapondamage=<b>5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|physicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|duration=<b>Infinite</b>
|duration=<b>Infinite</b>
|all=PhysicalBuffWeaponDamage,Duration
|all=PhysicalBuffWeaponDamage,Duration
Line 1,003: Line 1,003:
|ironwill={{#switch:{{lc:{{{2|}}}}}
|ironwill={{#switch:{{lc:{{{2|}}}}}
|magicalresistance=<b>60 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>60 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|all=MagicalResistance
|attribute_maxmagicaldamagereduction=<b>75%</b>
|all=MagicalResistance,Attribute_MaxMagicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,039: Line 1,040:
|two-hander={{#switch:{{lc:{{{2|}}}}}
|two-hander={{#switch:{{lc:{{{2|}}}}}
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|armorpenetration=<b>15% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>5% [[Damage#Penetration|Armor Penetration]]</b>
|all=PhysicalPowerBonus,ArmorPenetration
|all=PhysicalPowerBonus,ArmorPenetration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 1,088: Line 1,089:
|strength=<b>15 [[Stats#Strength|Strength]]</b>
|strength=<b>15 [[Stats#Strength|Strength]]</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|vigor=<b>15 [[Stats#Vigor|Vigor]]</b>
|physicaldamagereduction=<b>-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|physicaldamagereduction=<b>-25% [[Stats#Damage_Reduction|Physical Damage Reduction]]</b>
|movespeedbonus=<b>15% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|movespeedbonus=<b>12% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
Line 1,163: Line 1,164:
<!-- Class=GrandMaster_Barbarian, Category=Perk -->
<!-- Class=GrandMaster_Barbarian, Category=Perk -->
|axespecialization={{#switch:{{lc:{{{2|}}}}}
|axespecialization={{#switch:{{lc:{{{2|}}}}}
|physicalbuffweapondamage=<b>5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|physicalbuffweapondamage=<b>3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]</b>
|duration=<b>Infinite</b>
|duration=<b>Infinite</b>
|all=PhysicalBuffWeaponDamage,Duration
|all=PhysicalBuffWeaponDamage,Duration
Line 1,196: Line 1,197:
|ironwill={{#switch:{{lc:{{{2|}}}}}
|ironwill={{#switch:{{lc:{{{2|}}}}}
|magicalresistance=<b>60 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|magicalresistance=<b>60 [[Stats#Magical_Resistance|Magical Resistance]]</b>
|all=MagicalResistance
|attribute_maxmagicaldamagereduction=<b>75%</b>
|all=MagicalResistance,Attribute_MaxMagicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,232: Line 1,234:
|two-hander={{#switch:{{lc:{{{2|}}}}}
|two-hander={{#switch:{{lc:{{{2|}}}}}
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|armorpenetration=<b>15% [[Damage#Penetration|Armor Penetration]]</b>
|armorpenetration=<b>5% [[Damage#Penetration|Armor Penetration]]</b>
|all=PhysicalPowerBonus,ArmorPenetration
|all=PhysicalPowerBonus,ArmorPenetration
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 1,312: Line 1,314:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>18s</b>
|activestackingtype=<b>Aggregates by Source</b>
|activemaximumstacks=<b>1</b>
|duration=<b>3s</b>
|duration=<b>3s</b>
|stackingtype=<b>Aggregates by Source</b>
|activatedstackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks
|refresh=<b>NeverReset</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,Duration,ActivatedStackingType,ActivatedMaximumStacks,Refresh
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,401: Line 1,406:
|defensemastery={{#switch:{{lc:{{{2|}}}}}
|defensemastery={{#switch:{{lc:{{{2|}}}}}
|itemarmorratingbonus=<b>10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|itemarmorratingbonus=<b>10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|all=ItemArmorRatingBonus
|attribute_maxphysicaldamagereduction=<b>75%</b>
|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,534: Line 1,540:
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldown=<b>24s</b>
|skillcooldown=<b>18s</b>
|activestackingtype=<b>Aggregates by Source</b>
|activemaximumstacks=<b>1</b>
|duration=<b>3s</b>
|duration=<b>3s</b>
|stackingtype=<b>Aggregates by Source</b>
|activatedstackingtype=<b>Aggregates by Source</b>
|maximumstacks=<b>1</b>
|activatedmaximumstacks=<b>1</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks
|refresh=<b>NeverReset</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,Duration,ActivatedStackingType,ActivatedMaximumStacks,Refresh
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,623: Line 1,632:
|defensemastery={{#switch:{{lc:{{{2|}}}}}
|defensemastery={{#switch:{{lc:{{{2|}}}}}
|itemarmorratingbonus=<b>10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|itemarmorratingbonus=<b>10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]</b>
|all=ItemArmorRatingBonus
|attribute_maxphysicaldamagereduction=<b>75%</b>
|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 1,975: Line 1,985:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable
|skillaimradiusconstantid=<b>0.04m</b>
|skillrangeextentconstantid=<b>3000%</b>
|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,SkillAimRadiusConstantId,SkillRangeExtentConstantId
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,301: Line 2,313:
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable
|skillaimradiusconstantid=<b>0.04m</b>
|skillrangeextentconstantid=<b>3000%</b>
|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,SkillAimRadiusConstantId,SkillRangeExtentConstantId
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,404: Line 2,418:
|debuffremovable=<b>True</b>
|debuffremovable=<b>True</b>
|reducedhealingduration=<b>4s</b>
|reducedhealingduration=<b>4s</b>
|incomingphysicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-15% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-15% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|reducedhealingmaximumstacks=<b>5</b>
|reducedhealingmaximumstacks=<b>5</b>
|reducedhealingremovable=<b>True</b>
|reducedhealingremovable=<b>True</b>
Line 2,468: Line 2,482:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>2</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|duration=<b>8s</b>
|duration=<b>8s</b>
Line 2,477: Line 2,492:
|stepsstackingtype=<b>Aggregates by Target</b>
|stepsstackingtype=<b>Aggregates by Target</b>
|stepsmaximumstacks=<b>13</b>
|stepsmaximumstacks=<b>13</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks
|charges=<b>2 Charges</b>
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,611: Line 2,627:
|debuffremovable=<b>True</b>
|debuffremovable=<b>True</b>
|reducedhealingduration=<b>4s</b>
|reducedhealingduration=<b>4s</b>
|incomingphysicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-15% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-15% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|reducedhealingmaximumstacks=<b>5</b>
|reducedhealingmaximumstacks=<b>5</b>
|reducedhealingremovable=<b>True</b>
|reducedhealingremovable=<b>True</b>
Line 2,675: Line 2,691:
|skilltype=<b>Instant</b>
|skilltype=<b>Instant</b>
|skilltier=<b>1</b>
|skilltier=<b>1</b>
|maxcount=<b>2</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>Start</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>28s</b>
|skillcooldown=<b>28s</b>
|duration=<b>8s</b>
|duration=<b>8s</b>
Line 2,684: Line 2,701:
|stepsstackingtype=<b>Aggregates by Target</b>
|stepsstackingtype=<b>Aggregates by Target</b>
|stepsmaximumstacks=<b>13</b>
|stepsmaximumstacks=<b>13</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks
|charges=<b>2 Charges</b>
|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,Charges
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 2,967: Line 2,985:
|castingtime=<b>1s</b>
|castingtime=<b>1s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|duration=<b>10s</b>
|addrecoverablehealthduration=<b>10s</b>
|recoverablehealth=<b>40 [[Health#Recoverable_Health|Recoverable Health]]</b>
|recoverablehealth=<b>40 [[Health#Recoverable_Health|Recoverable Health]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|healovertimeduration=<b>10s</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>50% [[Scaling]]</b>
|allattributes=<b>5 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>5 [[Stats#Attributes|All Attributes]]</b>
|all=SpellTier,MaxCount,CastingTime,Range,Duration,RecoverableHealth,StackingType,MaximumStacks,Removable,AllAttributes
|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,002: Line 3,023:
|secondarymaximumstacks=<b>1</b>
|secondarymaximumstacks=<b>1</b>
|secondaryremovable=<b>True</b>
|secondaryremovable=<b>True</b>
|physicaldamagereductionmod=<b>50% [[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|shapeshiftmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-30% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-25% [[Stats#Action_Speed|Action Speed]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 3,071: Line 3,092:
|secondarymaximumstacks=<b>1</b>
|secondarymaximumstacks=<b>1</b>
|secondaryremovable=<b>True</b>
|secondaryremovable=<b>True</b>
|incomingphysicalhealingmod=<b>-25% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-15% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-25% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-15% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-25% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>-15% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|shapeshiftmovespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,Refresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,Refresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus
Line 3,182: Line 3,203:
|duration=<b>6s</b>
|duration=<b>6s</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicaldamagereductionmod=<b>15% [[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable
Line 3,408: Line 3,429:
|castingtime=<b>1s</b>
|castingtime=<b>1s</b>
|range=<b>7m</b>
|range=<b>7m</b>
|duration=<b>10s</b>
|addrecoverablehealthduration=<b>10s</b>
|recoverablehealth=<b>40 [[Health#Recoverable_Health|Recoverable Health]]</b>
|recoverablehealth=<b>40 [[Health#Recoverable_Health|Recoverable Health]]</b>
|stackingtype=<b>Aggregates by Target</b>
|stackingtype=<b>Aggregates by Target</b>
|maximumstacks=<b>1</b>
|maximumstacks=<b>1</b>
|removable=<b>True</b>
|removable=<b>True</b>
|healovertimeduration=<b>10s</b>
|magicalbasehealing=<b>15 [[Healing#Magical_Base_Healing|Magical Base Healing]]</b>
|scaling=<b>50% [[Scaling]]</b>
|allattributes=<b>5 [[Stats#Attributes|All Attributes]]</b>
|allattributes=<b>5 [[Stats#Attributes|All Attributes]]</b>
|all=SpellTier,MaxCount,CastingTime,Range,Duration,RecoverableHealth,StackingType,MaximumStacks,Removable,AllAttributes
|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
}}
}}
Line 3,443: Line 3,467:
|secondarymaximumstacks=<b>1</b>
|secondarymaximumstacks=<b>1</b>
|secondaryremovable=<b>True</b>
|secondaryremovable=<b>True</b>
|physicaldamagereductionmod=<b>50% [[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>50% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|shapeshiftmovespeedbonus=<b>-20% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|actionspeed=<b>-30% [[Stats#Action_Speed|Action Speed]]</b>
|actionspeed=<b>-25% [[Stats#Action_Speed|Action Speed]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
|#default=<p style="color:#FF0000";>No <b>tag</b> found for "{{{2}}}", please <u>[[ClassAbilityDocs|correct it]]</u></p>
Line 3,512: Line 3,536:
|secondarymaximumstacks=<b>1</b>
|secondarymaximumstacks=<b>1</b>
|secondaryremovable=<b>True</b>
|secondaryremovable=<b>True</b>
|incomingphysicalhealingmod=<b>-25% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingphysicalhealingmod=<b>-15% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-25% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|incomingmagicalhealingmod=<b>-15% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]</b>
|maxhealthbonus=<b>-25% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|maxhealthbonus=<b>-15% [[Health#Max_Health_Bonus|Max Health Bonus]]</b>
|shapeshiftmovespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|shapeshiftmovespeedbonus=<b>5% [[Stats#Move_Speed|Move Speed Bonus]]</b>
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,Refresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus
|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,Refresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus
Line 3,623: Line 3,647:
|duration=<b>6s</b>
|duration=<b>6s</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicalpowerbonus=<b>15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]</b>
|physicaldamagereductionmod=<b>15% [[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|physicaldamagereductionmod=<b>15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]</b>
|removable=<b>True</b>
|removable=<b>True</b>
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable
|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable
Line 5,348: Line 5,372:
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>New Skill Stack</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>10s</b>
|skillcooldown=<b>12s</b>
|duration=<b>0.2s</b>
|duration=<b>0.2s</b>
|charges=<b>2 Charges</b>
|charges=<b>2 Charges</b>
Line 5,507: Line 5,531:
|range=<b>4m</b>
|range=<b>4m</b>
|usemoving=<b>True</b>
|usemoving=<b>True</b>
|skillcooldowntrigger=<b>New Skill Stack</b>
|skillcooldowntrigger=<b></b>
|skillcooldown=<b>10s</b>
|skillcooldown=<b>12s</b>
|duration=<b>0.2s</b>
|duration=<b>0.2s</b>
|charges=<b>2 Charges</b>
|charges=<b>2 Charges</b>

Latest revision as of 20:03, 29 November 2024

Usage

{{Ability_Data|<variable1>|<variable2>|...}}


Variables

  • <ability name>
    • <tag name>
  • all


Examples

Example 1

{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}

1 Physical Base Damage

Example 2

{{Ability_Data|AchillesStrike|SkillCooldown}}

24s