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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
Line 179: Line 179:
|wearingdelaytime=0
|wearingdelaytime=0
|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|5=2
|5=3
|all=5
|all=5
}}
}}
Line 232: Line 232:
|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
Line 299: Line 299:
|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
Line 344: Line 344:
|stats={{#switch:{{lc:{{{3|}}}}}
|stats={{#switch:{{lc:{{{3|}}}}}
|strength=2
|strength=2
|vigor=3
|vigor=2
|luck=6~12
|luck=6~12
|allstats=Strength,Vigor,Luck
|allstats=Strength,Vigor,Luck
Line 363: Line 363:
|wearingdelaytime=0
|wearingdelaytime=0
|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|5=2
|5=3
|all=5
|all=5
}}
}}
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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
Line 483: Line 483:
|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
Line 617: Line 617:
|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
Line 952: Line 952:
|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
Line 1,086: Line 1,086:
|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
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|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
Line 1,287: Line 1,287:
|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}
Line 1,354: Line 1,354:
|ap={{#switch:{{lc:{{{3|}}}}}
|ap={{#switch:{{lc:{{{3|}}}}}
|3=1
|3=1
|4=1
|4=2
|5=2
|5=3
|6=3
|6=5
|7=5
|7=10
|all=3,4,5,6,7
|all=3,4,5,6,7
}}
}}

Latest revision as of 19:13, 29 November 2024


Usage

{{Accessory_Data|<variable1>|<variable2>|...}}


Variables

  • <item_name>
    • stats
      • <stat_name>
      • allstats
    • abilities
      • <ability_type>
        • <ability_name>
          • <ability_attribute>
    • types
      • <type>
    • hitbox
      • height
      • width
      • height
    • rarities
    • handtype
    • slottype
    • artifactname
    • artifactpower
    • invslots
    • invwidth
    • invheight
    • hitslow
    • hitslowduration
    • flavortext
    • maxammocount
    • maxcount
    • maxcontentscount
    • reloadtime
    • wearingdelaytime
    • equiptime
    • unequiptime
    • ap
      • <rarity>
    • xp
      • <rarity>
    • gearscore
      • <rarity>
    • sellprices
      • <rarity>
    • initialspeed
    • damagefalloff
    • piercecount
    • classes
    • impactresistance
    • interactiontime
    • interactiontimescaling


Global

All attributes that are shared between all other attributes in the same layer are moved to a global layer

For example, if all |movementmultiplier's under Abilities|Primary| are the same, they will be moved to Abilities|Primary|global

See Example 2 for more information


All

All sub-layers can also call |all for a list of all unique attributes For example,

{{Accessory_Data|all}}

will output a list of all items

For example,

{{Accessory_Data|<itemname>|all}}

will output a list of all attributes of a particular

See example 1 and 6 for more information


Examples

Note, some variables may not be applicable to all item categories. The below examples are for the Arming Sword, which only exists in Weapon_Data. Other item categories, like Misc_Data, may have different variables, and obviously don't have others, like abilities

Example 1

All stats of the Arming Sword

{{Accessory_Data|Arming Sword|stats|all}}

Outputs


Example 2

All shared attributes for Primary attacks of Arming Sword

{{Accessory_Data|Arming Sword|abilities|Primary|global}}

Outputs


Example 3

Damagefalloff widget of Longbow

{{Accessory_Data|Longbow|damagefalloff}}

Outputs


Example 4

All non-artifact rarities of the Arming Sword

{{Accessory_Data|Arming Sword|rarities}}

Outputs


Example 5

Invslots size image of Arming Sword

{{Accessory_Data|Arming Sword|invslots}}

Outputs


Example 6

All attributes of primary abilities of Arming Sword

{{Accessory_Data|Arming Sword|abilities|Primary|all}}

Outputs