|
|
Line 1: |
Line 1: |
| <includeonly><!--
| |
|
| |
|
| --><table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="text-align:center; vertical-align:middle;">
| |
| <tr style="font-weight:bold;">
| |
| <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Class</th>
| |
| <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
| |
| <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed</th>
| |
| {{#switch:{{lc:{{{type}}}}}
| |
| |shield=
| |
| <th style="width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Armor Rating</th>
| |
| <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Resist</th>
| |
| <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">[[Weapons#Movement_Multiplier_Explanation|Action Movement Penalty]]</th>
| |
| |bow=
| |
| <th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th>
| |
| <th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th>
| |
| <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones + Impact Power/Resist</th>
| |
| <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Reload Speed</th>
| |
| <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">[[Weapons#Movement_Multiplier_Explanation|Action Movement Penalty]]</th>
| |
| <th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
| |
| <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Quiver Size</th>
| |
| <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Initial Projectile Speed (m/s)</th>
| |
| |crossbow=
| |
| <th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th>
| |
| <th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th>
| |
| <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones + Impact Power/Resist</th>
| |
| <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Reload Speed</th>
| |
| <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">[[Weapons#Movement_Multiplier_Explanation|Action Movement Penalty]]</th>
| |
| <th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
| |
| <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Initial Projectile Speed (m/s)</th>
| |
| |#default=
| |
| <th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th>
| |
| <th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th>
| |
| <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo</th>
| |
| <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo Attack Speed</th>
| |
| <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones + Impact Power/Resist</th>
| |
| <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">[[Weapons#Movement_Multiplier_Explanation|Action Movement Penalty]]</th>
| |
| <th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
| |
| }}
| |
| <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Artifact</th></tr><!--
| |
| -->{{#arraydefine:weapons|{{Weapon Data|Alllists|Types|Weapon|{{{1}}}|{{{2}}}}}}}<!--
| |
| -->{{#loop:i|0|{{#arraysize:weapons}}<!--
| |
| -->|{{#vardefine:current|{{#arrayindex:weapons|{{#var:i}}}}}}<!--
| |
| -->{{#if:{{Weapon Data|{{#var:current}}|artifactpower}}<!--
| |
| -->||{{#vardefine:abilities|{{Weapon Data|{{#var:current}}|abilities|all}} }}<!--
| |
| -->{{#vardefine:is_shield|{{Weapon Data|{{#var:current}}|types|shield}} }}<!--
| |
| -->{{#vardefine:is_bow|{{Weapon Data|{{#var:current}}|types|bow}} }}<!--
| |
| -->{{#vardefine:is_crossbow|{{Weapon Data|{{#var:current}}|types|crossbow}} }}<!--
| |
| -->{{#vardefine:artifactname|{{Weapon Data|{{#var:current}}|artifactname}} }}<!--
| |
| -->{{#arraydefine:stats|{{#vardefineecho:AllStats|{{Weapon Data|{{#var:current}}|stats|allstats}} }} }}<!--
| |
|
| |
| --><tr style="height:190px;"><!--
| |
| Display Iconbox
| |
| --><td><!--
| |
| -->{{Iconbox|{{#var:current}}<!--
| |
| -->|image={{#var:current}}<!--
| |
| -->{{#if:{{Weapon Data|{{#var:current}}|iscraftableby}}|| 2}}.png<!--
| |
| -->|size={{IconboxInventorySize|Weapon Data|{{#var:current}}}}<!--
| |
| -->|rarity=<!--
| |
| -->{{#if:{{#pos:{{#vardefineecho:rarities|{{Weapon Data|{{#var:current}}|Rarities}} }}|,}}<!--
| |
| -->|2<!--
| |
| -->|{{#var:rarities}} }}<!--
| |
| -->|caption=<span class="colorrarity{{#var:rarities}}">{{#var:current}}</span>}}</td><!--
| |
|
| |
| Combo Attack Speed
| |
| -->{{#if:{{#var:is_shield}}{{#var:is_bow}}{{#var:is_crossbow}}<!--
| |
| -->||<td><!--
| |
| Primary Combo Attack Speed
| |
| -->{{#if:{{#vardefineecho:weapon_attackspeed|{{Weapon Data|{{#var:current}}|abilities|primary|attack 4|attackspeed}} }}<!--
| |
| -->|<span style="color:#eee8;">Primary Attacks</span><br>{{#var:weapon_attackspeed}}<!--
| |
| -->|{{#if:{{#vardefineecho:weapon_attackspeed|{{Weapon Data|{{#var:current}}|abilities|primary|attack 3|attackspeed}} }}<!--
| |
| -->|<span style="color:#eee8;">Primary Attacks</span><br>{{#var:weapon_attackspeed}}<!--
| |
| -->|{{#if:{{#vardefineecho:weapon_attackspeed|{{Weapon Data|{{#var:current}}|abilities|primary|attack 2|attackspeed}} }}<!--
| |
| -->|<span style="color:#eee8;">Primary Attacks</span><br>{{#var:weapon_attackspeed}}<!--
| |
| -->|{{#if:{{#vardefineecho:weapon_attackspeed|{{Weapon Data|{{#var:current}}|abilities|primary|attack 1|attackspeed}} }}<!--
| |
| -->|<span style="color:#eee8;">Primary Attacks</span><br>{{#var:weapon_attackspeed}} }} }} }} }}<!--
| |
| Secondary Combo Attack Speed
| |
| -->{{#if:{{#vardefineecho:weapon_attackspeed|{{Weapon Data|{{#var:current}}|abilities|secondary|attack 2|attackspeed}} }}<!--
| |
| -->|<span style="color:#eee8;"><br><br>Secondary Attacks</span><br>{{#var:weapon_attackspeed}}<!--
| |
| -->|{{#if:{{#vardefineecho:weapon_attackspeed|{{Weapon Data|{{#var:current}}|abilities|secondary|attack 1|attackspeed}} }}<!--
| |
| -->|<span style="color:#eee8;"><br><br>Secondary Attacks</span><br>{{#var:weapon_attackspeed}} }} }}<!--
| |
| Riposte Combo Attack Speed
| |
| -->{{#if:{{#vardefineecho:weapon_attackspeed|{{Weapon Data|{{#var:current}}|abilities|special|riposte attack 3|attackspeed}} }}<!--
| |
| -->|<span style="color:#eee8;"><br><br>Special Attacks</span><br>{{#var:weapon_attackspeed}}<!--
| |
| -->|{{#if:{{#vardefineecho:weapon_attackspeed|{{Weapon Data|{{#var:current}}|abilities|special|riposte attack 2|attackspeed}} }}<!--
| |
| -->|<span style="color:#eee8;"><br><br>Special Attacks</span><br>{{#var:weapon_attackspeed}}<!--
| |
| -->|{{#if:{{#vardefineecho:weapon_attackspeed|{{Weapon Data|{{#var:current}}|abilities|special|riposte attack 1|attackspeed}} }}<!--
| |
| -->|<span style="color:#eee8;"><br><br>Special Attacks</span><br>{{#var:weapon_attackspeed}} }} }} }}</td> }}<!--
| |
|
| |
| --></includeonly><noinclude>
| |
| Parameters:
| |
| *1={Craftable,Uncraftable,Both}
| |
| *2={Shield,Sword,Axe,Polearm,Unarmed,Mace,Bow,Dagger,MagicStuff,Staff,Crossbow,Throwable,LightSource}
| |
| *type={Bow,Crossbow,Shield} (optional)
| |
| <br>
| |
| <table class="wikitable">
| |
| <tr>
| |
| <th>Code</th>
| |
| <th>Preview</th></tr>
| |
| <tr>
| |
| <td style="padding: 20px 30px;">
| |
| <pre>{{GenerateWeaponTable|Craftable|Dagger}}</pre></td>
| |
| <td style="padding: 20px 30px;">
| |
| {{GenerateWeaponTable|Craftable|Dagger}}</td></tr>
| |
| <tr>
| |
| <td style="padding: 20px 30px;">
| |
| <pre>{{GenerateWeaponTable|Craftable|Shield}}</pre></td>
| |
| <td style="padding: 20px 30px;">
| |
| {{GenerateWeaponTable|Craftable|Shield|type=Shield}}</td></tr>
| |
| <tr>
| |
| <td style="padding: 20px 30px;">
| |
| <pre>{{GenerateWeaponTable|Uncraftable|Bow|type=Bow}}</pre></td>
| |
| <td style="padding: 20px 30px;">
| |
| {{GenerateWeaponTable|Uncraftable|Bow|type=Bow}}</td></tr></table>
| |
| </noinclude>
| |