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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|status_types=Buff,Debuff,Other
|status_types=Buff,Debuff,Other
|source_types=Class,Item,Prop,Monster,Other
|source_types=Class,Item,Monster,Prop,Other
|buff={{#switch:{{lc:{{{2|}}}}}
|buff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -1.5%
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_AbyssalFlame
|icon=Icon_Buff_AbyssalFlame
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|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Bad
|colored_name=Aria Of Alacrity Bad
|tags_frontend=Duration: 30s<br>[[Stats#Action_Speed|Action Speed]]: 4%
|tags_frontend=Duration: 60s<br>[[Stats#Action_Speed|Action Speed]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
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|aria of alacrity good={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Good
|colored_name=Aria Of Alacrity Good
|tags_frontend=Duration: 60s<br>[[Stats#Action_Speed|Action Speed]]: 6%
|tags_frontend=Duration: 120s<br>[[Stats#Action_Speed|Action Speed]]: 6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
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|aria of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|aria of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Perfect
|colored_name=Aria Of Alacrity Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Action_Speed|Action Speed]]: 8%
|tags_frontend=Duration: 240s<br>[[Stats#Action_Speed|Action Speed]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
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|axe specialization={{#switch:{{lc:{{{4|}}}}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|colored_name=Axe Specialization
|colored_name=Axe Specialization
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|event_frontend=<br>
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|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Bad
|colored_name=Ballad Of Courage Bad
|tags_frontend=Duration: 30s<br>[[Stats#Physical_Power|Physical Power]]: 5
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
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|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Good
|colored_name=Ballad Of Courage Good
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 7
|tags_frontend=Duration: 120s<br>[[Stats#Physical_Power|Physical Power]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
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|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Perfect
|colored_name=Ballad Of Courage Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Physical_Power|Physical Power]]: 10
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
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|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barkskin Armor
|colored_name=Barkskin Armor
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: 20
|tags_frontend=Duration: 10s<br>[[Stats#Armor_Rating|Armor Rating]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|beats of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|beats of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Bad
|colored_name=Beats Of Alacrity Bad
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
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|beats of alacrity good={{#switch:{{lc:{{{4|}}}}}
|beats of alacrity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Good
|colored_name=Beats Of Alacrity Good
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|tags_frontend=Duration: 120s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
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|beats of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|beats of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Perfect
|colored_name=Beats Of Alacrity Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Move_Speed|Move Speed Add]]: 9
|tags_frontend=Duration: 240s<br>[[Stats#Move_Speed|Move Speed Add]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
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|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Bad
|colored_name=Harmonic Shield Bad
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 30s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Music Activate Bad
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|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Good
|colored_name=Harmonic Shield Good
|tags_frontend=Duration: 90s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Music Activate Good
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|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natural Healing Buff
|colored_name=Natural Healing Buff
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 1<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 3s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
|icon=Icon_Buff_NaturalHealingBuff
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|natures touch={{#switch:{{lc:{{{4|}}}}}
|natures touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natures Touch
|colored_name=Natures Touch
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|phantomize={{#switch:{{lc:{{{4|}}}}}
|phantomize={{#switch:{{lc:{{{4|}}}}}
|colored_name=Phantomize
|colored_name=Phantomize
|tags_frontend=Duration: 6s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 6s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
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|quick chant={{#switch:{{lc:{{{4|}}}}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Chant
|colored_name=Quick Chant
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 20%
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_QuickChant
|icon=Icon_Buff_QuickChant
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|rage={{#switch:{{lc:{{{4|}}}}}
|rage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rage
|colored_name=Rage
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 10<br>[[Stats#Vigor|Vigor]]: 10<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 15<br>[[Stats#Vigor|Vigor]]: 15<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
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|restore={{#switch:{{lc:{{{4|}}}}}
|restore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Restore
|colored_name=Restore
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
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|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Perfect
|colored_name=Rousing Rhythms Perfect
|tags_frontend=Duration: 90s<br>[[Stats#Attributes|All Attributes]]: 2
|tags_frontend=Duration: 120s<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Music Activate Perfect
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|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Bear
|colored_name=Shape Shift Bear
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -30%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Bear
|icon=Icon_Buff_ShapeShift_Bear
Line 1,464: Line 1,463:
|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Panther
|colored_name=Shape Shift Panther
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -30%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -25%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -25%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -25%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Panther
|icon=Icon_Buff_ShapeShift_Panther
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|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Rat
|colored_name=Shape Shift Rat
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%
|event_frontend=<br>ShapeShift Activate
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Rat
|icon=Icon_Buff_ShapeShift_Rat
Line 1,573: Line 1,572:
|spell overload={{#switch:{{lc:{{{4|}}}}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Overload
|colored_name=Spell Overload
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Bonus]]: -60%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
Line 1,579: Line 1,578:
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]
|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SpellReflection
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
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|survival instinct={{#switch:{{lc:{{{4|}}}}}
|survival instinct={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct
|colored_name=Survival Instinct
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|event_frontend=<br>Skill Active On
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|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tree Of Life Add Recoverable Health
|colored_name=Tree Of Life Add Recoverable Health
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40
|tags_frontend=Duration: 10s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
Line 1,855: Line 1,863:
|two hander={{#switch:{{lc:{{{4|}}}}}
|two hander={{#switch:{{lc:{{{4|}}}}}
|colored_name=Two Hander
|colored_name=Two Hander
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Damage#Penetration|Armor Penetration]]: 5%
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_TwoHander
|icon=Icon_Buff_TwoHander
Line 1,889: Line 1,897:
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderers Luck
|colored_name=Wanderers Luck
|tags_frontend=[[Stats#Luck|Luck]]: 5%
|tags_frontend=[[Stats#Luck|Luck]]: 50
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Buff_WanderersLuck
|icon=Icon_Buff_WanderersLuck
Line 1,946: Line 1,954:
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
}}
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Frenzied,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Herbal Sensing,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Aura Buff,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Infernal Pledge,In Light Area,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jokester Buff,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Lore Mastery,Malice,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Morale Boost,Natural Healing,Natural Healing Buff,Natures Touch,Nimble Hands,Overhealed,Overhealing,Penetrating Shot,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Prophecy,Protectionfrom Evil,Protection Hit,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Story Teller,Story Teller Buff,Sun And Moon,Sun And Moon Buff,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Mastery,Wild Fury
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Frenzied,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Herbal Sensing,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Aura Buff,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Infernal Pledge,In Light Area,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jokester Buff,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Lore Mastery,Malice,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Morale Boost,Natural Healing,Natural Healing Buff,Natures Touch,Nimble Hands,Overhealed,Overhealing,Penetrating Shot,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Prophecy,Protectionfrom Evil,Protection Hit,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Story Teller,Story Teller Buff,Sun And Moon,Sun And Moon Buff,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Mastery,Wild Fury
}}
}}
|item={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
Line 2,261: Line 2,269:
|luck 02={{#switch:{{lc:{{{4|}}}}}
|luck 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 02
|colored_name=Luck 02
|tags_frontend=[[Stats#Luck|Luck]]: 2%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,270: Line 2,278:
|luck 05={{#switch:{{lc:{{{4|}}}}}
|luck 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 05
|colored_name=Luck 05
|tags_frontend=[[Stats#Luck|Luck]]: 5%
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,279: Line 2,287:
|luck 08={{#switch:{{lc:{{{4|}}}}}
|luck 08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 08
|colored_name=Luck 08
|tags_frontend=[[Stats#Luck|Luck]]: 8%
|tags_frontend=[[Stats#Luck|Luck]]: 80
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,288: Line 2,296:
|luck 10={{#switch:{{lc:{{{4|}}}}}
|luck 10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 10
|colored_name=Luck 10
|tags_frontend=[[Stats#Luck|Luck]]: 10%
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,297: Line 2,305:
|luck 15={{#switch:{{lc:{{{4|}}}}}
|luck 15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 15
|colored_name=Luck 15
|tags_frontend=[[Stats#Luck|Luck]]: 15%
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
Line 2,463: Line 2,471:
|source_character_name_frontend=[[Troll's Blood]]
|source_character_name_frontend=[[Troll's Blood]]
|source_name_frontend=[[Troll's Blood|Consume]]
|source_name_frontend=[[Troll's Blood|Consume]]
}}
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderlight Lantern Chasing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Chasing
|source_character_name_frontend=[[Wanderlight Lantern]]
|source_name_frontend=[[Wanderlight Lantern|Passive]]
}}
}}
|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}
|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}
Line 2,473: Line 2,489:
|source_name_frontend=[[Illusory|Unique Passive]]
|source_name_frontend=[[Illusory|Unique Passive]]
}}
}}
|all=Ale Consume Sacred Water Poor,Ale Consume Sacred Water Common,Ale Consume Sacred Water Uncommon,Ale Consume Sacred Water Rare,Ale Consume Sacred Water Epic,Ale Consume Sacred Water Legend,Ale Consume Sacred Water Unique,Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wizard Staff Unique Illusory
|all=Ale Consume Sacred Water Poor,Ale Consume Sacred Water Common,Ale Consume Sacred Water Uncommon,Ale Consume Sacred Water Rare,Ale Consume Sacred Water Epic,Ale Consume Sacred Water Legend,Ale Consume Sacred Water Unique,Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,Wizard Staff Unique Illusory
}}
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|monster={{#switch:{{lc:{{{3|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|frost wyvern frost shield to breath={{#switch:{{lc:{{{4|}}}}}
|colored_name=Campfire Aura
|colored_name=Frost Wyvern Frost Shield To Breath
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Aura Add
|icon=Icon_Buff_Monster_FrostShield
|icon=Icon_Buff_CampFire
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Campfire]]
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
|source_name_frontend=Campfire Aura Unique
}}
}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|frost wyvern frost shield to elemental={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Attack Power 10
|colored_name=Frost Wyvern Frost Shield To Elemental
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 15
|event_frontend=<br>Attack AdditionalHit Radius
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_Monster_FrostShield
|event_frontend=<br>Interact Trigger
|source_character_name_frontend=[[Frost Wyvern]]
|icon=Icon_Buff_AttackPower
|source_name_frontend=[[Frost Wyvern|Special Summon Elemental]]
|source_character_name_frontend=[[Shrine of Power]]
|source_name_frontend=Statue Bless 3
}}
}}
|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}
|ghost king eating shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Damage Reduce 200
|colored_name=Ghost King Eating Shield
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%
|tags_frontend=[[Shield|Base Shield]]: 1000
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_DamageReduce
|source_character_name_frontend=[[Shrine of Protection]]
|source_name_frontend=Statue Bless 2
}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Move Speed 50
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Fountain of Speed]]
|source_name_frontend=Statue Bless 4
}}
|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Move Speed 50
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|frost wyvern frost shield to breath={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Frost Shield To Breath
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Buff_Monster_FrostShield
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
}}
|frost wyvern frost shield to elemental={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Frost Shield To Elemental
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Buff_Monster_FrostShield
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Summon Elemental]]
}}
|ghost king eating shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating Shield
|tags_frontend=[[Shield|Base Shield]]: 1000
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Spell Fire
|event_frontend=<br>Spell Fire
Line 2,599: Line 2,577:
|all=Frost Wyvern Frost Shield To Breath,Frost Wyvern Frost Shield To Elemental,Ghost King Eating Shield,Goblin Mage Buff,Lich Frenzy,Lich Getting Soul Shield,Skeleton Mage Barrier Buff,Skeleton Warlord Add Lv,Skeleton Warlord Dominated Monster,Skeleton Warlord Explosion Exception
|all=Frost Wyvern Frost Shield To Breath,Frost Wyvern Frost Shield To Elemental,Ghost King Eating Shield,Goblin Mage Buff,Lich Frenzy,Lich Getting Soul Shield,Skeleton Mage Barrier Buff,Skeleton Warlord Add Lv,Skeleton Warlord Dominated Monster,Skeleton Warlord Explosion Exception
}}
}}
|other={{#switch:{{lc:{{{3|}}}}}
|prop={{#switch:{{lc:{{{3|}}}}}
|entangling vines remain={{#switch:{{lc:{{{4|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Remain
|colored_name=Campfire Aura
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Aura Add
|event_frontend=<br>
|icon=Icon_Buff_CampFire
|source_character_name_frontend=[[Campfire]]
|source_name_frontend=Campfire Aura Unique
}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Attack Power 10
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_AttackPower
|source_character_name_frontend=[[Shrine of Power]]
|source_name_frontend=Statue Bless 3
}}
|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Damage Reduce 200
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_DamageReduce
|source_character_name_frontend=[[Shrine of Protection]]
|source_name_frontend=Statue Bless 2
}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Move Speed 50
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Fountain of Speed]]
|source_name_frontend=Statue Bless 4
}}
|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Move Speed 50
}}
|other={{#switch:{{lc:{{{3|}}}}}
|entangling vines remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Remain
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>
|icon=Icon_Buff_EntanglingVines
|icon=Icon_Buff_EntanglingVines
}}
}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|luck 20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 20
|colored_name=Luck 20
|tags_frontend=[[Stats#Luck|Luck]]: 20%
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|icon=Icon_Buff_Luck
}}
}}
|rest={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest
|colored_name=Religion Blythar LV01
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Rest Start
|event_frontend=<br>
|icon=Icon_Buff_Rest
|icon=Icon_Buff_Religion_Blythar
}}
}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest In Campfire Area
|colored_name=Religion Blythar LV02
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|tags_frontend=[[Stats#Luck|Luck]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Rest Start
|event_frontend=<br>
|icon=Icon_Buff_RestInCampfire
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV03
|tags_frontend=[[Stats#Luck|Luck]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
}}
|all=Entangling Vines Remain,Luck 20,Rest,Rest In Campfire Area
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Religion Blythar LV04
|all=Class,Item,Prop,Monster,Other
|tags_frontend=[[Stats#Luck|Luck]]: 4
}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|debuff={{#switch:{{lc:{{{2|}}}}}
|event_frontend=<br>
|class={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Buff_Religion_Blythar
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|colored_name=Religion Blythar LV05
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Stats#Luck|Luck]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AchillesStrikeHitSlow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|colored_name=Religion Blythar LV06
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_AdrenalineRush
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|colored_name=Religion Blythar LV07
|tags_frontend=Duration: 60s
|tags_frontend=[[Stats#Luck|Luck]]: 7
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|event_frontend=<br>
|source_character_name_frontend=[[Fighter]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|colored_name=Religion Blythar LV08
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -1
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|colored_name=Religion Blythar LV09
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -2
|tags_frontend=[[Stats#Luck|Luck]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|colored_name=Religion Blythar LV10
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -3
|tags_frontend=[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_BansheesHowl
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|colored_name=Religion Blythar LV11
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 11
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Secondary Hit Slow
|colored_name=Religion Blythar LV12
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|colored_name=Religion Blythar LV13
|tags_frontend=Duration: 0.75s
|tags_frontend=[[Stats#Luck|Luck]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_BindEvil
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|colored_name=Religion Blythar LV14
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Luck|Luck]]: 14
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|colored_name=Religion Blythar LV15
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|tags_frontend=[[Stats#Luck|Luck]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_BloodstainedBlade
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|colored_name=Religion Blythar LV16
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Stats#Luck|Luck]]: 16
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Caltrop
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|colored_name=Religion Blythar LV17
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 17
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|colored_name=Religion Blythar LV18
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 18
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|colored_name=Religion Blythar LV19
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Stats#Luck|Luck]]: 19
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_ChaoticDiscord
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Blythar
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chicken Attack Hit Slow
|colored_name=Religion Blythar LV20
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Blythar
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot Hit Slow
|colored_name=Religion Noxulon LV01
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 0.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|colored_name=Religion Noxulon LV02
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 0.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|colored_name=Religion Noxulon LV03
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 50%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 0.6%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofPain
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit
|colored_name=Religion Noxulon LV04
|tags_frontend=Duration: 10s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit Curse Mastery
|colored_name=Religion Noxulon LV05
|tags_frontend=Duration: 13s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_CurseofWeakness
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cut Throat Debuff Silence
|colored_name=Religion Noxulon LV06
|tags_frontend=Duration: 3s
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Silence
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Cooldown
|colored_name=Religion Noxulon LV07
|tags_frontend=Duration: 15s
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 1.4%
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_DarkReflectionCooldown
|event_frontend=<br>
|source_character_name_frontend=[[Warlock]]
|icon=Icon_Buff_Religion_Noxulon
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV08
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Debuff
|colored_name=Religion Noxulon LV09
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 1.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Debuff_DemonArmor
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Bad
|colored_name=Religion Noxulon LV10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 2%
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Music_DinOfDarkness
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Noxulon
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Good
|colored_name=Religion Noxulon LV11
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 2.2%
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Music_DinOfDarkness
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Noxulon
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Perfect
|colored_name=Religion Noxulon LV12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 2.4%
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Music_DinOfDarkness
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Noxulon
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Landed
|colored_name=Religion Noxulon LV13
|tags_frontend=Duration: 2s
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 2.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Movement Landing DoubleJump
|event_frontend=<br>
|icon=Icon_Debuff_DoubleJumpLanded
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Cooldown
|colored_name=Religion Noxulon LV14
|tags_frontend=Duration: 15s
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 2.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_DreamwalkCooldown
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Earthquake Slow
|colored_name=Religion Noxulon LV15
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>
|icon=Icon_Debuff_Earthquake
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Chain Lightning
|colored_name=Religion Noxulon LV16
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 3.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 10
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Strike
|colored_name=Religion Noxulon LV17
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 3.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Aura
|colored_name=Religion Noxulon LV18
|tags_frontend=Duration: 1s
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 4.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Aura Add
|event_frontend=<br>
|icon=Icon_Debuff_EntanglingVines
|icon=Icon_Buff_Religion_Noxulon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike Exploit
|colored_name=Religion Noxulon LV19
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 4.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Evil
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning
|colored_name=Religion Noxulon LV20
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Noxulon
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning Fire Mastery
|colored_name=Religion Solaris LV01
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 0.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Time Bomb
|colored_name=Religion Solaris LV02
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 0.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>
|icon=Icon_Debuff_ExplosionTimeBomb
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
}}
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV03
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 0.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|colored_name=Religion Solaris LV04
|tags_frontend=Duration: 3s
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_FaithfulnessCooldown
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Hit Slow
|colored_name=Religion Solaris LV05
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_FaithfulnessSlow
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain
|colored_name=Religion Solaris LV06
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain Fire Mastery
|colored_name=Religion Solaris LV07
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 1.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|colored_name=Religion Solaris LV08
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 1.6%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
}}
|source_character_name_frontend=[[Warlock]]
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
|colored_name=Religion Solaris LV09
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 1.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Bolt
|colored_name=Religion Solaris LV10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_IceBolt
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Shield
|colored_name=Religion Solaris LV11
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 2.2%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Frostbite
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellfire Streams
|colored_name=Religion Solaris LV12
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 2.4%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Strike Blind
|colored_name=Religion Solaris LV13
|tags_frontend=Duration: 2s
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 2.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Blind
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery Freezing
|colored_name=Religion Solaris LV14
|tags_frontend=Duration: 0.5s
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 2.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Debuff_Frostbite
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Cooldown
|colored_name=Religion Solaris LV15
|tags_frontend=Duration: 5s
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>
|icon=Icon_Debuff_IceShieldCooldown
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|colored_name=Religion Solaris LV16
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 3.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|colored_name=Religion Solaris LV17
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 3.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>
|icon=Icon_Debuff_Burning
|icon=Icon_Buff_Religion_Solaris
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Judgement Debuff
|colored_name=Religion Solaris LV18
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 4.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Judgement
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Bad
|colored_name=Religion Solaris LV19
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 4.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Good
|colored_name=Religion Solaris LV20
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Perfect
|colored_name=Religion Zorin LV01
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_LamentOfLanguor
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lazy Hit
|colored_name=Religion Zorin LV02
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Lazy
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Locusts Swarm Area
|colored_name=Religion Zorin LV03
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.3%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>
|icon=Icon_Debuff_LocustsSwarm
|icon=Icon_Buff_Religion_Zorin
|damage_elements=Divine
}}
|source_character_name_frontend=[[Cleric]]
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
|colored_name=Religion Zorin LV04
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
}}
|melted={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melted
|colored_name=Religion Zorin LV05
|tags_frontend=Duration: 5s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Perk Activate
|event_frontend=<br>
|icon=Icon_Debuff_Melted
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Bleed
|colored_name=Religion Zorin LV06
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Bleeding
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Cut Throat
|colored_name=Religion Zorin LV07
|tags_frontend=Duration: 0.1s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_Silence
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Slow
|colored_name=Religion Zorin LV08
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
}}
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV09
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Secondary Hit Slow
|colored_name=Religion Zorin LV10
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Bad
|colored_name=Religion Zorin LV11
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.1%
|event_frontend=<br>Music Channeling InChannelingArea Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|colored_name=Religion Zorin LV12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.2%
|event_frontend=<br>Music Channeling InChannelingArea Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Perfect
|colored_name=Religion Zorin LV13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.3%
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|icon=Icon_Debuff_Peacemaking
|event_frontend=<br>
|source_character_name_frontend=[[Bard]]
|icon=Icon_Buff_Religion_Zorin
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Bad
|colored_name=Religion Zorin LV14
|tags_frontend=Duration: 3s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Good
|colored_name=Religion Zorin LV15
|tags_frontend=Duration: 3s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Good
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Perfect
|colored_name=Religion Zorin LV16
|tags_frontend=Duration: 3s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>
|icon=Icon_Debuff_Music_PiercingShrill
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon Debuff
|colored_name=Religion Zorin LV17
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_PoisonedWeapon
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit
|colored_name=Religion Zorin LV18
|tags_frontend=Duration: 12s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|colored_name=Religion Zorin LV19
|tags_frontend=Duration: 15.6s
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack AdditionalHit
|event_frontend=<br>
|icon=Icon_Debuff_PowerofSacrifice
|icon=Icon_Buff_Religion_Zorin
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|colored_name=Religion Zorin LV20
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit
|event_frontend=<br>
|icon=Icon_Debuff_Disease
|icon=Icon_Buff_Religion_Zorin
|damage_elements=Dark
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Slow
|colored_name=Rest
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1%
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Rest Start
|icon=Icon_Debuff_Hitslow
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Cooldown
|colored_name=Rest In Campfire Area
|tags_frontend=Duration: 12s
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|event_frontend=<br>Perk Cooldown
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|icon=Icon_Debuff_ReactiveShield
|event_frontend=<br>Rest Start
|source_character_name_frontend=[[Wizard]]
|icon=Icon_Buff_RestInCampfire
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|all=Entangling Vines Remain,Luck 20,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area
|colored_name=Reduced Healing Blow Of Corruption
}}
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|all=Class,Item,Monster,Prop,Other
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
}}
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 60s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Locusts Swarm
|colored_name=Banshees Howl Good
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Cleric]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Zap Burn Fire Mastery
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_ReducedHealing
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SavageRoar
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Barbarian]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Bad
|colored_name=Bind Evil
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10
|tags_frontend=Duration: 0.75s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Good
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -20
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Perfect
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -30
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Music_ShriekOfWeakness
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smoke Pot Debuff
|colored_name=Caltrop Hit Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SmokePot
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Bad
|colored_name=Chaotic Discord Bad
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Good
|colored_name=Chaotic Discord Good
|tags_frontend=Duration: 1.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Perfect
|colored_name=Chaotic Discord Perfect
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_ChaoticDiscord
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Cooldown
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SpiritBondCooldown
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct Exhausted
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active Off
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SurvivalInstinct
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_CurseofPain
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_ThornBarrier
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Druid]]
|damage_elements=Evil,Curse
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack Debuff
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|tags_frontend=Duration: 10s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_WeakpointAttack
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning
|colored_name=Curse Of Weakness Hit Curse Mastery
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|tags_frontend=Duration: 13s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CurseofWeakness
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning Fire Mastery
|colored_name=Cut Throat Debuff Silence
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Silence
|damage_elements=Fire
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fireball Remain,Fireball Remain Fire Mastery,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Lazy Hit,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Zap Burning,Zap Burning Fire Mastery
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Dark Reflection Cooldown
|item={{#switch:{{lc:{{{3|}}}}}
|ale consume drunken dizziness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken Dizziness
|tags_frontend=Duration: 15s
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_DarkReflectionCooldown
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken poor={{#switch:{{lc:{{{4|}}}}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity1">Poor</span>
|colored_name=Demon Armor Debuff
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_DemonArmor
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken common={{#switch:{{lc:{{{4|}}}}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity2">Common</span>
|colored_name=Din Of Darkness Bad
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken uncommon={{#switch:{{lc:{{{4|}}}}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity3">Uncommon</span>
|colored_name=Din Of Darkness Good
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken rare={{#switch:{{lc:{{{4|}}}}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity4">Rare</span>
|colored_name=Din Of Darkness Perfect
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Music_DinOfDarkness
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|ale consume drunken epic={{#switch:{{lc:{{{4|}}}}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity5">Epic</span>
|colored_name=Double Jump Landed
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_DoubleJumpLanded
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
}}
|ale consume drunken legend={{#switch:{{lc:{{{4|}}}}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity6">Legend</span>
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|tags_frontend=Duration: 18s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_DreamwalkCooldown
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
}}
|ale consume drunken unique={{#switch:{{lc:{{{4|}}}}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity7">Unique</span>
|colored_name=Earthquake Slow
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Drunken
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|colored_name=Electric Shock Chain Lightning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 10
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Kuma's Claw]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Kuma's Claw|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bardiche Attack Hit Slow
|colored_name=Electric Shock Lightning Strike
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Bardiche]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Bardiche|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bare Hands Attack Hit Slow
|colored_name=Entangling Vines Aura
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_EntanglingVines
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe Attack Hit Slow
|colored_name=Exploitation Strike Exploit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Echo of Screams]]
|damage_elements=Evil
|source_name_frontend=[[Echo of Screams|Attack 3]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|colored_name=Explosion Spell Burning
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Echo of Screams]]
|damage_elements=Fire
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|colored_name=Explosion Spell Burning Fire Mastery
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Echo of Screams]]
|damage_elements=Fire
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow
|colored_name=Explosion Spell Time Bomb
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ExplosionTimeBomb
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Icefang|Attack 2]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_FaithfulnessCooldown
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow 3
|colored_name=Faithfulness Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_FaithfulnessSlow
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Icefang|Attack 3]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ceremonial Staff Attack Hit Slow
|colored_name=Fireball Remain
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Ceremonial Staff]]
|damage_elements=Fire
|source_name_frontend=[[Ceremonial Staff|Attack 3]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Club Attack Hit Slow
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_IceBolt
|source_character_name_frontend=[[Club]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Club|Attack 3]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crossbow Attack Hit Slow
|colored_name=Frostbite Ice Shield
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Crossbow]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Crossbow|Attack 1]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|colored_name=Hellfire Streams
|tags_frontend=Duration: 1.5s
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|event_frontend=<br>Item Passive Used
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|event_frontend=<br>Attack AdditionalHit
|source_character_name_frontend=[[Zirkzi's Eye]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword Attack Hit Slow
|colored_name=Holy Strike Blind
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 4s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Sovereign's Ghostblade|Attack 3]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dissonance
|colored_name=Ice Mastery Freezing
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Silence
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Lyre]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Lyre|Dissonance]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Cooldown
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_IceShieldCooldown
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe Attack Hit Slow
|colored_name=Judgement Debuff
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Judgement
|source_character_name_frontend=[[Sterling Axe]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Sterling Axe|Attack 1]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|colored_name=Lament Of Languor Bad
|event_frontend=<br>Item Passive Used
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|icon=Icon_Debuff_CheatDeath
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Life after Death]]
|event_frontend=<br>Music Activate Bad
|source_name_frontend=[[Life after Death|Unique Passive]]
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Good
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drum Throw Hit Slow
|colored_name=Lament Of Languor Perfect
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Drum]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Drum|Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|colored_name=Lazy Hit
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Fulgor]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Fulgor|Unique Passive]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|colored_name=Locusts Swarm Area
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_LocustsSwarm
|source_character_name_frontend=[[Explosive Bottle]]
|damage_elements=Divine
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|melted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|colored_name=Melted
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 5s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Oil Lantern]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Oil Lantern|Throw]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|colored_name=Panther Attack Hit Bleed
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|colored_name=Panther Attack Hit Cut Throat
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 0.1s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Explosive Bottle]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Explosive Bottle|Throw]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|colored_name=Panther Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kuma's Fang]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Kuma's Fang|Attack 3]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe Attack Hit Slow
|colored_name=Panther Attack Secondary Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Golden Felling Axe]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Golden Felling Axe|Attack 1]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flanged Mace Attack Hit Slow
|colored_name=Peacemaking Bad
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Bad
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Sterling Rod]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_name_frontend=[[Sterling Rod|Attack 3]]
}}
}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flute Attack Hit Slow
|colored_name=Peacemaking Good
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Channeling InChannelingArea Good
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Peacemaking
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Flute]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
}}
}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Francisca Axe Throw Hit Slow
|colored_name=Peacemaking Perfect
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Bad
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Good
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Francisca Axe]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Attack Hit Slow
|colored_name=Piercing Shrill Perfect
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Cinder]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Cinder|Attack 2]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Burn
|colored_name=Poisoned Weapon Debuff
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 9<br>[[Scaling]]: 50%
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_PoisonedWeapon
|damage_elements=Fire
|source_character_name_frontend=[[Rogue]]
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Attack Hit Slow
|colored_name=Power Of Sacrifice Hit Curse Mastery
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|tags_frontend=Duration: 15.6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Hand Crossbow]]
|damage_elements=Dark
|source_name_frontend=[[Hand Crossbow|Attack 1]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hatchet Attack Hit Slow
|colored_name=Rat Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hatchet]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Hatchet|Attack 3]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|colored_name=Reactive Shield Cooldown
|tags_frontend=Duration: 12s
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_ReactiveShield
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Wizard]]
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe Attack Hit Slow
|colored_name=Reduced Healing Blow Of Corruption
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Famine]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Famine|Attack 3]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|tags_frontend=Duration: 20s
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Unhealable
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Famine]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Famine|Unique Passive]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kris Dagger Attack Hit Slow
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Kris Dagger]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Kris Dagger|Attack 4]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lantern Shield Attack Hit Slow
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Poisoned Weapon
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Lantern Shield]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Bow Attack Hit Slow
|colored_name=Reduced Healing Zap Burn Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Nipalan]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Nipalan|MultiShot]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Sword Attack Hit Slow
|colored_name=Rupture Bleeding
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Void Blade]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lute Attack Hit Slow
|colored_name=Savage Roar
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_SavageRoar
|source_character_name_frontend=[[Lute]]
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Lute|Attack 2]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star Attack Hit Slow
|colored_name=Shriek Of Weakness Bad
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Pulverizing Prayer|Attack 3]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|colored_name=Shriek Of Weakness Good
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Pulverizing
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickaxe Attack Hit Slow
|colored_name=Shriek Of Weakness Perfect
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Pickaxe]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Pickaxe|Attack 1]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|colored_name=Smoke Pot Debuff
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Troll's Bane]]
|source_name_frontend=[[Troll's Bane|Attack 4]]
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_SmokePot
|source_character_name_frontend=[[Stinky Stick]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Attack Hit Slow
|colored_name=Song Of Silence Bad
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Viola|Attack 4]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|colored_name=Song Of Silence Good
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=Duration: 1.5s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Viola]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Viola|Unique Passive]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow Attack Hit Slow
|colored_name=Song Of Silence Perfect
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Sterling Bow]]
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|colored_name=Spirit Bond Cooldown
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_Disease
|icon=Icon_Debuff_SpiritBondCooldown
|damage_elements=Dark
|source_character_name_frontend=[[Druid]]
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Attack Hit Slow
|colored_name=Survival Instinct Exhausted
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_SurvivalInstinct
|source_character_name_frontend=[[Sterling Dagger]]
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Sterling Dagger|Attack 3]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornBarrier
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
}}
}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Slam Hit Slow
|colored_name=Weakpoint Attack Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ShieldSlam
|icon=Icon_Debuff_WeakpointAttack
|source_character_name_frontend=[[Round Shield]]
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Round Shield|ShieldSlam]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|colored_name=Weapon Mastery Debuff
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -5%<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_WeaponMastery
|source_character_name_frontend=[[Sterling Short Sword]]
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Sterling Short Sword|Attack 2]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 2
|colored_name=Zap Burning Fire Mastery
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Sterling Short Sword]]
|damage_elements=Fire
|source_name_frontend=[[Sterling Short Sword|Attack 3]]
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fireball Remain,Fireball Remain Fire Mastery,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Lazy Hit,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Weapon Mastery Debuff,Zap Burning,Zap Burning Fire Mastery
|colored_name=Spear Attack Hit Slow
}}
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|item={{#switch:{{lc:{{{3|}}}}}
|ale consume drunken dizziness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken Dizziness
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Spear]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Spear|Attack 3]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|colored_name=Ale Consume Drunken <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Deathbloom]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Deathbloom|Attack 3]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|colored_name=Ale Consume Drunken <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 30s
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Throwing Knife Throw Hit Slow
|colored_name=Ale Consume Drunken <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Throwing Knife]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torch Attack Hit Slow
|colored_name=Ale Consume Drunken <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Torch]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Torch|Attack 2]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Viking Sword Attack Hit Slow
|colored_name=Ale Consume Drunken <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Viking Sword]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Viking Sword|Attack 3]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Hammer Attack Hit Slow
|colored_name=Ale Consume Drunken <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[War Hammer]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[War Hammer|Attack 4]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Maul Attack Hit Slow
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Maul]]
|source_character_name_frontend=[[Kuma's Claw]]
|source_name_frontend=[[War Maul|Attack 2]]
|source_name_frontend=[[Kuma's Claw|Attack 3]]
}}
}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Windlass Crossbow Attack Hit Slow
|colored_name=Bardiche Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Windlass Crossbow]]
|source_character_name_frontend=[[Bardiche]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
|source_name_frontend=[[Bardiche|Attack 3]]
}}
}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff Attack Hit Slow
|colored_name=Bare Hands Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Illusory]]
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_name_frontend=[[Illusory|Attack 2]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
}}
}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander Attack Hit Slow
|colored_name=Battle Axe Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Zweihander]]
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Zweihander|Attack 1]]
|source_name_frontend=[[Echo of Screams|Attack 3]]
}}
}}
|all=Ale Consume Drunken Dizziness,Ale Consume Drunken Poor,Ale Consume Drunken Common,Ale Consume Drunken Uncommon,Ale Consume Drunken Rare,Ale Consume Drunken Epic,Ale Consume Drunken Legend,Ale Consume Drunken Unique,Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Spear Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Zweihander Attack Hit Slow
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|prop={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 3s
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Blizzard Aura 01
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Echo of Screams]]
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
|source_name_frontend=Aura 01
}}
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>[[Stats#Action_Speed|Action Speed]]: -10%
|tags_frontend=Duration: 1s
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Blizzard_02
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Blizzard]]
|icon=Icon_Debuff_EchoofScream
|source_name_frontend=Aura 02
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|colored_name=Castillon Dagger Attack Hit Slow
|tags_frontend=Coldness: 2
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Blizzard]]
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Icefang|Attack 2]]
}}
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|colored_name=Castillon Dagger Attack Hit Slow 3
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Icefang]]
|source_character_name_frontend=[[Burn]]
|source_name_frontend=[[Icefang|Attack 3]]
|source_name_frontend=Aura
}}
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|colored_name=Ceremonial Staff Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Remain
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Hitslow
|damage_elements=Fire
|source_character_name_frontend=[[Ceremonial Staff]]
|source_character_name_frontend=[[Burn]]
|source_name_frontend=[[Ceremonial Staff|Attack 3]]
|source_name_frontend=Aura
}}
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|colored_name=Club Attack Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_01
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=1
|source_character_name_frontend=[[Club]]
|source_name_frontend=[[Club|Attack 3]]
}}
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|colored_name=Crossbow Attack Hit Slow
|tags_frontend=Duration: 3s
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_CaveCollapse_02
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Cave Collapse]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=2
|source_character_name_frontend=[[Crossbow]]
|source_name_frontend=[[Crossbow|Attack 1]]
}}
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|tags_frontend=Duration: 1.5s
|event_frontend=<br>Aura Add
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_CaveCollapse_03
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|source_character_name_frontend=[[Cave Collapse]]
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=3
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
}}
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|colored_name=Crystal Sword Attack Hit Slow
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|icon=Icon_Debuff_DeathBeetle01
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Death Beetle]]
|event_frontend=<br>Attack Hit
|source_name_frontend=Aura 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_name_frontend=[[Sovereign's Ghostblade|Attack 3]]
}}
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|colored_name=Dissonance
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -20%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -20%
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DeathBeetle02
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_Silence
|source_name_frontend=Aura 02
|source_character_name_frontend=[[Lyre]]
|source_name_frontend=[[Lyre|Dissonance]]
}}
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|colored_name=Double Axe Attack Hit Slow
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_DeathBeetle03
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Sterling Axe]]
|source_name_frontend=[[Sterling Axe|Attack 1]]
}}
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|event_frontend=<br>Item Passive Used
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|icon=Icon_Debuff_CheatDeath
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Life after Death]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=[[Life after Death|Unique Passive]]
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 01
}}
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|colored_name=Drum Throw Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Drum]]
|source_name_frontend=Aura 02
|source_name_frontend=[[Drum|Attack 1]]
}}
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 6<br>[[Scaling]]: 100%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Fulgor]]
|source_name_frontend=Aura 03
|source_name_frontend=[[Fulgor|Unique Passive]]
}}
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=Aura 04
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_DeathBeetle03
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Dark Swarm]]
|source_character_name_frontend=[[Oil Lantern]]
|source_name_frontend=Aura 05
|source_name_frontend=[[Oil Lantern|Throw]]
}}
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=Aura
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Remain
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Decay
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Swamp of Decay]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=Aura
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Falling Icicle]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=Activate
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 10
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Flame Spout]]
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=Activate
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Spider Web]]
|source_character_name_frontend=[[Kuma's Fang]]
|source_name_frontend=Activate
|source_name_frontend=[[Kuma's Fang|Attack 3]]
}}
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|colored_name=Felling Axe Attack Hit Slow
|event_frontend=<br>Aura Add
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|icon=Icon_Debuff_StickyTarSlow
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Sticky Tar]]
|event_frontend=<br>Attack Hit
|source_name_frontend=Activate
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Golden Felling Axe]]
|source_name_frontend=[[Golden Felling Axe|Attack 1]]
}}
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|colored_name=Flanged Mace Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ThornyBramble
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Thorny Bramble]]
|source_character_name_frontend=[[Sterling Rod]]
|source_name_frontend=Activate
|source_name_frontend=[[Sterling Rod|Attack 3]]
}}
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|colored_name=Flute Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Hunting Trap Activate Poor
|source_character_name_frontend=[[Flute]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
}}
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|colored_name=Francisca Axe Throw Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Hunting Trap Activate Common
|source_character_name_frontend=[[Francisca Axe]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
}}
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|colored_name=Halberd Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Hunting Trap Activate Uncommon
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Attack 2]]
}}
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|colored_name=Halberd Burn
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 9<br>[[Scaling]]: 50%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Burning
|source_name_frontend=Hunting Trap Activate Rare
|damage_elements=Fire
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|colored_name=Hand Crossbow Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Hunting Trap Activate Epic
|source_character_name_frontend=[[Hand Crossbow]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
}}
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|colored_name=Hatchet Attack Hit Slow
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Hitslow
|source_name_frontend=Hunting Trap Activate Legend
|source_character_name_frontend=[[Hatchet]]
|source_name_frontend=[[Hatchet|Attack 3]]
}}
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|colored_name=Haze Blade Hit Drunken
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|tags_frontend=Duration: 3s
|event_frontend=<br>Attack Hit 03
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Trapped
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Hunting Trap]]
|icon=Icon_Debuff_Dizziness
|source_name_frontend=Hunting Trap Activate Unique
|source_character_name_frontend=[[Haze Blade]]
|source_name_frontend=[[Haze Blade|Passive]]
}}
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Lazy
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=Hunting Trap Activate Unique
|source_name_frontend=[[Aegis|Unique Passive]]
}}
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=Hunting Trap Activate Poor
|source_name_frontend=[[Famine|Attack 3]]
}}
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 20s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Famine]]
|source_name_frontend=Hunting Trap Activate Common
|source_name_frontend=[[Famine|Unique Passive]]
}}
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|colored_name=Kris Dagger Attack Hit Slow
|tags_frontend=Duration: 14s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Kris Dagger]]
|source_name_frontend=Hunting Trap Activate Uncommon
|source_name_frontend=[[Kris Dagger|Attack 4]]
}}
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|colored_name=Lantern Shield Attack Hit Slow
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Lantern Shield]]
|source_name_frontend=Hunting Trap Activate Rare
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
}}
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|colored_name=Long Bow Attack Hit Slow
|tags_frontend=Duration: 22s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Nipalan]]
|source_name_frontend=Hunting Trap Activate Epic
|source_name_frontend=[[Nipalan|MultiShot]]
}}
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|colored_name=Long Sword Attack Hit Slow
|tags_frontend=Duration: 26s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_TrappChain
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hunting Trap]]
|source_character_name_frontend=[[Void Blade]]
|source_name_frontend=Hunting Trap Activate Legend
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
}}
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|colored_name=Lute Attack Hit Slow
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Burn Volume Aura,Burn Volume Aurra Remain,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 02,Death Swarm Aura 03,Death Swarm Aura 04,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aurra Remain,Falling Icicle Frostbite,Flame Spout Burn,Spider Web Slow,Sticky Tar Slow,Thorny Bramble Hit,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|cave troll slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Slow
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cave Troll]]
|source_character_name_frontend=[[Lute]]
|source_name_frontend=[[Cave Troll|Debuff Shouting]]
|source_name_frontend=[[Lute|Attack 2]]
}}
}}
|cave troll whirl={{#switch:{{lc:{{{4|}}}}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Whirl
|colored_name=Morning Star Attack Hit Slow
|tags_frontend=Duration: 4s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cave Troll]]
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Cave Troll|Debuff Shouting]]
|source_name_frontend=[[Pulverizing Prayer|Attack 3]]
}}
}}
|cockatrice petrification={{#switch:{{lc:{{{4|}}}}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cockatrice Petrification
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Petrification
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[Cockatrice]]
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Cockatrice|Roar]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
}}
|cyclops blinker={{#switch:{{lc:{{{4|}}}}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Blinker
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blinker
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cyclops]]
|source_character_name_frontend=[[Pickaxe]]
|source_name_frontend=[[Cyclops|Sprinkle Soil]]
|source_name_frontend=[[Pickaxe|Attack 1]]
}}
}}
|cyclops petrification={{#switch:{{lc:{{{4|}}}}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Petrification
|colored_name=Quarterstaff Attack Hit Slow
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Petrification
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cyclops]]
|source_character_name_frontend=[[Troll's Bane]]
|source_name_frontend=[[Cyclops|Petrification]]
|source_name_frontend=[[Troll's Bane|Attack 4]]
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
}}
|cyclops slow={{#switch:{{lc:{{{4|}}}}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Slow
|colored_name=Rapier Attack Hit Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Radius
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cyclops]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Cyclops|Stomp]]
|source_name_frontend=[[Viola|Attack 4]]
}}
}}
|death beetle paralyze={{#switch:{{lc:{{{4|}}}}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Paralyze
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Death Beetle|Attack]]
}}
|demon bat slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Bat Slow Nightmare
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Demon Bat]]
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Demon Bat|Attack]]
|source_name_frontend=[[Viola|Unique Passive]]
}}
}}
|frost giant shielder concussion={{#switch:{{lc:{{{4|}}}}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Giant Shielder Concussion
|colored_name=Recurve Bow Attack Hit Slow
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Giant Shielder]]
|source_character_name_frontend=[[Sterling Bow]]
|source_name_frontend=[[Frost Giant Shielder|Attack2]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
}}
}}
|frost imp freezing={{#switch:{{lc:{{{4|}}}}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Imp Freezing
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudFreezing
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Frost Imp]]
|damage_elements=Dark
|source_name_frontend=[[Frost Imp|Attack]]
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
}}
|frost skeleton crossbowman freezing={{#switch:{{lc:{{{4|}}}}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Crossbowman Freezing
|colored_name=Rondel Dagger Attack Hit Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudFreezing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Skeleton Crossbowman]]
|source_character_name_frontend=[[Sterling Dagger]]
|source_name_frontend=[[Frost Skeleton Crossbowman|Attack]]
|source_name_frontend=[[Sterling Dagger|Attack 3]]
}}
}}
|frost walker ice cloud damage={{#switch:{{lc:{{{4|}}}}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Damage
|colored_name=Shield Slam Hit Slow
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|icon=Icon_Debuff_ShieldSlam
|source_character_name_frontend=[[Frost Walker]]
|source_character_name_frontend=[[Thorn Shield]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
}}
}}
|frost walker ice cloud freezing={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Freezing
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 03
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_IceCloudFreezing
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Walker]]
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
|source_name_frontend=[[Sterling Short Sword|Attack 2]]
}}
}}
|frost wyvern extreme cold damage={{#switch:{{lc:{{{4|}}}}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage
|colored_name=Short Sword Attack Hit Slow 2
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 50<br>[[Damage#Base_Damage|Magical Base Damage]]: 50
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_IceCloudDamage
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|source_name_frontend=[[Sterling Short Sword|Attack 3]]
}}
}}
|frost wyvern extreme cold damage elite={{#switch:{{lc:{{{4|}}}}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage Elite
|colored_name=Spear Attack Hit Slow
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 100<br>[[Damage#Base_Damage|Magical Base Damage]]: 100
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Spear]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|source_name_frontend=[[Spear|Attack 3]]
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Attack 3]]
}}
}}
|frost wyvern extreme cold slow={{#switch:{{lc:{{{4|}}}}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Slow
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
}}
|frost wyvern mark target={{#switch:{{lc:{{{4|}}}}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Target
|colored_name=Survival Bow Attack Hit Slow
|event_frontend=<br>Spell Fire
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|icon=Icon_Debuff_MarkTarget
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Frost Wyvern]]
|event_frontend=<br>Attack Hit
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
}}
}}
|frost wyvern mark trigger to pillar={{#switch:{{lc:{{{4|}}}}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Trigger To Pillar
|colored_name=Tanglethread Trousers Debuff
|event_frontend=<br>Spell Fire
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|icon=Icon_Debuff_MarkTriggerToPillar
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern melee attack slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Melee Attack Slow
|tags_frontend=Duration: 11s<br>[[Stats#Action_Speed|Action Speed]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Frost Wyvern]]
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_name_frontend=[[Frost Wyvern|Special Leap Attack3 To Center]]
|source_name_frontend=[[Tanglethread Trousers|Passive]]
}}
}}
|frozen ghost curse of screams={{#switch:{{lc:{{{4|}}}}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Curse Of Screams
|colored_name=Throwing Knife Throw Hit Slow
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frozen Ghost]]
|source_character_name_frontend=[[Throwing Knife]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
}}
}}
|frozen ghost deafness={{#switch:{{lc:{{{4|}}}}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Deafness
|colored_name=Torch Attack Hit Slow
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 03
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Deafness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Frozen Ghost]]
|source_character_name_frontend=[[Torch]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
|source_name_frontend=[[Torch|Attack 2]]
}}
}}
|frozen ghost frozen field={{#switch:{{lc:{{{4|}}}}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Frozen Field
|colored_name=Viking Sword Attack Hit Slow
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|event_frontend=<br>Attack AdditionalHit Aoe 01
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Frozen Ghost|Frozen Field]]
}}
|ghost king curse of chilling={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Curse Of Chilling
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 30<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfChilling
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Earth Quake]]
}}
|ghost king eating={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating
|tags_frontend=Duration: 15s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -95%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Eating
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ghost King]]
|source_character_name_frontend=[[Viking Sword]]
|source_name_frontend=[[Ghost King|Eating]]
|source_name_frontend=[[Viking Sword|Attack 3]]
}}
}}
|giant bat dizziness={{#switch:{{lc:{{{4|}}}}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Bat Dizziness
|colored_name=War Hammer Attack Hit Slow
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Bat]]
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
|source_name_frontend=[[War Hammer|Attack 4]]
}}
}}
|giant bat dizziness nightmare={{#switch:{{lc:{{{4|}}}}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Bat Dizziness Nightmare
|colored_name=War Maul Attack Hit Slow
|tags_frontend=Duration: 8s
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Bat]]
|source_character_name_frontend=[[War Maul]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
|source_name_frontend=[[War Maul|Attack 2]]
}}
}}
|giant centipede poison attack damage={{#switch:{{lc:{{{4|}}}}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Centipede Poison Attack Damage
|colored_name=Windlass Crossbow Attack Hit Slow
|tags_frontend=Duration: 7s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Centipede]]
|source_character_name_frontend=[[Windlass Crossbow]]
|source_name_frontend=[[Giant Centipede|Run Phase Spawn AoE]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
}}
}}
|giant dragnfly elite poison={{#switch:{{lc:{{{4|}}}}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Elite Poison
|colored_name=Wizard Staff Attack Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Dragonfly]]
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
|source_name_frontend=[[Illusory|Attack 2]]
}}
}}
|giant dragnfly nightmare poison={{#switch:{{lc:{{{4|}}}}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Nightmare Poison
|colored_name=Zweihander Attack Hit Slow
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 35
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Giant Dragonfly]]
|source_character_name_frontend=[[Zweihander]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
|source_name_frontend=[[Zweihander|Attack 1]]
}}
}}
|giant dragnfly poison={{#switch:{{lc:{{{4|}}}}}
|all=Ale Consume Drunken Dizziness,Ale Consume Drunken Poor,Ale Consume Drunken Common,Ale Consume Drunken Uncommon,Ale Consume Drunken Rare,Ale Consume Drunken Epic,Ale Consume Drunken Legend,Ale Consume Drunken Unique,Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Spear Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Zweihander Attack Hit Slow
|colored_name=Giant Dragnfly Poison
}}
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|monster={{#switch:{{lc:{{{3|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|banshee decrease heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Decrease Heal
|tags_frontend=Duration: 7s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -5%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Giant Dragonfly]]
|source_character_name_frontend=[[Banshee]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
|source_name_frontend=[[Banshee|Fog Rush]]
}}
}}
|giant spider cob web slow={{#switch:{{lc:{{{4|}}}}}
|cave troll slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Cob Web Slow
|colored_name=Cave Troll Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
|source_name_frontend=[[Cave Troll|Debuff Shouting]]
}}
}}
|giant spider cob web slow nightmare={{#switch:{{lc:{{{4|}}}}}
|cave troll whirl={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Cob Web Slow Nightmare
|colored_name=Cave Troll Whirl
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|tags_frontend=Duration: 4s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
|source_name_frontend=[[Cave Troll|Debuff Shouting]]
}}
}}
|giant spider restraint={{#switch:{{lc:{{{4|}}}}}
|cockatrice petrification={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Restraint
|colored_name=Cockatrice Petrification
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Restraint
|icon=Icon_Debuff_Petrification
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Cockatrice]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
|source_name_frontend=[[Cockatrice|Roar]]
}}
}}
|giant spider spit poison damage={{#switch:{{lc:{{{4|}}}}}
|cyclops blinker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Spit Poison Damage
|colored_name=Cyclops Blinker
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Blinker
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Giant Spider|Spit Poison]]
|source_name_frontend=[[Cyclops|Sprinkle Soil]]
}}
}}
|giant worm accid damage={{#switch:{{lc:{{{4|}}}}}
|cyclops petrification={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Worm Accid Damage
|colored_name=Cyclops Petrification
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 3
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_accid
|icon=Icon_Debuff_Petrification
|source_character_name_frontend=[[Giant Worm]]
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Giant Worm|Attack Accid AoE]]
|source_name_frontend=[[Cyclops|Petrification]]
}}
}}
|goblin archer poison={{#switch:{{lc:{{{4|}}}}}
|cyclops slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Archer Poison
|colored_name=Cyclops Slow
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Magical Base Damage]]: 12
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Goblin Archer]]
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Goblin Archer|Quick Shot]]
|source_name_frontend=[[Cyclops|Stomp]]
}}
}}
|goblin axeman poison={{#switch:{{lc:{{{4|}}}}}
|death beetle paralyze={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Axeman Poison
|colored_name=Death Beetle Paralyze
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Goblin Axeman]]
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Goblin Axeman|Attack2.3]]
|source_name_frontend=[[Death Beetle|Attack]]
}}
}}
|goblin bolaslinger slow={{#switch:{{lc:{{{4|}}}}}
|demon bat slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Bolaslinger Slow
|colored_name=Demon Bat Slow Nightmare
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_character_name_frontend=[[Demon Bat]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
|source_name_frontend=[[Demon Bat|Attack]]
}}
}}
|goblin bolaslinger slow nightmare={{#switch:{{lc:{{{4|}}}}}
|frost giant shielder concussion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Bolaslinger Slow Nightmare
|colored_name=Frost Giant Shielder Concussion
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_character_name_frontend=[[Frost Giant Shielder]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
|source_name_frontend=[[Frost Giant Shielder|Attack2]]
}}
}}
|goblin mage debuff={{#switch:{{lc:{{{4|}}}}}
|frost imp freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Mage Debuff
|colored_name=Frost Imp Freezing
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Goblin Mage]]
|source_character_name_frontend=[[Grimsley]]
|source_name_frontend=[[Goblin Mage|Attack]]
|source_name_frontend=[[Grimsley|Frost Imp Attack]]
}}
}}
|goblin warrior poison={{#switch:{{lc:{{{4|}}}}}
|frost skeleton crossbowman freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Warrior Poison
|colored_name=Frost Skeleton Crossbowman Freezing
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Goblin Warrior]]
|source_character_name_frontend=[[Frost Skeleton Crossbowman]]
|source_name_frontend=[[Goblin Warrior|Attack5]]
|source_name_frontend=[[Frost Skeleton Crossbowman|Attack]]
}}
|frost walker ice cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 01
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
}}
|ice giant spider spider web={{#switch:{{lc:{{{4|}}}}}
|frost walker ice cloud freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Giant Spider Spider Web
|colored_name=Frost Walker Ice Cloud Freezing
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe 03
|icon=Icon_Debuff_CobWebSlow
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Ice Giant Spider]]
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Ice Giant Spider|Spider Web]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
}}
|ice world frostbite={{#switch:{{lc:{{{4|}}}}}
|frost wyvern extreme cold damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice World Frostbite
|colored_name=Frost Wyvern Extreme Cold Damage
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 50<br>[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern extreme cold damage elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage Elite
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 100<br>[[Damage#Base_Damage|Magical Base Damage]]: 100
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern extreme cold slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Ice Spider]]
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Ice Spider|Self Destruct]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern mark target={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Target
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_MarkTarget
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
}}
}}
|lich death swarm={{#switch:{{lc:{{{4|}}}}}
|frost wyvern mark trigger to pillar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Death Swarm
|colored_name=Frost Wyvern Mark Trigger To Pillar
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|event_frontend=<br>Spell Fire
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|icon=Icon_Debuff_MarkTriggerToPillar
|event_frontend=<br>Aura Add
|source_character_name_frontend=[[Frost Wyvern]]
|icon=Icon_Debuff_DeathBeetle03
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Frenzy]]
}}
}}
|lich curse of gathering heal 1={{#switch:{{lc:{{{4|}}}}}
|frost wyvern melee attack slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 1
|colored_name=Frost Wyvern Melee Attack Slow
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 65%
|tags_frontend=Duration: 11s<br>[[Stats#Action_Speed|Action Speed]]: -15%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Frost Wyvern|Special Leap Attack3 To Center]]
}}
}}
|lich curse of gathering heal 2={{#switch:{{lc:{{{4|}}}}}
|frozen ghost curse of screams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 2
|colored_name=Frozen Ghost Curse Of Screams
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack AdditionalHit Aoe 02
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
}}
}}
|lich curse of gathering heal 3={{#switch:{{lc:{{{4|}}}}}
|frozen ghost deafness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 3
|colored_name=Frozen Ghost Deafness
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 03
|event_frontend=<br>Attack AdditionalHit Aoe 03
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Deafness
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
}}
}}
|lich curse of gathering heal 4={{#switch:{{lc:{{{4|}}}}}
|frozen ghost frozen field={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 4
|colored_name=Frozen Ghost Frozen Field
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 3.5%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 01
|event_frontend=<br>Attack Hit 04
|icon=Icon_Debuff_Blizzard_03
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Frozen Ghost]]
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Frozen Ghost|Frozen Field]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|ghost king curse of chilling={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Curse Of Chilling
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 30<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfChilling
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Earth Quake]]
}}
}}
|lich curse of gathering heal 5={{#switch:{{lc:{{{4|}}}}}
|ghost king eating={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 5
|colored_name=Ghost King Eating
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 1.5%
|tags_frontend=Duration: 15s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -95%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Eating
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Ghost King|Eating]]
}}
}}
|lich curse of gathering mark icon={{#switch:{{lc:{{{4|}}}}}
|giant bat dizziness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Mark Icon
|colored_name=Giant Bat Dizziness
|tags_frontend=Duration: 5s
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringMark
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Giant Bat]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
}}
}}
|lich curse of isolation heal 1={{#switch:{{lc:{{{4|}}}}}
|giant bat dizziness nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 1
|colored_name=Giant Bat Dizziness Nightmare
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Giant Bat]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
}}
}}
|lich curse of isolation heal 2={{#switch:{{lc:{{{4|}}}}}
|giant centipede poison attack damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 2
|colored_name=Giant Centipede Poison Attack Damage
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 50%
|tags_frontend=Duration: 7s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Giant Centipede]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Giant Centipede|Run Phase Spawn AoE]]
}}
}}
|lich curse of isolation heal 3={{#switch:{{lc:{{{4|}}}}}
|giant dragonfly elite poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 3
|colored_name=Giant Dragonfly Elite Poison
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 60%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 03
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
}}
|lich curse of isolation heal 4={{#switch:{{lc:{{{4|}}}}}
|giant dragonfly nightmare poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 4
|colored_name=Giant Dragonfly Nightmare Poison
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 100%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 35
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 04
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseOfGatheringHeal
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Lich]]
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
}}
|lich curse of isolation heal 5={{#switch:{{lc:{{{4|}}}}}
|giant dragonfly poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 5
|colored_name=Giant Dragonfly Poison
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 170%
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Mark Icon
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_CurseOfIsolationMark
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|mimic poison damage nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mimic Poison Damage Nightmare
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Mimic Small Simple]]
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Mimic Small Simple|Small Dash Attack]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
}}
|mummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|giant spider cob web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mummy Paralyze Nightmare
|colored_name=Giant Spider Cob Web Slow
|tags_frontend=Duration: 1s
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Mummy]]
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Mummy|Attack5 Long]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
}}
|ruins golem lose balance={{#switch:{{lc:{{{4|}}}}}
|giant spider cob web slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ruins Golem Lose Balance
|colored_name=Giant Spider Cob Web Slow Nightmare
|tags_frontend=Duration: 11s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%<br>[[Stats#Action_Speed|Action Speed]]: -35%
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_LoseBalance
|source_character_name_frontend=[[Golem]]
|source_name_frontend=[[Golem|Attack Slam]]
}}
|skeleton mage attack damage aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 30
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_CobWebSlow
|damage_elements=Fire
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
}}
|skeleton mage attack damage aoe elite={{#switch:{{lc:{{{4|}}}}}
|giant spider restraint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Elite
|colored_name=Giant Spider Restraint
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 50
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Restraint
|damage_elements=Fire
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
}}
|skeleton mage attack damage aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|giant spider spit poison damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Nightmare
|colored_name=Giant Spider Spit Poison Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 70
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|icon=Icon_Debuff_Poison
|damage_elements=Fire
|source_character_name_frontend=[[Giant Spider]]
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Giant Spider|Spit Poison]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
}}
|skeleton warlord bone prison={{#switch:{{lc:{{{4|}}}}}
|giant worm accid damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Bone Prison
|colored_name=Giant Worm Accid Damage
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkeletonWarlordBonePrison
|icon=Icon_Debuff_accid
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Giant Worm]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
|source_name_frontend=[[Giant Worm|Attack Accid AoE]]
}}
}}
|skeleton warlord dominated player={{#switch:{{lc:{{{4|}}}}}
|goblin archer poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Dominated Player
|colored_name=Goblin Archer Poison
|tags_frontend=Duration: 6s
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Magical Base Damage]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 6<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 02
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkeletonWarlordDominated
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Skeleton Warlord]]
|source_character_name_frontend=[[Goblin Archer]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
|source_name_frontend=[[Goblin Archer|Quick Shot]]
}}
}}
|skeleton warlord paralyze={{#switch:{{lc:{{{4|}}}}}
|goblin axeman poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Paralyze
|colored_name=Goblin Axeman Poison
|tags_frontend=Duration: 15s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Throwing Knives2]]
}}
|spidermummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spidermummy Paralyze Nightmare
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Spider Mummy]]
|source_name_frontend=[[Spider Mummy|Attack1]]
}}
|wisp debuff blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wisp Debuff Blind
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blind
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Wisp]]
|source_character_name_frontend=[[Goblin Axeman]]
|source_name_frontend=[[Wisp|Death]]
|source_name_frontend=[[Goblin Axeman|Attack2.3]]
}}
}}
|wraith debuff move speed={{#switch:{{lc:{{{4|}}}}}
|goblin bolaslinger slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed
|colored_name=Goblin Bolaslinger Slow
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Wraith]]
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_name_frontend=[[Wraith|Attack3]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
}}
}}
|wraith debuff move speed elite={{#switch:{{lc:{{{4|}}}}}
|goblin bolaslinger slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed Elite
|colored_name=Goblin Bolaslinger Slow Nightmare
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Wraith]]
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_name_frontend=[[Wraith|Attack3]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
}}
}}
|zombie poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|goblin mage debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage
|colored_name=Goblin Mage Debuff
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Goblin Mage]]
|source_name_frontend=[[Goblin Mage|Attack]]
}}
|goblin warrior poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Warrior Poison
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_character_name_frontend=[[Loot Goblin]]
|source_name_frontend=[[Zombie|Poison Cloud]]
|source_name_frontend=[[Loot Goblin|Goblin Warrior Attack5]]
}}
}}
|zombie poison cloud damage nightmare={{#switch:{{lc:{{{4|}}}}}
|ice giant spider spider web={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage Nightmare
|colored_name=Ice Giant Spider Spider Web
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 40
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Zombie]]
|source_character_name_frontend=[[Frostweaver]]
|source_name_frontend=[[Zombie|Poison Cloud]]
|source_name_frontend=[[Frostweaver|Ice Giant Spider Spider Web]]
}}
}}
|all=Cave Troll Slow,Cave Troll Whirl,Cockatrice Petrification,Cyclops Blinker,Cyclops Petrification,Cyclops Slow,Death Beetle Paralyze,Demon Bat Slow Nightmare,Frost Giant Shielder Concussion,Frost Imp Freezing,Frost Skeleton Crossbowman Freezing,Frost Walker Ice Cloud Damage,Frost Walker Ice Cloud Freezing,Frost Wyvern Extreme Cold Damage,Frost Wyvern Extreme Cold Damage Elite,Frost Wyvern Extreme Cold Slow,Frost Wyvern Mark Target,Frost Wyvern Mark Trigger To Pillar,Frost Wyvern Melee Attack Slow,Frozen Ghost Curse Of Screams,Frozen Ghost Deafness,Frozen Ghost Frozen Field,Ghost King Curse Of Chilling,Ghost King Eating,Giant Bat Dizziness,Giant Bat Dizziness Nightmare,Giant Centipede Poison Attack Damage,Giant Dragnfly Elite Poison,Giant Dragnfly Nightmare Poison,Giant Dragnfly Poison,Giant Spider Cob Web Slow,Giant Spider Cob Web Slow Nightmare,Giant Spider Restraint,Giant Spider Spit Poison Damage,Giant Worm Accid Damage,Goblin Archer Poison,Goblin Axeman Poison,Goblin Bolaslinger Slow,Goblin Bolaslinger Slow Nightmare,Goblin Mage Debuff,Goblin Warrior Poison,Ice Giant Spider Spider Web,Ice World Frostbite,Lich Death Swarm,Lich Curse Of Gathering Heal 1,Lich Curse Of Gathering Heal 2,Lich Curse Of Gathering Heal 3,Lich Curse Of Gathering Heal 4,Lich Curse Of Gathering Heal 5,Lich Curse Of Gathering Mark Icon,Lich Curse Of Isolation Heal 1,Lich Curse Of Isolation Heal 2,Lich Curse Of Isolation Heal 3,Lich Curse Of Isolation Heal 4,Lich Curse Of Isolation Heal 5,Lich Curse Of Isolation Mark Icon,Mimic Poison Damage Nightmare,Mummy Paralyze Nightmare,Ruins Golem Lose Balance,Skeleton Mage Attack Damage Aoe,Skeleton Mage Attack Damage Aoe Elite,Skeleton Mage Attack Damage Aoe Nightmare,Skeleton Warlord Bone Prison,Skeleton Warlord Dominated Player,Skeleton Warlord Paralyze,Spidermummy Paralyze Nightmare,Wisp Debuff Blind,Wraith Debuff Move Speed,Wraith Debuff Move Speed Elite,Zombie Poison Cloud Damage,Zombie Poison Cloud Damage Nightmare
|ice world frostbite={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Ice World Frostbite
|other={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -4%
|frost skeleton archer frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Archer Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Ice Spider]]
|source_name_frontend=[[Ice Spider|Self Destruct]]
}}
}}
|frost skeleton cross bowman frostbite={{#switch:{{lc:{{{4|}}}}}
|lich death swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Cross Bowman Frostbite
|colored_name=Lich Death Swarm
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Stats#Action_Speed|Action Speed]]: -40%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack Hit
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Frenzy]]
}}
}}
|frost skeleton footman frostbite={{#switch:{{lc:{{{4|}}}}}
|lich curse of gathering heal 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Footman Frostbite
|colored_name=Lich Curse Of Gathering Heal 1
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 65%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
}}
|frost walker ice cloud frostbite={{#switch:{{lc:{{{4|}}}}}
|lich curse of gathering heal 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Frostbite
|colored_name=Lich Curse Of Gathering Heal 2
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|lich curse of gathering heal 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|colored_name=Lich Curse Of Gathering Heal 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|event_frontend=<br>
|policies_frontend=[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_HelmetEquipRestricted
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
}}
|ice golem frostbite={{#switch:{{lc:{{{4|}}}}}
|lich curse of gathering heal 4={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Golem Frostbite
|colored_name=Lich Curse Of Gathering Heal 4
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 3.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit 04
|icon=Icon_Debuff_Frostbite
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 5={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 5
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 1.5%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
}}
|slime attacked={{#switch:{{lc:{{{4|}}}}}
|lich curse of gathering mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Attacked
|colored_name=Lich Curse Of Gathering Mark Icon
|tags_frontend=Duration: 10s
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_HitslowMonster
|icon=Icon_Debuff_CurseOfGatheringMark
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
}}
|slime mounted={{#switch:{{lc:{{{4|}}}}}
|lich curse of isolation heal 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Mounted
|colored_name=Lich Curse Of Isolation Heal 1
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 2<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SlimeMounted
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|lich curse of isolation heal 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery Debuff
|colored_name=Lich Curse Of Isolation Heal 2
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -10%
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 50%
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_WeaponMastery
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
}}
|all=Frost Skeleton Archer Frostbite,Frost Skeleton Cross Bowman Frostbite,Frost Skeleton Footman Frostbite,Frost Walker Ice Cloud Frostbite,Helmet Equip Restricted Debuff,Ice Golem Frostbite,Slime Attacked,Slime Mounted,Stiletto Dagger Attack Hit Slow 3,Weapon Mastery Debuff
|lich curse of isolation heal 3={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Lich Curse Of Isolation Heal 3
|all=Class,Item,Prop,Monster,Other
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 60%
}}
|policies_frontend=[[Statuses#Removable|Removable]]
|other={{#switch:{{lc:{{{2|}}}}}
|event_frontend=<br>Attack Hit 03
|class={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Debuff_CurseOfGatheringHeal
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Lich]]
|colored_name=Savage Roar Fear
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
}}
|all=Savage Roar Fear
|lich curse of isolation heal 4={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Lich Curse Of Isolation Heal 4
|item={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 100%
|all=
|policies_frontend=[[Statuses#Removable|Removable]]
}}
|event_frontend=<br>Attack Hit 04
|prop={{#switch:{{lc:{{{3|}}}}}
|icon=Icon_Debuff_CurseOfGatheringHeal
|blizzard aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|source_character_name_frontend=[[Lich]]
|colored_name=Blizzard Aura 02 Dot
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 02
}}
}}
|death beetle aura 01 dot={{#switch:{{lc:{{{4|}}}}}
|lich curse of isolation heal 5={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01 Dot
|colored_name=Lich Curse Of Isolation Heal 5
|tags_frontend=[[Scaling]]: 100%
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 170%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Attack Hit 05
|icon=Icon_None
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Lich]]
|source_name_frontend=Aura 01
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
}}
|death beetle aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|lich curse of isolation mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02 Dot
|colored_name=Lich Curse Of Isolation Mark Icon
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|event_frontend=<br>Spell Fire
|icon=Icon_None
|icon=Icon_Debuff_CurseOfIsolationMark
|source_character_name_frontend=[[Death Beetle]]
|source_character_name_frontend=[[Lich]]
|source_name_frontend=Aura 02
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
}}
|death beetle aura 03 dot={{#switch:{{lc:{{{4|}}}}}
|living statue silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03 Dot
|colored_name=Living Statue Silence
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|tags_frontend=Duration: 10s
|event_frontend=<br>Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[Death Beetle]]
|icon=Icon_Debuff_Silence
|source_name_frontend=Aura 03
|source_character_name_frontend=[[Living Statue]]
|source_name_frontend=[[Living Statue|Silence]]
}}
}}
|frost wyvern curse beam={{#switch:{{lc:{{{4|}}}}}
|mimic poison damage nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Curse Beam
|colored_name=Mimic Poison Damage Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|event_frontend=<br>Attack Hit
|icon=Icon_None
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Demonic Guardians]]
|source_character_name_frontend=[[Mimic Small Simple]]
|source_name_frontend=Frost Wyvern Demonic Guardians Curse Beam
|source_name_frontend=[[Mimic Small Simple|Small Dash Attack]]
}}
}}
|frost wyvern immune to breath={{#switch:{{lc:{{{4|}}}}}
|mummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Immune To Breath
|colored_name=Mummy Paralyze Nightmare
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|tags_frontend=Duration: 1s
|event_frontend=<br>State ActorStatus Buff Monster FrostWyvern ExceptBreath
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack Hit
|source_character_name_frontend=[[]]
|icon=Icon_Debuff_HitslowMonster
|source_name_frontend=Frost Wyvern Ice Pillar Controll Exception From Breath
|source_character_name_frontend=[[Mummy]]
|source_name_frontend=[[Mummy|Attack5 Long]]
}}
}}
|all=Blizzard Aura 02 Dot,Death Beetle Aura 01 Dot,Death Beetle Aura 02 Dot,Death Beetle Aura 03 Dot,Frost Wyvern Curse Beam,Frost Wyvern Immune To Breath
|ruins golem lose balance={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Ruins Golem Lose Balance
|monster={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=Duration: 11s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%<br>[[Stats#Action_Speed|Action Speed]]: -35%
|cave troll regeneration={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|colored_name=Cave Troll Regeneration
|event_frontend=<br>Spell Fire
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 2
|icon=Icon_Debuff_LoseBalance
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|source_character_name_frontend=[[Golem]]
|event_frontend=<br>
|source_name_frontend=[[Golem|Attack Slam]]
|icon=Icon_None
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Cave Troll]]
}}
}}
|death beetle acceleration={{#switch:{{lc:{{{4|}}}}}
|skeleton mage attack damage aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Acceleration
|colored_name=Skeleton Mage Attack Damage Aoe
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 200
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 30
|policies_frontend=[[Statuses#Removable|Removable]]
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_None
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Death Beetle]]
|damage_elements=Fire
|source_name_frontend=[[Death Beetle|Circle Move]]
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
}}
|frost demon self heal={{#switch:{{lc:{{{4|}}}}}
|skeleton mage attack damage aoe elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Demon Self Heal
|colored_name=Skeleton Mage Attack Damage Aoe Elite
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 50
|event_frontend=<br>Attack Hit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Frost Demon]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Frost Demon|Self Heal]]
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
}}
|skeleton warlord shield={{#switch:{{lc:{{{4|}}}}}
|skeleton mage attack damage aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Shield
|colored_name=Skeleton Mage Attack Damage Aoe Nightmare
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 70
|event_frontend=<br>Attack Hit
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_None
|event_frontend=<br>Attack AdditionalHit Aoe
|source_character_name_frontend=[[Skeleton Warlord]]
|icon=Icon_Debuff_Burning
|source_name_frontend=[[Skeleton Warlord|Shield]]
|damage_elements=Fire
}}
|source_character_name_frontend=[[Skeleton Mage]]
|skeleton warlord speed up={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Skeleton Mage|Attack]]
|colored_name=Skeleton Warlord Speed Up
}}
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 2%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 1%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 4%<br>[[Stats#Action_Speed|Action Speed]]: 1.2%
|skeleton warlord dominated player={{#switch:{{lc:{{{4|}}}}}
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 25
|colored_name=Skeleton Warlord Dominated Player
|event_frontend=<br>Attack Hit
|tags_frontend=Duration: 6s
|icon=Icon_None
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 6<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|source_character_name_frontend=[[Skeleton Royal Guard]]
|event_frontend=<br>Attack AdditionalHit Aoe 02
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
|icon=Icon_Debuff_SkeletonWarlordDominated
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
}}
|skeleton warlord paralyze={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Paralyze
|tags_frontend=Duration: 15s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Throwing Knives2]]
}}
|slime mounted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Mounted
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 2<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SlimeMounted
|source_character_name_frontend=[[Ozzeling]]
|source_name_frontend=[[Ozzeling|Slime Mount]]
}}
|specter possession={{#switch:{{lc:{{{4|}}}}}
|colored_name=Specter Possession
|tags_frontend=Duration: 8s<br>[[Stats#Attribute_Bonus|Will Bonus]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 8<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Possession
|source_character_name_frontend=[[Specter]]
|source_name_frontend=[[Specter|Possession]]
}}
|spectral knight dead rift damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spectral Knight Dead Rift Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_accid
|source_character_name_frontend=[[Spectral Knight]]
|source_name_frontend=[[Spectral Knight|Attack Soul Shockwave]]
}}
|spectral knight dead rift move slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spectral Knight Dead Rift Move Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Spectral Knight]]
|source_name_frontend=[[Spectral Knight|Attack Soul Shockwave]]
}}
|spidermummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spidermummy Paralyze Nightmare
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Spider Mummy]]
|source_name_frontend=[[Spider Mummy|Attack1]]
}}
|wisp debuff blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wisp Debuff Blind
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Wisp]]
|source_name_frontend=[[Wisp|Death]]
}}
|wraith debuff move speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Wraith]]
|source_name_frontend=[[Wraith|Attack3]]
}}
|wraith debuff move speed elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed Elite
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Wraith]]
|source_name_frontend=[[Wraith|Attack3]]
}}
|zombie poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_name_frontend=[[Zombie|Poison Cloud]]
}}
|zombie poison cloud damage nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 40
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_name_frontend=[[Zombie|Poison Cloud]]
}}
|all=Banshee Decrease Heal,Cave Troll Slow,Cave Troll Whirl,Cockatrice Petrification,Cyclops Blinker,Cyclops Petrification,Cyclops Slow,Death Beetle Paralyze,Demon Bat Slow Nightmare,Frost Giant Shielder Concussion,Frost Imp Freezing,Frost Skeleton Crossbowman Freezing,Frost Walker Ice Cloud Damage,Frost Walker Ice Cloud Freezing,Frost Wyvern Extreme Cold Damage,Frost Wyvern Extreme Cold Damage Elite,Frost Wyvern Extreme Cold Slow,Frost Wyvern Mark Target,Frost Wyvern Mark Trigger To Pillar,Frost Wyvern Melee Attack Slow,Frozen Ghost Curse Of Screams,Frozen Ghost Deafness,Frozen Ghost Frozen Field,Ghost King Curse Of Chilling,Ghost King Eating,Giant Bat Dizziness,Giant Bat Dizziness Nightmare,Giant Centipede Poison Attack Damage,Giant Dragonfly Elite Poison,Giant Dragonfly Nightmare Poison,Giant Dragonfly Poison,Giant Spider Cob Web Slow,Giant Spider Cob Web Slow Nightmare,Giant Spider Restraint,Giant Spider Spit Poison Damage,Giant Worm Accid Damage,Goblin Archer Poison,Goblin Axeman Poison,Goblin Bolaslinger Slow,Goblin Bolaslinger Slow Nightmare,Goblin Mage Debuff,Goblin Warrior Poison,Ice Giant Spider Spider Web,Ice World Frostbite,Lich Death Swarm,Lich Curse Of Gathering Heal 1,Lich Curse Of Gathering Heal 2,Lich Curse Of Gathering Heal 3,Lich Curse Of Gathering Heal 4,Lich Curse Of Gathering Heal 5,Lich Curse Of Gathering Mark Icon,Lich Curse Of Isolation Heal 1,Lich Curse Of Isolation Heal 2,Lich Curse Of Isolation Heal 3,Lich Curse Of Isolation Heal 4,Lich Curse Of Isolation Heal 5,Lich Curse Of Isolation Mark Icon,Living Statue Silence,Mimic Poison Damage Nightmare,Mummy Paralyze Nightmare,Ruins Golem Lose Balance,Skeleton Mage Attack Damage Aoe,Skeleton Mage Attack Damage Aoe Elite,Skeleton Mage Attack Damage Aoe Nightmare,Skeleton Warlord Dominated Player,Skeleton Warlord Paralyze,Slime Mounted,Specter Possession,Spectral Knight Dead Rift Damage,Spectral Knight Dead Rift Move Slow,Spidermummy Paralyze Nightmare,Wisp Debuff Blind,Wraith Debuff Move Speed,Wraith Debuff Move Speed Elite,Zombie Poison Cloud Damage,Zombie Poison Cloud Damage Nightmare
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 01
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>[[Stats#Action_Speed|Action Speed]]: -10%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_02
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 02
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|tags_frontend=Coldness: 2
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 03
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Burn]]
|source_name_frontend=Aura
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Burn]]
|source_name_frontend=Aura
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_01
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=1
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_02
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=2
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_03
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=3
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle01
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 01
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -20%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -20%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle02
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 02
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 03
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 01
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 02
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 03
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 04
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 05
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain 02
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Falling Icicle]]
|source_name_frontend=Activate
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Activate
}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_01
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 02
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -5%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_02
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 03
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -10%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -10%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_03
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 04
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_04
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Anticipation
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MurderOfCrows
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Spider Web]]
|source_name_frontend=Activate
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Sticky Tar]]
|source_name_frontend=Activate
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 9s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Burn Volume Aura,Burn Volume Aurra Remain,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 02,Death Swarm Aura 03,Death Swarm Aura 04,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Falling Icicle Frostbite,Flame Spout Burn,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Spider Web Slow,Sticky Tar Slow,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
|other={{#switch:{{lc:{{{3|}}}}}
|banshee corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Corruption
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
}}
|banshee silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Silence
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
}}
|frost skeleton archer frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Archer Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost skeleton cross bowman frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Cross Bowman Frostbite
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Stats#Action_Speed|Action Speed]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost skeleton footman frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Footman Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost walker ice cloud frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Frostbite
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|giant dragnfly elite poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Elite Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
}}
|giant dragnfly nightmare poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Nightmare Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
}}
|giant dragnfly poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|ice golem frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Golem Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|skeleton warlord bone prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Bone Prison
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkeletonWarlordBonePrison
}}
|slime attacked={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Attacked
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
}}
|all=Banshee Corruption,Banshee Silence,Frost Skeleton Archer Frostbite,Frost Skeleton Cross Bowman Frostbite,Frost Skeleton Footman Frostbite,Frost Walker Ice Cloud Frostbite,Giant Dragnfly Elite Poison,Giant Dragnfly Nightmare Poison,Giant Dragnfly Poison,Helmet Equip Restricted Debuff,Ice Golem Frostbite,Skeleton Warlord Bone Prison,Slime Attacked,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit
}}
|all=Class,Item,Monster,Prop,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
|all=Savage Roar Fear
}}
|item={{#switch:{{lc:{{{3|}}}}}
|all=
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|banshee hide={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Hide
|event_frontend=<br>Spell Fire
|icon=Icon_None
|source_character_name_frontend=[[Banshee]]
|source_name_frontend=[[Banshee|Bombing Montage]]
}}
|camouflage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camouflage
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Specter]]
|source_name_frontend=[[Specter|Specter]]
}}
|cave troll regeneration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Regeneration
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Cave Troll]]
}}
|death beetle acceleration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Acceleration
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 200
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Death Beetle|Circle Move]]
}}
|frost demon self heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Demon Self Heal
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Frost Demon]]
|source_name_frontend=[[Frost Demon|Self Heal]]
}}
|sea walker slimey floor damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sea Walker Slimey Floor Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_None
|source_character_name_frontend=[[Placeholder_Monster_Monster_SeaWalker]]
|source_name_frontend=[[Placeholder_Monster_Monster_SeaWalker|Slimey Floor]]
}}
|skeleton warlord shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Shield
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Shield]]
}}
|skeleton warlord speed up={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Speed Up
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 2%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 1%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 4%<br>[[Stats#Action_Speed|Action Speed]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 25
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Skeleton Royal Guard]]
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
}}
|all=Banshee Hide,Camouflage,Cave Troll Regeneration,Death Beetle Acceleration,Frost Demon Self Heal,Sea Walker Slimey Floor Damage,Skeleton Warlord Shield,Skeleton Warlord Speed Up
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|floor rule={{#switch:{{lc:{{{4|}}}}}
|colored_name=Floor Rule
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=Floor Rule
}}
|frost wyvern curse beam={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Curse Beam
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 4
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Demonic Guardians]]
|source_name_frontend=Frost Wyvern Demonic Guardians Curse Beam
}}
|frost wyvern immune to breath={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Immune To Breath
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>State ActorStatus Buff Monster FrostWyvern ExceptBreath
|icon=Icon_None
|source_character_name_frontend=[[]]
|source_name_frontend=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
|in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=In Water
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Dummy
|source_character_name_frontend=[[Water]]
|source_name_frontend=Aura
}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 01
|tags_frontend=[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|all=Floor Rule,Frost Wyvern Curse Beam,Frost Wyvern Immune To Breath,In Water,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
}}
|other={{#switch:{{lc:{{{3|}}}}}
|banshee hide perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Hide Perfect
|event_frontend=<br>Spell Fire
|icon=Icon_None
}}
|blizzard aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02 Dot
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Cat
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Panther
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lizardmen
}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lycan
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lycan
}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Mummy
}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Orc
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Orc
}}
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
}}
|all=Cave Troll Regeneration,Death Beetle Acceleration,Frost Demon Self Heal,Skeleton Warlord Shield,Skeleton Warlord Speed Up
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
}}
|colored_name=Character Skin Skeleton Champion
|other={{#switch:{{lc:{{{3|}}}}}
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|event_frontend=<br>
|icon=Icon_Race_Skeleton
|icon=Icon_Race_Skeleton
}}
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 01 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|colored_name=Death Beetle Aura 01 Dot
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|tags_frontend=[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>
|event_frontend=<br>Aura Add
|icon=Icon_Race_FrostWalker
|icon=Icon_None
}}
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|colored_name=Death Beetle Aura 02 Dot
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>
|event_frontend=<br>Aura Add
|icon=Icon_Race_Lizardmen
|icon=Icon_None
}}
}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|death beetle aura 03 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lycan
|colored_name=Death Beetle Aura 03 Dot
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Race_Lycan
}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Mummy
}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Orc
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Orc
}}
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
}}
|frost walker walk phase frostbite={{#switch:{{lc:{{{4|}}}}}
|frost walker walk phase frostbite={{#switch:{{lc:{{{4|}}}}}
Line 5,399: Line 6,249:
|icon=Icon_None
|icon=Icon_None
}}
}}
|all=Character Skin Elf,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Orc,Character Skin Skeleton,Frost Walker Walk Phase Frostbite
|skin tainted heart={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skin Tainted Heart
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|all=Banshee Hide Perfect,Blizzard Aura 02 Dot,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Death Beetle Aura 01 Dot,Death Beetle Aura 02 Dot,Death Beetle Aura 03 Dot,Frost Walker Walk Phase Frostbite,Skin Tainted Heart
}}
}}
|all=Class,Item,Prop,Monster,Other
|all=Class,Item,Monster,Prop,Other
}}
}}
|all=Buff,Debuff,Other
|all=Buff,Debuff,Other
Line 5,412: Line 6,268:
==Variables==
==Variables==
*<Buff,Debuff,Other,all>
*<Buff,Debuff,Other,all>
**<Class,Item,Prop,Monster,Other,all>
**<Class,Item,Monster,Prop,Other,all>
***<status name,all>
***<status name,all>
****status_type
****status_type

Latest revision as of 00:03, 1 November 2024

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Monster,Prop,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png