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(Automated edit: Event tag formatting shortened; Other now presented last)
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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|status_types=Buff,Debuff,Other
|status_types=Buff,Debuff,Other
|source_types=Class,Item,Monster,Other
|source_types=Class,Item,Monster,Prop,Other
|objects={{#switch:{{lc:{{{2|}}}}}
|buff={{#switch:{{lc:{{{2|}}}}}
|buff={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{4|}}}}}
|abyssal flame={{#switch:{{lc:{{{4|}}}}}
|abyssal flame={{#switch:{{lc:{{{5|}}}}}
|colored_name=Abyssal Flame
|colored_name=Abyssal Flame
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -1.5%
|event_frontend=<br>ShapeShift Activate
|eventtag=ShapeShift Activate
|icon=Icon_Buff_AbyssalFlame
|icon=Icon_Buff_AbyssalFlame
|source_character_name_frontend=[[Warlock]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
|accelerando granted bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Accelerando Granted Bad
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
|accelerando granted good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Accelerando Granted Good
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
|accelerando granted perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Accelerando Granted Perfect
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_AccelerandoGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
|accelerando bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Accelerando Bad
|tags_frontend=Duration: 8s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
|accelerando good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Accelerando Good
|tags_frontend=Duration: 8s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
|accelerando perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Accelerando Perfect
|tags_frontend=Duration: 8s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
|achilles strike buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Achilles Strike Buff
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Skill Active On
|icon=Icon_Buff_AchillesStrike
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
|adrenaline rush={{#switch:{{lc:{{{5|}}}}}
|colored_name=Adrenaline Rush
|tags_frontend=Duration: 8s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
|adrenaline spike activated={{#switch:{{lc:{{{5|}}}}}
|colored_name=Adrenaline Spike Activated
|tags_frontend=Duration: 12s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Perk Activate
|icon=Icon_Buff_AdrenalineSpike
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
|advanced healer={{#switch:{{lc:{{{5|}}}}}
|colored_name=Advanced Healer
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|icon=Icon_Buff_AdvancedHealer
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
}}
|allegro granted bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Allegro Granted Bad
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|allegro granted good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Allegro Granted Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|allegro granted perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Allegro Granted Perfect
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|allegro bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Allegro Bad
|tags_frontend=Duration: 8s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|allegro good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Allegro Good
|tags_frontend=Duration: 8s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|allegro perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Allegro Perfect
|tags_frontend=Duration: 8s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|ambush={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ambush
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Perk Activate
|icon=Icon_Buff_Ambush
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Ambush]]
}}
|animal kinship={{#switch:{{lc:{{{5|}}}}}
|colored_name=Animal Kinship
|policies_frontend=Maximum Stacks: 1
|icon=Icon_Buff_AnimalKinship
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]
}}
|antimagic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Antimagic
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 25%
|icon=Icon_Buff_Antimagic
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
}}
|arcane feedback activated={{#switch:{{lc:{{{5|}}}}}
|colored_name=Arcane Feedback Activated
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 2%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 2%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 5<br>Removable: True
|eventtag=Perk Activate
|icon=Icon_Buff_ArcaneFeedback
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
}}
|arcane mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Arcane Mastery
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_ArcaneMastery
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
}}
|arcane shield={{#switch:{{lc:{{{5|}}}}}
|colored_name=Arcane Shield
|tags_frontend=Duration: 12s<br>[[Shield]]: 15<br>[[Scaling]]: 50%
|policies_frontend=Removable: True
|eventtag=Attack Hit 01
|icon=Icon_Buff_ArcaneShield
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]
}}
|aria of alacrity bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Aria Of Alacrity Bad
|tags_frontend=Duration: 30s<br>[[Stats#Action_Speed|Action Speed]]: 4%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_Music_AriaOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
}}
|aria of alacrity good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Aria Of Alacrity Good
|tags_frontend=Duration: 60s<br>[[Stats#Action_Speed|Action Speed]]: 6%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_Music_AriaOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
}}
|aria of alacrity perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Aria Of Alacrity Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Action_Speed|Action Speed]]: 8%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_Music_AriaOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
}}
|axe specialization={{#switch:{{lc:{{{5|}}}}}
|colored_name=Axe Specialization
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|policies_frontend=Duration: Infinite
|icon=Icon_Buff_AxeSpecialization
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Axe Specialization]]
}}
|back attack={{#switch:{{lc:{{{5|}}}}}
|colored_name=Back Attack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|icon=Icon_Buff_BackAttack
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Back Attack]]
}}
|ballad of courage bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ballad Of Courage Bad
|tags_frontend=Duration: 30s<br>[[Stats#Physical_Power|Physical Power]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_Music_BalladOfCourage
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
}}
|ballad of courage good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ballad Of Courage Good
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 7
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_Music_BalladOfCourage
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
}}
|ballad of courage perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ballad Of Courage Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Physical_Power|Physical Power]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_Music_BalladOfCourage
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
}}
|barkskin armor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Barkskin Armor
|tags_frontend=Duration: 8s<br>[[Stats#Armor_Rating|Armor Rating]]: 20
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_BarkskinArmor
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Barkskin Armor]]
}}
|barricade={{#switch:{{lc:{{{5|}}}}}
|colored_name=Barricade
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50
|eventtag=Perk Activate
|icon=Icon_Buff_Barricade
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Barricade]]
}}
|beats of alacrity bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Beats Of Alacrity Bad
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_Music_BeatsOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]
}}
|beats of alacrity good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Beats Of Alacrity Good
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_Music_BeatsOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]
}}
|beats of alacrity perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Beats Of Alacrity Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Move_Speed|Move Speed Add]]: 9
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_Music_BeatsOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]
}}
|berserker={{#switch:{{lc:{{{5|}}}}}
|colored_name=Berserker
|policies_frontend=Duration: Infinite
|icon=Icon_Buff_Berserker
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Berserker]]
}}
|bless hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Bless Hit
|tags_frontend=Duration: 30s<br>[[Stats#Strength|Strength]]: 3<br>[[Stats#Agility|Agility]]: 3<br>[[Stats#Will|Will]]: 3
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_Blessed
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bless]]
}}
|blood exchange={{#switch:{{lc:{{{5|}}}}}
|colored_name=Blood Exchange
|tags_frontend=Duration: 8s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_BloodExchange
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Blood Exchange]]
}}
|blood pact={{#switch:{{lc:{{{5|}}}}}
|colored_name=Blood Pact
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 30<br>[[Stats#Magical_Resistance|Magical Resistance]]: 30<br>[[Health#Max_Health_Add|Max Health Add]]: 50
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=ShapeShift Activate
|icon=Icon_Buff_ShapeShift_BloodPact
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
}}
|blood pact primitives={{#switch:{{lc:{{{5|}}}}}
|colored_name=Blood Pact Primitives
|tags_frontend=[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 10
|eventtag=Character DarknessShard Used
|icon=Icon_Buff_BloodPactPrimitives
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
}}
|blow of corruption={{#switch:{{lc:{{{5|}}}}}
|colored_name=Blow Of Corruption
|tags_frontend=Duration: 8s
|policies_frontend=Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_BlowofCorruption
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
|blunt weapon mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Blunt Weapon Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|icon=Icon_Buff_BluntWeaponMastery
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Blunt Weapon Mastery]]
}}
|breakthrough={{#switch:{{lc:{{{5|}}}}}
|colored_name=Breakthrough
|tags_frontend=Duration: 10s
|policies_frontend=Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_Breakthrough
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Breakthrough]]
}}
|brewmaster={{#switch:{{lc:{{{5|}}}}}
|colored_name=Brewmaster
|tags_frontend=[[Stats#Strength|Strength]]: 10
|icon=Icon_Buff_Brewmaster
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Brewmaster]]
}}
|camping mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Camping Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_CampingMastery
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
|carnage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Carnage
|tags_frontend=Duration: 7s<br>[[Stats#Armor_Rating|Armor Rating]]: 75
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Perk Activate
|icon=Icon_Buff_Carnage
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Carnage]]
}}
|charismatic performance={{#switch:{{lc:{{{5|}}}}}
|colored_name=Charismatic Performance
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_CharismaticPerformance
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Charismatic Performance]]
}}
|chase={{#switch:{{lc:{{{5|}}}}}
|colored_name=Chase
|icon=Icon_Buff_Chase
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Chase]]
}}
|chorale of clarity bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Chorale Of Clarity Bad
|tags_frontend=Duration: 8s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_Music_ChoraleOfClarity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
}}
|chorale of clarity good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Chorale Of Clarity Good
|tags_frontend=Duration: 16s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_Music_ChoraleOfClarity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
}}
|chorale of clarity perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Chorale Of Clarity Perfect
|tags_frontend=Duration: 24s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_Music_ChoraleOfClarity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
}}
|combo attack={{#switch:{{lc:{{{5|}}}}}
|colored_name=Combo Attack
|tags_frontend=Duration: 2s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Perk Activate
|icon=Icon_Buff_ComboAttack
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Combo Attack]]
}}
|counterattack={{#switch:{{lc:{{{5|}}}}}
|colored_name=Counterattack
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 10%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Perk Activate
|icon=Icon_Buff_Counterattack
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Counterattack]]
}}
|creep={{#switch:{{lc:{{{5|}}}}}
|colored_name=Creep
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_CreepPerk
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Creep]]
}}
|creep activate={{#switch:{{lc:{{{5|}}}}}
|colored_name=Creep Activate
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Perk Activate
|icon=Icon_Buff_CreepActivate
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Creep]]
}}
|creep pre delay={{#switch:{{lc:{{{5|}}}}}
|colored_name=Creep Pre Delay
|tags_frontend=Duration: 0.5s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Perk Cooldown
|icon=Icon_Buff_CreepPreDelay
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Creep]]
}}
|crippling shot={{#switch:{{lc:{{{5|}}}}}
|colored_name=Crippling Shot
|icon=Icon_Buff_CripplingShot
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
|crossbow mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Crossbow Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|eventtag=Perk Activate
|icon=Icon_Buff_CrossbowMastery
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crossbow Mastery]]
}}
|crossbow mastery reload={{#switch:{{lc:{{{5|}}}}}
|colored_name=Crossbow Mastery Reload
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%
|eventtag=Perk Activate
|icon=Icon_Buff_CrossbowMasteryReload
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crossbow Mastery]]
}}
|crush={{#switch:{{lc:{{{5|}}}}}
|colored_name=Crush
|tags_frontend=[[Impact_Power|Impact Power]]: 1
|policies_frontend=Duration: Infinite
|icon=Icon_Buff_Crush
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Crush]]
}}
|curse mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Curse Mastery
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_CurseMastery
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Curse Mastery]]
}}
|cutthroat buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Cutthroat Buff
|eventtag=Skill Active On
|icon=Icon_Buff_CutThroat
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
|dagger mastery melee={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dagger Mastery Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%
|icon=Icon_Buff_DaggerMastery
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Dagger Mastery]]
}}
|dagger mastery ranged={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dagger Mastery Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%
|icon=Icon_Buff_DaggerMastery
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Dagger Mastery]]
}}
|dancing feet={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dancing Feet
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_DancingFeet
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Dancing Feet]]
}}
|dark enhancement={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dark Enhancement
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Ice|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 10%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_DarkEnhancement
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Dark Enhancement]]
}}
|darkness shard={{#switch:{{lc:{{{5|}}}}}
|colored_name=Darkness Shard
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Ice|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Removable: True
|eventtag=Character DarknessShard Activate
|icon=Icon_Buff_DarknessShard
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Spell Predation]]
}}
|dark offering buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dark Offering Buff
|tags_frontend=Duration: 15s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 10<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_DarkOfferingStatus
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Dark Offering]]
}}
|dark offering concentration={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dark Offering Concentration
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Skill Active On
|icon=Icon_Buff_DarkOfferingConcentration
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Dark Offering]]
}}
|dark reflection activated={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dark Reflection Activated
|eventtag=Perk Activate
|icon=Icon_Buff_DarkReflection
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
|defense mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Defense Mastery
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 10%
|icon=Icon_Buff_DefenseMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Defense Mastery]]
}}
|demon armor buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Demon Armor Buff
|icon=Icon_Buff_DemonArmorPerk
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
|divine protection={{#switch:{{lc:{{{5|}}}}}
|colored_name=Divine Protection
|tags_frontend=Duration: 4s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_DivineProtection
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Divine Protection]]
}}
|divine strike hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Divine Strike Hit
|tags_frontend=Duration: 20s<br>[[Damage#Divine_Strike_Damage|Divine Strike Damage]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_DivineStrike
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Divine Strike]]
}}
|double jump={{#switch:{{lc:{{{5|}}}}}
|colored_name=Double Jump
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: -18
|icon=Icon_Buff_DoubleJump
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
|dreamwalk={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dreamwalk
|policies_frontend=Maximum Stacks: 1
|icon=Icon_Buff_Dreamwalk
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
|dreamwalk buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dreamwalk Buff
|tags_frontend=Duration: 3s<br>[[Stats#Magical_Power|Magical Power]]: 5
|eventtag=Perk Activate
|icon=Icon_Buff_DreamwalkBuff
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
|dual wield={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dual Wield
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|eventtag=Perk Activate
|icon=Icon_Buff_DualWield
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Dual Wield]]
}}
|eldritch shield dark damage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Eldritch Shield Dark Damage
|tags_frontend=Duration: 4s<br>[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Ice|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit
|icon=Icon_Buff_EldritchShield_DarkDamage
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|eldritch shield hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Eldritch Shield Hit
|tags_frontend=Duration: 15s<br>[[Shield|Magical Shield]]: 25
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_EldritchShield_Shield
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|encore={{#switch:{{lc:{{{5|}}}}}
|colored_name=Encore
|tags_frontend=[[Stats#Manual_Dexterity|Manual Dexterity]]: 10%
|eventtag=Skill Active On
|icon=Icon_Buff_Encore
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Skills-0|Encore]]
}}
|enhanced wildness={{#switch:{{lc:{{{5|}}}}}
|colored_name=Enhanced Wildness
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_EnhancedWildness
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Enhanced Wildness]]
}}
|executioner melee={{#switch:{{lc:{{{5|}}}}}
|colored_name=Executioner Melee
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 10%
|icon=Icon_Buff_Executioner
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Executioner]]
}}
|executioner ranged={{#switch:{{lc:{{{5|}}}}}
|colored_name=Executioner Ranged
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 10%
|icon=Icon_Buff_Executioner
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Executioner]]
}}
|exploitation strike={{#switch:{{lc:{{{5|}}}}}
|colored_name=Exploitation Strike
|tags_frontend=Duration: 4s
|eventtag=Skill Active On
|icon=Icon_Buff_ExploitationStrike
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
|faithfulness={{#switch:{{lc:{{{5|}}}}}
|colored_name=Faithfulness
|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_Faithfulness
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|fermata={{#switch:{{lc:{{{5|}}}}}
|colored_name=Fermata
|tags_frontend=[[Stats#Resourcefulness|Resourcefulness]]: 5
|icon=Icon_Buff_Fermata
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Fermata]]
}}
|fire mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Fire Mastery
|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_FireMastery
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Fire Mastery]]
}}
|flame walker={{#switch:{{lc:{{{5|}}}}}
|colored_name=Flame Walker
|tags_frontend=Duration: 6s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_FlameWalker
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|forceful shot={{#switch:{{lc:{{{5|}}}}}
|colored_name=Forceful Shot
|tags_frontend=Duration: 8s
|policies_frontend=Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_ForcefulShot
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Forceful Shot]]
}}
|force of nature={{#switch:{{lc:{{{5|}}}}}
|colored_name=Force Of Nature
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power|Physical Power]]: 3
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Perk Activate
|icon=Icon_Buff_ForceOfNature
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Force of Nature]]
}}
|frenzied={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frenzied
|tags_frontend=Duration: 3s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_Frenzied
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Rush]]
}}
|hand crossbow mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Hand Crossbow Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2
|icon=Icon_Buff_HandCrossbowMastery
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Hand Crossbow Mastery]]
}}
|harmonic shield bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Harmonic Shield Bad
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_Music_HarmonicShield
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]
}}
|harmonic shield good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Harmonic Shield Good
|tags_frontend=Duration: 90s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_Music_HarmonicShield
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]
}}
|harmonic shield perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Harmonic Shield Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_Music_HarmonicShield
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]
}}
|haste hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Haste Hit
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 10%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_Haste
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Haste]]
}}
|herbal sensing={{#switch:{{lc:{{{5|}}}}}
|colored_name=Herbal Sensing
|policies_frontend=Maximum Stacks: 1
|icon=Icon_Buff_HerbalSensing
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
}}
|hide={{#switch:{{lc:{{{5|}}}}}
|colored_name=Hide
|tags_frontend=Duration: 8s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 2<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
}}
|hide mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Hide Mastery
|icon=Icon_Buff_HideExpert
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Hide Mastery]]
}}
|hide steps={{#switch:{{lc:{{{5|}}}}}
|colored_name=Hide Steps
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 13
|eventtag=Attack Hit
|icon=Icon_Buff_Stealth
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
}}
|holy aura={{#switch:{{lc:{{{5|}}}}}
|colored_name=Holy Aura
|icon=Icon_Buff_HolyAura
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]
}}
|holy aura buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Holy Aura Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Perk Activate
|icon=Icon_Buff_HolyAuraBuff
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]
}}
|holy water={{#switch:{{lc:{{{5|}}}}}
|colored_name=Holy Water
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_HolyWater
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Holy Water]]
}}
|ice mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ice Mastery
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_IceMastery
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
|ice shield={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ice Shield
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_IceShield
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|ice shield buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ice Shield Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_ArmorRatingUp
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|ignite hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ignite Hit
|tags_frontend=Duration: 15s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_Ignite
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|immortal lament={{#switch:{{lc:{{{5|}}}}}
|colored_name=Immortal Lament
|icon=Icon_Buff_ImmortalLament
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
}}
|infernal pledge={{#switch:{{lc:{{{5|}}}}}
|colored_name=Infernal Pledge
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_InfernalPledge
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Infernal Pledge]]
}}
|in light area={{#switch:{{lc:{{{5|}}}}}
|colored_name=In Light Area
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 999
|eventtag=Attack AdditionalHit Radius
|icon=Icon_Buff_InLightArea
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Light Orb]]
}}
|intense focus={{#switch:{{lc:{{{5|}}}}}
|colored_name=Intense Focus
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Skill Active On
|icon=Icon_Buff_IntenseFocus
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Intense Focus]]
}}
|invisibility hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Invisibility Hit
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Invisibility]]
}}
|iron will={{#switch:{{lc:{{{5|}}}}}
|colored_name=Iron Will
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 60
|icon=Icon_Buff_IronWill
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Iron Will]]
}}
|jokester={{#switch:{{lc:{{{5|}}}}}
|colored_name=Jokester
|icon=Icon_Buff_Jokester
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Jokester]]
}}
|jokester buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Jokester Buff
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Perk Activate
|icon=Icon_Buff_JokesterBuff
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Jokester]]
}}
|jolly time={{#switch:{{lc:{{{5|}}}}}
|colored_name=Jolly Time
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_JollyTime
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Jolly Time]]
}}
|jolly time buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Jolly Time Buff
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Perk Activate
|icon=Icon_Buff_JollyTimeBuff
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Jolly Time]]
}}
|kindness={{#switch:{{lc:{{{5|}}}}}
|colored_name=Kindness
|icon=Icon_Buff_Kindness
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Kindness]]
}}
|kinesthesia={{#switch:{{lc:{{{5|}}}}}
|colored_name=Kinesthesia
|eventtag=Perk Activate
|icon=Icon_Buff_Kinesthesia
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Kinesthesia]]
}}
|lore mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lore Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 25%
|icon=Icon_Buff_LoreMastery
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Lore Mastery]]
}}
|malice={{#switch:{{lc:{{{5|}}}}}
|colored_name=Malice
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 10%
|icon=Icon_Buff_Malice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Malice]]
}}
|mana surge={{#switch:{{lc:{{{5|}}}}}
|colored_name=Mana Surge
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%
|icon=Icon_Buff_ManaSurge
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Mana Surge]]
}}
|meditation={{#switch:{{lc:{{{5|}}}}}
|colored_name=Meditation
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Skill Active On
|icon=Icon_Buff_Meditation
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Meditation]]
}}
|meditation rest={{#switch:{{lc:{{{5|}}}}}
|colored_name=Meditation Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=Tick interval: 2s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Rest Start
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Meditation]]
}}
|meditation rest in campfire area={{#switch:{{lc:{{{5|}}}}}
|colored_name=Meditation Rest In Campfire Area
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Rest Start
|icon=Icon_Buff_RestInCampfire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Meditation]]
}}
|melodic protection={{#switch:{{lc:{{{5|}}}}}
|colored_name=Melodic Protection
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%
|icon=Icon_Buff_MelodicProtection
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Melodic Protection]]
}}
|melt={{#switch:{{lc:{{{5|}}}}}
|colored_name=Melt
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_Melt
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
|mending grove heal={{#switch:{{lc:{{{5|}}}}}
|colored_name=Mending Grove Heal
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Aura Add
|icon=Icon_Buff_MendingGrove
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Mending Grove]]
}}
|morale boost={{#switch:{{lc:{{{5|}}}}}
|colored_name=Morale Boost
|icon=Icon_Buff_MoraleBoost
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Morale Boost]]
}}
|natural healing={{#switch:{{lc:{{{5|}}}}}
|colored_name=Natural Healing
|policies_frontend=Maximum Stacks: 1
|icon=Icon_Buff_NaturalHealing
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Natural Healing]]
}}
|natural healing buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Natural Healing Buff
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 1<br>[[Scaling]]: 10%
|policies_frontend=Tick interval: 3s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Natural Healing]]
}}
|natures touch={{#switch:{{lc:{{{5|}}}}}
|colored_name=Natures Touch
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_NaturesTouch
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Nature's Touch]]
}}
|nimble hands={{#switch:{{lc:{{{5|}}}}}
|colored_name=Nimble Hands
|icon=Icon_Buff_NimbleHands
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Nimble Hands]]
}}
|overhealed={{#switch:{{lc:{{{5|}}}}}
|colored_name=Overhealed
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -1%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Perk Activate
|icon=Icon_Buff_OverHealed
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
}}
|overhealing={{#switch:{{lc:{{{5|}}}}}
|colored_name=Overhealing
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_OverHealing
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
}}
|penetrating shot={{#switch:{{lc:{{{5|}}}}}
|colored_name=Penetrating Shot
|tags_frontend=Duration: 8s<br>[[Damage#Headshot_Penetration|Physical Headshot Penetration]]: 50%<br>[[Damage#Penetration|Armor Penetration]]: 25%
|eventtag=Skill Active On
|icon=Icon_Buff_PenetratingShot
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Penetrating Shot]]
}}
|perfect block={{#switch:{{lc:{{{5|}}}}}
|colored_name=Perfect Block
|tags_frontend=Duration: 6s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|eventtag=Skill Active On
|icon=Icon_Buff_PerfectBlock
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Perfect Block]]
}}
|perseverance={{#switch:{{lc:{{{5|}}}}}
|colored_name=Perseverance
|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 2<br>[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 2
|icon=Icon_Buff_Perseverance
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Perseverance]]
}}
|phantomize={{#switch:{{lc:{{{5|}}}}}
|colored_name=Phantomize
|tags_frontend=Duration: 6s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Skill Active On
|icon=Icon_Buff_Phantomize
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Phantomize]]
}}
|pickpocket={{#switch:{{lc:{{{5|}}}}}
|colored_name=Pickpocket
|icon=Icon_Buff_Pickpocket
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]
}}
|poisoned weapon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Poisoned Weapon
|icon=Icon_Buff_PoisonedWeapon
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
|potion chugger={{#switch:{{lc:{{{5|}}}}}
|colored_name=Potion Chugger
|icon=Icon_Buff_PotionChugger
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Potion Chugger]]
}}
|projectile resistance={{#switch:{{lc:{{{5|}}}}}
|colored_name=Projectile Resistance
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%
|policies_frontend=Duration: Infinite
|eventtag=Perk Activate
|icon=Icon_Buff_ProjectileResistance
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]
}}
|prophecy={{#switch:{{lc:{{{5|}}}}}
|colored_name=Prophecy
|policies_frontend=Maximum Stacks: 1
|icon=Icon_Buff_Prophecy
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Prophecy]]
}}
|protectionfrom evil={{#switch:{{lc:{{{5|}}}}}
|colored_name=Protectionfrom Evil
|tags_frontend=[[Stats#Debuff_Duration_Mod|Debuff Duration Bonus]]: -30%
|policies_frontend=Duration: Infinite
|eventtag=Skill Active On
|icon=Icon_Buff_ProtectionfromEvil
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Protection from Evil]]
}}
|protection hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Protection Hit
|tags_frontend=Duration: 20s<br>[[Shield|Physical Shield]]: 20
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Protection]]
}}
|quick chant={{#switch:{{lc:{{{5|}}}}}
|colored_name=Quick Chant
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|icon=Icon_Buff_QuickChant
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Quick Chant]]
}}
|quick fire={{#switch:{{lc:{{{5|}}}}}
|colored_name=Quick Fire
|tags_frontend=Duration: 8s
|policies_frontend=Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_QuickFire
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Quick Fire]]
}}
|quick reload={{#switch:{{lc:{{{5|}}}}}
|colored_name=Quick Reload
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%
|eventtag=Perk Activate
|icon=Icon_Buff_QuickReload
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Quick Reload]]
}}
|rage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rage
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 10<br>[[Stats#Vigor|Vigor]]: 10<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_Rage
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Rage]]
}}
|ranged weapons mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ranged Weapons Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|icon=Icon_Buff_RangedWeaponsMastery
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Ranged Weapons Mastery]]
}}
|rapier mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rapier Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|icon=Icon_Buff_RapierMastery
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Rapier Mastery]]
}}
|rapier mastery demons glee={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rapier Mastery Demons Glee
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|icon=Icon_Buff_RapierMastery
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Rapier Mastery]]
}}
|reactive shield activated={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reactive Shield Activated
|tags_frontend=Duration: 3s<br>[[Shield]]: 15
|policies_frontend=Removable: True
|eventtag=Perk Activate
|icon=Icon_Buff_ReactiveShield
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
|reckless attack={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reckless Attack
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -85
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_RecklessAttack
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Reckless Attack]]
}}
|reinforced instruments melee={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reinforced Instruments Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|icon=Icon_Buff_ReinforcedInstruments
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Reinforced Instruments]]
}}
|reinforced instruments ranged={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reinforced Instruments Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|icon=Icon_Buff_ReinforcedInstruments
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Reinforced Instruments]]
}}
|requiem={{#switch:{{lc:{{{5|}}}}}
|colored_name=Requiem
|icon=Icon_Buff_Requiem
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Requiem]]
}}
|restore={{#switch:{{lc:{{{5|}}}}}
|colored_name=Restore
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_Restore
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Restore]]
}}
|robust={{#switch:{{lc:{{{5|}}}}}
|colored_name=Robust
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 15%
|icon=Icon_Buff_Robust
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Robust]]
}}
|rousing rhythms bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rousing Rhythms Bad
|tags_frontend=Duration: 30s<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_Music_RousingRhythms
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]
}}
|rousing rhythms good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rousing Rhythms Good
|tags_frontend=Duration: 60s<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_Music_RousingRhythms
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]
}}
|rousing rhythms perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rousing Rhythms Perfect
|tags_frontend=Duration: 90s<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_Music_RousingRhythms
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]
}}
|rupture={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rupture
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_Rupture
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|sage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Sage
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 10%
|icon=Icon_Buff_Sage
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Sage]]
}}
|savage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Savage
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|policies_frontend=Duration: Infinite
|icon=Icon_Buff_Savage
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Savage]]
}}
|second wind={{#switch:{{lc:{{{5|}}}}}
|colored_name=Second Wind
|tags_frontend=Duration: 12s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_SecondWind
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Second Wind]]
}}
|shadow touch={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shadow Touch
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_ShadowTouch
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Shadow Touch]]
}}
|shape shift bear={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shape Shift Bear
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|eventtag=ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Bear
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
|shape shift chicken={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shape Shift Chicken
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%
|eventtag=ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
|shapeshift mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shapeshift Mastery
|policies_frontend=Maximum Stacks: 1
|icon=Icon_Buff_ShapeshiftMastery
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Shapeshift Mastery]]
}}
|shape shift panther={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shape Shift Panther
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -30%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -30%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -30%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|eventtag=ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Panther
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|shape shift rat={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shape Shift Rat
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|eventtag=ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Rat
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
|sharpshooter={{#switch:{{lc:{{{5|}}}}}
|colored_name=Sharpshooter
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 15%
|icon=Icon_Buff_Sharpshooter
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Sharpshooter]]
}}
|shield mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shield Mastery
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|eventtag=Perk Activate
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
}}
|shield mastery block reaction={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shield Mastery Block Reaction
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%
|eventtag=Perk Activate
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
}}
|slayer={{#switch:{{lc:{{{5|}}}}}
|colored_name=Slayer
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_Slayer
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Slayer]]
}}
|slayer buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Slayer Buff
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Perk Activate
|icon=Icon_Buff_SlayerBuff
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Slayer]]
}}
|smite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Smite
|tags_frontend=Duration: 7s
|policies_frontend=Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_Smite
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Smite]]
}}
|song of shadow bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Song Of Shadow Bad
|tags_frontend=Duration: 15s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_Music_SongOfShadow
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]
}}
|song of shadow good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Song Of Shadow Good
|tags_frontend=Duration: 25s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_Music_SongOfShadow
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]
}}
|song of shadow perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Song Of Shadow Perfect
|tags_frontend=Duration: 35s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_Music_SongOfShadow
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]
}}
|soul collector={{#switch:{{lc:{{{5|}}}}}
|colored_name=Soul Collector
|policies_frontend=Stacking Type: Aggregates by Source<br>Removable: True
|icon=Icon_Buff_SoulCollector
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Soul Collector]]
}}
|spear proficiency={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spear Proficiency
|tags_frontend=[[Stats#Physical_Power|Physical Power]]: 7
|eventtag=Perk Activate
|icon=Icon_Buff_SpearProficiency
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Spear Proficiency]]
}}
|spell overload={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spell Overload
|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Bonus]]: -60%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_SpellOverload
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]
}}
|spirit bond={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spirit Bond
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_SpiritBond
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
|spirit bond activated={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spirit Bond Activated
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_SpiritBondActivated
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
|spirit bond granted={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spirit Bond Granted
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 2
|eventtag=Detect Target
|icon=Icon_Buff_SpiritBondGranted
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
|spirit magic mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spirit Magic Mastery
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_SpiritMagicMastery
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Magic Mastery]]
}}
|sprint={{#switch:{{lc:{{{5|}}}}}
|colored_name=Sprint
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Add]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_Sprint
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Sprint]]
}}
|staff mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Staff Mastery
|tags_frontend=[[Damage#Buff_Magical_Damage|Buff Magical Damage]]: 2
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_StaffMastery
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]
}}
|stealth steps={{#switch:{{lc:{{{5|}}}}}
|colored_name=Stealth Steps
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 13
|eventtag=Perk Activate
|icon=Icon_Buff_Stealth
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
}}
|story teller={{#switch:{{lc:{{{5|}}}}}
|colored_name=Story Teller
|icon=Icon_Buff_StoryTeller
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
}}
|story teller buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Story Teller Buff
|tags_frontend=[[Stats#Will|Will]]: 3<br>[[Stats#Knowledge|Knowledge]]: 3
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Perk Activate
|icon=Icon_Buff_StoryTellerBuff
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
}}
|sun and moon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Sun And Moon
|policies_frontend=Maximum Stacks: 1
|icon=Icon_Buff_SunAndMoon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]
}}
|sun and moon buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Sun And Moon Buff
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Perk Activate
|icon=Icon_Buff_SunAndMoonBuff
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]
}}
|superior dexterity={{#switch:{{lc:{{{5|}}}}}
|colored_name=Superior Dexterity
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_SuperiorDexterity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Superior Dexterity]]
}}
|survival instinct={{#switch:{{lc:{{{5|}}}}}
|colored_name=Survival Instinct
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_SurvivalInstinct
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
|survivalist tongue={{#switch:{{lc:{{{5|}}}}}
|colored_name=Survivalist Tongue
|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%
|eventtag=Perk Activate
|icon=Icon_Buff_SurvivalistTongue
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Survivalist Tongue]]
}}
|swift={{#switch:{{lc:{{{5|}}}}}
|colored_name=Swift
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -30%
|icon=Icon_Buff_Swift
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Swift]]
}}
|sword mastery activate={{#switch:{{lc:{{{5|}}}}}
|colored_name=Sword Mastery Activate
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_SwordMasteryActivate
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
}}
|sword mastery passive={{#switch:{{lc:{{{5|}}}}}
|colored_name=Sword Mastery Passive
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_SwordMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
}}
|taunt={{#switch:{{lc:{{{5|}}}}}
|colored_name=Taunt
|tags_frontend=Duration: 8s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 10%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 10%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_Tount
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Taunt]]
}}
|thorn coat={{#switch:{{lc:{{{5|}}}}}
|colored_name=Thorn Coat
|policies_frontend=Maximum Stacks: 1
|icon=Icon_Buff_SunAndMoon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Thorn Coat]]
}}
|thrust={{#switch:{{lc:{{{5|}}}}}
|colored_name=Thrust
|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 20%
|policies_frontend=Duration: Infinite
|icon=Icon_Buff_Thrust
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Thrust]]
}}
|torture mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Torture Mastery
|icon=Icon_Buff_TortureMastery
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]
}}
|tranquility granted bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Tranquility Granted Bad
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Music Activate Bad
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility granted good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Tranquility Granted Good
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Music Activate Good
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility granted perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Tranquility Granted Perfect
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Music Activate Perfect
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Tranquility Bad
|tags_frontend=Duration: 10s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Tranquility Good
|tags_frontend=Duration: 20s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Tranquility Perfect
|tags_frontend=Duration: 30s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|trap mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trap Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 100%
|icon=Icon_Buff_TrapMastery
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Trap Mastery]]
}}
|trapsand locks={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapsand Locks
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_TrapsandLocks
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Traps and Locks]]
}}
|treacherous lungs={{#switch:{{lc:{{{5|}}}}}
|colored_name=Treacherous Lungs
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_TreacherousLungs
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Treacherous Lungs]]
}}
|tree of life add recoverable health={{#switch:{{lc:{{{5|}}}}}
|colored_name=Tree Of Life Add Recoverable Health
|tags_frontend=Duration: 8s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_TreeOfLife
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Tree of Life]]
}}
|true shot={{#switch:{{lc:{{{5|}}}}}
|colored_name=True Shot
|tags_frontend=Duration: 8s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 8%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_TrueShot
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|True Shot]]
}}
|two hander={{#switch:{{lc:{{{5|}}}}}
|colored_name=Two Hander
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|icon=Icon_Buff_TwoHander
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Two-Hander]]
}}
|undead slaying={{#switch:{{lc:{{{5|}}}}}
|colored_name=Undead Slaying
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%
|icon=Icon_Buff_UndeadSlaying
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Undead Slaying]]
}}
|vampirism={{#switch:{{lc:{{{5|}}}}}
|colored_name=Vampirism
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Buff_Vampirism
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Vampirism]]
}}
|victory strike={{#switch:{{lc:{{{5|}}}}}
|colored_name=Victory Strike
|tags_frontend=Duration: 10s
|policies_frontend=Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_VictoryStrike
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]
}}
|wanderers luck={{#switch:{{lc:{{{5|}}}}}
|colored_name=Wanderers Luck
|tags_frontend=[[Stats#Luck|Luck]]: 50
|icon=Icon_Buff_WanderersLuck
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Wanderer's Luck]]
}}
|war cry={{#switch:{{lc:{{{5|}}}}}
|colored_name=War Cry
|tags_frontend=Duration: 7s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 25%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_WarCry
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|War Cry]]
}}
|war sacrifice buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=War Sacrifice Buff
|tags_frontend=Duration: 8s<br>[[Stats#Attributes|All Attributes]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_WarSacrifice
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|War Sacrifice]]
}}
|war song={{#switch:{{lc:{{{5|}}}}}
|colored_name=War Song
|tags_frontend=Duration: 6s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Perk Activate
|icon=Icon_Buff_WarSong
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|War Song]]
}}
|weakpoint attack={{#switch:{{lc:{{{5|}}}}}
|colored_name=Weakpoint Attack
|policies_frontend=Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_WeakpointAttack
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
|weapon mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Weapon Mastery
|icon=Icon_Buff_WeaponMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
}}
|wild fury={{#switch:{{lc:{{{5|}}}}}
|colored_name=Wild Fury
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 15%
|policies_frontend=Removable: True
|eventtag=Skill Active On
|icon=Icon_Buff_WildFury
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Frenzied,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Herbal Sensing,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Aura Buff,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Infernal Pledge,In Light Area,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jokester Buff,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Lore Mastery,Malice,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Morale Boost,Natural Healing,Natural Healing Buff,Natures Touch,Nimble Hands,Overhealed,Overhealing,Penetrating Shot,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Prophecy,Protectionfrom Evil,Protection Hit,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Story Teller,Story Teller Buff,Sun And Moon,Sun And Moon Buff,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Mastery,Wild Fury
}}
}}
|item={{#switch:{{lc:{{{4|}}}}}
|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}
|ale consume sacred water poor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Accelerando Granted Bad
|colored_name=Ale Consume Sacred Water <span class="colorrarity1">Poor</span>
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 1
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|event_frontend=<br>Music Activate Bad
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_AccelerandoGranted
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Bard]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water common={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water uncommon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water rare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water legend={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|buckler unique delirium={{#switch:{{lc:{{{5|}}}}}
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 1
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_Delirium
|source_character_name_frontend=[[Delirium]]
|source_name_frontend=[[Delirium|Delirium]]
}}
|clarity potion consume poor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 4s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume common={{#switch:{{lc:{{{5|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 6s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume uncommon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 8s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume rare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 10s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 12s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume legend={{#switch:{{lc:{{{5|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 14s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 16s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{5|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Activate
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|icon=Icon_Buff_CrystalBallUniqueActivate
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Zirkzi's Eye]]
}}
|double axe unique cheat death={{#switch:{{lc:{{{5|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cheat Death
|eventtag=Item Passive Ready
|icon=Icon_Buff_CheatDeath
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|double axe unique immune all damage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Immune All Damage
|tags_frontend=Duration: 3s
|eventtag=Item Passive Activate
|icon=Icon_Buff_Immune
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|felling axe unique soul absorption={{#switch:{{lc:{{{5|}}}}}
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|tags_frontend=Duration: 8s<br>[[Stats#Strength|Strength]]: 5
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Attack AdditionalHit
|icon=Icon_Buff_SoulAbsorption
|source_character_name_frontend=[[Soulscraper]]
|source_name_frontend=[[Soulscraper|Unique Passive]]
}}
|healing potion consume heal poor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal common={{#switch:{{lc:{{{5|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal uncommon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal rare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal legend={{#switch:{{lc:{{{5|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|heater shield unique reflection projectile magic activate={{#switch:{{lc:{{{5|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Activate
|tags_frontend=Duration: 3s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Expiration: Removes Single Stack and Refreshes Duration
|eventtag=Item Passive Activate
|icon=Icon_Buff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{5|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Ready
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Expiration: Removes Single Stack and Refreshes Duration
|eventtag=Item Passive Ready
|icon=Icon_Buff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|invisibility potion consume invis poor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 11s
|policies_frontend=Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis common={{#switch:{{lc:{{{5|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 14s
|policies_frontend=Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis uncommon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 17s
|policies_frontend=Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis rare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 20s
|policies_frontend=Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 23s
|policies_frontend=Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis legend={{#switch:{{lc:{{{5|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 26s
|policies_frontend=Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 29s
|policies_frontend=Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|luck 02={{#switch:{{lc:{{{5|}}}}}
|colored_name=Luck 02
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
}}
|luck 05={{#switch:{{lc:{{{5|}}}}}
|colored_name=Luck 05
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
}}
|luck 08={{#switch:{{lc:{{{5|}}}}}
|colored_name=Luck 08
|tags_frontend=[[Stats#Luck|Luck]]: 80
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
}}
|luck 10={{#switch:{{lc:{{{5|}}}}}
|colored_name=Luck 10
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
}}
|luck 15={{#switch:{{lc:{{{5|}}}}}
|colored_name=Luck 15
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
}}
|magic protection potion consume shield poor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield common={{#switch:{{lc:{{{5|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield uncommon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 20
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield rare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 25
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 30
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield legend={{#switch:{{lc:{{{5|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 35
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Shield]]: 40
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|protection potion consume shield poor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield common={{#switch:{{lc:{{{5|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield uncommon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 20
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield rare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 25
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 30
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield legend={{#switch:{{lc:{{{5|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 35
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Shield]]: 40
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|quarterstaff immune poison cloud={{#switch:{{lc:{{{5|}}}}}
|colored_name=Quarterstaff Immune Poison Cloud
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Item Passive Activate
|icon=Icon_Buff_ImmunePoisonCloud
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
|spellbook unique spell weaver={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|tags_frontend=Duration: 3s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 5<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_Spellweaver
|source_character_name_frontend=[[Spellweaver]]
|source_name_frontend=[[Spellweaver|Unique Passive]]
}}
|survival bow unique action speed={{#switch:{{lc:{{{5|}}}}}
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|eventtag=Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_SurvivalBowUnique
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_name_frontend=[[Elven Bow of Truth|Unique Passive]]
}}
|troll blood consume heal epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_TrollBlood
|source_character_name_frontend=[[Troll's Blood]]
|source_name_frontend=[[Troll's Blood|Consume]]
}}
|wizard staff unique illusory={{#switch:{{lc:{{{5|}}}}}
|colored_name=Wizard Staff <span class="colorrarity7">Unique</span> Illusory
|tags_frontend=Duration: 2s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=[[Illusory|Unique Passive]]
}}
|all=Ale Consume Sacred Water Poor,Ale Consume Sacred Water Common,Ale Consume Sacred Water Uncommon,Ale Consume Sacred Water Rare,Ale Consume Sacred Water Epic,Ale Consume Sacred Water Legend,Ale Consume Sacred Water Unique,Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wizard Staff Unique Illusory
}}
}}
|monster={{#switch:{{lc:{{{4|}}}}}
|accelerando granted good={{#switch:{{lc:{{{4|}}}}}
|frost wyvern frost shield to breath={{#switch:{{lc:{{{5|}}}}}
|colored_name=Accelerando Granted Good
|colored_name=Frost Wyvern Frost Shield To Breath
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|eventtag=Attack AdditionalHit Radius
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|icon=Icon_Buff_Monster_FrostShield
|event_frontend=<br>Music Activate Good
|source_character_name_frontend=[[Frost Wyvern]]
|icon=Icon_Buff_AccelerandoGranted
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
|source_character_name_frontend=[[Bard]]
}}
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|frost wyvern frost shield to elemental={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Wyvern Frost Shield To Elemental
|eventtag=Attack AdditionalHit Radius
|icon=Icon_Buff_Monster_FrostShield
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Summon Elemental]]
}}
|ghost king eating shield={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ghost King Eating Shield
|tags_frontend=[[Shield]]: 1000
|policies_frontend=Stacking Type: Aggregates by Target
|eventtag=Spell Fire
|icon=Icon_Buff_Monster_EatingShield
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Eating Phase]]
}}
|lich frenzy={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Frenzy
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 20<br>[[Stats#Move_Speed|Move Speed Add]]: 250<br>[[Stats#Action_Speed|Action Speed]]: 50%
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Spell Fire
|icon=Icon_Buff_Monster_Frenzy
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Frenzy]]
}}
|lich getting soul shield={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Getting Soul Shield
|tags_frontend=[[Shield]]: 250
|policies_frontend=Stacking Type: Aggregates by Target<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Getting Soul]]
}}
|skeleton mage barrier buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Mage Barrier Buff
|tags_frontend=Duration: 7s
|policies_frontend=Removable: True
|eventtag=Ability Monster Skill Two Next
|icon=Icon_Buff_Monster_SkeletonMageBarrier
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Barrier]]
}}
|skeleton warlord add lv={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Warlord Add Lv
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 100
|eventtag=Attack Hit
|icon=Icon_Buff_Monster_SkeletonWarlordDominated
|source_character_name_frontend=[[Skeleton Royal Guard]]
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
}}
|skeleton warlord dominated monster={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Warlord Dominated Monster
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack AdditionalHit Aoe 01
|icon=Icon_Buff_Monster_SkeletonWarlordDominated
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Realm Of Domination]]
}}
|skeleton warlord explosion exception={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Warlord Explosion Exception
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Buff_Monster_SkeletonWarlordExEx
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Explosion]]
}}
|all=Frost Wyvern Frost Shield To Breath,Frost Wyvern Frost Shield To Elemental,Ghost King Eating Shield,Lich Frenzy,Lich Getting Soul Shield,Skeleton Mage Barrier Buff,Skeleton Warlord Add Lv,Skeleton Warlord Dominated Monster,Skeleton Warlord Explosion Exception
}}
}}
|other={{#switch:{{lc:{{{4|}}}}}
|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}
|campfire aura={{#switch:{{lc:{{{5|}}}}}
|colored_name=Accelerando Granted Perfect
|colored_name=Campfire Aura
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|eventtag=Aura Add
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_CampFire
|icon=Icon_Buff_AccelerandoGranted
}}
|source_character_name_frontend=[[Bard]]
|entangling vines remain={{#switch:{{lc:{{{5|}}}}}
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
|colored_name=Entangling Vines Remain
|tags_frontend=Duration: 1s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: NeverReset
|icon=Icon_Buff_EntanglingVines
}}
|goblin mage buff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Goblin Mage Buff
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 200<br>[[Stats#Move_Speed|Move Speed Add]]: 100<br>[[Stats#Action_Speed|Action Speed]]: 30%
|policies_frontend=bExecutePeriodicEffectOnApplication: False<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Buff_Monster_GoblinMageBuff
}}
|luck 20={{#switch:{{lc:{{{5|}}}}}
|colored_name=Luck 20
|tags_frontend=[[Stats#Luck|Luck]]: 200
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_Luck
}}
|rest={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=Tick interval: 2s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Rest Start
|icon=Icon_Buff_Rest
}}
|rest in campfire area={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rest In Campfire Area
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Rest Start
|icon=Icon_Buff_RestInCampfire
}}
|statue attack power 10={{#switch:{{lc:{{{5|}}}}}
|colored_name=Statue Attack Power 10
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Interact Trigger
|icon=Icon_Buff_AttackPower
}}
|statue damage reduce 200={{#switch:{{lc:{{{5|}}}}}
|colored_name=Statue Damage Reduce 200
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Interact Trigger
|icon=Icon_Buff_DamageReduce
}}
|statue move speed 50={{#switch:{{lc:{{{5|}}}}}
|colored_name=Statue Move Speed 50
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Interact Trigger
|icon=Icon_Buff_MoveSpeed
}}
|all=Campfire Aura,Entangling Vines Remain,Goblin Mage Buff,Luck 20,Rest,Rest In Campfire Area,Statue Attack Power 10,Statue Damage Reduce 200,Statue Move Speed 50
}}
}}
|all=Class,Item,Monster,Other
|accelerando bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Bad
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
|accelerando good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Good
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
|accelerando perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Accelerando Perfect
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Accelerando]]
}}
|achilles strike buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Buff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_AchillesStrike
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
|adrenaline rush={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush
|tags_frontend=Duration: 8s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Activated
|tags_frontend=Duration: 12s<br>[[Stats#Action_Speed|Action Speed]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_AdrenalineSpike
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
|advanced healer={{#switch:{{lc:{{{4|}}}}}
|colored_name=Advanced Healer
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5
|event_frontend=<br>
|icon=Icon_Buff_AdvancedHealer
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]
}}
|allegro granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Bad
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|allegro granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Good
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4.5%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Granted Perfect
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 6%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_AllegroGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|allegro bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Bad
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|allegro good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Good
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|allegro perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Allegro Perfect
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_Allegro
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Allegro]]
}}
|ambush={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ambush
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Ambush
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Ambush]]
}}
|animal kinship={{#switch:{{lc:{{{4|}}}}}
|colored_name=Animal Kinship
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_AnimalKinship
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]
}}
|antimagic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Antimagic
|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 25%
|event_frontend=<br>
|icon=Icon_Buff_Antimagic
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Antimagic]]
}}
|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Feedback Activated
|tags_frontend=Duration: 7s<br>[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 2%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ArcaneFeedback
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]
}}
|arcane mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Mastery
|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ArcaneMastery
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]
}}
|arcane shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arcane Shield
|tags_frontend=Duration: 12s<br>[[Shield|Base Shield]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Buff_ArcaneShield
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]
}}
|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Bad
|tags_frontend=Duration: 60s<br>[[Stats#Action_Speed|Action Speed]]: 4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_AriaOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
}}
|aria of alacrity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Good
|tags_frontend=Duration: 120s<br>[[Stats#Action_Speed|Action Speed]]: 6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_AriaOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
}}
|aria of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Aria Of Alacrity Perfect
|tags_frontend=Duration: 240s<br>[[Stats#Action_Speed|Action Speed]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_AriaOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]
}}
|axe specialization={{#switch:{{lc:{{{4|}}}}}
|colored_name=Axe Specialization
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_AxeSpecialization
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Axe Specialization]]
}}
|back attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Back Attack
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%
|event_frontend=<br>
|icon=Icon_Buff_BackAttack
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Back Attack]]
}}
|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Bad
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_BalladOfCourage
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
}}
|ballad of courage good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Good
|tags_frontend=Duration: 120s<br>[[Stats#Physical_Power|Physical Power]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_BalladOfCourage
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
}}
|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ballad Of Courage Perfect
|tags_frontend=Duration: 240s<br>[[Stats#Physical_Power|Physical Power]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_BalladOfCourage
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]
}}
|barkskin armor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barkskin Armor
|tags_frontend=Duration: 10s<br>[[Stats#Armor_Rating|Armor Rating]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_BarkskinArmor
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Barkskin Armor]]
}}
|barricade={{#switch:{{lc:{{{4|}}}}}
|colored_name=Barricade
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50<br>[[Stats#Magical_Resistance|Magical Resistance]]: 50
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Barricade
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Barricade]]
}}
|beats of alacrity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Bad
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_BeatsOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]
}}
|beats of alacrity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Good
|tags_frontend=Duration: 120s<br>[[Stats#Move_Speed|Move Speed Add]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_BeatsOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]
}}
|beats of alacrity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Beats Of Alacrity Perfect
|tags_frontend=Duration: 240s<br>[[Stats#Move_Speed|Move Speed Add]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_BeatsOfAlacrity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]
}}
|berserker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Berserker
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_Berserker
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Berserker]]
}}
|bless hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bless Hit
|tags_frontend=Duration: 30s<br>[[Stats#Strength|Strength]]: 3<br>[[Stats#Agility|Agility]]: 3<br>[[Stats#Will|Will]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Blessed
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bless]]
}}
|blood exchange={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Exchange
|tags_frontend=Duration: 8s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_BloodExchange
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Blood Exchange]]
}}
|blood pact={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 30<br>[[Stats#Magical_Resistance|Magical Resistance]]: 30<br>[[Health#Max_Health_Add|Max Health Add]]: 50
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_BloodPact
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
}}
|blood pact primitives={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Primitives
|tags_frontend=[[Stats#Attributes|All Attributes]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10
|event_frontend=<br>Character DarknessShard Used
|icon=Icon_Buff_BloodPactPrimitives
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]
}}
|blow of corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blow Of Corruption
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_BlowofCorruption
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
|blunt weapon mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blunt Weapon Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|event_frontend=<br>
|icon=Icon_Buff_BluntWeaponMastery
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Blunt Weapon Mastery]]
}}
|breakthrough={{#switch:{{lc:{{{4|}}}}}
|colored_name=Breakthrough
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Breakthrough
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Breakthrough]]
}}
|brewmaster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Brewmaster
|tags_frontend=[[Stats#Strength|Strength]]: 10
|event_frontend=<br>
|icon=Icon_Buff_Brewmaster
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Brewmaster]]
}}
|camping mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camping Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_CampingMastery
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]
}}
|carnage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Carnage
|tags_frontend=Duration: 7s<br>[[Stats#Armor_Rating|Armor Rating]]: 75
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Carnage
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Carnage]]
}}
|charismatic performance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Charismatic Performance
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_CharismaticPerformance
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Charismatic Performance]]
}}
|chase={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chase
|event_frontend=<br>
|icon=Icon_Buff_Chase
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Chase]]
}}
|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Bad
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_ChoraleOfClarity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
}}
|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Good
|tags_frontend=Duration: 16s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_ChoraleOfClarity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
}}
|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chorale Of Clarity Perfect
|tags_frontend=Duration: 24s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_ChoraleOfClarity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]
}}
|combo attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Combo Attack
|tags_frontend=Duration: 2s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ComboAttack
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Combo Attack]]
}}
|counterattack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Counterattack
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 10%<br>[[Stats#Action_Speed|Action Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Counterattack
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Counterattack]]
}}
|creep={{#switch:{{lc:{{{4|}}}}}
|colored_name=Creep
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_CreepPerk
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Creep]]
}}
|creep activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Creep Activate
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CreepActivate
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Creep]]
}}
|creep pre delay={{#switch:{{lc:{{{4|}}}}}
|colored_name=Creep Pre Delay
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Buff_CreepPreDelay
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Creep]]
}}
|crippling shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot
|event_frontend=<br>
|icon=Icon_Buff_CripplingShot
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
|crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crossbow Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CrossbowMastery
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crossbow Mastery]]
}}
|crossbow mastery reload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crossbow Mastery Reload
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_CrossbowMasteryReload
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crossbow Mastery]]
}}
|crush={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crush
|tags_frontend=[[Impact_Power|Impact Power]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_Crush
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Crush]]
}}
|curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Mastery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_CurseMastery
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Curse Mastery]]
}}
|cutthroat buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cutthroat Buff
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_CutThroat
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Dagger Mastery]]
}}
|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dagger Mastery Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%
|event_frontend=<br>
|icon=Icon_Buff_DaggerMastery
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Dagger Mastery]]
}}
|dancing feet={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dancing Feet
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_DancingFeet
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Dancing Feet]]
}}
|dark enhancement={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Enhancement
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_DarkEnhancement
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Dark Enhancement]]
}}
|darkness shard={{#switch:{{lc:{{{4|}}}}}
|colored_name=Darkness Shard
|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Character DarknessShard Activate
|icon=Icon_Buff_DarknessShard
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Spell Predation]]
}}
|dark offering buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Offering Buff
|tags_frontend=Duration: 15s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_DarkOfferingStatus
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Dark Offering]]
}}
|dark offering concentration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Offering Concentration
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_DarkOfferingConcentration
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Dark Offering]]
}}
|dark reflection activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Activated
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DarkReflection
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
|defense mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Defense Mastery
|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 10%
|event_frontend=<br>
|icon=Icon_Buff_DefenseMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Defense Mastery]]
}}
|demon armor buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Buff
|event_frontend=<br>
|icon=Icon_Buff_DemonArmorPerk
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
|divine protection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Protection
|tags_frontend=Duration: 4s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_DivineProtection
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Divine Protection]]
}}
|divine strike hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Divine Strike Hit
|tags_frontend=Duration: 20s<br>[[Damage#Divine_Strike_Damage|Divine Strike Damage]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_DivineStrike
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Divine Strike]]
}}
|double jump={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: -10
|event_frontend=<br>
|icon=Icon_Buff_DoubleJump
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
|dreamwalk={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Dreamwalk
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Buff
|tags_frontend=Duration: 3s<br>[[Stats#Magical_Power|Magical Power]]: 5
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DreamwalkBuff
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
|dual wield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dual Wield
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_DualWield
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Dual Wield]]
}}
|eldritch shield dark damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Dark Damage
|tags_frontend=Duration: 4s<br>[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Buff_EldritchShield_DarkDamage
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|eldritch shield hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Eldritch Shield Hit
|tags_frontend=Duration: 15s<br>[[Shield|Magical Base Shield]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_EldritchShield_Shield
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]
}}
|encore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Encore
|tags_frontend=[[Stats#Manual_Dexterity|Manual Dexterity]]: 10%
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Encore
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Skills-0|Encore]]
}}
|enhanced wildness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Enhanced Wildness
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Move_Speed|Move Speed Add]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_EnhancedWildness
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Enhanced Wildness]]
}}
|executioner melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Executioner Melee
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 10%
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Executioner]]
}}
|executioner ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Executioner Ranged
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 10%
|event_frontend=<br>
|icon=Icon_Buff_Executioner
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Executioner]]
}}
|exploitation strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike
|tags_frontend=Duration: 4s
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ExploitationStrike
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
|faithfulness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness
|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Faithfulness
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|fermata={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fermata
|tags_frontend=[[Stats#Resourcefulness|Resourcefulness]]: 5
|event_frontend=<br>
|icon=Icon_Buff_Fermata
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Fermata]]
}}
|fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fire Mastery
|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_FireMastery
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Fire Mastery]]
}}
|flame walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_FlameWalker
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|forceful shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Forceful Shot
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ForcefulShot
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Forceful Shot]]
}}
|force of nature={{#switch:{{lc:{{{4|}}}}}
|colored_name=Force Of Nature
|tags_frontend=Duration: 3s<br>[[Stats#Physical_Power|Physical Power]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ForceOfNature
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Force of Nature]]
}}
|frenzied={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frenzied
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Frenzied
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Rush]]
}}
|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2
|event_frontend=<br>
|icon=Icon_Buff_HandCrossbowMastery
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Hand Crossbow Mastery]]
}}
|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Bad
|tags_frontend=Duration: 30s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_HarmonicShield
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]
}}
|harmonic shield good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Good
|tags_frontend=Duration: 60s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_HarmonicShield
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]
}}
|harmonic shield perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Harmonic Shield Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_HarmonicShield
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]
}}
|haste hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Haste Hit
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%<br>[[Stats#Action_Speed|Action Speed]]: 10%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Haste
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Haste]]
}}
|herbal sensing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Herbal Sensing
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_HerbalSensing
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]
}}
|hide={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
}}
|hide mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Mastery
|event_frontend=<br>
|icon=Icon_Buff_HideExpert
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Hide Mastery]]
}}
|hide steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hide Steps
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 13
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Stealth
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Hide]]
}}
|holy aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Aura
|event_frontend=<br>
|icon=Icon_Buff_HolyAura
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]
}}
|holy aura buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Aura Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 15<br>[[Stats#Magical_Resistance|Magical Resistance]]: 15
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_HolyAuraBuff
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]
}}
|holy water={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Water
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_HolyWater
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Holy Water]]
}}
|ice mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_IceMastery
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
|ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_IceShield
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|ice shield buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Buff
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ArmorRatingUp
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|ignite hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Hit
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Ignite
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|immortal lament={{#switch:{{lc:{{{4|}}}}}
|colored_name=Immortal Lament
|event_frontend=<br>
|icon=Icon_Buff_ImmortalLament
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]
}}
|infernal pledge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Infernal Pledge
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%<br>[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_InfernalPledge
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Infernal Pledge]]
}}
|in light area={{#switch:{{lc:{{{4|}}}}}
|colored_name=In Light Area
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 999
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Buff_InLightArea
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Light Orb]]
}}
|intense focus={{#switch:{{lc:{{{4|}}}}}
|colored_name=Intense Focus
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_IntenseFocus
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Intense Focus]]
}}
|invisibility hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Hit
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Invisibility]]
}}
|iron will={{#switch:{{lc:{{{4|}}}}}
|colored_name=Iron Will
|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 60
|event_frontend=<br>
|icon=Icon_Buff_IronWill
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Iron Will]]
}}
|jokester={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jokester
|event_frontend=<br>
|icon=Icon_Buff_Jokester
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Jokester]]
}}
|jokester buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jokester Buff
|tags_frontend=[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JokesterBuff
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Jokester]]
}}
|jolly time={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_JollyTime
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Jolly Time]]
}}
|jolly time buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Jolly Time Buff
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_JollyTimeBuff
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Jolly Time]]
}}
|kindness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kindness
|event_frontend=<br>
|icon=Icon_Buff_Kindness
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Kindness]]
}}
|kinesthesia={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kinesthesia
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Kinesthesia
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Kinesthesia]]
}}
|lore mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lore Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 25%
|event_frontend=<br>
|icon=Icon_Buff_LoreMastery
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Lore Mastery]]
}}
|malice={{#switch:{{lc:{{{4|}}}}}
|colored_name=Malice
|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 10%
|event_frontend=<br>
|icon=Icon_Buff_Malice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Malice]]
}}
|mana surge={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mana Surge
|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%
|event_frontend=<br>
|icon=Icon_Buff_ManaSurge
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Mana Surge]]
}}
|meditation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Meditation
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Meditation
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Meditation]]
}}
|meditation rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Meditation Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|icon=Icon_Buff_Rest
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Meditation]]
}}
|meditation rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Meditation Rest In Campfire Area
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|icon=Icon_Buff_RestInCampfire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Skills-0|Meditation]]
}}
|melodic protection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melodic Protection
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%
|event_frontend=<br>
|icon=Icon_Buff_MelodicProtection
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Melodic Protection]]
}}
|melt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melt
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Melt
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
|mending grove heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mending Grove Heal
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Buff_MendingGrove
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Mending Grove]]
}}
|morale boost={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morale Boost
|event_frontend=<br>
|icon=Icon_Buff_MoraleBoost
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Morale Boost]]
}}
|natural healing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natural Healing
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_NaturalHealing
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Natural Healing]]
}}
|natural healing buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natural Healing Buff
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_NaturalHealingBuff
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Natural Healing]]
}}
|natures touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Natures Touch
|tags_frontend=Duration: 12s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_NaturesTouch
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Nature's Touch]]
}}
|nimble hands={{#switch:{{lc:{{{4|}}}}}
|colored_name=Nimble Hands
|event_frontend=<br>
|icon=Icon_Buff_NimbleHands
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Nimble Hands]]
}}
|overhealed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overhealed
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_OverHealed
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
}}
|overhealing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Overhealing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_OverHealing
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Over Healing]]
}}
|penetrating shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Penetrating Shot
|tags_frontend=Duration: 8s<br>[[Damage#Headshot_Penetration|Physical Headshot Penetration]]: 50%<br>[[Damage#Penetration|Armor Penetration]]: 25%
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PenetratingShot
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Penetrating Shot]]
}}
|perfect block={{#switch:{{lc:{{{4|}}}}}
|colored_name=Perfect Block
|tags_frontend=Duration: 6s<br>[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_PerfectBlock
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Perfect Block]]
}}
|perseverance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Perseverance
|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 2<br>[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 2
|event_frontend=<br>
|icon=Icon_Buff_Perseverance
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Perseverance]]
}}
|phantomize={{#switch:{{lc:{{{4|}}}}}
|colored_name=Phantomize
|tags_frontend=Duration: 6s<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Phantomize
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Phantomize]]
}}
|pickpocket={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickpocket
|event_frontend=<br>
|icon=Icon_Buff_Pickpocket
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]
}}
|poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon
|event_frontend=<br>
|icon=Icon_Buff_PoisonedWeapon
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
|potion chugger={{#switch:{{lc:{{{4|}}}}}
|colored_name=Potion Chugger
|event_frontend=<br>
|icon=Icon_Buff_PotionChugger
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Potion Chugger]]
}}
|projectile resistance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Projectile Resistance
|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ProjectileResistance
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]
}}
|prophecy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Prophecy
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Prophecy
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Prophecy]]
}}
|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protectionfrom Evil
|tags_frontend=[[Stats#Debuff_Duration_Mod|Debuff Duration Bonus]]: -30%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_ProtectionfromEvil
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Protection from Evil]]
}}
|protection hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Hit
|tags_frontend=Duration: 20s<br>[[Shield|Physical Base Shield]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Protection]]
}}
|quick chant={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Chant
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%
|event_frontend=<br>
|icon=Icon_Buff_QuickChant
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Quick Chant]]
}}
|quick fire={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Fire
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_QuickFire
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|Quick Fire]]
}}
|quick reload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quick Reload
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_QuickReload
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Quick Reload]]
}}
|rage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rage
|tags_frontend=Duration: 6s<br>[[Stats#Strength|Strength]]: 15<br>[[Stats#Vigor|Vigor]]: 15<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Rage
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Rage]]
}}
|ranged weapons mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ranged Weapons Mastery
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%
|event_frontend=<br>
|icon=Icon_Buff_RangedWeaponsMastery
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Ranged Weapons Mastery]]
}}
|rapier mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Mastery
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Rapier Mastery]]
}}
|rapier mastery demons glee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Mastery Demons Glee
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|event_frontend=<br>
|icon=Icon_Buff_RapierMastery
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Rapier Mastery]]
}}
|reactive shield activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Activated
|tags_frontend=Duration: 3s<br>[[Shield|Base Shield]]: 15
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ReactiveShield
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
|reckless attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reckless Attack
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -85
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_RecklessAttack
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Reckless Attack]]
}}
|reinforced instruments melee={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reinforced Instruments Melee
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|event_frontend=<br>
|icon=Icon_Buff_ReinforcedInstruments
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Reinforced Instruments]]
}}
|reinforced instruments ranged={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reinforced Instruments Ranged
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%
|event_frontend=<br>
|icon=Icon_Buff_ReinforcedInstruments
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Reinforced Instruments]]
}}
|requiem={{#switch:{{lc:{{{4|}}}}}
|colored_name=Requiem
|event_frontend=<br>
|icon=Icon_Buff_Requiem
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Requiem]]
}}
|restore={{#switch:{{lc:{{{4|}}}}}
|colored_name=Restore
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 30<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Restore
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Restore]]
}}
|robust={{#switch:{{lc:{{{4|}}}}}
|colored_name=Robust
|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 15%
|event_frontend=<br>
|icon=Icon_Buff_Robust
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Robust]]
}}
|rousing rhythms bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Bad
|tags_frontend=Duration: 30s<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_RousingRhythms
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]
}}
|rousing rhythms good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Good
|tags_frontend=Duration: 60s<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_RousingRhythms
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]
}}
|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rousing Rhythms Perfect
|tags_frontend=Duration: 120s<br>[[Stats#Attributes|All Attributes]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_RousingRhythms
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]
}}
|rupture={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Rupture
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|sage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sage
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 10%
|event_frontend=<br>
|icon=Icon_Buff_Sage
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Sage]]
}}
|savage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_Savage
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Savage]]
}}
|second wind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Second Wind
|tags_frontend=Duration: 12s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SecondWind
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Second Wind]]
}}
|shadow touch={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shadow Touch
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ShadowTouch
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Shadow Touch]]
}}
|shape shift bear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Bear
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -30%
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Bear
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
|shape shift chicken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Chicken
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Chicken
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shapeshift Mastery
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_ShapeshiftMastery
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Shapeshift Mastery]]
}}
|shape shift panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Panther
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -25%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -25%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -25%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 5%
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Panther
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|shape shift rat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shape Shift Rat
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%
|event_frontend=<br>ShapeShift Activate
|icon=Icon_Buff_ShapeShift_Rat
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
|sharpshooter={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sharpshooter
|tags_frontend=[[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]: 15%
|event_frontend=<br>
|icon=Icon_Buff_Sharpshooter
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Sharpshooter]]
}}
|shield mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Mastery
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
}}
|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Mastery Block Reaction
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_ShieldMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]
}}
|slayer={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slayer
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Slayer
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Slayer]]
}}
|slayer buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slayer Buff
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SlayerBuff
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Slayer]]
}}
|smite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smite
|tags_frontend=Duration: 7s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Smite
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Smite]]
}}
|song of shadow bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Shadow Bad
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Music_SongOfShadow
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]
}}
|song of shadow good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Shadow Good
|tags_frontend=Duration: 25s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Music_SongOfShadow
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]
}}
|song of shadow perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Shadow Perfect
|tags_frontend=Duration: 35s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Music_SongOfShadow
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]
}}
|soul collector={{#switch:{{lc:{{{4|}}}}}
|colored_name=Soul Collector
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>
|icon=Icon_Buff_SoulCollector
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Soul Collector]]
}}
|spear proficiency={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Proficiency
|tags_frontend=[[Stats#Physical_Power|Physical Power]]: 7
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SpearProficiency
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Spear Proficiency]]
}}
|spell overload={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Overload
|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%<br>[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpellOverload
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]
}}
|spell reflection={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spell Reflection
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SpellReflection
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]
}}
|spirit bond={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpiritBond
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
|spirit bond activated={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Activated
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpiritBondActivated
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
|spirit bond granted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Granted
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Detect Target
|icon=Icon_Buff_SpiritBondGranted
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
|spirit magic mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Magic Mastery
|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SpiritMagicMastery
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Magic Mastery]]
}}
|sprint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sprint
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Add]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Sprint
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Sprint]]
}}
|staff mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Staff Mastery
|tags_frontend=[[Damage#Buff_Magical_Damage|Buff Magical Damage]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_StaffMastery
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]
}}
|stealth steps={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stealth Steps
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 13
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_Stealth
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Stealth]]
}}
|story teller={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller
|event_frontend=<br>
|icon=Icon_Buff_StoryTeller
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
}}
|story teller buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Story Teller Buff
|tags_frontend=[[Stats#Will|Will]]: 3<br>[[Stats#Knowledge|Knowledge]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_StoryTellerBuff
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Story Teller]]
}}
|sun and moon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sun And Moon
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]
}}
|sun and moon buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sun And Moon Buff
|tags_frontend=[[Stats#Vigor|Vigor]]: 3<br>[[Stats#Magical_Power|Magical Power]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SunAndMoonBuff
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]
}}
|superior dexterity={{#switch:{{lc:{{{4|}}}}}
|colored_name=Superior Dexterity
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SuperiorDexterity
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Superior Dexterity]]
}}
|survival instinct={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Add]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_SurvivalInstinct
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
|survivalist tongue={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survivalist Tongue
|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_SurvivalistTongue
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Survivalist Tongue]]
}}
|swift={{#switch:{{lc:{{{4|}}}}}
|colored_name=Swift
|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -30%
|event_frontend=<br>
|icon=Icon_Buff_Swift
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Swift]]
}}
|sword mastery activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sword Mastery Activate
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SwordMasteryActivate
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
}}
|sword mastery passive={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sword Mastery Passive
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2<br>[[Stats#Action_Speed|Action Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SwordMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]
}}
|taunt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Taunt
|tags_frontend=Duration: 8s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 10%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_Tount
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Taunt]]
}}
|thorn coat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Coat
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_SunAndMoon
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Thorn Coat]]
}}
|thrust={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thrust
|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 20%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_Buff_Thrust
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Thrust]]
}}
|torture mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torture Mastery
|event_frontend=<br>
|icon=Icon_Buff_TortureMastery
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]
}}
|tranquility granted bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Bad
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility granted good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Good
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility granted perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Granted Perfect
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_Tranquility
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Bad
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Good
|tags_frontend=Duration: 20s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|tranquility perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tranquility Perfect
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Buff_TranquilityGranted
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Tranquility]]
}}
|trap mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trap Mastery
|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 100%
|event_frontend=<br>
|icon=Icon_Buff_TrapMastery
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Trap Mastery]]
}}
|trapsand locks={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapsand Locks
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_TrapsandLocks
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Traps and Locks]]
}}
|treacherous lungs={{#switch:{{lc:{{{4|}}}}}
|colored_name=Treacherous Lungs
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_TreacherousLungs
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Treacherous Lungs]]
}}
|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tree Of Life Add Recoverable Health
|tags_frontend=Duration: 10s<br>[[Health#Recoverable_Health|Recoverable Health]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_TreeOfLife
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Tree of Life]]
}}
|true shot={{#switch:{{lc:{{{4|}}}}}
|colored_name=True Shot
|tags_frontend=Duration: 8s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_TrueShot
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Skills-0|True Shot]]
}}
|two hander={{#switch:{{lc:{{{4|}}}}}
|colored_name=Two Hander
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%<br>[[Damage#Penetration|Armor Penetration]]: 5%
|event_frontend=<br>
|icon=Icon_Buff_TwoHander
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Perks-0|Two-Hander]]
}}
|undead slaying={{#switch:{{lc:{{{4|}}}}}
|colored_name=Undead Slaying
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%
|event_frontend=<br>
|icon=Icon_Buff_UndeadSlaying
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Undead Slaying]]
}}
|vampirism={{#switch:{{lc:{{{4|}}}}}
|colored_name=Vampirism
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Vampirism
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Vampirism]]
}}
|victory strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Victory Strike
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_VictoryStrike
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]
}}
|wanderers luck={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderers Luck
|tags_frontend=[[Stats#Luck|Luck]]: 50
|event_frontend=<br>
|icon=Icon_Buff_WanderersLuck
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|Wanderer's Luck]]
}}
|war cry={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Cry
|tags_frontend=Duration: 7s<br>[[Health#Max_Health_Bonus|Max Health Bonus]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_WarCry
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|War Cry]]
}}
|war sacrifice buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Sacrifice Buff
|tags_frontend=Duration: 8s<br>[[Stats#Attributes|All Attributes]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_WarSacrifice
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|War Sacrifice]]
}}
|war song={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Song
|tags_frontend=Duration: 6s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Activate
|icon=Icon_Buff_WarSong
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Perks-0|War Song]]
}}
|weakpoint attack={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_WeakpointAttack
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
|weapon mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery
|event_frontend=<br>
|icon=Icon_Buff_WeaponMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
}}
|wild fury={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wild Fury
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%<br>[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 15%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active On
|icon=Icon_Buff_WildFury
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Wild Fury]]
}}
|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Arcane Feedback Activated,Arcane Mastery,Arcane Shield,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Fermata,Fire Mastery,Flame Walker,Forceful Shot,Force Of Nature,Frenzied,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Herbal Sensing,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Aura Buff,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Infernal Pledge,In Light Area,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jokester Buff,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Lore Mastery,Malice,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Morale Boost,Natural Healing,Natural Healing Buff,Natures Touch,Nimble Hands,Overhealed,Overhealing,Penetrating Shot,Perfect Block,Perseverance,Phantomize,Pickpocket,Poisoned Weapon,Potion Chugger,Projectile Resistance,Prophecy,Protectionfrom Evil,Protection Hit,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sage,Savage,Second Wind,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Slayer,Slayer Buff,Smite,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Stealth Steps,Story Teller,Story Teller Buff,Sun And Moon,Sun And Moon Buff,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taunt,Thorn Coat,Thrust,Torture Mastery,Tranquility Granted Bad,Tranquility Granted Good,Tranquility Granted Perfect,Tranquility Bad,Tranquility Good,Tranquility Perfect,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,True Shot,Two Hander,Undead Slaying,Vampirism,Victory Strike,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Mastery,Wild Fury
}}
}}
|debuff={{#switch:{{lc:{{{3|}}}}}
|item={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{4|}}}}}
|ale consume sacred water poor={{#switch:{{lc:{{{4|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity1">Poor</span>
|colored_name=Abyssal Flame Burn
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=Tick interval: 0.2s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 3
|event_frontend=<br>Ability Player Act Item Consume
|eventtag=Attack Hit
|icon=Icon_Buff_SacredWater
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
|achilles strike hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
|adrenaline rush debuff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{5|}}}}}
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 60s
|eventtag=Perk Cooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
|banshees howl bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
|banshees howl good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Banshees Howl Good
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
|banshees howl perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
|bear attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
|bind evil={{#switch:{{lc:{{{5|}}}}}
|colored_name=Bind Evil
|tags_frontend=Duration: 0.75s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
|blood pact attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
|bloodstained blade hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
|caltrop hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Caltrop Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
|chaotic discord bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Chaotic Discord Bad
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chaotic discord good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Chaotic Discord Good
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Music Channeling InChannelingArea Good
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chaotic discord perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Chaotic Discord Perfect
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chicken attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
|crippling shot hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
|curse of pain pain={{#switch:{{lc:{{{5|}}}}}
|colored_name=Curse Of Pain Pain
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 10<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 13<br>[[Scaling]]: 50%
|policies_frontend=Removable: True
|eventtag=Attack AdditionalHit
|icon=Icon_Debuff_CurseofPain
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
|curse of weakness hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 10s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Curse Of Weakness Hit Curse Mastery
|tags_frontend=Duration: 13s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
|cut throat debuff silence={{#switch:{{lc:{{{5|}}}}}
|colored_name=Cut Throat Debuff Silence
|tags_frontend=Duration: 3s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
|dark reflection cooldown={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dark Reflection Cooldown
|tags_frontend=Duration: 15s
|eventtag=Perk Cooldown
|icon=Icon_Debuff_DarkReflectionCooldown
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
|demon armor debuff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Demon Armor Debuff
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|icon=Icon_Debuff_DemonArmor
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
|din of darkness bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Din Of Darkness Bad
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
|din of darkness good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Din Of Darkness Good
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
|din of darkness perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Din Of Darkness Perfect
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
|double jump landed={{#switch:{{lc:{{{5|}}}}}
|colored_name=Double Jump Landed
|tags_frontend=Duration: 2s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Movement Landing DoubleJump
|icon=Icon_Debuff_DoubleJumpLanded
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
|dreamwalk cooldown={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 15s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Perk Cooldown
|icon=Icon_Debuff_DreamwalkCooldown
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
|earthquake slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Earthquake Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit 01
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
|electric shock chain lightning={{#switch:{{lc:{{{5|}}}}}
|colored_name=Electric Shock Chain Lightning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit 10
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
|electric shock lightning strike={{#switch:{{lc:{{{5|}}}}}
|colored_name=Electric Shock Lightning Strike
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
|entangling vines aura={{#switch:{{lc:{{{5|}}}}}
|colored_name=Entangling Vines Aura
|tags_frontend=Duration: 1s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: NeverReset<br>Removable: True
|eventtag=Aura Add
|icon=Icon_Debuff_EntanglingVines
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
|exploitation strike exploit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Exploitation Strike Exploit
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
|explosion spell burning={{#switch:{{lc:{{{5|}}}}}
|colored_name=Explosion Spell Burning
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Explosion Spell Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|explosion spell time bomb={{#switch:{{lc:{{{5|}}}}}
|colored_name=Explosion Spell Time Bomb
|policies_frontend=Stacking Type: Aggregates by Target
|eventtag=Attack Hit 01
|icon=Icon_Debuff_ExplosionTimeBomb
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|faithfulness cooldown={{#switch:{{lc:{{{5|}}}}}
|colored_name=Faithfulness Cooldown
|tags_frontend=Duration: 3s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: NeverReset
|eventtag=Perk Cooldown
|icon=Icon_Debuff_FaithfulnessCooldown
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|faithfulness hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Faithfulness Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_FaithfulnessSlow
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|fireball remain={{#switch:{{lc:{{{5|}}}}}
|colored_name=Fireball Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|fireball remain fire mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Fireball Remain Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|flame walker hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Flame Walker Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=Tick interval: 0.2s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 2
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|frostbite ice bolt={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_IceBolt
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
|frostbite ice shield={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frostbite Ice Shield
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|hellfire streams={{#switch:{{lc:{{{5|}}}}}
|colored_name=Hellfire Streams
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|policies_frontend=Tick interval: 0.2s<br>Refresh: Resets on Successful Application
|eventtag=Attack AdditionalHit
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
|holy strike blind={{#switch:{{lc:{{{5|}}}}}
|colored_name=Holy Strike Blind
|tags_frontend=Duration: 2s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
|ice mastery freezing={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ice Mastery Freezing
|tags_frontend=Duration: 0.5s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Perk Activate
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
|ice shield cooldown={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ice Shield Cooldown
|tags_frontend=Duration: 5s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Perk Cooldown
|icon=Icon_Debuff_IceShieldCooldown
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|ignite burning={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ignite Burning
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|ignite burning fire mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ignite Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|judgement debuff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Judgement Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Judgement
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
|lament of languor bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lament Of Languor Bad
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
|lament of languor good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lament Of Languor Good
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
|lament of languor perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lament Of Languor Perfect
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
|lazy hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lazy Hit
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
|locusts swarm area={{#switch:{{lc:{{{5|}}}}}
|colored_name=Locusts Swarm Area
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13
|policies_frontend=Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_LocustsSwarm
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locusts Swarm]]
}}
|melted={{#switch:{{lc:{{{5|}}}}}
|colored_name=Melted
|tags_frontend=Duration: 5s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Perk Activate
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
|panther attack hit bleed={{#switch:{{lc:{{{5|}}}}}
|colored_name=Panther Attack Hit Bleed
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 2<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|panther attack hit cut throat={{#switch:{{lc:{{{5|}}}}}
|colored_name=Panther Attack Hit Cut Throat
|tags_frontend=Duration: 0.1s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|panther attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Panther Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|peacemaking bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Peacemaking Bad
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|peacemaking good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Peacemaking Good
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|peacemaking perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Peacemaking Perfect
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|piercing shrill bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Piercing Shrill Bad
|tags_frontend=Duration: 3s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|piercing shrill good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Piercing Shrill Good
|tags_frontend=Duration: 3s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|piercing shrill perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Piercing Shrill Perfect
|tags_frontend=Duration: 3s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|poisoned weapon debuff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Poisoned Weapon Debuff
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 5<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_PoisonedWeapon
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
|power of sacrifice hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Power Of Sacrifice Hit
|tags_frontend=Duration: 12s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|tags_frontend=Duration: 15.6s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
|rat attack hit disease={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rat Attack Hit Disease
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
|rat attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rat Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
|reactive shield cooldown={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reactive Shield Cooldown
|tags_frontend=Duration: 12s
|eventtag=Perk Cooldown
|icon=Icon_Debuff_ReactiveShield
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
|reduced healing blow of corruption={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reduced Healing Blow Of Corruption
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|reduced healing locusts swarm={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locusts Swarm]]
}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Reduced Healing Zap Burn Fire Mastery
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|rupture bleeding={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rupture Bleeding
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|savage roar={{#switch:{{lc:{{{5|}}}}}
|colored_name=Savage Roar
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit 01
|icon=Icon_Debuff_SavageRoar
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
|shriek of weakness bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shriek Of Weakness Bad
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
|shriek of weakness good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shriek Of Weakness Good
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -20
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
|shriek of weakness perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shriek Of Weakness Perfect
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -30
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
|smoke pot debuff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Smoke Pot Debuff
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_SmokePot
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
|song of silence bad={{#switch:{{lc:{{{5|}}}}}
|colored_name=Song Of Silence Bad
|tags_frontend=Duration: 1s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Bad
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
|song of silence good={{#switch:{{lc:{{{5|}}}}}
|colored_name=Song Of Silence Good
|tags_frontend=Duration: 1.5s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Good
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
|song of silence perfect={{#switch:{{lc:{{{5|}}}}}
|colored_name=Song Of Silence Perfect
|tags_frontend=Duration: 2s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Music Activate Perfect
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
|spirit bond cooldown={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spirit Bond Cooldown
|tags_frontend=Duration: 1s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Perk Cooldown
|icon=Icon_Debuff_SpiritBondCooldown
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
|survival instinct exhausted={{#switch:{{lc:{{{5|}}}}}
|colored_name=Survival Instinct Exhausted
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Skill Active Off
|icon=Icon_Debuff_SurvivalInstinct
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
|thorn barrier hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Thorn Barrier Hit
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|policies_frontend=bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Aura Add
|icon=Icon_Debuff_ThornBarrier
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
}}
|weakpoint attack debuff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Weakpoint Attack Debuff
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_WeakpointAttack
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
|zap burning={{#switch:{{lc:{{{5|}}}}}
|colored_name=Zap Burning
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|zap burning fire mastery={{#switch:{{lc:{{{5|}}}}}
|colored_name=Zap Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fireball Remain,Fireball Remain Fire Mastery,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Lazy Hit,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Zap Burning,Zap Burning Fire Mastery
}}
}}
|item={{#switch:{{lc:{{{4|}}}}}
|ale consume sacred water common={{#switch:{{lc:{{{4|}}}}}
|ale consume drunken dizziness={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity2">Common</span>
|colored_name=Ale Consume Drunken Dizziness
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|event_frontend=<br>Ability Player Act Item Consume
|eventtag=Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken poor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken common={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken uncommon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken rare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken legend={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|arming sword attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kuma's Claw]]
|source_name_frontend=[[Kuma's Claw|Attack 3]]
}}
|bardiche attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Bardiche Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bardiche]]
|source_name_frontend=[[Bardiche|Attack 3]]
}}
|bare hands attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Bare Hands Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
}}
|battle axe attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Battle Axe Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Attack 3]]
}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{5|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|tags_frontend=Duration: 3s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{5|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|tags_frontend=Duration: 1s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Icefang|Attack 2]]
}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{5|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow 3
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Icefang|Attack 3]]
}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ceremonial Staff Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ceremonial Staff]]
|source_name_frontend=[[Ceremonial Staff|Attack 3]]
}}
|club attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Club Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Club]]
|source_name_frontend=[[Club|Attack 3]]
}}
|crossbow attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Crossbow Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Crossbow]]
|source_name_frontend=[[Crossbow|Attack 1]]
}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{5|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|tags_frontend=Duration: 1.5s
|eventtag=Item Passive Used
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
}}
|crystal sword attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Crystal Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_name_frontend=[[Sovereign's Ghostblade|Attack 3]]
}}
|dissonance={{#switch:{{lc:{{{5|}}}}}
|colored_name=Dissonance
|tags_frontend=Duration: 3s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Lyre]]
|source_name_frontend=[[Lyre|Dissonance]]
}}
|double axe attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Double Axe Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Axe]]
|source_name_frontend=[[Sterling Axe|Attack 1]]
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{5|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|eventtag=Item Passive Used
|icon=Icon_Debuff_CheatDeath
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|drum throw hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Drum Throw Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Drum]]
|source_name_frontend=[[Drum|Attack 1]]
}}
|electric shock longsword unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Fulgor]]
|source_name_frontend=[[Fulgor|Unique Passive]]
}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=Duration: Infinite<br>Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{5|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=Duration: Infinite<br>Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Oil Lantern]]
|source_name_frontend=[[Oil Lantern|Throw]]
}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=Duration: Infinite<br>Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=Duration: Infinite<br>Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=Duration: Infinite<br>Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{5|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=Duration: Infinite<br>Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=Duration: Infinite<br>Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|falchion attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kuma's Fang]]
|source_name_frontend=[[Kuma's Fang|Attack 3]]
}}
|felling axe attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Felling Axe Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Golden Felling Axe]]
|source_name_frontend=[[Golden Felling Axe|Attack 1]]
}}
|flanged mace attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Flanged Mace Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Rod]]
|source_name_frontend=[[Sterling Rod|Attack 3]]
}}
|flute attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Flute Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Flute]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
}}
|francisca axe throw hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Francisca Axe Throw Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Francisca Axe]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
}}
|halberd attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Halberd Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Attack 2]]
}}
|halberd burn={{#switch:{{lc:{{{5|}}}}}
|colored_name=Halberd Burn
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 9<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Hand Crossbow Attack Hit Slow
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hand Crossbow]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
}}
|hatchet attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Hatchet Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hatchet]]
|source_name_frontend=[[Hatchet|Attack 3]]
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{5|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|tags_frontend=Duration: 20s
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1
|eventtag=Item Passive Used
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Famine|Attack 3]]
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{5|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|tags_frontend=Duration: 20s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: NeverReset<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Famine|Unique Passive]]
}}
|kris dagger attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Kris Dagger Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kris Dagger]]
|source_name_frontend=[[Kris Dagger|Attack 4]]
}}
|lantern shield attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lantern Shield Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lantern Shield]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
}}
|long bow attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Long Bow Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Nipalan]]
|source_name_frontend=[[Nipalan|MultiShot]]
}}
|long sword attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Long Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Void Blade]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
}}
|lute attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lute Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lute]]
|source_name_frontend=[[Lute|Attack 2]]
}}
|morning star attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Morning Star Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Pulverizing Prayer|Attack 3]]
}}
|morning star unique pulverizing={{#switch:{{lc:{{{5|}}}}}
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
|pickaxe attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Pickaxe]]
|source_name_frontend=[[Pickaxe|Attack 1]]
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Troll's Bane]]
|source_name_frontend=[[Troll's Bane|Attack 4]]
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=Tick interval: 0.2s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
|rapier attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rapier Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Viola|Attack 4]]
}}
|rapier unique frostbite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Viola|Unique Passive]]
}}
|recurve bow attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Recurve Bow Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Bow]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{5|}}}}}
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Disease
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Rondel Dagger Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Dagger]]
|source_name_frontend=[[Sterling Dagger|Attack 3]]
}}
|shield slam hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Shield Slam Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_ShieldSlam
|source_character_name_frontend=[[Round Shield]]
|source_name_frontend=[[Round Shield|ShieldSlam]]
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{5|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Attack 2]]
}}
|short sword attack hit slow 2={{#switch:{{lc:{{{5|}}}}}
|colored_name=Short Sword Attack Hit Slow 2
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Attack 3]]
}}
|spear attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spear Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Spear]]
|source_name_frontend=[[Spear|Attack 3]]
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Attack 3]]
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{5|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|tags_frontend=Duration: 30s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
|survival bow attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
}}
|throwing knife throw hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Throwing Knife Throw Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Throwing Knife]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
}}
|torch attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Torch Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Torch]]
|source_name_frontend=[[Torch|Attack 2]]
}}
|viking sword attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Viking Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viking Sword]]
|source_name_frontend=[[Viking Sword|Attack 3]]
}}
|war hammer attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=War Hammer Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[War Hammer|Attack 4]]
}}
|war maul attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=War Maul Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Maul]]
|source_name_frontend=[[War Maul|Attack 2]]
}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Windlass Crossbow Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Windlass Crossbow]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
}}
|wizard staff attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Wizard Staff Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=[[Illusory|Attack 2]]
}}
|zweihander attack hit slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Zweihander Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Zweihander]]
|source_name_frontend=[[Zweihander|Attack 1]]
}}
|all=Ale Consume Drunken Dizziness,Ale Consume Drunken Poor,Ale Consume Drunken Common,Ale Consume Drunken Uncommon,Ale Consume Drunken Rare,Ale Consume Drunken Epic,Ale Consume Drunken Legend,Ale Consume Drunken Unique,Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Spear Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Zweihander Attack Hit Slow
}}
}}
|monster={{#switch:{{lc:{{{4|}}}}}
|ale consume sacred water uncommon={{#switch:{{lc:{{{4|}}}}}
|cockatrice petrification={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity3">Uncommon</span>
|colored_name=Cockatrice Petrification
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|event_frontend=<br>Ability Player Act Item Consume
|eventtag=Attack Hit
|icon=Icon_Buff_SacredWater
|icon=Icon_Debuff_Petrification
|source_character_name_frontend=[[Ale]]
|source_character_name_frontend=[[Cockatrice]]
|source_name_frontend=[[Ale|Consume]]
|source_name_frontend=[[Cockatrice|Roar]]
}}
|cyclops blinker={{#switch:{{lc:{{{5|}}}}}
|colored_name=Cyclops Blinker
|tags_frontend=Duration: 10s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Radius
|icon=Icon_Debuff_Blinker
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Cyclops|Sprinkle Soil]]
}}
|cyclops petrification={{#switch:{{lc:{{{5|}}}}}
|colored_name=Cyclops Petrification
|tags_frontend=Duration: 6s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Petrification
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Cyclops|Petrification]]
}}
|cyclops slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Cyclops Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Radius
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Cyclops|Stomp]]
}}
|death beetle paralyze={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Beetle Paralyze
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Death Beetle|Attack]]
}}
|demon bat slow nightmare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Demon Bat Slow Nightmare
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Demon Bat]]
|source_name_frontend=[[Demon Bat|Attack]]
}}
|frost giant shielder concussion={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Giant Shielder Concussion
|tags_frontend=Duration: 5s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Frost Giant Shielder]]
|source_name_frontend=[[Frost Giant Shielder|Attack2]]
}}
|frost imp freezing={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Imp Freezing
|tags_frontend=Duration: 1s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Frost Imp]]
|source_name_frontend=[[Frost Imp|Attack]]
}}
|frost skeleton crossbowman freezing={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Skeleton Crossbowman Freezing
|tags_frontend=Duration: 1s
|policies_frontend=Tick interval: 0s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Frost Skeleton Crossbowman]]
|source_name_frontend=[[Frost Skeleton Crossbowman|Attack]]
}}
|frost walker ice cloud damage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Walker Ice Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|policies_frontend=Tick interval: 0.2s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe 01
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
|frost walker ice cloud freezing={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Walker Ice Cloud Freezing
|tags_frontend=Duration: 5s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe 03
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
|frost wyvern extreme cold damage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 50<br>[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=Tick interval: 0.2s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern extreme cold damage elite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage Elite
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 100<br>[[Damage#Base_Damage|Magical Base Damage]]: 100
|policies_frontend=Tick interval: 0.2s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern extreme cold slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Wyvern Extreme Cold Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern mark target={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Wyvern Mark Target
|eventtag=Spell Fire
|icon=Icon_Debuff_MarkTarget
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
}}
|frost wyvern mark trigger to pillar={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Wyvern Mark Trigger To Pillar
|eventtag=Spell Fire
|icon=Icon_Debuff_MarkTriggerToPillar
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern melee attack slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Wyvern Melee Attack Slow
|tags_frontend=Duration: 11s<br>[[Stats#Action_Speed|Action Speed]]: -15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Leap Attack3 To Center]]
}}
|frozen ghost curse of screams={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frozen Ghost Curse Of Screams
|tags_frontend=Duration: 1s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe 02
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
}}
|frozen ghost deafness={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frozen Ghost Deafness
|tags_frontend=Duration: 5s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe 03
|icon=Icon_Debuff_Deafness
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
}}
|frozen ghost frozen field={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frozen Ghost Frozen Field
|policies_frontend=Tick interval: 0.5s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit Aoe 01
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Frozen Ghost|Frozen Field]]
}}
|ghost king curse of chilling={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ghost King Curse Of Chilling
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1.6%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 30<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfChilling
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Earth Quake]]
}}
|ghost king eating={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ghost King Eating
|tags_frontend=Duration: 15s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -95%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Eating
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Eating]]
}}
|giant bat dizziness={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Bat Dizziness
|tags_frontend=Duration: 6s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Giant Bat]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
}}
|giant bat dizziness nightmare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Bat Dizziness Nightmare
|tags_frontend=Duration: 8s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Giant Bat]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
}}
|giant centipede poison attack damage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Centipede Poison Attack Damage
|tags_frontend=Duration: 7s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Centipede]]
|source_name_frontend=[[Giant Centipede|Run Phase Spawn AoE]]
}}
|giant dragnfly elite poison={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Dragnfly Elite Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
|giant dragnfly nightmare poison={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Dragnfly Nightmare Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 35
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
|giant dragnfly poison={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Dragnfly Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
|giant spider cob web slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Spider Cob Web Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider cob web slow nightmare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Spider Cob Web Slow Nightmare
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Expiration: Removes Single Stack and Refreshes Duration
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider restraint={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Spider Restraint
|tags_frontend=Duration: 6s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit
|icon=Icon_Debuff_Restraint
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider spit poison damage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Spider Spit Poison Damage
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Spit Poison]]
}}
|giant worm accid damage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Giant Worm Accid Damage
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 3
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_accid
|source_character_name_frontend=[[Giant Worm]]
|source_name_frontend=[[Giant Worm|Attack Accid AoE]]
}}
|goblin archer poison={{#switch:{{lc:{{{5|}}}}}
|colored_name=Goblin Archer Poison
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Magical Base Damage]]: 12
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Goblin Archer]]
|source_name_frontend=[[Goblin Archer|Quick Shot]]
}}
|goblin axeman poison={{#switch:{{lc:{{{5|}}}}}
|colored_name=Goblin Axeman Poison
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Goblin Axeman]]
|source_name_frontend=[[Goblin Axeman|Attack2.3]]
}}
|goblin bolaslinger slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Goblin Bolaslinger Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
}}
|goblin bolaslinger slow nightmare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Goblin Bolaslinger Slow Nightmare
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
}}
|goblin mage debuff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Goblin Mage Debuff
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Goblin Mage]]
|source_name_frontend=[[Goblin Mage|Attack]]
}}
|goblin warrior poison={{#switch:{{lc:{{{5|}}}}}
|colored_name=Goblin Warrior Poison
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Goblin Warrior]]
|source_name_frontend=[[Goblin Warrior|Attack5]]
}}
|ice giant spider spider web={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ice Giant Spider Spider Web
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Ice Giant Spider]]
|source_name_frontend=[[Ice Giant Spider|Spider Web]]
}}
|ice world frostbite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ice World Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Ice Spider]]
|source_name_frontend=[[Ice Spider|Self Destruct]]
}}
|lich death swarm={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Death Swarm
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Refresh: Resets on Successful Application
|eventtag=Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Frenzy]]
}}
|lich curse of gathering heal 1={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Gathering Heal 1
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 65%
|policies_frontend=Removable: True
|eventtag=Attack Hit 01
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 2={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Gathering Heal 2
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|policies_frontend=Removable: True
|eventtag=Attack Hit 02
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 3={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Gathering Heal 3
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|policies_frontend=Removable: True
|eventtag=Attack Hit 03
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 4={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Gathering Heal 4
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 3.5%
|policies_frontend=Removable: True
|eventtag=Attack Hit 04
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 5={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Gathering Heal 5
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 1.5%
|policies_frontend=Removable: True
|eventtag=Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering mark icon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Gathering Mark Icon
|tags_frontend=Duration: 5s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Spell Fire
|icon=Icon_Debuff_CurseOfGatheringMark
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of isolation heal 1={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Isolation Heal 1
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|policies_frontend=Removable: True
|eventtag=Attack Hit 01
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 2={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Isolation Heal 2
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 50%
|policies_frontend=Removable: True
|eventtag=Attack Hit 02
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 3={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Isolation Heal 3
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 60%
|policies_frontend=Removable: True
|eventtag=Attack Hit 03
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 4={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Isolation Heal 4
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 100%
|policies_frontend=Removable: True
|eventtag=Attack Hit 04
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 5={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Isolation Heal 5
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 170%
|policies_frontend=Removable: True
|eventtag=Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation mark icon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Lich Curse Of Isolation Mark Icon
|tags_frontend=Duration: 5s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Spell Fire
|icon=Icon_Debuff_CurseOfIsolationMark
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|mimic poison damage nightmare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Mimic Poison Damage Nightmare
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Mimic Small Simple]]
|source_name_frontend=[[Mimic Small Simple|Small Dash Attack]]
}}
|mummy paralyze nightmare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Mummy Paralyze Nightmare
|tags_frontend=Duration: 1s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Mummy]]
|source_name_frontend=[[Mummy|Attack5 Long]]
}}
|ruins golem lose balance={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ruins Golem Lose Balance
|tags_frontend=Duration: 11s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%<br>[[Stats#Action_Speed|Action Speed]]: -35%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Spell Fire
|icon=Icon_Debuff_LoseBalance
|source_character_name_frontend=[[Golem]]
|source_name_frontend=[[Golem|Attack Slam]]
}}
|skeleton mage attack damage aoe={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 30
|policies_frontend=Duration: Infinite<br>Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton mage attack damage aoe elite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Elite
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=Duration: Infinite<br>Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton mage attack damage aoe nightmare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 70
|policies_frontend=Duration: Infinite<br>Tick interval: 0.1s<br>bExecutePeriodicEffectOnApplication: True<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton warlord bone prison={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Warlord Bone Prison
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit
|icon=Icon_Debuff_SkeletonWarlordBonePrison
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
}}
|skeleton warlord dominated player={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Warlord Dominated Player
|tags_frontend=Duration: 6s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 6<br>Expiration: Removes Single Stack and Refreshes Duration
|eventtag=Attack AdditionalHit Aoe 02
|icon=Icon_Debuff_SkeletonWarlordDominated
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
}}
|skeleton warlord paralyze={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Warlord Paralyze
|tags_frontend=Duration: 15s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Throwing Knives2]]
}}
|spidermummy paralyze nightmare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spidermummy Paralyze Nightmare
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Spider Mummy]]
|source_name_frontend=[[Spider Mummy|Attack1]]
}}
|wisp debuff blind={{#switch:{{lc:{{{5|}}}}}
|colored_name=Wisp Debuff Blind
|tags_frontend=Duration: 5s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Wisp]]
|source_name_frontend=[[Wisp|Death]]
}}
|wraith debuff move speed={{#switch:{{lc:{{{5|}}}}}
|colored_name=Wraith Debuff Move Speed
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Wraith]]
|source_name_frontend=[[Wraith|Attack3]]
}}
|wraith debuff move speed elite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Wraith Debuff Move Speed Elite
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Wraith]]
|source_name_frontend=[[Wraith|Attack3]]
}}
|zombie poison cloud damage={{#switch:{{lc:{{{5|}}}}}
|colored_name=Zombie Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=Tick interval: 0.2s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_name_frontend=[[Zombie|Poison Cloud]]
}}
|zombie poison cloud damage nightmare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Zombie Poison Cloud Damage Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 40
|policies_frontend=Tick interval: 0.2s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application<br>Removable: True
|eventtag=Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_name_frontend=[[Zombie|Poison Cloud]]
}}
|all=Cockatrice Petrification,Cyclops Blinker,Cyclops Petrification,Cyclops Slow,Death Beetle Paralyze,Demon Bat Slow Nightmare,Frost Giant Shielder Concussion,Frost Imp Freezing,Frost Skeleton Crossbowman Freezing,Frost Walker Ice Cloud Damage,Frost Walker Ice Cloud Freezing,Frost Wyvern Extreme Cold Damage,Frost Wyvern Extreme Cold Damage Elite,Frost Wyvern Extreme Cold Slow,Frost Wyvern Mark Target,Frost Wyvern Mark Trigger To Pillar,Frost Wyvern Melee Attack Slow,Frozen Ghost Curse Of Screams,Frozen Ghost Deafness,Frozen Ghost Frozen Field,Ghost King Curse Of Chilling,Ghost King Eating,Giant Bat Dizziness,Giant Bat Dizziness Nightmare,Giant Centipede Poison Attack Damage,Giant Dragnfly Elite Poison,Giant Dragnfly Nightmare Poison,Giant Dragnfly Poison,Giant Spider Cob Web Slow,Giant Spider Cob Web Slow Nightmare,Giant Spider Restraint,Giant Spider Spit Poison Damage,Giant Worm Accid Damage,Goblin Archer Poison,Goblin Axeman Poison,Goblin Bolaslinger Slow,Goblin Bolaslinger Slow Nightmare,Goblin Mage Debuff,Goblin Warrior Poison,Ice Giant Spider Spider Web,Ice World Frostbite,Lich Death Swarm,Lich Curse Of Gathering Heal 1,Lich Curse Of Gathering Heal 2,Lich Curse Of Gathering Heal 3,Lich Curse Of Gathering Heal 4,Lich Curse Of Gathering Heal 5,Lich Curse Of Gathering Mark Icon,Lich Curse Of Isolation Heal 1,Lich Curse Of Isolation Heal 2,Lich Curse Of Isolation Heal 3,Lich Curse Of Isolation Heal 4,Lich Curse Of Isolation Heal 5,Lich Curse Of Isolation Mark Icon,Mimic Poison Damage Nightmare,Mummy Paralyze Nightmare,Ruins Golem Lose Balance,Skeleton Mage Attack Damage Aoe,Skeleton Mage Attack Damage Aoe Elite,Skeleton Mage Attack Damage Aoe Nightmare,Skeleton Warlord Bone Prison,Skeleton Warlord Dominated Player,Skeleton Warlord Paralyze,Spidermummy Paralyze Nightmare,Wisp Debuff Blind,Wraith Debuff Move Speed,Wraith Debuff Move Speed Elite,Zombie Poison Cloud Damage,Zombie Poison Cloud Damage Nightmare
}}
}}
|other={{#switch:{{lc:{{{4|}}}}}
|ale consume sacred water rare={{#switch:{{lc:{{{4|}}}}}
|blizzard aura 01={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity4">Rare</span>
|colored_name=Blizzard Aura 01
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|eventtag=Aura Add
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|icon=Icon_Debuff_Blizzard_01
|event_frontend=<br>Ability Player Act Item Consume
}}
|icon=Icon_Buff_SacredWater
|blizzard aura 02={{#switch:{{lc:{{{5|}}}}}
|source_character_name_frontend=[[Ale]]
|colored_name=Blizzard Aura 02
|source_name_frontend=[[Ale|Consume]]
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>[[Stats#Action_Speed|Action Speed]]: -10%
|eventtag=Aura Add
|icon=Icon_Debuff_Blizzard_02
}}
|blizzard aura 03={{#switch:{{lc:{{{5|}}}}}
|colored_name=Blizzard Aura 03
|policies_frontend=Tick interval: 0.1s
|eventtag=Aura Add
|icon=Icon_Debuff_Blizzard_03
}}
|burn volume aura={{#switch:{{lc:{{{5|}}}}}
|colored_name=Burn Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Refresh: Resets on Successful Application
|eventtag=Aura Add
|icon=Icon_Debuff_Burning
}}
|burn volume aurra remain={{#switch:{{lc:{{{5|}}}}}
|colored_name=Burn Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Aura Remain
|icon=Icon_Debuff_Burning
}}
|cave collapse 01={{#switch:{{lc:{{{5|}}}}}
|colored_name=Cave Collapse 01
|tags_frontend=Duration: 3s
|eventtag=Aura Add
|icon=Icon_Debuff_CaveCollapse_01
}}
|cave collapse 02={{#switch:{{lc:{{{5|}}}}}
|colored_name=Cave Collapse 02
|tags_frontend=Duration: 3s
|eventtag=Aura Add
|icon=Icon_Debuff_CaveCollapse_02
}}
|cave collapse 03={{#switch:{{lc:{{{5|}}}}}
|colored_name=Cave Collapse 03
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|eventtag=Aura Add
|icon=Icon_Debuff_CaveCollapse_03
}}
|cave troll slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Cave Troll Slow
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
}}
|cave troll whirl={{#switch:{{lc:{{{5|}}}}}
|colored_name=Cave Troll Whirl
|tags_frontend=Duration: 4s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Spell Fire
|icon=Icon_Debuff_Dizziness
}}
|death beetle aura 01={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Beetle Aura 01
|eventtag=Aura Add
|icon=Icon_Debuff_DeathBeetle01
}}
|death beetle aura 02={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Beetle Aura 02
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -20%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -20%
|eventtag=Aura Add
|icon=Icon_Debuff_DeathBeetle02
}}
|death beetle aura 03={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Beetle Aura 03
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|eventtag=Aura Add
|icon=Icon_Debuff_DeathBeetle03
}}
|death swarm aura 01={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Swarm Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Refresh: Resets on Successful Application
|eventtag=Aura Add
|icon=Icon_Debuff_DeathBeetle03
}}
|death swarm aura 02={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Swarm Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Refresh: Resets on Successful Application
|eventtag=Aura Add
|icon=Icon_Debuff_DeathBeetle03
}}
|death swarm aura 03={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Swarm Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 6<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Refresh: Resets on Successful Application
|eventtag=Aura Add
|icon=Icon_Debuff_DeathBeetle03
}}
|death swarm aura 04={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Swarm Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Refresh: Resets on Successful Application
|eventtag=Aura Add
|icon=Icon_Debuff_DeathBeetle03
}}
|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Swarm Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Refresh: Resets on Successful Application
|eventtag=Aura Add
|icon=Icon_Debuff_DeathBeetle03
}}
|decay volume aura={{#switch:{{lc:{{{5|}}}}}
|colored_name=Decay Volume Aura
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=Tick interval: 0.25s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Refresh: Resets on Successful Application
|eventtag=Aura Add
|icon=Icon_Debuff_Decay
}}
|decay volume aurra remain={{#switch:{{lc:{{{5|}}}}}
|colored_name=Decay Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Source<br>Maximum Stacks: 1<br>Refresh: Resets on Successful Application
|eventtag=Aura Remain
|icon=Icon_Debuff_Decay
}}
|falling icicle frostbite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Falling Icicle Frostbite
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|flame spout burn={{#switch:{{lc:{{{5|}}}}}
|colored_name=Flame Spout Burn
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 10
|policies_frontend=Stacking Type: Aggregates by Target<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Burning
}}
|frost skeleton archer frostbite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Skeleton Archer Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost skeleton cross bowman frostbite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Skeleton Cross Bowman Frostbite
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Stats#Action_Speed|Action Speed]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost skeleton footman frostbite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Skeleton Footman Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost walker ice cloud frostbite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Walker Ice Cloud Frostbite
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 5<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|ice golem frostbite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Ice Golem Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 3<br>Expiration: Removes Single Stack and Refreshes Duration<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|slime attacked={{#switch:{{lc:{{{5|}}}}}
|colored_name=Slime Attacked
|tags_frontend=Duration: 10s
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit
|icon=Icon_Debuff_HitslowMonster
}}
|slime mounted={{#switch:{{lc:{{{5|}}}}}
|colored_name=Slime Mounted
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 2<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=Tick interval: 1s<br>bExecutePeriodicEffectOnApplication: False<br>Refresh: NeverReset
|eventtag=Attack Hit
|icon=Icon_Debuff_SlimeMounted
}}
|spider web slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Spider Web Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit
|icon=Icon_Debuff_CobWebSlow
}}
|sticky tar slow={{#switch:{{lc:{{{5|}}}}}
|colored_name=Sticky Tar Slow
|eventtag=Aura Add
|icon=Icon_Debuff_StickyTarSlow
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{5|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|eventtag=Attack Hit 01
|icon=Icon_Debuff_Hitslow
}}
|thorny bramble hit={{#switch:{{lc:{{{5|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=Tick interval: 0.3s
|eventtag=Aura Add
|icon=Icon_Debuff_ThornyBramble
}}
|trapped debuff poor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|eventtag=Attack Hit 03
|icon=Icon_Debuff_Trapped
}}
|trapped debuff common={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|eventtag=Attack Hit 03
|icon=Icon_Debuff_Trapped
}}
|trapped debuff uncommon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|eventtag=Attack Hit 03
|icon=Icon_Debuff_Trapped
}}
|trapped debuff rare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|eventtag=Attack Hit 03
|icon=Icon_Debuff_Trapped
}}
|trapped debuff epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|eventtag=Attack Hit 03
|icon=Icon_Debuff_Trapped
}}
|trapped debuff legend={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|eventtag=Attack Hit 03
|icon=Icon_Debuff_Trapped
}}
|trapped debuff unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|eventtag=Attack Hit 03
|icon=Icon_Debuff_Trapped
}}
|trapped monster={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Monster
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit 02
|icon=Icon_Debuff_Lazy
}}
|trapped player poor={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit 01
|icon=Icon_Debuff_TrappChain
}}
|trapped player common={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit 01
|icon=Icon_Debuff_TrappChain
}}
|trapped player uncommon={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 14s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit 01
|icon=Icon_Debuff_TrappChain
}}
|trapped player rare={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit 01
|icon=Icon_Debuff_TrappChain
}}
|trapped player epic={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 22s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit 01
|icon=Icon_Debuff_TrappChain
}}
|trapped player legend={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 26s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit 01
|icon=Icon_Debuff_TrappChain
}}
|trapped player unique={{#switch:{{lc:{{{5|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|eventtag=Attack Hit 01
|icon=Icon_Debuff_TrappChain
}}
|weapon mastery debuff={{#switch:{{lc:{{{5|}}}}}
|colored_name=Weapon Mastery Debuff
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -10%
|policies_frontend=Expiration: Removes Single Stack and Refreshes Duration
|icon=Icon_Debuff_WeaponMastery
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Burn Volume Aura,Burn Volume Aurra Remain,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Cave Troll Slow,Cave Troll Whirl,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 02,Death Swarm Aura 03,Death Swarm Aura 04,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aurra Remain,Falling Icicle Frostbite,Flame Spout Burn,Frost Skeleton Archer Frostbite,Frost Skeleton Cross Bowman Frostbite,Frost Skeleton Footman Frostbite,Frost Walker Ice Cloud Frostbite,Helmet Equip Restricted Debuff,Ice Golem Frostbite,Slime Attacked,Slime Mounted,Spider Web Slow,Sticky Tar Slow,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique,Weapon Mastery Debuff
}}
}}
|all=Class,Item,Monster,Other
|ale consume sacred water epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume sacred water unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Sacred Water <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_SacredWater
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}
|colored_name=Buckler <span class="colorrarity7">Unique</span> Delirium
|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_Delirium
|source_character_name_frontend=[[Delirium]]
|source_name_frontend=[[Delirium|Delirium]]
}}
|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 4s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 14s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Clarity Potion Consume <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 16s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_ClarityPotion
|source_character_name_frontend=[[Potion of Clarity]]
|source_name_frontend=[[Potion of Clarity|Consume]]
}}
|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Activate
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Buff_CrystalBallUniqueActivate
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Zirkzi's Eye]]
}}
|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Cheat Death
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_CheatDeath
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|double axe unique immune all damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Immune All Damage
|tags_frontend=Duration: 3s
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Immune
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe <span class="colorrarity7">Unique</span> Soul Absorption
|tags_frontend=Duration: 8s<br>[[Stats#Strength|Strength]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Buff_SoulAbsorption
|source_character_name_frontend=[[Soulscraper]]
|source_name_frontend=[[Soulscraper|Unique Passive]]
}}
|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 20s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 17.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 12.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 10s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 7.5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|healing potion consume heal unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Healing Potion Consume Heal <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 5s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_HealingPotion
|source_character_name_frontend=[[Potion of Healing]]
|source_name_frontend=[[Potion of Healing|Consume]]
}}
|heater shield unique reflection projectile magic activate={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Activate
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Ready
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Item Passive Ready
|icon=Icon_Buff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 11s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 14s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 17s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 20s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 23s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 26s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|invisibility potion consume invis unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Invisibility Potion Consume Invis <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 29s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Potion of Invisibility]]
|source_name_frontend=[[Potion of Invisibility|Consume]]
}}
|luck 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 02
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
}}
|luck 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 05
|tags_frontend=[[Stats#Luck|Luck]]: 50
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
}}
|luck 08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 08
|tags_frontend=[[Stats#Luck|Luck]]: 80
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
}}
|luck 10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 10
|tags_frontend=[[Stats#Luck|Luck]]: 100
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
}}
|luck 15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Luck 15
|tags_frontend=[[Stats#Luck|Luck]]: 150
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
|source_character_name_frontend=[[Potion of Luck]]
|source_name_frontend=[[Potion of Luck|Self]]
}}
|magic protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|magic protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Magic Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 24s<br>[[Shield|Magical Base Shield]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_MagicProtection
|source_character_name_frontend=[[Magic Protection Potion]]
|source_name_frontend=[[Magic Protection Potion|Consume]]
}}
|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Protection Potion Consume Shield <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 24s<br>[[Shield|Physical Base Shield]]: 40
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Potion of Protection]]
|source_name_frontend=[[Potion of Protection|Consume]]
}}
|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Immune Poison Cloud
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_ImmunePoisonCloud
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spellbook <span class="colorrarity7">Unique</span> Spell Weaver
|tags_frontend=Duration: 3s<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Spellweaver
|source_character_name_frontend=[[Spellweaver]]
|source_name_frontend=[[Spellweaver|Unique Passive]]
}}
|survival bow unique action speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow <span class="colorrarity7">Unique</span> Action Speed
|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%
|event_frontend=<br>Ability ActivateOnAbilityHandleData
|icon=Icon_Buff_SurvivalBowUnique
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_name_frontend=[[Elven Bow of Truth|Unique Passive]]
}}
|troll blood consume heal epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Troll Blood Consume Heal <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 100s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_TrollBlood
|source_character_name_frontend=[[Troll's Blood]]
|source_name_frontend=[[Troll's Blood|Consume]]
}}
|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wanderlight Lantern Chasing
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Activate
|icon=Icon_Buff_Chasing
|source_character_name_frontend=[[Wanderlight Lantern]]
|source_name_frontend=[[Wanderlight Lantern|Passive]]
}}
|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff <span class="colorrarity7">Unique</span> Illusory
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Hided
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=[[Illusory|Unique Passive]]
}}
|all=Ale Consume Sacred Water Poor,Ale Consume Sacred Water Common,Ale Consume Sacred Water Uncommon,Ale Consume Sacred Water Rare,Ale Consume Sacred Water Epic,Ale Consume Sacred Water Legend,Ale Consume Sacred Water Unique,Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,Wizard Staff Unique Illusory
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|frost wyvern frost shield to breath={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Frost Shield To Breath
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Buff_Monster_FrostShield
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
}}
|frost wyvern frost shield to elemental={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Frost Shield To Elemental
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Buff_Monster_FrostShield
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Summon Elemental]]
}}
|ghost king eating shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating Shield
|tags_frontend=[[Shield|Base Shield]]: 1000
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Spell Fire
|icon=Icon_Buff_Monster_EatingShield
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Eating Phase]]
}}
|goblin mage buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Mage Buff
|tags_frontend=Duration: 15s<br>[[Healing#Magical_Base_Healing|Magical Base Healing]]: 200<br>[[Stats#Move_Speed|Move Speed Add]]: 100<br>[[Stats#Action_Speed|Action Speed]]: 30%
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Monster_GoblinMageBuff
|source_character_name_frontend=[[Goblin Mage]]
|source_name_frontend=[[Goblin Mage|Casting Buff]]
}}
|lich frenzy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Frenzy
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 20<br>[[Stats#Move_Speed|Move Speed Add]]: 250<br>[[Stats#Action_Speed|Action Speed]]: 50%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Spell Fire
|icon=Icon_Buff_Monster_Frenzy
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Frenzy]]
}}
|lich getting soul shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Getting Soul Shield
|tags_frontend=[[Shield|Base Shield]]: 250
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Protection
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Getting Soul]]
}}
|skeleton mage barrier buff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Barrier Buff
|tags_frontend=Duration: 7s
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Monster Skill Two Next
|icon=Icon_Buff_Monster_SkeletonMageBarrier
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Barrier]]
}}
|skeleton warlord add lv={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Add Lv
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 100
|event_frontend=<br>Attack Hit
|icon=Icon_Buff_Monster_SkeletonWarlordDominated
|source_character_name_frontend=[[Skeleton Royal Guard]]
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
}}
|skeleton warlord dominated monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Dominated Monster
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe 01
|icon=Icon_Buff_Monster_SkeletonWarlordDominated
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Realm Of Domination]]
}}
|skeleton warlord explosion exception={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Explosion Exception
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Buff_Monster_SkeletonWarlordExEx
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Explosion]]
}}
|all=Frost Wyvern Frost Shield To Breath,Frost Wyvern Frost Shield To Elemental,Ghost King Eating Shield,Goblin Mage Buff,Lich Frenzy,Lich Getting Soul Shield,Skeleton Mage Barrier Buff,Skeleton Warlord Add Lv,Skeleton Warlord Dominated Monster,Skeleton Warlord Explosion Exception
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|campfire aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Campfire Aura
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Buff_CampFire
|source_character_name_frontend=[[Campfire]]
|source_name_frontend=Campfire Aura Unique
}}
|statue attack power 10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Attack Power 10
|tags_frontend=Duration: 60s<br>[[Stats#Physical_Power|Physical Power]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_AttackPower
|source_character_name_frontend=[[Shrine of Power]]
|source_name_frontend=Statue Bless 3
}}
|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Damage Reduce 200
|tags_frontend=Duration: 60s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_DamageReduce
|source_character_name_frontend=[[Shrine of Protection]]
|source_name_frontend=Statue Bless 2
}}
|statue move speed 50={{#switch:{{lc:{{{4|}}}}}
|colored_name=Statue Move Speed 50
|tags_frontend=Duration: 60s<br>[[Stats#Move_Speed|Move Speed Add]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Interact Trigger
|icon=Icon_Buff_MoveSpeed
|source_character_name_frontend=[[Fountain of Speed]]
|source_name_frontend=Statue Bless 4
}}
|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Move Speed 50
}}
}}
|other={{#switch:{{lc:{{{3|}}}}}
|other={{#switch:{{lc:{{{3|}}}}}
|class={{#switch:{{lc:{{{4|}}}}}
|entangling vines remain={{#switch:{{lc:{{{4|}}}}}
|savage roar fear={{#switch:{{lc:{{{5|}}}}}
|colored_name=Entangling Vines Remain
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 1s
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1<br>Removable: True
|event_frontend=<br>
|eventtag=Attack Hit 02
|icon=Icon_Buff_EntanglingVines
|icon=Icon_None
}}
|source_character_name_frontend=[[Barbarian]]
|luck 20={{#switch:{{lc:{{{4|}}}}}
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
|colored_name=Luck 20
}}
|tags_frontend=[[Stats#Luck|Luck]]: 200
|all=Savage Roar Fear
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Buff_Luck
}}
|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV01
|tags_frontend=[[Stats#Luck|Luck]]: 1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV02
|tags_frontend=[[Stats#Luck|Luck]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV03
|tags_frontend=[[Stats#Luck|Luck]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV04
|tags_frontend=[[Stats#Luck|Luck]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV05
|tags_frontend=[[Stats#Luck|Luck]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV06
|tags_frontend=[[Stats#Luck|Luck]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV07
|tags_frontend=[[Stats#Luck|Luck]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV08
|tags_frontend=[[Stats#Luck|Luck]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV09
|tags_frontend=[[Stats#Luck|Luck]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV10
|tags_frontend=[[Stats#Luck|Luck]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV11
|tags_frontend=[[Stats#Luck|Luck]]: 11
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV12
|tags_frontend=[[Stats#Luck|Luck]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV13
|tags_frontend=[[Stats#Luck|Luck]]: 13
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV14
|tags_frontend=[[Stats#Luck|Luck]]: 14
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV15
|tags_frontend=[[Stats#Luck|Luck]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV16
|tags_frontend=[[Stats#Luck|Luck]]: 16
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV17
|tags_frontend=[[Stats#Luck|Luck]]: 17
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV18
|tags_frontend=[[Stats#Luck|Luck]]: 18
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV19
|tags_frontend=[[Stats#Luck|Luck]]: 19
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Blythar LV20
|tags_frontend=[[Stats#Luck|Luck]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Blythar
}}
|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV01
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 0.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV02
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 0.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV03
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 0.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV04
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV05
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV06
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV07
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 1.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV08
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV09
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 1.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV10
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV11
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 2.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV12
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 2.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV13
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 2.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV14
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 2.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV15
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV16
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 3.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV17
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 3.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV18
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 4.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV19
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 4.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Noxulon LV20
|tags_frontend=[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Noxulon
}}
|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV01
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 0.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV02
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 0.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV03
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 0.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV04
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV05
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV06
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV07
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 1.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV08
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV09
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 1.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV10
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV11
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 2.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV12
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 2.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV13
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 2.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV14
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 2.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV15
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV16
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 3.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV17
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 3.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Solaris LV18
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 4.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|item={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}
|all=
|colored_name=Religion Solaris LV19
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 4.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Solaris
}}
}}
|monster={{#switch:{{lc:{{{4|}}}}}
|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}
|cave troll regeneration={{#switch:{{lc:{{{5|}}}}}
|colored_name=Religion Solaris LV20
|colored_name=Cave Troll Regeneration
|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 5%
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|event_frontend=<br>
|icon=Icon_None
|icon=Icon_Buff_Religion_Solaris
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Cave Troll]]
}}
|death beetle acceleration={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Beetle Acceleration
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 200
|policies_frontend=Removable: True
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Death Beetle|Circle Move]]
}}
|frost demon self heal={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Demon Self Heal
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|eventtag=Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Frost Demon]]
|source_name_frontend=[[Frost Demon|Self Heal]]
}}
|skeleton warlord shield={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Warlord Shield
|policies_frontend=Duration: Infinite
|eventtag=Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Shield]]
}}
|skeleton warlord speed up={{#switch:{{lc:{{{5|}}}}}
|colored_name=Skeleton Warlord Speed Up
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 2%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 1%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 4%<br>[[Stats#Action_Speed|Action Speed]]: 1.2%
|policies_frontend=Stacking Type: Aggregates by Target<br>Maximum Stacks: 25
|eventtag=Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Skeleton Royal Guard]]
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
}}
|all=Cave Troll Regeneration,Death Beetle Acceleration,Frost Demon Self Heal,Skeleton Warlord Shield,Skeleton Warlord Speed Up
}}
}}
|other={{#switch:{{lc:{{{4|}}}}}
|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}
|blizzard aura 02 dot={{#switch:{{lc:{{{5|}}}}}
|colored_name=Religion Zorin LV01
|colored_name=Blizzard Aura 02 Dot
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.1%
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|policies_frontend=Tick interval: 5s
|event_frontend=<br>
|eventtag=Aura Add
|icon=Icon_Buff_Religion_Zorin
|icon=Icon_None
}}
|character skin elf={{#switch:{{lc:{{{5|}}}}}
|colored_name=Character Skin Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Race_Elf
}}
|character skin frost skeleton={{#switch:{{lc:{{{5|}}}}}
|colored_name=Character Skin Frost Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Race_Skeleton
}}
|character skin frost walker={{#switch:{{lc:{{{5|}}}}}
|colored_name=Character Skin Frost Walker
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Race_FrostWalker
}}
|character skin lizardmen={{#switch:{{lc:{{{5|}}}}}
|colored_name=Character Skin Lizardmen
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Race_Lizardmen
}}
|character skin lycan={{#switch:{{lc:{{{5|}}}}}
|colored_name=Character Skin Lycan
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Race_Lycan
}}
|character skin mummy={{#switch:{{lc:{{{5|}}}}}
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Race_Mummy
}}
|character skin nightmare skeleton={{#switch:{{lc:{{{5|}}}}}
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Race_Skeleton
}}
|character skin orc={{#switch:{{lc:{{{5|}}}}}
|colored_name=Character Skin Orc
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Race_Orc
}}
|character skin skeleton={{#switch:{{lc:{{{5|}}}}}
|colored_name=Character Skin Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=Duration: Infinite<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 1
|icon=Icon_Race_Skeleton
}}
|death beetle aura 01 dot={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Beetle Aura 01 Dot
|tags_frontend=[[Scaling]]: 100%
|policies_frontend=Tick interval: 5s
|eventtag=Aura Add
|icon=Icon_None
}}
|death beetle aura 02 dot={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Beetle Aura 02 Dot
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=Tick interval: 5s
|eventtag=Aura Add
|icon=Icon_None
}}
|death beetle aura 03 dot={{#switch:{{lc:{{{5|}}}}}
|colored_name=Death Beetle Aura 03 Dot
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|eventtag=Aura Add
|icon=Icon_None
}}
|frost walker walk phase frostbite={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Walker Walk Phase Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=Removable: True
|eventtag=Attack Hit
|icon=Icon_None
}}
|frost wyvern curse beam={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Wyvern Curse Beam
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|policies_frontend=Tick interval: 0.5s<br>Stacking Type: Aggregates by Target<br>Maximum Stacks: 4
|eventtag=Attack Hit
|icon=Icon_None
}}
|frost wyvern immune to breath={{#switch:{{lc:{{{5|}}}}}
|colored_name=Frost Wyvern Immune To Breath
|policies_frontend=Duration: Infinite
|eventtag=State ActorStatus Buff Monster FrostWyvern ExceptBreath
|icon=Icon_None
}}
|all=Blizzard Aura 02 Dot,Character Skin Elf,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Orc,Character Skin Skeleton,Death Beetle Aura 01 Dot,Death Beetle Aura 02 Dot,Death Beetle Aura 03 Dot,Frost Walker Walk Phase Frostbite,Frost Wyvern Curse Beam,Frost Wyvern Immune To Breath
}}
}}
|all=Class,Item,Monster,Other
|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV02
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV03
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV04
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV05
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV06
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV07
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV08
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV09
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV10
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV11
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV12
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV13
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV14
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV15
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV16
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV17
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.9%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV18
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV19
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}
|colored_name=Religion Zorin LV20
|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>
|icon=Icon_Buff_Religion_Zorin
}}
|rest={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest
|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|icon=Icon_Buff_Rest
}}
|rest in campfire area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rest In Campfire Area
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Rest Start
|icon=Icon_Buff_RestInCampfire
}}
|all=Entangling Vines Remain,Luck 20,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area
}}
|all=Class,Item,Monster,Prop,Other
}}
|debuff={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Abyssal Flame Burn
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 25%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Achilles Strike Hit Slow
|tags_frontend=Duration: 2.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AchillesStrikeHitSlow
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]
}}
|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Rush Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_AdrenalineRush
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]
}}
|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Adrenaline Spike Cooldown
|tags_frontend=Duration: 60s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_AdrenalineSpikeCooldown
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]
}}
|banshees howl bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Bad
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -1
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
|banshees howl good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Good
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshees Howl Perfect
|tags_frontend=Duration: 20s<br>[[Stats#Attributes|All Attributes]]: -3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_BansheesHowl
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]
}}
|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bear Attack Secondary Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]
}}
|bind evil={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bind Evil
|tags_frontend=Duration: 0.75s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BindEvil
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Bind]]
}}
|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blood Pact Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]
}}
|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bloodstained Blade Hit
|tags_frontend=Duration: 20s<br>[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_BloodstainedBlade
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]
}}
|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Caltrop Hit Slow
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Caltrop
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Caltrops]]
}}
|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chaotic discord good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chaotic Discord Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_ChaoticDiscord
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]
}}
|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Chicken Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]
}}
|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crippling Shot Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ranger]]
|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]
}}
|curse of pain pain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_CurseofPain
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Pain Pain Curse Mastery
|tags_frontend=Duration: 10.4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_CurseofPain
|damage_elements=Evil,Curse
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]
}}
|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit
|tags_frontend=Duration: 10s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Curse Of Weakness Hit Curse Mastery
|tags_frontend=Duration: 13s<br>[[Stats#Attribute_Bonus|All Attributes Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_CurseofWeakness
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]
}}
|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cut Throat Debuff Silence
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]
}}
|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dark Reflection Cooldown
|tags_frontend=Duration: 15s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_DarkReflectionCooldown
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]
}}
|demon armor debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Armor Debuff
|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%
|event_frontend=<br>
|icon=Icon_Debuff_DemonArmor
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]
}}
|din of darkness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
|din of darkness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Din Of Darkness Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Music_DinOfDarkness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]
}}
|double jump landed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Jump Landed
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Movement Landing DoubleJump
|icon=Icon_Debuff_DoubleJumpLanded
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Double Jump]]
}}
|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dreamwalk Cooldown
|tags_frontend=Duration: 18s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_DreamwalkCooldown
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]
}}
|earthquake slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Earthquake Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Earthquake
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Earthquake]]
}}
|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Chain Lightning
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 10
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]
}}
|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Lightning Strike
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]
}}
|entangling vines aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Entangling Vines Aura
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_EntanglingVines
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]
}}
|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Exploitation Strike Exploit
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock
|damage_elements=Evil
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]
}}
|explosion spell burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosion Spell Time Bomb
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_ExplosionTimeBomb
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Cooldown
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_FaithfulnessCooldown
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Faithfulness Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_FaithfulnessSlow
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]
}}
|fireball remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Fireball Remain Fire Mastery
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|flame walker hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Walker Hit
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]
}}
|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Bolt
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceBolt
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]
}}
|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frostbite Ice Shield
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|hellfire streams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hellfire Streams
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Hellfire]]
}}
|holy strike blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Holy Strike Blind
|tags_frontend=Duration: 4s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]
}}
|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Mastery Freezing
|tags_frontend=Duration: 0.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]
}}
|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Shield Cooldown
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_IceShieldCooldown
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]
}}
|ignite burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ignite Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|judgement debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Judgement Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Judgement
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Skills-0|Judgement]]
}}
|lament of languor bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Bad
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
|lament of languor good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Good
|tags_frontend=Duration: 12s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lament Of Languor Perfect
|tags_frontend=Duration: 18s<br>[[Stats#Move_Speed|Move Speed Add]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_LamentOfLanguor
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]
}}
|lazy hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lazy Hit
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Slow]]
}}
|locusts swarm area={{#switch:{{lc:{{{4|}}}}}
|colored_name=Locusts Swarm Area
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_LocustsSwarm
|damage_elements=Divine
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
|melted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Melted
|tags_frontend=Duration: 5s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Perk Activate
|icon=Icon_Debuff_Melted
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Melt]]
}}
|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Bleed
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Physical Base Damage]]: 5<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 2<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Cut Throat
|tags_frontend=Duration: 0.1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Panther Attack Secondary Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]
}}
|peacemaking bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Bad
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Bad
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|peacemaking good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Good
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Good
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Peacemaking Perfect
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Music Channeling InChannelingArea Perfect
|icon=Icon_Debuff_Peacemaking
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Peacemaking]]
}}
|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Bad
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|piercing shrill good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Good
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Piercing Shrill Perfect
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_PiercingShrill
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]
}}
|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Poisoned Weapon Debuff
|tags_frontend=Duration: 4s<br>[[Damage#Base_Damage|Magical Base Damage]]: 4<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_PoisonedWeapon
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Power Of Sacrifice Hit Curse Mastery
|tags_frontend=Duration: 15.6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit
|icon=Icon_Debuff_PowerofSacrifice
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]
}}
|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Disease
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Disease
|damage_elements=Dark
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rat Attack Hit Slow
|tags_frontend=Duration: 0.1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]
}}
|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reactive Shield Cooldown
|tags_frontend=Duration: 12s
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_ReactiveShield
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]
}}
|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Blow Of Corruption
|tags_frontend=Duration: 12s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Warlock]]
|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]
}}
|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Explosion Burn Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Explosion]]
}}
|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Fire Ball Remain Fire Mastery
|tags_frontend=Duration: 5s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Fireball]]
}}
|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Ignite Burn Fire Mastery
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Locusts Swarm
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Cleric]]
|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]
}}
|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Poisoned Weapon
|tags_frontend=Duration: 4s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%
|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]
}}
|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Reduced Healing Zap Burn Fire Mastery
|tags_frontend=Duration: 3s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Ignite]]
}}
|rupture bleeding={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rupture Bleeding
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Bleeding
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Rupture]]
}}
|savage roar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_SavageRoar
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Bad
|tags_frontend=Duration: 6s<br>[[Stats#Physical_Power|Physical Power]]: -3<br>[[Stats#Armor_Rating|Armor Rating]]: -10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Good
|tags_frontend=Duration: 12s<br>[[Stats#Physical_Power|Physical Power]]: -4<br>[[Stats#Armor_Rating|Armor Rating]]: -20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shriek Of Weakness Perfect
|tags_frontend=Duration: 18s<br>[[Stats#Physical_Power|Physical Power]]: -5<br>[[Stats#Armor_Rating|Armor Rating]]: -30
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_ShriekOfWeakness
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]
}}
|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Smoke Pot Debuff
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_SmokePot
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]
}}
|song of silence bad={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Bad
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Bad
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
|song of silence good={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Good
|tags_frontend=Duration: 1.5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Good
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
|song of silence perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Song Of Silence Perfect
|tags_frontend=Duration: 2s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Music Activate Perfect
|icon=Icon_Debuff_Music_SongOfSilence
|source_character_name_frontend=[[Bard]]
|source_name_frontend=[[Bard#Musics-0|Song of Silence]]
}}
|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spirit Bond Cooldown
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Perk Cooldown
|icon=Icon_Debuff_SpiritBondCooldown
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]
}}
|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Instinct Exhausted
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Skill Active Off
|icon=Icon_Debuff_SurvivalInstinct
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]
}}
|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorn Barrier Hit
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornBarrier
|source_character_name_frontend=[[Druid]]
|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]
}}
|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weakpoint Attack Debuff
|tags_frontend=Duration: 3s<br>[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_WeakpointAttack
|source_character_name_frontend=[[Rogue]]
|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]
}}
|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Weapon Mastery Debuff
|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -5%<br>[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: -5%
|policies_frontend=[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>
|icon=Icon_Debuff_WeaponMastery
|source_character_name_frontend=[[Fighter]]
|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]
}}
|zap burning={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning
|tags_frontend=Duration: 1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 1<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit DamageOverTime
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zap Burning Fire Mastery
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Perk
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Wizard]]
|source_name_frontend=[[Wizard#Spells-0|Zap]]
}}
|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Double Jump Landed,Dreamwalk Cooldown,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Strike,Entangling Vines Aura,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Faithfulness Cooldown,Faithfulness Hit Slow,Fireball Remain,Fireball Remain Fire Mastery,Flame Walker Hit,Frostbite Ice Bolt,Frostbite Ice Shield,Hellfire Streams,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Lazy Hit,Locusts Swarm Area,Melted,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Survival Instinct Exhausted,Thorn Barrier Hit,Weakpoint Attack Debuff,Weapon Mastery Debuff,Zap Burning,Zap Burning Fire Mastery
}}
|item={{#switch:{{lc:{{{3|}}}}}
|ale consume drunken dizziness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken Dizziness
|tags_frontend=Duration: 15s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 5
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 6
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 7
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 8
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 9
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|ale consume drunken unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ale Consume Drunken <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 15s<br>[[Stats#Strength|Strength]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Ability Player Act Item Consume
|icon=Icon_Debuff_Drunken
|source_character_name_frontend=[[Ale]]
|source_name_frontend=[[Ale|Consume]]
}}
|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Arming Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kuma's Claw]]
|source_name_frontend=[[Kuma's Claw|Attack 3]]
}}
|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bardiche Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bardiche]]
|source_name_frontend=[[Bardiche|Attack 3]]
}}
|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Bare Hands Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Bare Hand Two Handed]]
|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]
}}
|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Attack 3]]
}}
|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Deafness
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}
|colored_name=Battle Axe <span class="colorrarity7">Unique</span> Echoof Screams Scream
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Echo of Screams]]
|source_name_frontend=[[Echo of Screams|Unique Passive]]
}}
|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Icefang|Attack 2]]
}}
|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Castillon Dagger Attack Hit Slow 3
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Icefang]]
|source_name_frontend=[[Icefang|Attack 3]]
}}
|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ceremonial Staff Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Ceremonial Staff]]
|source_name_frontend=[[Ceremonial Staff|Attack 3]]
}}
|club attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Club Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Club]]
|source_name_frontend=[[Club|Attack 3]]
}}
|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crossbow Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Crossbow]]
|source_name_frontend=[[Crossbow|Attack 1]]
}}
|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Ball <span class="colorrarity7">Unique</span> Deaths Gaze Cooldown
|tags_frontend=Duration: 1.5s
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_CrystalBallUniqueCooldown
|source_character_name_frontend=[[Zirkzi's Eye]]
|source_name_frontend=[[Zirkzi's Eye|Unique Passive]]
}}
|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Crystal Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sovereign's Ghostblade]]
|source_name_frontend=[[Sovereign's Ghostblade|Attack 3]]
}}
|dissonance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Dissonance
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Lyre]]
|source_name_frontend=[[Lyre|Dissonance]]
}}
|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Axe]]
|source_name_frontend=[[Sterling Axe|Attack 1]]
}}
|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}
|colored_name=Double Axe <span class="colorrarity7">Unique</span> Death Is Not Fooled
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_CheatDeath
|source_character_name_frontend=[[Life after Death]]
|source_name_frontend=[[Life after Death|Unique Passive]]
}}
|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Drum Throw Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Drum]]
|source_name_frontend=[[Drum|Attack 1]]
}}
|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Electric Shock Longsword <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ElectricShock
|source_character_name_frontend=[[Fulgor]]
|source_name_frontend=[[Fulgor|Unique Passive]]
}}
|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Oil Lantern]]
|source_name_frontend=[[Oil Lantern|Throw]]
}}
|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Explosive Bottle Aoe Damage <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 0.1s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15<br>[[Scaling]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Explosive Bottle]]
|source_name_frontend=[[Explosive Bottle|Throw]]
}}
|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falchion Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kuma's Fang]]
|source_name_frontend=[[Kuma's Fang|Attack 3]]
}}
|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Felling Axe Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Golden Felling Axe]]
|source_name_frontend=[[Golden Felling Axe|Attack 1]]
}}
|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flanged Mace Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Rod]]
|source_name_frontend=[[Sterling Rod|Attack 3]]
}}
|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flute Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Flute]]
|source_name_frontend=[[Flute|Riposte Attack 1]]
}}
|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Francisca Axe Throw Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Francisca Axe]]
|source_name_frontend=[[Francisca Axe|Attack 1]]
}}
|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Attack 2]]
}}
|halberd burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Halberd Burn
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 9<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Cinder]]
|source_name_frontend=[[Cinder|Unique Passive]]
}}
|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hand Crossbow Attack Hit Slow
|tags_frontend=Duration: 0.75s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hand Crossbow]]
|source_name_frontend=[[Hand Crossbow|Attack 1]]
}}
|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Hatchet Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Hatchet]]
|source_name_frontend=[[Hatchet|Attack 3]]
}}
|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}
|colored_name=Haze Blade Hit Drunken
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Haze Blade]]
|source_name_frontend=[[Haze Blade|Passive]]
}}
|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}
|colored_name=Heater Shield <span class="colorrarity7">Unique</span> Reflection Projectile Magic Cooldown
|tags_frontend=Duration: 12s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Item Passive Used
|icon=Icon_Debuff_Reflection
|source_character_name_frontend=[[Aegis]]
|source_name_frontend=[[Aegis|Unique Passive]]
}}
|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Famine|Attack 3]]
}}
|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}
|colored_name=Horsemans Axe <span class="colorrarity7">Unique</span> Attack Hit Unhealable
|tags_frontend=Duration: 20s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: NeverReset<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Famine]]
|source_name_frontend=[[Famine|Unique Passive]]
}}
|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Kris Dagger Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Kris Dagger]]
|source_name_frontend=[[Kris Dagger|Attack 4]]
}}
|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lantern Shield Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lantern Shield]]
|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]
}}
|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Bow Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Nipalan]]
|source_name_frontend=[[Nipalan|MultiShot]]
}}
|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Long Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Void Blade]]
|source_name_frontend=[[Void Blade|Riposte Attack 2]]
}}
|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lute Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Lute]]
|source_name_frontend=[[Lute|Attack 2]]
}}
|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Pulverizing Prayer|Attack 3]]
}}
|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Morning Star <span class="colorrarity7">Unique</span> Pulverizing
|tags_frontend=Duration: 10s<br>[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Pulverizing
|source_character_name_frontend=[[Pulverizing Prayer]]
|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]
}}
|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Pickaxe Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Pickaxe]]
|source_name_frontend=[[Pickaxe|Attack 1]]
}}
|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Attack Hit Slow
|tags_frontend=Duration: 0.7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Troll's Bane]]
|source_name_frontend=[[Troll's Bane|Attack 4]]
}}
|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Quarterstaff Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Stinky Stick]]
|source_name_frontend=[[Stinky Stick|Unique Passive]]
}}
|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Viola|Attack 4]]
}}
|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rapier <span class="colorrarity7">Unique</span> Frostbite
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Viola]]
|source_name_frontend=[[Viola|Unique Passive]]
}}
|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Bow]]
|source_name_frontend=[[Sterling Bow|MultiShot]]
}}
|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}
|colored_name=Recurve Bow <span class="colorrarity7">Unique</span> Attack Hit Disease
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Magical Base Damage]]: 20<br>[[Scaling]]: 50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Disease
|damage_elements=Dark
|source_character_name_frontend=[[Pestilence]]
|source_name_frontend=[[Pestilence|Unique Passive]]
}}
|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Rondel Dagger Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Dagger]]
|source_name_frontend=[[Sterling Dagger|Attack 3]]
}}
|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Shield Slam Hit Slow
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ShieldSlam
|source_character_name_frontend=[[Thorn Shield]]
|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]
}}
|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 1
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Attack 2]]
}}
|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Short Sword Attack Hit Slow 2
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Sterling Short Sword]]
|source_name_frontend=[[Sterling Short Sword|Attack 3]]
}}
|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spear Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Spear]]
|source_name_frontend=[[Spear|Attack 3]]
}}
|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow
|tags_frontend=Duration: 0.25s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -3%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Attack 3]]
}}
|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger <span class="colorrarity7">Unique</span> Attack Hit Deathbloom
|tags_frontend=Duration: 30s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit UniqueWeapon Activate
|icon=Icon_Debuff_Deathbloom
|source_character_name_frontend=[[Deathbloom]]
|source_name_frontend=[[Deathbloom|Unique Passive]]
}}
|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Survival Bow Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Elven Bow of Truth]]
|source_name_frontend=[[Elven Bow of Truth|MultiShot]]
}}
|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Tanglethread Trousers Debuff
|tags_frontend=Duration: 2s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Tanglethread Trousers]]
|source_name_frontend=[[Tanglethread Trousers|Passive]]
}}
|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Throwing Knife Throw Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Throwing Knife]]
|source_name_frontend=[[Throwing Knife|Attack 1]]
}}
|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Torch Attack Hit Slow
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -7%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Torch]]
|source_name_frontend=[[Torch|Attack 2]]
}}
|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Viking Sword Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Viking Sword]]
|source_name_frontend=[[Viking Sword|Attack 3]]
}}
|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Hammer Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Hammer]]
|source_name_frontend=[[War Hammer|Attack 4]]
}}
|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=War Maul Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[War Maul]]
|source_name_frontend=[[War Maul|Attack 2]]
}}
|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Windlass Crossbow Attack Hit Slow
|tags_frontend=Duration: 1.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -45%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Windlass Crossbow]]
|source_name_frontend=[[Windlass Crossbow|Attack 1]]
}}
|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wizard Staff Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -17%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Illusory]]
|source_name_frontend=[[Illusory|Attack 2]]
}}
|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zweihander Attack Hit Slow
|tags_frontend=Duration: 1s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Hitslow
|source_character_name_frontend=[[Zweihander]]
|source_name_frontend=[[Zweihander|Attack 1]]
}}
|all=Ale Consume Drunken Dizziness,Ale Consume Drunken Poor,Ale Consume Drunken Common,Ale Consume Drunken Uncommon,Ale Consume Drunken Rare,Ale Consume Drunken Epic,Ale Consume Drunken Legend,Ale Consume Drunken Unique,Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Spear Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Zweihander Attack Hit Slow
}}
}}
|all=Buff,Debuff,Other
|monster={{#switch:{{lc:{{{3|}}}}}
|banshee decrease heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Decrease Heal
|tags_frontend=Duration: 7s<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -5%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -5%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 10<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_ReducedHealing
|source_character_name_frontend=[[Banshee]]
|source_name_frontend=[[Banshee|Fog Rush]]
}}
|cave troll slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Slow
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Debuff Shouting]]
}}
|cave troll whirl={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Whirl
|tags_frontend=Duration: 4s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Debuff Shouting]]
}}
|cockatrice petrification={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cockatrice Petrification
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Petrification
|source_character_name_frontend=[[Cockatrice]]
|source_name_frontend=[[Cockatrice|Roar]]
}}
|cyclops blinker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Blinker
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Debuff_Blinker
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Cyclops|Sprinkle Soil]]
}}
|cyclops petrification={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Petrification
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Petrification
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Cyclops|Petrification]]
}}
|cyclops slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cyclops Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Radius
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Cyclops]]
|source_name_frontend=[[Cyclops|Stomp]]
}}
|death beetle paralyze={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Paralyze
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Death Beetle|Attack]]
}}
|demon bat slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Demon Bat Slow Nightmare
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Demon Bat]]
|source_name_frontend=[[Demon Bat|Attack]]
}}
|frost giant shielder concussion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Giant Shielder Concussion
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Frost Giant Shielder]]
|source_name_frontend=[[Frost Giant Shielder|Attack2]]
}}
|frost imp freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Imp Freezing
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Grimsley]]
|source_name_frontend=[[Grimsley|Frost Imp Attack]]
}}
|frost skeleton crossbowman freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Crossbowman Freezing
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Frost Skeleton Crossbowman]]
|source_name_frontend=[[Frost Skeleton Crossbowman|Attack]]
}}
|frost walker ice cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 01
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
|frost walker ice cloud freezing={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Freezing
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 03
|icon=Icon_Debuff_IceCloudFreezing
|source_character_name_frontend=[[Frost Walker]]
|source_name_frontend=[[Frost Walker|Ice Cloud]]
}}
|frost wyvern extreme cold damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 50<br>[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern extreme cold damage elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Damage Elite
|tags_frontend=Duration: 2s<br>[[Damage#Base_Damage|Physical Base Damage]]: 100<br>[[Damage#Base_Damage|Magical Base Damage]]: 100
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_IceCloudDamage
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern extreme cold slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Extreme Cold Slow
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%<br>[[Stats#Action_Speed|Action Speed]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern mark target={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Target
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_MarkTarget
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Ground]]
}}
|frost wyvern mark trigger to pillar={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Mark Trigger To Pillar
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_MarkTriggerToPillar
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Breath Air]]
}}
|frost wyvern melee attack slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Melee Attack Slow
|tags_frontend=Duration: 11s<br>[[Stats#Action_Speed|Action Speed]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Frost Wyvern]]
|source_name_frontend=[[Frost Wyvern|Special Leap Attack3 To Center]]
}}
|frozen ghost curse of screams={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Curse Of Screams
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 02
|icon=Icon_Debuff_EchoofScream
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
}}
|frozen ghost deafness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Deafness
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 03
|icon=Icon_Debuff_Deafness
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Frozen Ghost|Attack02 Frozen Field]]
}}
|frozen ghost frozen field={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frozen Ghost Frozen Field
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe 01
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Frozen Ghost]]
|source_name_frontend=[[Frozen Ghost|Frozen Field]]
}}
|ghost king curse of chilling={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Curse Of Chilling
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -1.6%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 30<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CurseOfChilling
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Earth Quake]]
}}
|ghost king eating={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ghost King Eating
|tags_frontend=Duration: 15s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -95%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Eating
|source_character_name_frontend=[[Ghost King]]
|source_name_frontend=[[Ghost King|Eating]]
}}
|giant bat dizziness={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Bat Dizziness
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Giant Bat]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
}}
|giant bat dizziness nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Bat Dizziness Nightmare
|tags_frontend=Duration: 8s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Dizziness
|source_character_name_frontend=[[Giant Bat]]
|source_name_frontend=[[Giant Bat|Ultrasonic Wave]]
}}
|giant centipede poison attack damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Centipede Poison Attack Damage
|tags_frontend=Duration: 7s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Centipede]]
|source_name_frontend=[[Giant Centipede|Run Phase Spawn AoE]]
}}
|giant dragonfly elite poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragonfly Elite Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
|giant dragonfly nightmare poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragonfly Nightmare Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
|giant dragonfly poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragonfly Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Dragonfly]]
|source_name_frontend=[[Giant Dragonfly|Attack]]
}}
|giant spider cob web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Cob Web Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider cob web slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Cob Web Slow Nightmare
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -20%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider restraint={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Restraint
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Restraint
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Install Cob Web Floor]]
}}
|giant spider spit poison damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Spider Spit Poison Damage
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 20
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Giant Spider]]
|source_name_frontend=[[Giant Spider|Spit Poison]]
}}
|giant worm accid damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Worm Accid Damage
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 3
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_accid
|source_character_name_frontend=[[Giant Worm]]
|source_name_frontend=[[Giant Worm|Attack Accid AoE]]
}}
|goblin archer poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Archer Poison
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Magical Base Damage]]: 12
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Goblin Archer]]
|source_name_frontend=[[Goblin Archer|Quick Shot]]
}}
|goblin axeman poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Axeman Poison
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Goblin Axeman]]
|source_name_frontend=[[Goblin Axeman|Attack2.3]]
}}
|goblin bolaslinger slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Bolaslinger Slow
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
}}
|goblin bolaslinger slow nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Bolaslinger Slow Nightmare
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -25%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Goblin Bolaslinger]]
|source_name_frontend=[[Goblin Bolaslinger|Attack3]]
}}
|goblin mage debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Mage Debuff
|tags_frontend=Duration: 10s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
|source_character_name_frontend=[[Goblin Mage]]
|source_name_frontend=[[Goblin Mage|Attack]]
}}
|goblin warrior poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Goblin Warrior Poison
|tags_frontend=Duration: 8s<br>[[Damage#Base_Damage|Magical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Loot Goblin]]
|source_name_frontend=[[Loot Goblin|Goblin Warrior Attack5]]
}}
|ice giant spider spider web={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Giant Spider Spider Web
|tags_frontend=Duration: 30s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Frostweaver]]
|source_name_frontend=[[Frostweaver|Ice Giant Spider Spider Web]]
}}
|ice world frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice World Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -4%<br>[[Stats#Action_Speed|Action Speed]]: -4%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Ice Spider]]
|source_name_frontend=[[Ice Spider|Self Destruct]]
}}
|lich death swarm={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Death Swarm
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Frenzy]]
}}
|lich curse of gathering heal 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 1
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 65%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 2
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 3
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 4={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 4
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 3.5%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 04
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering heal 5={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Heal 5
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 1.5%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of gathering mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Gathering Mark Icon
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_CurseOfGatheringMark
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Gathering Mark]]
}}
|lich curse of isolation heal 1={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 1
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 35%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 2={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 2
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 50%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 3
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 60%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 4={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 4
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 100%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 04
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation heal 5={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Heal 5
|tags_frontend=Duration: 20s<br>[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 170%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 05
|icon=Icon_Debuff_CurseOfGatheringHeal
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|lich curse of isolation mark icon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Lich Curse Of Isolation Mark Icon
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_CurseOfIsolationMark
|source_character_name_frontend=[[Lich]]
|source_name_frontend=[[Lich|Curse Of Isolation Mark]]
}}
|living statue silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Living Statue Silence
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
|source_character_name_frontend=[[Living Statue]]
|source_name_frontend=[[Living Statue|Silence]]
}}
|mimic poison damage nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mimic Poison Damage Nightmare
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Mimic Small Simple]]
|source_name_frontend=[[Mimic Small Simple|Small Dash Attack]]
}}
|mummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Mummy Paralyze Nightmare
|tags_frontend=Duration: 1s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Mummy]]
|source_name_frontend=[[Mummy|Attack5 Long]]
}}
|ruins golem lose balance={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ruins Golem Lose Balance
|tags_frontend=Duration: 11s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -35%<br>[[Stats#Action_Speed|Action Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Spell Fire
|icon=Icon_Debuff_LoseBalance
|source_character_name_frontend=[[Golem]]
|source_name_frontend=[[Golem|Attack Slam]]
}}
|skeleton mage attack damage aoe={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 30
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton mage attack damage aoe elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Elite
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 50
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton mage attack damage aoe nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Mage Attack Damage Aoe Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 70
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Tick interval|Tick interval]]: 0.1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Skeleton Mage]]
|source_name_frontend=[[Skeleton Mage|Attack]]
}}
|skeleton warlord dominated player={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Dominated Player
|tags_frontend=Duration: 6s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 6<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration
|event_frontend=<br>Attack AdditionalHit Aoe 02
|icon=Icon_Debuff_SkeletonWarlordDominated
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Bone Prison]]
}}
|skeleton warlord paralyze={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Paralyze
|tags_frontend=Duration: 15s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Throwing Knives2]]
}}
|slime mounted={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Mounted
|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 2<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s<br>[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False<br>[[Statuses#Refresh|Refresh]]: NeverReset
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SlimeMounted
|source_character_name_frontend=[[Ozzeling]]
|source_name_frontend=[[Ozzeling|Slime Mount]]
}}
|specter possession={{#switch:{{lc:{{{4|}}}}}
|colored_name=Specter Possession
|tags_frontend=Duration: 8s<br>[[Stats#Attribute_Bonus|Will Bonus]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 8<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Possession
|source_character_name_frontend=[[Specter]]
|source_name_frontend=[[Specter|Possession]]
}}
|spectral knight dead rift damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spectral Knight Dead Rift Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_accid
|source_character_name_frontend=[[Spectral Knight]]
|source_name_frontend=[[Spectral Knight|Attack Soul Shockwave]]
}}
|spectral knight dead rift move slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spectral Knight Dead Rift Move Slow
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -30%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Spectral Knight]]
|source_name_frontend=[[Spectral Knight|Attack Soul Shockwave]]
}}
|spidermummy paralyze nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spidermummy Paralyze Nightmare
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -15%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Spider Mummy]]
|source_name_frontend=[[Spider Mummy|Attack1]]
}}
|wisp debuff blind={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wisp Debuff Blind
|tags_frontend=Duration: 5s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Blind
|source_character_name_frontend=[[Wisp]]
|source_name_frontend=[[Wisp|Death]]
}}
|wraith debuff move speed={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Wraith]]
|source_name_frontend=[[Wraith|Attack3]]
}}
|wraith debuff move speed elite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Wraith Debuff Move Speed Elite
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
|source_character_name_frontend=[[Wraith]]
|source_name_frontend=[[Wraith|Attack3]]
}}
|zombie poison cloud damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_name_frontend=[[Zombie|Poison Cloud]]
}}
|zombie poison cloud damage nightmare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Zombie Poison Cloud Damage Nightmare
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 40
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.2s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_Debuff_Poison
|source_character_name_frontend=[[Zombie]]
|source_name_frontend=[[Zombie|Poison Cloud]]
}}
|all=Banshee Decrease Heal,Cave Troll Slow,Cave Troll Whirl,Cockatrice Petrification,Cyclops Blinker,Cyclops Petrification,Cyclops Slow,Death Beetle Paralyze,Demon Bat Slow Nightmare,Frost Giant Shielder Concussion,Frost Imp Freezing,Frost Skeleton Crossbowman Freezing,Frost Walker Ice Cloud Damage,Frost Walker Ice Cloud Freezing,Frost Wyvern Extreme Cold Damage,Frost Wyvern Extreme Cold Damage Elite,Frost Wyvern Extreme Cold Slow,Frost Wyvern Mark Target,Frost Wyvern Mark Trigger To Pillar,Frost Wyvern Melee Attack Slow,Frozen Ghost Curse Of Screams,Frozen Ghost Deafness,Frozen Ghost Frozen Field,Ghost King Curse Of Chilling,Ghost King Eating,Giant Bat Dizziness,Giant Bat Dizziness Nightmare,Giant Centipede Poison Attack Damage,Giant Dragonfly Elite Poison,Giant Dragonfly Nightmare Poison,Giant Dragonfly Poison,Giant Spider Cob Web Slow,Giant Spider Cob Web Slow Nightmare,Giant Spider Restraint,Giant Spider Spit Poison Damage,Giant Worm Accid Damage,Goblin Archer Poison,Goblin Axeman Poison,Goblin Bolaslinger Slow,Goblin Bolaslinger Slow Nightmare,Goblin Mage Debuff,Goblin Warrior Poison,Ice Giant Spider Spider Web,Ice World Frostbite,Lich Death Swarm,Lich Curse Of Gathering Heal 1,Lich Curse Of Gathering Heal 2,Lich Curse Of Gathering Heal 3,Lich Curse Of Gathering Heal 4,Lich Curse Of Gathering Heal 5,Lich Curse Of Gathering Mark Icon,Lich Curse Of Isolation Heal 1,Lich Curse Of Isolation Heal 2,Lich Curse Of Isolation Heal 3,Lich Curse Of Isolation Heal 4,Lich Curse Of Isolation Heal 5,Lich Curse Of Isolation Mark Icon,Living Statue Silence,Mimic Poison Damage Nightmare,Mummy Paralyze Nightmare,Ruins Golem Lose Balance,Skeleton Mage Attack Damage Aoe,Skeleton Mage Attack Damage Aoe Elite,Skeleton Mage Attack Damage Aoe Nightmare,Skeleton Warlord Dominated Player,Skeleton Warlord Paralyze,Slime Mounted,Specter Possession,Spectral Knight Dead Rift Damage,Spectral Knight Dead Rift Move Slow,Spidermummy Paralyze Nightmare,Wisp Debuff Blind,Wraith Debuff Move Speed,Wraith Debuff Move Speed Elite,Zombie Poison Cloud Damage,Zombie Poison Cloud Damage Nightmare
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_01
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 01
}}
|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02
|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -10%<br>[[Stats#Action_Speed|Action Speed]]: -10%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_02
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 02
}}
|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 03
|tags_frontend=Coldness: 2
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.1s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Blizzard_03
|source_character_name_frontend=[[Blizzard]]
|source_name_frontend=Aura 03
}}
|burn volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aura
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Burn]]
|source_name_frontend=Aura
}}
|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Burn Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#Base_Damage|Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Burning
|damage_elements=Fire
|source_character_name_frontend=[[Burn]]
|source_name_frontend=Aura
}}
|cave collapse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 01
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_01
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=1
}}
|cave collapse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 02
|tags_frontend=Duration: 3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_02
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=2
}}
|cave collapse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Collapse 03
|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_CaveCollapse_03
|source_character_name_frontend=[[Cave Collapse]]
|source_name_frontend=3
}}
|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle01
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 01
}}
|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -20%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -20%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle02
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 02
}}
|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03
|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%<br>[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=Aura 03
}}
|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 01
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 01
}}
|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 02
}}
|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 03
}}
|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 04
}}
|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Swarm Aura 05
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_DeathBeetle03
|source_character_name_frontend=[[Dark Swarm]]
|source_name_frontend=Aura 05
}}
|decay volume aura={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aura 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Aura
}}
|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Decay Volume Aurra Remain 02
|tags_frontend=Duration: 3s<br>[[Damage#True_Base_Damage|True Magical Base Damage]]: 3<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Remain
|icon=Icon_Debuff_Decay
|source_character_name_frontend=[[Swamp of Decay]]
|source_name_frontend=Decay Volume Aura 02
}}
|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Falling Icicle Frostbite
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -50%<br>[[Stats#Action_Speed|Action Speed]]: -50%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
|source_character_name_frontend=[[Falling Icicle]]
|source_name_frontend=Activate
}}
|flame spout burn={{#switch:{{lc:{{{4|}}}}}
|colored_name=Flame Spout Burn
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Burning
|source_character_name_frontend=[[Flame Spout]]
|source_name_frontend=Activate
}}
|midnight curse 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 01
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_01
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 02
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -5%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -5%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_02
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 03
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -10%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -10%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_03
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse 04
|tags_frontend=[[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MidnightCurse_04
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Anticipation
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Pre
|icon=Icon_Debuff_MurderOfCrowsAnticipation
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Murderof Crows Volume Aura Debuff
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.25s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_MurderOfCrows
|source_character_name_frontend=[[Murder of Crows]]
|source_name_frontend=Aura
}}
|spider web slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Spider Web Slow
|tags_frontend=Duration: 3s<br>[[Stats#Action_Speed|Action Speed]]: -35%<br>[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%<br>[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%<br>[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%<br>[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_CobWebSlow
|source_character_name_frontend=[[Spider Web]]
|source_name_frontend=Activate
}}
|sticky tar slow={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sticky Tar Slow
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_StickyTarSlow
|source_character_name_frontend=[[Sticky Tar]]
|source_name_frontend=Activate
}}
|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity1">Poor</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
|trapped debuff common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity2">Common</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity3">Uncommon</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity4">Rare</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity5">Epic</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity6">Legend</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Debuff <span class="colorrarity7">Unique</span>
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1
|event_frontend=<br>Attack Hit 03
|icon=Icon_Debuff_Trapped
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|trapped monster={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Monster
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 02
|icon=Icon_Debuff_Lazy
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|trapped player poor={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity1">Poor</span>
|tags_frontend=Duration: 3s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Poor
}}
|trapped player common={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity2">Common</span>
|tags_frontend=Duration: 4s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Common
}}
|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity3">Uncommon</span>
|tags_frontend=Duration: 5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Uncommon
}}
|trapped player rare={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity4">Rare</span>
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Rare
}}
|trapped player epic={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity5">Epic</span>
|tags_frontend=Duration: 7s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Epic
}}
|trapped player legend={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity6">Legend</span>
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Legend
}}
|trapped player unique={{#switch:{{lc:{{{4|}}}}}
|colored_name=Trapped Player <span class="colorrarity7">Unique</span>
|tags_frontend=Duration: 9s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_TrappChain
|source_character_name_frontend=[[Hunting Trap]]
|source_name_frontend=Hunting Trap Activate Unique
}}
|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Burn Volume Aura,Burn Volume Aurra Remain,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 02,Death Swarm Aura 03,Death Swarm Aura 04,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Falling Icicle Frostbite,Flame Spout Burn,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Spider Web Slow,Sticky Tar Slow,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique
}}
|other={{#switch:{{lc:{{{3|}}}}}
|banshee corruption={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Corruption
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Unhealable
}}
|banshee silence={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Silence
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Silence
}}
|frost skeleton archer frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Archer Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost skeleton cross bowman frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Cross Bowman Frostbite
|tags_frontend=Duration: 6s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15<br>[[Stats#Move_Speed|Move Speed Bonus]]: -40%<br>[[Stats#Action_Speed|Action Speed]]: -40%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost skeleton footman frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Skeleton Footman Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|frost walker ice cloud frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Ice Cloud Frostbite
|tags_frontend=Duration: 8s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -8%<br>[[Stats#Action_Speed|Action Speed]]: -8%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 5<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|giant dragnfly elite poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Elite Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 25
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
}}
|giant dragnfly nightmare poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Nightmare Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 35
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
}}
|giant dragnfly poison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Giant Dragnfly Poison
|tags_frontend=Duration: 5s<br>[[Damage#Base_Damage|Physical Base Damage]]: 15
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Refresh|Refresh]]: Resets on Successful Application<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Poison
}}
|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}
|colored_name=Helmet Equip Restricted Debuff
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Debuff_HelmetEquipRestricted
}}
|ice golem frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Ice Golem Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 3<br>[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_Frostbite
}}
|skeleton warlord bone prison={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Bone Prison
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_SkeletonWarlordBonePrison
}}
|slime attacked={{#switch:{{lc:{{{4|}}}}}
|colored_name=Slime Attacked
|tags_frontend=Duration: 10s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_Debuff_HitslowMonster
}}
|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}
|colored_name=Stiletto Dagger Attack Hit Slow 3
|tags_frontend=Duration: 0.5s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -10%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 01
|icon=Icon_Debuff_Hitslow
}}
|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}
|colored_name=Thorny Bramble Hit
|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.3s
|event_frontend=<br>Aura Add
|icon=Icon_Debuff_ThornyBramble
}}
|all=Banshee Corruption,Banshee Silence,Frost Skeleton Archer Frostbite,Frost Skeleton Cross Bowman Frostbite,Frost Skeleton Footman Frostbite,Frost Walker Ice Cloud Frostbite,Giant Dragnfly Elite Poison,Giant Dragnfly Nightmare Poison,Giant Dragnfly Poison,Helmet Equip Restricted Debuff,Ice Golem Frostbite,Skeleton Warlord Bone Prison,Slime Attacked,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit
}}
|all=Class,Item,Monster,Prop,Other
}}
|other={{#switch:{{lc:{{{2|}}}}}
|class={{#switch:{{lc:{{{3|}}}}}
|savage roar fear={{#switch:{{lc:{{{4|}}}}}
|colored_name=Savage Roar Fear
|tags_frontend=Duration: 3s
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1<br>[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit 02
|icon=Icon_None
|source_character_name_frontend=[[Barbarian]]
|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]
}}
|all=Savage Roar Fear
}}
|item={{#switch:{{lc:{{{3|}}}}}
|all=
}}
|monster={{#switch:{{lc:{{{3|}}}}}
|banshee hide={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Hide
|event_frontend=<br>Spell Fire
|icon=Icon_None
|source_character_name_frontend=[[Banshee]]
|source_name_frontend=[[Banshee|Bombing Montage]]
}}
|camouflage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Camouflage
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Specter]]
|source_name_frontend=[[Specter|Specter]]
}}
|cave troll regeneration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Cave Troll Regeneration
|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 2
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Cave Troll]]
|source_name_frontend=[[Cave Troll|Cave Troll]]
}}
|death beetle acceleration={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Acceleration
|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 200
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>
|icon=Icon_None
|source_character_name_frontend=[[Death Beetle]]
|source_name_frontend=[[Death Beetle|Circle Move]]
}}
|frost demon self heal={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Demon Self Heal
|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 10%
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Frost Demon]]
|source_name_frontend=[[Frost Demon|Self Heal]]
}}
|sea walker slimey floor damage={{#switch:{{lc:{{{4|}}}}}
|colored_name=Sea Walker Slimey Floor Damage
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack AdditionalHit Aoe
|icon=Icon_None
|source_character_name_frontend=[[Placeholder_Monster_Monster_SeaWalker]]
|source_name_frontend=[[Placeholder_Monster_Monster_SeaWalker|Slimey Floor]]
}}
|skeleton warlord shield={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Shield
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Skeleton Warlord]]
|source_name_frontend=[[Skeleton Warlord|Shield]]
}}
|skeleton warlord speed up={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skeleton Warlord Speed Up
|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 2%<br>[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 1%<br>[[Stats#Move_Speed|Move Speed Bonus]]: 4%<br>[[Stats#Action_Speed|Action Speed]]: 1.2%
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 25
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Skeleton Royal Guard]]
|source_name_frontend=[[Skeleton Royal Guard|Soul Pass]]
}}
|all=Banshee Hide,Camouflage,Cave Troll Regeneration,Death Beetle Acceleration,Frost Demon Self Heal,Sea Walker Slimey Floor Damage,Skeleton Warlord Shield,Skeleton Warlord Speed Up
}}
|prop={{#switch:{{lc:{{{3|}}}}}
|floor rule={{#switch:{{lc:{{{4|}}}}}
|colored_name=Floor Rule
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=Floor Rule
}}
|frost wyvern curse beam={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Curse Beam
|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0.5s<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 4
|event_frontend=<br>Attack Hit
|icon=Icon_None
|source_character_name_frontend=[[Demonic Guardians]]
|source_name_frontend=Frost Wyvern Demonic Guardians Curse Beam
}}
|frost wyvern immune to breath={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Wyvern Immune To Breath
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>State ActorStatus Buff Monster FrostWyvern ExceptBreath
|icon=Icon_None
|source_character_name_frontend=[[]]
|source_name_frontend=Frost Wyvern Ice Pillar Controll Exception From Breath
}}
|in water={{#switch:{{lc:{{{4|}}}}}
|colored_name=In Water
|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>Aura Add
|icon=Icon_Dummy
|source_character_name_frontend=[[Water]]
|source_name_frontend=Aura
}}
|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 01
|tags_frontend=[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=1
}}
|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 02
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=2
}}
|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 03
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=3
}}
|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}
|colored_name=Midnight Curse Dot 04
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|event_frontend=<br>Aura Add
|icon=Icon_None
|source_character_name_frontend=[[Midnight Curse]]
|source_name_frontend=4
}}
|all=Floor Rule,Frost Wyvern Curse Beam,Frost Wyvern Immune To Breath,In Water,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04
}}
|other={{#switch:{{lc:{{{3|}}}}}
|banshee hide perfect={{#switch:{{lc:{{{4|}}}}}
|colored_name=Banshee Hide Perfect
|event_frontend=<br>Spell Fire
|icon=Icon_None
}}
|blizzard aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Blizzard Aura 02 Dot
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
}}
|character skin dark elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Dark Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin elf={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Elf
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Agility|Agility]]: 1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Elf
}}
|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Cat
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Dexterity|Dexterity]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Felidian Panther
|tags_frontend=[[Stats#Strength|Strength]]: -1<br>[[Stats#Vigor|Vigor]]: -1<br>[[Stats#Agility|Agility]]: 2
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Felid
}}
|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Skeleton
|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1<br>[[Stats#Move_Speed|Move Speed Add]]: -3
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin frost walker={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Frost Walker
|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3<br>[[Stats#Action_Speed|Action Speed]]: -1.5%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_FrostWalker
}}
|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lizardmen
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lizardmen
}}
|character skin lycan={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Lycan
|tags_frontend=[[Stats#Vigor|Vigor]]: 4<br>[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Lycan
}}
|character skin mummy={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Mummy
|tags_frontend=[[Stats#Vigor|Vigor]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Mummy
}}
|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Nightmare Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10<br>[[Stats#Magical_Resistance|Magical Resistance]]: -10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin orc={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Orc
|tags_frontend=[[Stats#Strength|Strength]]: 1<br>[[Stats#Agility|Agility]]: -1
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Orc
}}
|character skin skeleton={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10<br>[[Stats#Magical_Resistance|Magical Resistance]]: 10
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}
|colored_name=Character Skin Skeleton Champion
|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5<br>[[Stats#Magical_Resistance|Magical Resistance]]: -5
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite<br>[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target<br>[[Statuses#Maximum Stacks|Maximum Stacks]]: 1
|event_frontend=<br>
|icon=Icon_Race_Skeleton
}}
|death beetle aura 01 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 01 Dot
|tags_frontend=[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
}}
|death beetle aura 02 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 02 Dot
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4<br>[[Scaling]]: 100%
|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s
|event_frontend=<br>Aura Add
|icon=Icon_None
}}
|death beetle aura 03 dot={{#switch:{{lc:{{{4|}}}}}
|colored_name=Death Beetle Aura 03 Dot
|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 8<br>[[Scaling]]: 100%
|event_frontend=<br>Aura Add
|icon=Icon_None
}}
|frost walker walk phase frostbite={{#switch:{{lc:{{{4|}}}}}
|colored_name=Frost Walker Walk Phase Frostbite
|tags_frontend=Duration: 6s<br>[[Stats#Move_Speed|Move Speed Bonus]]: -12%<br>[[Stats#Action_Speed|Action Speed]]: -12%
|policies_frontend=[[Statuses#Removable|Removable]]
|event_frontend=<br>Attack Hit
|icon=Icon_None
}}
|skin tainted heart={{#switch:{{lc:{{{4|}}}}}
|colored_name=Skin Tainted Heart
|policies_frontend=[[Statuses#Duration|Duration]]: Infinite
|event_frontend=<br>
|icon=Icon_None
}}
|all=Banshee Hide Perfect,Blizzard Aura 02 Dot,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Death Beetle Aura 01 Dot,Death Beetle Aura 02 Dot,Death Beetle Aura 03 Dot,Frost Walker Walk Phase Frostbite,Skin Tainted Heart
}}
|all=Class,Item,Monster,Prop,Other
}}
}}
|all=Buff,Debuff,Other
}}</includeonly><noinclude>
}}</includeonly><noinclude>
==Usage==
==Usage==
Line 5,147: Line 6,267:


==Variables==
==Variables==
*status_types
*<Buff,Debuff,Other,all>
*source_types
**<Class,Item,Monster,Prop,Other,all>
*objects
***<status name,all>
**<Buff,Debuff,Other,all>
****status_type
***<Class,Item,Monster,Other,all>
****tags_frontend
****<status name,all>
****granted_tags_frontend
*****status_type
****asset_tags_frontend
*****tags
****policies_frontend
*****tags_frontend
****event_frontend
*****granted_tags_frontend
****icon
*****asset_tags_frontend
****source_type
*****eventtag
****source_character_name_frontend
*****icon
****source_name_frontend
*****source_type
*****source_character_name_frontend
*****source_name_frontend




==Examples==
==Examples==
===Example 1===
===Example 1===
<pre>{{Status_Data|objects|Buff|Class|Accelerando Perfect|EventTag}}</pre>
<pre>{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}</pre>
{{Status_Data|objects|Buff|Class|Accelerando Perfect|EventTag}}
{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}
===Example 2===
===Example 2===
<pre>{{Status_Data|objects|Buff|Class|Accelerando Perfect|Icon}}</pre>
<pre>{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}</pre>
{{Status_Data|objects|Buff|Class|Accelerando Perfect|Icon}}
{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}
===Example 3===
===Example 3===
<pre>[[File:{{Status_Data|objects|Buff|Class|Accelerando Perfect|Icon}}.png|link=Status_Data|x70px]]</pre>
<pre>[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]</pre>
[[File:{{Status_Data|objects|Buff|Class|Accelerando Perfect|Icon}}.png|link=Status_Data|x70px]]
[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]
</noinclude>
</noinclude>

Latest revision as of 00:03, 1 November 2024

Usage

{{Status_Data|<variable1>|<variable2>|...}}


Variables

  • <Buff,Debuff,Other,all>
    • <Class,Item,Monster,Prop,Other,all>
      • <status name,all>
        • status_type
        • tags_frontend
        • granted_tags_frontend
        • asset_tags_frontend
        • policies_frontend
        • event_frontend
        • icon
        • source_type
        • source_character_name_frontend
        • source_name_frontend


Examples

Example 1

{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}


Music Activate Perfect

Example 2

{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}

Icon_Buff_MoveSpeed

Example 3

[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]

Icon Buff MoveSpeed.png