<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://darkanddarker.wiki.spellsandguns.com/index.php?action=history&amp;feed=atom&amp;title=Patch%3A3.5</id>
	<title>Patch:3.5 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://darkanddarker.wiki.spellsandguns.com/index.php?action=history&amp;feed=atom&amp;title=Patch%3A3.5"/>
	<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Patch:3.5&amp;action=history"/>
	<updated>2026-04-20T03:33:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Patch:3.5&amp;diff=9150&amp;oldid=prev</id>
		<title>Ta1ha: Created page with &quot;==22/12/2022 Alpha Playtest #3 Hotfix #5 ==    ===Changes===  - Fixed an issue where a successful escape could result in a rollback or death.  - Fixed an issue with abnormal behavior of the inventory after purchasing silver coins.  - Fixed several issues that could cause crashes.  - Fixed a bug where Lich, Ghost King, and High-Roller Inferno monsters were not giving the correct amount of EXP and Adventure points.  - Fixed an issue whereby monsters could not pass through...&quot;</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Patch:3.5&amp;diff=9150&amp;oldid=prev"/>
		<updated>2023-08-09T06:08:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==22/12/2022 Alpha Playtest #3 Hotfix #5 ==    ===Changes===  - Fixed an issue where a successful escape could result in a rollback or death.  - Fixed an issue with abnormal behavior of the inventory after purchasing silver coins.  - Fixed several issues that could cause crashes.  - Fixed a bug where Lich, Ghost King, and High-Roller Inferno monsters were not giving the correct amount of EXP and Adventure points.  - Fixed an issue whereby monsters could not pass through...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==22/12/2022 Alpha Playtest #3 Hotfix #5 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where a successful escape could result in a rollback or death.&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue with abnormal behavior of the inventory after purchasing silver coins.&lt;br /&gt;
&lt;br /&gt;
- Fixed several issues that could cause crashes.&lt;br /&gt;
&lt;br /&gt;
- Fixed a bug where Lich, Ghost King, and High-Roller Inferno monsters were not giving the correct amount of EXP and Adventure points.&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue whereby monsters could not pass through narrow entrances unintentionally.&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue with Magic Missiles drifting around dead people&amp;#039;s spirits.&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where the Savage Roar&amp;#039;s fear effect would not disappear.&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where excessive input could occur when using the Judgment skill.&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where the Item Property of Lightfoot Boots was constantly changing. It will change one time after your first match to show the correct stats.&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where Candy Cane&amp;#039;s description was displayed incorrectly.&lt;br /&gt;
&lt;br /&gt;
- There are minor changes to the levels of Normal B3 and High Roller B3.&lt;br /&gt;
&lt;br /&gt;
- Monster AI has been made a little bit smarter.&lt;br /&gt;
&lt;br /&gt;
- Demon Centaur now has a slightly longer delay after attacking.&lt;br /&gt;
&lt;br /&gt;
- Significantly improved the drop rate of the Lich and Ghost King. ‘Normal’ bosses will always drop at least ‘Epic’ grade items. ‘High-Roller’ bosses will always drop at least ‘Legendary’ grade items.&lt;br /&gt;
&lt;br /&gt;
- The number of Death Skulls summoned by the Ghost King has been changed from 4 to 3.&lt;br /&gt;
&lt;br /&gt;
- Added some leeway to the timing of Ghost King&amp;#039;s dive attack.&lt;br /&gt;
&lt;br /&gt;
- Ghost King&amp;#039;s debuff stacking time has been slightly slower.&lt;/div&gt;</summary>
		<author><name>Ta1ha</name></author>
	</entry>
</feed>