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	<title>CommentStreams:Da42a8e260c07521547859dbde3c1adb - Revision history</title>
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	<updated>2026-05-22T11:46:55Z</updated>
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		<title>Phenriswulf at 17:03, 14 August 2024</title>
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		<updated>2024-08-14T17:03:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I think the opposite. Part of what makes IM&amp;#039;s stat system so good is that all stats have pros and cons. No stat is &amp;quot;just better,&amp;quot; nor is it supposed to be.&lt;br /&gt;
&lt;br /&gt;
Yes, true magic damage ignores the headshot multiplier, but it also ignores limb multipliers, so you get full damage on limb shots. Also, you&amp;#039;re almost never getting the full 1.5x on headshots anyway because pretty much everyone is going to be wearing headgear (or using the lizard/lycan skin, but those also come with built-in HDR).&lt;br /&gt;
&lt;br /&gt;
More importantly, because it ignores magic resistance, it&amp;#039;s better *when you most need it to be better.* Like when you&amp;#039;re fighting an iron will barb.&lt;/div&gt;</summary>
		<author><name>Phenriswulf</name></author>
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