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	<title>CommentStreams:D3894af52957ae4f25d516597099a431 - Revision history</title>
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	<updated>2026-05-22T11:16:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:D3894af52957ae4f25d516597099a431&amp;diff=19463&amp;oldid=prev</id>
		<title>Sur at 23:15, 4 February 2024</title>
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		<updated>2024-02-04T23:15:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Reasonable to assume this Skadoosh, but alas, Ray of Darkness is another exception. The reasoning is because the &amp;#039;over the entire duration&amp;#039; rule exists for Damage over Times. Flamewalker/Hellfire deal tick damage while your in it, rather than applying a simple DoT once. Since it has 100% scaling, it adds that 10 from staff to each tick.&lt;/div&gt;</summary>
		<author><name>Sur</name></author>
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