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	<title>CommentStreams:29114a6b5c1ab1ead7402118213ae1d4 - Revision history</title>
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	<updated>2026-05-28T00:15:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>45.51.50.123 at 01:20, 7 July 2024</title>
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		<updated>2024-07-07T01:20:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;it scales off both your physical damage and your agility.  So if you have 30% physical damage bonus you can convert that to 1.30 in place of the (1.0) part and multiply that by the percentage that is next to it (in your example it is 100 so the equation becomes (agility) x 130%.  so say you have 50 agility.  Your damage before taking into account any defenses or impact zone multipliers would be 65 plus any additional or true dmg you have on your gear.&lt;/div&gt;</summary>
		<author><name>45.51.50.123</name></author>
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