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	<id>https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tonzchar</id>
	<title>Dark and Darker Wiki - User contributions [en]</title>
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	<updated>2026-06-06T00:31:37Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Trading&amp;diff=7577</id>
		<title>Trading</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Trading&amp;diff=7577"/>
		<updated>2023-02-13T00:30:28Z</updated>

		<summary type="html">&lt;p&gt;Tonzchar: added tile and description for seasonal merchant valentine&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Trading Guide to Merchants, Trader&#039;s Guild, Adventurer&#039;s Shop&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merchants==&lt;br /&gt;
&lt;br /&gt;
Merchants stock change every ? hours.&lt;br /&gt;
&lt;br /&gt;
[[Weapons]] and [[Armors]] can be sold to the [[Armourer]] and the [[Weaponsmith]].&lt;br /&gt;
&lt;br /&gt;
While any treasure can be sold to [[The Collector]].&lt;br /&gt;
&lt;br /&gt;
===All Travelers &amp;amp; Merchants===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Image &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Wares&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Class&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Alchemist.png|link=Alchemist|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Alchemist&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Potions and Wizard Items&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Cleric]], [[Wizard]] and All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Armourer.png|link=Armourer|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Armourer &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Helms, Hats, Armors, Shields, Gauntlets and Boots&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Barbarian]],  [[Cleric]] and [[Fighter]] Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Leathersmith.png|link=Leathersmith|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Leathersmith &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Outfits, Caps, Gloves, Leggings and Boots &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Rogue]] and All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Surgeon.png|link=Surgeon|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Bandages &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Medical supplies &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Tailor.png|link=Tailor|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Tailor &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Clothing, Hats, Chaperons, Vestments, Cowls, Hoods, Doublets and Trousers&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Tavernmaster.png|link=Tavernmaster|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Tavernmaster &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Ales&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:The Collector.png|link=The Collector|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Jewelries &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Treasurer.png|link=Treasurer|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Treasurer &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Gold, Pouches &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Weaponsmith.png|link=Weaponsmith|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weaponsmith &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Daggers, Falchions, Hallberds, Swords, Axes, Rapiers, Zweihanders, and Pickaxes&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly [[Barbarian]], [[Fighter]] and All Class Items &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Woodsman.png|link=Woodsman|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Woodsman &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bows, Crossbows, Campfire, Trap, Torch, Hatchets and Throwing Knife &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Event Travelers and Merchants===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Image &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Wares&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;&lt;br /&gt;
        Class&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[File:Valentine2.png|alt=|frameless|120x120px]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Valentine&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Outfits, Armors, Weapons,&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Mostly All Class Items&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Santa.png|link=Santa|x150px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Santa&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Outfits, Armors, Weapons, &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Pumpkin Man.png|link=PumpkinMan|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Pumpkin Man &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; No Information &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; No Information&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:left; padding-left:45px&amp;quot;&amp;gt; [[File:Goblin.png|link=Goblin|x150px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Goblin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Pendants, Rings &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Mostly All Class Items&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merchant Services==&lt;br /&gt;
[[File:Crafting.png|right|x250px]]&lt;br /&gt;
In the future, merchants will be able to give out quests, offer repairs and more.&lt;br /&gt;
&lt;br /&gt;
At the moment they only offer sales and crafting services.&lt;br /&gt;
&lt;br /&gt;
As the game is in a alpha state, all these expectations are subject to change.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
Merchants also offer crafting services.&lt;br /&gt;
&lt;br /&gt;
[[Materials|Ores]] can be turned into Ingots or Dusts.&lt;br /&gt;
&lt;br /&gt;
Then these materials can be used to craft new types of armors and weapons.&lt;br /&gt;
&lt;br /&gt;
At the moment, there are only [[Armors|Rubysilver Armors]] craftable in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traders Guild==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trade Master.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Why don&#039;t you try out one of my concoctions. It&#039;s a blast!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How to Trade===&lt;br /&gt;
You can sell your items to Merchants and Travelers at the prices set by them. Instead of selling your items to Merchants or Travelers for low gold, you can sell/trade your high tier items in the Trader&#039;s Guild with other players, but before you are allowed to trade, you need to meet the requirements given by Trade Master. The requirements are as follows;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Minimum Level: 5&lt;br /&gt;
*Initiation Fee: 25 Gold&lt;br /&gt;
*Cost per trade: 15 Gold &lt;br /&gt;
&lt;br /&gt;
After you became a trader, it is easy to sell and trade items in Trader&#039;s Guild. You will see a Channel List for items categorized at left side. Channel names consist of: Weapon, Armor, Utility and Misc. You can join any of the channels and start trading. After you joined one of the channels, you can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade.&lt;br /&gt;
&lt;br /&gt;
==Adventurer&#039;s Shop==&lt;br /&gt;
The Adventurer&#039;s Shop sells items skins, character races and emotes.&lt;br /&gt;
&lt;br /&gt;
Purchases made in the Adventurer&#039;s Shop are account bound and can be used for any character you own.&lt;br /&gt;
&lt;br /&gt;
The Adventurer&#039;s shop uses an &amp;quot;[[Adventure Currency]]&amp;quot;.&lt;br /&gt;
===Shop List===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Type  &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Price &amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Elite Skeleton Race.png|x150px]] &amp;lt;br&amp;gt; Elite Skeleton &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New playable character race with stats: +10 Magical Resistance, -10 Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Character Race &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5000 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Skeleton Race.png|x150px]] &amp;lt;br&amp;gt; Skeleton &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New playable character race with stats: +10 Magical Resistance, -10 Physical Resistance &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Character Race &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2250 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Blue Torch.png|x150px]] &amp;lt;br&amp;gt; Blue Torch &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item skin for [[Utility|Torch]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Item Skin &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1500 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Point Emote.png|x150px]] &amp;lt;br&amp;gt; Point &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; In game emote which makes the player character point straight &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emote &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 750 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[File:Cutthroat Emote.png|x150px]] &amp;lt;br&amp;gt; Cutthroat &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; In game emote which makes the player character move their finger through their throat &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emote &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 750 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tonzchar</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Valentine2.png&amp;diff=7576</id>
		<title>File:Valentine2.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Valentine2.png&amp;diff=7576"/>
		<updated>2023-02-13T00:27:13Z</updated>

		<summary type="html">&lt;p&gt;Tonzchar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Profile photo of Valentine the merchant&lt;/div&gt;</summary>
		<author><name>Tonzchar</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Valentine.png&amp;diff=7575</id>
		<title>File:Valentine.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Valentine.png&amp;diff=7575"/>
		<updated>2023-02-13T00:22:10Z</updated>

		<summary type="html">&lt;p&gt;Tonzchar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Profile photo of Valentine from Dark and darker merchants&lt;/div&gt;</summary>
		<author><name>Tonzchar</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=7573</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=7573"/>
		<updated>2023-02-12T19:14:06Z</updated>

		<summary type="html">&lt;p&gt;Tonzchar: goblin archer attack description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most values are not updated to last playtest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*Elite (red features)&lt;br /&gt;
*Nightmare (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health and movement speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about boss move sets or any other specific monster, please check their individual pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speeds==&lt;br /&gt;
(*) Movements speeds of the enemies only show their speed difference between their own difficulty grades.&lt;br /&gt;
&lt;br /&gt;
For example, Common Skeleton Archer has &amp;quot;1.0&amp;quot; movement speed and Nightmare Skeleton Archer has &amp;quot;1.12&amp;quot;, that means that Nightmare Skeleton Archer is 12% faster.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2.8/3.6 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Teleport = 20&amp;lt;br&amp;gt;Scream = 10&amp;lt;br&amp;gt;Melee = 30&amp;lt;br&amp;gt;Earthquake = 1500 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3.5/4.6 [[Monsters#Movement_Speeds|(!)]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New boss/mini-boss that was announced for Playtest #4  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.6/1.9 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.65/1.95 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/42 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.8/2.1 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, flies close to the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/10/10 &lt;br /&gt;
Poison Damage: 3/5/7&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.91/0.94/0.97 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.12/1.18/1.24 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/15/20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/200/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1/1.05/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 22/30/38 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.15/1.22 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 22/30/38 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/250/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.13/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: ??/??/?? &lt;br /&gt;
AOE Fire DPS:&lt;br /&gt;
 1/2/3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.15/1.25 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 11/14/19 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.93/0.98/1.05 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Utility Effectiveness by -150 for 7s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 27/35/43 &lt;br /&gt;
Gas Cloud DPS:&lt;br /&gt;
 2/3/4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 300/400/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.14/1.25/1.35 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/24/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ???/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.07/1.12/1.18 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit, does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 16/22/28 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ???/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.11/1.17 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fast movement speed, does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/27/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ???/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ???/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit: Chases you closely and shoots dart with poison and slow. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 23 &amp;lt;br&amp;gt; Poison Damage: 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Always patrolling. &lt;br /&gt;
Will fire poison tipped arrows and poison you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28 &amp;lt;br&amp;gt; Poison Damage: 1.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; They rush towards you and they attack you with a poisoned dagger and poison you.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Stands back and casts: 1) Targeted proyectile that aplies a deduff [unhealable, slow] 2) Channeling small AOE heal &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tonzchar</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=7527</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Enemies&amp;diff=7527"/>
		<updated>2023-02-11T01:27:34Z</updated>

		<summary type="html">&lt;p&gt;Tonzchar: goblin archer attack description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most values are not updated to last playtest!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Difficulty Grades==&lt;br /&gt;
There are currently 3 types of grades for monsters:&lt;br /&gt;
*Common &lt;br /&gt;
*Elite (red features)&lt;br /&gt;
*Nightmare (dark grey features)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Damage, health and movement speed all increase with each grade bump, these changes are separated with a &amp;quot;/&amp;quot; in the tables below. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. &lt;br /&gt;
&lt;br /&gt;
Only normal monsters can spawn at Nightmare tier. &lt;br /&gt;
&lt;br /&gt;
Furthermore, monsters inherit special attacks or properties on Nightmare grade. &lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.&lt;br /&gt;
&lt;br /&gt;
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.&lt;br /&gt;
&lt;br /&gt;
Unlike player characters, monsters&#039; shields are always active, even during their attack animations.&lt;br /&gt;
&lt;br /&gt;
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about boss move sets or any other specific monster, please check their individual pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Movement Speeds==&lt;br /&gt;
(*) Movements speeds of the enemies only show their speed difference between their own difficulty grades.&lt;br /&gt;
&lt;br /&gt;
For example, Common Skeleton Archer has &amp;quot;1.0&amp;quot; movement speed and Nightmare Skeleton Archer has &amp;quot;1.12&amp;quot;, that means that Nightmare Skeleton Archer is 12% faster.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40/60 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2.8/3.6 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Teleport = 20&amp;lt;br&amp;gt;Scream = 10&amp;lt;br&amp;gt;Melee = 30&amp;lt;br&amp;gt;Earthquake = 1500 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3.5/4.6 [[Monsters#Movement_Speeds|(!)]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he&#039;s facing. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Cave Troll|image=Cavetroll.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.7 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; New boss/mini-boss that was announced for Playtest #4  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mini Bosses==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.6/1.9 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 800/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.65/1.95 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8/20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Centaur|image=Demon_Centaur.png|size=150px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28/42 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.8/2.1 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack.  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15/30&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
(The table presents the tiers in the sequence of Common/Elite/Nightmare.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:13%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Damage &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Health &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Movement Speed &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Race &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Location &amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Experience&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Adventure Points&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.92/0.95/0.98 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, flies close to the player until he&#039;s in range to charge a dash attack &lt;br /&gt;
Nightmare: Executes 2 dashes instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Giant Dragonfly|image=Giant Dragonfly.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/10/10 &lt;br /&gt;
Poison Damage: 3/5/7&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50/??/?? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.91/0.94/0.97 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying type, spits 6 poisons globs in a fan-like motion that inflict poison upon direct impact. &lt;br /&gt;
Nightmare: Now spits 10 projectiles. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Depends on the chest &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Unknown &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Chests have a 5% chance to be a Mimic. Closes it&#039;s mouth when low on health to act like a normal chest again. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 20/30/40 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 250/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.12/1.18/1.24 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. &lt;br /&gt;
Nightmare: Applies a debuff that roots the player in place for 1s.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10/15/20 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100/200/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1/1.05/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows in arow. Always patrolling. &lt;br /&gt;
Nightmare: Will also alternate between shooting 3 times in a row. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 22/30/38 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.15/1.22 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack.&lt;br /&gt;
Nightmare: When he performs the horizontal slash attack, he can follow it up with the horizontal attack.  &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 22/30/38 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150/250/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.13/1.12 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Assembles from his bone pile. Has a vertical slash and diagonal slash attack. &lt;br /&gt;
Nightmare: Hitting his electrified shield will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fireball: ??/??/?? &lt;br /&gt;
AOE Fire DPS:&lt;br /&gt;
 1/2/3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200/300/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.05/1.15/1.25 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Slow movement speed. Casts a fireball as it&#039;s primary attack that will leave a lingering AOE fire on impact location. Can periodically shield itself or nearby monsters. Always patrolling. &lt;br /&gt;
Nightmare: Fireball explosion radius and AOE fire is 50% larger. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4/8/12 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Spider Mummy|image=Spider_Mummy.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 11/14/19 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 40/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.93/0.98/1.05 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Spider Mummies spawn from [[Spider Jars]], only 3 spiders can be active per jar. [[Spider Jars]] spawn an infinite amount of spiders until they are shattered. &lt;br /&gt;
Nightmare: Applies a stacking debuff (5max) that reduces Utility Effectiveness by -150 for 7s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 27/35/43 &lt;br /&gt;
Gas Cloud DPS:&lt;br /&gt;
 2/3/4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 300/400/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.14/1.25/1.35 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Undead]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Get&#039;s close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it&#039;s surroundings. &lt;br /&gt;
Nightmare: Secretes 2 poisonous gas clouds instead of 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3/5/10 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Bat|image=Demon Bat.png|size=200px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/24/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ???/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.07/1.12/1.18 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Flying unit, does a kick attack that inflicts a high amount of knockback. &lt;br /&gt;
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 16/22/28 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ???/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.06/1.11/1.17 [[Monsters#Movement_Speeds|(!)]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Demon]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Fast movement speed, does a jumping bite attack that can hit players even on elevated positions &lt;br /&gt;
Nightmare: Hitting it&#039;s electrified nape will damage you. &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Inferno|Inferno]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5/10/15 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Death Beetle|image=Death Beetle.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 18/27/36 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ???/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ???/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ???/???/??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2/4/8 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Archer|image=Goblin Archer.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 23 &amp;lt;br&amp;gt; Poison Damage: 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Stands back and attacks with poisoned arrows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Warrior|image=Goblin Warrior.png|size=100px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28 &amp;lt;br&amp;gt; Poison Damage: 1.5&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 200 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; They rush towards you and they attack you with a poisoned dagger and poison you.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Iconbox|Goblin Mage|image=Goblin Mage.png|size=120px|rarity=-1}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 26 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 150 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Beast]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; ??? &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; [[Dungeon#Goblin Cave|Goblin Cave]] &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tonzchar</name></author>
	</entry>
</feed>