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		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22587</id>
		<title>Gear Score</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22587"/>
		<updated>2024-04-19T03:14:29Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Verified Calculator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Gear Score is currently up to date for: {{:TODO|GearScore}}&amp;lt;/p&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
Each item in your team&#039;s inventory is worth a particular Gear Score value. The average Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making.&lt;br /&gt;
&lt;br /&gt;
Items in your inventory that aren&#039;t equipped also contribute to this Gear Score, even excess consumables.&lt;br /&gt;
&lt;br /&gt;
==Item&#039;s Gear Score==&lt;br /&gt;
Different Items provide different Gear Scores. &lt;br /&gt;
&lt;br /&gt;
Note: Stacks of items count gear score for each item in the stack.  For example, a stack of 3x Poor Potions will contribute 3x3=9 gear score.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Two-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	22&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	45&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	60&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	90&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	120&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	175&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Primary Weapon&amp;lt;br&amp;gt;One-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	13&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	27&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	36&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	54&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	72&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	125&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Secondary Weapon&amp;lt;br&amp;gt;One-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	14&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	21&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	28&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	42&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	56&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	100&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;[[File:One-Handed,_Primary_Weapon.png|x250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armors===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Head, Hands, Foot&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	32&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	40&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Chest, Legs, Back&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	5&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	20&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	40&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	50&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Necklace, Ring&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Utility&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	2&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	3&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	20&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;[[File:SlotTypeUtility.png|x235px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Craftables/Exceptions===&lt;br /&gt;
The following are exceptions to the above mentioned rules. &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | Name || GS&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Demon Grip Gloves | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Demon Grip Gloves&amp;lt;/span&amp;gt;]] || 24&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Demonclad Leggings | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Demonclad Leggings&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Tri-Pelt Doublet | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tri-Pelt Doublet&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Tri-Pelt Northern Full Tunic | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tri-Pelt Northern Full Tunic&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Wolf Hunter Leggings | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Wolf Hunter Leggings&amp;lt;/span&amp;gt;]]  || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
Misc items do not have any Gear score.&lt;br /&gt;
&lt;br /&gt;
Example Misc Items:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Bolts.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Gold_Coin_Purse.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Misc are any items that cannot be equipped by anyone such as Coin Purses, Arrows, Bolts, Treasure, Hunting Loots, etc.&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Gold Coin Purse}} &lt;br /&gt;
{{Iconbox|Arrow}}&lt;br /&gt;
{{Iconbox|Bolt}}&lt;br /&gt;
{{Iconbox|Diamond}}&lt;br /&gt;
{{Iconbox|Troll Pelt}}&lt;br /&gt;
&lt;br /&gt;
==Brackets==&lt;br /&gt;
Ironmace can change this very easily due to matchmaking being &amp;lt;b&amp;gt; server sided &amp;lt;/b&amp;gt;, so this information can easily get out of date. &lt;br /&gt;
&lt;br /&gt;
Currently there appear to be 2 brackets. &lt;br /&gt;
&lt;br /&gt;
Those brackets are:&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket(0-299)&amp;lt;/FONT&amp;gt;&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket 300+&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Game will take into consideration total gear score of &amp;lt;b&amp;gt; all members in the party &amp;lt;/b&amp;gt; and then it will average it out.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The max party size does not matter when calculating your party&#039;s gear score.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Averaging out Example and Edge cases===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Example 1 - &amp;lt;FONT COLOR=&amp;quot;##FF0000;&amp;quot;&amp;gt;Party of 1 in Duos&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 350 Gear Score. They are loading into Duos Ice Caves. Their party&#039;s gear score will be (350)/1 = &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;350 Gear Score.&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They will be placed into the &amp;lt;FONT COLOR=&amp;quot;##0080FF;&amp;quot;&amp;gt;High Gear Bracket&amp;lt;/FONT&amp;gt; despite playing solo in a duos lobby.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example 2 - &amp;lt;FONT COLOR=&amp;quot;#FF8B3D;&amp;quot;&amp;gt;Party of 2 in Trios &amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 200 Gear Score, Player 2 has 500 Gear Score. They are loading into Trios Crypts. Their party&#039;s gear score will be (200 + 500)/2 = &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;350 Gear Score.&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They will be placed into the &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket&amp;lt;/FONT&amp;gt; despite only having 2 members in the party.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Example 3 - &amp;lt;FONT COLOR=&amp;quot;#FFCF09;&amp;quot;&amp;gt;Party of 3 in Trios&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 897 Gear Score, Player 2 has 0 Gear Score, Player 3 has 0 Gear Score. They are loading into Trios Crypts. Their party&#039;s gear score will be (897 + 0 + 0)/3 = &amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;299 Gear Score.&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This party will be placed in the &amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket&amp;lt;/FONT&amp;gt; despite one player having over 299 Gear Score&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Verified Calculator==&lt;br /&gt;
The following are calculators verified to be up to date as this Gear Score page is (indicated at the top of the page). &lt;br /&gt;
&lt;br /&gt;
* https://github.com/stonedoutlaw/GearScoreCalc&lt;br /&gt;
* https://dd-gearscore-calculator.vercel.app/&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22580</id>
		<title>Gear Score</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22580"/>
		<updated>2024-04-19T02:38:23Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Verified Calculator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Gear Score is currently up to date for: {{:TODO|GearScore}}&amp;lt;/p&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
Each item in your team&#039;s inventory is worth a particular Gear Score value. The average Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making.&lt;br /&gt;
&lt;br /&gt;
Items in your inventory that aren&#039;t equipped also contribute to this Gear Score, even excess consumables.&lt;br /&gt;
&lt;br /&gt;
==Item&#039;s Gear Score==&lt;br /&gt;
Different Items provide different Gear Scores. &lt;br /&gt;
&lt;br /&gt;
Note: Stacks of items count gear score for each item in the stack.  For example, a stack of 3x Poor Potions will contribute 3x3=9 gear score.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Two-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	22&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	45&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	60&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	90&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	120&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	175&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Primary Weapon&amp;lt;br&amp;gt;One-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	13&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	27&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	36&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	54&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	72&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	125&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Secondary Weapon&amp;lt;br&amp;gt;One-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	14&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	21&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	28&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	42&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	56&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	100&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;[[File:One-Handed,_Primary_Weapon.png|x250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armors===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Head, Hands, Foot&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	32&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	40&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Chest, Legs, Back&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	5&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	20&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	40&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	50&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Necklace, Ring&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Utility&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	2&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	3&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	20&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;[[File:SlotTypeUtility.png|x235px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Craftables/Exceptions===&lt;br /&gt;
The following are exceptions to the above mentioned rules. &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | Name || GS&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Demon Grip Gloves | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Demon Grip Gloves&amp;lt;/span&amp;gt;]] || 24&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Demonclad Leggings | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Demonclad Leggings&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Tri-Pelt Doublet | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tri-Pelt Doublet&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Tri-Pelt Northern Full Tunic | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tri-Pelt Northern Full Tunic&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Wolf Hunter Leggings | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Wolf Hunter Leggings&amp;lt;/span&amp;gt;]]  || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
Misc items do not have any Gear score.&lt;br /&gt;
&lt;br /&gt;
Example Misc Items:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Bolts.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Gold_Coin_Purse.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Misc are any items that cannot be equipped by anyone such as Coin Purses, Arrows, Bolts, Treasure, Hunting Loots, etc.&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Gold Coin Purse}} &lt;br /&gt;
{{Iconbox|Arrow}}&lt;br /&gt;
{{Iconbox|Bolt}}&lt;br /&gt;
{{Iconbox|Diamond}}&lt;br /&gt;
{{Iconbox|Troll Pelt}}&lt;br /&gt;
&lt;br /&gt;
==Brackets==&lt;br /&gt;
Ironmace can change this very easily due to matchmaking being &amp;lt;b&amp;gt; server sided &amp;lt;/b&amp;gt;, so this information can easily get out of date. &lt;br /&gt;
&lt;br /&gt;
Currently there appear to be 2 brackets. &lt;br /&gt;
&lt;br /&gt;
Those brackets are:&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket(0-299)&amp;lt;/FONT&amp;gt;&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket 300+&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Game will take into consideration total gear score of &amp;lt;b&amp;gt; all members in the party &amp;lt;/b&amp;gt; and then it will average it out.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The max party size does not matter when calculating your party&#039;s gear score.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Averaging out Example and Edge cases===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Example 1 - &amp;lt;FONT COLOR=&amp;quot;##FF0000;&amp;quot;&amp;gt;Party of 1 in Duos&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 350 Gear Score. They are loading into Duos Ice Caves. Their party&#039;s gear score will be (350)/1 = &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;350 Gear Score.&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They will be placed into the &amp;lt;FONT COLOR=&amp;quot;##0080FF;&amp;quot;&amp;gt;High Gear Bracket&amp;lt;/FONT&amp;gt; despite playing solo in a duos lobby.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example 2 - &amp;lt;FONT COLOR=&amp;quot;#FF8B3D;&amp;quot;&amp;gt;Party of 2 in Trios &amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 200 Gear Score, Player 2 has 500 Gear Score. They are loading into Trios Crypts. Their party&#039;s gear score will be (200 + 500)/2 = &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;350 Gear Score.&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They will be placed into the &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket&amp;lt;/FONT&amp;gt; despite only having 2 members in the party.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Example 3 - &amp;lt;FONT COLOR=&amp;quot;#FFCF09;&amp;quot;&amp;gt;Party of 3 in Trios&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 897 Gear Score, Player 2 has 0 Gear Score, Player 3 has 0 Gear Score. They are loading into Trios Crypts. Their party&#039;s gear score will be (897 + 0 + 0)/3 = &amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;299 Gear Score.&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This party will be placed in the &amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket&amp;lt;/FONT&amp;gt; despite one player having over 299 Gear Score&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Verified Calculator==&lt;br /&gt;
The following are calculators verified to be up to date as this Gear Score page is (indicated at the top of the page). &lt;br /&gt;
&lt;br /&gt;
* https://github.com/stonedoutlaw/GearScoreCalc&lt;br /&gt;
* https://dd-gearscore-calculator.vercel.app/&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22579</id>
		<title>Gear Score</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22579"/>
		<updated>2024-04-19T02:37:59Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Verified Calculator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Gear Score is currently up to date for: {{:TODO|GearScore}}&amp;lt;/p&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
Each item in your team&#039;s inventory is worth a particular Gear Score value. The average Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making.&lt;br /&gt;
&lt;br /&gt;
Items in your inventory that aren&#039;t equipped also contribute to this Gear Score, even excess consumables.&lt;br /&gt;
&lt;br /&gt;
==Item&#039;s Gear Score==&lt;br /&gt;
Different Items provide different Gear Scores. &lt;br /&gt;
&lt;br /&gt;
Note: Stacks of items count gear score for each item in the stack.  For example, a stack of 3x Poor Potions will contribute 3x3=9 gear score.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Two-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	22&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	45&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	60&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	90&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	120&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	175&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Primary Weapon&amp;lt;br&amp;gt;One-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	13&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	27&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	36&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	54&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	72&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	125&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Secondary Weapon&amp;lt;br&amp;gt;One-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	14&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	21&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	28&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	42&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	56&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	100&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;[[File:One-Handed,_Primary_Weapon.png|x250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armors===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Head, Hands, Foot&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	32&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	40&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Chest, Legs, Back&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	5&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	20&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	40&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	50&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Necklace, Ring&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Utility&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	2&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	3&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	20&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;[[File:SlotTypeUtility.png|x235px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Craftables/Exceptions===&lt;br /&gt;
The following are exceptions to the above mentioned rules. &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | Name || GS&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Demon Grip Gloves | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Demon Grip Gloves&amp;lt;/span&amp;gt;]] || 24&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Demonclad Leggings | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Demonclad Leggings&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Tri-Pelt Doublet | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tri-Pelt Doublet&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Tri-Pelt Northern Full Tunic | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tri-Pelt Northern Full Tunic&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Wolf Hunter Leggings | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Wolf Hunter Leggings&amp;lt;/span&amp;gt;]]  || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
Misc items do not have any Gear score.&lt;br /&gt;
&lt;br /&gt;
Example Misc Items:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Bolts.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Gold_Coin_Purse.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Misc are any items that cannot be equipped by anyone such as Coin Purses, Arrows, Bolts, Treasure, Hunting Loots, etc.&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Gold Coin Purse}} &lt;br /&gt;
{{Iconbox|Arrow}}&lt;br /&gt;
{{Iconbox|Bolt}}&lt;br /&gt;
{{Iconbox|Diamond}}&lt;br /&gt;
{{Iconbox|Troll Pelt}}&lt;br /&gt;
&lt;br /&gt;
==Brackets==&lt;br /&gt;
Ironmace can change this very easily due to matchmaking being &amp;lt;b&amp;gt; server sided &amp;lt;/b&amp;gt;, so this information can easily get out of date. &lt;br /&gt;
&lt;br /&gt;
Currently there appear to be 2 brackets. &lt;br /&gt;
&lt;br /&gt;
Those brackets are:&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket(0-299)&amp;lt;/FONT&amp;gt;&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket 300+&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Game will take into consideration total gear score of &amp;lt;b&amp;gt; all members in the party &amp;lt;/b&amp;gt; and then it will average it out.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The max party size does not matter when calculating your party&#039;s gear score.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Averaging out Example and Edge cases===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Example 1 - &amp;lt;FONT COLOR=&amp;quot;##FF0000;&amp;quot;&amp;gt;Party of 1 in Duos&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 350 Gear Score. They are loading into Duos Ice Caves. Their party&#039;s gear score will be (350)/1 = &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;350 Gear Score.&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They will be placed into the &amp;lt;FONT COLOR=&amp;quot;##0080FF;&amp;quot;&amp;gt;High Gear Bracket&amp;lt;/FONT&amp;gt; despite playing solo in a duos lobby.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example 2 - &amp;lt;FONT COLOR=&amp;quot;#FF8B3D;&amp;quot;&amp;gt;Party of 2 in Trios &amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 200 Gear Score, Player 2 has 500 Gear Score. They are loading into Trios Crypts. Their party&#039;s gear score will be (200 + 500)/2 = &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;350 Gear Score.&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They will be placed into the &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket&amp;lt;/FONT&amp;gt; despite only having 2 members in the party.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Example 3 - &amp;lt;FONT COLOR=&amp;quot;#FFCF09;&amp;quot;&amp;gt;Party of 3 in Trios&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 897 Gear Score, Player 2 has 0 Gear Score, Player 3 has 0 Gear Score. They are loading into Trios Crypts. Their party&#039;s gear score will be (897 + 0 + 0)/3 = &amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;299 Gear Score.&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This party will be placed in the &amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket&amp;lt;/FONT&amp;gt; despite one player having over 299 Gear Score&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Verified Calculator==&lt;br /&gt;
The following are calculators verified to be up to date as this Gear Score page is (indicated at the top of the page). &lt;br /&gt;
&lt;br /&gt;
* https://github.com/stonedoutlaw/GearScoreCalc&lt;br /&gt;
* [https://github.com/stonedoutlaw/GearScoreCalc ht][https://dd-gearscore-calculator.vercel.app/ ps://dd-gearscore-calculator.vercel.app/]&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22576</id>
		<title>Gear Score</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22576"/>
		<updated>2024-04-19T01:51:03Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Verified Calculator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Gear Score is currently up to date for: {{:TODO|GearScore}}&amp;lt;/p&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
Each item in your team&#039;s inventory is worth a particular Gear Score value. The average Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making.&lt;br /&gt;
&lt;br /&gt;
Items in your inventory that aren&#039;t equipped also contribute to this Gear Score, even excess consumables.&lt;br /&gt;
&lt;br /&gt;
==Item&#039;s Gear Score==&lt;br /&gt;
Different Items provide different Gear Scores. &lt;br /&gt;
&lt;br /&gt;
Note: Stacks of items count gear score for each item in the stack.  For example, a stack of 3x Poor Potions will contribute 3x3=9 gear score.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Two-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	22&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	45&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	60&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	90&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	120&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	175&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Primary Weapon&amp;lt;br&amp;gt;One-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	13&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	27&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	36&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	54&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	72&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	125&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Secondary Weapon&amp;lt;br&amp;gt;One-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	14&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	21&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	28&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	42&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	56&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	100&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;[[File:One-Handed,_Primary_Weapon.png|x250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armors===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Head, Hands, Foot&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	32&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	40&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Chest, Legs, Back&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	5&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	20&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	40&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	50&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Necklace, Ring&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Utility&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	2&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	3&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	20&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;[[File:SlotTypeUtility.png|x235px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Craftables/Exceptions===&lt;br /&gt;
The following are exceptions to the above mentioned rules. &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | Name || GS&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Demon Grip Gloves | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Demon Grip Gloves&amp;lt;/span&amp;gt;]] || 24&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Demonclad Leggings | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Demonclad Leggings&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Tri-Pelt Doublet | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tri-Pelt Doublet&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Tri-Pelt Northern Full Tunic | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tri-Pelt Northern Full Tunic&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Wolf Hunter Leggings | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Wolf Hunter Leggings&amp;lt;/span&amp;gt;]]  || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
Misc items do not have any Gear score.&lt;br /&gt;
&lt;br /&gt;
Example Misc Items:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Bolts.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Gold_Coin_Purse.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Misc are any items that cannot be equipped by anyone such as Coin Purses, Arrows, Bolts, Treasure, Hunting Loots, etc.&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Gold Coin Purse}} &lt;br /&gt;
{{Iconbox|Arrow}}&lt;br /&gt;
{{Iconbox|Bolt}}&lt;br /&gt;
{{Iconbox|Diamond}}&lt;br /&gt;
{{Iconbox|Troll Pelt}}&lt;br /&gt;
&lt;br /&gt;
==Brackets==&lt;br /&gt;
Ironmace can change this very easily due to matchmaking being &amp;lt;b&amp;gt; server sided &amp;lt;/b&amp;gt;, so this information can easily get out of date. &lt;br /&gt;
&lt;br /&gt;
Currently there appear to be 2 brackets. &lt;br /&gt;
&lt;br /&gt;
Those brackets are:&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket(0-299)&amp;lt;/FONT&amp;gt;&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket 300+&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Game will take into consideration total gear score of &amp;lt;b&amp;gt; all members in the party &amp;lt;/b&amp;gt; and then it will average it out.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The max party size does not matter when calculating your party&#039;s gear score.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Averaging out Example and Edge cases===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Example 1 - &amp;lt;FONT COLOR=&amp;quot;##FF0000;&amp;quot;&amp;gt;Party of 1 in Duos&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 350 Gear Score. They are loading into Duos Ice Caves. Their party&#039;s gear score will be (350)/1 = &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;350 Gear Score.&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They will be placed into the &amp;lt;FONT COLOR=&amp;quot;##0080FF;&amp;quot;&amp;gt;High Gear Bracket&amp;lt;/FONT&amp;gt; despite playing solo in a duos lobby.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example 2 - &amp;lt;FONT COLOR=&amp;quot;#FF8B3D;&amp;quot;&amp;gt;Party of 2 in Trios &amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 200 Gear Score, Player 2 has 500 Gear Score. They are loading into Trios Crypts. Their party&#039;s gear score will be (200 + 500)/2 = &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;350 Gear Score.&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They will be placed into the &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket&amp;lt;/FONT&amp;gt; despite only having 2 members in the party.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Example 3 - &amp;lt;FONT COLOR=&amp;quot;#FFCF09;&amp;quot;&amp;gt;Party of 3 in Trios&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 897 Gear Score, Player 2 has 0 Gear Score, Player 3 has 0 Gear Score. They are loading into Trios Crypts. Their party&#039;s gear score will be (897 + 0 + 0)/3 = &amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;299 Gear Score.&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This party will be placed in the &amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket&amp;lt;/FONT&amp;gt; despite one player having over 299 Gear Score&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Verified Calculator==&lt;br /&gt;
Following is a calculator verified to be at least as up to date as this Gear Score page is (indicated at the top of the page). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the page is currently Up to date.&lt;br /&gt;
&lt;br /&gt;
* https://dd-gearscore-calculator.vercel.app/&lt;br /&gt;
* https://github.com/stonedoutlaw/GearScoreCalc&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22575</id>
		<title>Gear Score</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Gear_Score&amp;diff=22575"/>
		<updated>2024-04-19T01:49:27Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Verified Calculator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Gear Score is currently up to date for: {{:TODO|GearScore}}&amp;lt;/p&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
Each item in your team&#039;s inventory is worth a particular Gear Score value. The average Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making.&lt;br /&gt;
&lt;br /&gt;
Items in your inventory that aren&#039;t equipped also contribute to this Gear Score, even excess consumables.&lt;br /&gt;
&lt;br /&gt;
==Item&#039;s Gear Score==&lt;br /&gt;
Different Items provide different Gear Scores. &lt;br /&gt;
&lt;br /&gt;
Note: Stacks of items count gear score for each item in the stack.  For example, a stack of 3x Poor Potions will contribute 3x3=9 gear score.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Two-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	22&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	45&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	60&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	90&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	120&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	175&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Primary Weapon&amp;lt;br&amp;gt;One-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	13&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	27&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	36&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	54&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	72&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	125&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Secondary Weapon&amp;lt;br&amp;gt;One-Handed&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	14&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	21&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	28&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	42&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	56&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	100&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;[[File:One-Handed,_Primary_Weapon.png|x250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armors===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Head, Hands, Foot&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	32&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	40&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Chest, Legs, Back&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	5&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	7&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	10&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	15&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	20&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	30&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	40&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	50&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Necklace, Ring&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	9&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	18&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	24&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Utility&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Rarity &lt;br /&gt;
| style=&amp;quot;width:100px&amp;quot;| Gear Score&lt;br /&gt;
|- class=&amp;quot;colorrarity0&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Junk		||	2&lt;br /&gt;
|- class=&amp;quot;colorrarity1&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Poor		||	3&lt;br /&gt;
|- class=&amp;quot;colorrarity2&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Common		||	4&lt;br /&gt;
|- class=&amp;quot;colorrarity3&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Uncommon	||	6&lt;br /&gt;
|- class=&amp;quot;colorrarity4&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Rare		||	8&lt;br /&gt;
|- class=&amp;quot;colorrarity5&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Epic		||	12&lt;br /&gt;
|- class=&amp;quot;colorrarity6&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Legendary	||	16&lt;br /&gt;
|- class=&amp;quot;colorrarity7&amp;quot;&lt;br /&gt;
| style=&amp;quot; background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;&amp;quot; |	Unique		||	20&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top;&amp;quot;&amp;gt;[[File:SlotTypeUtility.png|x235px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Craftables/Exceptions===&lt;br /&gt;
The following are exceptions to the above mentioned rules. &lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; border:1px solid #FFF9; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | Name || GS&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Demon Grip Gloves | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Demon Grip Gloves&amp;lt;/span&amp;gt;]] || 24&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Demonclad Leggings | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Demonclad Leggings&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Tri-Pelt Doublet | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tri-Pelt Doublet&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Tri-Pelt Northern Full Tunic | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Tri-Pelt Northern Full Tunic&amp;lt;/span&amp;gt;]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right:1px solid #FFF9;&amp;quot; | [[Wolf Hunter Leggings | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Wolf Hunter Leggings&amp;lt;/span&amp;gt;]]  || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
Misc items do not have any Gear score.&lt;br /&gt;
&lt;br /&gt;
Example Misc Items:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Bolts.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;[[File:SlotTypeInvalid_Gold_Coin_Purse.png|x200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Misc are any items that cannot be equipped by anyone such as Coin Purses, Arrows, Bolts, Treasure, Hunting Loots, etc.&lt;br /&gt;
&lt;br /&gt;
{{Iconbox|Gold Coin Purse}} &lt;br /&gt;
{{Iconbox|Arrow}}&lt;br /&gt;
{{Iconbox|Bolt}}&lt;br /&gt;
{{Iconbox|Diamond}}&lt;br /&gt;
{{Iconbox|Troll Pelt}}&lt;br /&gt;
&lt;br /&gt;
==Brackets==&lt;br /&gt;
Ironmace can change this very easily due to matchmaking being &amp;lt;b&amp;gt; server sided &amp;lt;/b&amp;gt;, so this information can easily get out of date. &lt;br /&gt;
&lt;br /&gt;
Currently there appear to be 2 brackets. &lt;br /&gt;
&lt;br /&gt;
Those brackets are:&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket(0-299)&amp;lt;/FONT&amp;gt;&lt;br /&gt;
*&amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket 300+&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Game will take into consideration total gear score of &amp;lt;b&amp;gt; all members in the party &amp;lt;/b&amp;gt; and then it will average it out.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The max party size does not matter when calculating your party&#039;s gear score.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Averaging out Example and Edge cases===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Example 1 - &amp;lt;FONT COLOR=&amp;quot;##FF0000;&amp;quot;&amp;gt;Party of 1 in Duos&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 350 Gear Score. They are loading into Duos Ice Caves. Their party&#039;s gear score will be (350)/1 = &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;350 Gear Score.&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They will be placed into the &amp;lt;FONT COLOR=&amp;quot;##0080FF;&amp;quot;&amp;gt;High Gear Bracket&amp;lt;/FONT&amp;gt; despite playing solo in a duos lobby.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example 2 - &amp;lt;FONT COLOR=&amp;quot;#FF8B3D;&amp;quot;&amp;gt;Party of 2 in Trios &amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 200 Gear Score, Player 2 has 500 Gear Score. They are loading into Trios Crypts. Their party&#039;s gear score will be (200 + 500)/2 = &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;350 Gear Score.&amp;lt;/FONT&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
They will be placed into the &amp;lt;FONT COLOR=&amp;quot;##0080ff;&amp;quot;&amp;gt;High Gear Bracket&amp;lt;/FONT&amp;gt; despite only having 2 members in the party.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Example 3 - &amp;lt;FONT COLOR=&amp;quot;#FFCF09;&amp;quot;&amp;gt;Party of 3 in Trios&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Player 1 has 897 Gear Score, Player 2 has 0 Gear Score, Player 3 has 0 Gear Score. They are loading into Trios Crypts. Their party&#039;s gear score will be (897 + 0 + 0)/3 = &amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;299 Gear Score.&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This party will be placed in the &amp;lt;FONT COLOR=&amp;quot;##80ff00;&amp;quot;&amp;gt;Low Gear Bracket&amp;lt;/FONT&amp;gt; despite one player having over 299 Gear Score&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Verified Calculator==&lt;br /&gt;
Following is a calculator verified to be at least as up to date as this Gear Score page is (indicated at the top of the page). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If the page is currently Up to date, you can trust that the calculator site is too.&lt;br /&gt;
&lt;br /&gt;
* https://dd-gearscore-calculator.vercel.app/&lt;br /&gt;
* https://github.com/stonedoutlaw/GearScoreCalc&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=13074</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=13074"/>
		<updated>2023-09-15T19:52:34Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Trap Expert: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
Choosing the Ranger class requires players to leverage their ranged expertise while carefully managing their vulnerabilities in close combat scenarios. Always aim for Headshots!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Must have 3 arrows to activate. Will load the 3 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
Shoots 5 arrows in a cone shape. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Must have 5 arrows to activate. Will load the 5 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
Great with QuickShot!&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Grants the ability to use a spear. While gaining 10 Physical power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Great Perk if you have a spear. Makes you a sizeable threat in melee.&lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
Decreases the installation time for traps.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Good utility perk make sure to buy traps at the vendor. Place them underneath bodies, Items, in doorways and make it dark.&lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
Physical Damage Bonus 5% when using a crossbow. Increases Crossbow Reload / movement speed by 50%&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last hail marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12458</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12458"/>
		<updated>2023-08-30T03:14:16Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* The Ranger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
Choosing the Ranger class requires players to leverage their ranged expertise while carefully managing their vulnerabilities in close combat scenarios. Always aim for Headshots!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Careful!&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Must have 3 arrows to activate. Will load the 3 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
Shoots 5 arrows in a cone shape. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Must have 5 arrows to activate. Will load the 5 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Grants the ability to use a spear. While gaining 10 Physical power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Great Perk if you have a spear. Makes you a sizeable threat in melee.&lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
Decreases the installtion time for traps.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark.&lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
Phyiscal Damage Bonus 5% when using a crossbow. Increases Crossbow Reload / movement speed by 50%&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12457</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12457"/>
		<updated>2023-08-30T03:12:46Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* The Ranger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
Choosing the Ranger class requires players to leverage their ranged expertise while carefully managing their vulnerabilities in close combat scenarios. Always aim for Headshots!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You can end a fight before it has begun. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Careful!&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Must have 3 arrows to activate. Will load the 3 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
Shoots 5 arrows in a cone shape. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Must have 5 arrows to activate. Will load the 5 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Grants the ability to use a spear. While gaining 10 Physical power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Great Perk if you have a spear. Makes you a sizeable threat in melee.&lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
Decreases the installtion time for traps.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark.&lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
Phyiscal Damage Bonus 5% when using a crossbow. Increases Crossbow Reload / movement speed by 50%&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12456</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12456"/>
		<updated>2023-08-30T03:07:28Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Team: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
Choosing the Ranger class requires players to leverage their ranged expertise while carefully managing their vulnerabilities in close combat scenarios.&lt;br /&gt;
&lt;br /&gt;
Careful!&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. &lt;br /&gt;
Must have 3 arrows to activate. Will load the 3 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. &lt;br /&gt;
Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
Shoots 5 arrows in a cone shape. &lt;br /&gt;
Must have 5 arrows to activate. Will load the 5 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Grants the ability to use a spear. While gaining 10 Physical power.&lt;br /&gt;
Great Perk if you have a spear. Makes you a sizeable threat in melee.&lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
Decreases the installtion time for traps.&lt;br /&gt;
Good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark.&lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12455</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12455"/>
		<updated>2023-08-30T03:06:27Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
Choosing the Ranger class requires players to leverage their ranged expertise while carefully managing their vulnerabilities in close combat scenarios.&lt;br /&gt;
&lt;br /&gt;
Careful!&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. &lt;br /&gt;
Must have 3 arrows to activate. Will load the 3 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. &lt;br /&gt;
Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
Shoots 5 arrows in a cone shape. &lt;br /&gt;
Must have 5 arrows to activate. Will load the 5 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Grants the ability to use a spear. While gaining 10 Physical power.&lt;br /&gt;
Great Perk if you have a spear. Makes you a sizeable threat in melee.&lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
Decreases the installtion time for traps.&lt;br /&gt;
Good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark.&lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12454</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12454"/>
		<updated>2023-08-30T03:04:51Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* The Ranger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
Choosing the Ranger class requires players to leverage their ranged expertise while carefully managing their vulnerabilities in close combat scenarios.&lt;br /&gt;
&lt;br /&gt;
Careful!&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. &lt;br /&gt;
Must have 3 arrows to activate. Will load the 3 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. &lt;br /&gt;
Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
Shoots 5 arrows in a cone shape. &lt;br /&gt;
Must have 5 arrows to activate. Will load the 5 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Grants the ability to use a spear. While gaining 10 Physical power.&lt;br /&gt;
Great Perk if you have a spear. Makes you a sizeable threat in melee.&lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
Decreases the installtion time for traps.&lt;br /&gt;
Good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark.&lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12453</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12453"/>
		<updated>2023-08-30T03:00:54Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Quickshot: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. Must have 3 arrows to activate. Will load the 3 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
Shoots 5 arrows in a cone shape. Must have 5 arrows to activate. Will load the 5 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Grants the ability to use a spear. While gaining 10 Physical power.&lt;br /&gt;
Great Perk if you have a spear. Makes you a sizeable threat in melee.&lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
Decreases the installtion time for traps.&lt;br /&gt;
Good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark.&lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12452</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12452"/>
		<updated>2023-08-30T03:00:23Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Multishot: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
Shoots 5 arrows in a cone shape. Must have 5 arrows to activate. Will load the 5 arrows if quiver is empty.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Grants the ability to use a spear. While gaining 10 Physical power.&lt;br /&gt;
Great Perk if you have a spear. Makes you a sizeable threat in melee.&lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
Decreases the installtion time for traps.&lt;br /&gt;
Good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark.&lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12451</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12451"/>
		<updated>2023-08-30T02:58:10Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Spear Proficiency: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Grants the ability to use a spear. While gaining 10 Physical power.&lt;br /&gt;
Great Perk if you have a spear. Makes you a sizeable threat in melee.&lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
Decreases the installtion time for traps.&lt;br /&gt;
Good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark.&lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12450</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12450"/>
		<updated>2023-08-30T02:55:51Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Trap Expert: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
Decreases the installtion time for traps.&lt;br /&gt;
Good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark.&lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12449</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12449"/>
		<updated>2023-08-30T02:54:35Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Sharpshooter: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players, mobs, bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12448</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12448"/>
		<updated>2023-08-30T02:53:55Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Nimble Hands: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&lt;br /&gt;
One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players and mobs, even bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12447</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12447"/>
		<updated>2023-08-30T02:53:39Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Nimble Hands: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
Increases bowstring draw by 15%.&lt;br /&gt;
 One of the core perks. Useful for kiting.&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players and mobs, even bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12446</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12446"/>
		<updated>2023-08-30T02:52:17Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Sharpshooter: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
One of the core perks. It let´s you shoot a lot faster. Good for PVE and PVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
Increases Headshot damage by 15% to players and mobs, even bosses.&lt;br /&gt;
The other core Perk.&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12444</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12444"/>
		<updated>2023-08-30T02:51:08Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Tracking: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
One of the core perks. It let´s you shoot a lot faster. Good for PVE and PVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
The other core Perk. Increases your damage immensely. You should aim for Head shots not only in PVE. This makes the Ranger imbalanced. Especially for Boss fights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints even if the enemy is invisible. &lt;br /&gt;
Great for PVP against rogues and wizards. The footsteps will appear red on the ground.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12443</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12443"/>
		<updated>2023-08-30T02:50:29Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Enhanced Hearing: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
One of the core perks. It let´s you shoot a lot faster. Good for PVE and PVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
The other core Perk. Increases your damage immensely. You should aim for Head shots not only in PVE. This makes the Ranger imbalanced. Especially for Boss fights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints (They&#039;re red on the ground) even if the enemy is invisible. Great for PVP against rogues and wizards.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Increases range for hearing enemy footsteps.&lt;br /&gt;
Great for Rat Ranger.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12442</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12442"/>
		<updated>2023-08-30T02:49:10Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Kinesthesia: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
One of the core perks. It let´s you shoot a lot faster. Good for PVE and PVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
The other core Perk. Increases your damage immensely. You should aim for Head shots not only in PVE. This makes the Ranger imbalanced. Especially for Boss fights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Increases movement speed by 10%, when bowstring is drawn.&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints (They&#039;re red on the ground) even if the enemy is invisible. Great for PVP against rogues and wizards.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Don´t use it.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12441</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12441"/>
		<updated>2023-08-30T02:47:52Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Quick Fire: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases Bow draw back by 50% for 8 secs.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
One of the core perks. It let´s you shoot a lot faster. Good for PVE and PVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
The other core Perk. Increases your damage immensely. You should aim for Head shots not only in PVE. This makes the Ranger imbalanced. Especially for Boss fights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints (They&#039;re red on the ground) even if the enemy is invisible. Great for PVP against rogues and wizards.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Don´t use it.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12440</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12440"/>
		<updated>2023-08-30T02:46:48Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Field Ration: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Give 3 food rations for instant 25hp. Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases DPS.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
One of the core perks. It let´s you shoot a lot faster. Good for PVE and PVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
The other core Perk. Increases your damage immensely. You should aim for Head shots not only in PVE. This makes the Ranger imbalanced. Especially for Boss fights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints (They&#039;re red on the ground) even if the enemy is invisible. Great for PVP against rogues and wizards.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Don´t use it.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12439</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12439"/>
		<updated>2023-08-30T02:45:27Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Quickshot: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
Fire three arrows consecutively. If you have no arrows in your quiver then it will load 3. Must have the 3 arrows to activate perk.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases DPS.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
One of the core perks. It let´s you shoot a lot faster. Good for PVE and PVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
The other core Perk. Increases your damage immensely. You should aim for Head shots not only in PVE. This makes the Ranger imbalanced. Especially for Boss fights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints (They&#039;re red on the ground) even if the enemy is invisible. Great for PVP against rogues and wizards.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Don´t use it.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12438</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12438"/>
		<updated>2023-08-30T02:40:27Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Tracking: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
The best skill for Ranger. You can burst a target down great for PVE and important gets a refill on your arrows.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases DPS.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
One of the core perks. It let´s you shoot a lot faster. Good for PVE and PVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
The other core Perk. Increases your damage immensely. You should aim for Head shots not only in PVE. This makes the Ranger imbalanced. Especially for Boss fights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
You can see enemy footprints (They&#039;re red on the ground) even if the enemy is invisible. Great for PVP against rogues and wizards.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Don´t use it.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
&lt;br /&gt;
Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
&lt;br /&gt;
===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
&lt;br /&gt;
== Play Style ==&lt;br /&gt;
&lt;br /&gt;
=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
&lt;br /&gt;
You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
&lt;br /&gt;
Move at the outer circle of the map to avoid players.&lt;br /&gt;
&lt;br /&gt;
Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
&lt;br /&gt;
Hit hard and retreat.&lt;br /&gt;
&lt;br /&gt;
Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
&lt;br /&gt;
If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
&lt;br /&gt;
Going through the swarm is not as punishing as you might think.&lt;br /&gt;
&lt;br /&gt;
Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
&lt;br /&gt;
when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
&lt;br /&gt;
===  Team: ===&lt;br /&gt;
&lt;br /&gt;
Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
&lt;br /&gt;
You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
&lt;br /&gt;
Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12436</id>
		<title>Guide:Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Guide:Ranger&amp;diff=12436"/>
		<updated>2023-08-30T02:35:16Z</updated>

		<summary type="html">&lt;p&gt;StonedOutlaw: /* Team: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Ranger =&lt;br /&gt;
The Felling Axe Murderer is a meta build. The class with the most dps and scary to fight in melee. Can be outplayed with range.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== Quickshot: ===&lt;br /&gt;
The best skill for Ranger. You can burst a target down great for PVE and important gets a refill on your arrows.&lt;br /&gt;
&lt;br /&gt;
===  Field Ration: ===&lt;br /&gt;
Has the highest amount of Healing from Skills. Good for Beginner.&lt;br /&gt;
&lt;br /&gt;
=== Multishot: ===&lt;br /&gt;
High Burst damage in close range. Refills your arrows.&lt;br /&gt;
&lt;br /&gt;
=== Quick Fire: ===&lt;br /&gt;
Increases DPS.&lt;br /&gt;
&lt;br /&gt;
== Perks ==&lt;br /&gt;
&lt;br /&gt;
=== Nimble Hands: ===&lt;br /&gt;
One of the core perks. It let´s you shoot a lot faster. Good for PVE and PVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sharpshooter: ===&lt;br /&gt;
The other core Perk. Increases your damage immensely. You should aim for Head shots not only in PVE. This makes the Ranger imbalanced. Especially for Boss fights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spear Proficiency: ===&lt;br /&gt;
Great Perk if you have a spear. Pumps your strength to 20. Which is better than that of a fighter. Makes you a sizeable threat in melee. &lt;br /&gt;
&lt;br /&gt;
===  Kinesthesia: ===&lt;br /&gt;
Helps with your kiting. More important in PVP. Since you can kite PVE without it.&lt;br /&gt;
&lt;br /&gt;
===  Tracking: ===&lt;br /&gt;
Good for experienced PVPler in a Team. You can hunt enemy players more easily.&lt;br /&gt;
&lt;br /&gt;
=== Trap Expert: ===&lt;br /&gt;
is a good utility perk make sure to buy traps at the vendor. Place them underneath bodies Items and in doorways and make it dark. &lt;br /&gt;
&lt;br /&gt;
===  Crossbow Mastery: ===&lt;br /&gt;
When you find a good crossbow it is a viable strategy to go for it. Especially the reload timer is what matters. You can go the crossbow in the second weapon slot and switch for a big shot especially with the Windlass crossbow.&lt;br /&gt;
&lt;br /&gt;
===  Ranged Weapons Expert: ===&lt;br /&gt;
This Perk is a trap the damage bonus is negligible.&lt;br /&gt;
&lt;br /&gt;
===  Enhanced Hearing: ===&lt;br /&gt;
Don´t use it.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended 1-hand Weapons: [[Arming Sword|&#039;&#039;&#039;Arming Sword&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Rapier]]&#039;&#039;&#039; ===&lt;br /&gt;
take one of these when you don´t have a Spear&lt;br /&gt;
&lt;br /&gt;
===  Recommended 2-handed Weapons: &#039;&#039;&#039;[[Spear]]&#039;&#039;&#039; ===&lt;br /&gt;
You need the Perk to equip even a low level quality is a good weapon.&lt;br /&gt;
&lt;br /&gt;
=== Recommended 2-handed Weapons: &#039;&#039;&#039;[[Longbow]]&#039;&#039;&#039;; [[Recurve Bow|&#039;&#039;&#039;Recurve Bow&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039;; [[Windlass Crossbow|&#039;&#039;&#039;Windlass Crossbow&#039;&#039;&#039;]]; [[Survival Bow|&#039;&#039;&#039;Survival Bow&#039;&#039;&#039;]] ===&lt;br /&gt;
Longbow is the strongest bow, followed after Recurve. Use the crossbows only with the crossbow mastery perk and don´t use the Windlass crossbow as the main weapon. the reload is to long. but it is a strong weapon for the second weapon slot. Only use survival bow if he has the same damage as your other bows.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
=== Recommended Head: [[Leather Cap|&#039;&#039;&#039;Leather Cap&#039;&#039;&#039;]]; [[Ranger Hood|&#039;&#039;&#039;Ranger Hood&#039;&#039;&#039;]] ===&lt;br /&gt;
the leather cap is actually better than the ranger hood. Go for the better bonus stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Recommended Chest: [[Regal Gambeson|&#039;&#039;&#039;Regal Gambeson&#039;&#039;&#039;]]; [[Warden Outfit|&#039;&#039;&#039;Warden Outfit&#039;&#039;&#039;]]; &#039;&#039;&#039;[[Doublet]]&#039;&#039;&#039;; [[Padded Tunic|&#039;&#039;&#039;Padded Tunic&#039;&#039;&#039;]] ===&lt;br /&gt;
Regal Gambeson is a really good armor and gives 10 magic resistance. you get the full package. Warden Outfit has slightly less armor and gives +1 Agility instead of magic resistance.&lt;br /&gt;
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Doublet and Padded Tunic are slightly faster but give alot less armor.&lt;br /&gt;
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===  Recommended Legs: Heavy Leather Leggings; Leather Leggings; Loose Trousers ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
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===  Recommended Hands: Riveted Gloves; Reinforced Gloves; Leather Gloves ===&lt;br /&gt;
It is recommended to grab one of these from the merchant. Get the cheapest ones, since you only look for the stat bonus.&lt;br /&gt;
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=== Recommended Feet: Lightfoot Boots; Heavy Boots; Rugged Boots; Adventurer Boots ===&lt;br /&gt;
Lightfoot Boots are the only one with scaling movement speed. Clearly the best choice. But Barbarian starts with good Boots.&lt;br /&gt;
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== Play Style ==&lt;br /&gt;
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=== Solo: ===&lt;br /&gt;
You are at a disadvantage entering solo, so make the best out of it and use Guerilla Tactics!!!&lt;br /&gt;
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You can hear enemy Teams almost every time beforehand and let´s you evade them. Avoid noise yourself.&lt;br /&gt;
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Move at the outer circle of the map to avoid players.&lt;br /&gt;
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Choose your fights. Wait for enemy players to start PVE or be distracted by looting.&lt;br /&gt;
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Hit hard and retreat.&lt;br /&gt;
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Use your traps and don´t let them close in. Use doors to buy time and create distance. A good kiting Ranger is a menace in the dungeon.&lt;br /&gt;
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If you have a melee weapon draw it early i have seen to many rangers trying to get the last shot in and take one or two hits for free without spacing because of the movement speed slow from the drawn bow. Instead of trying to hit that last haily marry arrow. prepare yourself the the incoming melee battle. Especially the spear is a good Poke weapon.&lt;br /&gt;
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Going through the swarm is not as punishing as you might think.&lt;br /&gt;
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Camping is a good strategy to give you a better chance at escaping. &lt;br /&gt;
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when hiding in the darkness don´t wear potions in your slots. They make you visible. Store the potions in the inventory and have bandages in the belt slot instead. If you have good micro you can swap potions from inventory to belt slot while kiting. That´s why i have my potions in the upper right corner in the inventory.&lt;br /&gt;
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===  Team: ===&lt;br /&gt;
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Communication is absolutely necessary. Communicate with your team when you hear enemy players, Doors open, Mobs aggroing, Spells casting. If you have tracking always look out for footprints. Never know when you&#039;ll find a rouge, or invisible barbarian.&lt;br /&gt;
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You can end a fight before it has begun. A well equipped Ranger can down a player before they can reach them. Always aim for Headshots. Ranger is a very skill based class, and gives advantage to gamers with a history of FPS shooters. Especially against Mages. There are a lot of tactics like Strafing/Counter Strafing and jiggle peaking from Counter Strike which can be used and adapted in to Dark And Darker.&lt;br /&gt;
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Be careful of Rogues hitting you in the back. Teams with rogues will bait you through a door and a rogue is almost always behind it. Counter is tracking and clearing corners.&lt;/div&gt;</summary>
		<author><name>StonedOutlaw</name></author>
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