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	<updated>2026-05-14T04:57:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=9310</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=9310"/>
		<updated>2023-08-11T19:04:02Z</updated>

		<summary type="html">&lt;p&gt;Spike: Bard attributes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Class&lt;br /&gt;
|name        = Bard&lt;br /&gt;
|type        = &#039;The Magical Minstrel&#039;&lt;br /&gt;
|strength    = 14&lt;br /&gt;
|agility     = 14&lt;br /&gt;
|will        = 7&lt;br /&gt;
|knowledge   = 20&lt;br /&gt;
|resourcefulness     = 20&lt;br /&gt;
|health     = 98 / 98&lt;br /&gt;
|weight limit     = 0 / 0&lt;br /&gt;
|spell memory     = 0 / 14&lt;br /&gt;
|utility effectiveness     = 0&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Bards in Dark and Darker are versatile performers, who use their skills in music, storytelling, and magic to support their allies and hinder their enemies. They can cast a wide variety of spells, ranging from healing and protection to charms. Bards can also inspire their allies with rousing speeches and music, boosting their morale and granting them temporary bonuses. In combat, bards can use their weapons and martial skills, but they excel at using their charm and wit to manipulate their enemies, making them an unpredictable and dangerous foe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
To play the lute, the bard needs to hold the instrument and then activate the Skill: Music Memory by pressing the default E button. From there, the player can select the desired song and initiate it by right-clicking.&lt;br /&gt;
&lt;br /&gt;
To successfully activate the song&#039;s effect, it is crucial to hit the right notes at the right time. As the song plays, the player should press the right mouse button at the correct moment to ensure a smooth and uninterrupted performance. If the player can successfully play the song to the end, the song effect will be activated, providing a variety of benefits in combat and other game scenarios.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; Rapier&lt;br /&gt;
&lt;br /&gt;
Pros:&lt;br /&gt;
*Versatility: Bards have a wide range of skills and abilities that allow them to fill many roles in a party. They can heal, buff, debuff, and deal damage, all while providing support and utility to their allies.&lt;br /&gt;
*Crowd control: Bards have access to spells and abilities that can manipulate the battlefield and control enemy movements. They can stun, charm, and incapacitate foes, making them invaluable in difficult encounters.&lt;br /&gt;
Cons:&lt;br /&gt;
*Timing: Timing the tunes is not always in the dire of the situation.&lt;br /&gt;
*Fragility: Bards are not typically known for their durability, and are often targeted by enemies due to their support and control abilities. They can struggle in solo play or in situations where they are targeted by multiple enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Charismatic Performance.png|link=|x96px]] &amp;lt;br&amp;gt; Charismatic Performance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Upgrades a &#039;good&#039; performance into a &#039;perfect&#039; performance &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dancing Feet.png|link=|x96px]] &amp;lt;br&amp;gt; Dancing Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases your movespeed by 10 when holding an instrument. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Jolly Time.png|link=|x96px]] &amp;lt;br&amp;gt; Lore Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Drinking ale heals 5 hp and get 10 movement speed boost when drunk. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Melodic Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Melodic Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; While playing, the caster&#039;s physical damage reduction bonus is increased by 15%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Rapier Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Rapier Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When using a rapier, weapon damage increases by 3 and action speed increases by 5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Reinforced Instruments.png|link=|x96px]] &amp;lt;br&amp;gt; Reinforced Instruments &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 50% increased weapon damage bonus when attacking with a musical instrument. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Story Teller.png|link=|x96px]] &amp;lt;br&amp;gt; Story Teller &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Give all party members around a +3 will and knowledge buff. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Superior Dexterity.png|link=|x96px]] &amp;lt;br&amp;gt; Superior Dexterity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 50% faster switching time when switching between weapons/utility items. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Lore Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Lore Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; A high level of understanding of objects increases all types of interaction speed by 25%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Wanderers Luck.png|link=|x96px]] &amp;lt;br&amp;gt; Wanderer&#039;s Luck &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases the chances of finding high-quality items when opening treasure chests. Increases [[Stats#Luck|Luck]] by 100&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk War Song.png|link=|x96px]] &amp;lt;br&amp;gt; War Song &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; If the performance is successful, increases nearby allies&#039; weapon attack power by 3 for 6 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Dissonance.png|link=|x96px]] &amp;lt;br&amp;gt; Dissonance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Creates an unpleasant noise to block hostile targets within a certain area from casting spells and silence them for 3 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Encore.png|link=|x96px]] &amp;lt;br&amp;gt; Encore &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next song is automatically played to the end without any input and is sure to succeed. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Music Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Music Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Can store up to 4 sheet music as space permits. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt;[[File:Skill Music Memory.png|link=|x96px]]  &amp;lt;br&amp;gt; Music Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Can store up to 4 sheet music as space permits. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Music=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Drum===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Accelerando.png|link=|x96px]] &amp;lt;br&amp;gt; Accelerando &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually increase the movement speed of yourself and nearby allies for 8 seconds based on your performance. The amount of boost (Poor - 5 per second. Good - 10 per second. Perfect - 15 per second) stacks up to 3 times over the duration of one song. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Allegro.png|link=|x96px]] &amp;lt;br&amp;gt; Allegro &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually increases the action speed and spell casting speed of you and nearby allies by result of the play for 8 seconds. Bad - 5 per second. Good - 7 per second. Perfect - 9 per seconds. Up to 3 stack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Beats of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Beats of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 25 to movement speed for 30/ 60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Din of Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Din of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Does dark magical damage to all enemies in an area around the performer. The amount of damage per beat is based on quality of the played music. 1/3/5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Rousing Rhythms.png|link=|x96px]] &amp;lt;br&amp;gt; Rousing Rhythms &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases all stats of nearby allies by 1/2/3 for 30 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Flute===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Banshees Howl.png|link=|x96px]] &amp;lt;br&amp;gt; Banshees Howl &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduces all stats of nearby enemies by 1/2/3 for 20 seconds. Does not work on Boss or Subboss monsters. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Piercing Shrill.png|link=|x96px]] &amp;lt;br&amp;gt; Piercing Shrill &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Does 15/20/25 physical damage to a target causes the echo sound effect on the affected target for 3 seconds if the target is a player. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Shriek of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Shriek of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Lowers Physical Power Bonus by 2/ 4/5 and Armor Rating by 30 / 45 / 60 for 18 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Unchained Harmony.png|link=|x96px]] &amp;lt;br&amp;gt; Unchained Harmony &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Open all nearby doors/containers, including unlock (lock or unlock). It&lt;br /&gt;
does not work for doors that require a special key. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Lute===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Aria of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Aria of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 15% to action speed for 30/ 60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chaotic Discord.png|link=|x96px]] &amp;lt;br&amp;gt; Chaotic Discord &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Excites nearby monsters to attack the nearest target except the performer. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Lament of Languor.png|link=|x96px]] &amp;lt;br&amp;gt; Lament of Languor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduces the movement speed of all enemy targets by 20 in an AOE for 6 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Peacemaking.png|link=|x96px]] &amp;lt;br&amp;gt; Peacemaking &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; All nearby players and monsters temporarily lose the will to fight when enchanted by the channelling section of the song. 8 seconds cast time. 6 seconds duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Silence &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Intercepts all enemy spells and prevents the caster from casting magic for 2/4/6 seconds. Does not work on boss or sub-boss monsters. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Lyre===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Ballad of Courage.png|link=|x96px]] &amp;lt;br&amp;gt; Ballad of Courage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 30 to Physical Power Bonus for 10/60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chorale of Clarity.png|link=|x96px]] &amp;lt;br&amp;gt; Chorale of Clarity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Restores the spell memory of all nearby allies for 8 / 16 / 24 seconds, 8 per seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Harmonic Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Harmonic Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a shield that lasts for 60/90/ 120 seconds that gives 50 armor rating and 50 magic resist to self and all nearby allies. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Shadow.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Shadow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Turns self and all nearby invisible for 15/25/35 seconds. Invisibility breaks upon movement. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Tranquility.png|link=|x96px]] &amp;lt;br&amp;gt; Tranquility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually restores the Recoverable Health of yourself and nearby allies based on your performance. Poor - 8 hp for 4 seconds. Good - 16 hp for 8 seconds. Perfect - 24 hp for 12 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
&lt;br /&gt;
Weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Lute]], [[Crossbow]], [[Survival Bow]], Flute, Drums, Lyre &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Rapier]], [[Falchion]], [[Arming Sword]], [[Short Sword]], [[Castillon Dagger]], [[Rondel Dagger]], [[Hand Crossbow]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Shields &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Buckler &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Utility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Straw Hat, Feathered Hat, Leather Bonnet, [[Leather Cap]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Troubadour Outfit, Wanderer Attire, [[Regal Gambeson]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Bardic Pants, Leather Chausses, [[Loose Trousers]], [[Leather Leggings]], [[Cloth Pants]], [[Heavy Leather Leggings]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Leather Gloves]], [[Riveted Gloves]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Heavy Boots]], [[Lightfoot Boots]], [[Old Shoes]], [[Laced Turnshoe]], [[Adventurer Boots]], [[Rugged Boots]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[Stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Knowledge || style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5);&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
|Resourcefulness|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 98&lt;br /&gt;
|-&lt;br /&gt;
|Weight Limit|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Utility Effectiveness|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;&amp;quot; | 298 (99.3%)&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;&amp;quot; | -1%&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -7%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | 43.2%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -10%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | 0 (-10%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | -4%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 7 (-4%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;&amp;quot; | -2%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;&amp;quot; | 14 (-2%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;&amp;quot; | 7 (-40%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: gray&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
-Since songs take some time to perform, the Bard needs anticipation to be played well.&lt;br /&gt;
&lt;br /&gt;
-Chaotic discord is a great way to solo clean rooms. Mobs will kill each other while keeping the bard safe. Can also be used as a protection if attacked in a room full of mobs.&lt;br /&gt;
&lt;br /&gt;
-Peacemaking can be a powerful temporisation tool, but beware of ranged attackers outside of its AoE. The song is quite long to play, so beginning it before the encounter is recommended.&lt;br /&gt;
&lt;br /&gt;
-Dissonance can make skeleton mages easy to manage if you have high enough dps as a solo or a group.&lt;br /&gt;
&lt;br /&gt;
-Accelerando is a powerful tool both for fleeing and engaging. &lt;br /&gt;
&lt;br /&gt;
-Tranquility is a reusable heal, but depends on the quantity of Recoverable Health. In groups, it is most useful on high Health classes, like the Barbarian.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;04/15/2023 Alpha Playtest #5 Hotfix #1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where Bard&#039;s Tranquility was not properly healing players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;04/14/2023 Alpha Playtest #5 Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Added to the game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spike</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=9309</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=9309"/>
		<updated>2023-08-11T18:58:19Z</updated>

		<summary type="html">&lt;p&gt;Spike: Spell memory of BArd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Class&lt;br /&gt;
|name        = Bard&lt;br /&gt;
|type        = &#039;The Magical Minstrel&#039;&lt;br /&gt;
|strength    = 14&lt;br /&gt;
|agility     = 14&lt;br /&gt;
|will        = 7&lt;br /&gt;
|knowledge   = 20&lt;br /&gt;
|resourcefulness     = 20&lt;br /&gt;
|health     = 98 / 98&lt;br /&gt;
|weight limit     = 0 / 0&lt;br /&gt;
|spell memory     = 0 / 14&lt;br /&gt;
|utility effectiveness     = 0&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Bards in Dark and Darker are versatile performers, who use their skills in music, storytelling, and magic to support their allies and hinder their enemies. They can cast a wide variety of spells, ranging from healing and protection to charms. Bards can also inspire their allies with rousing speeches and music, boosting their morale and granting them temporary bonuses. In combat, bards can use their weapons and martial skills, but they excel at using their charm and wit to manipulate their enemies, making them an unpredictable and dangerous foe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
To play the lute, the bard needs to hold the instrument and then activate the Skill: Music Memory by pressing the default E button. From there, the player can select the desired song and initiate it by right-clicking.&lt;br /&gt;
&lt;br /&gt;
To successfully activate the song&#039;s effect, it is crucial to hit the right notes at the right time. As the song plays, the player should press the right mouse button at the correct moment to ensure a smooth and uninterrupted performance. If the player can successfully play the song to the end, the song effect will be activated, providing a variety of benefits in combat and other game scenarios.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; Rapier&lt;br /&gt;
&lt;br /&gt;
Pros:&lt;br /&gt;
*Versatility: Bards have a wide range of skills and abilities that allow them to fill many roles in a party. They can heal, buff, debuff, and deal damage, all while providing support and utility to their allies.&lt;br /&gt;
*Crowd control: Bards have access to spells and abilities that can manipulate the battlefield and control enemy movements. They can stun, charm, and incapacitate foes, making them invaluable in difficult encounters.&lt;br /&gt;
Cons:&lt;br /&gt;
*Timing: Timing the tunes is not always in the dire of the situation.&lt;br /&gt;
*Fragility: Bards are not typically known for their durability, and are often targeted by enemies due to their support and control abilities. They can struggle in solo play or in situations where they are targeted by multiple enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Charismatic Performance.png|link=|x96px]] &amp;lt;br&amp;gt; Charismatic Performance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Upgrades a &#039;good&#039; performance into a &#039;perfect&#039; performance &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dancing Feet.png|link=|x96px]] &amp;lt;br&amp;gt; Dancing Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases your movespeed by 10 when holding an instrument. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Jolly Time.png|link=|x96px]] &amp;lt;br&amp;gt; Lore Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Drinking ale heals 5 hp and get 10 movement speed boost when drunk. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Melodic Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Melodic Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; While playing, the caster&#039;s physical damage reduction bonus is increased by 15%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Rapier Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Rapier Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When using a rapier, weapon damage increases by 3 and action speed increases by 5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Reinforced Instruments.png|link=|x96px]] &amp;lt;br&amp;gt; Reinforced Instruments &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 50% increased weapon damage bonus when attacking with a musical instrument. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Story Teller.png|link=|x96px]] &amp;lt;br&amp;gt; Story Teller &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Give all party members around a +3 will and knowledge buff. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Superior Dexterity.png|link=|x96px]] &amp;lt;br&amp;gt; Superior Dexterity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 50% faster switching time when switching between weapons/utility items. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Lore Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Lore Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; A high level of understanding of objects increases all types of interaction speed by 25%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Wanderers Luck.png|link=|x96px]] &amp;lt;br&amp;gt; Wanderer&#039;s Luck &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases the chances of finding high-quality items when opening treasure chests. Increases [[Stats#Luck|Luck]] by 100&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk War Song.png|link=|x96px]] &amp;lt;br&amp;gt; War Song &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; If the performance is successful, increases nearby allies&#039; weapon attack power by 3 for 6 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Dissonance.png|link=|x96px]] &amp;lt;br&amp;gt; Dissonance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Creates an unpleasant noise to block hostile targets within a certain area from casting spells and silence them for 3 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Encore.png|link=|x96px]] &amp;lt;br&amp;gt; Encore &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next song is automatically played to the end without any input and is sure to succeed. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Music Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Music Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Can store up to 4 sheet music as space permits. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt;[[File:Skill Music Memory.png|link=|x96px]]  &amp;lt;br&amp;gt; Music Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Can store up to 4 sheet music as space permits. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Music=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Drum===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Accelerando.png|link=|x96px]] &amp;lt;br&amp;gt; Accelerando &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually increase the movement speed of yourself and nearby allies for 8 seconds based on your performance. The amount of boost (Poor - 5 per second. Good - 10 per second. Perfect - 15 per second) stacks up to 3 times over the duration of one song. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Allegro.png|link=|x96px]] &amp;lt;br&amp;gt; Allegro &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually increases the action speed and spell casting speed of you and nearby allies by result of the play for 8 seconds. Bad - 5 per second. Good - 7 per second. Perfect - 9 per seconds. Up to 3 stack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Beats of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Beats of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 25 to movement speed for 30/ 60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Din of Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Din of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Does dark magical damage to all enemies in an area around the performer. The amount of damage per beat is based on quality of the played music. 1/3/5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Rousing Rhythms.png|link=|x96px]] &amp;lt;br&amp;gt; Rousing Rhythms &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases all stats of nearby allies by 1/2/3 for 30 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Flute===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Banshees Howl.png|link=|x96px]] &amp;lt;br&amp;gt; Banshees Howl &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduces all stats of nearby enemies by 1/2/3 for 20 seconds. Does not work on Boss or Subboss monsters. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Piercing Shrill.png|link=|x96px]] &amp;lt;br&amp;gt; Piercing Shrill &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Does 15/20/25 physical damage to a target causes the echo sound effect on the affected target for 3 seconds if the target is a player. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Shriek of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Shriek of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Lowers Physical Power Bonus by 2/ 4/5 and Armor Rating by 30 / 45 / 60 for 18 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Unchained Harmony.png|link=|x96px]] &amp;lt;br&amp;gt; Unchained Harmony &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Open all nearby doors/containers, including unlock (lock or unlock). It&lt;br /&gt;
does not work for doors that require a special key. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Lute===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Aria of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Aria of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 15% to action speed for 30/ 60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chaotic Discord.png|link=|x96px]] &amp;lt;br&amp;gt; Chaotic Discord &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Excites nearby monsters to attack the nearest target except the performer. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Lament of Languor.png|link=|x96px]] &amp;lt;br&amp;gt; Lament of Languor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduces the movement speed of all enemy targets by 20 in an AOE for 6 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Peacemaking.png|link=|x96px]] &amp;lt;br&amp;gt; Peacemaking &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; All nearby players and monsters temporarily lose the will to fight when enchanted by the channelling section of the song. 8 seconds cast time. 6 seconds duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Silence &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Intercepts all enemy spells and prevents the caster from casting magic for 2/4/6 seconds. Does not work on boss or sub-boss monsters. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Lyre===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Ballad of Courage.png|link=|x96px]] &amp;lt;br&amp;gt; Ballad of Courage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 30 to Physical Power Bonus for 10/60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chorale of Clarity.png|link=|x96px]] &amp;lt;br&amp;gt; Chorale of Clarity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Restores the spell memory of all nearby allies for 8 / 16 / 24 seconds, 8 per seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Harmonic Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Harmonic Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a shield that lasts for 60/90/ 120 seconds that gives 50 armor rating and 50 magic resist to self and all nearby allies. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Shadow.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Shadow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Turns self and all nearby invisible for 15/25/35 seconds. Invisibility breaks upon movement. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Tranquility.png|link=|x96px]] &amp;lt;br&amp;gt; Tranquility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually restores the Recoverable Health of yourself and nearby allies based on your performance. Poor - 8 hp for 4 seconds. Good - 16 hp for 8 seconds. Perfect - 24 hp for 12 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
&lt;br /&gt;
Weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Lute]], [[Crossbow]], [[Survival Bow]], Flute, Drums, Lyre &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Rapier]], [[Falchion]], [[Arming Sword]], [[Short Sword]], [[Castillon Dagger]], [[Rondel Dagger]], [[Hand Crossbow]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Shields &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Buckler &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Utility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Straw Hat, Feathered Hat, Leather Bonnet, [[Leather Cap]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Troubadour Outfit, Wanderer Attire, [[Regal Gambeson]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Bardic Pants, Leather Chausses, [[Loose Trousers]], [[Leather Leggings]], [[Cloth Pants]], [[Heavy Leather Leggings]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Leather Gloves]], [[Riveted Gloves]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Heavy Boots]], [[Lightfoot Boots]], [[Old Shoes]], [[Laced Turnshoe]], [[Adventurer Boots]], [[Rugged Boots]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[Stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 16&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Knowledge || style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5);&amp;quot; | 17&lt;br /&gt;
|-&lt;br /&gt;
|Resourcefulness|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 94&lt;br /&gt;
|-&lt;br /&gt;
|Weight Limit|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 17&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Utility Effectiveness|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;&amp;quot; | 301 (100.33%)&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -15%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | 48.8%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | 39%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | -11%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | 12.4%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -10%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | 0 (-10%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 6.9%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 30 (8.9%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;&amp;quot; | -6%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;&amp;quot; | 12 (-6%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;&amp;quot; | 15 (0%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: gray&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
-Since songs take some time to perform, the Bard needs anticipation to be played well.&lt;br /&gt;
&lt;br /&gt;
-Chaotic discord is a great way to solo clean rooms. Mobs will kill each other while keeping the bard safe. Can also be used as a protection if attacked in a room full of mobs.&lt;br /&gt;
&lt;br /&gt;
-Peacemaking can be a powerful temporisation tool, but beware of ranged attackers outside of its AoE. The song is quite long to play, so beginning it before the encounter is recommended.&lt;br /&gt;
&lt;br /&gt;
-Dissonance can make skeleton mages easy to manage if you have high enough dps as a solo or a group.&lt;br /&gt;
&lt;br /&gt;
-Accelerando is a powerful tool both for fleeing and engaging. &lt;br /&gt;
&lt;br /&gt;
-Tranquility is a reusable heal, but depends on the quantity of Recoverable Health. In groups, it is most useful on high Health classes, like the Barbarian.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;04/15/2023 Alpha Playtest #5 Hotfix #1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where Bard&#039;s Tranquility was not properly healing players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;04/14/2023 Alpha Playtest #5 Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Added to the game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spike</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=9308</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=9308"/>
		<updated>2023-08-11T18:57:32Z</updated>

		<summary type="html">&lt;p&gt;Spike: Attributes and Health of Bard class&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Class&lt;br /&gt;
|name        = Bard&lt;br /&gt;
|type        = &#039;The Magical Minstrel&#039;&lt;br /&gt;
|strength    = 14&lt;br /&gt;
|agility     = 14&lt;br /&gt;
|will        = 7&lt;br /&gt;
|knowledge   = 20&lt;br /&gt;
|resourcefulness     = 20&lt;br /&gt;
|health     = 98 / 98&lt;br /&gt;
|weight limit     = 0 / 0&lt;br /&gt;
|spell memory     = 0 / 18&lt;br /&gt;
|utility effectiveness     = 0&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Bards in Dark and Darker are versatile performers, who use their skills in music, storytelling, and magic to support their allies and hinder their enemies. They can cast a wide variety of spells, ranging from healing and protection to charms. Bards can also inspire their allies with rousing speeches and music, boosting their morale and granting them temporary bonuses. In combat, bards can use their weapons and martial skills, but they excel at using their charm and wit to manipulate their enemies, making them an unpredictable and dangerous foe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
To play the lute, the bard needs to hold the instrument and then activate the Skill: Music Memory by pressing the default E button. From there, the player can select the desired song and initiate it by right-clicking.&lt;br /&gt;
&lt;br /&gt;
To successfully activate the song&#039;s effect, it is crucial to hit the right notes at the right time. As the song plays, the player should press the right mouse button at the correct moment to ensure a smooth and uninterrupted performance. If the player can successfully play the song to the end, the song effect will be activated, providing a variety of benefits in combat and other game scenarios.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; Rapier&lt;br /&gt;
&lt;br /&gt;
Pros:&lt;br /&gt;
*Versatility: Bards have a wide range of skills and abilities that allow them to fill many roles in a party. They can heal, buff, debuff, and deal damage, all while providing support and utility to their allies.&lt;br /&gt;
*Crowd control: Bards have access to spells and abilities that can manipulate the battlefield and control enemy movements. They can stun, charm, and incapacitate foes, making them invaluable in difficult encounters.&lt;br /&gt;
Cons:&lt;br /&gt;
*Timing: Timing the tunes is not always in the dire of the situation.&lt;br /&gt;
*Fragility: Bards are not typically known for their durability, and are often targeted by enemies due to their support and control abilities. They can struggle in solo play or in situations where they are targeted by multiple enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Charismatic Performance.png|link=|x96px]] &amp;lt;br&amp;gt; Charismatic Performance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Upgrades a &#039;good&#039; performance into a &#039;perfect&#039; performance &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dancing Feet.png|link=|x96px]] &amp;lt;br&amp;gt; Dancing Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases your movespeed by 10 when holding an instrument. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Jolly Time.png|link=|x96px]] &amp;lt;br&amp;gt; Lore Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Drinking ale heals 5 hp and get 10 movement speed boost when drunk. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Melodic Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Melodic Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; While playing, the caster&#039;s physical damage reduction bonus is increased by 15%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Rapier Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Rapier Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When using a rapier, weapon damage increases by 3 and action speed increases by 5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Reinforced Instruments.png|link=|x96px]] &amp;lt;br&amp;gt; Reinforced Instruments &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 50% increased weapon damage bonus when attacking with a musical instrument. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Story Teller.png|link=|x96px]] &amp;lt;br&amp;gt; Story Teller &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Give all party members around a +3 will and knowledge buff. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Superior Dexterity.png|link=|x96px]] &amp;lt;br&amp;gt; Superior Dexterity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 50% faster switching time when switching between weapons/utility items. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Lore Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Lore Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; A high level of understanding of objects increases all types of interaction speed by 25%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Wanderers Luck.png|link=|x96px]] &amp;lt;br&amp;gt; Wanderer&#039;s Luck &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases the chances of finding high-quality items when opening treasure chests. Increases [[Stats#Luck|Luck]] by 100&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk War Song.png|link=|x96px]] &amp;lt;br&amp;gt; War Song &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; If the performance is successful, increases nearby allies&#039; weapon attack power by 3 for 6 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Dissonance.png|link=|x96px]] &amp;lt;br&amp;gt; Dissonance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Creates an unpleasant noise to block hostile targets within a certain area from casting spells and silence them for 3 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Encore.png|link=|x96px]] &amp;lt;br&amp;gt; Encore &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next song is automatically played to the end without any input and is sure to succeed. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Music Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Music Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Can store up to 4 sheet music as space permits. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt;[[File:Skill Music Memory.png|link=|x96px]]  &amp;lt;br&amp;gt; Music Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Can store up to 4 sheet music as space permits. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Music=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Drum===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Accelerando.png|link=|x96px]] &amp;lt;br&amp;gt; Accelerando &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually increase the movement speed of yourself and nearby allies for 8 seconds based on your performance. The amount of boost (Poor - 5 per second. Good - 10 per second. Perfect - 15 per second) stacks up to 3 times over the duration of one song. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Allegro.png|link=|x96px]] &amp;lt;br&amp;gt; Allegro &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually increases the action speed and spell casting speed of you and nearby allies by result of the play for 8 seconds. Bad - 5 per second. Good - 7 per second. Perfect - 9 per seconds. Up to 3 stack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Beats of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Beats of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 25 to movement speed for 30/ 60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Din of Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Din of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Does dark magical damage to all enemies in an area around the performer. The amount of damage per beat is based on quality of the played music. 1/3/5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Rousing Rhythms.png|link=|x96px]] &amp;lt;br&amp;gt; Rousing Rhythms &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases all stats of nearby allies by 1/2/3 for 30 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Flute===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Banshees Howl.png|link=|x96px]] &amp;lt;br&amp;gt; Banshees Howl &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduces all stats of nearby enemies by 1/2/3 for 20 seconds. Does not work on Boss or Subboss monsters. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Piercing Shrill.png|link=|x96px]] &amp;lt;br&amp;gt; Piercing Shrill &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Does 15/20/25 physical damage to a target causes the echo sound effect on the affected target for 3 seconds if the target is a player. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Shriek of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Shriek of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Lowers Physical Power Bonus by 2/ 4/5 and Armor Rating by 30 / 45 / 60 for 18 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Unchained Harmony.png|link=|x96px]] &amp;lt;br&amp;gt; Unchained Harmony &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Open all nearby doors/containers, including unlock (lock or unlock). It&lt;br /&gt;
does not work for doors that require a special key. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Lute===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Aria of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Aria of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 15% to action speed for 30/ 60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chaotic Discord.png|link=|x96px]] &amp;lt;br&amp;gt; Chaotic Discord &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Excites nearby monsters to attack the nearest target except the performer. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Lament of Languor.png|link=|x96px]] &amp;lt;br&amp;gt; Lament of Languor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduces the movement speed of all enemy targets by 20 in an AOE for 6 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Peacemaking.png|link=|x96px]] &amp;lt;br&amp;gt; Peacemaking &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; All nearby players and monsters temporarily lose the will to fight when enchanted by the channelling section of the song. 8 seconds cast time. 6 seconds duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Silence &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Intercepts all enemy spells and prevents the caster from casting magic for 2/4/6 seconds. Does not work on boss or sub-boss monsters. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Lyre===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Ballad of Courage.png|link=|x96px]] &amp;lt;br&amp;gt; Ballad of Courage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 30 to Physical Power Bonus for 10/60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chorale of Clarity.png|link=|x96px]] &amp;lt;br&amp;gt; Chorale of Clarity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Restores the spell memory of all nearby allies for 8 / 16 / 24 seconds, 8 per seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Harmonic Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Harmonic Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a shield that lasts for 60/90/ 120 seconds that gives 50 armor rating and 50 magic resist to self and all nearby allies. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Shadow.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Shadow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Turns self and all nearby invisible for 15/25/35 seconds. Invisibility breaks upon movement. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Tranquility.png|link=|x96px]] &amp;lt;br&amp;gt; Tranquility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually restores the Recoverable Health of yourself and nearby allies based on your performance. Poor - 8 hp for 4 seconds. Good - 16 hp for 8 seconds. Perfect - 24 hp for 12 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
&lt;br /&gt;
Weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Lute]], [[Crossbow]], [[Survival Bow]], Flute, Drums, Lyre &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Rapier]], [[Falchion]], [[Arming Sword]], [[Short Sword]], [[Castillon Dagger]], [[Rondel Dagger]], [[Hand Crossbow]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Shields &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Buckler &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Utility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Straw Hat, Feathered Hat, Leather Bonnet, [[Leather Cap]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Troubadour Outfit, Wanderer Attire, [[Regal Gambeson]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Bardic Pants, Leather Chausses, [[Loose Trousers]], [[Leather Leggings]], [[Cloth Pants]], [[Heavy Leather Leggings]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Leather Gloves]], [[Riveted Gloves]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Heavy Boots]], [[Lightfoot Boots]], [[Old Shoes]], [[Laced Turnshoe]], [[Adventurer Boots]], [[Rugged Boots]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[Stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 16&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Knowledge || style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5);&amp;quot; | 17&lt;br /&gt;
|-&lt;br /&gt;
|Resourcefulness|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 94&lt;br /&gt;
|-&lt;br /&gt;
|Weight Limit|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 17&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Utility Effectiveness|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;&amp;quot; | 301 (100.33%)&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -15%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | 48.8%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | 39%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | -11%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | 12.4%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -10%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | 0 (-10%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 6.9%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 30 (8.9%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;&amp;quot; | -6%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;&amp;quot; | 12 (-6%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;&amp;quot; | 15 (0%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: gray&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
-Since songs take some time to perform, the Bard needs anticipation to be played well.&lt;br /&gt;
&lt;br /&gt;
-Chaotic discord is a great way to solo clean rooms. Mobs will kill each other while keeping the bard safe. Can also be used as a protection if attacked in a room full of mobs.&lt;br /&gt;
&lt;br /&gt;
-Peacemaking can be a powerful temporisation tool, but beware of ranged attackers outside of its AoE. The song is quite long to play, so beginning it before the encounter is recommended.&lt;br /&gt;
&lt;br /&gt;
-Dissonance can make skeleton mages easy to manage if you have high enough dps as a solo or a group.&lt;br /&gt;
&lt;br /&gt;
-Accelerando is a powerful tool both for fleeing and engaging. &lt;br /&gt;
&lt;br /&gt;
-Tranquility is a reusable heal, but depends on the quantity of Recoverable Health. In groups, it is most useful on high Health classes, like the Barbarian.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;04/15/2023 Alpha Playtest #5 Hotfix #1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where Bard&#039;s Tranquility was not properly healing players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;04/14/2023 Alpha Playtest #5 Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Added to the game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spike</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=9296</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=9296"/>
		<updated>2023-08-11T18:15:00Z</updated>

		<summary type="html">&lt;p&gt;Spike: Navigate to:  Classes&amp;gt; Bard &amp;gt; Gear&amp;gt; Weapons: In the &amp;quot;Shield&amp;quot; section &amp;quot;Buckler&amp;quot; was added, and in the &amp;quot;2-Handed&amp;quot; section   &amp;quot;Lyre&amp;quot; was added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Class&lt;br /&gt;
|name        = Bard&lt;br /&gt;
|type        = &#039;The Magical Minstrel&#039;&lt;br /&gt;
|strength    = 15&lt;br /&gt;
|agility     = 20&lt;br /&gt;
|will        = 10&lt;br /&gt;
|knowledge   = 18&lt;br /&gt;
|resourcefulness     = 12&lt;br /&gt;
|health     = 100 / 100&lt;br /&gt;
|weight limit     = 0 / 0&lt;br /&gt;
|spell memory     = 0 / 18&lt;br /&gt;
|utility effectiveness     = 0&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Bards in Dark and Darker are versatile performers, who use their skills in music, storytelling, and magic to support their allies and hinder their enemies. They can cast a wide variety of spells, ranging from healing and protection to charms. Bards can also inspire their allies with rousing speeches and music, boosting their morale and granting them temporary bonuses. In combat, bards can use their weapons and martial skills, but they excel at using their charm and wit to manipulate their enemies, making them an unpredictable and dangerous foe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
To play the lute, the bard needs to hold the instrument and then activate the Skill: Music Memory by pressing the default E button. From there, the player can select the desired song and initiate it by right-clicking.&lt;br /&gt;
&lt;br /&gt;
To successfully activate the song&#039;s effect, it is crucial to hit the right notes at the right time. As the song plays, the player should press the right mouse button at the correct moment to ensure a smooth and uninterrupted performance. If the player can successfully play the song to the end, the song effect will be activated, providing a variety of benefits in combat and other game scenarios.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; Rapier&lt;br /&gt;
&lt;br /&gt;
Pros:&lt;br /&gt;
*Versatility: Bards have a wide range of skills and abilities that allow them to fill many roles in a party. They can heal, buff, debuff, and deal damage, all while providing support and utility to their allies.&lt;br /&gt;
*Crowd control: Bards have access to spells and abilities that can manipulate the battlefield and control enemy movements. They can stun, charm, and incapacitate foes, making them invaluable in difficult encounters.&lt;br /&gt;
Cons:&lt;br /&gt;
*Timing: Timing the tunes is not always in the dire of the situation.&lt;br /&gt;
*Fragility: Bards are not typically known for their durability, and are often targeted by enemies due to their support and control abilities. They can struggle in solo play or in situations where they are targeted by multiple enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Charismatic Performance.png|link=|x96px]] &amp;lt;br&amp;gt; Charismatic Performance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Upgrades a &#039;good&#039; performance into a &#039;perfect&#039; performance &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dancing Feet.png|link=|x96px]] &amp;lt;br&amp;gt; Dancing Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases your movespeed by 10 when holding an instrument. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Jolly Time.png|link=|x96px]] &amp;lt;br&amp;gt; Lore Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Drinking ale heals 5 hp and get 10 movement speed boost when drunk. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Melodic Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Melodic Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; While playing, the caster&#039;s physical damage reduction bonus is increased by 15%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Rapier Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Rapier Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When using a rapier, weapon damage increases by 3 and action speed increases by 5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Reinforced Instruments.png|link=|x96px]] &amp;lt;br&amp;gt; Reinforced Instruments &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 50% increased weapon damage bonus when attacking with a musical instrument. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Story Teller.png|link=|x96px]] &amp;lt;br&amp;gt; Story Teller &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Give all party members around a +3 will and knowledge buff. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Superior Dexterity.png|link=|x96px]] &amp;lt;br&amp;gt; Superior Dexterity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 50% faster switching time when switching between weapons/utility items. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Lore Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Lore Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; A high level of understanding of objects increases all types of interaction speed by 25%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Wanderers Luck.png|link=|x96px]] &amp;lt;br&amp;gt; Wanderer&#039;s Luck &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases the chances of finding high-quality items when opening treasure chests. Increases [[Stats#Luck|Luck]] by 100&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk War Song.png|link=|x96px]] &amp;lt;br&amp;gt; War Song &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; If the performance is successful, increases nearby allies&#039; weapon attack power by 3 for 6 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Dissonance.png|link=|x96px]] &amp;lt;br&amp;gt; Dissonance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Creates an unpleasant noise to block hostile targets within a certain area from casting spells and silence them for 3 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Encore.png|link=|x96px]] &amp;lt;br&amp;gt; Encore &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next song is automatically played to the end without any input and is sure to succeed. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 30s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Music Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Music Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Can store up to 4 sheet music as space permits. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt;[[File:Skill Music Memory.png|link=|x96px]]  &amp;lt;br&amp;gt; Music Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Can store up to 4 sheet music as space permits. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Music=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Drum===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Accelerando.png|link=|x96px]] &amp;lt;br&amp;gt; Accelerando &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually increase the movement speed of yourself and nearby allies for 8 seconds based on your performance. The amount of boost (Poor - 5 per second. Good - 10 per second. Perfect - 15 per second) stacks up to 3 times over the duration of one song. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Allegro.png|link=|x96px]] &amp;lt;br&amp;gt; Allegro &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually increases the action speed and spell casting speed of you and nearby allies by result of the play for 8 seconds. Bad - 5 per second. Good - 7 per second. Perfect - 9 per seconds. Up to 3 stack. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Beats of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Beats of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 25 to movement speed for 30/ 60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Din of Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Din of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Does dark magical damage to all enemies in an area around the performer. The amount of damage per beat is based on quality of the played music. 1/3/5 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Rousing Rhythms.png|link=|x96px]] &amp;lt;br&amp;gt; Rousing Rhythms &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Increases all stats of nearby allies by 1/2/3 for 30 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Flute===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Banshees Howl.png|link=|x96px]] &amp;lt;br&amp;gt; Banshees Howl &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduces all stats of nearby enemies by 1/2/3 for 20 seconds. Does not work on Boss or Subboss monsters. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Piercing Shrill.png|link=|x96px]] &amp;lt;br&amp;gt; Piercing Shrill &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Does 15/20/25 physical damage to a target causes the echo sound effect on the affected target for 3 seconds if the target is a player. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Shriek of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Shriek of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Lowers Physical Power Bonus by 2/ 4/5 and Armor Rating by 30 / 45 / 60 for 18 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Unchained Harmony.png|link=|x96px]] &amp;lt;br&amp;gt; Unchained Harmony &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Open all nearby doors/containers, including unlock (lock or unlock). It&lt;br /&gt;
does not work for doors that require a special key. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Lute===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Aria of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Aria of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 15% to action speed for 30/ 60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chaotic Discord.png|link=|x96px]] &amp;lt;br&amp;gt; Chaotic Discord &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Excites nearby monsters to attack the nearest target except the performer. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Lament of Languor.png|link=|x96px]] &amp;lt;br&amp;gt; Lament of Languor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Reduces the movement speed of all enemy targets by 20 in an AOE for 6 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Peacemaking.png|link=|x96px]] &amp;lt;br&amp;gt; Peacemaking &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; All nearby players and monsters temporarily lose the will to fight when enchanted by the channelling section of the song. 8 seconds cast time. 6 seconds duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Silence &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Intercepts all enemy spells and prevents the caster from casting magic for 2/4/6 seconds. Does not work on boss or sub-boss monsters. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Lyre===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Ballad of Courage.png|link=|x96px]] &amp;lt;br&amp;gt; Ballad of Courage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants 30 to Physical Power Bonus for 10/60/120 seconds. Song does not stack on itself. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chorale of Clarity.png|link=|x96px]] &amp;lt;br&amp;gt; Chorale of Clarity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Restores the spell memory of all nearby allies for 8 / 16 / 24 seconds, 8 per seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Harmonic Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Harmonic Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a shield that lasts for 60/90/ 120 seconds that gives 50 armor rating and 50 magic resist to self and all nearby allies. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Shadow.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Shadow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Turns self and all nearby invisible for 15/25/35 seconds. Invisibility breaks upon movement. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Tranquility.png|link=|x96px]] &amp;lt;br&amp;gt; Tranquility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gradually restores the Recoverable Health of yourself and nearby allies based on your performance. Poor - 8 hp for 4 seconds. Good - 16 hp for 8 seconds. Perfect - 24 hp for 12 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
&lt;br /&gt;
Weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Lute]], [[Crossbow]], [[Survival Bow]], Flute, Drums, Lyre &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Rapier]], [[Falchion]], [[Arming Sword]], [[Short Sword]], [[Castillon Dagger]], [[Rondel Dagger]], [[Hand Crossbow]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Shields &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Buckler &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Utility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Straw Hat, Feathered Hat, Leather Bonnet, [[Leather Cap]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Troubadour Outfit, Wanderer Attire, [[Regal Gambeson]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Bardic Pants, Leather Chausses, [[Loose Trousers]], [[Leather Leggings]], [[Cloth Pants]], [[Heavy Leather Leggings]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Leather Gloves]], [[Riveted Gloves]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Heavy Boots]], [[Lightfoot Boots]], [[Old Shoes]], [[Laced Turnshoe]], [[Adventurer Boots]], [[Rugged Boots]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[Stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 16&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Knowledge || style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5);&amp;quot; | 17&lt;br /&gt;
|-&lt;br /&gt;
|Resourcefulness|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5);&amp;quot; | 94&lt;br /&gt;
|-&lt;br /&gt;
|Weight Limit|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 17&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Utility Effectiveness|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;&amp;quot; | 301 (100.33%)&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -15%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | 48.8%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | 39%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | -11%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color;&amp;quot; | 12.4%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -10%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | 0 (-10%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 6.9%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 30 (8.9%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;&amp;quot; | -6%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;&amp;quot; | 12 (-6%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;&amp;quot; | 15 (0%)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: gray&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
-Since songs take some time to perform, the Bard needs anticipation to be played well.&lt;br /&gt;
&lt;br /&gt;
-Chaotic discord is a great way to solo clean rooms. Mobs will kill each other while keeping the bard safe. Can also be used as a protection if attacked in a room full of mobs.&lt;br /&gt;
&lt;br /&gt;
-Peacemaking can be a powerful temporisation tool, but beware of ranged attackers outside of its AoE. The song is quite long to play, so beginning it before the encounter is recommended.&lt;br /&gt;
&lt;br /&gt;
-Dissonance can make skeleton mages easy to manage if you have high enough dps as a solo or a group.&lt;br /&gt;
&lt;br /&gt;
-Accelerando is a powerful tool both for fleeing and engaging. &lt;br /&gt;
&lt;br /&gt;
-Tranquility is a reusable heal, but depends on the quantity of Recoverable Health. In groups, it is most useful on high Health classes, like the Barbarian.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;04/15/2023 Alpha Playtest #5 Hotfix #1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Fixed an issue where Bard&#039;s Tranquility was not properly healing players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;04/14/2023 Alpha Playtest #5 Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Added to the game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spike</name></author>
	</entry>
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