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	<id>https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SleepMoover</id>
	<title>Dark and Darker Wiki - User contributions [en]</title>
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	<updated>2026-05-14T08:18:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spell_types&amp;diff=59830</id>
		<title>Spell types</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spell_types&amp;diff=59830"/>
		<updated>2025-02-13T00:24:50Z</updated>

		<summary type="html">&lt;p&gt;SleepMoover: Added curse of weakness to the list of curse spells&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Spell Types==&lt;br /&gt;
All Spells are one or more of the following types.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Note that a Spell can be of one type, but the damage it applies can be of one or more different types. Check [[Damage Types]] For further explanation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Fire [[File:FireDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Fireball.png|Fireball|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Explosion.png|Explosion|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Ignite.png|Ignite|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Flame_Walker.png|Flame Walker|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Hellfire.png|Hellfire|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Summon_Hydra.png|link=|96px]]&lt;br /&gt;
[[File:Spell_Zap.png|Zap|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Ice [[File:IceDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Ice_Bolt.png|Ice Bolt|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Lightning [[File:LightningDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Chain_Lightning.png|Chain Lightning|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Lightning_Strike.png|Lightning Strike|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Earth [[File:EarthDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Earthquake.png|Earthquake|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell BarkskinArmor.png|link=|x96px]]&lt;br /&gt;
[[File:Spell ThornBarrier.png|link=|x96px]]&lt;br /&gt;
[[File:Spell EntanglingVines.png|link=|x96px]]&lt;br /&gt;
[[File:Spell SummonTreant.png|link=|x96px]]&lt;br /&gt;
[[File:Spell TreeOfLife.png|link=|x96px]]&lt;br /&gt;
[[File:Spell MendingGrove.png|link=|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Arcane [[File:ArcaneDamage.png|x20px]]===&lt;br /&gt;
[[File:Magic_Lock.png|Magic Lock|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Magic_Missile.png|Magic Missile|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Invisibility.png|Invisibility|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Arcane_Shield.png|Arcane Shield|link=Wizard#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Light [[File:LightDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Zap.png|Zap|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Light_Orb.png|Light Orb|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Slow.png|Slow|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Haste.png|Haste|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Dark [[File:DarkDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Ray_of_Darkness.png|Ray of Darkness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Bolt_of_Darkness.png|Bolt of Darkness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Eldritch_Shield.png|link=Warlock#Spells-0|96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Perk_Dark_Reflection.png|Dark Reflection|link=Warlock#Perks-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Evil [[File:EvilDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Curse_of_Pain.png|Curse of Pain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Bloodstained_Blade.png|Bloodstained Blade|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Life_Drain.png|Life Drain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Power_of_Sacrifice.png|Power of Sacrifice|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Spell_Predation.png|link=|96px]]&lt;br /&gt;
[[File:Spell Summon_Hydra.png|link=|96px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Blow_of_Corruption.png|Blow of Corruption|link=Warlock#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Exploitation_Strike.png|Exploitation Strike|link=Warlock#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Curse [[File:CurseDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell Curse of Weakness.png|link=|96px]]&lt;br /&gt;
[[File:Spell_Curse_of_Pain.png|Curse of Pain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Power_of_Sacrifice.png|Power of Sacrifice|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Curse of Weakness.png|link=|96px]]&lt;br /&gt;
&lt;br /&gt;
===Divine [[File:DivineDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Holy_Strike.png|Holy Strike|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Holy Light.png|Holy Light|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Sanctuary.png|Sanctuary|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Locusts_Swarm.png|Locusts Swarm|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Protection.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Bless.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Divine Strike.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Cleanse.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Lesser Heal.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Bind.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Resurrection.png|link=|x96px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Judgement.png|Judgement|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Holy_Purification.png|Holy Purification|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Smite.png|Smite|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Air===&lt;br /&gt;
No current Air type Spells&lt;br /&gt;
&lt;br /&gt;
===Spirit [[File:SpiritDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Dreamfire.png|Dreamfire|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell NaturesTouch.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Restore.png|link=|x96px]]&lt;/div&gt;</summary>
		<author><name>SleepMoover</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Health&amp;diff=37834</id>
		<title>Health</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Health&amp;diff=37834"/>
		<updated>2024-08-09T23:29:49Z</updated>

		<summary type="html">&lt;p&gt;SleepMoover: Corrected the example formula calculating max health.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MechanicsBar}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
&lt;br /&gt;
=Health=&lt;br /&gt;
Health governs the total amount of [[Damage_Calculation|Damage]] that can be received before being killed. Players can [[Healing|Heal]], Shield with [[Protection]]s and increase their Max Health, sometimes [[Health#Temporary Max Health|temporarily]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Max Health==&lt;br /&gt;
Max Health can be increased in several ways.&lt;br /&gt;
Max Health in game is rounded down.&lt;br /&gt;
&lt;br /&gt;
===Strength/Vigor=== &lt;br /&gt;
[[Strength]]/[[Vigor]]: These impact the base Max Health (includes temporary Strength/Vigor)&lt;br /&gt;
===Max Health Bonus===&lt;br /&gt;
Max Health Bonus %: Sources include item [[Enchantments]] and buffs like [[Barbarian]]&#039;s War Cry skill or Robust perk.&lt;br /&gt;
===Max Health Add===&lt;br /&gt;
Max Health Add: From [[Enchantments]] or other sources such as Blood Pact&#039;s shape shift passive.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
The final Max Health can be expressed as:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Max Health = Base * (1 + Max Health Bonus %) + Max Health Add&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recall that Base comes from Strength/Vigor, including temporary sources of these.&lt;br /&gt;
&lt;br /&gt;
Max Health displayed in game will be [[Damage_Calculation#Rounding|rounded]] up.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
For example, on a Barbarian with:&lt;br /&gt;
* 20 Strength&lt;br /&gt;
* 25 Vigor&lt;br /&gt;
* Robust perk (15% Max Health Bonus%)&lt;br /&gt;
* War Cry active skill (25% Max Health Bonus%)&lt;br /&gt;
* +3% Max Health Bonus % from Enchants&lt;br /&gt;
* +15 Max Health Add from Enchants&lt;br /&gt;
&lt;br /&gt;
20 Strength and 25 Vigor equates to 132.5 base Health using the graphs found at [[Stats#Max Health|Max Health stat]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;Max Health = 132.5 * (1 + 0.15 + 0.25 + 0.03) + 15 = 204,475&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Displaying as 205 in game.&lt;br /&gt;
&lt;br /&gt;
==Temporary Max Health==&lt;br /&gt;
Certain abilities, like Cleric’s Bless or Warlock’s Power of Sacrifice, can boost your strength, raising your maximum HP temporarily. This doesn&#039;t mean your current HP increases by the same amount, though. Your proportion of remaining HP remains unchanged, even if the maximum changes. This means your health adjusts to reflect the same percentage as before the strength buff was active.&lt;br /&gt;
&lt;br /&gt;
For instance, if you&#039;re at 90% of your max HP and you receive an increase in max HP without taking damage, your health stays at 90%, despite the changing max HP value. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
Starting with 100/100 HP. If you receive a temporary 30 max HP and then sustain 30 damage during this period, your HP would initially be 130/130. After the damage, you will drop to 100/130, which is 77%. When the temporary boost ends, your HP reverts to 77 out of 100.&lt;br /&gt;
&lt;br /&gt;
On the other hand, starting at 80/100 HP with an additional 10 Recoverable HP, and then gaining 30 max HP would leave you with 104/130, or 80%. Receiving 30 damage brings you to 74/130 or 57%, and gaining 19.5 Recoverable HP. Once the effect concludes, you will have 57 out of 100 HP, plus your 29.5 total Recoverable HP.&lt;br /&gt;
&lt;br /&gt;
=Recoverable Health=&lt;br /&gt;
&#039;&#039;&#039;Recoverable Health&#039;&#039;&#039; is left behind when the player takes damage, and is represented by a transparent portion of the player&#039;s health bar. Most sources of damage will leave behind 65% of their damage as Recoverable Health. As the name suggests, this health can be recovered by various means. All sources of Recoverable healing have 0% [[Attribute Bonus Ratio|Scaling]].&lt;br /&gt;
&lt;br /&gt;
See [[Healing#Recoverable Healing|Recoverable Healing]] for more detailed information on how to convert this to real health.&lt;br /&gt;
&lt;br /&gt;
=Healing=&lt;br /&gt;
See [[Healing]] for more specific information on all the intracacies of Healing.&lt;br /&gt;
&lt;br /&gt;
=Calculator=&lt;br /&gt;
Open source Health and damage calculator web-app! [https://dustinrepo.github.io/DnDUtilWeb/]&lt;/div&gt;</summary>
		<author><name>SleepMoover</name></author>
	</entry>
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