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	<id>https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Skadoosh</id>
	<title>Dark and Darker Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://darkanddarker.wiki.spellsandguns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Skadoosh"/>
	<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/Special:Contributions/Skadoosh"/>
	<updated>2026-05-18T06:16:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63802</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63802"/>
		<updated>2025-09-29T17:08:02Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;1/3/5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5/7/10 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5/7/9 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s/16s/24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;16%/33%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;25 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;25 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;20/25/30 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-3/-4/-5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perfectpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Perfect quality is described in game to last 20s but actually lasts 30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Good quality is described in game to last 15s but actually lasts 19.995s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20.0s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;2 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perfectstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Perfect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Good&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Bad&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,PerfectPersuasivenessInaccurateNote,GoodPersuasivenessInaccurateNote,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|resourcefulness=&amp;lt;b&amp;gt;5 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Resourcefulness&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drunkenstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Drunken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,DrunkenStateTag,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|memorycapacityadd=&amp;lt;b&amp;gt;5 [[Stats#Memory_Capacity|Memory Capacity Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MemoryCapacityAdd,RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;5 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;100 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|widgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,WidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|waitgameplaytagremove=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.MoveSpeed.AchillesStrike&amp;lt;/b&amp;gt;&lt;br /&gt;
	|applygameplaytageffect=&amp;lt;b&amp;gt;Event.Attack.Hit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,WaitGameplayTagRemove,ApplyGameplayTagEffect&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;75% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-85 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;25% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;8 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;20% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;20% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;25% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;10% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,CooldownReduction,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;5% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;30 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MagicalDamageReduction,HoldStackingType,HoldMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;15% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectileresistanceprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectileresistanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedprojectiledamagereduction=&amp;lt;b&amp;gt;15% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileResistanceProjectileDamageReduction,ProjectileResistanceDuration,ActivatedProjectileDamageReduction,ActivatedDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,Strength&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueholywatertag=&amp;lt;b&amp;gt;GameplayCue.Perk.Execute.HolyWater&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,BlessHitStackingType,BlessHitMaximumStacks,Removable,HolyWaterStackingType,HolyWaterMaximumStacks,GameplayCueHolyWaterTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Tickinterval,OverhealedStackingType,OverhealedMaximumStacks,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;100% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed,Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resurrectionhealth=&amp;lt;b&amp;gt;-0.99&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,ResurrectionHealth,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|prevcheckinvisible=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrevCheckInvisible,SkillAimRadiusConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;7 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;25% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,LightningMagicalPowerBonus,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SpellCastingSpeed,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmerge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;25% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-3% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;100s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,SpellLagStackingType,SpellLagMaximumStacks,Removable,MagicalPowerBonus,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;1000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;7 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,Tickinterval,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,StackingType,MaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,ReadyRemovable,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;40 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,ImpactPower,Scaling,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,Tickinterval,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRefresh,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|suppresssorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,Tickinterval,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|watercannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Primitive,MagicalShapeShiftBaseDamage,MagicalBaseDamage,Scaling,PrimitiveMultiplier,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueready=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Ready&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuefire=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Fire&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,GameplayCueReady,GameplayCueFire&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|biswalking=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,bIsWalking&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleetruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedtruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeTruePhysicalDamage,RangedPhysicalPowerBonus,RangedTruePhysicalDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|landedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;650 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtag=&amp;lt;b&amp;gt;Event.Movement.DoubleJump&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LandedDuration,StackingType,MaximumStacks,MoveSpeedAdd,StartDuration,EventTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDuration,MagicalBaseDamage,Scaling,StackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;3 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tagtocheck=&amp;lt;b&amp;gt;Mode.Alive&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightsourceequippedstatetag=&amp;lt;b&amp;gt;Type.Item.Utility.LightSource&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inlightareastatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.InLightArea&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inrevealinvisibleareatag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.RevealInvisible&amp;lt;/b&amp;gt;&lt;br /&gt;
	|characterstopthresholdconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,TagtoCheck,LightSourceEquippedStateTag,InLightAreaStateTag,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;20 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,Duration,PhysicalBaseDamage,Scaling,BleedingStackingType,BleedingMaximumStacks,Refresh,BleedingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-40% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveRemovable,Duration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalPower,Cooldown,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;150 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HerbalSensingMaximumStacks,Luck,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableStackingType,InfinityUnableMaximumStacks,PerkStateTag,GrantedAbilityTag,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,PerkStateTag,GrantedAbilityTag,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisexceptforowner=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,PerkStateTag,GrantedAbilityTag,bIsExceptForOwner,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,bExecutePeriodicEffectOnApplication,StackingType,MaximumStacks,Duration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;29 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;43 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-40% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;20 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;21 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frenziedtag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Frenzied&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,FrenziedTag,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;20 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-40% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;30 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;100% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;250% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguindash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermovespeedbonus=&amp;lt;b&amp;gt;30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,InWaterDuration,InWaterMoveSpeedBonus,InWaterStackingType,InWaterMaximumStacks,InWaterRemovable,OnGroundDuration,OnGroundMoveSpeedBonus,OnGroundStackingType,OnGroundMaximumStacks,OnGroundRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;20% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,MagicalBaseDamage,Scaling,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalhealingbonusratio=&amp;lt;b&amp;gt;200%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,Duration,ActivateHealthValue,MagicalHealingBonusRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;40% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;40% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Dark}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardStackingType,MaximumStacks,DarknessShardRemovable,SoulCollectorStackingType,SoulCollectorRemovable,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseHealing,Scaling,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthcost=&amp;lt;b&amp;gt;2% [[Damage#Health_Cost|Health Cost]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|withoutpitch=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,CollisionProfileName,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,StackingType,MaximumStacks,Refresh,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,DarkCastingSpeedDuration,SpellCastingSpeed,DarkCastingSpeedStackingType,DarkCastingSpeedMaximumStacks,DarkCastingSpeedRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|evileye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Tickinterval,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|optionaleffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,OptionalEffectContainerTag,bCastToSelfIfTargetNonCharacter,Strength,Vigor,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationStackingType,ConcentrationMaximumStacks,Duration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,StackingType,MaximumStacks,Duration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,Removable,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.IceShield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;-10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalDamageReduction,ProjectileDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,BaseShield,Removable,Cooldown,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingarea=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingtime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|deathtag=&amp;lt;b&amp;gt;Mode.Death&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,BoundingArea,BoundingCount,BoundingTime,DeathTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,HorizontalKnockback,VerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;11 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;40 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalheadshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1500% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,CampingMasteryStackingType,CampingMasteryMaximumStacks,OnActivatedStackingType,OnActivatedMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,Scaling,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalheadshothitlocationbonus=&amp;lt;b&amp;gt;15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63762</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63762"/>
		<updated>2025-09-26T16:04:25Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Master of the Dark Arts&#039;|Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Warlock]] is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Warlock is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Swords or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast curses to debilitate targets.&lt;br /&gt;
**Access to multiple physical weapons.&lt;br /&gt;
**High melee burst damage. (Blow of Corruption skill)&lt;br /&gt;
**Access to anti-healing.&lt;br /&gt;
**Access to self-healing. (Torture Mastery &amp;amp; Vampirism perk)&lt;br /&gt;
**Great at killing bosses.&lt;br /&gt;
*Cons&lt;br /&gt;
**Uses health when casting spells.&lt;br /&gt;
**Consuming too much health causes death.&lt;br /&gt;
**Highly susceptible to range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Warlock can gather &amp;lt;b&amp;gt;Darkness Shards&amp;lt;/b&amp;gt;&lt;br /&gt;
* Each Darkness Shard gathered grants {{Ability_Data|SoulCollector|DarkPowerBonus}} and {{Ability_Data|SoulCollector|AllAttributes}} while active, up to a maximum of {{Ability_Data|SoulCollector|MaximumStacks}} shards &lt;br /&gt;
* When dark magic damage is dealt, all collected shards are consumed&lt;br /&gt;
* The effect that consumes the shards also receives the bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Antimagic.png|link=|96px]] &amp;lt;br&amp;gt; Antimagic&lt;br /&gt;
| {{:Warlock|desc=Antimagic}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Curse_Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Curse Mastery&lt;br /&gt;
| Gain additional base duration towards all curses you cast. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Alters curses to use a new [[Statuses|Status]] effect which have extended duration:&lt;br /&gt;
Curse of Pain - {{Ability_Data|CurseOfPain|DoTCurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Weakness - {{Ability_Data|CurseOfWeakness|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Power of Sacrifice - {{Ability_Data|PowerOfSacrifice|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allows two curses to be active at the same time. One with and one without the perk. (with the exception of Curse of Weakness) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Curse of Pain and Power of Sacrifice&#039;s damage per tick &amp;lt;b&amp;gt;now&amp;lt;/b&amp;gt; both remain constant, but over a longer period, increasing total damage.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Enhancement.png|link=|96px]] &amp;lt;br&amp;gt; Dark Enhancement&lt;br /&gt;
| {{:Warlock|desc=DarkEnhancement}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Reflection.png|link=|96px]] &amp;lt;br&amp;gt; Dark Reflection&lt;br /&gt;
| {{:Warlock|desc=DarkReflection}}&lt;br /&gt;
| {{Ability_Data|DarkReflection|Cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Demon Armor.png|link=|96px]] &amp;lt;br&amp;gt; Demon Armor&lt;br /&gt;
| {{:Warlock|desc=DemonArmor}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Immortal Lament.png|link=|96px]] &amp;lt;br&amp;gt; Immortal Lament&lt;br /&gt;
| {{:Warlock|desc=ImmortalLament}}&lt;br /&gt;
| {{Ability_Data|ImmortalLament|Cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Infernal_Pledge.png|link=|96px]] &amp;lt;br&amp;gt; Infernal Pledge&lt;br /&gt;
| {{:Warlock|desc=InfernalPledge}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Malice.png|link=|96px]] &amp;lt;br&amp;gt; Malice&lt;br /&gt;
| {{:Warlock|desc=Malice}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shadow_Touch.png|link=|96px]] &amp;lt;br&amp;gt; Shadow Touch&lt;br /&gt;
| {{:Warlock|desc=ShadowTouch}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Soul Collector.png|link=|96px]] &amp;lt;br&amp;gt; Soul Collector&lt;br /&gt;
| {{:Warlock|desc=SoulCollector}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Can be activated by perks, skills, and spells. &amp;lt;br&amp;gt; Can&#039;t obtain Darkness Shards from targets that do not give experience.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Torture Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Torture Mastery&lt;br /&gt;
| {{:Warlock|desc=TortureMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Vampirism.png|link=|96px]] &amp;lt;br&amp;gt; Vampirism&lt;br /&gt;
| {{:Warlock|desc=Vampirism}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blood Pact.png|link=|96px]] &amp;lt;br&amp;gt; Blood Pact&lt;br /&gt;
| {{:Warlock|desc=BloodPact}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Blood Pact Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Left-click: Same action as out of Blood Pact, except if the action would be an unarmed attack, instead performs up to 4 combo attacks using both hands.&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Right-click: Same action as out of Blood Pact, except if no items held in either hand, casts [[Warlock#Spells-0|Bolt of Darkness]].&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|BloodPact|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Unbind.png|link=|96px]] &amp;lt;br&amp;gt; Unbind&lt;br /&gt;
| {{:Warlock|desc=Unbind}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Exploitation_Strike.png|link=|96px]] &amp;lt;br&amp;gt; Exploitation Strike&lt;br /&gt;
| {{:Warlock|desc=ExploitationStrike}}&lt;br /&gt;
| {{Ability_Data|ExploitationStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blow of Corruption.png|link=|96px]] &amp;lt;br&amp;gt; Blow of Corruption&lt;br /&gt;
| {{:Warlock|desc=BlowOfCorruption}}&lt;br /&gt;
| {{Ability_Data|BlowOfCorruption|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Dark Offering.png|link=|96px]] &amp;lt;br&amp;gt; Dark Offering&lt;br /&gt;
| {{:Warlock|desc=DarkOffering}}&lt;br /&gt;
| {{Ability_Data|DarkOffering|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Phantomize.png|link=|96px]] &amp;lt;br&amp;gt; Phantomize&lt;br /&gt;
| {{:Warlock|desc=Phantomize}}&lt;br /&gt;
| {{Ability_Data|Phantomize|SkillCooldown}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory&lt;br /&gt;
| {{:Warlock|desc=SpellMemory}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory II&lt;br /&gt;
| {{:Warlock|desc=SpellMemory2}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt; Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
All Warlock [[Spells]] have a cast range of {{Ability_Data|CurseOfPain|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Dark}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Evil}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | [[Damage#Health Cost|Health Cost]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Power of Sacrifice.png|link=|96px]] &amp;lt;br&amp;gt; Power of Sacrifice&lt;br /&gt;
| {{:Warlock|desc=PowerOfSacrifice}} &lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|SpellTier}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|CastingTime}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Weakness.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Weakness&lt;br /&gt;
| {{:Warlock|desc=CurseOfWeakness}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bolt_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Bolt of Darkness&lt;br /&gt;
| {{:Warlock|desc=BoltOfDarkness}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Pain.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Pain&lt;br /&gt;
| {{:Warlock|desc=CurseOfPain}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bloodstained_Blade.png|link=|96px]] &amp;lt;br&amp;gt; Bloodstained Blade&lt;br /&gt;
| {{:Warlock|desc=BloodstainedBlade}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Spell_Predation.png|link=|96px]] &amp;lt;br&amp;gt; Spell Predation&lt;br /&gt;
| {{:Warlock|desc=SpellPredation}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Darkness Shards&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|SpellPredation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Evil_Eye.png|link=|96px]] &amp;lt;br&amp;gt; Evil Eye&lt;br /&gt;
| {{:Warlock|desc=EvilEye}}&lt;br /&gt;
| {{Ability_Data|EvilEye|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EvilEye|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EvilEye|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Ray_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Ray of Darkness&lt;br /&gt;
| {{:Warlock|desc=RayOfDarkness}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Life_Drain.png|link=|96px]] &amp;lt;br&amp;gt; Life Drain&lt;br /&gt;
| {{:Warlock|desc=LifeDrain}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Hellfire.png|link=|96px]] &amp;lt;br&amp;gt; Hellfire&lt;br /&gt;
| {{:Warlock|desc=Hellfire}}&lt;br /&gt;
| {{Ability_Data|Hellfire|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Hellfire|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Hellfire|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Flame_Walker.png|link=|96px]] &amp;lt;br&amp;gt; Flame Walker&lt;br /&gt;
| {{:Warlock|desc=FlameWalker}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Eldritch_Shield.png|link=|96px]] &amp;lt;br&amp;gt; Eldritch Shield&lt;br /&gt;
| {{:Warlock|desc=EldritchShield}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Summon_Hydra.png|link=|96px]] &amp;lt;br&amp;gt; Summon Hydra&lt;br /&gt;
|  {{:Warlock|desc=SummonHydra}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|HealthCost}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell counts and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however active floor spikes, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|antimagic= Gain {{Ability_Data|Antimagic|AntimagicDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|darkenhancement=Gain {{Ability_Data|DarkEnhancement|DarkPowerBonus}} towards dark magic spells.&lt;br /&gt;
&lt;br /&gt;
|darkreflection=While active, reflect {{Ability_Data|DarkReflection|MagicalBaseDamage}} ({{Ability_Data|DarkReflection|Scaling}}) to the melee attacker. Does not reflect while on cooldown. &amp;lt;br&amp;gt; This perk &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; consume Darkness Shards, but does &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; generate Darkness Shards with Soul Collector.&lt;br /&gt;
&lt;br /&gt;
|demonarmor=Gain the ability to equip plate armor. Suffer {{Ability_Data|DemonArmor|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|immortallament=Casting spells will no longer take you below 1 health. This includes demon form self damage. When health falls below {{Ability_Data|ImmortalLament|activatehealthvalue}}, gain {{Ability_Data|ImmortalLament|magicalhealingbonusratio}} multiplier to your magical healing stat for {{Ability_Data|ImmortalLament|Duration}}. It will activate again after it&#039;s cooldown even if you haven&#039;t gotten above {{Ability_Data|ImmortalLament|activatehealthvalue}} health yet.&lt;br /&gt;
&lt;br /&gt;
|infernalpledge=Gain {{Ability_Data|InfernalPledge|UndeadRaceDamageReduction}} and {{Ability_Data|InfernalPledge|DemonRaceDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|malice=Gain {{Ability_Data|Malice|WillBonus}}.&lt;br /&gt;
&lt;br /&gt;
|shadowtouch=Dealing physical damage to an enemy with melee weapon deals {{Ability_Data|ShadowTouch|TrueMagicalBaseDamage}} and heals you for {{Ability_Data|ShadowTouch|MagicalBaseHealing}} ({{Ability_Data|ShadowTouch|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|soulcollector=When you deal the final blow to an enemy, one darkness shard is collected. &lt;br /&gt;
&lt;br /&gt;
|torturemastery=All curses inflicted upon enemies restores {{Ability_Data|TortureMastery|MagicalBaseHealing}} ({{Ability_Data|TortureMastery|Scaling}}) to the caster with each instance of damage dealt. All spells cost {{Ability_Data|TortureMastery|HealthCost}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Does not heal you for cursing a corpse.&lt;br /&gt;
&lt;br /&gt;
|vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}.&lt;br /&gt;
&lt;br /&gt;
|bloodpact= Assimilate the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, and transform into a [[Demon]] form (total transformation animation of about 3s). While in this form, gain an additional {{Ability_Data|BloodPact|MaxHealthAdd}} (following the normal rules for [[Health#Temporary_Max_Health|temporary max health]]), {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. &amp;lt;br&amp;gt; Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthCost}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}} ({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per second in {{Ability_Data|BloodPact|TickInterval}} ticks to characters within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. &amp;lt;br&amp;gt; You can move during the cast and transformation animations, but once started you can&#039;t use skills, spells, interact with objects, or cancel the transformation. &amp;lt;br&amp;gt; Additionally, all Darkness Shards are consumed on cast completion, and you gain {{Ability_Data|BloodPact|AllAttributes}} for each Darkness Shard consumed. &amp;lt;br&amp;gt; When you become a demon, your skills change to demon-only skills: Unbind and Exploitation Strike. Your unarmed attacks also change (see Details below).&lt;br /&gt;
{{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|unbind= Only available while Blood Pact is active, replacing the Blood Pact skill. &amp;lt;br&amp;gt; Return to your true self, reverting the Pact&#039;s effects on you (aside from health lost to Abyssal Flame and Shadow Shards consumed) including the buff from Exploitation Strike (the max health loss follows the normal rules for [[Health#Temporary_Max_Health|temporary max health]]). &amp;lt;br&amp;gt; Once started, you can move but the cast cannot be cancelled. {{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|exploitationstrike= Only available while Blood Pact is active, replacing the non-Blood Pact skill. &amp;lt;br&amp;gt; Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}} ({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a unarmed physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target&#039;s maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. &amp;lt;br&amp;gt; Buff is immediately removed when Unbind cast finishes.&lt;br /&gt;
&lt;br /&gt;
|blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}} ({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. &amp;lt;br&amp;gt;Hitting an obstacle or a shield with the blade (not the hilt) counts as the next attack and will waste the effect.&lt;br /&gt;
&lt;br /&gt;
|darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per {{Ability_Data|DarkOffering|ChannelingInterval}} (({{Scales with Spell Casting Speed}})) to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus lasts for {{Ability_Data|DarkOffering|Duration}}. All stacks are refreshed upon gaining a new stack.&lt;br /&gt;
&lt;br /&gt;
|phantomize= Phase through melee attacks and projectiles and become untargeteable for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. You can manually cancel the skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While active, you will still take damage from active spike traps, but you will not trigger inactive ones. If Phantomize ends while standing on an inactive trap, you will continue to not activate it until you step off it or something else activates it. {{NeedsTesting|Does the Spike Trap trick work on Hunting Traps?}}&lt;br /&gt;
&lt;br /&gt;
|spellmemory= Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2= Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|powerofsacrifice= Curse the target, dealing {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} ({{Ability_Data|PowerOfSacrifice|Scaling}}) per second while granting them {{Ability_Data|PowerOfSacrifice|Strength}} and {{Ability_Data|PowerOfSacrifice|Vigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}}, as well as {{Ability_Data|CurseOfWeakness|PhysicalDamageReductionMod}} and {{Ability_Data|CurseOfWeakness|MagicalDamageReductionMod}} for {{Ability_Data|CurseOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|boltofdarkness= Fires a bolt that deals {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} ({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. &amp;lt;br&amp;gt; The bolt can be shot down by other projectiles, detonating it early. &amp;lt;br&amp;gt; Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|curseofpain= Curse the target, inflicting {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) over {{Ability_Data|CurseOfPain|DoTDuration}}. Additionally, if the target was not already cursed, they instantly receive {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} ({{Ability_Data|CurseOfPain|HitScaling}}).&lt;br /&gt;
&lt;br /&gt;
|bloodstainedblade= Target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings their weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}} ({{Ability_Data|BloodstainedBlade|Scaling}}). Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|spellpredation= Consume all removable magical [[Buffs]] on the enemy and for each [[Statuses|status]] removed, gain 1 Darkness Shard and deal {{Ability_Data|SpellPredation|MagicalBaseDamage}} {{Ability_Data|SpellPredation|Scaling}}. &lt;br /&gt;
&lt;br /&gt;
|evileye= [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; Monster that the player controls by [[Channel|Channeling]] for {{Ability_Data|EvilEye|ChannelingDuration}}. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed.&lt;br /&gt;
&lt;br /&gt;
|rayofdarkness= [[Channel]] a dark beam for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} ({{Ability_Data|RayOfDarkness|Scaling}}) per second in .1s ticks to any target the beam touches. Moving and aiming are possible while channeling. &amp;lt;br&amp;gt; The beam stops upon hitting a target or object, and so will only hit one target at a time.&lt;br /&gt;
&lt;br /&gt;
|lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}} ({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). [[Healing#Life_Drain|Convert]] 100% of the damage dealt into health for the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; If the channel would deal damage to a corpse, it will automatically cancel instead.&lt;br /&gt;
&lt;br /&gt;
|hellfire= Create eternal hellfire and blasts it towards the target. Deals {{Ability_Data|Hellfire|MagicalBaseDamage}} ({{Ability_Data|Hellfire|Scaling}}) per second in {{Ability_Data|Hellfire|TickInterval}} ticks with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. &lt;br /&gt;
&lt;br /&gt;
|flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step leaves a trails that lasts 4 seconds. Targets that enter the flame area will burn, taking {{Ability_Data|FlameWalker|MagicalBaseDamage}} ({{Ability_Data|FlameWalker|Scaling}}) per second in {{Ability_Data|FlameWalker|TickInterval}} ticks, per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) &amp;lt;br&amp;gt; The caster is not affected by the burn and can freely walk over the flame area without taking damage from it. {{NeedsTesting|&#039;&#039;Seems to output considerably more than more than 5dps, but less than 25dps&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
|eldritchshield= Grants the target a {{Ability_Data|EldritchShield|MagicalBaseShield}} ({{Ability_Data|EldritchShield|Scaling}} per 1s) for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs its maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} and {{Ability_Data|EldritchShield|spellcastingspeed}} towards the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. &amp;lt;br&amp;gt; This works with Spell Predation, and allows the user to get up to 3 darkness shards by casting the shield on an enemy and consuming it with spell predetation.&lt;br /&gt;
&lt;br /&gt;
|summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}} ({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Hydra has 150 health and can aggro [[Monsters]]. It cannot move from its summon location but can turn freely. Summoning a Hydra while another is still alive kills the old Hydra. Unlike most spells, attempting to cast this spell without a valid target does not incur the health cost. The Hydra will spit fireballs at an upward or downward angle if necessary, though it seems to have trouble aiming at [[Skeleton]]s which are lying unassembled on the ground, waiting to be aggroed.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63761</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63761"/>
		<updated>2025-09-26T16:01:46Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Master of the Dark Arts&#039;|Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Warlock]] is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Warlock is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Swords or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast curses to debilitate targets.&lt;br /&gt;
**Access to multiple physical weapons.&lt;br /&gt;
**High melee burst damage. (Blow of Corruption skill)&lt;br /&gt;
**Access to anti-healing.&lt;br /&gt;
**Access to self-healing. (Torture Mastery &amp;amp; Vampirism perk)&lt;br /&gt;
**Great at killing bosses.&lt;br /&gt;
*Cons&lt;br /&gt;
**Uses health when casting spells.&lt;br /&gt;
**Consuming too much health causes death.&lt;br /&gt;
**Highly susceptible to range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Warlock can gather &amp;lt;b&amp;gt;Darkness Shards&amp;lt;/b&amp;gt;&lt;br /&gt;
* Each Darkness Shard gathered grants {{Ability_Data|SoulCollector|DarkPowerBonus}} and {{Ability_Data|SoulCollector|AllAttributes}} while active, up to a maximum of {{Ability_Data|SoulCollector|MaximumStacks}} shards &lt;br /&gt;
* When dark magic damage is dealt, all collected shards are consumed&lt;br /&gt;
* The effect that consumes the shards also receives the bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Antimagic.png|link=|96px]] &amp;lt;br&amp;gt; Antimagic&lt;br /&gt;
| {{:Warlock|desc=Antimagic}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Curse_Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Curse Mastery&lt;br /&gt;
| Gain additional base duration towards all curses you cast. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Alters curses to use a new [[Statuses|Status]] effect which have extended duration:&lt;br /&gt;
Curse of Pain - {{Ability_Data|CurseOfPain|DoTCurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Weakness - {{Ability_Data|CurseOfWeakness|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Power of Sacrifice - {{Ability_Data|PowerOfSacrifice|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allows two curses to be active at the same time. One with and one without the perk. (with the exception of Curse of Weakness) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Curse of Pain and Power of Sacrifice&#039;s damage per tick &amp;lt;b&amp;gt;now&amp;lt;/b&amp;gt; both remain constant, but over a longer period, increasing total damage.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Enhancement.png|link=|96px]] &amp;lt;br&amp;gt; Dark Enhancement&lt;br /&gt;
| {{:Warlock|desc=DarkEnhancement}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Reflection.png|link=|96px]] &amp;lt;br&amp;gt; Dark Reflection&lt;br /&gt;
| {{:Warlock|desc=DarkReflection}}&lt;br /&gt;
| {{Ability_Data|DarkReflection|Cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Demon Armor.png|link=|96px]] &amp;lt;br&amp;gt; Demon Armor&lt;br /&gt;
| {{:Warlock|desc=DemonArmor}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Immortal Lament.png|link=|96px]] &amp;lt;br&amp;gt; Immortal Lament&lt;br /&gt;
| {{:Warlock|desc=ImmortalLament}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Infernal_Pledge.png|link=|96px]] &amp;lt;br&amp;gt; Infernal Pledge&lt;br /&gt;
| {{:Warlock|desc=InfernalPledge}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Malice.png|link=|96px]] &amp;lt;br&amp;gt; Malice&lt;br /&gt;
| {{:Warlock|desc=Malice}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shadow_Touch.png|link=|96px]] &amp;lt;br&amp;gt; Shadow Touch&lt;br /&gt;
| {{:Warlock|desc=ShadowTouch}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Soul Collector.png|link=|96px]] &amp;lt;br&amp;gt; Soul Collector&lt;br /&gt;
| {{:Warlock|desc=SoulCollector}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Can be activated by perks, skills, and spells. &amp;lt;br&amp;gt; Can&#039;t obtain Darkness Shards from targets that do not give experience.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Torture Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Torture Mastery&lt;br /&gt;
| {{:Warlock|desc=TortureMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Vampirism.png|link=|96px]] &amp;lt;br&amp;gt; Vampirism&lt;br /&gt;
| {{:Warlock|desc=Vampirism}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blood Pact.png|link=|96px]] &amp;lt;br&amp;gt; Blood Pact&lt;br /&gt;
| {{:Warlock|desc=BloodPact}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Blood Pact Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Left-click: Same action as out of Blood Pact, except if the action would be an unarmed attack, instead performs up to 4 combo attacks using both hands.&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Right-click: Same action as out of Blood Pact, except if no items held in either hand, casts [[Warlock#Spells-0|Bolt of Darkness]].&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|BloodPact|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Unbind.png|link=|96px]] &amp;lt;br&amp;gt; Unbind&lt;br /&gt;
| {{:Warlock|desc=Unbind}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Exploitation_Strike.png|link=|96px]] &amp;lt;br&amp;gt; Exploitation Strike&lt;br /&gt;
| {{:Warlock|desc=ExploitationStrike}}&lt;br /&gt;
| {{Ability_Data|ExploitationStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blow of Corruption.png|link=|96px]] &amp;lt;br&amp;gt; Blow of Corruption&lt;br /&gt;
| {{:Warlock|desc=BlowOfCorruption}}&lt;br /&gt;
| {{Ability_Data|BlowOfCorruption|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Dark Offering.png|link=|96px]] &amp;lt;br&amp;gt; Dark Offering&lt;br /&gt;
| {{:Warlock|desc=DarkOffering}}&lt;br /&gt;
| {{Ability_Data|DarkOffering|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Phantomize.png|link=|96px]] &amp;lt;br&amp;gt; Phantomize&lt;br /&gt;
| {{:Warlock|desc=Phantomize}}&lt;br /&gt;
| {{Ability_Data|Phantomize|SkillCooldown}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory&lt;br /&gt;
| {{:Warlock|desc=SpellMemory}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory II&lt;br /&gt;
| {{:Warlock|desc=SpellMemory2}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt; Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
All Warlock [[Spells]] have a cast range of {{Ability_Data|CurseOfPain|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Dark}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Evil}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | [[Damage#Health Cost|Health Cost]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Power of Sacrifice.png|link=|96px]] &amp;lt;br&amp;gt; Power of Sacrifice&lt;br /&gt;
| {{:Warlock|desc=PowerOfSacrifice}} &lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|SpellTier}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|CastingTime}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Weakness.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Weakness&lt;br /&gt;
| {{:Warlock|desc=CurseOfWeakness}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bolt_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Bolt of Darkness&lt;br /&gt;
| {{:Warlock|desc=BoltOfDarkness}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Pain.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Pain&lt;br /&gt;
| {{:Warlock|desc=CurseOfPain}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bloodstained_Blade.png|link=|96px]] &amp;lt;br&amp;gt; Bloodstained Blade&lt;br /&gt;
| {{:Warlock|desc=BloodstainedBlade}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Spell_Predation.png|link=|96px]] &amp;lt;br&amp;gt; Spell Predation&lt;br /&gt;
| {{:Warlock|desc=SpellPredation}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Darkness Shards&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|SpellPredation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Evil_Eye.png|link=|96px]] &amp;lt;br&amp;gt; Evil Eye&lt;br /&gt;
| {{:Warlock|desc=EvilEye}}&lt;br /&gt;
| {{Ability_Data|EvilEye|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EvilEye|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EvilEye|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Ray_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Ray of Darkness&lt;br /&gt;
| {{:Warlock|desc=RayOfDarkness}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Life_Drain.png|link=|96px]] &amp;lt;br&amp;gt; Life Drain&lt;br /&gt;
| {{:Warlock|desc=LifeDrain}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Hellfire.png|link=|96px]] &amp;lt;br&amp;gt; Hellfire&lt;br /&gt;
| {{:Warlock|desc=Hellfire}}&lt;br /&gt;
| {{Ability_Data|Hellfire|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Hellfire|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Hellfire|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Flame_Walker.png|link=|96px]] &amp;lt;br&amp;gt; Flame Walker&lt;br /&gt;
| {{:Warlock|desc=FlameWalker}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Eldritch_Shield.png|link=|96px]] &amp;lt;br&amp;gt; Eldritch Shield&lt;br /&gt;
| {{:Warlock|desc=EldritchShield}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Summon_Hydra.png|link=|96px]] &amp;lt;br&amp;gt; Summon Hydra&lt;br /&gt;
|  {{:Warlock|desc=SummonHydra}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|HealthCost}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell counts and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however active floor spikes, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|antimagic= Gain {{Ability_Data|Antimagic|AntimagicDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|darkenhancement=Gain {{Ability_Data|DarkEnhancement|DarkPowerBonus}} towards dark magic spells.&lt;br /&gt;
&lt;br /&gt;
|darkreflection=While active, reflect {{Ability_Data|DarkReflection|MagicalBaseDamage}} ({{Ability_Data|DarkReflection|Scaling}}) to the melee attacker. Does not reflect while on cooldown. &amp;lt;br&amp;gt; This perk &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; consume Darkness Shards, but does &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; generate Darkness Shards with Soul Collector.&lt;br /&gt;
&lt;br /&gt;
|demonarmor=Gain the ability to equip plate armor. Suffer {{Ability_Data|DemonArmor|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|immortallament=Casting spells will no longer take you below 1 health. This includes demon form self damage. When health falls below {{Ability_Data|ImmortalLament|activatehealthvalue}}, gain {{Ability_Data|ImmortalLament|magicalhealingbonusratio}} multiplier to your magical healing stat for {{Ability_Data|ImmortalLament|Duration}}. It has a cooldown of {{Ability_Data|ImmortalLament|Cooldown}}, and will activate again even if you haven&#039;t gotten above {{Ability_Data|ImmortalLament|activatehealthvalue}} health yet.&lt;br /&gt;
&lt;br /&gt;
|infernalpledge=Gain {{Ability_Data|InfernalPledge|UndeadRaceDamageReduction}} and {{Ability_Data|InfernalPledge|DemonRaceDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|malice=Gain {{Ability_Data|Malice|WillBonus}}.&lt;br /&gt;
&lt;br /&gt;
|shadowtouch=Dealing physical damage to an enemy with melee weapon deals {{Ability_Data|ShadowTouch|TrueMagicalBaseDamage}} and heals you for {{Ability_Data|ShadowTouch|MagicalBaseHealing}} ({{Ability_Data|ShadowTouch|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|soulcollector=When you deal the final blow to an enemy, one darkness shard is collected. &lt;br /&gt;
&lt;br /&gt;
|torturemastery=All curses inflicted upon enemies restores {{Ability_Data|TortureMastery|MagicalBaseHealing}} ({{Ability_Data|TortureMastery|Scaling}}) to the caster with each instance of damage dealt. All spells cost {{Ability_Data|TortureMastery|HealthCost}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Does not heal you for cursing a corpse.&lt;br /&gt;
&lt;br /&gt;
|vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}.&lt;br /&gt;
&lt;br /&gt;
|bloodpact= Assimilate the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, and transform into a [[Demon]] form (total transformation animation of about 3s). While in this form, gain an additional {{Ability_Data|BloodPact|MaxHealthAdd}} (following the normal rules for [[Health#Temporary_Max_Health|temporary max health]]), {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. &amp;lt;br&amp;gt; Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthCost}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}} ({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per second in {{Ability_Data|BloodPact|TickInterval}} ticks to characters within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. &amp;lt;br&amp;gt; You can move during the cast and transformation animations, but once started you can&#039;t use skills, spells, interact with objects, or cancel the transformation. &amp;lt;br&amp;gt; Additionally, all Darkness Shards are consumed on cast completion, and you gain {{Ability_Data|BloodPact|AllAttributes}} for each Darkness Shard consumed. &amp;lt;br&amp;gt; When you become a demon, your skills change to demon-only skills: Unbind and Exploitation Strike. Your unarmed attacks also change (see Details below).&lt;br /&gt;
{{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|unbind= Only available while Blood Pact is active, replacing the Blood Pact skill. &amp;lt;br&amp;gt; Return to your true self, reverting the Pact&#039;s effects on you (aside from health lost to Abyssal Flame and Shadow Shards consumed) including the buff from Exploitation Strike (the max health loss follows the normal rules for [[Health#Temporary_Max_Health|temporary max health]]). &amp;lt;br&amp;gt; Once started, you can move but the cast cannot be cancelled. {{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|exploitationstrike= Only available while Blood Pact is active, replacing the non-Blood Pact skill. &amp;lt;br&amp;gt; Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}} ({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a unarmed physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target&#039;s maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. &amp;lt;br&amp;gt; Buff is immediately removed when Unbind cast finishes.&lt;br /&gt;
&lt;br /&gt;
|blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}} ({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. &amp;lt;br&amp;gt;Hitting an obstacle or a shield with the blade (not the hilt) counts as the next attack and will waste the effect.&lt;br /&gt;
&lt;br /&gt;
|darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per {{Ability_Data|DarkOffering|ChannelingInterval}} (({{Scales with Spell Casting Speed}})) to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus lasts for {{Ability_Data|DarkOffering|Duration}}. All stacks are refreshed upon gaining a new stack.&lt;br /&gt;
&lt;br /&gt;
|phantomize= Phase through melee attacks and projectiles and become untargeteable for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. You can manually cancel the skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While active, you will still take damage from active spike traps, but you will not trigger inactive ones. If Phantomize ends while standing on an inactive trap, you will continue to not activate it until you step off it or something else activates it. {{NeedsTesting|Does the Spike Trap trick work on Hunting Traps?}}&lt;br /&gt;
&lt;br /&gt;
|spellmemory= Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2= Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|powerofsacrifice= Curse the target, dealing {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} ({{Ability_Data|PowerOfSacrifice|Scaling}}) per second while granting them {{Ability_Data|PowerOfSacrifice|Strength}} and {{Ability_Data|PowerOfSacrifice|Vigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}}, as well as {{Ability_Data|CurseOfWeakness|PhysicalDamageReductionMod}} and {{Ability_Data|CurseOfWeakness|MagicalDamageReductionMod}} for {{Ability_Data|CurseOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|boltofdarkness= Fires a bolt that deals {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} ({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. &amp;lt;br&amp;gt; The bolt can be shot down by other projectiles, detonating it early. &amp;lt;br&amp;gt; Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|curseofpain= Curse the target, inflicting {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) over {{Ability_Data|CurseOfPain|DoTDuration}}. Additionally, if the target was not already cursed, they instantly receive {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} ({{Ability_Data|CurseOfPain|HitScaling}}).&lt;br /&gt;
&lt;br /&gt;
|bloodstainedblade= Target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings their weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}} ({{Ability_Data|BloodstainedBlade|Scaling}}). Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|spellpredation= Consume all removable magical [[Buffs]] on the enemy and for each [[Statuses|status]] removed, gain 1 Darkness Shard and deal {{Ability_Data|SpellPredation|MagicalBaseDamage}} {{Ability_Data|SpellPredation|Scaling}}. &lt;br /&gt;
&lt;br /&gt;
|evileye= [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; Monster that the player controls by [[Channel|Channeling]] for {{Ability_Data|EvilEye|ChannelingDuration}}. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed.&lt;br /&gt;
&lt;br /&gt;
|rayofdarkness= [[Channel]] a dark beam for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} ({{Ability_Data|RayOfDarkness|Scaling}}) per second in .1s ticks to any target the beam touches. Moving and aiming are possible while channeling. &amp;lt;br&amp;gt; The beam stops upon hitting a target or object, and so will only hit one target at a time.&lt;br /&gt;
&lt;br /&gt;
|lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}} ({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). [[Healing#Life_Drain|Convert]] 100% of the damage dealt into health for the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; If the channel would deal damage to a corpse, it will automatically cancel instead.&lt;br /&gt;
&lt;br /&gt;
|hellfire= Create eternal hellfire and blasts it towards the target. Deals {{Ability_Data|Hellfire|MagicalBaseDamage}} ({{Ability_Data|Hellfire|Scaling}}) per second in {{Ability_Data|Hellfire|TickInterval}} ticks with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. &lt;br /&gt;
&lt;br /&gt;
|flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step leaves a trails that lasts 4 seconds. Targets that enter the flame area will burn, taking {{Ability_Data|FlameWalker|MagicalBaseDamage}} ({{Ability_Data|FlameWalker|Scaling}}) per second in {{Ability_Data|FlameWalker|TickInterval}} ticks, per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) &amp;lt;br&amp;gt; The caster is not affected by the burn and can freely walk over the flame area without taking damage from it. {{NeedsTesting|&#039;&#039;Seems to output considerably more than more than 5dps, but less than 25dps&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
|eldritchshield= Grants the target a {{Ability_Data|EldritchShield|MagicalBaseShield}} ({{Ability_Data|EldritchShield|Scaling}} per 1s) for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs its maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} and {{Ability_Data|EldritchShield|spellcastingspeed}} towards the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. &amp;lt;br&amp;gt; This works with Spell Predation, and allows the user to get up to 3 darkness shards by casting the shield on an enemy and consuming it with spell predetation.&lt;br /&gt;
&lt;br /&gt;
|summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}} ({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Hydra has 150 health and can aggro [[Monsters]]. It cannot move from its summon location but can turn freely. Summoning a Hydra while another is still alive kills the old Hydra. Unlike most spells, attempting to cast this spell without a valid target does not incur the health cost. The Hydra will spit fireballs at an upward or downward angle if necessary, though it seems to have trouble aiming at [[Skeleton]]s which are lying unassembled on the ground, waiting to be aggroed.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63760</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63760"/>
		<updated>2025-09-26T15:59:47Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Master of the Dark Arts&#039;|Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Warlock]] is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Warlock is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Swords or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast curses to debilitate targets.&lt;br /&gt;
**Access to multiple physical weapons.&lt;br /&gt;
**High melee burst damage. (Blow of Corruption skill)&lt;br /&gt;
**Access to anti-healing.&lt;br /&gt;
**Access to self-healing. (Torture Mastery &amp;amp; Vampirism perk)&lt;br /&gt;
**Great at killing bosses.&lt;br /&gt;
*Cons&lt;br /&gt;
**Uses health when casting spells.&lt;br /&gt;
**Consuming too much health causes death.&lt;br /&gt;
**Highly susceptible to range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Warlock can gather &amp;lt;b&amp;gt;Darkness Shards&amp;lt;/b&amp;gt;&lt;br /&gt;
* Each Darkness Shard gathered grants {{Ability_Data|SoulCollector|DarkPowerBonus}} and {{Ability_Data|SoulCollector|AllAttributes}} while active, up to a maximum of {{Ability_Data|SoulCollector|MaximumStacks}} shards &lt;br /&gt;
* When dark magic damage is dealt, all collected shards are consumed&lt;br /&gt;
* The effect that consumes the shards also receives the bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Antimagic.png|link=|96px]] &amp;lt;br&amp;gt; Antimagic&lt;br /&gt;
| {{:Warlock|desc=Antimagic}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Curse_Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Curse Mastery&lt;br /&gt;
| Gain additional base duration towards all curses you cast. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Alters curses to use a new [[Statuses|Status]] effect which have extended duration:&lt;br /&gt;
Curse of Pain - {{Ability_Data|CurseOfPain|DoTCurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Weakness - {{Ability_Data|CurseOfWeakness|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Power of Sacrifice - {{Ability_Data|PowerOfSacrifice|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allows two curses to be active at the same time. One with and one without the perk. (with the exception of Curse of Weakness) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Curse of Pain and Power of Sacrifice&#039;s damage per tick &amp;lt;b&amp;gt;now&amp;lt;/b&amp;gt; both remain constant, but over a longer period, increasing total damage.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Enhancement.png|link=|96px]] &amp;lt;br&amp;gt; Dark Enhancement&lt;br /&gt;
| {{:Warlock|desc=DarkEnhancement}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Reflection.png|link=|96px]] &amp;lt;br&amp;gt; Dark Reflection&lt;br /&gt;
| {{:Warlock|desc=DarkReflection}}&lt;br /&gt;
| {{Ability_Data|DarkReflection|Cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Demon Armor.png|link=|96px]] &amp;lt;br&amp;gt; Demon Armor&lt;br /&gt;
| {{:Warlock|desc=DemonArmor}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Immortal Lament.png|link=|96px]] &amp;lt;br&amp;gt; Immortal Lament&lt;br /&gt;
| {{:Warlock|desc=ImmortalLament}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Infernal_Pledge.png|link=|96px]] &amp;lt;br&amp;gt; Infernal Pledge&lt;br /&gt;
| {{:Warlock|desc=InfernalPledge}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Malice.png|link=|96px]] &amp;lt;br&amp;gt; Malice&lt;br /&gt;
| {{:Warlock|desc=Malice}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shadow_Touch.png|link=|96px]] &amp;lt;br&amp;gt; Shadow Touch&lt;br /&gt;
| {{:Warlock|desc=ShadowTouch}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Soul Collector.png|link=|96px]] &amp;lt;br&amp;gt; Soul Collector&lt;br /&gt;
| {{:Warlock|desc=SoulCollector}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Can be activated by perks, skills, and spells. &amp;lt;br&amp;gt; Can&#039;t obtain Darkness Shards from targets that do not give experience.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Torture Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Torture Mastery&lt;br /&gt;
| {{:Warlock|desc=TortureMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Vampirism.png|link=|96px]] &amp;lt;br&amp;gt; Vampirism&lt;br /&gt;
| {{:Warlock|desc=Vampirism}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blood Pact.png|link=|96px]] &amp;lt;br&amp;gt; Blood Pact&lt;br /&gt;
| {{:Warlock|desc=BloodPact}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Blood Pact Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Left-click: Same action as out of Blood Pact, except if the action would be an unarmed attack, instead performs up to 4 combo attacks using both hands.&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Right-click: Same action as out of Blood Pact, except if no items held in either hand, casts [[Warlock#Spells-0|Bolt of Darkness]].&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|BloodPact|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Unbind.png|link=|96px]] &amp;lt;br&amp;gt; Unbind&lt;br /&gt;
| {{:Warlock|desc=Unbind}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Exploitation_Strike.png|link=|96px]] &amp;lt;br&amp;gt; Exploitation Strike&lt;br /&gt;
| {{:Warlock|desc=ExploitationStrike}}&lt;br /&gt;
| {{Ability_Data|ExploitationStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blow of Corruption.png|link=|96px]] &amp;lt;br&amp;gt; Blow of Corruption&lt;br /&gt;
| {{:Warlock|desc=BlowOfCorruption}}&lt;br /&gt;
| {{Ability_Data|BlowOfCorruption|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Dark Offering.png|link=|96px]] &amp;lt;br&amp;gt; Dark Offering&lt;br /&gt;
| {{:Warlock|desc=DarkOffering}}&lt;br /&gt;
| {{Ability_Data|DarkOffering|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Phantomize.png|link=|96px]] &amp;lt;br&amp;gt; Phantomize&lt;br /&gt;
| {{:Warlock|desc=Phantomize}}&lt;br /&gt;
| {{Ability_Data|Phantomize|SkillCooldown}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory&lt;br /&gt;
| {{:Warlock|desc=SpellMemory}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory II&lt;br /&gt;
| {{:Warlock|desc=SpellMemory2}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt; Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
All Warlock [[Spells]] have a cast range of {{Ability_Data|CurseOfPain|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Dark}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Evil}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | [[Damage#Health Cost|Health Cost]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Power of Sacrifice.png|link=|96px]] &amp;lt;br&amp;gt; Power of Sacrifice&lt;br /&gt;
| {{:Warlock|desc=PowerOfSacrifice}} &lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|SpellTier}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|CastingTime}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Weakness.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Weakness&lt;br /&gt;
| {{:Warlock|desc=CurseOfWeakness}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bolt_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Bolt of Darkness&lt;br /&gt;
| {{:Warlock|desc=BoltOfDarkness}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Pain.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Pain&lt;br /&gt;
| {{:Warlock|desc=CurseOfPain}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bloodstained_Blade.png|link=|96px]] &amp;lt;br&amp;gt; Bloodstained Blade&lt;br /&gt;
| {{:Warlock|desc=BloodstainedBlade}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Spell_Predation.png|link=|96px]] &amp;lt;br&amp;gt; Spell Predation&lt;br /&gt;
| {{:Warlock|desc=SpellPredation}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Darkness Shards&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|SpellPredation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Evil_Eye.png|link=|96px]] &amp;lt;br&amp;gt; Evil Eye&lt;br /&gt;
| {{:Warlock|desc=EvilEye}}&lt;br /&gt;
| {{Ability_Data|EvilEye|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EvilEye|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EvilEye|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Ray_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Ray of Darkness&lt;br /&gt;
| {{:Warlock|desc=RayOfDarkness}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Life_Drain.png|link=|96px]] &amp;lt;br&amp;gt; Life Drain&lt;br /&gt;
| {{:Warlock|desc=LifeDrain}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Hellfire.png|link=|96px]] &amp;lt;br&amp;gt; Hellfire&lt;br /&gt;
| {{:Warlock|desc=Hellfire}}&lt;br /&gt;
| {{Ability_Data|Hellfire|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Hellfire|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Hellfire|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Flame_Walker.png|link=|96px]] &amp;lt;br&amp;gt; Flame Walker&lt;br /&gt;
| {{:Warlock|desc=FlameWalker}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Eldritch_Shield.png|link=|96px]] &amp;lt;br&amp;gt; Eldritch Shield&lt;br /&gt;
| {{:Warlock|desc=EldritchShield}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Summon_Hydra.png|link=|96px]] &amp;lt;br&amp;gt; Summon Hydra&lt;br /&gt;
|  {{:Warlock|desc=SummonHydra}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|HealthCost}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell counts and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however active floor spikes, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|antimagic= Gain {{Ability_Data|Antimagic|AntimagicDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|darkenhancement=Gain {{Ability_Data|DarkEnhancement|DarkPowerBonus}} towards dark magic spells.&lt;br /&gt;
&lt;br /&gt;
|darkreflection=While active, reflect {{Ability_Data|DarkReflection|MagicalBaseDamage}} ({{Ability_Data|DarkReflection|Scaling}}) to the melee attacker. Does not reflect while on cooldown. &amp;lt;br&amp;gt; This perk &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; consume Darkness Shards, but does &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; generate Darkness Shards with Soul Collector.&lt;br /&gt;
&lt;br /&gt;
|demonarmor=Gain the ability to equip plate armor. Suffer {{Ability_Data|DemonArmor|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|immortallament=Casting spells will no longer take you below 1 health. This includes demon form self damage. When health falls below {{Ability_Data|ImmortalLament|activatehealthvalue}}, gain {{Ability_Data|ImmortalLament|magicalhealingbonusratio}} for {{Ability_Data|ImmortalLament|Duration}}. It has a cooldown of {{Ability_Data|ImmortalLament|Cooldown}}, and will activate again even if you haven&#039;t gotten above {{Ability_Data|ImmortalLament|activatehealthvalue}} health yet.&lt;br /&gt;
&lt;br /&gt;
|infernalpledge=Gain {{Ability_Data|InfernalPledge|UndeadRaceDamageReduction}} and {{Ability_Data|InfernalPledge|DemonRaceDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|malice=Gain {{Ability_Data|Malice|WillBonus}}.&lt;br /&gt;
&lt;br /&gt;
|shadowtouch=Dealing physical damage to an enemy with melee weapon deals {{Ability_Data|ShadowTouch|TrueMagicalBaseDamage}} and heals you for {{Ability_Data|ShadowTouch|MagicalBaseHealing}} ({{Ability_Data|ShadowTouch|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|soulcollector=When you deal the final blow to an enemy, one darkness shard is collected. &lt;br /&gt;
&lt;br /&gt;
|torturemastery=All curses inflicted upon enemies restores {{Ability_Data|TortureMastery|MagicalBaseHealing}} ({{Ability_Data|TortureMastery|Scaling}}) to the caster with each instance of damage dealt. All spells cost {{Ability_Data|TortureMastery|HealthCost}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Does not heal you for cursing a corpse.&lt;br /&gt;
&lt;br /&gt;
|vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}.&lt;br /&gt;
&lt;br /&gt;
|bloodpact= Assimilate the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, and transform into a [[Demon]] form (total transformation animation of about 3s). While in this form, gain an additional {{Ability_Data|BloodPact|MaxHealthAdd}} (following the normal rules for [[Health#Temporary_Max_Health|temporary max health]]), {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. &amp;lt;br&amp;gt; Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthCost}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}} ({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per second in {{Ability_Data|BloodPact|TickInterval}} ticks to characters within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. &amp;lt;br&amp;gt; You can move during the cast and transformation animations, but once started you can&#039;t use skills, spells, interact with objects, or cancel the transformation. &amp;lt;br&amp;gt; Additionally, all Darkness Shards are consumed on cast completion, and you gain {{Ability_Data|BloodPact|AllAttributes}} for each Darkness Shard consumed. &amp;lt;br&amp;gt; When you become a demon, your skills change to demon-only skills: Unbind and Exploitation Strike. Your unarmed attacks also change (see Details below).&lt;br /&gt;
{{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|unbind= Only available while Blood Pact is active, replacing the Blood Pact skill. &amp;lt;br&amp;gt; Return to your true self, reverting the Pact&#039;s effects on you (aside from health lost to Abyssal Flame and Shadow Shards consumed) including the buff from Exploitation Strike (the max health loss follows the normal rules for [[Health#Temporary_Max_Health|temporary max health]]). &amp;lt;br&amp;gt; Once started, you can move but the cast cannot be cancelled. {{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|exploitationstrike= Only available while Blood Pact is active, replacing the non-Blood Pact skill. &amp;lt;br&amp;gt; Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}} ({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a unarmed physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target&#039;s maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. &amp;lt;br&amp;gt; Buff is immediately removed when Unbind cast finishes.&lt;br /&gt;
&lt;br /&gt;
|blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}} ({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. &amp;lt;br&amp;gt;Hitting an obstacle or a shield with the blade (not the hilt) counts as the next attack and will waste the effect.&lt;br /&gt;
&lt;br /&gt;
|darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per {{Ability_Data|DarkOffering|ChannelingInterval}} (({{Scales with Spell Casting Speed}})) to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus lasts for {{Ability_Data|DarkOffering|Duration}}. All stacks are refreshed upon gaining a new stack.&lt;br /&gt;
&lt;br /&gt;
|phantomize= Phase through melee attacks and projectiles and become untargeteable for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. You can manually cancel the skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While active, you will still take damage from active spike traps, but you will not trigger inactive ones. If Phantomize ends while standing on an inactive trap, you will continue to not activate it until you step off it or something else activates it. {{NeedsTesting|Does the Spike Trap trick work on Hunting Traps?}}&lt;br /&gt;
&lt;br /&gt;
|spellmemory= Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2= Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|powerofsacrifice= Curse the target, dealing {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} ({{Ability_Data|PowerOfSacrifice|Scaling}}) per second while granting them {{Ability_Data|PowerOfSacrifice|Strength}} and {{Ability_Data|PowerOfSacrifice|Vigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}}, as well as {{Ability_Data|CurseOfWeakness|PhysicalDamageReductionMod}} and {{Ability_Data|CurseOfWeakness|MagicalDamageReductionMod}} for {{Ability_Data|CurseOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|boltofdarkness= Fires a bolt that deals {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} ({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. &amp;lt;br&amp;gt; The bolt can be shot down by other projectiles, detonating it early. &amp;lt;br&amp;gt; Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|curseofpain= Curse the target, inflicting {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) over {{Ability_Data|CurseOfPain|DoTDuration}}. Additionally, if the target was not already cursed, they instantly receive {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} ({{Ability_Data|CurseOfPain|HitScaling}}).&lt;br /&gt;
&lt;br /&gt;
|bloodstainedblade= Target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings their weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}} ({{Ability_Data|BloodstainedBlade|Scaling}}). Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|spellpredation= Consume all removable magical [[Buffs]] on the enemy and for each [[Statuses|status]] removed, gain 1 Darkness Shard and deal {{Ability_Data|SpellPredation|MagicalBaseDamage}} {{Ability_Data|SpellPredation|Scaling}}. &lt;br /&gt;
&lt;br /&gt;
|evileye= [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; Monster that the player controls by [[Channel|Channeling]] for {{Ability_Data|EvilEye|ChannelingDuration}}. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed.&lt;br /&gt;
&lt;br /&gt;
|rayofdarkness= [[Channel]] a dark beam for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} ({{Ability_Data|RayOfDarkness|Scaling}}) per second in .1s ticks to any target the beam touches. Moving and aiming are possible while channeling. &amp;lt;br&amp;gt; The beam stops upon hitting a target or object, and so will only hit one target at a time.&lt;br /&gt;
&lt;br /&gt;
|lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}} ({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). [[Healing#Life_Drain|Convert]] 100% of the damage dealt into health for the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; If the channel would deal damage to a corpse, it will automatically cancel instead.&lt;br /&gt;
&lt;br /&gt;
|hellfire= Create eternal hellfire and blasts it towards the target. Deals {{Ability_Data|Hellfire|MagicalBaseDamage}} ({{Ability_Data|Hellfire|Scaling}}) per second in {{Ability_Data|Hellfire|TickInterval}} ticks with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. &lt;br /&gt;
&lt;br /&gt;
|flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step leaves a trails that lasts 4 seconds. Targets that enter the flame area will burn, taking {{Ability_Data|FlameWalker|MagicalBaseDamage}} ({{Ability_Data|FlameWalker|Scaling}}) per second in {{Ability_Data|FlameWalker|TickInterval}} ticks, per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) &amp;lt;br&amp;gt; The caster is not affected by the burn and can freely walk over the flame area without taking damage from it. {{NeedsTesting|&#039;&#039;Seems to output considerably more than more than 5dps, but less than 25dps&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
|eldritchshield= Grants the target a {{Ability_Data|EldritchShield|MagicalBaseShield}} ({{Ability_Data|EldritchShield|Scaling}} per 1s) for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs its maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} and {{Ability_Data|EldritchShield|spellcastingspeed}} towards the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. &amp;lt;br&amp;gt; This works with Spell Predation, and allows the user to get up to 3 darkness shards by casting the shield on an enemy and consuming it with spell predetation.&lt;br /&gt;
&lt;br /&gt;
|summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}} ({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Hydra has 150 health and can aggro [[Monsters]]. It cannot move from its summon location but can turn freely. Summoning a Hydra while another is still alive kills the old Hydra. Unlike most spells, attempting to cast this spell without a valid target does not incur the health cost. The Hydra will spit fireballs at an upward or downward angle if necessary, though it seems to have trouble aiming at [[Skeleton]]s which are lying unassembled on the ground, waiting to be aggroed.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63744</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63744"/>
		<updated>2025-09-25T18:04:38Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;1/3/5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5/7/10 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5/7/9 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s/16s/24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;6%/9%/12% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-3/-4/-5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/15s/20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perfectstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Perfect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Good&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Bad&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|resourcefulness=&amp;lt;b&amp;gt;5 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Resourcefulness&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drunkenstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Drunken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,DrunkenStateTag,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;3 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;50 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|widgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,WidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|waitgameplaytagremove=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.MoveSpeed.AchillesStrike&amp;lt;/b&amp;gt;&lt;br /&gt;
	|applygameplaytageffect=&amp;lt;b&amp;gt;Event.Attack.Hit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,WaitGameplayTagRemove,ApplyGameplayTagEffect&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,ActionSpeed,StackingType,MaximumStacks,Removable,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;75% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-85 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;25% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;5 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;33% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;1 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactResistance,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;5% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;45 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;5% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,Duration,MagicalDamageReductionMod,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,MagicalPowerBonus,Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Strength&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Tickinterval,OverhealedStackingType,OverhealedMaximumStacks,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resurrectionhealth=&amp;lt;b&amp;gt;-0.99&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,ResurrectionHealth,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|prevcheckinvisible=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrevCheckInvisible,SkillAimRadiusConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;7 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SpellCastingSpeed,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmerge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;100s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,SpellLagStackingType,SpellLagMaximumStacks,Removable,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;1000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;7 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,Tickinterval,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,StackingType,MaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;40 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,ImpactPower,Scaling,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,Tickinterval,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRefresh,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|suppresssorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,Tickinterval,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;0m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|biswalking=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,bIsWalking&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|landedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;650 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtag=&amp;lt;b&amp;gt;Event.Movement.DoubleJump&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LandedDuration,StackingType,MaximumStacks,MoveSpeedAdd,StartDuration,EventTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDuration,MagicalBaseDamage,Scaling,StackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;20% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tagtocheck=&amp;lt;b&amp;gt;Mode.Alive&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightsourceequippedstatetag=&amp;lt;b&amp;gt;Type.Item.Utility.LightSource&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inlightareastatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.InLightArea&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inrevealinvisibleareatag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.RevealInvisible&amp;lt;/b&amp;gt;&lt;br /&gt;
	|characterstopthresholdconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,TagtoCheck,LightSourceEquippedStateTag,InLightAreaStateTag,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;20 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,Duration,PhysicalBaseDamage,Scaling,BleedingStackingType,BleedingMaximumStacks,Refresh,BleedingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-40% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveRemovable,Duration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalPower,Cooldown,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableStackingType,InfinityUnableMaximumStacks,PerkStateTag,GrantedAbilityTag,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,PerkStateTag,GrantedAbilityTag,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-25% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisexceptforowner=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,PerkStateTag,GrantedAbilityTag,bIsExceptForOwner,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;25 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,bExecutePeriodicEffectOnApplication,StackingType,MaximumStacks,Duration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;32 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;46 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-30% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;20 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;16 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;18 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frenziedtag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Frenzied&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,FrenziedTag,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;50% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,MagicalBaseDamage,Scaling,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
    |healththreshold=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
    |magicalhealingbonus=&amp;lt;b&amp;gt;100% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
    |duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
    |all=OutgoingMagicalHealMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;40% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;40% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Dark}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardStackingType,MaximumStacks,DarknessShardRemovable,SoulCollectorStackingType,SoulCollectorRemovable,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseHealing,Scaling,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthcost=&amp;lt;b&amp;gt;2% [[Damage#Health_Cost|Health Cost]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,CollisionProfileName,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,StackingType,MaximumStacks,Refresh,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
    |darkcastingspeed=&amp;lt;b&amp;gt;50% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|evileye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Tickinterval,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|optionaleffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,OptionalEffectContainerTag,bCastToSelfIfTargetNonCharacter,Strength,Vigor,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationStackingType,ConcentrationMaximumStacks,Duration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,StackingType,MaximumStacks,Duration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,Removable,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.IceShield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,BaseShield,Removable,Cooldown,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;10% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingarea=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingtime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|deathtag=&amp;lt;b&amp;gt;Mode.Death&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,BoundingArea,BoundingCount,BoundingTime,DeathTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,HorizontalKnockback,VerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;11 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalheadshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,TruePhysicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;50% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalheadshothitlocationbonus=&amp;lt;b&amp;gt;15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;100% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63743</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63743"/>
		<updated>2025-09-25T18:04:21Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Master of the Dark Arts&#039;|Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Warlock]] is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Warlock is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Swords or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast curses to debilitate targets.&lt;br /&gt;
**Access to multiple physical weapons.&lt;br /&gt;
**High melee burst damage. (Blow of Corruption skill)&lt;br /&gt;
**Access to anti-healing.&lt;br /&gt;
**Access to self-healing. (Torture Mastery &amp;amp; Vampirism perk)&lt;br /&gt;
**Great at killing bosses.&lt;br /&gt;
*Cons&lt;br /&gt;
**Uses health when casting spells.&lt;br /&gt;
**Consuming too much health causes death.&lt;br /&gt;
**Highly susceptible to range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Warlock can gather &amp;lt;b&amp;gt;Darkness Shards&amp;lt;/b&amp;gt;&lt;br /&gt;
* Each Darkness Shard gathered grants {{Ability_Data|SoulCollector|DarkPowerBonus}} and {{Ability_Data|SoulCollector|AllAttributes}} while active, up to a maximum of {{Ability_Data|SoulCollector|MaximumStacks}} shards &lt;br /&gt;
* When dark magic damage is dealt, all collected shards are consumed&lt;br /&gt;
* The effect that consumes the shards also receives the bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Antimagic.png|link=|96px]] &amp;lt;br&amp;gt; Antimagic&lt;br /&gt;
| {{:Warlock|desc=Antimagic}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Curse_Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Curse Mastery&lt;br /&gt;
| Gain additional base duration towards all curses you cast. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Alters curses to use a new [[Statuses|Status]] effect which have extended duration:&lt;br /&gt;
Curse of Pain - {{Ability_Data|CurseOfPain|DoTCurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Weakness - {{Ability_Data|CurseOfWeakness|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Power of Sacrifice - {{Ability_Data|PowerOfSacrifice|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allows two curses to be active at the same time. One with and one without the perk. (with the exception of Curse of Weakness) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Curse of Pain and Power of Sacrifice&#039;s damage per tick &amp;lt;b&amp;gt;now&amp;lt;/b&amp;gt; both remain constant, but over a longer period, increasing total damage.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Enhancement.png|link=|96px]] &amp;lt;br&amp;gt; Dark Enhancement&lt;br /&gt;
| {{:Warlock|desc=DarkEnhancement}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Reflection.png|link=|96px]] &amp;lt;br&amp;gt; Dark Reflection&lt;br /&gt;
| {{:Warlock|desc=DarkReflection}}&lt;br /&gt;
| {{Ability_Data|DarkReflection|Cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Demon Armor.png|link=|96px]] &amp;lt;br&amp;gt; Demon Armor&lt;br /&gt;
| {{:Warlock|desc=DemonArmor}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Immortal Lament.png|link=|96px]] &amp;lt;br&amp;gt; Immortal Lament&lt;br /&gt;
| {{:Warlock|desc=ImmortalLament}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Infernal_Pledge.png|link=|96px]] &amp;lt;br&amp;gt; Infernal Pledge&lt;br /&gt;
| {{:Warlock|desc=InfernalPledge}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Malice.png|link=|96px]] &amp;lt;br&amp;gt; Malice&lt;br /&gt;
| {{:Warlock|desc=Malice}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shadow_Touch.png|link=|96px]] &amp;lt;br&amp;gt; Shadow Touch&lt;br /&gt;
| {{:Warlock|desc=ShadowTouch}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Soul Collector.png|link=|96px]] &amp;lt;br&amp;gt; Soul Collector&lt;br /&gt;
| {{:Warlock|desc=SoulCollector}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Can be activated by perks, skills, and spells. &amp;lt;br&amp;gt; Can&#039;t obtain Darkness Shards from targets that do not give experience.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Torture Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Torture Mastery&lt;br /&gt;
| {{:Warlock|desc=TortureMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Vampirism.png|link=|96px]] &amp;lt;br&amp;gt; Vampirism&lt;br /&gt;
| {{:Warlock|desc=Vampirism}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blood Pact.png|link=|96px]] &amp;lt;br&amp;gt; Blood Pact&lt;br /&gt;
| {{:Warlock|desc=BloodPact}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Blood Pact Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Left-click: Same action as out of Blood Pact, except if the action would be an unarmed attack, instead performs up to 4 combo attacks using both hands.&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Right-click: Same action as out of Blood Pact, except if no items held in either hand, casts [[Warlock#Spells-0|Bolt of Darkness]].&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|BloodPact|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Unbind.png|link=|96px]] &amp;lt;br&amp;gt; Unbind&lt;br /&gt;
| {{:Warlock|desc=Unbind}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Exploitation_Strike.png|link=|96px]] &amp;lt;br&amp;gt; Exploitation Strike&lt;br /&gt;
| {{:Warlock|desc=ExploitationStrike}}&lt;br /&gt;
| {{Ability_Data|ExploitationStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blow of Corruption.png|link=|96px]] &amp;lt;br&amp;gt; Blow of Corruption&lt;br /&gt;
| {{:Warlock|desc=BlowOfCorruption}}&lt;br /&gt;
| {{Ability_Data|BlowOfCorruption|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Dark Offering.png|link=|96px]] &amp;lt;br&amp;gt; Dark Offering&lt;br /&gt;
| {{:Warlock|desc=DarkOffering}}&lt;br /&gt;
| {{Ability_Data|DarkOffering|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Phantomize.png|link=|96px]] &amp;lt;br&amp;gt; Phantomize&lt;br /&gt;
| {{:Warlock|desc=Phantomize}}&lt;br /&gt;
| {{Ability_Data|Phantomize|SkillCooldown}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory&lt;br /&gt;
| {{:Warlock|desc=SpellMemory}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory II&lt;br /&gt;
| {{:Warlock|desc=SpellMemory2}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt; Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
All Warlock [[Spells]] have a cast range of {{Ability_Data|CurseOfPain|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Dark}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Evil}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | [[Damage#Health Cost|Health Cost]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Power of Sacrifice.png|link=|96px]] &amp;lt;br&amp;gt; Power of Sacrifice&lt;br /&gt;
| {{:Warlock|desc=PowerOfSacrifice}} &lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|SpellTier}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|CastingTime}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Weakness.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Weakness&lt;br /&gt;
| {{:Warlock|desc=CurseOfWeakness}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bolt_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Bolt of Darkness&lt;br /&gt;
| {{:Warlock|desc=BoltOfDarkness}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Pain.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Pain&lt;br /&gt;
| {{:Warlock|desc=CurseOfPain}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bloodstained_Blade.png|link=|96px]] &amp;lt;br&amp;gt; Bloodstained Blade&lt;br /&gt;
| {{:Warlock|desc=BloodstainedBlade}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Spell_Predation.png|link=|96px]] &amp;lt;br&amp;gt; Spell Predation&lt;br /&gt;
| {{:Warlock|desc=SpellPredation}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Darkness Shards&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|SpellPredation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Evil_Eye.png|link=|96px]] &amp;lt;br&amp;gt; Evil Eye&lt;br /&gt;
| {{:Warlock|desc=EvilEye}}&lt;br /&gt;
| {{Ability_Data|EvilEye|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EvilEye|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EvilEye|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Ray_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Ray of Darkness&lt;br /&gt;
| {{:Warlock|desc=RayOfDarkness}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Life_Drain.png|link=|96px]] &amp;lt;br&amp;gt; Life Drain&lt;br /&gt;
| {{:Warlock|desc=LifeDrain}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Hellfire.png|link=|96px]] &amp;lt;br&amp;gt; Hellfire&lt;br /&gt;
| {{:Warlock|desc=Hellfire}}&lt;br /&gt;
| {{Ability_Data|Hellfire|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Hellfire|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Hellfire|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Flame_Walker.png|link=|96px]] &amp;lt;br&amp;gt; Flame Walker&lt;br /&gt;
| {{:Warlock|desc=FlameWalker}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Eldritch_Shield.png|link=|96px]] &amp;lt;br&amp;gt; Eldritch Shield&lt;br /&gt;
| {{:Warlock|desc=EldritchShield}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Summon_Hydra.png|link=|96px]] &amp;lt;br&amp;gt; Summon Hydra&lt;br /&gt;
|  {{:Warlock|desc=SummonHydra}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|HealthCost}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell counts and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however active floor spikes, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|antimagic= Gain {{Ability_Data|Antimagic|AntimagicDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|darkenhancement=Gain {{Ability_Data|DarkEnhancement|DarkPowerBonus}} towards dark magic spells.&lt;br /&gt;
&lt;br /&gt;
|darkreflection=While active, reflect {{Ability_Data|DarkReflection|MagicalBaseDamage}} ({{Ability_Data|DarkReflection|Scaling}}) to the melee attacker. Does not reflect while on cooldown. &amp;lt;br&amp;gt; This perk &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; consume Darkness Shards, but does &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; generate Darkness Shards with Soul Collector.&lt;br /&gt;
&lt;br /&gt;
|demonarmor=Gain the ability to equip plate armor. Suffer {{Ability_Data|DemonArmor|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|immortallament=Casting spells will no longer take you below 1 health. This includes demon form self damage. When health falls below {{Ability_Data|ImmortalLament|HealthThreshold}}, gain {{Ability_Data|ImmortalLament|MagicalHealingBonus}} for {{Ability_Data|ImmortalLament|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|infernalpledge=Gain {{Ability_Data|InfernalPledge|UndeadRaceDamageReduction}} and {{Ability_Data|InfernalPledge|DemonRaceDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|malice=Gain {{Ability_Data|Malice|WillBonus}}.&lt;br /&gt;
&lt;br /&gt;
|shadowtouch=Dealing physical damage to an enemy with melee weapon deals {{Ability_Data|ShadowTouch|TrueMagicalBaseDamage}} and heals you for {{Ability_Data|ShadowTouch|MagicalBaseHealing}} ({{Ability_Data|ShadowTouch|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|soulcollector=When you deal the final blow to an enemy, one darkness shard is collected. &lt;br /&gt;
&lt;br /&gt;
|torturemastery=All curses inflicted upon enemies restores {{Ability_Data|TortureMastery|MagicalBaseHealing}} ({{Ability_Data|TortureMastery|Scaling}}) to the caster with each instance of damage dealt. All spells cost {{Ability_Data|TortureMastery|HealthCost}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Does not heal you for cursing a corpse.&lt;br /&gt;
&lt;br /&gt;
|vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}.&lt;br /&gt;
&lt;br /&gt;
|bloodpact= Assimilate the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, and transform into a [[Demon]] form (total transformation animation of about 3s). While in this form, gain an additional {{Ability_Data|BloodPact|MaxHealthAdd}} (following the normal rules for [[Health#Temporary_Max_Health|temporary max health]]), {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. &amp;lt;br&amp;gt; Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthCost}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}} ({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per second in {{Ability_Data|BloodPact|TickInterval}} ticks to characters within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. &amp;lt;br&amp;gt; You can move during the cast and transformation animations, but once started you can&#039;t use skills, spells, interact with objects, or cancel the transformation. &amp;lt;br&amp;gt; Additionally, all Darkness Shards are consumed on cast completion, and you gain {{Ability_Data|BloodPact|AllAttributes}} for each Darkness Shard consumed. &amp;lt;br&amp;gt; When you become a demon, your skills change to demon-only skills: Unbind and Exploitation Strike. Your unarmed attacks also change (see Details below).&lt;br /&gt;
{{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|unbind= Only available while Blood Pact is active, replacing the Blood Pact skill. &amp;lt;br&amp;gt; Return to your true self, reverting the Pact&#039;s effects on you (aside from health lost to Abyssal Flame and Shadow Shards consumed) including the buff from Exploitation Strike (the max health loss follows the normal rules for [[Health#Temporary_Max_Health|temporary max health]]). &amp;lt;br&amp;gt; Once started, you can move but the cast cannot be cancelled. {{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|exploitationstrike= Only available while Blood Pact is active, replacing the non-Blood Pact skill. &amp;lt;br&amp;gt; Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}} ({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a unarmed physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target&#039;s maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. &amp;lt;br&amp;gt; Buff is immediately removed when Unbind cast finishes.&lt;br /&gt;
&lt;br /&gt;
|blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}} ({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. &amp;lt;br&amp;gt;Hitting an obstacle or a shield with the blade (not the hilt) counts as the next attack and will waste the effect.&lt;br /&gt;
&lt;br /&gt;
|darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per {{Ability_Data|DarkOffering|ChannelingInterval}} (({{Scales with Spell Casting Speed}})) to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus lasts for {{Ability_Data|DarkOffering|Duration}}. All stacks are refreshed upon gaining a new stack.&lt;br /&gt;
&lt;br /&gt;
|phantomize= Phase through melee attacks and projectiles and become untargeteable for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. You can manually cancel the skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While active, you will still take damage from active spike traps, but you will not trigger inactive ones. If Phantomize ends while standing on an inactive trap, you will continue to not activate it until you step off it or something else activates it. {{NeedsTesting|Does the Spike Trap trick work on Hunting Traps?}}&lt;br /&gt;
&lt;br /&gt;
|spellmemory= Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2= Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|powerofsacrifice= Curse the target, dealing {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} ({{Ability_Data|PowerOfSacrifice|Scaling}}) per second while granting them {{Ability_Data|PowerOfSacrifice|Strength}} and {{Ability_Data|PowerOfSacrifice|Vigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}}, as well as {{Ability_Data|CurseOfWeakness|PhysicalDamageReductionMod}} and {{Ability_Data|CurseOfWeakness|MagicalDamageReductionMod}} for {{Ability_Data|CurseOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|boltofdarkness= Fires a bolt that deals {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} ({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. &amp;lt;br&amp;gt; The bolt can be shot down by other projectiles, detonating it early. &amp;lt;br&amp;gt; Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|curseofpain= Curse the target, inflicting {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) over {{Ability_Data|CurseOfPain|DoTDuration}}. Additionally, if the target was not already cursed, they instantly receive {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} ({{Ability_Data|CurseOfPain|HitScaling}}).&lt;br /&gt;
&lt;br /&gt;
|bloodstainedblade= Target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings their weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}} ({{Ability_Data|BloodstainedBlade|Scaling}}). Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|spellpredation= Consume all removable magical [[Buffs]] on the enemy and for each [[Statuses|status]] removed, gain 1 Darkness Shard and deal {{Ability_Data|SpellPredation|MagicalBaseDamage}} {{Ability_Data|SpellPredation|Scaling}}. &lt;br /&gt;
&lt;br /&gt;
|evileye= [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; Monster that the player controls by [[Channel|Channeling]] for {{Ability_Data|EvilEye|ChannelingDuration}}. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed.&lt;br /&gt;
&lt;br /&gt;
|rayofdarkness= [[Channel]] a dark beam for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} ({{Ability_Data|RayOfDarkness|Scaling}}) per second in .1s ticks to any target the beam touches. Moving and aiming are possible while channeling. &amp;lt;br&amp;gt; The beam stops upon hitting a target or object, and so will only hit one target at a time.&lt;br /&gt;
&lt;br /&gt;
|lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}} ({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). [[Healing#Life_Drain|Convert]] 100% of the damage dealt into health for the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; If the channel would deal damage to a corpse, it will automatically cancel instead.&lt;br /&gt;
&lt;br /&gt;
|hellfire= Create eternal hellfire and blasts it towards the target. Deals {{Ability_Data|Hellfire|MagicalBaseDamage}} ({{Ability_Data|Hellfire|Scaling}}) per second in {{Ability_Data|Hellfire|TickInterval}} ticks with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. &lt;br /&gt;
&lt;br /&gt;
|flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step leaves a trails that lasts 4 seconds. Targets that enter the flame area will burn, taking {{Ability_Data|FlameWalker|MagicalBaseDamage}} ({{Ability_Data|FlameWalker|Scaling}}) per second in {{Ability_Data|FlameWalker|TickInterval}} ticks, per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) &amp;lt;br&amp;gt; The caster is not affected by the burn and can freely walk over the flame area without taking damage from it. {{NeedsTesting|&#039;&#039;Seems to output considerably more than more than 5dps, but less than 25dps&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
|eldritchshield= Grants the target a {{Ability_Data|EldritchShield|MagicalBaseShield}} ({{Ability_Data|EldritchShield|Scaling}} per 1s) for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs its maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} and {{Ability_Data|EldritchShield|DarkCastingSpeed}} towards the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. &amp;lt;br&amp;gt; This works with Spell Predation, and allows the user to get up to 3 darkness shards by casting the shield on an enemy and consuming it with spell predetation.&lt;br /&gt;
&lt;br /&gt;
|summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}} ({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Hydra has 150 health and can aggro [[Monsters]]. It cannot move from its summon location but can turn freely. Summoning a Hydra while another is still alive kills the old Hydra. Unlike most spells, attempting to cast this spell without a valid target does not incur the health cost. The Hydra will spit fireballs at an upward or downward angle if necessary, though it seems to have trouble aiming at [[Skeleton]]s which are lying unassembled on the ground, waiting to be aggroed.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63742</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63742"/>
		<updated>2025-09-25T18:02:19Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Master of the Dark Arts&#039;|Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Warlock]] is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Warlock is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Swords or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast curses to debilitate targets.&lt;br /&gt;
**Access to multiple physical weapons.&lt;br /&gt;
**High melee burst damage. (Blow of Corruption skill)&lt;br /&gt;
**Access to anti-healing.&lt;br /&gt;
**Access to self-healing. (Torture Mastery &amp;amp; Vampirism perk)&lt;br /&gt;
**Great at killing bosses.&lt;br /&gt;
*Cons&lt;br /&gt;
**Uses health when casting spells.&lt;br /&gt;
**Consuming too much health causes death.&lt;br /&gt;
**Highly susceptible to range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Warlock can gather &amp;lt;b&amp;gt;Darkness Shards&amp;lt;/b&amp;gt;&lt;br /&gt;
* Each Darkness Shard gathered grants {{Ability_Data|SoulCollector|DarkPowerBonus}} and {{Ability_Data|SoulCollector|AllAttributes}} while active, up to a maximum of {{Ability_Data|SoulCollector|MaximumStacks}} shards &lt;br /&gt;
* When dark magic damage is dealt, all collected shards are consumed&lt;br /&gt;
* The effect that consumes the shards also receives the bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Antimagic.png|link=|96px]] &amp;lt;br&amp;gt; Antimagic&lt;br /&gt;
| {{:Warlock|desc=Antimagic}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Curse_Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Curse Mastery&lt;br /&gt;
| Gain additional base duration towards all curses you cast. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Alters curses to use a new [[Statuses|Status]] effect which have extended duration:&lt;br /&gt;
Curse of Pain - {{Ability_Data|CurseOfPain|DoTCurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Weakness - {{Ability_Data|CurseOfWeakness|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Power of Sacrifice - {{Ability_Data|PowerOfSacrifice|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allows two curses to be active at the same time. One with and one without the perk. (with the exception of Curse of Weakness) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Curse of Pain and Power of Sacrifice&#039;s damage per tick &amp;lt;b&amp;gt;now&amp;lt;/b&amp;gt; both remain constant, but over a longer period, increasing total damage.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Enhancement.png|link=|96px]] &amp;lt;br&amp;gt; Dark Enhancement&lt;br /&gt;
| {{:Warlock|desc=DarkEnhancement}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Reflection.png|link=|96px]] &amp;lt;br&amp;gt; Dark Reflection&lt;br /&gt;
| {{:Warlock|desc=DarkReflection}}&lt;br /&gt;
| {{Ability_Data|DarkReflection|Cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Demon Armor.png|link=|96px]] &amp;lt;br&amp;gt; Demon Armor&lt;br /&gt;
| {{:Warlock|desc=DemonArmor}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Immortal Lament.png|link=|96px]] &amp;lt;br&amp;gt; Immortal Lament&lt;br /&gt;
| {{:Warlock|desc=ImmortalLament}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Infernal_Pledge.png|link=|96px]] &amp;lt;br&amp;gt; Infernal Pledge&lt;br /&gt;
| {{:Warlock|desc=InfernalPledge}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Malice.png|link=|96px]] &amp;lt;br&amp;gt; Malice&lt;br /&gt;
| {{:Warlock|desc=Malice}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shadow_Touch.png|link=|96px]] &amp;lt;br&amp;gt; Shadow Touch&lt;br /&gt;
| {{:Warlock|desc=ShadowTouch}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Soul Collector.png|link=|96px]] &amp;lt;br&amp;gt; Soul Collector&lt;br /&gt;
| {{:Warlock|desc=SoulCollector}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Can be activated by perks, skills, and spells. &amp;lt;br&amp;gt; Can&#039;t obtain Darkness Shards from targets that do not give experience.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Torture Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Torture Mastery&lt;br /&gt;
| {{:Warlock|desc=TortureMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Vampirism.png|link=|96px]] &amp;lt;br&amp;gt; Vampirism&lt;br /&gt;
| {{:Warlock|desc=Vampirism}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blood Pact.png|link=|96px]] &amp;lt;br&amp;gt; Blood Pact&lt;br /&gt;
| {{:Warlock|desc=BloodPact}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Blood Pact Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Left-click: Same action as out of Blood Pact, except if the action would be an unarmed attack, instead performs up to 4 combo attacks using both hands.&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Right-click: Same action as out of Blood Pact, except if no items held in either hand, casts [[Warlock#Spells-0|Bolt of Darkness]].&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|BloodPact|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Unbind.png|link=|96px]] &amp;lt;br&amp;gt; Unbind&lt;br /&gt;
| {{:Warlock|desc=Unbind}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Exploitation_Strike.png|link=|96px]] &amp;lt;br&amp;gt; Exploitation Strike&lt;br /&gt;
| {{:Warlock|desc=ExploitationStrike}}&lt;br /&gt;
| {{Ability_Data|ExploitationStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blow of Corruption.png|link=|96px]] &amp;lt;br&amp;gt; Blow of Corruption&lt;br /&gt;
| {{:Warlock|desc=BlowOfCorruption}}&lt;br /&gt;
| {{Ability_Data|BlowOfCorruption|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Dark Offering.png|link=|96px]] &amp;lt;br&amp;gt; Dark Offering&lt;br /&gt;
| {{:Warlock|desc=DarkOffering}}&lt;br /&gt;
| {{Ability_Data|DarkOffering|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Phantomize.png|link=|96px]] &amp;lt;br&amp;gt; Phantomize&lt;br /&gt;
| {{:Warlock|desc=Phantomize}}&lt;br /&gt;
| {{Ability_Data|Phantomize|SkillCooldown}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory&lt;br /&gt;
| {{:Warlock|desc=SpellMemory}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory II&lt;br /&gt;
| {{:Warlock|desc=SpellMemory2}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt; Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
All Warlock [[Spells]] have a cast range of {{Ability_Data|CurseOfPain|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Dark}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Evil}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | [[Damage#Health Cost|Health Cost]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Power of Sacrifice.png|link=|96px]] &amp;lt;br&amp;gt; Power of Sacrifice&lt;br /&gt;
| {{:Warlock|desc=PowerOfSacrifice}} &lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|SpellTier}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|CastingTime}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Weakness.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Weakness&lt;br /&gt;
| {{:Warlock|desc=CurseOfWeakness}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bolt_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Bolt of Darkness&lt;br /&gt;
| {{:Warlock|desc=BoltOfDarkness}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Pain.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Pain&lt;br /&gt;
| {{:Warlock|desc=CurseOfPain}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bloodstained_Blade.png|link=|96px]] &amp;lt;br&amp;gt; Bloodstained Blade&lt;br /&gt;
| {{:Warlock|desc=BloodstainedBlade}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Spell_Predation.png|link=|96px]] &amp;lt;br&amp;gt; Spell Predation&lt;br /&gt;
| {{:Warlock|desc=SpellPredation}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Darkness Shards&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|SpellPredation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Evil_Eye.png|link=|96px]] &amp;lt;br&amp;gt; Evil Eye&lt;br /&gt;
| {{:Warlock|desc=EvilEye}}&lt;br /&gt;
| {{Ability_Data|EvilEye|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EvilEye|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EvilEye|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Ray_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Ray of Darkness&lt;br /&gt;
| {{:Warlock|desc=RayOfDarkness}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Life_Drain.png|link=|96px]] &amp;lt;br&amp;gt; Life Drain&lt;br /&gt;
| {{:Warlock|desc=LifeDrain}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Hellfire.png|link=|96px]] &amp;lt;br&amp;gt; Hellfire&lt;br /&gt;
| {{:Warlock|desc=Hellfire}}&lt;br /&gt;
| {{Ability_Data|Hellfire|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Hellfire|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Hellfire|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Flame_Walker.png|link=|96px]] &amp;lt;br&amp;gt; Flame Walker&lt;br /&gt;
| {{:Warlock|desc=FlameWalker}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Eldritch_Shield.png|link=|96px]] &amp;lt;br&amp;gt; Eldritch Shield&lt;br /&gt;
| {{:Warlock|desc=EldritchShield}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Summon_Hydra.png|link=|96px]] &amp;lt;br&amp;gt; Summon Hydra&lt;br /&gt;
|  {{:Warlock|desc=SummonHydra}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|HealthCost}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell counts and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however active floor spikes, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|antimagic= Gain {{Ability_Data|Antimagic|AntimagicDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|darkenhancement=Gain {{Ability_Data|DarkEnhancement|DarkPowerBonus}} towards dark magic spells.&lt;br /&gt;
&lt;br /&gt;
|darkreflection=While active, reflect {{Ability_Data|DarkReflection|MagicalBaseDamage}} ({{Ability_Data|DarkReflection|Scaling}}) to the melee attacker. Does not reflect while on cooldown. &amp;lt;br&amp;gt; This perk &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; consume Darkness Shards, but does &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; generate Darkness Shards with Soul Collector.&lt;br /&gt;
&lt;br /&gt;
|demonarmor=Gain the ability to equip plate armor. Suffer {{Ability_Data|DemonArmor|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|immortallament=Casting spells will no longer take you below 1 health. This includes demon form self damage. When health falls below {{Ability_Data|ImmortalLament|HealthThreshold}}, gain {{Ability_Data|ImmortalLament|MagicalHealingBonus}} for {{Ability_Data|ImmortalLament|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|infernalpledge=Gain {{Ability_Data|InfernalPledge|UndeadRaceDamageReduction}} and {{Ability_Data|InfernalPledge|DemonRaceDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|malice=Gain {{Ability_Data|Malice|WillBonus}}.&lt;br /&gt;
&lt;br /&gt;
|shadowtouch=Dealing physical damage to an enemy with melee weapon deals {{Ability_Data|ShadowTouch|TrueMagicalBaseDamage}} and heals you for {{Ability_Data|ShadowTouch|MagicalBaseHealing}} ({{Ability_Data|ShadowTouch|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|soulcollector=When you deal the final blow to an enemy, one darkness shard is collected. &lt;br /&gt;
&lt;br /&gt;
|torturemastery=All curses inflicted upon enemies restores {{Ability_Data|TortureMastery|MagicalBaseHealing}} ({{Ability_Data|TortureMastery|Scaling}}) to the caster with each instance of damage dealt. All spells cost {{Ability_Data|TortureMastery|HealthCost}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Does not heal you for cursing a corpse.&lt;br /&gt;
&lt;br /&gt;
|vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}.&lt;br /&gt;
&lt;br /&gt;
|bloodpact= Assimilate the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, and transform into a [[Demon]] form (total transformation animation of about 3s). While in this form, gain an additional {{Ability_Data|BloodPact|MaxHealthAdd}} (following the normal rules for [[Health#Temporary_Max_Health|temporary max health]]), {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. &amp;lt;br&amp;gt; Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthCost}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}} ({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per second in {{Ability_Data|BloodPact|TickInterval}} ticks to characters within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. &amp;lt;br&amp;gt; You can move during the cast and transformation animations, but once started you can&#039;t use skills, spells, interact with objects, or cancel the transformation. &amp;lt;br&amp;gt; Additionally, all Darkness Shards are consumed on cast completion, and you gain {{Ability_Data|BloodPact|AllAttributes}} for each Darkness Shard consumed. &amp;lt;br&amp;gt; When you become a demon, your skills change to demon-only skills: Unbind and Exploitation Strike. Your unarmed attacks also change (see Details below).&lt;br /&gt;
{{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|unbind= Only available while Blood Pact is active, replacing the Blood Pact skill. &amp;lt;br&amp;gt; Return to your true self, reverting the Pact&#039;s effects on you (aside from health lost to Abyssal Flame and Shadow Shards consumed) including the buff from Exploitation Strike (the max health loss follows the normal rules for [[Health#Temporary_Max_Health|temporary max health]]). &amp;lt;br&amp;gt; Once started, you can move but the cast cannot be cancelled. {{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|exploitationstrike= Only available while Blood Pact is active, replacing the non-Blood Pact skill. &amp;lt;br&amp;gt; Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}} ({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a unarmed physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target&#039;s maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. &amp;lt;br&amp;gt; Buff is immediately removed when Unbind cast finishes.&lt;br /&gt;
&lt;br /&gt;
|blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}} ({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. &amp;lt;br&amp;gt;Hitting an obstacle or a shield with the blade (not the hilt) counts as the next attack and will waste the effect.&lt;br /&gt;
&lt;br /&gt;
|darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per {{Ability_Data|DarkOffering|ChannelingInterval}} (({{Scales with Spell Casting Speed}})) to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus lasts for {{Ability_Data|DarkOffering|Duration}}. All stacks are refreshed upon gaining a new stack.&lt;br /&gt;
&lt;br /&gt;
|phantomize= Phase through melee attacks and projectiles and become untargeteable for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. You can manually cancel the skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While active, you will still take damage from active spike traps, but you will not trigger inactive ones. If Phantomize ends while standing on an inactive trap, you will continue to not activate it until you step off it or something else activates it. {{NeedsTesting|Does the Spike Trap trick work on Hunting Traps?}}&lt;br /&gt;
&lt;br /&gt;
|spellmemory= Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2= Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|powerofsacrifice= Curse the target, dealing {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} ({{Ability_Data|PowerOfSacrifice|Scaling}}) per second while granting them {{Ability_Data|PowerOfSacrifice|Strength}} and {{Ability_Data|PowerOfSacrifice|Vigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}}, as well as {{Ability_Data|CurseOfWeakness|PhysicalDamageReductionMod}} and {{Ability_Data|CurseOfWeakness|MagicalDamageReductionMod}} for {{Ability_Data|CurseOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|boltofdarkness= Fires a bolt that deals {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} ({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. &amp;lt;br&amp;gt; The bolt can be shot down by other projectiles, detonating it early. &amp;lt;br&amp;gt; Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|curseofpain= Curse the target, inflicting {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) over {{Ability_Data|CurseOfPain|DoTDuration}}. Additionally, if the target was not already cursed, they instantly receive {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} ({{Ability_Data|CurseOfPain|HitScaling}}).&lt;br /&gt;
&lt;br /&gt;
|bloodstainedblade= Target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings their weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}} ({{Ability_Data|BloodstainedBlade|Scaling}}). Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|spellpredation= Consume all removable magical [[Buffs]] on the enemy and for each [[Statuses|status]] removed, gain 1 Darkness Shard and deal {{Ability_Data|SpellPredation|MagicalBaseDamage}} {{Ability_Data|SpellPredation|Scaling}}. &lt;br /&gt;
&lt;br /&gt;
|evileye= [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; Monster that the player controls by [[Channel|Channeling]] for {{Ability_Data|EvilEye|ChannelingDuration}}. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed.&lt;br /&gt;
&lt;br /&gt;
|rayofdarkness= [[Channel]] a dark beam for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} ({{Ability_Data|RayOfDarkness|Scaling}}) per second in .1s ticks to any target the beam touches. Moving and aiming are possible while channeling. &amp;lt;br&amp;gt; The beam stops upon hitting a target or object, and so will only hit one target at a time.&lt;br /&gt;
&lt;br /&gt;
|lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}} ({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). [[Healing#Life_Drain|Convert]] 100% of the damage dealt into health for the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; If the channel would deal damage to a corpse, it will automatically cancel instead.&lt;br /&gt;
&lt;br /&gt;
|hellfire= Create eternal hellfire and blasts it towards the target. Deals {{Ability_Data|Hellfire|MagicalBaseDamage}} ({{Ability_Data|Hellfire|Scaling}}) per second in {{Ability_Data|Hellfire|TickInterval}} ticks with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. &lt;br /&gt;
&lt;br /&gt;
|flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step leaves a trails that lasts 4 seconds. Targets that enter the flame area will burn, taking {{Ability_Data|FlameWalker|MagicalBaseDamage}} ({{Ability_Data|FlameWalker|Scaling}}) per second in {{Ability_Data|FlameWalker|TickInterval}} ticks, per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) &amp;lt;br&amp;gt; The caster is not affected by the burn and can freely walk over the flame area without taking damage from it. {{NeedsTesting|&#039;&#039;Seems to output considerably more than more than 5dps, but less than 25dps&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
|eldritchshield= Grants the target a {{Ability_Data|EldritchShield|MagicalBaseShield}} ({{Ability_Data|EldritchShield|Scaling}} per 1s) for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs its maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} and {{Ability_Data|EldritchShield|DarkCastingSpeed}} cast speed towards the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. &amp;lt;br&amp;gt; This works with Spell Predation, and allows the user to get up to 3 darkness shards by casting the shield on an enemy and consuming it with spell predetation.&lt;br /&gt;
&lt;br /&gt;
|summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}} ({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Hydra has 150 health and can aggro [[Monsters]]. It cannot move from its summon location but can turn freely. Summoning a Hydra while another is still alive kills the old Hydra. Unlike most spells, attempting to cast this spell without a valid target does not incur the health cost. The Hydra will spit fireballs at an upward or downward angle if necessary, though it seems to have trouble aiming at [[Skeleton]]s which are lying unassembled on the ground, waiting to be aggroed.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63741</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63741"/>
		<updated>2025-09-25T18:01:17Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;1/3/5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5/7/10 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5/7/9 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s/16s/24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;6%/9%/12% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-3/-4/-5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/15s/20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perfectstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Perfect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Good&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Bad&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|resourcefulness=&amp;lt;b&amp;gt;5 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Resourcefulness&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drunkenstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Drunken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,DrunkenStateTag,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;3 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;50 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|widgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,WidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|waitgameplaytagremove=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.MoveSpeed.AchillesStrike&amp;lt;/b&amp;gt;&lt;br /&gt;
	|applygameplaytageffect=&amp;lt;b&amp;gt;Event.Attack.Hit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,WaitGameplayTagRemove,ApplyGameplayTagEffect&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,ActionSpeed,StackingType,MaximumStacks,Removable,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;75% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-85 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;25% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;5 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;33% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;1 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactResistance,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;5% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;45 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;5% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,Duration,MagicalDamageReductionMod,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,MagicalPowerBonus,Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Strength&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Tickinterval,OverhealedStackingType,OverhealedMaximumStacks,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resurrectionhealth=&amp;lt;b&amp;gt;-0.99&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,ResurrectionHealth,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|prevcheckinvisible=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrevCheckInvisible,SkillAimRadiusConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;7 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SpellCastingSpeed,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmerge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;100s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,SpellLagStackingType,SpellLagMaximumStacks,Removable,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;1000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;7 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,Tickinterval,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,StackingType,MaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;40 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,ImpactPower,Scaling,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,Tickinterval,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRefresh,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|suppresssorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,Tickinterval,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;0m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|biswalking=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,bIsWalking&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|landedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;650 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtag=&amp;lt;b&amp;gt;Event.Movement.DoubleJump&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LandedDuration,StackingType,MaximumStacks,MoveSpeedAdd,StartDuration,EventTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDuration,MagicalBaseDamage,Scaling,StackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;20% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tagtocheck=&amp;lt;b&amp;gt;Mode.Alive&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightsourceequippedstatetag=&amp;lt;b&amp;gt;Type.Item.Utility.LightSource&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inlightareastatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.InLightArea&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inrevealinvisibleareatag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.RevealInvisible&amp;lt;/b&amp;gt;&lt;br /&gt;
	|characterstopthresholdconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,TagtoCheck,LightSourceEquippedStateTag,InLightAreaStateTag,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;20 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,Duration,PhysicalBaseDamage,Scaling,BleedingStackingType,BleedingMaximumStacks,Refresh,BleedingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-40% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveRemovable,Duration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalPower,Cooldown,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableStackingType,InfinityUnableMaximumStacks,PerkStateTag,GrantedAbilityTag,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,PerkStateTag,GrantedAbilityTag,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-25% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisexceptforowner=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,PerkStateTag,GrantedAbilityTag,bIsExceptForOwner,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;25 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,bExecutePeriodicEffectOnApplication,StackingType,MaximumStacks,Duration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;32 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;46 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-30% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;20 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;16 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;18 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frenziedtag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Frenzied&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,FrenziedTag,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;50% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,MagicalBaseDamage,Scaling,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
    |healththreshold=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
    |magicalhealingbonus=&amp;lt;b&amp;gt;100% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
    |duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
    |all=OutgoingMagicalHealMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;40% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;40% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Dark}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardStackingType,MaximumStacks,DarknessShardRemovable,SoulCollectorStackingType,SoulCollectorRemovable,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseHealing,Scaling,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthcost=&amp;lt;b&amp;gt;2% [[Damage#Health_Cost|Health Cost]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,CollisionProfileName,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,StackingType,MaximumStacks,Refresh,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
    |darkcastingspeed=&amp;lt;b&amp;gt;50% [[File:DarkDamage.png|Dark|x20px]] [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|evileye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Tickinterval,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|optionaleffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,OptionalEffectContainerTag,bCastToSelfIfTargetNonCharacter,Strength,Vigor,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationStackingType,ConcentrationMaximumStacks,Duration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,StackingType,MaximumStacks,Duration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,Removable,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.IceShield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,BaseShield,Removable,Cooldown,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;10% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingarea=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingtime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|deathtag=&amp;lt;b&amp;gt;Mode.Death&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,BoundingArea,BoundingCount,BoundingTime,DeathTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,HorizontalKnockback,VerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;11 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalheadshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,TruePhysicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;50% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalheadshothitlocationbonus=&amp;lt;b&amp;gt;15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;100% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63740</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63740"/>
		<updated>2025-09-25T17:54:55Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Master of the Dark Arts&#039;|Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Warlock]] is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Warlock is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Swords or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast curses to debilitate targets.&lt;br /&gt;
**Access to multiple physical weapons.&lt;br /&gt;
**High melee burst damage. (Blow of Corruption skill)&lt;br /&gt;
**Access to anti-healing.&lt;br /&gt;
**Access to self-healing. (Torture Mastery &amp;amp; Vampirism perk)&lt;br /&gt;
**Great at killing bosses.&lt;br /&gt;
*Cons&lt;br /&gt;
**Uses health when casting spells.&lt;br /&gt;
**Consuming too much health causes death.&lt;br /&gt;
**Highly susceptible to range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Warlock can gather &amp;lt;b&amp;gt;Darkness Shards&amp;lt;/b&amp;gt;&lt;br /&gt;
* Each Darkness Shard gathered grants {{Ability_Data|SoulCollector|DarkPowerBonus}} and {{Ability_Data|SoulCollector|AllAttributes}} while active, up to a maximum of {{Ability_Data|SoulCollector|MaximumStacks}} shards &lt;br /&gt;
* When dark magic damage is dealt, all collected shards are consumed&lt;br /&gt;
* The effect that consumes the shards also receives the bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Antimagic.png|link=|96px]] &amp;lt;br&amp;gt; Antimagic&lt;br /&gt;
| {{:Warlock|desc=Antimagic}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Curse_Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Curse Mastery&lt;br /&gt;
| Gain additional base duration towards all curses you cast. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Alters curses to use a new [[Statuses|Status]] effect which have extended duration:&lt;br /&gt;
Curse of Pain - {{Ability_Data|CurseOfPain|DoTCurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Weakness - {{Ability_Data|CurseOfWeakness|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Power of Sacrifice - {{Ability_Data|PowerOfSacrifice|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allows two curses to be active at the same time. One with and one without the perk. (with the exception of Curse of Weakness) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Curse of Pain and Power of Sacrifice&#039;s damage per tick &amp;lt;b&amp;gt;now&amp;lt;/b&amp;gt; both remain constant, but over a longer period, increasing total damage.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Enhancement.png|link=|96px]] &amp;lt;br&amp;gt; Dark Enhancement&lt;br /&gt;
| {{:Warlock|desc=DarkEnhancement}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Reflection.png|link=|96px]] &amp;lt;br&amp;gt; Dark Reflection&lt;br /&gt;
| {{:Warlock|desc=DarkReflection}}&lt;br /&gt;
| {{Ability_Data|DarkReflection|Cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Demon Armor.png|link=|96px]] &amp;lt;br&amp;gt; Demon Armor&lt;br /&gt;
| {{:Warlock|desc=DemonArmor}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Immortal Lament.png|link=|96px]] &amp;lt;br&amp;gt; Immortal Lament&lt;br /&gt;
| {{:Warlock|desc=ImmortalLament}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Infernal_Pledge.png|link=|96px]] &amp;lt;br&amp;gt; Infernal Pledge&lt;br /&gt;
| {{:Warlock|desc=InfernalPledge}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Malice.png|link=|96px]] &amp;lt;br&amp;gt; Malice&lt;br /&gt;
| {{:Warlock|desc=Malice}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shadow_Touch.png|link=|96px]] &amp;lt;br&amp;gt; Shadow Touch&lt;br /&gt;
| {{:Warlock|desc=ShadowTouch}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Soul Collector.png|link=|96px]] &amp;lt;br&amp;gt; Soul Collector&lt;br /&gt;
| {{:Warlock|desc=SoulCollector}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Can be activated by perks, skills, and spells. &amp;lt;br&amp;gt; Can&#039;t obtain Darkness Shards from targets that do not give experience.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Torture Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Torture Mastery&lt;br /&gt;
| {{:Warlock|desc=TortureMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Vampirism.png|link=|96px]] &amp;lt;br&amp;gt; Vampirism&lt;br /&gt;
| {{:Warlock|desc=Vampirism}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blood Pact.png|link=|96px]] &amp;lt;br&amp;gt; Blood Pact&lt;br /&gt;
| {{:Warlock|desc=BloodPact}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Blood Pact Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Left-click: Same action as out of Blood Pact, except if the action would be an unarmed attack, instead performs up to 4 combo attacks using both hands.&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Right-click: Same action as out of Blood Pact, except if no items held in either hand, casts [[Warlock#Spells-0|Bolt of Darkness]].&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|BloodPact|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Unbind.png|link=|96px]] &amp;lt;br&amp;gt; Unbind&lt;br /&gt;
| {{:Warlock|desc=Unbind}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Exploitation_Strike.png|link=|96px]] &amp;lt;br&amp;gt; Exploitation Strike&lt;br /&gt;
| {{:Warlock|desc=ExploitationStrike}}&lt;br /&gt;
| {{Ability_Data|ExploitationStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blow of Corruption.png|link=|96px]] &amp;lt;br&amp;gt; Blow of Corruption&lt;br /&gt;
| {{:Warlock|desc=BlowOfCorruption}}&lt;br /&gt;
| {{Ability_Data|BlowOfCorruption|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Dark Offering.png|link=|96px]] &amp;lt;br&amp;gt; Dark Offering&lt;br /&gt;
| {{:Warlock|desc=DarkOffering}}&lt;br /&gt;
| {{Ability_Data|DarkOffering|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Phantomize.png|link=|96px]] &amp;lt;br&amp;gt; Phantomize&lt;br /&gt;
| {{:Warlock|desc=Phantomize}}&lt;br /&gt;
| {{Ability_Data|Phantomize|SkillCooldown}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory&lt;br /&gt;
| {{:Warlock|desc=SpellMemory}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory II&lt;br /&gt;
| {{:Warlock|desc=SpellMemory2}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt; Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
All Warlock [[Spells]] have a cast range of {{Ability_Data|CurseOfPain|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Dark}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Evil}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | [[Damage#Health Cost|Health Cost]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Power of Sacrifice.png|link=|96px]] &amp;lt;br&amp;gt; Power of Sacrifice&lt;br /&gt;
| {{:Warlock|desc=PowerOfSacrifice}} &lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|SpellTier}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|CastingTime}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Weakness.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Weakness&lt;br /&gt;
| {{:Warlock|desc=CurseOfWeakness}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bolt_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Bolt of Darkness&lt;br /&gt;
| {{:Warlock|desc=BoltOfDarkness}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Pain.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Pain&lt;br /&gt;
| {{:Warlock|desc=CurseOfPain}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bloodstained_Blade.png|link=|96px]] &amp;lt;br&amp;gt; Bloodstained Blade&lt;br /&gt;
| {{:Warlock|desc=BloodstainedBlade}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Spell_Predation.png|link=|96px]] &amp;lt;br&amp;gt; Spell Predation&lt;br /&gt;
| {{:Warlock|desc=SpellPredation}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Darkness Shards&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|SpellPredation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Evil_Eye.png|link=|96px]] &amp;lt;br&amp;gt; Evil Eye&lt;br /&gt;
| {{:Warlock|desc=EvilEye}}&lt;br /&gt;
| {{Ability_Data|EvilEye|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EvilEye|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EvilEye|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Ray_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Ray of Darkness&lt;br /&gt;
| {{:Warlock|desc=RayOfDarkness}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Life_Drain.png|link=|96px]] &amp;lt;br&amp;gt; Life Drain&lt;br /&gt;
| {{:Warlock|desc=LifeDrain}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Hellfire.png|link=|96px]] &amp;lt;br&amp;gt; Hellfire&lt;br /&gt;
| {{:Warlock|desc=Hellfire}}&lt;br /&gt;
| {{Ability_Data|Hellfire|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Hellfire|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Hellfire|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Flame_Walker.png|link=|96px]] &amp;lt;br&amp;gt; Flame Walker&lt;br /&gt;
| {{:Warlock|desc=FlameWalker}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Eldritch_Shield.png|link=|96px]] &amp;lt;br&amp;gt; Eldritch Shield&lt;br /&gt;
| {{:Warlock|desc=EldritchShield}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Summon_Hydra.png|link=|96px]] &amp;lt;br&amp;gt; Summon Hydra&lt;br /&gt;
|  {{:Warlock|desc=SummonHydra}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|HealthCost}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell counts and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however active floor spikes, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|antimagic= Gain {{Ability_Data|Antimagic|AntimagicDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|darkenhancement=Gain {{Ability_Data|DarkEnhancement|DarkPowerBonus}} towards dark magic spells.&lt;br /&gt;
&lt;br /&gt;
|darkreflection=While active, reflect {{Ability_Data|DarkReflection|MagicalBaseDamage}} ({{Ability_Data|DarkReflection|Scaling}}) to the melee attacker. Does not reflect while on cooldown. &amp;lt;br&amp;gt; This perk &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; consume Darkness Shards, but does &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; generate Darkness Shards with Soul Collector.&lt;br /&gt;
&lt;br /&gt;
|demonarmor=Gain the ability to equip plate armor. Suffer {{Ability_Data|DemonArmor|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|immortallament=Casting spells will no longer take you below 1 health. This includes demon form self damage. When health falls below {{Ability_Data|ImmortalLament|HealthThreshold}}, gain {{Ability_Data|ImmortalLament|MagicalHealingBonus}} for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
|infernalpledge=Gain {{Ability_Data|InfernalPledge|UndeadRaceDamageReduction}} and {{Ability_Data|InfernalPledge|DemonRaceDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|malice=Gain {{Ability_Data|Malice|WillBonus}}.&lt;br /&gt;
&lt;br /&gt;
|shadowtouch=Dealing physical damage to an enemy with melee weapon deals {{Ability_Data|ShadowTouch|TrueMagicalBaseDamage}} and heals you for {{Ability_Data|ShadowTouch|MagicalBaseHealing}} ({{Ability_Data|ShadowTouch|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|soulcollector=When you deal the final blow to an enemy, one darkness shard is collected. &lt;br /&gt;
&lt;br /&gt;
|torturemastery=All curses inflicted upon enemies restores {{Ability_Data|TortureMastery|MagicalBaseHealing}} ({{Ability_Data|TortureMastery|Scaling}}) to the caster with each instance of damage dealt. All spells cost {{Ability_Data|TortureMastery|HealthCost}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Does not heal you for cursing a corpse.&lt;br /&gt;
&lt;br /&gt;
|vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}.&lt;br /&gt;
&lt;br /&gt;
|bloodpact= Assimilate the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, and transform into a [[Demon]] form (total transformation animation of about 3s). While in this form, gain an additional {{Ability_Data|BloodPact|MaxHealthAdd}} (following the normal rules for [[Health#Temporary_Max_Health|temporary max health]]), {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. &amp;lt;br&amp;gt; Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthCost}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}} ({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per second in {{Ability_Data|BloodPact|TickInterval}} ticks to characters within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. &amp;lt;br&amp;gt; You can move during the cast and transformation animations, but once started you can&#039;t use skills, spells, interact with objects, or cancel the transformation. &amp;lt;br&amp;gt; Additionally, all Darkness Shards are consumed on cast completion, and you gain {{Ability_Data|BloodPact|AllAttributes}} for each Darkness Shard consumed. &amp;lt;br&amp;gt; When you become a demon, your skills change to demon-only skills: Unbind and Exploitation Strike. Your unarmed attacks also change (see Details below).&lt;br /&gt;
{{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|unbind= Only available while Blood Pact is active, replacing the Blood Pact skill. &amp;lt;br&amp;gt; Return to your true self, reverting the Pact&#039;s effects on you (aside from health lost to Abyssal Flame and Shadow Shards consumed) including the buff from Exploitation Strike (the max health loss follows the normal rules for [[Health#Temporary_Max_Health|temporary max health]]). &amp;lt;br&amp;gt; Once started, you can move but the cast cannot be cancelled. {{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|exploitationstrike= Only available while Blood Pact is active, replacing the non-Blood Pact skill. &amp;lt;br&amp;gt; Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}} ({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a unarmed physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target&#039;s maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. &amp;lt;br&amp;gt; Buff is immediately removed when Unbind cast finishes.&lt;br /&gt;
&lt;br /&gt;
|blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}} ({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. &amp;lt;br&amp;gt;Hitting an obstacle or a shield with the blade (not the hilt) counts as the next attack and will waste the effect.&lt;br /&gt;
&lt;br /&gt;
|darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per {{Ability_Data|DarkOffering|ChannelingInterval}} (({{Scales with Spell Casting Speed}})) to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus lasts for {{Ability_Data|DarkOffering|Duration}}. All stacks are refreshed upon gaining a new stack.&lt;br /&gt;
&lt;br /&gt;
|phantomize= Phase through melee attacks and projectiles and become untargeteable for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. You can manually cancel the skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While active, you will still take damage from active spike traps, but you will not trigger inactive ones. If Phantomize ends while standing on an inactive trap, you will continue to not activate it until you step off it or something else activates it. {{NeedsTesting|Does the Spike Trap trick work on Hunting Traps?}}&lt;br /&gt;
&lt;br /&gt;
|spellmemory= Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2= Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|powerofsacrifice= Curse the target, dealing {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} ({{Ability_Data|PowerOfSacrifice|Scaling}}) per second while granting them {{Ability_Data|PowerOfSacrifice|Strength}} and {{Ability_Data|PowerOfSacrifice|Vigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}}, as well as {{Ability_Data|CurseOfWeakness|PhysicalDamageReductionMod}} and {{Ability_Data|CurseOfWeakness|MagicalDamageReductionMod}} for {{Ability_Data|CurseOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|boltofdarkness= Fires a bolt that deals {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} ({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. &amp;lt;br&amp;gt; The bolt can be shot down by other projectiles, detonating it early. &amp;lt;br&amp;gt; Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|curseofpain= Curse the target, inflicting {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) over {{Ability_Data|CurseOfPain|DoTDuration}}. Additionally, if the target was not already cursed, they instantly receive {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} ({{Ability_Data|CurseOfPain|HitScaling}}).&lt;br /&gt;
&lt;br /&gt;
|bloodstainedblade= Target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings their weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}} ({{Ability_Data|BloodstainedBlade|Scaling}}). Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|spellpredation= Consume all removable magical [[Buffs]] on the enemy and for each [[Statuses|status]] removed, gain 1 Darkness Shard and deal {{Ability_Data|SpellPredation|MagicalBaseDamage}} {{Ability_Data|SpellPredation|Scaling}}. &lt;br /&gt;
&lt;br /&gt;
|evileye= [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; Monster that the player controls by [[Channel|Channeling]] for {{Ability_Data|EvilEye|ChannelingDuration}}. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed.&lt;br /&gt;
&lt;br /&gt;
|rayofdarkness= [[Channel]] a dark beam for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} ({{Ability_Data|RayOfDarkness|Scaling}}) per second in .1s ticks to any target the beam touches. Moving and aiming are possible while channeling. &amp;lt;br&amp;gt; The beam stops upon hitting a target or object, and so will only hit one target at a time.&lt;br /&gt;
&lt;br /&gt;
|lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}} ({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). [[Healing#Life_Drain|Convert]] 100% of the damage dealt into health for the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; If the channel would deal damage to a corpse, it will automatically cancel instead.&lt;br /&gt;
&lt;br /&gt;
|hellfire= Create eternal hellfire and blasts it towards the target. Deals {{Ability_Data|Hellfire|MagicalBaseDamage}} ({{Ability_Data|Hellfire|Scaling}}) per second in {{Ability_Data|Hellfire|TickInterval}} ticks with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. &lt;br /&gt;
&lt;br /&gt;
|flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step leaves a trails that lasts 4 seconds. Targets that enter the flame area will burn, taking {{Ability_Data|FlameWalker|MagicalBaseDamage}} ({{Ability_Data|FlameWalker|Scaling}}) per second in {{Ability_Data|FlameWalker|TickInterval}} ticks, per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) &amp;lt;br&amp;gt; The caster is not affected by the burn and can freely walk over the flame area without taking damage from it. {{NeedsTesting|&#039;&#039;Seems to output considerably more than more than 5dps, but less than 25dps&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
|eldritchshield= Grants the target a {{Ability_Data|EldritchShield|MagicalBaseShield}} ({{Ability_Data|EldritchShield|Scaling}} per 1s) for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs its maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} and {{Ability_Data|EldritchShield|DarkCastingSpeed}} cast speed towards the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. &amp;lt;br&amp;gt; This works with Spell Predation, and allows the user to get up to 3 darkness shards by casting the shield on an enemy and consuming it with spell predetation.&lt;br /&gt;
&lt;br /&gt;
|summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}} ({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Hydra has 150 health and can aggro [[Monsters]]. It cannot move from its summon location but can turn freely. Summoning a Hydra while another is still alive kills the old Hydra. Unlike most spells, attempting to cast this spell without a valid target does not incur the health cost. The Hydra will spit fireballs at an upward or downward angle if necessary, though it seems to have trouble aiming at [[Skeleton]]s which are lying unassembled on the ground, waiting to be aggroed.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63739</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63739"/>
		<updated>2025-09-25T17:53:32Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Master of the Dark Arts&#039;|Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Warlock]] is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Warlock is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Swords or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast curses to debilitate targets.&lt;br /&gt;
**Access to multiple physical weapons.&lt;br /&gt;
**High melee burst damage. (Blow of Corruption skill)&lt;br /&gt;
**Access to anti-healing.&lt;br /&gt;
**Access to self-healing. (Torture Mastery &amp;amp; Vampirism perk)&lt;br /&gt;
**Great at killing bosses.&lt;br /&gt;
*Cons&lt;br /&gt;
**Uses health when casting spells.&lt;br /&gt;
**Consuming too much health causes death.&lt;br /&gt;
**Highly susceptible to range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Warlock can gather &amp;lt;b&amp;gt;Darkness Shards&amp;lt;/b&amp;gt;&lt;br /&gt;
* Each Darkness Shard gathered grants {{Ability_Data|SoulCollector|DarkPowerBonus}} and {{Ability_Data|SoulCollector|AllAttributes}} while active, up to a maximum of {{Ability_Data|SoulCollector|MaximumStacks}} shards &lt;br /&gt;
* When dark magic damage is dealt, all collected shards are consumed&lt;br /&gt;
* The effect that consumes the shards also receives the bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Antimagic.png|link=|96px]] &amp;lt;br&amp;gt; Antimagic&lt;br /&gt;
| {{:Warlock|desc=Antimagic}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Curse_Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Curse Mastery&lt;br /&gt;
| Gain additional base duration towards all curses you cast. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Alters curses to use a new [[Statuses|Status]] effect which have extended duration:&lt;br /&gt;
Curse of Pain - {{Ability_Data|CurseOfPain|DoTCurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Weakness - {{Ability_Data|CurseOfWeakness|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Power of Sacrifice - {{Ability_Data|PowerOfSacrifice|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allows two curses to be active at the same time. One with and one without the perk. (with the exception of Curse of Weakness) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Curse of Pain and Power of Sacrifice&#039;s damage per tick &amp;lt;b&amp;gt;now&amp;lt;/b&amp;gt; both remain constant, but over a longer period, increasing total damage.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Enhancement.png|link=|96px]] &amp;lt;br&amp;gt; Dark Enhancement&lt;br /&gt;
| {{:Warlock|desc=DarkEnhancement}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Reflection.png|link=|96px]] &amp;lt;br&amp;gt; Dark Reflection&lt;br /&gt;
| {{:Warlock|desc=DarkReflection}}&lt;br /&gt;
| {{Ability_Data|DarkReflection|Cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Demon Armor.png|link=|96px]] &amp;lt;br&amp;gt; Demon Armor&lt;br /&gt;
| {{:Warlock|desc=DemonArmor}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Immortal Lament.png|link=|96px]] &amp;lt;br&amp;gt; Immortal Lament&lt;br /&gt;
| {{:Warlock|desc=ImmortalLament}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Infernal_Pledge.png|link=|96px]] &amp;lt;br&amp;gt; Infernal Pledge&lt;br /&gt;
| {{:Warlock|desc=InfernalPledge}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Malice.png|link=|96px]] &amp;lt;br&amp;gt; Malice&lt;br /&gt;
| {{:Warlock|desc=Malice}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shadow_Touch.png|link=|96px]] &amp;lt;br&amp;gt; Shadow Touch&lt;br /&gt;
| {{:Warlock|desc=ShadowTouch}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Soul Collector.png|link=|96px]] &amp;lt;br&amp;gt; Soul Collector&lt;br /&gt;
| {{:Warlock|desc=SoulCollector}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Can be activated by perks, skills, and spells. &amp;lt;br&amp;gt; Can&#039;t obtain Darkness Shards from targets that do not give experience.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Torture Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Torture Mastery&lt;br /&gt;
| {{:Warlock|desc=TortureMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Vampirism.png|link=|96px]] &amp;lt;br&amp;gt; Vampirism&lt;br /&gt;
| {{:Warlock|desc=Vampirism}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blood Pact.png|link=|96px]] &amp;lt;br&amp;gt; Blood Pact&lt;br /&gt;
| {{:Warlock|desc=BloodPact}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Blood Pact Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Left-click: Same action as out of Blood Pact, except if the action would be an unarmed attack, instead performs up to 4 combo attacks using both hands.&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Right-click: Same action as out of Blood Pact, except if no items held in either hand, casts [[Warlock#Spells-0|Bolt of Darkness]].&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|BloodPact|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Unbind.png|link=|96px]] &amp;lt;br&amp;gt; Unbind&lt;br /&gt;
| {{:Warlock|desc=Unbind}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Exploitation_Strike.png|link=|96px]] &amp;lt;br&amp;gt; Exploitation Strike&lt;br /&gt;
| {{:Warlock|desc=ExploitationStrike}}&lt;br /&gt;
| {{Ability_Data|ExploitationStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blow of Corruption.png|link=|96px]] &amp;lt;br&amp;gt; Blow of Corruption&lt;br /&gt;
| {{:Warlock|desc=BlowOfCorruption}}&lt;br /&gt;
| {{Ability_Data|BlowOfCorruption|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Dark Offering.png|link=|96px]] &amp;lt;br&amp;gt; Dark Offering&lt;br /&gt;
| {{:Warlock|desc=DarkOffering}}&lt;br /&gt;
| {{Ability_Data|DarkOffering|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Phantomize.png|link=|96px]] &amp;lt;br&amp;gt; Phantomize&lt;br /&gt;
| {{:Warlock|desc=Phantomize}}&lt;br /&gt;
| {{Ability_Data|Phantomize|SkillCooldown}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory&lt;br /&gt;
| {{:Warlock|desc=SpellMemory}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory II&lt;br /&gt;
| {{:Warlock|desc=SpellMemory2}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt; Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
All Warlock [[Spells]] have a cast range of {{Ability_Data|CurseOfPain|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Dark}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Evil}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | [[Damage#Health Cost|Health Cost]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Power of Sacrifice.png|link=|96px]] &amp;lt;br&amp;gt; Power of Sacrifice&lt;br /&gt;
| {{:Warlock|desc=PowerOfSacrifice}} &lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|SpellTier}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|CastingTime}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Weakness.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Weakness&lt;br /&gt;
| {{:Warlock|desc=CurseOfWeakness}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bolt_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Bolt of Darkness&lt;br /&gt;
| {{:Warlock|desc=BoltOfDarkness}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Pain.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Pain&lt;br /&gt;
| {{:Warlock|desc=CurseOfPain}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bloodstained_Blade.png|link=|96px]] &amp;lt;br&amp;gt; Bloodstained Blade&lt;br /&gt;
| {{:Warlock|desc=BloodstainedBlade}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Spell_Predation.png|link=|96px]] &amp;lt;br&amp;gt; Spell Predation&lt;br /&gt;
| {{:Warlock|desc=SpellPredation}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Darkness Shards&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|SpellPredation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Evil_Eye.png|link=|96px]] &amp;lt;br&amp;gt; Evil Eye&lt;br /&gt;
| {{:Warlock|desc=EvilEye}}&lt;br /&gt;
| {{Ability_Data|EvilEye|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EvilEye|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EvilEye|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Ray_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Ray of Darkness&lt;br /&gt;
| {{:Warlock|desc=RayOfDarkness}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Life_Drain.png|link=|96px]] &amp;lt;br&amp;gt; Life Drain&lt;br /&gt;
| {{:Warlock|desc=LifeDrain}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Hellfire.png|link=|96px]] &amp;lt;br&amp;gt; Hellfire&lt;br /&gt;
| {{:Warlock|desc=Hellfire}}&lt;br /&gt;
| {{Ability_Data|Hellfire|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Hellfire|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Hellfire|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Flame_Walker.png|link=|96px]] &amp;lt;br&amp;gt; Flame Walker&lt;br /&gt;
| {{:Warlock|desc=FlameWalker}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Eldritch_Shield.png|link=|96px]] &amp;lt;br&amp;gt; Eldritch Shield&lt;br /&gt;
| {{:Warlock|desc=EldritchShield}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Summon_Hydra.png|link=|96px]] &amp;lt;br&amp;gt; Summon Hydra&lt;br /&gt;
|  {{:Warlock|desc=SummonHydra}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|HealthCost}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell counts and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however active floor spikes, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|antimagic= Gain {{Ability_Data|Antimagic|AntimagicDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|darkenhancement=Gain {{Ability_Data|DarkEnhancement|DarkPowerBonus}} towards dark magic spells.&lt;br /&gt;
&lt;br /&gt;
|darkreflection=While active, reflect {{Ability_Data|DarkReflection|MagicalBaseDamage}} ({{Ability_Data|DarkReflection|Scaling}}) to the melee attacker. Does not reflect while on cooldown. &amp;lt;br&amp;gt; This perk &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; consume Darkness Shards, but does &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; generate Darkness Shards with Soul Collector.&lt;br /&gt;
&lt;br /&gt;
|demonarmor=Gain the ability to equip plate armor. Suffer {{Ability_Data|DemonArmor|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|immortallament=Casting spells will no longer take you below 1 health. This includes demon form self damage. When health falls below {{Ability_Data|ImmortalLament|HealthThreshold}}, magic healing bonus is increased by {{Ability_Data|ImmortalLament|MagicalHealingBonus}} for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
|infernalpledge=Gain {{Ability_Data|InfernalPledge|UndeadRaceDamageReduction}} and {{Ability_Data|InfernalPledge|DemonRaceDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|malice=Gain {{Ability_Data|Malice|WillBonus}}.&lt;br /&gt;
&lt;br /&gt;
|shadowtouch=Dealing physical damage to an enemy with melee weapon deals {{Ability_Data|ShadowTouch|TrueMagicalBaseDamage}} and heals you for {{Ability_Data|ShadowTouch|MagicalBaseHealing}} ({{Ability_Data|ShadowTouch|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|soulcollector=When you deal the final blow to an enemy, one darkness shard is collected. &lt;br /&gt;
&lt;br /&gt;
|torturemastery=All curses inflicted upon enemies restores {{Ability_Data|TortureMastery|MagicalBaseHealing}} ({{Ability_Data|TortureMastery|Scaling}}) to the caster with each instance of damage dealt. All spells cost {{Ability_Data|TortureMastery|HealthCost}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Does not heal you for cursing a corpse.&lt;br /&gt;
&lt;br /&gt;
|vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}.&lt;br /&gt;
&lt;br /&gt;
|bloodpact= Assimilate the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, and transform into a [[Demon]] form (total transformation animation of about 3s). While in this form, gain an additional {{Ability_Data|BloodPact|MaxHealthAdd}} (following the normal rules for [[Health#Temporary_Max_Health|temporary max health]]), {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. &amp;lt;br&amp;gt; Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthCost}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}} ({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per second in {{Ability_Data|BloodPact|TickInterval}} ticks to characters within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. &amp;lt;br&amp;gt; You can move during the cast and transformation animations, but once started you can&#039;t use skills, spells, interact with objects, or cancel the transformation. &amp;lt;br&amp;gt; Additionally, all Darkness Shards are consumed on cast completion, and you gain {{Ability_Data|BloodPact|AllAttributes}} for each Darkness Shard consumed. &amp;lt;br&amp;gt; When you become a demon, your skills change to demon-only skills: Unbind and Exploitation Strike. Your unarmed attacks also change (see Details below).&lt;br /&gt;
{{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|unbind= Only available while Blood Pact is active, replacing the Blood Pact skill. &amp;lt;br&amp;gt; Return to your true self, reverting the Pact&#039;s effects on you (aside from health lost to Abyssal Flame and Shadow Shards consumed) including the buff from Exploitation Strike (the max health loss follows the normal rules for [[Health#Temporary_Max_Health|temporary max health]]). &amp;lt;br&amp;gt; Once started, you can move but the cast cannot be cancelled. {{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|exploitationstrike= Only available while Blood Pact is active, replacing the non-Blood Pact skill. &amp;lt;br&amp;gt; Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}} ({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a unarmed physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target&#039;s maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. &amp;lt;br&amp;gt; Buff is immediately removed when Unbind cast finishes.&lt;br /&gt;
&lt;br /&gt;
|blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}} ({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. &amp;lt;br&amp;gt;Hitting an obstacle or a shield with the blade (not the hilt) counts as the next attack and will waste the effect.&lt;br /&gt;
&lt;br /&gt;
|darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per {{Ability_Data|DarkOffering|ChannelingInterval}} (({{Scales with Spell Casting Speed}})) to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus lasts for {{Ability_Data|DarkOffering|Duration}}. All stacks are refreshed upon gaining a new stack.&lt;br /&gt;
&lt;br /&gt;
|phantomize= Phase through melee attacks and projectiles and become untargeteable for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. You can manually cancel the skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While active, you will still take damage from active spike traps, but you will not trigger inactive ones. If Phantomize ends while standing on an inactive trap, you will continue to not activate it until you step off it or something else activates it. {{NeedsTesting|Does the Spike Trap trick work on Hunting Traps?}}&lt;br /&gt;
&lt;br /&gt;
|spellmemory= Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2= Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|powerofsacrifice= Curse the target, dealing {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} ({{Ability_Data|PowerOfSacrifice|Scaling}}) per second while granting them {{Ability_Data|PowerOfSacrifice|Strength}} and {{Ability_Data|PowerOfSacrifice|Vigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}}, as well as {{Ability_Data|CurseOfWeakness|PhysicalDamageReductionMod}} and {{Ability_Data|CurseOfWeakness|MagicalDamageReductionMod}} for {{Ability_Data|CurseOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|boltofdarkness= Fires a bolt that deals {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} ({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. &amp;lt;br&amp;gt; The bolt can be shot down by other projectiles, detonating it early. &amp;lt;br&amp;gt; Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|curseofpain= Curse the target, inflicting {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) over {{Ability_Data|CurseOfPain|DoTDuration}}. Additionally, if the target was not already cursed, they instantly receive {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} ({{Ability_Data|CurseOfPain|HitScaling}}).&lt;br /&gt;
&lt;br /&gt;
|bloodstainedblade= Target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings their weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}} ({{Ability_Data|BloodstainedBlade|Scaling}}). Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|spellpredation= Consume all removable magical [[Buffs]] on the enemy and for each [[Statuses|status]] removed, gain 1 Darkness Shard and deal {{Ability_Data|SpellPredation|MagicalBaseDamage}} {{Ability_Data|SpellPredation|Scaling}}. &lt;br /&gt;
&lt;br /&gt;
|evileye= [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; Monster that the player controls by [[Channel|Channeling]] for {{Ability_Data|EvilEye|ChannelingDuration}}. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed.&lt;br /&gt;
&lt;br /&gt;
|rayofdarkness= [[Channel]] a dark beam for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} ({{Ability_Data|RayOfDarkness|Scaling}}) per second in .1s ticks to any target the beam touches. Moving and aiming are possible while channeling. &amp;lt;br&amp;gt; The beam stops upon hitting a target or object, and so will only hit one target at a time.&lt;br /&gt;
&lt;br /&gt;
|lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}} ({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). [[Healing#Life_Drain|Convert]] 100% of the damage dealt into health for the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; If the channel would deal damage to a corpse, it will automatically cancel instead.&lt;br /&gt;
&lt;br /&gt;
|hellfire= Create eternal hellfire and blasts it towards the target. Deals {{Ability_Data|Hellfire|MagicalBaseDamage}} ({{Ability_Data|Hellfire|Scaling}}) per second in {{Ability_Data|Hellfire|TickInterval}} ticks with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. &lt;br /&gt;
&lt;br /&gt;
|flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step leaves a trails that lasts 4 seconds. Targets that enter the flame area will burn, taking {{Ability_Data|FlameWalker|MagicalBaseDamage}} ({{Ability_Data|FlameWalker|Scaling}}) per second in {{Ability_Data|FlameWalker|TickInterval}} ticks, per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) &amp;lt;br&amp;gt; The caster is not affected by the burn and can freely walk over the flame area without taking damage from it. {{NeedsTesting|&#039;&#039;Seems to output considerably more than more than 5dps, but less than 25dps&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
|eldritchshield= Grants the target a {{Ability_Data|EldritchShield|MagicalBaseShield}} ({{Ability_Data|EldritchShield|Scaling}} per 1s) for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs its maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} and {{Ability_Data|EldritchShield|DarkCastingSpeed}} cast speed towards the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. &amp;lt;br&amp;gt; This works with Spell Predation, and allows the user to get up to 3 darkness shards by casting the shield on an enemy and consuming it with spell predetation.&lt;br /&gt;
&lt;br /&gt;
|summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}} ({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Hydra has 150 health and can aggro [[Monsters]]. It cannot move from its summon location but can turn freely. Summoning a Hydra while another is still alive kills the old Hydra. Unlike most spells, attempting to cast this spell without a valid target does not incur the health cost. The Hydra will spit fireballs at an upward or downward angle if necessary, though it seems to have trouble aiming at [[Skeleton]]s which are lying unassembled on the ground, waiting to be aggroed.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63738</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63738"/>
		<updated>2025-09-25T17:51:44Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;1/3/5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5/7/10 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5/7/9 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s/16s/24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;6%/9%/12% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-3/-4/-5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/15s/20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perfectstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Perfect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Good&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Bad&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|resourcefulness=&amp;lt;b&amp;gt;5 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Resourcefulness&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drunkenstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Drunken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,DrunkenStateTag,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;3 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;50 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|widgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,WidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|waitgameplaytagremove=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.MoveSpeed.AchillesStrike&amp;lt;/b&amp;gt;&lt;br /&gt;
	|applygameplaytageffect=&amp;lt;b&amp;gt;Event.Attack.Hit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,WaitGameplayTagRemove,ApplyGameplayTagEffect&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,ActionSpeed,StackingType,MaximumStacks,Removable,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;75% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-85 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;25% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;5 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;33% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;1 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactResistance,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;5% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;45 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;5% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,Duration,MagicalDamageReductionMod,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,MagicalPowerBonus,Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Strength&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Tickinterval,OverhealedStackingType,OverhealedMaximumStacks,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resurrectionhealth=&amp;lt;b&amp;gt;-0.99&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,ResurrectionHealth,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|prevcheckinvisible=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrevCheckInvisible,SkillAimRadiusConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;7 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SpellCastingSpeed,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmerge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;100s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,SpellLagStackingType,SpellLagMaximumStacks,Removable,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;1000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;7 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,Tickinterval,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,StackingType,MaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;40 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,ImpactPower,Scaling,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,Tickinterval,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRefresh,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|suppresssorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,Tickinterval,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;0m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|biswalking=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,bIsWalking&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|landedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;650 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtag=&amp;lt;b&amp;gt;Event.Movement.DoubleJump&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LandedDuration,StackingType,MaximumStacks,MoveSpeedAdd,StartDuration,EventTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDuration,MagicalBaseDamage,Scaling,StackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;20% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tagtocheck=&amp;lt;b&amp;gt;Mode.Alive&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightsourceequippedstatetag=&amp;lt;b&amp;gt;Type.Item.Utility.LightSource&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inlightareastatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.InLightArea&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inrevealinvisibleareatag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.RevealInvisible&amp;lt;/b&amp;gt;&lt;br /&gt;
	|characterstopthresholdconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,TagtoCheck,LightSourceEquippedStateTag,InLightAreaStateTag,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;20 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,Duration,PhysicalBaseDamage,Scaling,BleedingStackingType,BleedingMaximumStacks,Refresh,BleedingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-40% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveRemovable,Duration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalPower,Cooldown,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableStackingType,InfinityUnableMaximumStacks,PerkStateTag,GrantedAbilityTag,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,PerkStateTag,GrantedAbilityTag,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-25% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisexceptforowner=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,PerkStateTag,GrantedAbilityTag,bIsExceptForOwner,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;25 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,bExecutePeriodicEffectOnApplication,StackingType,MaximumStacks,Duration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;32 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;46 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-30% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;20 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;16 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;18 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frenziedtag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Frenzied&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,FrenziedTag,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;50% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,MagicalBaseDamage,Scaling,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
    |healththreshold=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
    |magicalhealingbonus=&amp;lt;b&amp;gt;100% [[Healing#Magical_Healing_Mod|Magical Healing Mod]]]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;40% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;40% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Dark}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardStackingType,MaximumStacks,DarknessShardRemovable,SoulCollectorStackingType,SoulCollectorRemovable,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseHealing,Scaling,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthcost=&amp;lt;b&amp;gt;2% [[Damage#Health_Cost|Health Cost]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,CollisionProfileName,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,StackingType,MaximumStacks,Refresh,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
    |darkcastingspeed=&amp;lt;b&amp;gt;50% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|evileye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Tickinterval,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|optionaleffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,OptionalEffectContainerTag,bCastToSelfIfTargetNonCharacter,Strength,Vigor,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationStackingType,ConcentrationMaximumStacks,Duration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,StackingType,MaximumStacks,Duration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,Removable,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.IceShield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,BaseShield,Removable,Cooldown,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;10% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingarea=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingtime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|deathtag=&amp;lt;b&amp;gt;Mode.Death&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,BoundingArea,BoundingCount,BoundingTime,DeathTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,HorizontalKnockback,VerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;11 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalheadshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,TruePhysicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;50% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalheadshothitlocationbonus=&amp;lt;b&amp;gt;15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;100% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63737</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=63737"/>
		<updated>2025-09-25T17:45:00Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Master of the Dark Arts&#039;|Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Warlock]] is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Warlock is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Swords or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast curses to debilitate targets.&lt;br /&gt;
**Access to multiple physical weapons.&lt;br /&gt;
**High melee burst damage. (Blow of Corruption skill)&lt;br /&gt;
**Access to anti-healing.&lt;br /&gt;
**Access to self-healing. (Torture Mastery &amp;amp; Vampirism perk)&lt;br /&gt;
**Great at killing bosses.&lt;br /&gt;
*Cons&lt;br /&gt;
**Uses health when casting spells.&lt;br /&gt;
**Consuming too much health causes death.&lt;br /&gt;
**Highly susceptible to range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Warlock can gather &amp;lt;b&amp;gt;Darkness Shards&amp;lt;/b&amp;gt;&lt;br /&gt;
* Each Darkness Shard gathered grants {{Ability_Data|SoulCollector|DarkPowerBonus}} and {{Ability_Data|SoulCollector|AllAttributes}} while active, up to a maximum of {{Ability_Data|SoulCollector|MaximumStacks}} shards &lt;br /&gt;
* When dark magic damage is dealt, all collected shards are consumed&lt;br /&gt;
* The effect that consumes the shards also receives the bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Antimagic.png|link=|96px]] &amp;lt;br&amp;gt; Antimagic&lt;br /&gt;
| {{:Warlock|desc=Antimagic}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Curse_Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Curse Mastery&lt;br /&gt;
| Gain additional base duration towards all curses you cast. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Alters curses to use a new [[Statuses|Status]] effect which have extended duration:&lt;br /&gt;
Curse of Pain - {{Ability_Data|CurseOfPain|DoTCurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Weakness - {{Ability_Data|CurseOfWeakness|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Power of Sacrifice - {{Ability_Data|PowerOfSacrifice|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allows two curses to be active at the same time. One with and one without the perk. (with the exception of Curse of Weakness) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Curse of Pain and Power of Sacrifice&#039;s damage per tick &amp;lt;b&amp;gt;now&amp;lt;/b&amp;gt; both remain constant, but over a longer period, increasing total damage.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Enhancement.png|link=|96px]] &amp;lt;br&amp;gt; Dark Enhancement&lt;br /&gt;
| {{:Warlock|desc=DarkEnhancement}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Reflection.png|link=|96px]] &amp;lt;br&amp;gt; Dark Reflection&lt;br /&gt;
| {{:Warlock|desc=DarkReflection}}&lt;br /&gt;
| {{Ability_Data|DarkReflection|Cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Demon Armor.png|link=|96px]] &amp;lt;br&amp;gt; Demon Armor&lt;br /&gt;
| {{:Warlock|desc=DemonArmor}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Immortal Lament.png|link=|96px]] &amp;lt;br&amp;gt; Immortal Lament&lt;br /&gt;
| {{:Warlock|desc=ImmortalLament}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Infernal_Pledge.png|link=|96px]] &amp;lt;br&amp;gt; Infernal Pledge&lt;br /&gt;
| {{:Warlock|desc=InfernalPledge}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Malice.png|link=|96px]] &amp;lt;br&amp;gt; Malice&lt;br /&gt;
| {{:Warlock|desc=Malice}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shadow_Touch.png|link=|96px]] &amp;lt;br&amp;gt; Shadow Touch&lt;br /&gt;
| {{:Warlock|desc=ShadowTouch}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Soul Collector.png|link=|96px]] &amp;lt;br&amp;gt; Soul Collector&lt;br /&gt;
| {{:Warlock|desc=SoulCollector}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Can be activated by perks, skills, and spells. &amp;lt;br&amp;gt; Can&#039;t obtain Darkness Shards from targets that do not give experience.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Torture Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Torture Mastery&lt;br /&gt;
| {{:Warlock|desc=TortureMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Vampirism.png|link=|96px]] &amp;lt;br&amp;gt; Vampirism&lt;br /&gt;
| {{:Warlock|desc=Vampirism}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blood Pact.png|link=|96px]] &amp;lt;br&amp;gt; Blood Pact&lt;br /&gt;
| {{:Warlock|desc=BloodPact}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Blood Pact Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Left-click: Same action as out of Blood Pact, except if the action would be an unarmed attack, instead performs up to 4 combo attacks using both hands.&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Right-click: Same action as out of Blood Pact, except if no items held in either hand, casts [[Warlock#Spells-0|Bolt of Darkness]].&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|BloodPact|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Unbind.png|link=|96px]] &amp;lt;br&amp;gt; Unbind&lt;br /&gt;
| {{:Warlock|desc=Unbind}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Exploitation_Strike.png|link=|96px]] &amp;lt;br&amp;gt; Exploitation Strike&lt;br /&gt;
| {{:Warlock|desc=ExploitationStrike}}&lt;br /&gt;
| {{Ability_Data|ExploitationStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blow of Corruption.png|link=|96px]] &amp;lt;br&amp;gt; Blow of Corruption&lt;br /&gt;
| {{:Warlock|desc=BlowOfCorruption}}&lt;br /&gt;
| {{Ability_Data|BlowOfCorruption|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Dark Offering.png|link=|96px]] &amp;lt;br&amp;gt; Dark Offering&lt;br /&gt;
| {{:Warlock|desc=DarkOffering}}&lt;br /&gt;
| {{Ability_Data|DarkOffering|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Phantomize.png|link=|96px]] &amp;lt;br&amp;gt; Phantomize&lt;br /&gt;
| {{:Warlock|desc=Phantomize}}&lt;br /&gt;
| {{Ability_Data|Phantomize|SkillCooldown}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory&lt;br /&gt;
| {{:Warlock|desc=SpellMemory}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory II&lt;br /&gt;
| {{:Warlock|desc=SpellMemory2}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt; Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
All Warlock [[Spells]] have a cast range of {{Ability_Data|CurseOfPain|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Dark}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Evil}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | [[Damage#Health Cost|Health Cost]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Power of Sacrifice.png|link=|96px]] &amp;lt;br&amp;gt; Power of Sacrifice&lt;br /&gt;
| {{:Warlock|desc=PowerOfSacrifice}} &lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|SpellTier}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|CastingTime}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Weakness.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Weakness&lt;br /&gt;
| {{:Warlock|desc=CurseOfWeakness}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bolt_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Bolt of Darkness&lt;br /&gt;
| {{:Warlock|desc=BoltOfDarkness}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Pain.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Pain&lt;br /&gt;
| {{:Warlock|desc=CurseOfPain}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bloodstained_Blade.png|link=|96px]] &amp;lt;br&amp;gt; Bloodstained Blade&lt;br /&gt;
| {{:Warlock|desc=BloodstainedBlade}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Spell_Predation.png|link=|96px]] &amp;lt;br&amp;gt; Spell Predation&lt;br /&gt;
| {{:Warlock|desc=SpellPredation}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Darkness Shards&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|SpellPredation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Evil_Eye.png|link=|96px]] &amp;lt;br&amp;gt; Evil Eye&lt;br /&gt;
| {{:Warlock|desc=EvilEye}}&lt;br /&gt;
| {{Ability_Data|EvilEye|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EvilEye|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EvilEye|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Ray_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Ray of Darkness&lt;br /&gt;
| {{:Warlock|desc=RayOfDarkness}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Life_Drain.png|link=|96px]] &amp;lt;br&amp;gt; Life Drain&lt;br /&gt;
| {{:Warlock|desc=LifeDrain}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Hellfire.png|link=|96px]] &amp;lt;br&amp;gt; Hellfire&lt;br /&gt;
| {{:Warlock|desc=Hellfire}}&lt;br /&gt;
| {{Ability_Data|Hellfire|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Hellfire|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Hellfire|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Flame_Walker.png|link=|96px]] &amp;lt;br&amp;gt; Flame Walker&lt;br /&gt;
| {{:Warlock|desc=FlameWalker}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Eldritch_Shield.png|link=|96px]] &amp;lt;br&amp;gt; Eldritch Shield&lt;br /&gt;
| {{:Warlock|desc=EldritchShield}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Summon_Hydra.png|link=|96px]] &amp;lt;br&amp;gt; Summon Hydra&lt;br /&gt;
|  {{:Warlock|desc=SummonHydra}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|HealthCost}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell counts and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however active floor spikes, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|antimagic= Gain {{Ability_Data|Antimagic|AntimagicDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|darkenhancement=Gain {{Ability_Data|DarkEnhancement|DarkPowerBonus}} towards dark magic spells.&lt;br /&gt;
&lt;br /&gt;
|darkreflection=While active, reflect {{Ability_Data|DarkReflection|MagicalBaseDamage}} ({{Ability_Data|DarkReflection|Scaling}}) to the melee attacker. Does not reflect while on cooldown. &amp;lt;br&amp;gt; This perk &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; consume Darkness Shards, but does &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; generate Darkness Shards with Soul Collector.&lt;br /&gt;
&lt;br /&gt;
|demonarmor=Gain the ability to equip plate armor. Suffer {{Ability_Data|DemonArmor|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|immortallament=Casting spells will no longer take you below 1 health. This includes demon form self damage. When health falls below 5%, magic healing bonus is increased by 100% for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
|infernalpledge=Gain {{Ability_Data|InfernalPledge|UndeadRaceDamageReduction}} and {{Ability_Data|InfernalPledge|DemonRaceDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|malice=Gain {{Ability_Data|Malice|WillBonus}}.&lt;br /&gt;
&lt;br /&gt;
|shadowtouch=Dealing physical damage to an enemy with melee weapon deals {{Ability_Data|ShadowTouch|TrueMagicalBaseDamage}} and heals you for {{Ability_Data|ShadowTouch|MagicalBaseHealing}} ({{Ability_Data|ShadowTouch|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|soulcollector=When you deal the final blow to an enemy, one darkness shard is collected. &lt;br /&gt;
&lt;br /&gt;
|torturemastery=All curses inflicted upon enemies restores {{Ability_Data|TortureMastery|MagicalBaseHealing}} ({{Ability_Data|TortureMastery|Scaling}}) to the caster with each instance of damage dealt. All spells cost {{Ability_Data|TortureMastery|HealthCost}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Does not heal you for cursing a corpse.&lt;br /&gt;
&lt;br /&gt;
|vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}.&lt;br /&gt;
&lt;br /&gt;
|bloodpact= Assimilate the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, and transform into a [[Demon]] form (total transformation animation of about 3s). While in this form, gain an additional {{Ability_Data|BloodPact|MaxHealthAdd}} (following the normal rules for [[Health#Temporary_Max_Health|temporary max health]]), {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. &amp;lt;br&amp;gt; Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthCost}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}} ({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per second in {{Ability_Data|BloodPact|TickInterval}} ticks to characters within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. &amp;lt;br&amp;gt; You can move during the cast and transformation animations, but once started you can&#039;t use skills, spells, interact with objects, or cancel the transformation. &amp;lt;br&amp;gt; Additionally, all Darkness Shards are consumed on cast completion, and you gain {{Ability_Data|BloodPact|AllAttributes}} for each Darkness Shard consumed. &amp;lt;br&amp;gt; When you become a demon, your skills change to demon-only skills: Unbind and Exploitation Strike. Your unarmed attacks also change (see Details below).&lt;br /&gt;
{{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|unbind= Only available while Blood Pact is active, replacing the Blood Pact skill. &amp;lt;br&amp;gt; Return to your true self, reverting the Pact&#039;s effects on you (aside from health lost to Abyssal Flame and Shadow Shards consumed) including the buff from Exploitation Strike (the max health loss follows the normal rules for [[Health#Temporary_Max_Health|temporary max health]]). &amp;lt;br&amp;gt; Once started, you can move but the cast cannot be cancelled. {{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|exploitationstrike= Only available while Blood Pact is active, replacing the non-Blood Pact skill. &amp;lt;br&amp;gt; Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}} ({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a unarmed physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target&#039;s maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. &amp;lt;br&amp;gt; Buff is immediately removed when Unbind cast finishes.&lt;br /&gt;
&lt;br /&gt;
|blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}} ({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. &amp;lt;br&amp;gt;Hitting an obstacle or a shield with the blade (not the hilt) counts as the next attack and will waste the effect.&lt;br /&gt;
&lt;br /&gt;
|darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per {{Ability_Data|DarkOffering|ChannelingInterval}} (({{Scales with Spell Casting Speed}})) to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus lasts for {{Ability_Data|DarkOffering|Duration}}. All stacks are refreshed upon gaining a new stack.&lt;br /&gt;
&lt;br /&gt;
|phantomize= Phase through melee attacks and projectiles and become untargeteable for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. You can manually cancel the skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While active, you will still take damage from active spike traps, but you will not trigger inactive ones. If Phantomize ends while standing on an inactive trap, you will continue to not activate it until you step off it or something else activates it. {{NeedsTesting|Does the Spike Trap trick work on Hunting Traps?}}&lt;br /&gt;
&lt;br /&gt;
|spellmemory= Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2= Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|powerofsacrifice= Curse the target, dealing {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} ({{Ability_Data|PowerOfSacrifice|Scaling}}) per second while granting them {{Ability_Data|PowerOfSacrifice|Strength}} and {{Ability_Data|PowerOfSacrifice|Vigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}}, as well as {{Ability_Data|CurseOfWeakness|PhysicalDamageReductionMod}} and {{Ability_Data|CurseOfWeakness|MagicalDamageReductionMod}} for {{Ability_Data|CurseOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|boltofdarkness= Fires a bolt that deals {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} ({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. &amp;lt;br&amp;gt; The bolt can be shot down by other projectiles, detonating it early. &amp;lt;br&amp;gt; Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|curseofpain= Curse the target, inflicting {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) over {{Ability_Data|CurseOfPain|DoTDuration}}. Additionally, if the target was not already cursed, they instantly receive {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} ({{Ability_Data|CurseOfPain|HitScaling}}).&lt;br /&gt;
&lt;br /&gt;
|bloodstainedblade= Target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings their weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}} ({{Ability_Data|BloodstainedBlade|Scaling}}). Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|spellpredation= Consume all removable magical [[Buffs]] on the enemy and for each [[Statuses|status]] removed, gain 1 Darkness Shard and deal {{Ability_Data|SpellPredation|MagicalBaseDamage}} {{Ability_Data|SpellPredation|Scaling}}. &lt;br /&gt;
&lt;br /&gt;
|evileye= [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; Monster that the player controls by [[Channel|Channeling]] for {{Ability_Data|EvilEye|ChannelingDuration}}. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed.&lt;br /&gt;
&lt;br /&gt;
|rayofdarkness= [[Channel]] a dark beam for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} ({{Ability_Data|RayOfDarkness|Scaling}}) per second in .1s ticks to any target the beam touches. Moving and aiming are possible while channeling. &amp;lt;br&amp;gt; The beam stops upon hitting a target or object, and so will only hit one target at a time.&lt;br /&gt;
&lt;br /&gt;
|lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}} ({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). [[Healing#Life_Drain|Convert]] 100% of the damage dealt into health for the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; If the channel would deal damage to a corpse, it will automatically cancel instead.&lt;br /&gt;
&lt;br /&gt;
|hellfire= Create eternal hellfire and blasts it towards the target. Deals {{Ability_Data|Hellfire|MagicalBaseDamage}} ({{Ability_Data|Hellfire|Scaling}}) per second in {{Ability_Data|Hellfire|TickInterval}} ticks with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. &lt;br /&gt;
&lt;br /&gt;
|flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step leaves a trails that lasts 4 seconds. Targets that enter the flame area will burn, taking {{Ability_Data|FlameWalker|MagicalBaseDamage}} ({{Ability_Data|FlameWalker|Scaling}}) per second in {{Ability_Data|FlameWalker|TickInterval}} ticks, per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) &amp;lt;br&amp;gt; The caster is not affected by the burn and can freely walk over the flame area without taking damage from it. {{NeedsTesting|&#039;&#039;Seems to output considerably more than more than 5dps, but less than 25dps&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
|eldritchshield= Grants the target a {{Ability_Data|EldritchShield|MagicalBaseShield}} ({{Ability_Data|EldritchShield|Scaling}} per 1s) for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs its maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} and {{Ability_Data|EldritchShield|DarkCastingSpeed}} cast speed towards the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. &amp;lt;br&amp;gt; This works with Spell Predation, and allows the user to get up to 3 darkness shards by casting the shield on an enemy and consuming it with spell predetation.&lt;br /&gt;
&lt;br /&gt;
|summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}} ({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Hydra has 150 health and can aggro [[Monsters]]. It cannot move from its summon location but can turn freely. Summoning a Hydra while another is still alive kills the old Hydra. Unlike most spells, attempting to cast this spell without a valid target does not incur the health cost. The Hydra will spit fireballs at an upward or downward angle if necessary, though it seems to have trouble aiming at [[Skeleton]]s which are lying unassembled on the ground, waiting to be aggroed.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63736</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63736"/>
		<updated>2025-09-25T17:30:56Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;1/3/5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5/7/10 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5/7/9 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s/16s/24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;6%/9%/12% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-3/-4/-5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/15s/20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perfectstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Perfect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Good&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Bad&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|resourcefulness=&amp;lt;b&amp;gt;5 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Resourcefulness&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drunkenstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Drunken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,DrunkenStateTag,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;3 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;50 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|widgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,WidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|waitgameplaytagremove=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.MoveSpeed.AchillesStrike&amp;lt;/b&amp;gt;&lt;br /&gt;
	|applygameplaytageffect=&amp;lt;b&amp;gt;Event.Attack.Hit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,WaitGameplayTagRemove,ApplyGameplayTagEffect&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,ActionSpeed,StackingType,MaximumStacks,Removable,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;75% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-85 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;25% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;5 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;33% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;1 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactResistance,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;5% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;45 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;5% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,Duration,MagicalDamageReductionMod,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,MagicalPowerBonus,Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Strength&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Tickinterval,OverhealedStackingType,OverhealedMaximumStacks,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resurrectionhealth=&amp;lt;b&amp;gt;-0.99&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,ResurrectionHealth,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|prevcheckinvisible=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrevCheckInvisible,SkillAimRadiusConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;7 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SpellCastingSpeed,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmerge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;100s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,SpellLagStackingType,SpellLagMaximumStacks,Removable,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;1000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;7 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,Tickinterval,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,StackingType,MaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;40 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,ImpactPower,Scaling,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,Tickinterval,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRefresh,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|suppresssorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,Tickinterval,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;0m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|biswalking=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,bIsWalking&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|landedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;650 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtag=&amp;lt;b&amp;gt;Event.Movement.DoubleJump&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LandedDuration,StackingType,MaximumStacks,MoveSpeedAdd,StartDuration,EventTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDuration,MagicalBaseDamage,Scaling,StackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;20% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tagtocheck=&amp;lt;b&amp;gt;Mode.Alive&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightsourceequippedstatetag=&amp;lt;b&amp;gt;Type.Item.Utility.LightSource&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inlightareastatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.InLightArea&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inrevealinvisibleareatag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.RevealInvisible&amp;lt;/b&amp;gt;&lt;br /&gt;
	|characterstopthresholdconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,TagtoCheck,LightSourceEquippedStateTag,InLightAreaStateTag,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;20 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,Duration,PhysicalBaseDamage,Scaling,BleedingStackingType,BleedingMaximumStacks,Refresh,BleedingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-40% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveRemovable,Duration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalPower,Cooldown,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableStackingType,InfinityUnableMaximumStacks,PerkStateTag,GrantedAbilityTag,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,PerkStateTag,GrantedAbilityTag,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-25% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisexceptforowner=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,PerkStateTag,GrantedAbilityTag,bIsExceptForOwner,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;25 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,bExecutePeriodicEffectOnApplication,StackingType,MaximumStacks,Duration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;32 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;46 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-30% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;20 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;16 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;18 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frenziedtag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Frenzied&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,FrenziedTag,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;50% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,MagicalBaseDamage,Scaling,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;40% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;40% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Dark}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardStackingType,MaximumStacks,DarknessShardRemovable,SoulCollectorStackingType,SoulCollectorRemovable,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseHealing,Scaling,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthcost=&amp;lt;b&amp;gt;2% [[Damage#Health_Cost|Health Cost]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,CollisionProfileName,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,StackingType,MaximumStacks,Refresh,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
    |darkcastingspeed=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|evileye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Tickinterval,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|optionaleffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,OptionalEffectContainerTag,bCastToSelfIfTargetNonCharacter,Strength,Vigor,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationStackingType,ConcentrationMaximumStacks,Duration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,StackingType,MaximumStacks,Duration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,Removable,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.IceShield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,BaseShield,Removable,Cooldown,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;10% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingarea=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingtime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|deathtag=&amp;lt;b&amp;gt;Mode.Death&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,BoundingArea,BoundingCount,BoundingTime,DeathTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,HorizontalKnockback,VerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;11 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalheadshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,TruePhysicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;50% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalheadshothitlocationbonus=&amp;lt;b&amp;gt;15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;100% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63652</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=63652"/>
		<updated>2025-06-26T13:44:43Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;1/3/5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5/7/10 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5/7/9 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s/16s/24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;6%/9%/12% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-3/-4/-5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/15s/20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perfectstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Perfect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Good&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Bad&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|resourcefulness=&amp;lt;b&amp;gt;5 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Resourcefulness&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drunkenstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Drunken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,DrunkenStateTag,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.StoryTeller&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;3 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;50 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|widgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,WidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|waitgameplaytagremove=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.MoveSpeed.AchillesStrike&amp;lt;/b&amp;gt;&lt;br /&gt;
	|applygameplaytageffect=&amp;lt;b&amp;gt;Event.Attack.Hit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,WaitGameplayTagRemove,ApplyGameplayTagEffect&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,ActionSpeed,StackingType,MaximumStacks,Removable,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;12% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;75% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-85 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;25% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;5 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;33% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;1 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactResistance,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;5% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;45 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;5% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,Duration,MagicalDamageReductionMod,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;15 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,MagicalPowerBonus,Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Strength&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.HolyAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Tickinterval,OverhealedStackingType,OverhealedMaximumStacks,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resurrectionhealth=&amp;lt;b&amp;gt;-0.99&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,ResurrectionHealth,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|prevcheckinvisible=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrevCheckInvisible,SkillAimRadiusConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,SpellCastingSpeed,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;7 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,HitStackingType,HitMaximumStacks,Duration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SpellCastingSpeed,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmerge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-6% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spelllagmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;100s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,SpellLagStackingType,SpellLagMaximumStacks,Removable,TimeDistortionStackingType,TimeDistortionMaximumStacks,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;9s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;1000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;8 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,Tickinterval,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;9s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,Tickinterval,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,StackingType,MaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;9s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;9s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;40 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,ImpactPower,Scaling,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,Tickinterval,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRefresh,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|suppresssorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,Tickinterval,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;6m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;0m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|biswalking=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks,bIsWalking&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|landedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;650 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtag=&amp;lt;b&amp;gt;Event.Movement.DoubleJump&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LandedDuration,StackingType,MaximumStacks,MoveSpeedAdd,StartDuration,EventTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.Jokester&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDuration,MagicalBaseDamage,Scaling,StackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;20% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tagtocheck=&amp;lt;b&amp;gt;Mode.Alive&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightsourceequippedstatetag=&amp;lt;b&amp;gt;Type.Item.Utility.LightSource&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inlightareastatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.InLightArea&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inrevealinvisibleareatag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.RevealInvisible&amp;lt;/b&amp;gt;&lt;br /&gt;
	|characterstopthresholdconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,TagtoCheck,LightSourceEquippedStateTag,InLightAreaStateTag,InRevealInvisibleAreaTag,CharacterStopThresholdConstantId,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;20 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,Duration,PhysicalBaseDamage,Scaling,BleedingStackingType,BleedingMaximumStacks,Refresh,BleedingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-40% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveRemovable,Duration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalPower,Cooldown,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.LifebloomAura&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableStackingType,InfinityUnableMaximumStacks,PerkStateTag,GrantedAbilityTag,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.NaturalHealing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,PerkStateTag,GrantedAbilityTag,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisexceptforowner=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,PerkStateTag,GrantedAbilityTag,bIsExceptForOwner,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perkstatetag=&amp;lt;b&amp;gt;State.Character.Perk.Granted.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedabilitytag=&amp;lt;b&amp;gt;Type.Ability.Granted.Perk.SunAndMoon&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PerkStateTag,GrantedAbilityTag,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;25 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;30 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,bExecutePeriodicEffectOnApplication,StackingType,MaximumStacks,Duration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;32 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;46 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-30% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed,PhysicalShapeShiftBaseDamage,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;20 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chickenrandomcacklemaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ChickenRandomCackleMinTimeConstant,ChickenRandomCackleMaxTimeConstant,PhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;16 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;18 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frenziedtag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Frenzied&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRefresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,FrenziedTag,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,PhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;50% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;4 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;15% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;10% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.DarkReflection&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,MagicalBaseDamage,Scaling,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;25% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;25% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;10% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Dark}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardStackingType,MaximumStacks,DarknessShardRemovable,SoulCollectorStackingType,SoulCollectorRemovable,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseHealing,Scaling,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;30 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthHealing,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,CollisionProfileName,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,StackingType,MaximumStacks,Refresh,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Tickinterval,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|optionaleffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,OptionalEffectContainerTag,bCastToSelfIfTargetNonCharacter,Strength,Vigor,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationStackingType,ConcentrationMaximumStacks,Duration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,StackingType,MaximumStacks,Duration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,Removable,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldowntag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Cooldown.Perk.IceShield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks,CooldownTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,BaseShield,Removable,Cooldown,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;10% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|releasetag=&amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonereleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.One.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltworeleasetag=&amp;lt;b&amp;gt;Ability.Player.Skill.Two.End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,ReleaseTag,SkillOneReleaseTag,SkillTwoReleaseTag,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingarea=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|boundingtime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|deathtag=&amp;lt;b&amp;gt;Mode.Death&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,BoundingArea,BoundingCount,BoundingTime,DeathTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,HorizontalKnockback,VerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;11 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalheadshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,TruePhysicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;50% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalheadshothitlocationbonus=&amp;lt;b&amp;gt;15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;100% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spell_types&amp;diff=63587</id>
		<title>Spell types</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spell_types&amp;diff=63587"/>
		<updated>2025-05-22T14:49:27Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Spell Types==&lt;br /&gt;
All Spells are one or more of the following types.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Note that a Spell can be of one type, but the damage it applies can be of one or more different types. Check [[Damage Types]] For further explanation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Fire [[File:FireDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Fireball.png|Fireball|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Explosion.png|Explosion|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Ignite.png|Ignite|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Flame_Walker.png|Flame Walker|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Hellfire.png|Hellfire|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell FireArrow.png|Fire Arrow|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Flamestrike.png|Flamestrike|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell_FireOrb.png|Fire Orb|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Flamethrower.png|Flamethrower|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell SummonLavaElemental.png|Summon Lava Elemental|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell WallofFire.png|Wall of Fire|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell ElementalBolt.png|Elemental Bolt|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell FlamefrostSpear.png|Flamefrost Spear|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell PlasmaBlast.png|Plasma Blast|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Spell Summon_Hydra.png|Summon Hydra|link=Warlock#Spells-0|96px]]&lt;br /&gt;
[[File:Spell_Zap.png|Zap|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ice [[File:IceDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Ice_Bolt.png|Ice Bolt|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell WaterBolt.png|Water Bolt|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Glaciate.png|Glaciate|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell IceSpear.png|Ice Spear|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell IceBound.png|Ice Bound|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell AquaPrison.png|Aqua Prison|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell FrostBreath.png|Frost Breath|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell ElementalBolt.png|Elemental Bolt|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell FlamefrostSpear.png|Flamefrost Spear|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell FrostLightning.png|Frost Lightning|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Lightning [[File:LightningDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Chain_Lightning.png|Chain Lightning|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Lightning_Strike.png|Lightning Strike|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell LightningBolt.png|Lightning Bolt|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell LightningSphere.png|Lightning Sphere|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell ElectricDash.png|Electric Dash|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell LightningStorm.png|Lightning Storm|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell LightningVortex.png|Lightning Vortex|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell PlasmaBlast.png|Plasma Blast|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell FrostLightning.png|Frost Lightning|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Icon_Perk LightningMastery.png|Lightning Mastery|link=Wizard#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Earth [[File:EarthDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Earthquake.png|Earthquake|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell BarkskinArmor.png|Barkskin Armor|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell ThornBarrier.png|Thorn Barrier|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell EntanglingVines.png|Entangling Vines|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell SummonTreant.png|Summon Treant|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell TreeOfLife.png|Tree of Life|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell MendingGrove.png|Mending Grove|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell StoneSkin.png|Stone Skin|link=Sorcerer#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell Eruption.png|Eruption|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell SummonEarthElemental.png|Summon Earth Elemental|link=Sorcerer#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell MudShield.png|Mud Shield|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell ThornofEarth.png|Thorn of Earth|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Arcane [[File:ArcaneDamage.png|x20px]]===&lt;br /&gt;
[[File:Magic_Lock.png|Magic Lock|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Magic_Missile.png|Magic Missile|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Invisibility.png|Invisibility|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Arcane_Shield.png|Arcane Shield|link=Wizard#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Light [[File:LightDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Zap.png|Zap|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Light_Orb.png|Light Orb|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Slow.png|Slow|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Haste.png|Haste|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Dark [[File:DarkDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Ray_of_Darkness.png|Ray of Darkness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Bolt_of_Darkness.png|Bolt of Darkness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Eldritch_Shield.png|link=Warlock#Spells-0|96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Perk_Dark_Reflection.png|Dark Reflection|link=Warlock#Perks-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Evil [[File:EvilDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Curse_of_Pain.png|Curse of Pain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Bloodstained_Blade.png|Bloodstained Blade|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Life_Drain.png|Life Drain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Power_of_Sacrifice.png|Power of Sacrifice|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Spell_Predation.png|Spell Predetation|link=Warlock#Spells-0|96px]]&lt;br /&gt;
[[File:Spell Summon_Hydra.png|Summon Hydra|link=Warlock#Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Blow_of_Corruption.png|Blow of Corruption|link=Warlock#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Exploitation_Strike.png|Exploitation Strike|link=Warlock#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Curse [[File:CurseDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Curse_of_Pain.png|Curse of Pain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Power_of_Sacrifice.png|Power of Sacrifice|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Curse_of_Weakness.png|Curse of Weakness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Divine [[File:DivineDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Holy_Strike.png|Holy Strike|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Holy Light.png|Holy Light|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Sanctuary.png|Sanctuary|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Locusts_Swarm.png|Locusts Swarm|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Protection.png|Protection|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Bless.png|Bless|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Divine Strike.png|Divine Strike|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Cleanse.png|Cleanse|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Lesser Heal.png|Lesser Heal|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Bind.png|Bind|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Resurrection.png|Resurrection|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Judgement.png|Judgement|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Holy_Purification.png|Holy Purification|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Smite.png|Smite|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Air [[File:AirDamage.png|x20px]]===&lt;br /&gt;
[[File:Icon_Spell Windblast.png|Windblast|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Vortex.png|Vortex|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Levitation.png|Levitation|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Spirit [[File:SpiritDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Dreamfire.png|Dreamfire|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell NaturesTouch.png|Natures Touch|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Restore.png|Restore|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell OrbofNature.png|Orb of Nature|link=Druid#Spells-0|x96px]]&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spell_types&amp;diff=63586</id>
		<title>Spell types</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spell_types&amp;diff=63586"/>
		<updated>2025-05-22T14:33:38Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Spell Types==&lt;br /&gt;
All Spells are one or more of the following types.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Note that a Spell can be of one type, but the damage it applies can be of one or more different types. Check [[Damage Types]] For further explanation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Fire [[File:FireDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Fireball.png|Fireball|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Explosion.png|Explosion|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Ignite.png|Ignite|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Flame_Walker.png|Flame Walker|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Hellfire.png|Hellfire|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell FireArrow.png|Fire Arrow|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Flamestrike.png|Flamestrike|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell_FireOrb.png|Fire Orb|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Flamethrower.png|Flamethrower|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell SummonLavaElemental.png|Summon Lava Elemental|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell WallofFire.png|Wall of Fire|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell ElementalBolt.png|Elemental Bolt|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell FlamefrostSpear.png|Flamefrost Spear|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell PlasmaBlast.png|Plasma Blast|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Spell Summon_Hydra.png|link=|96px]]&lt;br /&gt;
[[File:Spell_Zap.png|Zap|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ice [[File:IceDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Ice_Bolt.png|Ice Bolt|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell WaterBolt.png|Water Bolt|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Glaciate.png|Glaciate|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell IceSpear.png|Ice Spear|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell IceBound.png|Ice Bound|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell AquaPrison.png|Aqua Prison|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell FrostBreath.png|Frost Breath|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell ElementalBolt.png|Elemental Bolt|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell FlamefrostSpear.png|Flamefrost Spear|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell FrostLightning.png|Frost Lightning|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Lightning [[File:LightningDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Chain_Lightning.png|Chain Lightning|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Lightning_Strike.png|Lightning Strike|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell LightningBolt.png|Lightning Bolt|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell LightningSphere.png|Lightning Sphere|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell ElectricDash.png|Electric Dash|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell LightningStorm.png|Lightning Storm|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell LightningVortex.png|Lightning Vortex|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell PlasmaBlast.png|Plasma Blast|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell FrostLightning.png|Frost Lightning|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Icon_Perk LightningMastery.png|Lightning Mastery|link=Wizard#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Earth [[File:EarthDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Earthquake.png|Earthquake|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell BarkskinArmor.png|Barkskin Armor|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell ThornBarrier.png|Thorn Barrier|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell EntanglingVines.png|Entangling Vines|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell SummonTreant.png|Summon Treant|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell TreeOfLife.png|Tree of Life|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell MendingGrove.png|Mending Grove|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell StoneSkin.png|Stone Skin|link=Sorcerer#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell Eruption.png|Eruption|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell SummonEarthElemental.png|Summon Earth Elemental|link=Sorcerer#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell MudShield.png|Mud Shield|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell ThornofEarth.png|Thorn of Earth|link=Sorcerer#Merged_Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Arcane [[File:ArcaneDamage.png|x20px]]===&lt;br /&gt;
[[File:Magic_Lock.png|Magic Lock|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Magic_Missile.png|Magic Missile|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Invisibility.png|Invisibility|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Arcane_Shield.png|Arcane Shield|link=Wizard#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Light [[File:LightDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Zap.png|Zap|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Light_Orb.png|Light Orb|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Slow.png|Slow|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Haste.png|Haste|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Dark [[File:DarkDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Ray_of_Darkness.png|Ray of Darkness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Bolt_of_Darkness.png|Bolt of Darkness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Eldritch_Shield.png|link=Warlock#Spells-0|96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Perk_Dark_Reflection.png|Dark Reflection|link=Warlock#Perks-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Evil [[File:EvilDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Curse_of_Pain.png|Curse of Pain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Bloodstained_Blade.png|Bloodstained Blade|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Life_Drain.png|Life Drain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Power_of_Sacrifice.png|Power of Sacrifice|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Spell_Predation.png|link=|96px]]&lt;br /&gt;
[[File:Spell Summon_Hydra.png|link=|96px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Blow_of_Corruption.png|Blow of Corruption|link=Warlock#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Exploitation_Strike.png|Exploitation Strike|link=Warlock#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Curse [[File:CurseDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Curse_of_Pain.png|Curse of Pain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Power_of_Sacrifice.png|Power of Sacrifice|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Curse_of_Weakness.png|Curse of Weakness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Divine [[File:DivineDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Holy_Strike.png|Holy Strike|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Holy Light.png|Holy Light|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Sanctuary.png|Sanctuary|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Locusts_Swarm.png|Locusts Swarm|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Protection.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Bless.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Divine Strike.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Cleanse.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Lesser Heal.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Bind.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Resurrection.png|link=|x96px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Judgement.png|Judgement|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Holy_Purification.png|Holy Purification|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Smite.png|Smite|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Air [[File:AirDamage.png|x20px]]===&lt;br /&gt;
[[File:Icon_Spell Windblast.png|Windblast|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Vortex.png|Vortex|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Levitation.png|Levitation|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Spirit [[File:SpiritDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Dreamfire.png|Dreamfire|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell NaturesTouch.png|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Restore.png|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell OrbofNature.png|alt=Orb of Nature|link=Druid#Spells-0|x96px]]&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:16796b862ccdd22570481b718388b476&amp;diff=63584</id>
		<title>CommentStreams:16796b862ccdd22570481b718388b476</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:16796b862ccdd22570481b718388b476&amp;diff=63584"/>
		<updated>2025-05-22T14:05:52Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Added&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spell_types&amp;diff=63583</id>
		<title>Spell types</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spell_types&amp;diff=63583"/>
		<updated>2025-05-22T14:05:05Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Spell Types==&lt;br /&gt;
All Spells are one or more of the following types.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Note that a Spell can be of one type, but the damage it applies can be of one or more different types. Check [[Damage Types]] For further explanation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Fire [[File:FireDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Fireball.png|Fireball|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Explosion.png|Explosion|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Ignite.png|Ignite|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Flame_Walker.png|Flame Walker|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Hellfire.png|Hellfire|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Summon_Hydra.png|link=|96px]]&lt;br /&gt;
[[File:Spell_Zap.png|Zap|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell FireArrow.png|Fire Arrow|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Flamestrike.png|Flamestrike|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell_FireOrb.png|Fire Orb|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Ice [[File:IceDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Ice_Bolt.png|Ice Bolt|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell WaterBolt.png|Water Bolt|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Glaciate.png|Glaciate|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell IceSpear.png|Ice Spear|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Lightning [[File:LightningDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Chain_Lightning.png|Chain Lightning|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Lightning_Strike.png|Lightning Strike|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell LightningBolt.png|Lightning Bolt|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell LightningSphere.png|Lightning Sphere|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Icon_Perk LightningMastery.png|Lightning Mastery|link=Wizard#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Earth [[File:EarthDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Earthquake.png|Earthquake|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell BarkskinArmor.png|Barkskin Armor|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell ThornBarrier.png|Thorn Barrier|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell EntanglingVines.png|Entangling Vines|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell SummonTreant.png|Summon Treant|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell TreeOfLife.png|Tree of Life|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell MendingGrove.png|Mending Grove|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell StoneSkin.png|Stone Skin|link=Sorcerer#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell Eruption.png|Eruption|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell SummonEarthElemental.png|Summon Earth Elemental|link=Sorcerer#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Arcane [[File:ArcaneDamage.png|x20px]]===&lt;br /&gt;
[[File:Magic_Lock.png|Magic Lock|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Magic_Missile.png|Magic Missile|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Invisibility.png|Invisibility|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Arcane_Shield.png|Arcane Shield|link=Wizard#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Light [[File:LightDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Zap.png|Zap|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Light_Orb.png|Light Orb|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Slow.png|Slow|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Haste.png|Haste|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Dark [[File:DarkDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Ray_of_Darkness.png|Ray of Darkness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Bolt_of_Darkness.png|Bolt of Darkness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Eldritch_Shield.png|link=Warlock#Spells-0|96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Perk_Dark_Reflection.png|Dark Reflection|link=Warlock#Perks-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Evil [[File:EvilDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Curse_of_Pain.png|Curse of Pain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Bloodstained_Blade.png|Bloodstained Blade|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Life_Drain.png|Life Drain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Power_of_Sacrifice.png|Power of Sacrifice|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Spell_Predation.png|link=|96px]]&lt;br /&gt;
[[File:Spell Summon_Hydra.png|link=|96px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Blow_of_Corruption.png|Blow of Corruption|link=Warlock#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Exploitation_Strike.png|Exploitation Strike|link=Warlock#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Curse [[File:CurseDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Curse_of_Pain.png|Curse of Pain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Power_of_Sacrifice.png|Power of Sacrifice|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Curse_of_Weakness.png|Curse of Weakness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Divine [[File:DivineDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Holy_Strike.png|Holy Strike|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Holy Light.png|Holy Light|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Sanctuary.png|Sanctuary|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Locusts_Swarm.png|Locusts Swarm|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Protection.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Bless.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Divine Strike.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Cleanse.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Lesser Heal.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Bind.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Resurrection.png|link=|x96px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Judgement.png|Judgement|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Holy_Purification.png|Holy Purification|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Smite.png|Smite|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Air [[File:AirDamage.png|x20px]]===&lt;br /&gt;
[[File:Icon_Spell Windblast.png|Windblast|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Vortex.png|Vortex|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Levitation.png|Levitation|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Spirit [[File:SpiritDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Dreamfire.png|Dreamfire|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell NaturesTouch.png|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Restore.png|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell OrbofNature.png|alt=Orb of Nature|link=Druid#Spells-0|x96px]]&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spell_types&amp;diff=63582</id>
		<title>Spell types</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Spell_types&amp;diff=63582"/>
		<updated>2025-05-22T14:04:11Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Spell Types==&lt;br /&gt;
All Spells are one or more of the following types.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Note that a Spell can be of one type, but the damage it applies can be of one or more different types. Check [[Damage Types]] For further explanation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Fire [[File:FireDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Fireball.png|Fireball|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Explosion.png|Explosion|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Ignite.png|Ignite|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Flame_Walker.png|Flame Walker|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Hellfire.png|Hellfire|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Summon_Hydra.png|link=|96px]]&lt;br /&gt;
[[File:Spell_Zap.png|Zap|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell FireArrow.png|Fire Arrow|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Flamestrike.png|Flamestrike|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell_FireOrb.png|Fire Orb|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Ice [[File:IceDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Ice_Bolt.png|Ice Bolt|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell WaterBolt.png|Water Bolt|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Glaciate.png|Glaciate|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell IceSpear.png|Ice Spear|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Lightning [[File:LightningDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Chain_Lightning.png|Chain Lightning|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Lightning_Strike.png|Lightning Strike|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell LightningBolt.png|Lightning Bolt|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell LightningSphere.png|Lightning Sphere|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Perk LightningMastery.png|Lightning Mastery|link=Wizard#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Earth [[File:EarthDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Earthquake.png|Earthquake|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell BarkskinArmor.png|Barkskin Armor|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell ThornBarrier.png|Thorn Barrier|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell EntanglingVines.png|Entangling Vines|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell SummonTreant.png|Summon Treant|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell TreeOfLife.png|Tree of Life|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell MendingGrove.png|Mending Grove|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell StoneSkin.png|Stone Skin|link=Sorcerer#Spells-0|x96px]]&lt;br /&gt;
[[File:Icon_Spell Eruption.png|Eruption|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell SummonEarthElemental.png|Summon Earth Elemental|link=Sorcerer#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Arcane [[File:ArcaneDamage.png|x20px]]===&lt;br /&gt;
[[File:Magic_Lock.png|Magic Lock|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Magic_Missile.png|Magic Missile|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Invisibility.png|Invisibility|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Arcane_Shield.png|Arcane Shield|link=Wizard#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Light [[File:LightDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Zap.png|Zap|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Light_Orb.png|Light Orb|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Slow.png|Slow|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Haste.png|Haste|link=Wizard#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Dark [[File:DarkDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Ray_of_Darkness.png|Ray of Darkness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Bolt_of_Darkness.png|Bolt of Darkness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Eldritch_Shield.png|link=Warlock#Spells-0|96px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Perk_Dark_Reflection.png|Dark Reflection|link=Warlock#Perks-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Evil [[File:EvilDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Curse_of_Pain.png|Curse of Pain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Bloodstained_Blade.png|Bloodstained Blade|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Life_Drain.png|Life Drain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Power_of_Sacrifice.png|Power of Sacrifice|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Spell_Predation.png|link=|96px]]&lt;br /&gt;
[[File:Spell Summon_Hydra.png|link=|96px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Blow_of_Corruption.png|Blow of Corruption|link=Warlock#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Exploitation_Strike.png|Exploitation Strike|link=Warlock#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Curse [[File:CurseDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Curse_of_Pain.png|Curse of Pain|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Power_of_Sacrifice.png|Power of Sacrifice|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Curse_of_Weakness.png|Curse of Weakness|link=Warlock#Spells-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Divine [[File:DivineDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Holy_Strike.png|Holy Strike|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Holy Light.png|Holy Light|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Sanctuary.png|Sanctuary|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell_Locusts_Swarm.png|Locusts Swarm|link=Cleric#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Protection.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Bless.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Divine Strike.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Cleanse.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Lesser Heal.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Bind.png|link=|x96px]]&lt;br /&gt;
[[File:Spell Resurrection.png|link=|x96px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Skill_Judgement.png|Judgement|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Holy_Purification.png|Holy Purification|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
[[File:Skill_Smite.png|Smite|link=Cleric#Skills-0|x96px]]&lt;br /&gt;
&lt;br /&gt;
===Air [[File:AirDamage.png|x20px]]===&lt;br /&gt;
[[File:Icon_Spell Windblast.png|Windblast|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Vortex.png|Vortex|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
[[File:Icon_Spell Levitation.png|Levitation|link=Sorcerer#Spells-0|96px]]&lt;br /&gt;
&lt;br /&gt;
===Spirit [[File:SpiritDamage.png|x20px]]===&lt;br /&gt;
[[File:Spell_Dreamfire.png|Dreamfire|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell NaturesTouch.png|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell Restore.png|link=Druid#Spells-0|x96px]]&lt;br /&gt;
[[File:Spell OrbofNature.png|alt=Orb of Nature|link=Druid#Spells-0|x96px]]&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63333</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63333"/>
		<updated>2025-05-01T08:34:13Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: 6 Enchantmenst instead of 5 for artifacts, my bad&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Weapons List&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{UpdateStatus|Weapon Data|Weapons}}&lt;br /&gt;
&lt;br /&gt;
==Rarity==&lt;br /&gt;
Weapons can improve and become stronger as their rarity level increases. A weapon&#039;s rarity typically reflects its level of power, with higher rarity weapons providing more damage output and other attributes that can enhance the player&#039;s performance in combat.&lt;br /&gt;
&lt;br /&gt;
There are 8 rarities in the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;/span&amp;gt; rarity adds 1 [[Enchantments|enchantment]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; rarity adds 2 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity adds 3 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; rarity adds 4 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; rarity adds 1 [[enchantments|enchantment]], but the maximum and minimum values are increased by 4 times&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt; rarity adds 6 [[enchantments]], as well as a special effect. A list of these effects can be found at [[Artifacts]]&lt;br /&gt;
&lt;br /&gt;
==Stat Randomization==&lt;br /&gt;
Not only are the [[enchantments]] a gear piece is imbued with randomized, but some of it&#039;s base stats are also randomized.&lt;br /&gt;
&lt;br /&gt;
In general, only the damage values on weapons and the armor rating on armors are variable.&lt;br /&gt;
&lt;br /&gt;
As such, 2 gear pieces of the same rarity can have different base stats.&lt;br /&gt;
&lt;br /&gt;
There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity. &lt;br /&gt;
&lt;br /&gt;
For example, a &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.&lt;br /&gt;
&lt;br /&gt;
==Movement Multiplier Explanation==&lt;br /&gt;
Movement Multipliers, also referred to as Action Movement Penalty, are any multipliers that affect movement after the penalty for holding the weapon is subtracted. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a weapon has -30 Move Speed Add and a 70% Movement Multiplier, the -30 is subtracted before the 70% is applied. For example, from the 300 base Move Speed, holding this weapon results in 270 Move Speed, and swinging with it results in 189 Move Speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many weapon attacks (used to be exclusively Two-handers) have an increased slow during the actual &amp;quot;Attack&amp;quot; portion of the attack, while the &amp;quot;Windup&amp;quot;, &amp;quot;Recover&amp;quot;, and &amp;quot;Finish&amp;quot; portions use the traditional, and greater, Movement Multiplier.&lt;br /&gt;
&lt;br /&gt;
For example, while swinging the following weapon with -30 Move Speed while holding &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Movement_Multiplier_Explanation.png]]&lt;br /&gt;
&lt;br /&gt;
Assuming base 300 Move Speed.&lt;br /&gt;
* Holding the weapon: 300 - 30 = 270&lt;br /&gt;
* Blocking with the weapon: 270 * .65 = 175.5&lt;br /&gt;
* During the &amp;quot;Hit&amp;quot; part of the swing animation: 270 * .70 = 189&lt;br /&gt;
* During the &amp;quot;Windup&amp;quot;, &amp;quot;Second Windup&amp;quot;, &amp;quot;Recover&amp;quot;, &amp;quot;Alternate Recover&amp;quot;, and &amp;quot;Finish&amp;quot; swing animations (also referred to as &amp;quot;Otherwise&amp;quot; in the above reference image): 270 * .85 = 229.5&lt;br /&gt;
&lt;br /&gt;
==Weapon Properties==&lt;br /&gt;
Some weapons also have special properties, for example, the Castillon Dagger&#039;s and the Stiletto Dagger&#039;s 3rd hit deals 30% and 20% more damage.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Combo&amp;quot; column reflects a weapon&#039;s attack type in game files and sometimes they don&#039;t match to its attack animation.&lt;br /&gt;
&lt;br /&gt;
As for the &amp;quot;Weapon Hitbox&amp;quot; column, weapon&#039;s length doesn&#039;t necessarily determine a weapon&#039;s reach. How the weapon is hold, different attack animations affects weapon&#039;s reach. Thus, some shorter weapons have better reach than longer weapons.&lt;br /&gt;
&lt;br /&gt;
Slash/Blunt/Pierce damage types do nothing at the moment&lt;br /&gt;
&lt;br /&gt;
==Impact Zones==&lt;br /&gt;
Most melee weapons operate on a impact zones system, meaning hitting an enemy with the tip of the weapon will deal the most damage and hitting further down on the blade/haft will deal less damage.&lt;br /&gt;
The number of impact zones vary between weapons.&lt;br /&gt;
&lt;br /&gt;
Lets look at impact zones of [[Arming Sword]]:&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:Arming Sword Hitbox.png|link=Arming Sword#Hitbox|x300px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Green Zone deals 100% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Orange Zone deals 90% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red;&amp;gt;Red Zone deals 70% damage&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As [[Sword]]s overall balanced weapons and are less punished by the impact zones, weapons like [[Spear]] are affected a lot more.&lt;br /&gt;
&lt;br /&gt;
Check individual weapon pages such as [[Falchion]] to see their impact zone images.&lt;br /&gt;
&lt;br /&gt;
= Weapon Categories =&lt;br /&gt;
&lt;br /&gt;
==Unarmed==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Physical Weapon Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Movement Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Combo&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Attack Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon Reach/Hitbox&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Movement Penalty&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slowdown On Hit&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bare Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Blunt/Blunt &amp;lt;br&amp;gt; 100%/100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Height:  &amp;lt;br&amp;gt; Width:  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack: 0.95x  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -7% &amp;lt;br&amp;gt; Duration: 0.5s&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note: When an off-hand shield is held without a main-hand weapon, you can punch, but only the first attack in the usual 2-attack combo will be available. When Blood Pact is active, you can still use the full 4-attack combo. You cannot punch this way with any other off-hand weapons.&lt;br /&gt;
&lt;br /&gt;
==Swords==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Swords|Bloodthirst=Zweilander  30physical damage bleed over 5 seconds (100% scaling)}}&lt;br /&gt;
&lt;br /&gt;
==Maces==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Maces}}&lt;br /&gt;
&lt;br /&gt;
== Daggers==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Daggers}}&lt;br /&gt;
&lt;br /&gt;
==Polearms ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Polearms}}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Axes}}&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Bows}}&lt;br /&gt;
&lt;br /&gt;
== Crossbows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Crossbows}}   &lt;br /&gt;
&lt;br /&gt;
==Magic Stuff==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Magic Stuff}}&lt;br /&gt;
&lt;br /&gt;
After finishing casting/channeling a spell (scaled by Casting Speed), the casting animation, also referred to as the &amp;quot;release&amp;quot;, starts before turning to a &amp;quot;recovery&amp;quot; animation, similar to physical weapon swings. The release and recovery are affected by Action Speed, NOT casting speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The release + recovery animation is exactly:&lt;br /&gt;
* Spellbook: 1s&lt;br /&gt;
* Crystal ball: 1.1s&lt;br /&gt;
* Crystal sword: 1.9s&lt;br /&gt;
* Magic Staff: 1.6s&lt;br /&gt;
&lt;br /&gt;
The release portion on its own was measured in game to be (+/- 50ms of ping):&lt;br /&gt;
* Spellbook: .466s&lt;br /&gt;
* Crystal Ball: .483s&lt;br /&gt;
* Crystal Sword: .983s&lt;br /&gt;
* Magic Staff: .650s&lt;br /&gt;
&lt;br /&gt;
==Shields ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Shields}}   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;comment-streams /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63330</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63330"/>
		<updated>2025-04-30T12:37:00Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Weapons List&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{UpdateStatus|Weapon Data|Weapons}}&lt;br /&gt;
&lt;br /&gt;
==Rarity==&lt;br /&gt;
Weapons can improve and become stronger as their rarity level increases. A weapon&#039;s rarity typically reflects its level of power, with higher rarity weapons providing more damage output and other attributes that can enhance the player&#039;s performance in combat.&lt;br /&gt;
&lt;br /&gt;
There are 8 rarities in the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;/span&amp;gt; rarity adds 1 [[Enchantments|enchantment]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; rarity adds 2 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity adds 3 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; rarity adds 4 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; rarity adds 1 [[enchantments|enchantment]], but the maximum and minimum values are increased by 4 times&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt; rarity adds 5 [[enchantments]], as well as a special effect. A list of these effects can be found at [[Artifacts]]&lt;br /&gt;
&lt;br /&gt;
==Stat Randomization==&lt;br /&gt;
Not only are the [[enchantments]] a gear piece is imbued with randomized, but some of it&#039;s base stats are also randomized.&lt;br /&gt;
&lt;br /&gt;
In general, only the damage values on weapons and the armor rating on armors are variable.&lt;br /&gt;
&lt;br /&gt;
As such, 2 gear pieces of the same rarity can have different base stats.&lt;br /&gt;
&lt;br /&gt;
There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity. &lt;br /&gt;
&lt;br /&gt;
For example, a &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.&lt;br /&gt;
&lt;br /&gt;
==Movement Multiplier Explanation==&lt;br /&gt;
Movement Multipliers, also referred to as Action Movement Penalty, are any multipliers that affect movement after the penalty for holding the weapon is subtracted. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a weapon has -30 Move Speed Add and a 70% Movement Multiplier, the -30 is subtracted before the 70% is applied. For example, from the 300 base Move Speed, holding this weapon results in 270 Move Speed, and swinging with it results in 189 Move Speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many weapon attacks (used to be exclusively Two-handers) have an increased slow during the actual &amp;quot;Attack&amp;quot; portion of the attack, while the &amp;quot;Windup&amp;quot;, &amp;quot;Recover&amp;quot;, and &amp;quot;Finish&amp;quot; portions use the traditional, and greater, Movement Multiplier.&lt;br /&gt;
&lt;br /&gt;
For example, while swinging the following weapon with -30 Move Speed while holding &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Movement_Multiplier_Explanation.png]]&lt;br /&gt;
&lt;br /&gt;
Assuming base 300 Move Speed.&lt;br /&gt;
* Holding the weapon: 300 - 30 = 270&lt;br /&gt;
* Blocking with the weapon: 270 * .65 = 175.5&lt;br /&gt;
* During the &amp;quot;Hit&amp;quot; part of the swing animation: 270 * .70 = 189&lt;br /&gt;
* During the &amp;quot;Windup&amp;quot;, &amp;quot;Second Windup&amp;quot;, &amp;quot;Recover&amp;quot;, &amp;quot;Alternate Recover&amp;quot;, and &amp;quot;Finish&amp;quot; swing animations (also referred to as &amp;quot;Otherwise&amp;quot; in the above reference image): 270 * .85 = 229.5&lt;br /&gt;
&lt;br /&gt;
==Weapon Properties==&lt;br /&gt;
Some weapons also have special properties, for example, the Castillon Dagger&#039;s and the Stiletto Dagger&#039;s 3rd hit deals 30% and 20% more damage.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Combo&amp;quot; column reflects a weapon&#039;s attack type in game files and sometimes they don&#039;t match to its attack animation.&lt;br /&gt;
&lt;br /&gt;
As for the &amp;quot;Weapon Hitbox&amp;quot; column, weapon&#039;s length doesn&#039;t necessarily determine a weapon&#039;s reach. How the weapon is hold, different attack animations affects weapon&#039;s reach. Thus, some shorter weapons have better reach than longer weapons.&lt;br /&gt;
&lt;br /&gt;
Slash/Blunt/Pierce damage types do nothing at the moment&lt;br /&gt;
&lt;br /&gt;
==Impact Zones==&lt;br /&gt;
Most melee weapons operate on a impact zones system, meaning hitting an enemy with the tip of the weapon will deal the most damage and hitting further down on the blade/haft will deal less damage.&lt;br /&gt;
The number of impact zones vary between weapons.&lt;br /&gt;
&lt;br /&gt;
Lets look at impact zones of [[Arming Sword]]:&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:Arming Sword Hitbox.png|link=Arming Sword#Hitbox|x300px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Green Zone deals 100% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Orange Zone deals 90% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red;&amp;gt;Red Zone deals 70% damage&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As [[Sword]]s overall balanced weapons and are less punished by the impact zones, weapons like [[Spear]] are affected a lot more.&lt;br /&gt;
&lt;br /&gt;
Check individual weapon pages such as [[Falchion]] to see their impact zone images.&lt;br /&gt;
&lt;br /&gt;
= Weapon Categories =&lt;br /&gt;
&lt;br /&gt;
==Unarmed==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Physical Weapon Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Movement Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Combo&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Attack Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon Reach/Hitbox&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Movement Penalty&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slowdown On Hit&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bare Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Blunt/Blunt &amp;lt;br&amp;gt; 100%/100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Height:  &amp;lt;br&amp;gt; Width:  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack: 0.95x  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -7% &amp;lt;br&amp;gt; Duration: 0.5s&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note: When an off-hand shield is held without a main-hand weapon, you can punch, but only the first attack in the usual 2-attack combo will be available. When Blood Pact is active, you can still use the full 4-attack combo. You cannot punch this way with any other off-hand weapons.&lt;br /&gt;
&lt;br /&gt;
==Swords==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Swords|Bloodthirst=Zweilander  30physical damage bleed over 5 seconds (100% scaling)}}&lt;br /&gt;
&lt;br /&gt;
==Maces==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Maces}}&lt;br /&gt;
&lt;br /&gt;
== Daggers==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Daggers}}&lt;br /&gt;
&lt;br /&gt;
==Polearms ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Polearms}}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Axes}}&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Bows}}&lt;br /&gt;
&lt;br /&gt;
== Crossbows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Crossbows}}   &lt;br /&gt;
&lt;br /&gt;
==Magic Stuff==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Magic Stuff}}&lt;br /&gt;
&lt;br /&gt;
After finishing casting/channeling a spell (scaled by Casting Speed), the casting animation, also referred to as the &amp;quot;release&amp;quot;, starts before turning to a &amp;quot;recovery&amp;quot; animation, similar to physical weapon swings. The release and recovery are affected by Action Speed, NOT casting speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The release + recovery animation is exactly:&lt;br /&gt;
* Spellbook: 1s&lt;br /&gt;
* Crystal ball: 1.1s&lt;br /&gt;
* Crystal sword: 1.9s&lt;br /&gt;
* Magic Staff: 1.6s&lt;br /&gt;
&lt;br /&gt;
The release portion on its own was measured in game to be (+/- 50ms of ping):&lt;br /&gt;
* Spellbook: .466s&lt;br /&gt;
* Crystal Ball: .483s&lt;br /&gt;
* Crystal Sword: .983s&lt;br /&gt;
* Magic Staff: .650s&lt;br /&gt;
&lt;br /&gt;
==Shields ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Shields}}   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;comment-streams /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63329</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63329"/>
		<updated>2025-04-30T12:36:25Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Weapons List&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{UpdateStatus|Weapon Data|Weapons}}&lt;br /&gt;
&lt;br /&gt;
==Rarity==&lt;br /&gt;
Weapons can improve and become stronger as their rarity level increases. A weapon&#039;s rarity typically reflects its level of power, with higher rarity weapons providing more damage output and other attributes that can enhance the player&#039;s performance in combat.&lt;br /&gt;
&lt;br /&gt;
There are 8 rarities in the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;/span&amp;gt; rarity adds 1 [[Enchantments|enchantment]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; rarity adds 2 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity adds 3 [[enchantments]]&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; rarity adds 4 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; rarity adds 1 [[enchantments|enchantment]], but the maximum and minimum values are increased by 4 times&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt; rarity adds 5 [[enchantments]], as well as a special effect. A list of these effects can be found at [[Artifacts]]&lt;br /&gt;
&lt;br /&gt;
==Stat Randomization==&lt;br /&gt;
Not only are the [[enchantments]] a gear piece is imbued with randomized, but some of it&#039;s base stats are also randomized.&lt;br /&gt;
&lt;br /&gt;
In general, only the damage values on weapons and the armor rating on armors are variable.&lt;br /&gt;
&lt;br /&gt;
As such, 2 gear pieces of the same rarity can have different base stats.&lt;br /&gt;
&lt;br /&gt;
There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity. &lt;br /&gt;
&lt;br /&gt;
For example, a &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.&lt;br /&gt;
&lt;br /&gt;
==Movement Multiplier Explanation==&lt;br /&gt;
Movement Multipliers, also referred to as Action Movement Penalty, are any multipliers that affect movement after the penalty for holding the weapon is subtracted. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a weapon has -30 Move Speed Add and a 70% Movement Multiplier, the -30 is subtracted before the 70% is applied. For example, from the 300 base Move Speed, holding this weapon results in 270 Move Speed, and swinging with it results in 189 Move Speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many weapon attacks (used to be exclusively Two-handers) have an increased slow during the actual &amp;quot;Attack&amp;quot; portion of the attack, while the &amp;quot;Windup&amp;quot;, &amp;quot;Recover&amp;quot;, and &amp;quot;Finish&amp;quot; portions use the traditional, and greater, Movement Multiplier.&lt;br /&gt;
&lt;br /&gt;
For example, while swinging the following weapon with -30 Move Speed while holding &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Movement_Multiplier_Explanation.png]]&lt;br /&gt;
&lt;br /&gt;
Assuming base 300 Move Speed.&lt;br /&gt;
* Holding the weapon: 300 - 30 = 270&lt;br /&gt;
* Blocking with the weapon: 270 * .65 = 175.5&lt;br /&gt;
* During the &amp;quot;Hit&amp;quot; part of the swing animation: 270 * .70 = 189&lt;br /&gt;
* During the &amp;quot;Windup&amp;quot;, &amp;quot;Second Windup&amp;quot;, &amp;quot;Recover&amp;quot;, &amp;quot;Alternate Recover&amp;quot;, and &amp;quot;Finish&amp;quot; swing animations (also referred to as &amp;quot;Otherwise&amp;quot; in the above reference image): 270 * .85 = 229.5&lt;br /&gt;
&lt;br /&gt;
==Weapon Properties==&lt;br /&gt;
Some weapons also have special properties, for example, the Castillon Dagger&#039;s and the Stiletto Dagger&#039;s 3rd hit deals 30% and 20% more damage.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Combo&amp;quot; column reflects a weapon&#039;s attack type in game files and sometimes they don&#039;t match to its attack animation.&lt;br /&gt;
&lt;br /&gt;
As for the &amp;quot;Weapon Hitbox&amp;quot; column, weapon&#039;s length doesn&#039;t necessarily determine a weapon&#039;s reach. How the weapon is hold, different attack animations affects weapon&#039;s reach. Thus, some shorter weapons have better reach than longer weapons.&lt;br /&gt;
&lt;br /&gt;
Slash/Blunt/Pierce damage types do nothing at the moment&lt;br /&gt;
&lt;br /&gt;
==Impact Zones==&lt;br /&gt;
Most melee weapons operate on a impact zones system, meaning hitting an enemy with the tip of the weapon will deal the most damage and hitting further down on the blade/haft will deal less damage.&lt;br /&gt;
The number of impact zones vary between weapons.&lt;br /&gt;
&lt;br /&gt;
Lets look at impact zones of [[Arming Sword]]:&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:Arming Sword Hitbox.png|link=Arming Sword#Hitbox|x300px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Green Zone deals 100% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Orange Zone deals 90% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red;&amp;gt;Red Zone deals 70% damage&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As [[Sword]]s overall balanced weapons and are less punished by the impact zones, weapons like [[Spear]] are affected a lot more.&lt;br /&gt;
&lt;br /&gt;
Check individual weapon pages such as [[Falchion]] to see their impact zone images.&lt;br /&gt;
&lt;br /&gt;
= Weapon Categories =&lt;br /&gt;
&lt;br /&gt;
==Unarmed==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Physical Weapon Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Movement Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Combo&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Attack Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon Reach/Hitbox&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Movement Penalty&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slowdown On Hit&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bare Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Blunt/Blunt &amp;lt;br&amp;gt; 100%/100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Height:  &amp;lt;br&amp;gt; Width:  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack: 0.95x  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -7% &amp;lt;br&amp;gt; Duration: 0.5s&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note: When an off-hand shield is held without a main-hand weapon, you can punch, but only the first attack in the usual 2-attack combo will be available. When Blood Pact is active, you can still use the full 4-attack combo. You cannot punch this way with any other off-hand weapons.&lt;br /&gt;
&lt;br /&gt;
==Swords==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Swords|Bloodthirst=Zweilander  30physical damage bleed over 5 seconds (100% scaling)}}&lt;br /&gt;
&lt;br /&gt;
==Maces==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Maces}}&lt;br /&gt;
&lt;br /&gt;
== Daggers==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Daggers}}&lt;br /&gt;
&lt;br /&gt;
==Polearms ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Polearms}}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Axes}}&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Bows}}&lt;br /&gt;
&lt;br /&gt;
== Crossbows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Crossbows}}   &lt;br /&gt;
&lt;br /&gt;
==Magic Stuff==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Magic Stuff}}&lt;br /&gt;
&lt;br /&gt;
After finishing casting/channeling a spell (scaled by Casting Speed), the casting animation, also referred to as the &amp;quot;release&amp;quot;, starts before turning to a &amp;quot;recovery&amp;quot; animation, similar to physical weapon swings. The release and recovery are affected by Action Speed, NOT casting speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The release + recovery animation is exactly:&lt;br /&gt;
* Spellbook: 1s&lt;br /&gt;
* Crystal ball: 1.1s&lt;br /&gt;
* Crystal sword: 1.9s&lt;br /&gt;
* Magic Staff: 1.6s&lt;br /&gt;
&lt;br /&gt;
The release portion on its own was measured in game to be (+/- 50ms of ping):&lt;br /&gt;
* Spellbook: .466s&lt;br /&gt;
* Crystal Ball: .483s&lt;br /&gt;
* Crystal Sword: .983s&lt;br /&gt;
* Magic Staff: .650s&lt;br /&gt;
&lt;br /&gt;
==Shields ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Shields}}   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;comment-streams /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63328</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63328"/>
		<updated>2025-04-30T12:35:48Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Weapons List&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{UpdateStatus|Weapon Data|Weapons}}&lt;br /&gt;
&lt;br /&gt;
==Rarity==&lt;br /&gt;
Weapons can improve and become stronger as their rarity level increases. A weapon&#039;s rarity typically reflects its level of power, with higher rarity weapons providing more damage output and other attributes that can enhance the player&#039;s performance in combat.&lt;br /&gt;
&lt;br /&gt;
There are 8 rarities in the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;/span&amp;gt; rarity adds 1 [[Enchantments|enchantment]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; rarity adds 2 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity adds 3 [[enchantments]]&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; rarity adds 4 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; rarity adds 1 [[enchantments|enchantment]], but the maximum and mi|nimum values are increased by 4 times&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt; rarity adds 5 [[enchantments]], as well as a special effect. A list of these effects can be found at [[Artifacts]]&lt;br /&gt;
&lt;br /&gt;
==Stat Randomization==&lt;br /&gt;
Not only are the [[enchantments]] a gear piece is imbued with randomized, but some of it&#039;s base stats are also randomized.&lt;br /&gt;
&lt;br /&gt;
In general, only the damage values on weapons and the armor rating on armors are variable.&lt;br /&gt;
&lt;br /&gt;
As such, 2 gear pieces of the same rarity can have different base stats.&lt;br /&gt;
&lt;br /&gt;
There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity. &lt;br /&gt;
&lt;br /&gt;
For example, a &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.&lt;br /&gt;
&lt;br /&gt;
==Movement Multiplier Explanation==&lt;br /&gt;
Movement Multipliers, also referred to as Action Movement Penalty, are any multipliers that affect movement after the penalty for holding the weapon is subtracted. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a weapon has -30 Move Speed Add and a 70% Movement Multiplier, the -30 is subtracted before the 70% is applied. For example, from the 300 base Move Speed, holding this weapon results in 270 Move Speed, and swinging with it results in 189 Move Speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many weapon attacks (used to be exclusively Two-handers) have an increased slow during the actual &amp;quot;Attack&amp;quot; portion of the attack, while the &amp;quot;Windup&amp;quot;, &amp;quot;Recover&amp;quot;, and &amp;quot;Finish&amp;quot; portions use the traditional, and greater, Movement Multiplier.&lt;br /&gt;
&lt;br /&gt;
For example, while swinging the following weapon with -30 Move Speed while holding &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Movement_Multiplier_Explanation.png]]&lt;br /&gt;
&lt;br /&gt;
Assuming base 300 Move Speed.&lt;br /&gt;
* Holding the weapon: 300 - 30 = 270&lt;br /&gt;
* Blocking with the weapon: 270 * .65 = 175.5&lt;br /&gt;
* During the &amp;quot;Hit&amp;quot; part of the swing animation: 270 * .70 = 189&lt;br /&gt;
* During the &amp;quot;Windup&amp;quot;, &amp;quot;Second Windup&amp;quot;, &amp;quot;Recover&amp;quot;, &amp;quot;Alternate Recover&amp;quot;, and &amp;quot;Finish&amp;quot; swing animations (also referred to as &amp;quot;Otherwise&amp;quot; in the above reference image): 270 * .85 = 229.5&lt;br /&gt;
&lt;br /&gt;
==Weapon Properties==&lt;br /&gt;
Some weapons also have special properties, for example, the Castillon Dagger&#039;s and the Stiletto Dagger&#039;s 3rd hit deals 30% and 20% more damage.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Combo&amp;quot; column reflects a weapon&#039;s attack type in game files and sometimes they don&#039;t match to its attack animation.&lt;br /&gt;
&lt;br /&gt;
As for the &amp;quot;Weapon Hitbox&amp;quot; column, weapon&#039;s length doesn&#039;t necessarily determine a weapon&#039;s reach. How the weapon is hold, different attack animations affects weapon&#039;s reach. Thus, some shorter weapons have better reach than longer weapons.&lt;br /&gt;
&lt;br /&gt;
Slash/Blunt/Pierce damage types do nothing at the moment&lt;br /&gt;
&lt;br /&gt;
==Impact Zones==&lt;br /&gt;
Most melee weapons operate on a impact zones system, meaning hitting an enemy with the tip of the weapon will deal the most damage and hitting further down on the blade/haft will deal less damage.&lt;br /&gt;
The number of impact zones vary between weapons.&lt;br /&gt;
&lt;br /&gt;
Lets look at impact zones of [[Arming Sword]]:&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:Arming Sword Hitbox.png|link=Arming Sword#Hitbox|x300px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Green Zone deals 100% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Orange Zone deals 90% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red;&amp;gt;Red Zone deals 70% damage&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As [[Sword]]s overall balanced weapons and are less punished by the impact zones, weapons like [[Spear]] are affected a lot more.&lt;br /&gt;
&lt;br /&gt;
Check individual weapon pages such as [[Falchion]] to see their impact zone images.&lt;br /&gt;
&lt;br /&gt;
= Weapon Categories =&lt;br /&gt;
&lt;br /&gt;
==Unarmed==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Physical Weapon Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Movement Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Combo&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Attack Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon Reach/Hitbox&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Movement Penalty&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slowdown On Hit&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bare Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Blunt/Blunt &amp;lt;br&amp;gt; 100%/100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Height:  &amp;lt;br&amp;gt; Width:  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack: 0.95x  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -7% &amp;lt;br&amp;gt; Duration: 0.5s&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note: When an off-hand shield is held without a main-hand weapon, you can punch, but only the first attack in the usual 2-attack combo will be available. When Blood Pact is active, you can still use the full 4-attack combo. You cannot punch this way with any other off-hand weapons.&lt;br /&gt;
&lt;br /&gt;
==Swords==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Swords|Bloodthirst=Zweilander  30physical damage bleed over 5 seconds (100% scaling)}}&lt;br /&gt;
&lt;br /&gt;
==Maces==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Maces}}&lt;br /&gt;
&lt;br /&gt;
== Daggers==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Daggers}}&lt;br /&gt;
&lt;br /&gt;
==Polearms ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Polearms}}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Axes}}&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Bows}}&lt;br /&gt;
&lt;br /&gt;
== Crossbows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Crossbows}}   &lt;br /&gt;
&lt;br /&gt;
==Magic Stuff==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Magic Stuff}}&lt;br /&gt;
&lt;br /&gt;
After finishing casting/channeling a spell (scaled by Casting Speed), the casting animation, also referred to as the &amp;quot;release&amp;quot;, starts before turning to a &amp;quot;recovery&amp;quot; animation, similar to physical weapon swings. The release and recovery are affected by Action Speed, NOT casting speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The release + recovery animation is exactly:&lt;br /&gt;
* Spellbook: 1s&lt;br /&gt;
* Crystal ball: 1.1s&lt;br /&gt;
* Crystal sword: 1.9s&lt;br /&gt;
* Magic Staff: 1.6s&lt;br /&gt;
&lt;br /&gt;
The release portion on its own was measured in game to be (+/- 50ms of ping):&lt;br /&gt;
* Spellbook: .466s&lt;br /&gt;
* Crystal Ball: .483s&lt;br /&gt;
* Crystal Sword: .983s&lt;br /&gt;
* Magic Staff: .650s&lt;br /&gt;
&lt;br /&gt;
==Shields ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Shields}}   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;comment-streams /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:GenerateWeaponInfobox&amp;diff=63327</id>
		<title>Template:GenerateWeaponInfobox</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:GenerateWeaponInfobox&amp;diff=63327"/>
		<updated>2025-04-30T12:20:50Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Infobox&lt;br /&gt;
	|name	={{{1}}}&lt;br /&gt;
	|image	={{#if:{{Weapon Data|{{{1}}}|iscraftableby}}{{Weapon Data|{{{1}}}|artifactpower}}|{{{1}}}|{{{1}}} {{{2}}}}}&lt;br /&gt;
	|rarity	={{{2}}}&lt;br /&gt;
	|size   ={{IconboxInventorySize|Weapon Data|{{{1}}}}}&lt;br /&gt;
	|stats  ={{#arraydefine:stats|{{Weapon Data|{{{1}}}|stats|allstats}}}}&amp;lt;!--&lt;br /&gt;
				--&amp;gt;{{#loop:i|0|{{#arraysize:stats}}&amp;lt;!--&lt;br /&gt;
					--&amp;gt;|&amp;lt;nowiki/&amp;gt;{{#vardefine:stat|{{ #arrayindex:stats | {{ #var:i }}}}}}&amp;lt;!--&lt;br /&gt;
					--&amp;gt;{{#ifeq:{{ #var:i }}|0||,}}&amp;lt;!--&lt;br /&gt;
					--&amp;gt;{{#var:stat}} &amp;lt;!--&lt;br /&gt;
					--&amp;gt;{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{{1}}}|stats|{{#var:stat}}}}}}&amp;lt;!--&lt;br /&gt;
						--&amp;gt;|{{#var:weapon_stat}}&amp;lt;!--&lt;br /&gt;
						--&amp;gt;|{{Weapon Data|{{{1}}}|stats|{{#var:stat}} {{{2}}}}}}}}}&lt;br /&gt;
	|special		={{Weapon Data|{{{1}}}|artifactpower}}&lt;br /&gt;
	|classes		={{Weapon Data|{{{1}}}|classes}}&lt;br /&gt;
	|enchantments	={{#if:{{#vardefineecho:numenchants|{{Weapon Data|{{{1}}}|numenchants|{{{2}}}}}}}|{{#var:numenchants}}}}&lt;br /&gt;
	|handtype		={{Weapon Data|{{{1}}}|handtype}}&lt;br /&gt;
	|slottype		={{Weapon Data|{{{1}}}|slottype}}&lt;br /&gt;
	|weapontype		={{#replace:{{Weapon Data|{{{1}}}|types|all}}|,|,&amp;amp;nbsp;}}&lt;br /&gt;
	|quiversize		={{#if:{{Weapon Data|{{{1}}}|Types|bow}}&amp;lt;!--&lt;br /&gt;
						--&amp;gt;|{{Weapon Data|{{{1}}}|maxammocount}} }}&lt;br /&gt;
	|hitbox			={{Weapon Data|{{{1}}}|hitbox|height}}x{{Weapon Data|{{{1}}}|hitbox|width}}x{{Weapon Data|{{{1}}}|hitbox|depth}}&lt;br /&gt;
	|projectilespeed={{Weapon Data|{{{1}}}|initialprojectilespeed}}&lt;br /&gt;
	|description	={{Weapon Data|{{{1}}}|flavortext}}&lt;br /&gt;
	|itemachieve    ={{Weapon Data|{{{1}}}|AP|{{{2}}}}}&lt;br /&gt;
	|invslots		={{Weapon Data|{{{1}}}|invslots}}&lt;br /&gt;
	|gearscore      ={{Weapon Data|{{{1}}}|GearScore|{{{2}}}}}&lt;br /&gt;
	|sellprice      ={{Weapon Data|{{{1}}}|SellPrices|{{{2}}}}}&lt;br /&gt;
	|nomargin		=1&lt;br /&gt;
	|nofloat		=1&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Auto creates weapon infobox&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|&amp;lt;weapon name&amp;gt;|&amp;lt;rarity number&amp;gt;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|Arming Sword|1}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
{{GenerateWeaponInfobox|Arming Sword|1}}&lt;br /&gt;
{{GenerateWeaponInfobox|Crossbow|4}}&lt;br /&gt;
{{GenerateWeaponInfobox|Demon&#039;s Glee|5}}&lt;br /&gt;
{{GenerateWeaponInfobox|Fulgor|8}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63326</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63326"/>
		<updated>2025-04-30T12:15:46Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Weapons List&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{UpdateStatus|Weapon Data|Weapons}}&lt;br /&gt;
&lt;br /&gt;
==Rarity==&lt;br /&gt;
Weapons can improve and become stronger as their rarity level increases. A weapon&#039;s rarity typically reflects its level of power, with higher rarity weapons providing more damage output and other attributes that can enhance the player&#039;s performance in combat.&lt;br /&gt;
&lt;br /&gt;
There are 8 rarities in the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;/span&amp;gt; rarity adds 1 [[Enchantments|enchantment]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; rarity adds 2 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity adds 3 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; rarity adds 4 [[enchantments]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; rarity adds 1 [[enchantments|enchantment]], but the maximum and minimum values are increased by 4 times&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt; rarity adds 5 [[enchantments]], as well as a special effect. A list of these effects can be found at [[Artifacts]]&lt;br /&gt;
&lt;br /&gt;
==Stat Randomization==&lt;br /&gt;
Not only are the [[enchantments]] a gear piece is imbued with randomized, but some of it&#039;s base stats are also randomized.&lt;br /&gt;
&lt;br /&gt;
In general, only the damage values on weapons and the armor rating on armors are variable.&lt;br /&gt;
&lt;br /&gt;
As such, 2 gear pieces of the same rarity can have different base stats.&lt;br /&gt;
&lt;br /&gt;
There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity. &lt;br /&gt;
&lt;br /&gt;
For example, a &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.&lt;br /&gt;
&lt;br /&gt;
==Movement Multiplier Explanation==&lt;br /&gt;
Movement Multipliers, also referred to as Action Movement Penalty, are any multipliers that affect movement after the penalty for holding the weapon is subtracted. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a weapon has -30 Move Speed Add and a 70% Movement Multiplier, the -30 is subtracted before the 70% is applied. For example, from the 300 base Move Speed, holding this weapon results in 270 Move Speed, and swinging with it results in 189 Move Speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many weapon attacks (used to be exclusively Two-handers) have an increased slow during the actual &amp;quot;Attack&amp;quot; portion of the attack, while the &amp;quot;Windup&amp;quot;, &amp;quot;Recover&amp;quot;, and &amp;quot;Finish&amp;quot; portions use the traditional, and greater, Movement Multiplier.&lt;br /&gt;
&lt;br /&gt;
For example, while swinging the following weapon with -30 Move Speed while holding &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Movement_Multiplier_Explanation.png]]&lt;br /&gt;
&lt;br /&gt;
Assuming base 300 Move Speed.&lt;br /&gt;
* Holding the weapon: 300 - 30 = 270&lt;br /&gt;
* Blocking with the weapon: 270 * .65 = 175.5&lt;br /&gt;
* During the &amp;quot;Hit&amp;quot; part of the swing animation: 270 * .70 = 189&lt;br /&gt;
* During the &amp;quot;Windup&amp;quot;, &amp;quot;Second Windup&amp;quot;, &amp;quot;Recover&amp;quot;, &amp;quot;Alternate Recover&amp;quot;, and &amp;quot;Finish&amp;quot; swing animations (also referred to as &amp;quot;Otherwise&amp;quot; in the above reference image): 270 * .85 = 229.5&lt;br /&gt;
&lt;br /&gt;
==Weapon Properties==&lt;br /&gt;
Some weapons also have special properties, for example, the Castillon Dagger&#039;s and the Stiletto Dagger&#039;s 3rd hit deals 30% and 20% more damage.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Combo&amp;quot; column reflects a weapon&#039;s attack type in game files and sometimes they don&#039;t match to its attack animation.&lt;br /&gt;
&lt;br /&gt;
As for the &amp;quot;Weapon Hitbox&amp;quot; column, weapon&#039;s length doesn&#039;t necessarily determine a weapon&#039;s reach. How the weapon is hold, different attack animations affects weapon&#039;s reach. Thus, some shorter weapons have better reach than longer weapons.&lt;br /&gt;
&lt;br /&gt;
Slash/Blunt/Pierce damage types do nothing at the moment&lt;br /&gt;
&lt;br /&gt;
==Impact Zones==&lt;br /&gt;
Most melee weapons operate on a impact zones system, meaning hitting an enemy with the tip of the weapon will deal the most damage and hitting further down on the blade/haft will deal less damage.&lt;br /&gt;
The number of impact zones vary between weapons.&lt;br /&gt;
&lt;br /&gt;
Lets look at impact zones of [[Arming Sword]]:&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:Arming Sword Hitbox.png|link=Arming Sword#Hitbox|x300px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Green Zone deals 100% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Orange Zone deals 90% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red;&amp;gt;Red Zone deals 70% damage&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As [[Sword]]s overall balanced weapons and are less punished by the impact zones, weapons like [[Spear]] are affected a lot more.&lt;br /&gt;
&lt;br /&gt;
Check individual weapon pages such as [[Falchion]] to see their impact zone images.&lt;br /&gt;
&lt;br /&gt;
= Weapon Categories =&lt;br /&gt;
&lt;br /&gt;
==Unarmed==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Physical Weapon Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Movement Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Combo&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Attack Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon Reach/Hitbox&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Movement Penalty&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slowdown On Hit&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bare Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Blunt/Blunt &amp;lt;br&amp;gt; 100%/100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Height:  &amp;lt;br&amp;gt; Width:  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack: 0.95x  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -7% &amp;lt;br&amp;gt; Duration: 0.5s&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note: When an off-hand shield is held without a main-hand weapon, you can punch, but only the first attack in the usual 2-attack combo will be available. When Blood Pact is active, you can still use the full 4-attack combo. You cannot punch this way with any other off-hand weapons.&lt;br /&gt;
&lt;br /&gt;
==Swords==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Swords|Bloodthirst=Zweilander  30physical damage bleed over 5 seconds (100% scaling)}}&lt;br /&gt;
&lt;br /&gt;
==Maces==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Maces}}&lt;br /&gt;
&lt;br /&gt;
== Daggers==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Daggers}}&lt;br /&gt;
&lt;br /&gt;
==Polearms ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Polearms}}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Axes}}&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Bows}}&lt;br /&gt;
&lt;br /&gt;
== Crossbows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Crossbows}}   &lt;br /&gt;
&lt;br /&gt;
==Magic Stuff==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Magic Stuff}}&lt;br /&gt;
&lt;br /&gt;
After finishing casting/channeling a spell (scaled by Casting Speed), the casting animation, also referred to as the &amp;quot;release&amp;quot;, starts before turning to a &amp;quot;recovery&amp;quot; animation, similar to physical weapon swings. The release and recovery are affected by Action Speed, NOT casting speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The release + recovery animation is exactly:&lt;br /&gt;
* Spellbook: 1s&lt;br /&gt;
* Crystal ball: 1.1s&lt;br /&gt;
* Crystal sword: 1.9s&lt;br /&gt;
* Magic Staff: 1.6s&lt;br /&gt;
&lt;br /&gt;
The release portion on its own was measured in game to be (+/- 50ms of ping):&lt;br /&gt;
* Spellbook: .466s&lt;br /&gt;
* Crystal Ball: .483s&lt;br /&gt;
* Crystal Sword: .983s&lt;br /&gt;
* Magic Staff: .650s&lt;br /&gt;
&lt;br /&gt;
==Shields ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Shields}}   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;comment-streams /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63325</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Weapons&amp;diff=63325"/>
		<updated>2025-04-30T10:45:08Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;metadesc&amp;gt;Dark and Darker Wiki Weapons List&amp;lt;/metadesc&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{UpdateStatus|Weapon Data|Weapons}}&lt;br /&gt;
&lt;br /&gt;
==Rarity==&lt;br /&gt;
Weapons can improve and become stronger as their rarity level increases. A weapon&#039;s rarity typically reflects its level of power, with higher rarity weapons providing more damage output and other attributes that can enhance the player&#039;s performance in combat.&lt;br /&gt;
&lt;br /&gt;
There are 8 rarities in the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon &amp;lt;/span&amp;gt; rarity adds up to 1 new [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; rarity adds up to 2 new [[enchantments]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity adds up to 3 new [[enchantments]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; rarity adds up to 4 new [[enchantments]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; rarity adds 4-5 rolls of a single [[enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarity8&amp;quot;&amp;gt;Artifact&amp;lt;/span&amp;gt; rarity adds up to 5 new [[enchantments]], as well as a special effect. A list of these effects can be found at [[Artifacts]]&lt;br /&gt;
&lt;br /&gt;
==Stat Randomization==&lt;br /&gt;
Not only are the [[enchantments]] a gear piece is imbued with randomized, but some of it&#039;s base stats are also randomized.&lt;br /&gt;
&lt;br /&gt;
In general, only the damage values on weapons and the armor rating on armors are variable.&lt;br /&gt;
&lt;br /&gt;
As such, 2 gear pieces of the same rarity can have different base stats.&lt;br /&gt;
&lt;br /&gt;
There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity. &lt;br /&gt;
&lt;br /&gt;
For example, a &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.&lt;br /&gt;
&lt;br /&gt;
==Movement Multiplier Explanation==&lt;br /&gt;
Movement Multipliers, also referred to as Action Movement Penalty, are any multipliers that affect movement after the penalty for holding the weapon is subtracted. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a weapon has -30 Move Speed Add and a 70% Movement Multiplier, the -30 is subtracted before the 70% is applied. For example, from the 300 base Move Speed, holding this weapon results in 270 Move Speed, and swinging with it results in 189 Move Speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many weapon attacks (used to be exclusively Two-handers) have an increased slow during the actual &amp;quot;Attack&amp;quot; portion of the attack, while the &amp;quot;Windup&amp;quot;, &amp;quot;Recover&amp;quot;, and &amp;quot;Finish&amp;quot; portions use the traditional, and greater, Movement Multiplier.&lt;br /&gt;
&lt;br /&gt;
For example, while swinging the following weapon with -30 Move Speed while holding &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Movement_Multiplier_Explanation.png]]&lt;br /&gt;
&lt;br /&gt;
Assuming base 300 Move Speed.&lt;br /&gt;
* Holding the weapon: 300 - 30 = 270&lt;br /&gt;
* Blocking with the weapon: 270 * .65 = 175.5&lt;br /&gt;
* During the &amp;quot;Hit&amp;quot; part of the swing animation: 270 * .70 = 189&lt;br /&gt;
* During the &amp;quot;Windup&amp;quot;, &amp;quot;Second Windup&amp;quot;, &amp;quot;Recover&amp;quot;, &amp;quot;Alternate Recover&amp;quot;, and &amp;quot;Finish&amp;quot; swing animations (also referred to as &amp;quot;Otherwise&amp;quot; in the above reference image): 270 * .85 = 229.5&lt;br /&gt;
&lt;br /&gt;
==Weapon Properties==&lt;br /&gt;
Some weapons also have special properties, for example, the Castillon Dagger&#039;s and the Stiletto Dagger&#039;s 3rd hit deals 30% and 20% more damage.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Combo&amp;quot; column reflects a weapon&#039;s attack type in game files and sometimes they don&#039;t match to its attack animation.&lt;br /&gt;
&lt;br /&gt;
As for the &amp;quot;Weapon Hitbox&amp;quot; column, weapon&#039;s length doesn&#039;t necessarily determine a weapon&#039;s reach. How the weapon is hold, different attack animations affects weapon&#039;s reach. Thus, some shorter weapons have better reach than longer weapons.&lt;br /&gt;
&lt;br /&gt;
Slash/Blunt/Pierce damage types do nothing at the moment&lt;br /&gt;
&lt;br /&gt;
==Impact Zones==&lt;br /&gt;
Most melee weapons operate on a impact zones system, meaning hitting an enemy with the tip of the weapon will deal the most damage and hitting further down on the blade/haft will deal less damage.&lt;br /&gt;
The number of impact zones vary between weapons.&lt;br /&gt;
&lt;br /&gt;
Lets look at impact zones of [[Arming Sword]]:&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:Arming Sword Hitbox.png|link=Arming Sword#Hitbox|x300px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Green Zone deals 100% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Orange Zone deals 90% damage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:red;&amp;gt;Red Zone deals 70% damage&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As [[Sword]]s overall balanced weapons and are less punished by the impact zones, weapons like [[Spear]] are affected a lot more.&lt;br /&gt;
&lt;br /&gt;
Check individual weapon pages such as [[Falchion]] to see their impact zone images.&lt;br /&gt;
&lt;br /&gt;
= Weapon Categories =&lt;br /&gt;
&lt;br /&gt;
==Unarmed==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Class&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Physical Weapon Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Movement Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Combo&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Attack Speed&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapon Reach/Hitbox&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Action Movement Penalty&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slowdown On Hit&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Bare Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Blunt/Blunt &amp;lt;br&amp;gt; 100%/100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Height:  &amp;lt;br&amp;gt; Width:  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Attack: 0.95x  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; -7% &amp;lt;br&amp;gt; Duration: 0.5s&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note: When an off-hand shield is held without a main-hand weapon, you can punch, but only the first attack in the usual 2-attack combo will be available. When Blood Pact is active, you can still use the full 4-attack combo. You cannot punch this way with any other off-hand weapons.&lt;br /&gt;
&lt;br /&gt;
==Swords==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Swords|Bloodthirst=Zweilander  30physical damage bleed over 5 seconds (100% scaling)}}&lt;br /&gt;
&lt;br /&gt;
==Maces==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Maces}}&lt;br /&gt;
&lt;br /&gt;
== Daggers==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Daggers}}&lt;br /&gt;
&lt;br /&gt;
==Polearms ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Polearms}}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Axes}}&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Bows}}&lt;br /&gt;
&lt;br /&gt;
== Crossbows==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Crossbows}}   &lt;br /&gt;
&lt;br /&gt;
==Magic Stuff==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Magic Stuff}}&lt;br /&gt;
&lt;br /&gt;
After finishing casting/channeling a spell (scaled by Casting Speed), the casting animation, also referred to as the &amp;quot;release&amp;quot;, starts before turning to a &amp;quot;recovery&amp;quot; animation, similar to physical weapon swings. The release and recovery are affected by Action Speed, NOT casting speed. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The release + recovery animation is exactly:&lt;br /&gt;
* Spellbook: 1s&lt;br /&gt;
* Crystal ball: 1.1s&lt;br /&gt;
* Crystal sword: 1.9s&lt;br /&gt;
* Magic Staff: 1.6s&lt;br /&gt;
&lt;br /&gt;
The release portion on its own was measured in game to be (+/- 50ms of ping):&lt;br /&gt;
* Spellbook: .466s&lt;br /&gt;
* Crystal Ball: .483s&lt;br /&gt;
* Crystal Sword: .983s&lt;br /&gt;
* Magic Staff: .650s&lt;br /&gt;
&lt;br /&gt;
==Shields ==&lt;br /&gt;
&amp;lt;!-- Edit the values in &amp;quot;Template:Weapon_Data&amp;quot; page, the tables are auto generated--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Shields}}   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;comment-streams /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:2c18a75d50807c86247ca7e945b77cb7&amp;diff=38175</id>
		<title>CommentStreams:2c18a75d50807c86247ca7e945b77cb7</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:2c18a75d50807c86247ca7e945b77cb7&amp;diff=38175"/>
		<updated>2024-08-23T10:37:55Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magical power and Magical healing added. Same exact scaling as Cleric. Buff duration also scales the duration and thus total healing of these spells, same as before this patch.&lt;br /&gt;
&lt;br /&gt;
You can click on the &amp;quot;scaling&amp;quot; text to get a better description.&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=38174</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=38174"/>
		<updated>2024-08-23T10:34:47Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;1/3/5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AccelerandoStackingType,AccelerandoMaximumStacks,Refresh,AccelerandoRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4.5%/6% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,AllegroStackingType,AllegroMaximumStacks,Refresh,AllegroRemovable,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s/60s/120s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s/60s/120s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5/7/10 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s/60s/120s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5/7/9 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s/16s/24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;6%/9%/12% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Good quality is described in game to last 90s but actually lasts 60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Bad quality is described in game to last 60s but actually lasts 30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s/60s/120s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,GoodPersuasivenessInaccurateNote,BadPersuasivenessInaccurateNote,Range,ArmorRating,MagicalResistance,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s/60s/90s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-3/-4/-5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-10/-20/-30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s/25s/35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m/4.5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tranquilitymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|perfectstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Perfect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|goodstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Good&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Tranquility.Bad&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,TranquilityStackingType,TranquilityMaximumStacks,Removable,PersuasivenessScaling,Duration,RecoverableBaseHealing,GrantedStackingType,GrantedMaximumStacks,Refresh,PerfectStateTag,GoodStateTag,BadStateTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|resourcefulness=&amp;lt;b&amp;gt;5 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Resourcefulness&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;25% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;3 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Will,Knowledge,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;50 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-20% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;10 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,Vigor,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;85% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-85 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;25% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;5 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalheadshothitlocationbonus=&amp;lt;b&amp;gt;10% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalHeadshotHitLocationBonus,RangedPhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;60 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;12% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,MoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;34s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;15 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;10% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;15% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ActionSpeed,StackingType,MaximumStacks,Removable,Cooldown,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;10% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,BuffStackingType,BuffMaximumStacks,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Strength&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,Cooldown,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,ArmorRating,MagicalResistance,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-1% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,OverhealedStackingType,OverhealedMaximumStacks,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration_Mod|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;3 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|agility=&amp;lt;b&amp;gt;3 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;3 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,Strength,Agility,Will,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,AreaRadius,MoveSpeedBonus,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,AreaRadius,MagicalBaseDamage,Tickinterval,bExecutePeriodicEffectOnApplication,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,Refresh,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks,AoELifetime,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,Range,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateStackingType,ActivateMaximumStacks,Duration,PreDelayStackingType,PreDelayMaximumStacks,CreepStackingType,CreepMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,RangedPhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,StackingType,MaximumStacks,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;20% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;13&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;20 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,Duration,PhysicalBaseDamage,Scaling,BleedingStackingType,BleedingMaximumStacks,Refresh,BleedingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-40% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveRemovable,Duration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MagicalPower,Cooldown,StackingType,CooldownMaximumStacks,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;3 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturalhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,NaturalHealingMaximumStacks,MagicalBaseHealing,Scaling,Tickinterval,StackingType,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedStackingType,GrantedMaximumStacks,Cooldown,CooldownStackingType,CooldownMaximumStacks,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedStackingType,ActivatedMaximumStacks,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sunandmoonbuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sunandmoonmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Vigor,MagicalPower,StackingType,SunAndMoonBuffMaximumStacks,SunAndMoonMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,StackingType,MaximumStacks,Refresh,Removable,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,StackingType,MaximumStacks,MaxHealthBonus,AoELifetime,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;30 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MagicalBaseHealing,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,PhysicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,PhysicalBaseDamage,bExecutePeriodicEffectOnApplication,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;40 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;5 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,RecoverableHealth,StackingType,MaximumStacks,Removable,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;5 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;125% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;200% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveMultiplier,Duration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;150% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveMultiplier,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,MovementMultiplier,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;110% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;135% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedbonus=&amp;lt;b&amp;gt;-7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-20% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-20% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,Refresh,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedBonus,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-1% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;80%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,MoveSpeedBonus,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;50% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,PhysicalDamageReductionMod,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;25% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;10% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;25% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;25% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageReduction,DemonRaceDamageReduction,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;10% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Dark}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SoulCollectorStackingType,SoulCollectorRemovable,DarkPowerBonus,DarknessShardStackingType,MaximumStacks,DarknessShardRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;5% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseHealing,Scaling,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;30 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-1.5% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;30 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;30 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;50 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,PrimitivesStackingType,PrimitivesMaximumStacks,PercentMaxHealthHealing,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,RotationEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,FireSocketName,AbyssalFlameDoTScaling,Tickinterval,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8.25m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;13 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,StackingType,MaximumStacks,Refresh,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;13s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-25% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Tickinterval,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Curse}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,DOTCurseMasteryMagicalBaseDamage,Strength,Vigor,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,StackingType,MaximumStacks,Removable,MaxRemovalCountConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,HealthCost,MagicalBaseDamage,ImpactPower,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationStackingType,ConcentrationMaximumStacks,Duration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;2% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;2% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,StackingType,MaximumStacks,Duration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,FreezingStackingType,FreezingMaximumStacks,Removable,IceMasteryStackingType,IceMasteryMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Cooldown,CooldownStackingType,CooldownMaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,Removable,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffStackingType,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalDamageReduction,edStackingType,edMaximumStacks,Removable,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;20% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,BaseShield,Removable,Cooldown,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;10% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|memorycapacitybonus=&amp;lt;b&amp;gt;-60% [[Stats#Memory_Capacity|Memory Capacity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MemoryCapacityBonus,MaxSpellCountBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,StackingType,MaximumStacks,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,Tickinterval,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,Scaling,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;35 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,TimeBombStackingType,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,Radius,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningStackingType,BurningMaximumStacks,BurningRefresh,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRefresh,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,StackingType,MaximumStacks,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;9&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;15m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;11 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTStackingType,DoTMaximumStacks,DoTRefresh,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRefresh,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;New Skill Stack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;25 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalheadshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Physical Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalHeadshotPenetration,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;50% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;110%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|all=&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalheadshothitlocationbonus=&amp;lt;b&amp;gt;15% [[Damage#Hit_Location_Bonus|Physical Headshot Hit Location Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalHeadshotHitLocationBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;7 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;100% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Druid&amp;diff=37828</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Druid&amp;diff=37828"/>
		<updated>2024-08-09T10:52:53Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Nature&#039;s Protector&#039;}}&lt;br /&gt;
==Description==&lt;br /&gt;
[[Druid]]s in Dark and Darker are a more combat focused alternative to the cleric class with the ability to shapeshift into various forms with great combat potential and cast spells to heal themselves and allies. They also offer the ability to zone enemies using their treant, entangling vines and thorn barrier spells. They have a high mobility and so are great at running into and running from combat.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Druid is a spirit mage with a deep connection to nature. Able to wield the powers of the wilderness, they can even transform their bodies to mimic the powers of beasts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Staff&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Able to shapeshift into various animal forms.&lt;br /&gt;
**Utilize nature spells for healing.&lt;br /&gt;
**Excellent spacing and zoning tools.&lt;br /&gt;
**Highest mobility in the game. &lt;br /&gt;
**Able to escape sticky situations. (Dreamwalk perk)&lt;br /&gt;
*Cons&lt;br /&gt;
**Limited equipment.&lt;br /&gt;
**Dependent on equipment.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dreamwalk.png|link=|x96px]] &amp;lt;br&amp;gt; Dreamwalk &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Dreamwalk}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk EnhancedWildness.png|link=|x96px]] &amp;lt;br&amp;gt; Enhanced Wildness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=EnhancedWildness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk ForceOfNature.png|link=|x96px]] &amp;lt;br&amp;gt; Force of Nature &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ForceOfNature}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk HerbalSensing.png|link=|x96px]] &amp;lt;br&amp;gt; Herbal Sensing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=HerbalSensing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk NaturalHealing.png|link=|x96px]] &amp;lt;br&amp;gt; Natural Healing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=NaturalHealing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Shapeshift Mastery.png|link=|x96px]] &amp;lt;br&amp;gt;Shapeshift Mastery&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SpiritBond.png|link=|x96px]] &amp;lt;br&amp;gt; Spirit Bond &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpiritBond}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SpiritMagicMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Spirit Magic Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpiritMagicMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SunAndMoon.png|link=|x96px]] &amp;lt;br&amp;gt; Sun and Moon &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SunAndMoon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk ThornCoat.png|link=|x96px]] &amp;lt;br&amp;gt; Thorn Coat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ThornCoat}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Shapeshift Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Shapeshift Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Shapeshift Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Shapeshift Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMemory2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Skills gained when shapeshifted&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Form&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill InsectPredation.png|link=|x96px]] &amp;lt;br&amp;gt; Insect Predation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Chicken &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=InsectPredation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|InsectPredation|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Rush.png|link=|x96px]] &amp;lt;br&amp;gt; Wild Rush &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Panther &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=WildRush}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Rush|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill SurvivalInstinct.png|link=|x96px]] &amp;lt;br&amp;gt; Survival Instinct &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Rat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SurvivalInstinct}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SurvivalInstinct|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill WildFury.png|link=|x96px]] &amp;lt;br&amp;gt; Wild Fury &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Bear &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=WildFury}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WildFury|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Spirit}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;  &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell NaturesTouch.png|link=|x96px]] &amp;lt;br&amp;gt; Nature&#039;s Touch&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Nature&#039;sTouch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Over time healing {{Ability_Data|Nature&#039;sTouch|Scaling}} &amp;lt;br&amp;gt; Recoverable health never scales &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Nature&#039;sTouch|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Nature&#039;sTouch|MaxCount}} Casts &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell BarkskinArmor.png|link=|x96px]] &amp;lt;br&amp;gt; Barkskin Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=BarkskinArmor}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarkskinArmor|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarkskinArmor|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Dreamfire.png|link=|x96px]] &amp;lt;br&amp;gt; Dreamfire &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Dreamfire}} &amp;lt;br&amp;gt; Cast range of {{Ability_Data|DreamFire|Range}}.&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage {{Ability_Data|DreamFire|EnemyScaling}}&amp;lt;br&amp;gt;Healing {{Ability_Data|DreamFire|AllyScaling}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DreamFire|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DreamFire|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell ThornBarrier.png|link=|x96px]] &amp;lt;br&amp;gt; Thorn Barrier &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ThornBarrier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ThornBarrier|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ThornBarrier|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell EntanglingVines.png|link=|x96px]] &amp;lt;br&amp;gt; Entangling Vines &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=EntanglingVines}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|EntanglingVines|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|EntanglingVines|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Restore.png|link=|x96px]] &amp;lt;br&amp;gt; Restore &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Restore}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell SummonTreant.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Treant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SummonTreant}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SummonTreant|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SummonTreant|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell TreeOfLife.png|link=|x96px]] &amp;lt;br&amp;gt; Tree of Life &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=TreeOfLife}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|TreeOfLife|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|TreeOfLife|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell MendingGrove.png|link=|x96px]] &amp;lt;br&amp;gt; Mending Grove &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=MendingGrove}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|ShapeShifts=&lt;br /&gt;
How does Shapeshift damage work? See [[Damage#Shapeshift|Shapeshift damage]] for more.&lt;br /&gt;
Shape Shifting into any form has a base 1s cast time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; text-align:center; border-collapse:collapse;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:1%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Shapeshift Name&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Shapeshift Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:2%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Attack&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Attack Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift DefaultCharacter.png|link=|x96px]] &amp;lt;br&amp;gt; Human&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Human}} &amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Bear.png|link=|x96px]] &amp;lt;br&amp;gt; Bear&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Bear}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Swipe (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Swipe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Bash (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Bash}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Chicken.png|link=|x96px]] &amp;lt;br&amp;gt; Chicken&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Chicken}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Pecking (Left-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Pecking}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Clucking (Right-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Panther.png|link=|x96px]] &amp;lt;br&amp;gt; Panther&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Panther}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Scratch (Left-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Scratch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Neckbite (Right-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Neckbite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Rat.png|link=|x96px]] &amp;lt;br&amp;gt; Rat&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Rat}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Infected Fangs (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=InfectedFangs}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Squeak (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Squeak}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|dreamwalk=When you take damage while in human form, gain {{Ability_Data|Dreamwalk|MagicalPower}} for {{Ability_Data|Dreamwalk|Duration}} and become spiritual, phasing through targets and becoming invulnerable, but being unable to attack and use skills while still able to cast spells. {{Ability_Data|Dreamwalk|Cooldown}} in the form of a [[Debuffs|Debuff]].&lt;br /&gt;
&lt;br /&gt;
|enhancedwildness=While in animal form, gain {{Ability_Data|EnhancedWildness|MoveSpeedAdd}} and {{Ability_Data|EnhancedWildness|ArmorRating}}.&lt;br /&gt;
&lt;br /&gt;
|forceofnature=When Druid heals anyone (including self) and they are not at maximum health they gain {{Ability_Data|ForceOfNature|PhysicalPower}} for {{Ability_Data|ForceOfNature|Duration}} on each tick of received healing.&lt;br /&gt;
&lt;br /&gt;
|herbalsensing=Detect nearby herbs.&amp;lt;br&amp;gt; {{Ability_Data|HerbalSensing|AuraRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|naturalhealing=Heal yourself and nearby allies {{Ability_Data|NaturalHealing|MagicalBaseHealing}} ({{Ability_Data|NaturalHealing|Scaling}}) every {{Ability_Data|NaturalHealing|TickInterval}}. &amp;lt;br&amp;gt; {{Ability_Data|NaturalHealing|AuraRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmastery=Allows you to change Shapeshift form instantly, bypassing cast time entirely.&lt;br /&gt;
&lt;br /&gt;
|spiritbond=You transfer {{Ability_Data|SpiritBond|TransferPercent}} of [[Damage]] received by a party member within {{Ability_Data|SpiritBond|AuraRadius}} to yourself, up to {{Ability_Data|SpiritBond|MaxSpiritBondTransferDamage}} damage per instance. {{Ability_Data|SpiritBond|Cooldown}} in the form of a [[Debuffs|Debuff]].&lt;br /&gt;
&lt;br /&gt;
|spiritmagicmastery=When you cast {{Element|Spirit}} magic, gain {{Ability_Data|SpiritMagicMastery|MagicalPower}}.&lt;br /&gt;
&lt;br /&gt;
|sunandmoon=Nearby allies and self gain {{Ability_Data|SunAndMoon|Vigor}} and {{Ability_Data|SunAndMoon|MagicalPower}}.&amp;lt;br&amp;gt; {{Ability_Data|SunAndMoon|AuraRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|thorncoat=When melee attacked, return {{Ability_Data|ThornCoat|TruePhysicalBaseDamage}} to the attacker.&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmemory=Transforms one of 5 creatures, cannot use tools in non-human state.&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmemory2=Transforms into one of 5 additional creatures, cannot use tools in non-human state.&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Allows you to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Allows you to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|insectpredation=Eats crawling insects to [[Healing|Heal]] for {{Ability_Data|InsectPredation|Primitive}} * ({{Ability_Data|InsectPredation|PrimitiveMultiplier}}) as {{Ability_Data|InsectPredation|PhysicalShapeShiftBaseHealing}}.&lt;br /&gt;
&lt;br /&gt;
|wildrush=Dash forward {{Ability_Data|Rush|Range}} then enter a frenzied state for {{Ability_Data|Rush|Duration}}. You can attack midair and while jumping in the frenzied state. While Frenzied, Neckbite also [[Silence|Silences]] for {{Ability_Data|Panther|PrimarySilenceDuration}}.&lt;br /&gt;
&lt;br /&gt;
|survivalinstinct=Gain {{Ability_Data|SurvivalInstinct|MoveSpeedAdd}} for {{Ability_Data|SurvivalInstinct|ActiveDuration}}. After the effect is over or when Shape Shifting to any other form, suffer {{Ability_Data|SurvivalInstinct|MoveSpeedBonus}} for {{Ability_Data|SurvivalInstinct|EndDuration}}.&lt;br /&gt;
&lt;br /&gt;
|wildfury=Gain {{Ability_Data|WildFury|PhysicalPowerBonus}} and {{Ability_Data|WildFury|PhysicalDamageReductionMod}} for {{Ability_Data|WildFury|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|nature&#039;stouch=Target receives {{Ability_Data|Nature&#039;sTouch|RecoverableHealth}} and {{Ability_Data|Nature&#039;sTouch|MagicalBaseHealing}} over {{Ability_Data|Nature&#039;sTouch|Duration}}. &amp;lt;br&amp;gt; {{Ability_Data|Nature&#039;sTouch|Range}}.&lt;br /&gt;
&lt;br /&gt;
|barkskinarmor=Grant self {{Ability_Data|BarkskinArmor|ArmorRating}} for {{Ability_Data|BarkskinArmor|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|dreamfire=Deal {{Ability_Data|DreamFire|MagicalBaseDamage}} to enemies within a chosen {{Ability_Data|DreamFire|AreaRadius}} area after a {{Ability_Data|DreamFire|IntervalTime}} delay. Any allies or self currently affected by Nature&#039;s Touch that are within {{Ability_Data|DreamFire|Range}} of you are instantly healed for {{Ability_Data|DreamFire|MagicalBaseHealing}}.&lt;br /&gt;
&lt;br /&gt;
|summontreant=Summons a [[Treant]] that inhabits a {{Ability_Data|SummonTreant|AreaRadius}} radius to fight for 12 seconds. &amp;lt;br&amp;gt; [[Treant]] has 150 [[Health]] and does 35.2 damage with 4 [[Impact Power]] per hit and can [[Impact Power#Demolition|Demolish]]. &amp;lt;br&amp;gt;150 Movement Speed, -22% [[Stats#Physical Damage Reduction|Physical Damage Reduction]], 5% [[Stats#Magical Damage Reduction|Magical Damage Reduction]], 15% [[Damage#Projectile Damage Reduction|Projectile Reduction]], 5 [[Impact_Power#Impact Resistance|Impact Resistance]], and 8 [[Impact_Power#Impact Endurance|Impact Endurance]] &amp;lt;br&amp;gt; Cast range of {{Ability_Data|SummonTreant|Range}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{NeedsTesting|Technically has 100% Scaling but unknown if it can actually apply the caster&#039;s stats or not due to it being a summon}}&lt;br /&gt;
&lt;br /&gt;
|thornbarrier=Creates a 1.2m tall thorn barrier that lasts for 8 seconds. Any character standing within {{Ability_Data|ThornBarrier|AreaRadius}} of the thorn barrier will takes {{Ability_Data|ThornBarrier|PhysicalBaseDamage}} ({{Ability_Data|ThornBarrier|Scaling}}) per second. &amp;lt;br&amp;gt; The barrier has 6 [[Impact_Power#Impact Endurance|Impact Endurance]]. Casting range of {{Ability_Data|ThornBarrier|Range}}&lt;br /&gt;
&lt;br /&gt;
|entanglingvines=Spreads roots across the floor in a {{Ability_Data|EntanglingVines|AreaRadius}} radius that last for {{Ability_Data|EntanglingVines|AoELifetime}}. Any targets that pass through the area are rooted in place for {{Ability_Data|EntanglingVines|Duration}}. After the effect is removed, the target gets immunity to the entangling effects for 1 second. Can only have one on the field at once.&amp;lt;br&amp;gt; Casting range of {{Ability_Data|EntanglingVines|Range}}&lt;br /&gt;
&lt;br /&gt;
|restore=Allies within a {{Ability_Data|Restore|Range}} and self are granted Restore, healing them for {{Ability_Data|Restore|MagicalBaseHealing}} over {{Ability_Data|Restore|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|treeoflife=Sprout a tree of life onto a player within a cast range of {{Ability_Data|TreeOfLife|Range}}, granting {{Ability_Data|TreeOfLife|AllAttributes}} and granting {{Ability_Data|TreeOfLife|RecoverableHealth}} over {{Ability_Data|TreeOfLife|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|mendinggrove=Create a forest area centered around you within a {{Ability_Data|MendingGrove|Range}} radius. Targets that remain in the area gain {{Ability_Data|MendingGrove|MaxHealthBonus}} and are healed for {{Ability_Data|MendingGrove|MagicalBaseHealing}} per second for {{Ability_Data|MendingGrove|AoELifetime}}.&lt;br /&gt;
&lt;br /&gt;
|human=Transforms into a human.&lt;br /&gt;
&lt;br /&gt;
|bear=Transforms into a wild bear. Too big to pass through doors. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain {{Ability_Data|Bear|PhysicalDamageReductionMod}} and {{Ability_Data|Bear|MaxHealthBonus}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Bear|ShapeShiftMoveSpeedBonus}} and {{Ability_Data|Bear|ActionSpeed}} and -30% Jump height.&lt;br /&gt;
&lt;br /&gt;
|swipe=Claws with right hand inflicting {{Ability_Data|Bear|PrimaryPrimitive}} * ({{Ability_Data|Bear|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Bear|PrimaryPrimitiveAdd}} as {{Ability_Data|Bear|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|PrimaryScaling}}, {{Ability_Data|Bear|PrimaryImpactPower}}, and pushing the target back. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|HitslowMoveSpeed}} for {{Ability_Data|Bear|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|bash=Raise your body and slam down inflicting {{Ability_Data|Bear|SecondaryPrimitive}} * {{Ability_Data|Bear|SecondaryPrimitiveMultiplier}} as {{Ability_Data|Bear|SecondaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|SecondaryScaling}}, {{Ability_Data|Bear|SecondaryImpactPower}}, knocking enemies further or destroying chests and doors. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|HitslowMoveSpeed}} for {{Ability_Data|Bear|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|chicken=Transforms into a chicken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Can spread their wings and jump twice. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Chicken|MaxHealthBonus}} as well as {{Ability_Data|Chicken|IncomingPhysicalHealingMod}} and {{Ability_Data|Chicken|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|pecking=Pecks the target with its beak, inflicting {{Ability_Data|Chicken|Primitive}} * ({{Ability_Data|Chicken|PrimitiveMultiplier}}) as {{Ability_Data|Chicken|PhysicalShapeShiftBaseDamage}} with {{Ability_Data|Chicken|Scaling}}, {{Ability_Data|Chicken|ImpactPower}}, and {{Ability_Data|Chicken|ArmorPenetration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Chicken|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Chicken|HitslowMovespeed}} for {{Ability_Data|Chicken|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|clucking=The chicken clucks loudly&lt;br /&gt;
&lt;br /&gt;
|panther=Transforms into a wild panther. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain {{Ability_Data|Panther|ShapeShiftMoveSpeedBonus}} and 20% Jump height. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Panther|MaxHealthBonus}} as well as {{Ability_Data|Panther|IncomingPhysicalHealingMod}} and {{Ability_Data|Panther|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|scratch=Claws the target with his right hand, inflicting {{Ability_Data|Panther|PrimaryPrimitive}} * ({{Ability_Data|Panther|PrimaryPrimitiveMultiplier}}) as {{Ability_Data|Panther|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Panther|PrimaryScaling}} and {{Ability_Data|Panther|PrimaryImpactPower}} and causing the target to bleed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bleed deals {{Ability_Data|Panther|PhysicalBaseDamage}} with {{Ability_Data|Panther|PrimaryBleedScaling}} over {{Ability_Data|Panther|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Panther|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; While attacking, move at {{Ability_Data|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Panther|HitslowMovespeed}} for {{Ability_Data|Panther|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|neckbite=Bite the target&#039;s neck, inflicting {{Ability_Data|Panther|SecondaryPrimitive}} * {{Ability_Data|Panther|SecondaryPrimitiveMultiplier}} as {{Ability_Data|Panther|SecondaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Panther|SecondaryScaling}} and {{Ability_Data|Panther|SecondaryImpactPower}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While you are frenzied, Neckbite [[Silence|Silences]] the target for {{Ability_Data|Panther|PrimarySilenceDuration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; While attacking, move at {{Ability_Data|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Panther|SecondaryMovespeedBonus}} for {{Ability_Data|Panther|SecondaryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|rat=Transforms into a wild Rat. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain {{Ability_Data|Rat|MoveSpeedBonus}} and 10% Jump height. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Rat|MaxHealthBonus}}, {{Ability_Data|Rat|PhysicalDamageReduction}}, {{Ability_Data|Rat|MagicalDamageReduction}}, as well as {{Ability_Data|Rat|IncomingPhysicalHealingMod}} and {{Ability_Data|Rat|IncomingMagicalHealingMod}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;Squeak loudly randomly every {{Ability_Data|Rat|RatRandomSqueakMinTimeConstant}}-{{Ability_Data|Rat|RatRandomSqueakMaxTimeConstant}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|infectedfangs=Bites the target, inflicting {{Ability_Data|Rat|PrimaryPhysicalBaseDamage}} with {{Ability_Data|Rat|PrimaryScaling}} and {{Ability_Data|Rat|PrimaryImpactPower}} and inflicting a plague to the target. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The plague deals {{Ability_Data|Rat|MagicalBaseDamage}} with {{Ability_Data|Rat|PrimaryDiseaseScaling}} over {{Ability_Data|Rat|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Rat|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Rat|HitslowMovespeed}} for {{Ability_Data|Rat|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|squeak=Makes a squeak.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Damage&amp;diff=37825</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Damage&amp;diff=37825"/>
		<updated>2024-08-09T08:34:27Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: Sur added stuff to this page without checking his information, not sure why. Removed incorrect info about shapeshift not being affected by true, added and phys power.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MechanicsBar}}&lt;br /&gt;
==Damage Formula==&lt;br /&gt;
 (&lt;br /&gt;
   (&lt;br /&gt;
     (&lt;br /&gt;
         + (&amp;lt;span style=&amp;quot;color:#66ff33&amp;quot;&amp;gt;Base Damage&amp;lt;/span&amp;gt; + Buff Weapon Damage) * Combo Multiplier * Impact Zone Multiplier&lt;br /&gt;
         + Gear &amp;lt;span style=&amp;quot;color:#66ff33&amp;quot;&amp;gt;Weapon Damage&amp;lt;/span&amp;gt;|&amp;lt;span style=&amp;quot;color:#66ff33&amp;quot;&amp;gt;Magical Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
         + Divine Strike Damage&lt;br /&gt;
     )&lt;br /&gt;
     * (1 + &amp;lt;span style=&amp;quot;color:#66ff33&amp;quot;&amp;gt;Power Bonus&amp;lt;/span&amp;gt;)&lt;br /&gt;
     + &amp;lt;span style=&amp;quot;color:#66ff33&amp;quot;&amp;gt;Additional Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
   )&lt;br /&gt;
   * (1 + &amp;lt;span style=&amp;quot;color:#0099ff&amp;quot;&amp;gt;Hit Location Bonus&amp;lt;/span&amp;gt;)&lt;br /&gt;
   * (1 + &amp;lt;span style=&amp;quot;color:#0099ff&amp;quot;&amp;gt;Race Damage Bonus&amp;lt;/span&amp;gt;)&lt;br /&gt;
   * (1 - &amp;lt;span style=&amp;quot;color:#0099ff&amp;quot;&amp;gt;Race Damage Reduction&amp;lt;/span&amp;gt;)&lt;br /&gt;
   * (1 - &amp;lt;span style=&amp;quot;color:#0099ff&amp;quot;&amp;gt;Damage Reduction&amp;lt;/span&amp;gt; * (1 + Damage Reduction Mod) * (1 - &amp;lt;span style=&amp;quot;color:#66ff33&amp;quot;&amp;gt;Penetration&amp;lt;/span&amp;gt;))&lt;br /&gt;
   * (1 - &amp;lt;span style=&amp;quot;color:#0099ff&amp;quot;&amp;gt;Projectile Reduction&amp;lt;/span&amp;gt;)&lt;br /&gt;
 )&lt;br /&gt;
 * Projectile Falloff&lt;br /&gt;
 + &amp;lt;span style=&amp;quot;color:#66ff33&amp;quot;&amp;gt;True Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Base Damage===&lt;br /&gt;
&lt;br /&gt;
*The displayed damage of a weapon, skill, or spell. For example: Rondel Dagger&#039;s {{Weapon Data|Rondel Dagger|stats|physical weapon damage 0}} Weapon Damage, Rupture&#039;s 20 Physical Damage, Lightning Strike&#039;s 30 Magical Damage, or Judgement&#039;s 25 Magical Damage.&lt;br /&gt;
&lt;br /&gt;
* Base damage indicates that it creates a new damage instance&lt;br /&gt;
&lt;br /&gt;
===Buff Weapon Damage===&lt;br /&gt;
&lt;br /&gt;
*The damage added from the perks Slayer, War Song, and Rapier Mastery. This stat is multiplied by Impact Zone Multiplier and Combo Multiplier. It essentially acts like a modification to your weapon&#039;s base damage. It is unknown if this is affected by [[Scaling]] as no weapon-sourced damage has less than 100% Scaling&lt;br /&gt;
&lt;br /&gt;
===Gear Weapon Damage===&lt;br /&gt;
&lt;br /&gt;
*The damage added by the &amp;quot;+ Weapon Damage&amp;quot; affix on gear (formally &amp;quot;Physical Weapon Damage Add&amp;quot;). This stat benefits from Power Bonus. This stat will only apply to direct attacks from weaponry, and will not apply to skills such as Rupture, Caltrops, Achilles Strike, and so on. This is a Physical stat, and so will not add to sources of Magical Damage. This stat is different from &amp;quot;Buff&amp;quot; Weapon Damage, in that it will not be multiplied by your Impact Zone Multiplier or your Combo Multiplier. It is unknown if this is affected by [[Scaling]] as no weapon-sourced damage has less than 100% Scaling.&lt;br /&gt;
&lt;br /&gt;
=== Gear Magical Damage===&lt;br /&gt;
&lt;br /&gt;
*The damage added by the &amp;quot;Magical Damage&amp;quot; stat on the Magic Staff, Spellbook, and Crystal Ball. This damage benefits from Power Bonus. This damage will apply to all sources of Magical Damage, and will do so multiple times per spell, if the spell has multiple damage sources. Examples include each hit of Magic Missile, or Zap&#039;s direct hit and DoT portions. This is a Magical stat, and so will not add to sources of Physical Damage. This stat is influenced by [[Scaling]].&lt;br /&gt;
&lt;br /&gt;
===Divine Strike Damage===&lt;br /&gt;
&lt;br /&gt;
* The damage added by the Cleric buff &amp;quot;Divine Strike&amp;quot;. This stat benefits from Power Bonus. Unlike Weapon Damage, this stat &#039;&#039;&#039;will&#039;&#039;&#039; apply to both weapon attacks, and indirect sources of Physical Damage, such as Rupture, Caltrops, and Achilles Strike. This is a Physical stat, and so will not add to sources of Magical Damage. This stat is influenced by [[Scaling]].&lt;br /&gt;
&lt;br /&gt;
===Impact Zone Multiplier=== &lt;br /&gt;
&lt;br /&gt;
*A multiplier enforced when hitting with the &amp;quot;sour spots&amp;quot; of certain weapons. See [[Weapons|Weapons]] for each weapon&#039;s exact multipliers.&lt;br /&gt;
&lt;br /&gt;
===Combo Multiplier=== &lt;br /&gt;
&lt;br /&gt;
*A multiplier enforced when hitting with the latter hits of certain weapons&#039; combos. See [[Weapons|Weapons]] for each weapon&#039;s exact multipliers.&lt;br /&gt;
&lt;br /&gt;
===Power Bonus===&lt;br /&gt;
&lt;br /&gt;
*A multiplier that affects all damage types listed so far. This can be of the Physical or Magical variety, and each will only apply to its respective damage type (Physical Power Bonus will not apply to Zap, for example). This value can be positive or negative, and is influenced by gear or by the player&#039;s [[Stats|Attributes]]. This stat is influenced by [[Scaling]]. Physical Damage Bonus is included (modifies Physical Power stat).&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Additional&amp;quot; Damage === &lt;br /&gt;
&lt;br /&gt;
*The damage added by specific Perks or by the &amp;quot;Additional Physical/Magical Damage&amp;quot; affix on gear. This can be of the Physical or Magical variety, and each will only apply to its respective damage type (Additional Physical Damage will not apply to Zap, for example). This stat does not benefit from Power Bonus. This stat will apply to any instance of its respective type of damage, and will do so multiple times per skill if applicable. Examples include Achilles Strike&#039;s individual movement damage ticks (Physical), or each hit of Magic Missile (Magical). This stat is influenced by [[Scaling]].&lt;br /&gt;
&lt;br /&gt;
===Hit Location Bonus===&lt;br /&gt;
&amp;lt;span id=&amp;quot;Hit Location Multiplier&amp;quot;&amp;gt; Also referred to as Hit Location Multiplier, Limb Modifier, or Headshots &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A multiplier enforced when hitting the head or the limbs with certain attacks. The multipliers:&lt;br /&gt;
*Head: +50% (1.5x)&lt;br /&gt;
*Body: +0% (1.0x)&lt;br /&gt;
*Arms: -20% (0.8x)&lt;br /&gt;
*Legs: -40% (0.6x)&lt;br /&gt;
*Feet/Hand: -50% (0.5x)&lt;br /&gt;
&lt;br /&gt;
Area of Effect and Damage over Time sources are not affected by this multiplier.&lt;br /&gt;
&lt;br /&gt;
For on-hit damaging effects there are some exceptions. These exceptions are also mentioned on their respective class description:&lt;br /&gt;
*[[Warlock]]&#039;s Blow of Corruption does benefit&lt;br /&gt;
*[[Wizard]]&#039;s Ignite and the Ignite&#039;s burn does benefit, even though the burn is a status/debuff&lt;br /&gt;
&lt;br /&gt;
Some other on-hits that correctly don&#039;t benefit, listed for the sake of making it extra clear:&lt;br /&gt;
*[[Cleric]]&#039;s Smite does NOT benefit&lt;br /&gt;
*[[Barbarian]]&#039;s Achilles Strike does NOT benefit as it doesn&#039;t hit any part of the body&lt;br /&gt;
*[[Rogue]]&#039;s Poisoned Weapon does NOT benefit as it is a status/debuff&lt;br /&gt;
&lt;br /&gt;
====Headshot Damage Reduction====&lt;br /&gt;
Comes from implicit rolls on equipment like the Hounskull.&lt;br /&gt;
&lt;br /&gt;
This reduces Hit Location Bonus if the target hitbox is a head, while Ranger&#039;s Sharpshooter increases it.&lt;br /&gt;
For example, targeting the head with the Sharpshooter perk against a player with 20% Headshot reduction results in&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;1.5 + .1 - .2 = 1.4x headshot multiplier&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Headshot Penetration====&lt;br /&gt;
Applies to Headshot Damage Reduction in the exact same way that Penetration applies to Damage Reduction. For example, 50% Headshot Penetration converts 20% Headshot Damage Reduction into just 10%.&lt;br /&gt;
&lt;br /&gt;
===Race Damage Bonus===&lt;br /&gt;
&amp;lt;span id=&amp;quot;Race Bonus&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
A more recently researched multiplier that is currently only utilized by Race specific damage increases. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Race damage bonus applies to both Physical and Magical base damages, and is not restricted to Weapon damage, such as Undead Race Damage Bonus from [[Cleric]]&#039;s Undead Slaying perk.&lt;br /&gt;
&lt;br /&gt;
===Race Damage Reduction===&lt;br /&gt;
&amp;lt;span id=&amp;quot;Damage Mod Reduction&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
A more recently researched multiplier that is currently only utilized by Race specific damage reductions, like Undead Race Damage Reduction from [[Warlock]]&#039;s Infernal Pledge perk.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is assumed to be like Race Damage Bonus in that this applies to both Physical and Magical base damages, but needs confirmation.&lt;br /&gt;
&lt;br /&gt;
It is currently impossible for a player to be damaged with Damage Mod Reduction active against a target that also has Race Damage Bonus, meaning it is unknown if this adds or multiplies with Damage Mod Bonus.&lt;br /&gt;
&lt;br /&gt;
===Damage Reduction===&lt;br /&gt;
&lt;br /&gt;
* A defensive multiplier based on the opponent&#039;s Damage Reduction stat. Physical Damage Reduction applies to Physical Damage sources, such as weapon hits, Rupture, Achilles Strike, and so on. Magical Damage Reduction applies to Magical Damage sources, such as Zap, Explosive Bottles, Poison Weapon, and so on.&lt;br /&gt;
&lt;br /&gt;
===Damage Reduction Mod===&lt;br /&gt;
A multiplier to Damage Reduction recently added that modifies the base Damage Reduction. When active, it can even be seen modifying Physical/Magical Damage Reduction in the in game Character stat sheet.&lt;br /&gt;
&lt;br /&gt;
===Penetration===&lt;br /&gt;
&lt;br /&gt;
*A multiplier to Damage Reduction after Damage Reduction Mod that can be acquired from certain weapons, or from the &amp;quot;Armor Penetration&amp;quot; and &amp;quot;Magical Penetration&amp;quot; affixes on gear. This stat multiplies with their Damage Reduction %, not their Armor Rating/Magic Resist Rating.&lt;br /&gt;
&amp;lt;code&amp;gt;% Damage Reduced = &#039;&#039;Target&#039;s Damage Reduction (after Mod)&#039;&#039; * (1 - &#039;&#039;Attacker&#039;s Pen&#039;&#039;)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This then multiplies the damage an enemy takes with this new reduction by (1 - Target&#039;s Modified Damage Reduction)&lt;br /&gt;
Or, combined&lt;br /&gt;
&amp;lt;code&amp;gt;Damage Multiplier = 1 - &#039;&#039;Target&#039;s Damage Reduction (after Mod)&#039;&#039; * (1 - &#039;&#039;Attacker&#039;s Pen&#039;&#039;)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*This modifier cannot bring Damage Reduction below 0% meaning there is no functional benefit to exceeding 100% Penetration&lt;br /&gt;
*This modifier also does nothing if the target&#039;s Damage Reduction % is 0% or less.&lt;br /&gt;
*Using these limitations, the above formula can be expanded to the following: (note that for brevity, Damage Reduction is written as DR and Penetration is written as Pen.&lt;br /&gt;
&amp;lt;code&amp;gt;Damage Multiplier = max((1-DR*(1-min(Pen,1))),1-DR)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Projectile Damage Reduction===&lt;br /&gt;
&amp;lt;span id=&amp;quot;Projectile Reduction&amp;quot;&amp;gt;&amp;lt;span&amp;gt; &lt;br /&gt;
*A defensive multiplier that can be acquired from Plate Armor, or the Projectile Resistance Perk for Fighter. This influences damage done by Projectiles, including but not limited to Arrows, Bolts, Throwables. Some magic are also projectiles and are specified on class pages, like [[Warlock]]&#039;s Bolt of Darkness&lt;br /&gt;
&lt;br /&gt;
===Projectile Falloff ===&lt;br /&gt;
&lt;br /&gt;
*Damage multiplier to gravity affected projectiles, currently including arrows shot by [[Recurve Bow]], [[Survival Bow]], [[Longbow]], [[Hand Crossbow]], [[Crossbow]], [[Windlass Crossbow]] as well as throwables, like [[Drum]]&#039;s, [[Throwing Knife]], [[Francisca Axe]], but not [[Torch]]es. The multiplier depends on the air time of the projectile, is different for each source, and can be found in the mentioned pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===True Damage===&lt;br /&gt;
&lt;br /&gt;
*The damage added by the &amp;quot;True Physical Damage&amp;quot; or &amp;quot;True Magical Damage&amp;quot; affixes on gear. Each will only apply to its respective damage type (True Magical Damage will not apply to an Arming Sword, for example). This damage is mostly unaffected by any other multipliers, and is added at the end of all calculations. This stat is influenced by [[Scaling]].&lt;br /&gt;
*Cleric&#039;s Perseverance Perk is effectively &amp;quot;negative True Damage&amp;quot;, however it seems to not reduce damage if that damage would be reduced below 1. For example, 1 stack of Rogue&#039;s Poison Weapon tends to deal less than 1 damage per second, and so Perseverance will not reduce it.&lt;br /&gt;
&lt;br /&gt;
===True Base Damage===&lt;br /&gt;
Created instances of Base Damage that are True, meaning they are functionally identical to the above mentioned True Damage, except that they create a new damage instance rather than adding to it.&lt;br /&gt;
&lt;br /&gt;
===Absolute Reduction ===&lt;br /&gt;
Reduces the final damage dealt flat after all other modifiers, to a minimum of 1 damage per instance, including each tick of Damage over Times such as [[Rogue]]&#039;s Poisoned Weapon. &lt;br /&gt;
&lt;br /&gt;
Does not affect the Dark Swarm damage nor negative amounts of [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]].&lt;br /&gt;
&lt;br /&gt;
[[Cleric]]&#039;s Perseverance and [[Golem]] from the Ruin&#039;s map both have Absolute Reduction, though it is still being researched as Cleric has {{Ability_Data|Perseverance|PhysicalAbsoluteReduction}} for both physical and magical, while Golem has none for magic but a whopping 300 for Physical. As such, how this stat works on the Golem specifically is still uncertain.&lt;br /&gt;
&lt;br /&gt;
==Damage/Healing over Time==&lt;br /&gt;
&lt;br /&gt;
*Rather than calculating the value per hit, they calculate the total damage/healing, and then divide by the number of damaging/healing ticks, which is usually the same as the number of seconds.&lt;br /&gt;
&lt;br /&gt;
*Additionally, nearly all Damage over times have 50% [[Damage Calculation#Attribute Bonus Ratio|Attribute Bonus Ratio]] rather than 100%, making damage increases only half as effective&lt;br /&gt;
* Example: Rogue&#039;s Rupture skill does 20 physical damage over 5 seconds, or 4 damage a second. If they attain +5 additional physical damage this becomes 22.5 damage over 5 seconds, or 4.5 a second.&lt;br /&gt;
&lt;br /&gt;
*The number of damaging ticks is affected by the receiving player&#039;s [[Stats#Buff Duration|Buff/Debuff Duration]], and is rounded down to the nearest integer. This strictly affects how long the DoT lasts, and not the damage per tick of the DoT&lt;br /&gt;
*Sources like Ray of Darkness, Din of Darkness, Torture Mastery, and movement based abilities like Achilles Strike and Earthquake are &#039;&#039;&#039;not&#039;&#039;&#039; Damage/Heal over times, rather, bonuses apply per-hit to these like normal.&lt;br /&gt;
*Sources like Locusts&#039; Swarm and Explosive lanterns fire only deal damage while inside the area and are also &#039;&#039;&#039;not&#039;&#039;&#039; damage over times&lt;br /&gt;
&lt;br /&gt;
=== Formulas===&lt;br /&gt;
&#039;&#039;Note, &amp;quot;Value&amp;quot; refers to either Damage or Healing&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Base # of Ticks = Base duration/Interval length&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Total duration = Base # of Ticks * (1 + Debuff Duration%)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Total ticks = floor(Total duration)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Total Value = Base Value/Base Ticks * Total ticks&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Value per interval = Total value / Base Ticks&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Value per second = Value per interval / Interval length&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since nearly all Damage/Healing over times have an Interval length of 1 second, these can be simplified to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Total Duration = Base Duration * (1 + Debuff Duration)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Total Value = Base Value / Base Duration * floor(Total Duration)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Value per second = Total Value / Base Duration&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
====Example 1: [[Rogue]]&#039;s Rupture====&lt;br /&gt;
&lt;br /&gt;
* Rogue&#039;s Rupture which normally does 20 damage, with -17% Physical Power Bonus% and +10 additional physical damage will instead deal 23.3 damage due to having a 50% [[Damage Calculation#Attribute Bonus Ratio|Attribute Bonus Ratio]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Total damage (before debuff duration) = 20 * (1-.17 * .5)+10 * .5 = 23.3&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Rupture lasts 5s and deals damage in 1s intervals, so against a Bard with 25% longer Debuff duration, it will instead deal 27.96 damage&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Base ticks = 5/1  = 5 ticks&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Total duration = 5 * (1 + .25) = 6.25s &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Total Damage = 23.3/5 * floor(6.25) = 27.96 damage&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Damage per second = 27.96/5 = 5.592 damage per second&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Example 2: [[Wizard]]&#039;s Zap&#039;s Burn====&lt;br /&gt;
&lt;br /&gt;
*Zap&#039;s Burn deals damage with a 1s interval and lasts only 1s total, meaning any negative debuff duration, even -1%, will make it have 0 ticks and deal 0 damage due to rounding.&lt;br /&gt;
*On the contrary, it would require at least 100% debuff duration% on the target to get an extra tick from Zap.&lt;br /&gt;
&lt;br /&gt;
====Example 3: Potion of Healing====&lt;br /&gt;
&lt;br /&gt;
*See [[Healing#Healing_Potion|Healing example of Potion of Healing]]&lt;br /&gt;
&lt;br /&gt;
== Shapeshift==&lt;br /&gt;
Shapeshifts base damage (and [[Healing]]) works slightly different to other damage/healing. Instead of having a base amount decided from an equipped weapon/spell/skill/etc, the base amount is some multiple of a primitive attribute, such as Strength for the Bear.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The typical base damage section-&amp;lt;br&amp;gt;&lt;br /&gt;
(&lt;br /&gt;
          (Base Damage + &amp;quot;Buff&amp;quot; Weapon Damage) * Combo Multiplier * Impact Zone Multiplier&lt;br /&gt;
        + Gear &amp;quot;+N Weapon Damage&amp;quot;|&amp;quot;N Magical Damage&amp;quot;&lt;br /&gt;
        + Divine Strike Damage&lt;br /&gt;
)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
is replaced by&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(&lt;br /&gt;
          Primitive Stat * Primitive Multiplier&lt;br /&gt;
        + Primitive Add&lt;br /&gt;
        + Divine Strike Damage&lt;br /&gt;
)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note the removal of Gear and Buff weapon damage, as well as Combo and Impact multipliers. Please note that Divine Strike Damage has not been confidently confirmed to work yet with Shapeshift damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All following parts of the formula can apply so long as they are applied to the Shapeshift.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Primitive Stat===&lt;br /&gt;
Primitive refers to the 7 core [[Stats]]; Strength, Vigor, Agility, Dexterity, Will, Knowledge, and Resourcefulness.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Druid]]&#039;s Bear scales off of [[Stats#Strength|Strength]], Panther off of [[Stats#Agility|Agility]], Chicken [[Stats#Resourcefulness|Resourcefulness]], and Rat off of none.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Primitive Multiplier===&lt;br /&gt;
Primitive Multiplier is a multiplier to the primitive stat. Note, for some Shapeshift attacks this is 100%, meaning they effectively do not have a multiplier.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Primitive Add===&lt;br /&gt;
Primitive Add simply adds to the base damage after the Primitive Multiplier. Note, some Shapeshift attacks this is 0, meaning this can be skipped.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Example ===&lt;br /&gt;
If a given Shapeshift attack is described to deal &amp;quot;Agility * 2.0 + 5 base Physical Damage&amp;quot;, then its Primitive Multiplier is 2 (200%), and its Primitive Add is 5. With 30 [[Stats#Agility|Agility]] and 10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]], damage dealt would be: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;(30 * 2 + 5) * (1 + 0.1) = 71.5&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Health Cost==&lt;br /&gt;
[[Warlock]]&#039;s Health Cost consumes health which essentially damages the player. This damage is completely independent from all other modifiers. As opposed to True Damage, Health Cost can also not be reduced by sources like [[Cleric]]&#039;s Perseverence perk (though was only possible to test with [[Training|Multiclassing]])&lt;br /&gt;
&lt;br /&gt;
==Rounding ==&lt;br /&gt;
&lt;br /&gt;
*Damage/Health: All sources of damage/healing can do decimal amounts, and therefore you can have decimal health. Damage text that is displayed when you hit a dummy is always rounded down. Health on players&#039; details page is always rounded up.&lt;br /&gt;
* Details page: Currently all details round up, but some to the nearest integer, and some to the nearest tenth. Wizard&#039;s Sage and Warlock&#039;s Malice can give decimal knowledge/will, although their displays round up to an integer. Expect all decimal stats to have a margin of error of +/- .1, and integer stats to have a margin of error of +/- 1.&lt;br /&gt;
*[[Stats#Memory Capacity|Memory Capacity]] is both rounded up to the nearest integer in the details page and in reality. +1% Memory Capacity will always equate to at least +1 Memory Capacity&lt;br /&gt;
*[[Stats#Buff Duration|Buffs/Debuffs]]: Durations are &#039;&#039;&#039;not&#039;&#039;&#039; rounded and last their exact amount. However, durations that perform an action in intervals, like [[Damage Calculation#Damage/Healing over Time|Damage/Healing over Time]], &#039;&#039;&#039;are&#039;&#039;&#039; rounded down to the nearest integer, resulting in thresholds that players may want to take advantage of. In other words, increases must be greater than its interval length, which is usually 1 second.&lt;br /&gt;
*[[Health#Max Health|Maximum Health]] can be decimal with fractional [[Strength]] and [[Vigor]] scaling, in which case the displayed Maximum Health is rounded down.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Total Ticks = floor(Base Duration * (1 + Bonus Duration))&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
*A 5s buff with 19% bonus duration will have&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;floor(5 seconds * (1 + .19)) = 5 ticks&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*A 5s buff with 20% bonus duration, however, will have&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;floor(5 seconds * (1 + .2)) = 6 ticks&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A 5s buff with -1% bonus duration will have&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;floor(5 seconds * (1 + -.01)) = 4 ticks&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes== &lt;br /&gt;
&lt;br /&gt;
*For statuses that can stack their damaging effect several times over, like [[Rogue]]&#039;s Poisoned Weapon, the stacks multiply the damage dealt at the very end. They do not multiply the base damage. This means that each stack benefits from flat bonuses just the same as the first stack.&lt;br /&gt;
&lt;br /&gt;
*[[Rogue]]&#039;s Weakpoint Attack&#039;s debuff multiplies the victim&#039;s Armor Rating directly. Because Armor Rating to Damage Reduction follows a variable curve, it is very difficult to predict how much this will influence damage.&lt;br /&gt;
&lt;br /&gt;
==Attribute Bonus Ratio ==&lt;br /&gt;
&amp;lt;span id=&amp;quot;Scaling&amp;quot;&amp;gt;Also known as &amp;quot;Scaling&amp;quot; &amp;lt;span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Information moved to [[Scaling]].&lt;br /&gt;
&lt;br /&gt;
==Additional vs True==&lt;br /&gt;
=== Difference===&lt;br /&gt;
Using the formula, the difference between Additional Physical/Magical and True Physical/Magical can be summarized as follows:&lt;br /&gt;
&lt;br /&gt;
Additional damage:&lt;br /&gt;
*Scales with [[Damage_Calculation#Hit Location Multiplier|Hit Location Bonus]] which can be both a good and a bad thing&lt;br /&gt;
*Reduced by Damage Reductions&lt;br /&gt;
*Reduced by Projectile Damage Falloff if its a gravity-affected projectile&lt;br /&gt;
*Generally better against enemies with lower damage reduction, and when headshots can be hit easily/consistently.&lt;br /&gt;
&lt;br /&gt;
True damage:&lt;br /&gt;
*Unaffected by [[Damage_Calculation#Hit Location Multiplier|Hit Location Bonus]] which can be both a good and a bad thing&lt;br /&gt;
*Unaffected by Damage Reductions&lt;br /&gt;
*Unaffected by Projectile Damage Falloff&lt;br /&gt;
*Generally better against enemies with higher damage reduction, or when some sources of your damage cannot headshot, or when headshotting is difficult, or when using gravity-affected projectiles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On a particular hit, True damage is always better than Additional damage when it cannot headshot ([[Damage_Calculation#Damage/Healing over Time|Damage over Time]] / Area of Effect).&lt;br /&gt;
&lt;br /&gt;
Additional is substantially better in PvE for physical hits as most [[Monsters]] have negative Physical Damage Reduction, and headshots are very consistent.&lt;br /&gt;
&lt;br /&gt;
Note that neither of these benefit from [[Stats#Physical_Power_Bonus|Physical]]/[[Stats#Magic Power Bonus|Magic Power Bonus]].&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
To determine exactly which is better with your specific stats and by how much, use the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;(1 - Damage Reduction after Penetration) * (Hit Location Bonus) * (Damage Falloff)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For non-gravity affected projectiles, Damage Falloff can be left out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the resulting number is greater than 1, Add is better.&lt;br /&gt;
&lt;br /&gt;
If the resulting number is less than 1, True is better.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
====Example 1====&lt;br /&gt;
Scenario: Headshot against slightly above average damage reduction&lt;br /&gt;
&lt;br /&gt;
For example, against an enemy with 33.33% Damage Reduction (after Penetration) with a headshot (1.5x Hit Location Bonus) (not projectile):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;(1 - .3333) * 1.5 = 1x&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In this scenario, True gives exactly the same amount of damage as Additional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Example 2 ====&lt;br /&gt;
Scenario: Low damage reduction with a Damage over Time&lt;br /&gt;
&lt;br /&gt;
Against an enemy with 20% Damage Reduction when using a Damage over Time (1x Hit Location Bonus) (not projectile):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;(1 - .2) * 1 = 0.8x&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In this scenario, Additional gives 80% of the damage that True gives. In other words, Additional gives 20% less damage than True does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Example 3 ====&lt;br /&gt;
Scenario: No damage reduction, hitting limb&lt;br /&gt;
&lt;br /&gt;
Against an enemy with 0% Damage Reduction and the damage hits a Hand (0.5x Hit Location Multiplier) (not projectile):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;(1 - 0) * 0.5 = 0.5x&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In this scenario, Additional gives 50% of the damage that True gives. In other words, Additional gives 50% less damage than True does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Example 4====&lt;br /&gt;
Scenario: PvE with a headshot&lt;br /&gt;
&lt;br /&gt;
Against an enemy with -22% Damage Reduction and the damage hits the head (1.5x Hit Location Bonus) (not projectile):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;(1 - -.22) * 1.5 = 1.83x&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In this scenario, Additional gives 183% of the damage that True gives. In other words, Additional gives 83% more damage than True does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Example 5====&lt;br /&gt;
Scenario: Gravity-affected Projectile&lt;br /&gt;
&lt;br /&gt;
Against an enemy with 10% Damage Reduction and an *arrow* hits their arm (0.5x Hit Location Bonus) after being in the air for half a second with a [[Recurve Bow]] (0.7x Damage Falloff)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;(1 - .1) * 0.5 * 0.7 = 0.315x&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In this scenario, Additional gives 31.5% of the damage that True gives. In other words, Additional gives 68.5% less damage than True does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Example 6====&lt;br /&gt;
Scenario: Realistic PvP&lt;br /&gt;
&lt;br /&gt;
Lastly, for a more realistic example, you can guess what your average Hit Location Bonus is. If you never hit the head, and sometimes you hit limbs/arms/feet, your average may be 0.9x.&lt;br /&gt;
&lt;br /&gt;
Against an enemy with 20% Damage Reduction:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;(1 - .2) * 0.9 = 0.72x&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In this scenario, Additional gives 72% of the damage that True gives. In other words, Additional gives 28% less damage than True does.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
*[[Rogue]]&#039;s Rupture, although Physical damage, does not get increased by the Ambush perk if any Combo Multiplier is present (meaning not 1x). This may have to do with a change to Ambush during the Multiclassing period that made Ambush only buff physical weapon-hits.&lt;br /&gt;
&lt;br /&gt;
* Drum&#039;s, Throwing Knives, and Francisca axes benefit twice from Gear and Buff Weapon Damage, but not Torches. Untested for Arrows/Bolts.&lt;br /&gt;
&lt;br /&gt;
* While [[Wizard]]&#039;s Staff Mastery is noted as &amp;quot;Buff Weapon Damage&amp;quot; it actually acts as Base damage because it creates an entirely new damage instance.&lt;br /&gt;
&lt;br /&gt;
==Calculator==&lt;br /&gt;
Open source Damage and health calculator [https://dustinrepo.github.io/DnDUtilWeb/ web-app]!&lt;br /&gt;
&lt;br /&gt;
==Video Guides==&lt;br /&gt;
&lt;br /&gt;
{{#evu:https://www.youtube.com/watch?v=98VtEMBcPuA|alignment=left}}&lt;br /&gt;
&lt;br /&gt;
Note that Hit Location Bonus is outdated in this video.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:543a0412395e25a19cc601fda7222d35&amp;diff=37824</id>
		<title>CommentStreams:543a0412395e25a19cc601fda7222d35</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:543a0412395e25a19cc601fda7222d35&amp;diff=37824"/>
		<updated>2024-08-09T08:31:37Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It applies, just like any other attack. The (1.0) next to the animal forms attacks means that it scales with added or true damage. This especially applies to the bleed from the panther claw attack.&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=37823</id>
		<title>Ghost King</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ghost_King&amp;diff=37823"/>
		<updated>2024-08-09T08:28:42Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: Added orb spawning curse pools in descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenerateMonsterInfobox}}&lt;br /&gt;
==Description==&lt;br /&gt;
Does a projectile attack at close range, enters an eating mode, teleports on the player, applies a stacking debuff, does a slam attack which summons 3 Death Skulls, performs a scream attack at intervals of 20% health loss that hits everyone in the room.Blue circle on the ground will disappear in three minutes.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
*Teleport Attack = 20/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage with 5 Impact Power (can this be blocked?).&lt;br /&gt;
*Scream = 10/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; Magical Damage. Become [[Ghost_King#Damage Immunity|Immune]]&lt;br /&gt;
*Orb Attack = 30/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;45&amp;lt;/span&amp;gt; Magical Damage with 7 Impact Power. Heals itself for 30. Spawns Curse of Chilling pools on the ground if it hits.&lt;br /&gt;
*Earthquake = Becomes [[Ghost_King#Damage Immunity|Immune]], slams the ground dealing 60/&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt; Physical Damage + &amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; Magical Damage.&lt;br /&gt;
**Has a cooldown of 40 seconds&lt;br /&gt;
*Curse of Chilling = Slows the player and gives a stack of debuff that increases damage taken by Ghost Kings abilities, stacking up to 30&lt;br /&gt;
*Eating = Increases move speed from 200 to 340 and chases a player. If it reaches them, he applies a status effect that roots a player in place and siphons their health. Dealing 95% Max hp as damage over 15 seconds, stacking Curse of Chilling on player and gaining 1000 hp shield &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;colorrarityElite&amp;quot;&amp;gt;Elite Ghost King deals 50% more damage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AI==&lt;br /&gt;
&#039;&#039;&#039;Scream pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- when a player dies&lt;br /&gt;
*- every time HP is reduced by 20% (4 total)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- after 40 seconds of cooldown have passed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eating pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- When the normal attack or teleport has been used 4 to 7 times&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- highest aggro player&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleport pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Condition&lt;br /&gt;
*- teleport probability check&lt;br /&gt;
&lt;br /&gt;
Probability&lt;br /&gt;
*- if success to teleport than decrease probability 20%&lt;br /&gt;
*- if fail to teleport than increase probability 15%&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- if player with aggro values whose distance is greater than 500 and less than 3000&lt;br /&gt;
*- furthest player&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal attack pattern&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Target&lt;br /&gt;
*- 75% probability, highest aggro player&lt;br /&gt;
*- second highest player&lt;br /&gt;
*- nearest player&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
*- if target is within 500, rotate to target&lt;br /&gt;
*- if not, move to target and rotate&lt;br /&gt;
*- if after 3 second passed, select new action&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
Ghost can be located in the middle of the Inferno maps having a 33% chance to spawn. He can be spotted waiting alone in the middle of the room. As soon as a player walks in to the room he will engage with his Teleport Attack or walk to the first player that aggroes him to perform the Orb Throw Attack.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
The most important aspect of this fight is team composition. Most optimal team currently is 1 [[Cleric]] and 2 [[Ranger]] as this gives you sustain with cleric&#039;s heals and high DPS with rangers. Optionally you can substitute one Ranger for another class such as bard, because [[Bard#Music-0|Shriek of Weakness]] increases DPS from physical sources significantly. &lt;br /&gt;
&lt;br /&gt;
You will be required to bring a decent amount of [[Consumables#Potions|Healing potions]] to recover from the Screams. However, it should be noted that [[Consumables#Potions|Potion of Protections]] do not work due to it only blocking physical damage. It is very important your Cleric has all his spells available prior to this fight so bringing [[Utility#Tools with Rarities|Campfires]] is essential.&lt;br /&gt;
&lt;br /&gt;
When it comes to equipment quality for each player, you will need better gear than your basic gear but you do not need all legendries.&lt;br /&gt;
&lt;br /&gt;
If you also have any of the skeleton skins that was available through Shop it is very helpful since it gives +10 Magic Resistance.&lt;br /&gt;
&lt;br /&gt;
===Roles:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranger&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Ranger you are the main damage dealer of this comp. &lt;br /&gt;
*You need to position far away from the Ghost King and keep rotation around as cursed circles appear.&lt;br /&gt;
*If you do get low do not forget to keep your potions up and ask for heals from your cleric &lt;br /&gt;
*If you are running a bow you have to run Quickshot as it deals a burst of damage. Optionally for more damage you can add Multishot and if not use Field Ration for sustain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barbarian(Melee)&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*As a Melee DPS you need to be very cautious of getting stacks of Curse of Chilling.&lt;br /&gt;
*It is harder for you to run away from Eating ability so pay close attention to the blue bubble that will appear around Ghost King and start running away even if you cannot tell if it is aggroed to you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleric&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*You are the pillar of this comp, without you it is very difficult for your allies to stay alive.&lt;br /&gt;
*Make sure all your abilities are available and communicate with your team how much you have left.&lt;br /&gt;
*Pay very close attention to the abilities Ghost King is casting and time your heals and buffs efficiently. For example do not try to heal or buff when Ghost King is getting ready for Earthquake.&lt;br /&gt;
*Select both healing spells and some buff spells depending on your spell capacity. &lt;br /&gt;
*The Protection from Evil perk will reduce the duration of Curse of Chilling by 30%.&lt;br /&gt;
&lt;br /&gt;
===Encounter===&lt;br /&gt;
&lt;br /&gt;
As you enter the room Ghost King will teleport to the first player that has entered the room and will leave a Curse pool after doing his teleport attack. This is easily avoidable by just running by it or waiting for it attack. He will repeat this move through out the fight. It is recommended to stay apart from your teammates and far to the edges of arena to prevent it from being covered by Curse Pools.&lt;br /&gt;
&lt;br /&gt;
Ghost King will also do a Scream attack doing damage to everyone in the arena amplified by the amount of Curse stacks you have. This attack is unavoidable.&lt;br /&gt;
&lt;br /&gt;
Sometimes he will do his Orb Attack shooting 5 orbs towards a player that will hit for 30 Magical Damage each orb. If you get hit by a orb, a Curse pool will spawn on the ground nearby, make sure to move away to avoid getting Curse stacks. &lt;br /&gt;
&lt;br /&gt;
Occasionally, he will cast a bubble around himself and start chasing a player. If the player gets caught he will start draining its health. To avoid this press x to unsheathe your weapon and run. If you get caught your cleric needs to heal you for you to be able to survive. In the case you get drained on a Curse Pool, you will die. &lt;br /&gt;
&lt;br /&gt;
Lastly and most importantly, his Earthquake ability will one shot anyone in the room that does not jump in time. To perfectly time the jump you need to pay attention to his head and when you spot blue sparks that&#039;s when you need to jump. If you survived the jump Ghost King will spawn 3 Death Skulls. Running Holy Prufication on your Cleric will one shot these.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Eat.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Eat&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Jump.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Jump&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Orbs.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Orbs&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Scream.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Scream&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost King Teleport.gif||x250px]]&lt;br /&gt;
&amp;lt;p&amp;gt;Ghost King Teleport&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
High Roller Ghost King will be nearly identical in mechanics but will have more HP and deal more damage and spawn nightmare [[Death Skull#Common-0|Death Skull]]&amp;lt;nowiki/&amp;gt;s instead of elite ones on the jump attack.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=pWcyn4X1v8s}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Extra Notes&lt;br /&gt;
===Damage Immunity===&lt;br /&gt;
After Screaming and during Earthquake, Ghost King is completely immune to damage the same way that [[Skeleton Mage]] can cast an immunity bubble.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A common misconception is that this immunity is actually 100% damage reduction such that using Penetration or [[Bard]]&#039;s Shriek of Weakness will allow it to be damaged. This is NOT the case. &lt;br /&gt;
&lt;br /&gt;
Some users have reported cases where the boss is killed while the Red immunity bubble is active. &lt;br /&gt;
The Red bubble of immunity starts to fade away at the same time that the immunity is actually lost, meaning the boss can be damaged while the bubble fades away which seems to be a roughly 0.5s animation. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Ghost King&#039;s attacks now deal magic damage instead of true magical damage. Unknown date.&lt;br /&gt;
&lt;br /&gt;
{{GenerateLootDrops|Ghost King}}&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=31600</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=31600"/>
		<updated>2024-06-29T09:20:23Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 5px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Page is currently up to date for: {{#explode:{{:TODO|Classes}}|$|0|2}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}||Yes}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; A mixture of magic weapons (orbs, books, etc...) and/or melee, depending on the build.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Spells cost health, not charges, allowing for nearly unlimited casts.&lt;br /&gt;
**Has access to anti-healing&lt;br /&gt;
**High melee burst damage, with a variety of strong melee options.&lt;br /&gt;
**Extreme PvE capabilities, being able to heal off of NPCs or damage them through walls.&lt;br /&gt;
*Cons&lt;br /&gt;
**Spells are usually weaker than other classes&#039; spells&lt;br /&gt;
**Highly susceptible to rangers&lt;br /&gt;
**Poor tools for dealing with fast, aggressive classes&lt;br /&gt;
**In order to heal off PvE, you have to leave them alive, which can be dangerous if another party shows up&lt;br /&gt;
**Melee weapon options are often slow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Antimagic.png|link=|x96px]] &amp;lt;br&amp;gt; Antimagic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your [[Stats#Magical Damage Reduction|Magic Damage Reduction]] is increased additively by 25% against damage that has one of the following elements: [[Damage_Types#Fire|Fire]], [[Damage_Types#Ice|Ice]], [[Damage_Types#Lightning|Lightning]], [[Damage_Types#Earth|Earth]], [[Damage_Types#Light|Light]], [[Damage_Types#Dark|Dark]], [[Damage_Types#Evil|Evil]], [[Damage_Types#Air|Air]], or [[Damage_Types#Spirit|Spirit]]. Note that [[Damage_Types|Damage Types]] not in this list include [[Damage_Types#Divine|Divine]], [[Damage_Types#Curse|Curse]], and [[Damage_Types#Neutral|Neutral]] Magic.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Curse_Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Curse Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your curses (Curse of Pain, Curse of Weakness, and Power of Sacrifice) use a new status effect which are altered to have 30% longer base durations. 10.4s for Curse of Pain, 13s for Curse of Weakness, 15.6s for Power of Sacrifice. This allows a Curse without Curse Mastery to be active on a target at the same time as a Curse that uses Curse Mastery. &#039;&#039;Curse of Pain&#039;s total damage remains constant, lowering the damage per tick, but increasing the number of ticks. Power of Sacrifice&#039;s damage per tick, however, always remains the same, increasing the number of ticks and the total damage.&#039;&#039;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Enhancement.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Enhancement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +10% [[Stats#Magic Power Bonus|Magic Power Bonus]] for Dark Magic.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Reflection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When you receive melee damage, reflect 10 [[Damage_Types#Dark|Dark]] magic [[Damage_Calculation|Damage]] to the attacker. 15 seconds cooldown in the form of a debuff. &amp;lt;br&amp;gt; 75% scaling.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Demon Armor.png|link=|x96px]] &amp;lt;br&amp;gt; Demon Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain ability to wear plate armor at the cost of -10% [[Stats#Spell Casting Speed|Spell Casting Speed]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Reduce [[Healing#Outgoing vs Incoming|incoming]] [[Healing|healing]] received by 50%, and [[Stat#Will|Will]] by 50%.--&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Infernal Pledge.png|link=|x96px]] &amp;lt;br&amp;gt; Infernal Pledge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 25% Damage Reduction from [[Undead|Undead]] and [[Demon|Demons]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Immortal Lament.png|link=|x96px]] &amp;lt;br&amp;gt; Immortal Lament &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Casting spells will not take you below 1 health. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Malice.png|link=|x96px]] &amp;lt;br&amp;gt; Malice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Stats#Will|Will]] is increased by 10%.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Shadow Touch.png|link=|x96px]] &amp;lt;br&amp;gt; Shadow Touch &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 2 true magic [[Damage_Calculation|damage]] and 2 magical [[Damage_Calculation|heal]] on melee hit. Affected by Vampirism.&amp;lt;br&amp;gt; 0% Scaling &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Soul Collector.png|link=|x96px]] &amp;lt;br&amp;gt; Soul Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When dealing the final blow to an enemy that is capable of dropping experience, one darkness shard is collected. Each collected shard increases [[Stats#Magic Power Bonus|Magic Power Bonus]] for [[Damage_Types#Dark|Dark]] Magic by 20%, up to a maximum of 5 stacks, &amp;lt;b&amp;gt;lasting until&amp;lt;/b&amp;gt; and including the next Dark Magic spell/perk is casted. When a spell/perk consumes the effect, the entire spell/perk&#039;s damage is affected by the bonus. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Torture Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Torture Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When Curse of Pain or Power of Sacrifice are active on a target, any instance of Magical [[Damage_Calculation#Damage/Healing_over_Time|Damage Over Time]] from Curse of Pain or Power of Sacrifice dealt to the target will [[Healing|heal]] the Warlock for 2 Magical Healing. This healing is increased by the [[Healing#True_Magical_Healing|Magical Healing]] stat and the Warlock&#039;s [[Stats#Magic Power Bonus|Magic Power Bonus]]. This healing has 10% [[Attribute Bonus Ratio]]. Also triples the health cost of spells. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Vampirism.png|link=|x96px]] &amp;lt;br&amp;gt; Vampirism &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a 1.2x multiplier to all [[Healing#Outgoing_vs_Incoming|outgoing]] [[Healing#True_Magical_Healing|Magical Healing]]. This multiplier is separate from [[Stats#Magic Power Bonus|Magic Power Bonus]]. Although Life Drain heals only based off of damage dealt, Vampirism does affect it. Completely unaffected and independent to [[Damage_Calculation#Attribute_Bonus_Ratio|scaling]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Skills=&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blow of Corruption.png|link=|x96px]] &amp;lt;br&amp;gt; Blow of Corruption &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next melee physical attack deals a separate instance of 10 Evil Magical [[Damage_Calculation|Damage]] (75% scaling) to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 80% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. &amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24s &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Dark Offering.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Offering &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  [[Channel]] for up to 10 seconds. Each 1/10th of the Channel duration (as the channel is affected by [[Stats#Spell_Casting_Speed|Casting Speed]]) spent channeling sacrifices 10[[Healing#Percent_Max_Health_Healing|% of Max]] [[Health#Max_Health|Health]] and grants a stack of 5% [[Stats#Physical_Power_Bonus|Physical]] and [[Stats#Magic_Power_Bonus|Magic Power Bonus]] that will last 15 seconds after the channel ends or is stopped. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Phantomize.png|link=|x96px]] &amp;lt;br&amp;gt; Phantomize &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds become untargetable, phasing through melee attacks, projectiles, and hitcan Magic (Zap, Lesser Heal, etc.). During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. During this state, Move Speed Bonus increases by 10%, and [[Stats#Magical Damage Reduction|Magic Damage Reduction]] is reduced by a flat -50%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood Pact.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Pact &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Assimilates the contracted demon after casting for 1s, gaining an additional 50 [[Healing#Temporary_Max_Health|Temporary Max]] [[Health#Max_Health|Health]], 30 [[Stats#Armor_Rating|Armor Rating]], and 30 [[Stats#Magic_Resistance|Magic Resistance]]. Your entire body is covered in Abyssal Flame, sacrificing 3[[Healing#Percent_Max_Health_Healing|% of Max]] [[Health#Max_Health|Health]] per second and dealing 2 Magical [[Damage_Calculation|Damage]] per second (25% scaling) to enemies within 0.5 meters. Duration ends when Blood Pact is re-casted. Additionally, by consuming Darkness Shards, you gain +1 All [[Stats#Attributes|Attributes]] effects for each Darkness Shard consumed.&amp;lt;br&amp;gt; When you become a demon your other skill is replaced with Exploitation Strike but you can still equip weapons. &amp;lt;br&amp;gt;If no weapon is equipped, use a handed attack that deals 5 physical damage x 200% Combo damage on every hit and slows the target by 20% for 1s. Slowed by 20% while attacking and up to 4 combo attacks using both hands. &amp;lt;br&amp;gt;Right-Click: Fire a bolt of darkness. (costs 3hp) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Exploitation_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Exploitation Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When using Blood Pact, this skill replaces the other equipped skill. Cannot be used outside of Blood Pact. Hits apply a damage over time that causes the target to receive 4 [[Damage_Types#Evil|Evil]] Magical [[Damage_Calculation|Damage]] (100% scaling DOT)to all enemies hit with a physical attack over 4 seconds and heal the caster by 5% (max of 30) of the target&#039;s [[Healing#Percent_Max_Health_Healing|Max Health]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
Warlock spells have 7.5 meters range except for projectile spells (Hellfire)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Types:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(216, 21, 74)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Evil&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(29, 29, 29)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Dark&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(96, 4, 3)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Fire&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Tier&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Power of Sacrifice.png|link=|x96px]] &amp;lt;br&amp;gt; Power of Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Curses the target with sacrifice, taking 3 Magical [[Damage_Types#Curse|Curse]] (but not Evil) [[Damage_Calculation#Damage/Healing_over_Time|Damage per second]] but increasing [[Stats#Strength|Strength]] and [[Stats#Vigor|Vigor]] by +15 over 12 seconds. This counts as a debuff, and so is affected by the target&#039;s [[Stats#Debuff Duration|Debuff Duration]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weakens the target for 10 seconds. &amp;lt;br&amp;gt; Weaken: Reduces all attribute stats by 25%.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bolt_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Bolt of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Fires a projectile bolt that inflicts 20 [[Damage_Types#Dark|Dark]] Magical [[Damage_Calculation|Damage]] to the target. The bolt can be shot down by other projectiles, popping it early, including: crossbow [[Bolts]], &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Infinite &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Pain.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Pain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Instantly deals 10 Magical [[Damage_Types#Curse|Curse]]/[[Damage_Types#Evil|Evil]] (see [[Damage_Types]] page for info on having two types at once) [[Damage]] to the target and curses them with Agony. &amp;lt;br&amp;gt;Agony: Receive a total of 10 Magical Damage as [[Damage#Damage/Healing_over_Time|Damage over Time]] over 8 seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial Damage: 100% &amp;lt;br&amp;gt; DoT: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bloodstained_Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Bloodstained Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Places the target in bloodlust for 20 seconds. The target&#039;s base [[Damage_Calculation#&amp;quot;Buff&amp;quot;_Weapon_Damage|&amp;quot;Buff&amp;quot; Weapon Damage]] increases by 5, and each time they swing their weapon, the target takes 3 Magical [[Damage_Calculation|Damage]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8.25 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Spell_Predation.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Predation &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Consume up to all removable magical buffs from the target enemy, and gain 1 Darkness Shard for each one. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Evil_Eye.png|link=|x96px]] &amp;lt;br&amp;gt; Evil Eye &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ray_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Ray of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]] for up to 5 seconds, projecting a dark beam dealing 12 Magical [[Damage_Types#Dark|Dark]] [[Damage_Calculation|Damage]] per second (not as Damage over Time) to any target it touches, in .1s ticks. You can aim and move while channeling the beam. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Life_Drain.png|link=|x96px]] &amp;lt;br&amp;gt; Life Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]] for up to 6 seconds, Concentrating your mind to deal 3 Magical [[Damage_Types#Evil|Evil]] [[Damage]] to the target per second for 6 seconds and converts 100% of it into the caster&#039;s life force. Cancelled if the Warlock moves. The [[Healing#Life_Drain|healing]] is determined by the damage dealt, and is not affected by +Magical Healing, but is affected by Vampirism.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 75% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Hellfire.png|link=|x96px]] &amp;lt;br&amp;gt; Hellfire &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for 60 Magical [[Damage_Types#Fire|Fire]] [[Damage_Calculation|Damage]] per second (divided into 0.2s ticks). This hellfire can travel through walls and destroy obstacles up to 50 meters. After creating a new hellfire, roughly 1 second later all pre-existing hellfires will dissipate. Hellfire is AoE and not a projectile. There is currently a bug where Hellfire can change direction randomly after hitting an obstacle.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Flame_Walker.png|link=|x96px]] &amp;lt;br&amp;gt; Flame Walker &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, each step the Warlock takes leaves a trail of Hellfire that lasts for 4 seconds. Any target touched by this flame will take 25 Magical [[Damage_Types#Fire|Fire]] [[Damage_Calculation|Damage]] per second, divided by 0.2s ticks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.25s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Eldritch_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Eldritch Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants the target a [[Protection|shield]] that protects against 25 Magical Damage for 15 seconds. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to increase the [[Stats#Magic Power Bonus|Magic Power Bonus]] of the next dark spell cast within 4 seconds by 20%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% (Shield) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Summon_Hydra.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Hydra &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summon a Hydra that fires fireballs at hostile targets. The Hydra also detects hidden targets. The Hydra has 150 HP and its fireballs deal 10 Magical Fire [[Damage_Calculation|Damage]]. The Hydra will leave after 10 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell slots and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however floor traps, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=31599</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=31599"/>
		<updated>2024-06-29T09:19:37Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: Updated Spell predetation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 5px;font-weight: bold;margin: 9px;border-radius: 10px;&amp;quot;&amp;gt;Page is currently up to date for: {{#explode:{{:TODO|Classes}}|$|0|2}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}||Yes}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; A mixture of magic weapons (orbs, books, etc...) and/or melee, depending on the build.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Spells cost health, not charges, allowing for nearly unlimited casts.&lt;br /&gt;
**Has access to anti-healing&lt;br /&gt;
**High melee burst damage, with a variety of strong melee options.&lt;br /&gt;
**Extreme PvE capabilities, being able to heal off of NPCs or damage them through walls.&lt;br /&gt;
*Cons&lt;br /&gt;
**Spells are usually weaker than other classes&#039; spells&lt;br /&gt;
**Highly susceptible to rangers&lt;br /&gt;
**Poor tools for dealing with fast, aggressive classes&lt;br /&gt;
**In order to heal off PvE, you have to leave them alive, which can be dangerous if another party shows up&lt;br /&gt;
**Melee weapon options are often slow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Antimagic.png|link=|x96px]] &amp;lt;br&amp;gt; Antimagic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your [[Stats#Magical Damage Reduction|Magic Damage Reduction]] is increased additively by 25% against damage that has one of the following elements: [[Damage_Types#Fire|Fire]], [[Damage_Types#Ice|Ice]], [[Damage_Types#Lightning|Lightning]], [[Damage_Types#Earth|Earth]], [[Damage_Types#Light|Light]], [[Damage_Types#Dark|Dark]], [[Damage_Types#Evil|Evil]], [[Damage_Types#Air|Air]], or [[Damage_Types#Spirit|Spirit]]. Note that [[Damage_Types|Damage Types]] not in this list include [[Damage_Types#Divine|Divine]], [[Damage_Types#Curse|Curse]], and [[Damage_Types#Neutral|Neutral]] Magic.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Curse_Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Curse Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your curses (Curse of Pain, Curse of Weakness, and Power of Sacrifice) use a new status effect which are altered to have 30% longer base durations. 10.4s for Curse of Pain, 13s for Curse of Weakness, 15.6s for Power of Sacrifice. This allows a Curse without Curse Mastery to be active on a target at the same time as a Curse that uses Curse Mastery. &#039;&#039;Curse of Pain&#039;s total damage remains constant, lowering the damage per tick, but increasing the number of ticks. Power of Sacrifice&#039;s damage per tick, however, always remains the same, increasing the number of ticks and the total damage.&#039;&#039;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Enhancement.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Enhancement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +10% [[Stats#Magic Power Bonus|Magic Power Bonus]] for Dark Magic.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Reflection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When you receive melee damage, reflect 10 [[Damage_Types#Dark|Dark]] magic [[Damage_Calculation|Damage]] to the attacker. 15 seconds cooldown in the form of a debuff. &amp;lt;br&amp;gt; 75% scaling.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Demon Armor.png|link=|x96px]] &amp;lt;br&amp;gt; Demon Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain ability to wear plate armor at the cost of -10% [[Stats#Spell Casting Speed|Spell Casting Speed]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Reduce [[Healing#Outgoing vs Incoming|incoming]] [[Healing|healing]] received by 50%, and [[Stat#Will|Will]] by 50%.--&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Infernal Pledge.png|link=|x96px]] &amp;lt;br&amp;gt; Infernal Pledge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 25% Damage Reduction from [[Undead|Undead]] and [[Demon|Demons]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Immortal Lament.png|link=|x96px]] &amp;lt;br&amp;gt; Immortal Lament &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Casting spells will not take you below 1 health. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Malice.png|link=|x96px]] &amp;lt;br&amp;gt; Malice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Stats#Will|Will]] is increased by 10%.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Shadow Touch.png|link=|x96px]] &amp;lt;br&amp;gt; Shadow Touch &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; 2 true magic [[Damage_Calculation|damage]] and 2 magical [[Damage_Calculation|heal]] on melee hit. Affected by Vampirism.&amp;lt;br&amp;gt; 0% Scaling &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Soul Collector.png|link=|x96px]] &amp;lt;br&amp;gt; Soul Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When dealing the final blow to an enemy that is capable of dropping experience, one darkness shard is collected. Each collected shard increases [[Stats#Magic Power Bonus|Magic Power Bonus]] for [[Damage_Types#Dark|Dark]] Magic by 20%, up to a maximum of 5 stacks, &amp;lt;b&amp;gt;lasting until&amp;lt;/b&amp;gt; and including the next Dark Magic spell/perk is casted. When a spell/perk consumes the effect, the entire spell/perk&#039;s damage is affected by the bonus. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Torture Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Torture Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When Curse of Pain or Power of Sacrifice are active on a target, any instance of Magical [[Damage_Calculation#Damage/Healing_over_Time|Damage Over Time]] from Curse of Pain or Power of Sacrifice dealt to the target will [[Healing|heal]] the Warlock for 2 Magical Healing. This healing is increased by the [[Healing#True_Magical_Healing|Magical Healing]] stat and the Warlock&#039;s [[Stats#Magic Power Bonus|Magic Power Bonus]]. This healing has 10% [[Attribute Bonus Ratio]]. Also triples the health cost of spells. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Vampirism.png|link=|x96px]] &amp;lt;br&amp;gt; Vampirism &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a 1.2x multiplier to all [[Healing#Outgoing_vs_Incoming|outgoing]] [[Healing#True_Magical_Healing|Magical Healing]]. This multiplier is separate from [[Stats#Magic Power Bonus|Magic Power Bonus]]. Although Life Drain heals only based off of damage dealt, Vampirism does affect it. Completely unaffected and independent to [[Damage_Calculation#Attribute_Bonus_Ratio|scaling]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Skills=&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blow of Corruption.png|link=|x96px]] &amp;lt;br&amp;gt; Blow of Corruption &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next melee physical attack deals a separate instance of 10 Evil Magical [[Damage_Calculation|Damage]] (75% scaling) to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 80% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. &amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 24s &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Dark Offering.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Offering &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  [[Channel]] for up to 10 seconds. Each 1/10th of the Channel duration (as the channel is affected by [[Stats#Spell_Casting_Speed|Casting Speed]]) spent channeling sacrifices 10[[Healing#Percent_Max_Health_Healing|% of Max]] [[Health#Max_Health|Health]] and grants a stack of 5% [[Stats#Physical_Power_Bonus|Physical]] and [[Stats#Magic_Power_Bonus|Magic Power Bonus]] that will last 15 seconds after the channel ends or is stopped. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Phantomize.png|link=|x96px]] &amp;lt;br&amp;gt; Phantomize &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds become untargetable, phasing through melee attacks, projectiles, and hitcan Magic (Zap, Lesser Heal, etc.). During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. During this state, Move Speed Bonus increases by 10%, and [[Stats#Magical Damage Reduction|Magic Damage Reduction]] is reduced by a flat -50%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood Pact.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Pact &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Assimilates the contracted demon after casting for 1s, gaining an additional 50 [[Healing#Temporary_Max_Health|Temporary Max]] [[Health#Max_Health|Health]], 30 [[Stats#Armor_Rating|Armor Rating]], and 30 [[Stats#Magic_Resistance|Magic Resistance]]. Your entire body is covered in Abyssal Flame, sacrificing 3[[Healing#Percent_Max_Health_Healing|% of Max]] [[Health#Max_Health|Health]] per second and dealing 2 Magical [[Damage_Calculation|Damage]] per second (25% scaling) to enemies within 0.5 meters. Duration ends when Blood Pact is re-casted. Additionally, by consuming Darkness Shards, you gain +1 All [[Stats#Attributes|Attributes]] effects for each Darkness Shard consumed.&amp;lt;br&amp;gt; When you become a demon your other skill is replaced with Exploitation Strike but you can still equip weapons. &amp;lt;br&amp;gt;If no weapon is equipped, use a handed attack that deals 5 physical damage x 200% Combo damage on every hit and slows the target by 20% for 1s. Slowed by 20% while attacking and up to 4 combo attacks using both hands. &amp;lt;br&amp;gt;Right-Click: Fire a bolt of darkness. (costs 3hp) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Exploitation_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Exploitation Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When using Blood Pact, this skill replaces the other equipped skill. Cannot be used outside of Blood Pact. Hits apply a damage over time that causes the target to receive 4 [[Damage_Types#Evil|Evil]] Magical [[Damage_Calculation|Damage]] (100% scaling DOT)to all enemies hit with a physical attack over 4 seconds and heal the caster by 5% (max of 30) of the target&#039;s [[Healing#Percent_Max_Health_Healing|Max Health]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
Warlock spells have 7.5 meters range except for projectile spells (Hellfire)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Types:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(216, 21, 74)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Evil&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(29, 29, 29)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Dark&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(96, 4, 3)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Fire&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Tier&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Power of Sacrifice.png|link=|x96px]] &amp;lt;br&amp;gt; Power of Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Curses the target with sacrifice, taking 3 Magical [[Damage_Types#Curse|Curse]] (but not Evil) [[Damage_Calculation#Damage/Healing_over_Time|Damage per second]] but increasing [[Stats#Strength|Strength]] and [[Stats#Vigor|Vigor]] by +15 over 12 seconds. This counts as a debuff, and so is affected by the target&#039;s [[Stats#Debuff Duration|Debuff Duration]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weakens the target for 10 seconds. &amp;lt;br&amp;gt; Weaken: Reduces all attribute stats by 25%.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bolt_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Bolt of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Fires a projectile bolt that inflicts 20 [[Damage_Types#Dark|Dark]] Magical [[Damage_Calculation|Damage]] to the target. The bolt can be shot down by other projectiles, popping it early, including: crossbow [[Bolts]], &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Infinite &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Pain.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Pain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Instantly deals 10 Magical [[Damage_Types#Curse|Curse]]/[[Damage_Types#Evil|Evil]] (see [[Damage_Types]] page for info on having two types at once) [[Damage]] to the target and curses them with Agony. &amp;lt;br&amp;gt;Agony: Receive a total of 10 Magical Damage as [[Damage#Damage/Healing_over_Time|Damage over Time]] over 8 seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial Damage: 100% &amp;lt;br&amp;gt; DoT: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bloodstained_Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Bloodstained Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Places the target in bloodlust for 20 seconds. The target&#039;s base [[Damage_Calculation#&amp;quot;Buff&amp;quot;_Weapon_Damage|&amp;quot;Buff&amp;quot; Weapon Damage]] increases by 5, and each time they swing their weapon, the target takes 3 Magical [[Damage_Calculation|Damage]]. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8.25 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Spell_Predation.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Predation &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Consume up to all removable magical buffs from the target, allied or otherwise, and gain 1 Darkness Shard for each one. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Evil_Eye.png|link=|x96px]] &amp;lt;br&amp;gt; Evil Eye &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ray_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Ray of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]] for up to 5 seconds, projecting a dark beam dealing 12 Magical [[Damage_Types#Dark|Dark]] [[Damage_Calculation|Damage]] per second (not as Damage over Time) to any target it touches, in .1s ticks. You can aim and move while channeling the beam. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Life_Drain.png|link=|x96px]] &amp;lt;br&amp;gt; Life Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Channel]] for up to 6 seconds, Concentrating your mind to deal 3 Magical [[Damage_Types#Evil|Evil]] [[Damage]] to the target per second for 6 seconds and converts 100% of it into the caster&#039;s life force. Cancelled if the Warlock moves. The [[Healing#Life_Drain|healing]] is determined by the damage dealt, and is not affected by +Magical Healing, but is affected by Vampirism.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 75% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Hellfire.png|link=|x96px]] &amp;lt;br&amp;gt; Hellfire &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for 60 Magical [[Damage_Types#Fire|Fire]] [[Damage_Calculation|Damage]] per second (divided into 0.2s ticks). This hellfire can travel through walls and destroy obstacles up to 50 meters. After creating a new hellfire, roughly 1 second later all pre-existing hellfires will dissipate. Hellfire is AoE and not a projectile. There is currently a bug where Hellfire can change direction randomly after hitting an obstacle.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Flame_Walker.png|link=|x96px]] &amp;lt;br&amp;gt; Flame Walker &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, each step the Warlock takes leaves a trail of Hellfire that lasts for 4 seconds. Any target touched by this flame will take 25 Magical [[Damage_Types#Fire|Fire]] [[Damage_Calculation|Damage]] per second, divided by 0.2s ticks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.25s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Eldritch_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Eldritch Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants the target a [[Protection|shield]] that protects against 25 Magical Damage for 15 seconds. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to increase the [[Stats#Magic Power Bonus|Magic Power Bonus]] of the next dark spell cast within 4 seconds by 20%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% (Shield) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Summon_Hydra.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Hydra &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summon a Hydra that fires fireballs at hostile targets. The Hydra also detects hidden targets. The Hydra has 150 HP and its fireballs deal 10 Magical Fire [[Damage_Calculation|Damage]]. The Hydra will leave after 10 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell slots and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however floor traps, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19255</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19255"/>
		<updated>2024-02-02T08:30:18Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page is currently up to date for: {{:TODO|Classes}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
|name        = Warlock&lt;br /&gt;
|type        = &lt;br /&gt;
|strength    = 13&lt;br /&gt;
|vigor       = 14&lt;br /&gt;
|agility     = 14&lt;br /&gt;
|dexterity   = 15&lt;br /&gt;
|will        = 22&lt;br /&gt;
|knowledge   = 15&lt;br /&gt;
|resourcefulness     = 12&lt;br /&gt;
|health     = 98&lt;br /&gt;
|spell memory     = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; A mixture of magic weapons (orbs, books, etc...) and/or melee, depending on the build.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Spells cost health, not charges, allowing for nearly unlimited casts.&lt;br /&gt;
**Has access to anti-healing&lt;br /&gt;
**High melee burst damage, with a variety of strong melee options.&lt;br /&gt;
**Extreme PvE capabilities, being able to heal off of NPCs or damage them through walls.&lt;br /&gt;
**Variety of strong gear options, such as the Shadow Mask.&lt;br /&gt;
*Cons&lt;br /&gt;
**Spells are usually weaker than other classes&#039; spells&lt;br /&gt;
**Highly susceptible to rangers&lt;br /&gt;
**Teammates can kill your targets early before your able to heal with Torture Mastery&lt;br /&gt;
**Weapons, while highly damaging, tend to be on the slower side&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Antimagic.png|link=|x96px]] &amp;lt;br&amp;gt; Antimagic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your magic resistance is increased additively by 25% except against divine and curse magic. Will not display in details page. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Curse_Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Curse Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your curses (Curse of Pain, Curse of Weakness, and Power of Sacrifice) use a new status effect which are altered to have 30% longer base durations. 10.4s for Curse of Pain, 13s for Curse of Weakness, 15.6s for Power of Sacrifice. This allows a Curse without Curse Mastery to be active on a target at the same time as a Curse that uses Curse Mastery. &#039;&#039;Curse of Pain&#039;s total damage remains constant, lowering the damage per tick, but increasing the number of ticks. Power of Sacrifice&#039;s damage per tick, however, remains the same, increasing the number of ticks and the total damage.&#039;&#039;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Enhancement.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Enhancement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +10% Magical Power Bonus for Dark Magic.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Reflection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When you receive melee damage, reflect 10 dark magic damage to the attacker. 15 seconds cooldown. 100% Scaling.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Demon Armor.png|link=|x96px]] &amp;lt;br&amp;gt; Demon Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain ability to wear plate armor. -50% spellcasting speed. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Reduce [[Healing#Outgoing vs Incoming|incoming]] [[Healing|healing]] received by 50%, and [[Stat#Will|Will]] by 50%.--&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Immortal Lament.png|link=|x96px]] &amp;lt;br&amp;gt; Immortal Lament &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Casting spells will not take you below 1 health, but your Magic Power Bonus is decreased by -5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Malice.png|link=|x96px]] &amp;lt;br&amp;gt; Malice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Will is increased by 10%.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Soul Collector.png|link=|x96px]] &amp;lt;br&amp;gt; Soul Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When dealing the final blow to an enemy, one cursed soul is collected. Each collected soul increases Magic Power Bonus for Dark Magic by 10%, up to a maximum of 6 souls, &amp;lt;b&amp;gt;lasting until&amp;lt;/b&amp;gt; and including the next Dark Magic spell casted. When a spell consumes the effect, the entire spell&#039;s damage is affected by the bonus. Note that Dark Reflection is Dark Magic but Blow of Corruption is Evil magic. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Torture Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Torture Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When Curse of Pain or Power of Sacrifice are active on a target, any instance of Magical Damage Over Time from Curse of Pain or Power of Sacrifice dealt to the target will heal the Warlock for 1 Magical Healing. This healing is increased by the Magical Healing stat and the Warlock&#039;s Magic Power Bonus. This healing has 25% [[Attribute Bonus Ratio]]. Also doubles the cost of spells &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Vampirism.png|link=|x96px]] &amp;lt;br&amp;gt; Vampirism &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a 1.2x multiplier to all Magical Healing. This multiplier is separate from Magical Power Bonus.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Skills=&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blow of Corruption.png|link=|x96px]] &amp;lt;br&amp;gt; Blow of Corruption &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next physical attack deals a separate instance of 15 Evil Magical Damage to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 70% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. &amp;lt;i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15s &amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Phantomize.png|link=|x96px]] &amp;lt;br&amp;gt; Phantomize &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, phase through melee attacks, projectiles, and hitcan Magic (Zap, Lesser Heal, etc.). During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. During this state, Move Speed Bonus increases by 10%, and Magic Resist is reduced by a flat -50%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood Pact.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Pact &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/As &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
Warlock spells have 7.5 meters range except for projectile spells (Hellfire)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Types:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(216, 21, 74)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Evil&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(29, 29, 29)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Dark&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(96, 4, 3)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Fire&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Tier&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Power of Sacrifice.png|link=|x96px]] &amp;lt;br&amp;gt; Power of Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Curses the target with sacrifice, taking 3 Magical Curse Damage per second but increasing Strength and Vigor by +15 over 12 seconds. This counts as a debuff, and so is affected by Debuff Duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weakens the target for 10 seconds. &amp;lt;br&amp;gt; Weaken: Reduces all attribute stats by 25%.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bolt_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Bolt of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Fires a projectile bolt that inflicts 20 Dark Magical Damage to the target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Infinite &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Pain.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Pain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Instantly deals 10 magic damage to the target and curses them with Agony. &amp;lt;br&amp;gt;Agony: Receive a total of 10 Magical Damage distributed over 8 seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial Damage: 100% &amp;lt;br&amp;gt; DoT: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bloodstained_Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Bloodstained Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Places the target in bloodlust for 20 seconds. The target&#039;s base &amp;quot;Buff&amp;quot; Weapon Damage increases by 7, and each time they swing their weapon, the target takes 3 Magical Damage. Any sources of Magic Damage on the target&#039;s gear will add to this damage taken. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8.25 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Evil_Eye.png|link=|x96px]] &amp;lt;br&amp;gt; Evil Eye &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons a pilotable &amp;quot;Evil Eye&amp;quot; that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ray_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Ray of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Projects a dark beam dealing 12 Magical Damage per second to any target it touches, in .1s ticks. You can aim and move while channeling the beam.&amp;quot; Channeling Duration: 5s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Life_Drain.png|link=|x96px]] &amp;lt;br&amp;gt; Life Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Concentrates your mind to drain 3 of the target&#039;s life per second for 6 seconds and converts 100% of it into the caster&#039;s life force. This spell can be channeled for up to 6 seconds, and will be cancelled if the Warlock moves. The healing is  determined by the damage dealt, and is not affected by +Magical Healing, but is affected by Vampirism.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Hellfire.png|link=|x96px]] &amp;lt;br&amp;gt; Hellfire &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for 60 Magical Damage per second (divided into 0.1s ticks). This hellfire can travel through walls and obstacles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Flame_Walker.png|link=|x96px]] &amp;lt;br&amp;gt; Flame Walker &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, each step the Warlock takes leaves a trail of Hellfire that lasts for 4 seconds. Any target touched by this flame will take 5 Magical Damage per second, divided by 0.2s ticks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.25s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Eldritch_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Eldritch Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Grants the target a shield that protects against 25 Magical Damage for 15 seconds. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to increase the magic damage bonus of the next dark spell cast within 4 seconds by 20%.&amp;quot; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% (Shield) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Summon_Hydra.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Hydra &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summon a Hydra that fires fireballs at hostile targets. The Hydra also detects hidden targets. The Hydra has 150 HP and its fireballs deal 10 Magical Fire Damage. The Hydra will leave after 10 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
Weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=Two Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=One Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Hood, Shadow Hood &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Warden Outfit]] Adventurer Tunic  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Leather Leggings]], Occultist Pants, [[Cloth Pants]], ;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Riveted Gloves]], [[Leather Gloves]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Boots,  [[Adventurer Boots]], [[Heavy Boots]], [[Rugged Boots]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Back &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Adventurers Cloak, Radiant Cloak, Splendid Cloak, Tattered Cloak &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
|Vigor || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 22&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Resourcefulness|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5)&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 96&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | * / 9&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(255,117,117);&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +8%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | -7%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14.3%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -6%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell slots and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however floor traps, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/01/24 Early Access Hotfix #29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Warlock can now use Spell Memory II&lt;br /&gt;
&lt;br /&gt;
* Warlocks can now use the Heater Shield.&lt;br /&gt;
&lt;br /&gt;
* Warlock&#039;s Demon Armor has been changed from -75% reduction in magic healing bonus to a -50% reduction. The perk also reduces Will by -50%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/30 Early Access Hotfix #22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlocks now start with a Falchion and Crystal Ball as default weapons.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Power of Sacrifice’ spell also increases Vigor by 15.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bloodstained Blade’ spell’s weapon damage increase improved from 5 → 7.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bolt of Darkness’ spell damage increased from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Curse of Weakness’ spell&#039;s reduction of all attributes improved from -20% → -25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Ray of Darkness’ spell damage per second increased from 6 to 12.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Soul Collector’ perk’s dark magic damage increase per stack increased from 5% → 10%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Antimagic&#039; perk’s magic resistance improved from 15% → 25%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/09 Early Access Hotfix #20&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Evil Eye cost changed from 3 → 1.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hellfire cost changed from 10 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Life Drain cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain cost changed from 5 → 3.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage per second changed from 7 → 6.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage tick cycle changed from 0.2s → 0.1s.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness attribute ratio bonus changed from 0.5 → 1.0.&lt;br /&gt;
&lt;br /&gt;
- Bloodstained Blade self-damage scaling 100% --&amp;gt; 0%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/03 Early Access Hotfix #19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- The cost of all spells used by the Warlock has been reduced.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery now doubles the cost of the spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/26 Early Access Hotfix #18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption&#039;s duration after activation has been reduced from 12 → 8 seconds.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption’s additional magic damage reduced from 20 → 15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/05 Early Access Hotfix #15&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery healing&#039;s Attribute Ratio Bonus has been changed from 50% → 25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Eldritch Shield&#039;s magic damage absorption changed from 40 → 25, dark magic damage bonus changed from 40% → 20%, and cost changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hydra cost changed from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darness&#039;s dark magic damage has been changed from 3 → 7, and the cost has been changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/09/26 Early Access Patch #1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery now only heals from DoT damage dealt by Curse of Pain or Power of Sacrifice, and no longer works with other Magical Damage sources.&lt;br /&gt;
&lt;br /&gt;
- Curse of Pain, Curse of Weakness, and Power of Sacrifice cost changed to 5 HP.&lt;br /&gt;
&lt;br /&gt;
- Hellfire cost changed to 10 HP.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain now has a slightly more generous aim.&lt;br /&gt;
&lt;br /&gt;
- 2 new perks have been added to Warlocks: Curse Mastery, Vampirism.&lt;br /&gt;
&lt;br /&gt;
- 8 new spells have been added to Warlocks: Bolt of Darkness, Evil Eye, Bloodstained Blade, Flame Walker, Life Drain, Ray of Darkness, Eldritch Shield, Summon Hydra.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/28 Early Access Wipe 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Many spells&#039; Attribute Bonus Ratio returned to 100%.&lt;br /&gt;
*Curse of Pain:&lt;br /&gt;
*Direct: 100%&lt;br /&gt;
*DoT: 50%&lt;br /&gt;
&lt;br /&gt;
*Torture Mastery Heal: 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/14 Early Access Hotfix #3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Cast time on Curse of Pain and Power of Sacrifice buffed from 1.25s to 1s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/07 Early Access Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock Added&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/07/11 Warlock First Look&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19254</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19254"/>
		<updated>2024-02-02T08:29:43Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page is currently up to date for: {{:TODO|Classes}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
|name        = Warlock&lt;br /&gt;
|type        = &lt;br /&gt;
|strength    = 13&lt;br /&gt;
|vigor       = 14&lt;br /&gt;
|agility     = 14&lt;br /&gt;
|dexterity   = 15&lt;br /&gt;
|will        = 22&lt;br /&gt;
|knowledge   = 15&lt;br /&gt;
|resourcefulness     = 12&lt;br /&gt;
|health     = 98&lt;br /&gt;
|spell memory     = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; A mixture of magic weapons (orbs, books, etc...) and/or melee, depending on the build.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Spells cost health, not charges, allowing for nearly unlimited casts.&lt;br /&gt;
**Has access to anti-healing&lt;br /&gt;
**High melee burst damage, with a variety of strong melee options.&lt;br /&gt;
**Extreme PvE capabilities, being able to heal off of NPCs or damage them through walls.&lt;br /&gt;
**Variety of strong gear options, such as the Shadow Mask.&lt;br /&gt;
*Cons&lt;br /&gt;
**Spells are usually weaker than other classes&#039; spells&lt;br /&gt;
**Highly susceptible to rangers&lt;br /&gt;
**Teammates can kill your targets early before your able to heal with Torture Mastery&lt;br /&gt;
**Weapons, while highly damaging, tend to be on the slower side&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Antimagic.png|link=|x96px]] &amp;lt;br&amp;gt; Antimagic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your magic resistance is increased additively by 25% except against divine and curse magic. Will not display in details page. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Curse_Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Curse Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your curses (Curse of Pain, Curse of Weakness, and Power of Sacrifice) use a new status effect which are altered to have 30% longer base durations. 10.4s for Curse of Pain, 13s for Curse of Weakness, 15.6s for Power of Sacrifice. This allows a Curse without Curse Mastery to be active on a target at the same time as a Curse that uses Curse Mastery. &#039;&#039;Curse of Pain&#039;s total damage remains constant, lowering the damage per tick, but increasing the number of ticks. Power of Sacrifice&#039;s damage per tick, however, remains the same, increasing the number of ticks and the total damage.&#039;&#039;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Enhancement.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Enhancement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +10% Magical Power Bonus for Dark Magic.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Reflection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When you receive melee damage, reflect 10 dark magic damage to the attacker. 15 seconds cooldown. 100% Scaling.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Demon Armor.png|link=|x96px]] &amp;lt;br&amp;gt; Demon Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain ability to wear plate armor. -50% spellcasting speed. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Reduce [[Healing#Outgoing vs Incoming|incoming]] [[Healing|healing]] received by 50%, and [[Stat#Will|Will]] by 50%.--&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Immortal Lament.png|link=|x96px]] &amp;lt;br&amp;gt; Immortal Lament &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Casting spells will not take you below 1 health, but your Magic Power Bonus is decreased by -5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Malice.png|link=|x96px]] &amp;lt;br&amp;gt; Malice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Will is increased by 10%.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Soul Collector.png|link=|x96px]] &amp;lt;br&amp;gt; Soul Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When dealing the final blow to an enemy, one cursed soul is collected. Each collected soul increases Magic Power Bonus for Dark Magic by 10%, up to a maximum of 6 souls, &amp;lt;b&amp;gt;lasting until&amp;lt;/b&amp;gt; and including the next Dark Magic spell casted. When a spell consumes the effect, the entire spell&#039;s damage is affected by the bonus. Note that Dark Reflection is Dark Magic but Blow of Corruption is Evil magic. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Torture Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Torture Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When Curse of Pain or Power of Sacrifice are active on a target, any instance of Magical Damage Over Time from Curse of Pain or Power of Sacrifice dealt to the target will heal the Warlock for 1 Magical Healing. This healing is increased by the Magical Healing stat and the Warlock&#039;s Magic Power Bonus. This healing has 25% [[Attribute Bonus Ratio]]. Also doubles the cost of spells &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Vampirism.png|link=|x96px]] &amp;lt;br&amp;gt; Vampirism &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a 1.2x multiplier to all Magical Healing. This multiplier is separate from Magical Power Bonus.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Skills=&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blow of Corruption.png|link=|x96px]] &amp;lt;br&amp;gt; Blow of Corruption &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next physical attack deals a separate instance of 15 Evil Magical Damage to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 70% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. &amp;lt;i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15s &amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Phantomize.png|link=|x96px]] &amp;lt;br&amp;gt; Phantomize &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, phase through melee attacks, projectiles, and hitcan Magic (Zap, Lesser Heal, etc.). During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. During this state, Move Speed Bonus increases by 10%, and Magic Resist is reduced by a flat -50%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood Pact.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Pact &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/As &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
Warlock spells have 7.5 meters range except for projectile spells (Hellfire)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Types:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(216, 21, 74)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Evil&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(29, 29, 29)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Dark&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(96, 4, 3)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Fire&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Tier&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Power of Sacrifice.png|link=|x96px]] &amp;lt;br&amp;gt; Power of Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Curses the target with sacrifice, taking 3 Magical Curse Damage per second but increasing Strength and Vigor by +15 over 12 seconds. This counts as a debuff, and so is affected by Debuff Duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weakens the target for 10 seconds. &amp;lt;br&amp;gt; Weaken: Reduces all attribute stats by 25%.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bolt_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Bolt of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Fires a projectile bolt that inflicts 20 Dark Magical Damage to the target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Infinite &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Pain.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Pain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Instantly deals 10 magic damage to the target and curses them with Agony. &amp;lt;br&amp;gt;Agony: Receive a total of 10 Magical Damage distributed over 8 seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial Damage: 100% &amp;lt;br&amp;gt; DoT: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bloodstained_Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Bloodstained Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Places the target in bloodlust for 20 seconds. The target&#039;s base &amp;quot;Buff&amp;quot; Weapon Damage increases by 7, and each time they swing their weapon, the target takes 3 Magical Damage. Any sources of Magic Damage on the target&#039;s gear will add to this damage taken. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8.25 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Evil_Eye.png|link=|x96px]] &amp;lt;br&amp;gt; Evil Eye &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons a pilotable &amp;quot;Evil Eye&amp;quot; that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ray_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Ray of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Projects a dark beam dealing 12 Magical Damage per second to any target it touches, in .1s ticks. You can aim and move while channeling the beam.&amp;quot; Channeling Duration: 5s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Life_Drain.png|link=|x96px]] &amp;lt;br&amp;gt; Life Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Concentrates your mind to drain 3 of the target&#039;s life per second for 6 seconds and converts 100% of it into the caster&#039;s life force. This spell can be channeled for up to 6 seconds, and will be cancelled if the Warlock moves. The healing is  determined by the damage dealt, and is not affected by +Magical Healing, but is affected by Vampirism.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Hellfire.png|link=|x96px]] &amp;lt;br&amp;gt; Hellfire &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for 60 Magical Damage per second (divided into 0.1s ticks). This hellfire can travel through walls and obstacles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Flame_Walker.png|link=|x96px]] &amp;lt;br&amp;gt; Flame Walker &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, each step the Warlock takes leaves a trail of Hellfire that lasts for 4 seconds. Any target touched by this flame will take 5 Magical Damage per second, divided by 0.2s ticks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.25s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Eldritch_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Eldritch Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Grants the target a shield that protects against 25 Magical Damage for 15 seconds. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to increase the magic damage bonus of the next dark spell cast within 4 seconds by 20%.&amp;quot; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% (Shield) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Summon_Hydra.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Hydra &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summon a Hydra that fires fireballs at hostile targets. The Hydra also detects hidden targets. The Hydra has 150 HP and its fireballs deal 10 Magical Fire Damage. The Hydra will leave after 10 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
Weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=Two Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=One Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Hood, Shadow Hood &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Warden Outfit]] Adventurer Tunic  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Leather Leggings]], Occultist Pants, [[Cloth Pants]], ;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Riveted Gloves]], [[Leather Gloves]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Boots,  [[Adventurer Boots]], [[Heavy Boots]], [[Rugged Boots]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Back &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Adventurers Cloak, Radiant Cloak, Splendid Cloak, Tattered Cloak &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
|Vigor || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 22&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Resourcefulness|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5)&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 96&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | * / 9&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(255,117,117);&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +8%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | -7%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14.3%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -6%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell slots and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however floor traps, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/01/24 Early Access Hotfix #29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Warlock can now use Spell Memory II&lt;br /&gt;
&lt;br /&gt;
* Warlocks can now use the Heater Shield.&lt;br /&gt;
&lt;br /&gt;
* Warlock&#039;s Demon Armor has been changed from -75% reduction in magic healing bonus to a -50% reduction. The perk also reduces Will by -50%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/30 Early Access Hotfix #22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlocks now start with a Falchion and Crystal Ball as default weapons.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Power of Sacrifice’ spell also increases Vigor by 15.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bloodstained Blade’ spell’s weapon damage increase improved from 5 → 7.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bolt of Darkness’ spell damage increased from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Curse of Weakness’ spell&#039;s reduction of all attributes improved from -20% → -25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Ray of Darkness’ spell damage per second increased from 6 to 12.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Soul Collector’ perk’s dark magic damage increase per stack increased from 5% → 10%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Antimagic&#039; perk’s magic resistance improved from 15% → 25%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/09 Early Access Hotfix #20&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Evil Eye cost changed from 3 → 1.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hellfire cost changed from 10 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Life Drain cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain cost changed from 5 → 3.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage per second changed from 7 → 6.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage tick cycle changed from 0.2s → 0.1s.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness attribute ratio bonus changed from 0.5 → 1.0.&lt;br /&gt;
&lt;br /&gt;
- Bloodstained Blade self-damage scaling 100% --&amp;gt; 0%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/03 Early Access Hotfix #19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- The cost of all spells used by the Warlock has been reduced.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery now doubles the cost of the spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/26 Early Access Hotfix #18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption&#039;s duration after activation has been reduced from 12 → 8 seconds.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption’s additional magic damage reduced from 20 → 15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/05 Early Access Hotfix #15&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery healing&#039;s Attribute Ratio Bonus has been changed from 50% → 25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Eldritch Shield&#039;s magic damage absorption changed from 40 → 25, dark magic damage bonus changed from 40% → 20%, and cost changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hydra cost changed from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darness&#039;s dark magic damage has been changed from 3 → 7, and the cost has been changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/09/26 Early Access Patch #1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery now only heals from DoT damage dealt by Curse of Pain or Power of Sacrifice, and no longer works with other Magical Damage sources.&lt;br /&gt;
&lt;br /&gt;
- Curse of Pain, Curse of Weakness, and Power of Sacrifice cost changed to 5 HP.&lt;br /&gt;
&lt;br /&gt;
- Hellfire cost changed to 10 HP.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain now has a slightly more generous aim.&lt;br /&gt;
&lt;br /&gt;
- 2 new perks have been added to Warlocks: Curse Mastery, Vampirism.&lt;br /&gt;
&lt;br /&gt;
- 8 new spells have been added to Warlocks: Bolt of Darkness, Evil Eye, Bloodstained Blade, Flame Walker, Life Drain, Ray of Darkness, Eldritch Shield, Summon Hydra.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/28 Early Access Wipe 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Many spells&#039; Attribute Bonus Ratio returned to 100%.&lt;br /&gt;
*Curse of Pain:&lt;br /&gt;
*Direct: 100%&lt;br /&gt;
*DoT: 50%&lt;br /&gt;
&lt;br /&gt;
*Torture Mastery Heal: 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/14 Early Access Hotfix #3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Cast time on Curse of Pain and Power of Sacrifice buffed from 1.25s to 1s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/07 Early Access Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock Added&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/07/11 Warlock First Look&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19253</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19253"/>
		<updated>2024-02-02T08:28:35Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page is currently up to date for: {{:TODO|Classes}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
|name        = Warlock&lt;br /&gt;
|type        = &lt;br /&gt;
|strength    = 13&lt;br /&gt;
|vigor       = 14&lt;br /&gt;
|agility     = 14&lt;br /&gt;
|dexterity   = 15&lt;br /&gt;
|will        = 22&lt;br /&gt;
|knowledge   = 15&lt;br /&gt;
|resourcefulness     = 12&lt;br /&gt;
|health     = 98&lt;br /&gt;
|spell memory     = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; A mixture of magic weapons (orbs, books, etc...) and/or melee, depending on the build.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Spells cost health, not charges, allowing for nearly unlimited casts.&lt;br /&gt;
**Has access to anti-healing&lt;br /&gt;
**High melee burst damage, with a variety of strong melee options.&lt;br /&gt;
**Extreme PvE capabilities, being able to heal off of NPCs or damage them through walls.&lt;br /&gt;
**Variety of strong gear options, such as the Shadow Mask.&lt;br /&gt;
*Cons&lt;br /&gt;
**Spells are usually weaker than other classes&#039; spells&lt;br /&gt;
**Highly susceptible to rangers&lt;br /&gt;
**Teammates can kill your targets early before your able to heal with Torture Mastery&lt;br /&gt;
**Weapons, while highly damaging, tend to be on the slower side&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Antimagic.png|link=|x96px]] &amp;lt;br&amp;gt; Antimagic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your magic resistance is increased additively by 25% except against divine and curse magic. Will not display in details page. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Curse_Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Curse Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your curses (Curse of Pain, Curse of Weakness, and Power of Sacrifice) use a new status effect which are altered to have 30% longer base durations. 10.4s for Curse of Pain, 13s for Curse of Weakness, 15.6s for Power of Sacrifice. This allows a Curse without Curse Mastery to be active on a target at the same time as a Curse that uses Curse Mastery. &#039;&#039;Curse of Pain&#039;s total damage remains constant, lowering the damage per tick, but increasing the number of ticks. Power of Sacrifice&#039;s damage per tick, however, remains the same, increasing the number of ticks and the total damage.&#039;&#039;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Enhancement.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Enhancement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +10% Magical Power Bonus for Dark Magic.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Reflection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When you receive melee damage, reflect 10 dark magic damage to the attacker. 15 seconds cooldown. 100% Scaling.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Demon Armor.png|link=|x96px]] &amp;lt;br&amp;gt; Demon Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain ability to wear plate armor. -50% spellcasting speed. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Reduce [[Healing#Outgoing vs Incoming|incoming]] [[Healing|healing]] received by 50%, and [[Stat#Will|Will]] by 50%.--&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Immortal Lament.png|link=|x96px]] &amp;lt;br&amp;gt; Immortal Lament &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Casting spells will not take you below 1 health, but your Magic Power Bonus is decreased by -5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Malice.png|link=|x96px]] &amp;lt;br&amp;gt; Malice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Will is increased by 10%.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Soul Collector.png|link=|x96px]] &amp;lt;br&amp;gt; Soul Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When dealing the final blow to an enemy, one cursed soul is collected. Each collected soul increases Magic Power Bonus for Dark Magic by 10%, up to a maximum of 6 souls, &amp;lt;b&amp;gt;lasting until&amp;lt;/b&amp;gt; and including the next Dark Magic spell casted. When a spell consumes the effect, the entire spell&#039;s damage is affected by the bonus. Note that Dark Reflection is Dark Magic but Blow of Corruption is Evil magic. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Torture Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Torture Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When Curse of Pain or Power of Sacrifice are active on a target, any instance of Magical Damage Over Time from Curse of Pain or Power of Sacrifice dealt to the target will heal the Warlock for 1 Magical Healing. This healing is increased by the Magical Healing stat and the Warlock&#039;s Magic Power Bonus. This healing has 25% [[Attribute Bonus Ratio]]. Also doubles the cost of spells &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Vampirism.png|link=|x96px]] &amp;lt;br&amp;gt; Vampirism &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a 1.2x multiplier to all Magical Healing. This multiplier is separate from Magical Power Bonus.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Skills=&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blow of Corruption.png|link=|x96px]] &amp;lt;br&amp;gt; Blow of Corruption &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next physical attack deals a separate instance of 15 Evil Magical Damage to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 70% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. &amp;lt;i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15s &amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Phantomize.png|link=|x96px]] &amp;lt;br&amp;gt; Phantomize &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, phase through melee attacks, projectiles, and hitcan Magic (Zap, Lesser Heal, etc.). During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. During this state, Move Speed Bonus increases by 10%, and Magic Resist is reduced by a flat -50%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood Pact.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Pact &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/As &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
Warlock spells have 7.5 meters range except for projectile spells (Hellfire)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Types:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(216, 21, 74)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Evil&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(29, 29, 29)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Dark&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(96, 4, 3)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Fire&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Tier&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Power of Sacrifice.png|link=|x96px]] &amp;lt;br&amp;gt; Power of Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Curses the target with sacrifice, taking 3 Magical Curse Damage per second but increasing Strength and Vigor by +15 over 12 seconds. This counts as a debuff, and so is affected by Debuff Duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weakens the target for 10 seconds. &amp;lt;br&amp;gt; Weaken: Reduces all attribute stats by 25%.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bolt_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Bolt of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Fires a projectile bolt that inflicts 20 Dark Magical Damage to the target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Infinite &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Pain.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Pain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Instantly deals 10 magic damage to the target and curses them with Agony. &amp;lt;br&amp;gt;Agony: Receive a total of 10 Magical Damage distributed over 8 seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial Damage: 100% &amp;lt;br&amp;gt; DoT: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bloodstained_Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Bloodstained Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Places the target in bloodlust for 20 seconds. The target&#039;s base &amp;quot;Buff&amp;quot; Weapon Damage increases by 7, and each time they swing their weapon, the target takes 3 Magical Damage. Any sources of Magic Damage on the target&#039;s gear will add to this damage taken. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8.25 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Evil_Eye.png|link=|x96px]] &amp;lt;br&amp;gt; Evil Eye &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons a pilotable &amp;quot;Evil Eye&amp;quot; that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ray_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Ray of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Projects a dark beam dealing 12 Magical Damage per second to any target it touches, in .1s ticks. You can aim and move while channeling the beam.&amp;quot; Channeling Duration: 5s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Life_Drain.png|link=|x96px]] &amp;lt;br&amp;gt; Life Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Concentrates your mind to drain 3 of the target&#039;s life per second for 6 seconds and converts 100% of it into the caster&#039;s life force. This spell can be channeled for up to 6 seconds, and will be cancelled if the Warlock moves. The healing is  determined by the damage dealt, and is not affected by +Magical Healing, but is affected by Vampirism.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Hellfire.png|link=|x96px]] &amp;lt;br&amp;gt; Hellfire &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for 60 Magical Damage per second (divided into 0.1s ticks). This hellfire can travel through walls and obstacles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Flame_Walker.png|link=|x96px]] &amp;lt;br&amp;gt; Flame Walker &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, each step the Warlock takes leaves a trail of Hellfire that lasts for 4 seconds. Any target touched by this flame will take 5 Magical Damage per second, divided by 0.2s ticks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.25s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Eldritch_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Eldritch Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Grants the target a shield that protects against 25 Magical Damage for 15 seconds. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to increase the magic damage bonus of the next dark spell cast within 4 seconds by 20%.&amp;quot; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% (Shield) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Summon_Hydra.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Hydra &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summon a Hydra that fires fireballs at hostile targets. The Hydra also detects hidden targets. The Hydra has 150 HP and its fireballs deal 10 Magical Fire Damage. The Hydra will leave after 10 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
Weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=Two Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=One Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Hood, Shadow Hood &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Warden Outfit]] Adventurer Tunic  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Leather Leggings]], Occultist Pants, [[Cloth Pants]], ;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Riveted Gloves]], [[Leather Gloves]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Boots,  [[Adventurer Boots]], [[Heavy Boots]], [[Rugged Boots]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Back &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Adventurers Cloak, Radiant Cloak, Splendid Cloak, Tattered Cloak &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
|Vigor || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 22&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge || style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Resourcefulness|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 96&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | * / 9&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(255,117,117);&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +8%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | -7%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14.3%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -6%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell slots and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however floor traps, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/01/24 Early Access Hotfix #29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Warlock can now use Spell Memory II&lt;br /&gt;
&lt;br /&gt;
* Warlocks can now use the Heater Shield.&lt;br /&gt;
&lt;br /&gt;
* Warlock&#039;s Demon Armor has been changed from -75% reduction in magic healing bonus to a -50% reduction. The perk also reduces Will by -50%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/30 Early Access Hotfix #22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlocks now start with a Falchion and Crystal Ball as default weapons.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Power of Sacrifice’ spell also increases Vigor by 15.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bloodstained Blade’ spell’s weapon damage increase improved from 5 → 7.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bolt of Darkness’ spell damage increased from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Curse of Weakness’ spell&#039;s reduction of all attributes improved from -20% → -25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Ray of Darkness’ spell damage per second increased from 6 to 12.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Soul Collector’ perk’s dark magic damage increase per stack increased from 5% → 10%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Antimagic&#039; perk’s magic resistance improved from 15% → 25%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/09 Early Access Hotfix #20&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Evil Eye cost changed from 3 → 1.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hellfire cost changed from 10 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Life Drain cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain cost changed from 5 → 3.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage per second changed from 7 → 6.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage tick cycle changed from 0.2s → 0.1s.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness attribute ratio bonus changed from 0.5 → 1.0.&lt;br /&gt;
&lt;br /&gt;
- Bloodstained Blade self-damage scaling 100% --&amp;gt; 0%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/03 Early Access Hotfix #19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- The cost of all spells used by the Warlock has been reduced.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery now doubles the cost of the spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/26 Early Access Hotfix #18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption&#039;s duration after activation has been reduced from 12 → 8 seconds.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption’s additional magic damage reduced from 20 → 15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/05 Early Access Hotfix #15&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery healing&#039;s Attribute Ratio Bonus has been changed from 50% → 25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Eldritch Shield&#039;s magic damage absorption changed from 40 → 25, dark magic damage bonus changed from 40% → 20%, and cost changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hydra cost changed from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darness&#039;s dark magic damage has been changed from 3 → 7, and the cost has been changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/09/26 Early Access Patch #1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery now only heals from DoT damage dealt by Curse of Pain or Power of Sacrifice, and no longer works with other Magical Damage sources.&lt;br /&gt;
&lt;br /&gt;
- Curse of Pain, Curse of Weakness, and Power of Sacrifice cost changed to 5 HP.&lt;br /&gt;
&lt;br /&gt;
- Hellfire cost changed to 10 HP.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain now has a slightly more generous aim.&lt;br /&gt;
&lt;br /&gt;
- 2 new perks have been added to Warlocks: Curse Mastery, Vampirism.&lt;br /&gt;
&lt;br /&gt;
- 8 new spells have been added to Warlocks: Bolt of Darkness, Evil Eye, Bloodstained Blade, Flame Walker, Life Drain, Ray of Darkness, Eldritch Shield, Summon Hydra.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/28 Early Access Wipe 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Many spells&#039; Attribute Bonus Ratio returned to 100%.&lt;br /&gt;
*Curse of Pain:&lt;br /&gt;
*Direct: 100%&lt;br /&gt;
*DoT: 50%&lt;br /&gt;
&lt;br /&gt;
*Torture Mastery Heal: 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/14 Early Access Hotfix #3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Cast time on Curse of Pain and Power of Sacrifice buffed from 1.25s to 1s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/07 Early Access Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock Added&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/07/11 Warlock First Look&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19252</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19252"/>
		<updated>2024-02-02T08:27:32Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page is currently up to date for: {{:TODO|Classes}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
|name        = Warlock&lt;br /&gt;
|type        = &lt;br /&gt;
|strength    = 13&lt;br /&gt;
|vigor       = 14&lt;br /&gt;
|agility     = 14&lt;br /&gt;
|dexterity   = 15&lt;br /&gt;
|will        = 22&lt;br /&gt;
|knowledge   = 15&lt;br /&gt;
|resourcefulness     = 12&lt;br /&gt;
|health     = 98&lt;br /&gt;
|spell memory     = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; A mixture of magic weapons (orbs, books, etc...) and/or melee, depending on the build.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Spells cost health, not charges, allowing for nearly unlimited casts.&lt;br /&gt;
**Has access to anti-healing&lt;br /&gt;
**High melee burst damage, with a variety of strong melee options.&lt;br /&gt;
**Extreme PvE capabilities, being able to heal off of NPCs or damage them through walls.&lt;br /&gt;
**Variety of strong gear options, such as the Shadow Mask.&lt;br /&gt;
*Cons&lt;br /&gt;
**Spells are usually weaker than other classes&#039; spells&lt;br /&gt;
**Highly susceptible to rangers&lt;br /&gt;
**Teammates can kill your targets early before your able to heal with Torture Mastery&lt;br /&gt;
**Weapons, while highly damaging, tend to be on the slower side&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Antimagic.png|link=|x96px]] &amp;lt;br&amp;gt; Antimagic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your magic resistance is increased additively by 25% except against divine and curse magic. Will not display in details page. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Curse_Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Curse Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your curses (Curse of Pain, Curse of Weakness, and Power of Sacrifice) use a new status effect which are altered to have 30% longer base durations. 10.4s for Curse of Pain, 13s for Curse of Weakness, 15.6s for Power of Sacrifice. This allows a Curse without Curse Mastery to be active on a target at the same time as a Curse that uses Curse Mastery. &#039;&#039;Curse of Pain&#039;s total damage remains constant, lowering the damage per tick, but increasing the number of ticks. Power of Sacrifice&#039;s damage per tick, however, remains the same, increasing the number of ticks and the total damage.&#039;&#039;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Enhancement.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Enhancement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +10% Magical Power Bonus for Dark Magic.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Reflection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When you receive melee damage, reflect 10 dark magic damage to the attacker. 15 seconds cooldown. 100% Scaling.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Demon Armor.png|link=|x96px]] &amp;lt;br&amp;gt; Demon Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain ability to wear plate armor. -50% spellcasting speed. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Reduce [[Healing#Outgoing vs Incoming|incoming]] [[Healing|healing]] received by 50%, and [[Stat#Will|Will]] by 50%.--&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Immortal Lament.png|link=|x96px]] &amp;lt;br&amp;gt; Immortal Lament &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Casting spells will not take you below 1 health, but your Magic Power Bonus is decreased by -5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Malice.png|link=|x96px]] &amp;lt;br&amp;gt; Malice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Will is increased by 10%.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Soul Collector.png|link=|x96px]] &amp;lt;br&amp;gt; Soul Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When dealing the final blow to an enemy, one cursed soul is collected. Each collected soul increases Magic Power Bonus for Dark Magic by 10%, up to a maximum of 6 souls, &amp;lt;b&amp;gt;lasting until&amp;lt;/b&amp;gt; and including the next Dark Magic spell casted. When a spell consumes the effect, the entire spell&#039;s damage is affected by the bonus. Note that Dark Reflection is Dark Magic but Blow of Corruption is Evil magic. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Torture Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Torture Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When Curse of Pain or Power of Sacrifice are active on a target, any instance of Magical Damage Over Time from Curse of Pain or Power of Sacrifice dealt to the target will heal the Warlock for 1 Magical Healing. This healing is increased by the Magical Healing stat and the Warlock&#039;s Magic Power Bonus. This healing has 25% [[Attribute Bonus Ratio]]. Also doubles the cost of spells &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Vampirism.png|link=|x96px]] &amp;lt;br&amp;gt; Vampirism &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a 1.2x multiplier to all Magical Healing. This multiplier is separate from Magical Power Bonus.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Skills=&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blow of Corruption.png|link=|x96px]] &amp;lt;br&amp;gt; Blow of Corruption &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next physical attack deals a separate instance of 15 Evil Magical Damage to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 70% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. &amp;lt;i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15s &amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Phantomize.png|link=|x96px]] &amp;lt;br&amp;gt; Phantomize &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, phase through melee attacks, projectiles, and hitcan Magic (Zap, Lesser Heal, etc.). During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. During this state, Move Speed Bonus increases by 10%, and Magic Resist is reduced by a flat -50%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood Pact.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Pact &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/As &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
Warlock spells have 7.5 meters range except for projectile spells (Hellfire)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Types:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(216, 21, 74)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Evil&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(29, 29, 29)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Dark&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(96, 4, 3)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Fire&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Tier&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Power of Sacrifice.png|link=|x96px]] &amp;lt;br&amp;gt; Power of Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Curses the target with sacrifice, taking 3 Magical Curse Damage per second but increasing Strength and Vigor by +15 over 12 seconds. This counts as a debuff, and so is affected by Debuff Duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weakens the target for 10 seconds. &amp;lt;br&amp;gt; Weaken: Reduces all attribute stats by 25%.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bolt_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Bolt of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Fires a projectile bolt that inflicts 20 Dark Magical Damage to the target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Infinite &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Pain.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Pain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Instantly deals 10 magic damage to the target and curses them with Agony. &amp;lt;br&amp;gt;Agony: Receive a total of 10 Magical Damage distributed over 8 seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial Damage: 100% &amp;lt;br&amp;gt; DoT: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bloodstained_Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Bloodstained Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Places the target in bloodlust for 20 seconds. The target&#039;s base &amp;quot;Buff&amp;quot; Weapon Damage increases by 7, and each time they swing their weapon, the target takes 3 Magical Damage. Any sources of Magic Damage on the target&#039;s gear will add to this damage taken. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8.25 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Evil_Eye.png|link=|x96px]] &amp;lt;br&amp;gt; Evil Eye &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons a pilotable &amp;quot;Evil Eye&amp;quot; that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ray_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Ray of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Projects a dark beam dealing 12 Magical Damage per second to any target it touches, in .1s ticks. You can aim and move while channeling the beam.&amp;quot; Channeling Duration: 5s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Life_Drain.png|link=|x96px]] &amp;lt;br&amp;gt; Life Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Concentrates your mind to drain 3 of the target&#039;s life per second for 6 seconds and converts 100% of it into the caster&#039;s life force. This spell can be channeled for up to 6 seconds, and will be cancelled if the Warlock moves. The healing is  determined by the damage dealt, and is not affected by +Magical Healing, but is affected by Vampirism.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Hellfire.png|link=|x96px]] &amp;lt;br&amp;gt; Hellfire &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for 60 Magical Damage per second (divided into 0.1s ticks). This hellfire can travel through walls and obstacles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Flame_Walker.png|link=|x96px]] &amp;lt;br&amp;gt; Flame Walker &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, each step the Warlock takes leaves a trail of Hellfire that lasts for 4 seconds. Any target touched by this flame will take 5 Magical Damage per second, divided by 0.2s ticks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.25s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Eldritch_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Eldritch Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Grants the target a shield that protects against 25 Magical Damage for 15 seconds. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to increase the magic damage bonus of the next dark spell cast within 4 seconds by 20%.&amp;quot; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% (Shield) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Summon_Hydra.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Hydra &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summon a Hydra that fires fireballs at hostile targets. The Hydra also detects hidden targets. The Hydra has 150 HP and its fireballs deal 10 Magical Fire Damage. The Hydra will leave after 10 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
Weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=Two Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=One Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Hood, Shadow Hood &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Warden Outfit]] Adventurer Tunic  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Leather Leggings]], Occultist Pants, [[Cloth Pants]], ;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Riveted Gloves]], [[Leather Gloves]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Boots,  [[Adventurer Boots]], [[Heavy Boots]], [[Rugged Boots]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Back &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Adventurers Cloak, Radiant Cloak, Splendid Cloak, Tattered Cloak &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
|Vigor || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 22&lt;br /&gt;
|-&lt;br /&gt;
|Resourcefulness|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge || style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom: double 5px grey;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 96&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | * / 9&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(255,117,117);&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +8%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | -7%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14.3%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -6%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell slots and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however floor traps, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/01/24 Early Access Hotfix #29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Warlock can now use Spell Memory II&lt;br /&gt;
&lt;br /&gt;
* Warlocks can now use the Heater Shield.&lt;br /&gt;
&lt;br /&gt;
* Warlock&#039;s Demon Armor has been changed from -75% reduction in magic healing bonus to a -50% reduction. The perk also reduces Will by -50%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/30 Early Access Hotfix #22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlocks now start with a Falchion and Crystal Ball as default weapons.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Power of Sacrifice’ spell also increases Vigor by 15.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bloodstained Blade’ spell’s weapon damage increase improved from 5 → 7.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bolt of Darkness’ spell damage increased from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Curse of Weakness’ spell&#039;s reduction of all attributes improved from -20% → -25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Ray of Darkness’ spell damage per second increased from 6 to 12.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Soul Collector’ perk’s dark magic damage increase per stack increased from 5% → 10%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Antimagic&#039; perk’s magic resistance improved from 15% → 25%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/09 Early Access Hotfix #20&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Evil Eye cost changed from 3 → 1.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hellfire cost changed from 10 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Life Drain cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain cost changed from 5 → 3.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage per second changed from 7 → 6.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage tick cycle changed from 0.2s → 0.1s.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness attribute ratio bonus changed from 0.5 → 1.0.&lt;br /&gt;
&lt;br /&gt;
- Bloodstained Blade self-damage scaling 100% --&amp;gt; 0%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/03 Early Access Hotfix #19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- The cost of all spells used by the Warlock has been reduced.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery now doubles the cost of the spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/26 Early Access Hotfix #18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption&#039;s duration after activation has been reduced from 12 → 8 seconds.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption’s additional magic damage reduced from 20 → 15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/05 Early Access Hotfix #15&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery healing&#039;s Attribute Ratio Bonus has been changed from 50% → 25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Eldritch Shield&#039;s magic damage absorption changed from 40 → 25, dark magic damage bonus changed from 40% → 20%, and cost changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hydra cost changed from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darness&#039;s dark magic damage has been changed from 3 → 7, and the cost has been changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/09/26 Early Access Patch #1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery now only heals from DoT damage dealt by Curse of Pain or Power of Sacrifice, and no longer works with other Magical Damage sources.&lt;br /&gt;
&lt;br /&gt;
- Curse of Pain, Curse of Weakness, and Power of Sacrifice cost changed to 5 HP.&lt;br /&gt;
&lt;br /&gt;
- Hellfire cost changed to 10 HP.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain now has a slightly more generous aim.&lt;br /&gt;
&lt;br /&gt;
- 2 new perks have been added to Warlocks: Curse Mastery, Vampirism.&lt;br /&gt;
&lt;br /&gt;
- 8 new spells have been added to Warlocks: Bolt of Darkness, Evil Eye, Bloodstained Blade, Flame Walker, Life Drain, Ray of Darkness, Eldritch Shield, Summon Hydra.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/28 Early Access Wipe 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Many spells&#039; Attribute Bonus Ratio returned to 100%.&lt;br /&gt;
*Curse of Pain:&lt;br /&gt;
*Direct: 100%&lt;br /&gt;
*DoT: 50%&lt;br /&gt;
&lt;br /&gt;
*Torture Mastery Heal: 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/14 Early Access Hotfix #3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Cast time on Curse of Pain and Power of Sacrifice buffed from 1.25s to 1s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/07 Early Access Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock Added&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/07/11 Warlock First Look&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19251</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19251"/>
		<updated>2024-02-02T08:26:17Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page is currently up to date for: {{:TODO|Classes}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
|name        = Warlock&lt;br /&gt;
|type        = &lt;br /&gt;
|strength    = 13&lt;br /&gt;
|vigor       = 14&lt;br /&gt;
|agility     = 14&lt;br /&gt;
|dexterity   = 15&lt;br /&gt;
|will        = 22&lt;br /&gt;
|knowledge   = 15&lt;br /&gt;
|resourcefulness     = 12&lt;br /&gt;
|health     = 98&lt;br /&gt;
|spell memory     = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; A mixture of magic weapons (orbs, books, etc...) and/or melee, depending on the build.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Spells cost health, not charges, allowing for nearly unlimited casts.&lt;br /&gt;
**Has access to anti-healing&lt;br /&gt;
**High melee burst damage, with a variety of strong melee options.&lt;br /&gt;
**Extreme PvE capabilities, being able to heal off of NPCs or damage them through walls.&lt;br /&gt;
**Variety of strong gear options, such as the Shadow Mask.&lt;br /&gt;
*Cons&lt;br /&gt;
**Spells are usually weaker than other classes&#039; spells&lt;br /&gt;
**Highly susceptible to rangers&lt;br /&gt;
**Teammates can kill your targets early before your able to heal with Torture Mastery&lt;br /&gt;
**Weapons, while highly damaging, tend to be on the slower side&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Antimagic.png|link=|x96px]] &amp;lt;br&amp;gt; Antimagic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your magic resistance is increased additively by 25% except against divine and curse magic. Will not display in details page. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Curse_Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Curse Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your curses (Curse of Pain, Curse of Weakness, and Power of Sacrifice) use a new status effect which are altered to have 30% longer base durations. 10.4s for Curse of Pain, 13s for Curse of Weakness, 15.6s for Power of Sacrifice. This allows a Curse without Curse Mastery to be active on a target at the same time as a Curse that uses Curse Mastery. &#039;&#039;Curse of Pain&#039;s total damage remains constant, lowering the damage per tick, but increasing the number of ticks. Power of Sacrifice&#039;s damage per tick, however, remains the same, increasing the number of ticks and the total damage.&#039;&#039;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Enhancement.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Enhancement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +10% Magical Power Bonus for Dark Magic.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Reflection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When you receive melee damage, reflect 10 dark magic damage to the attacker. 15 seconds cooldown. 100% Scaling.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Demon Armor.png|link=|x96px]] &amp;lt;br&amp;gt; Demon Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain ability to wear plate armor. -50% spellcasting speed. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;!-- Reduce [[Healing#Outgoing vs Incoming|incoming]] [[Healing|healing]] received by 50%, and [[Stat#Will|Will]] by 50%.--&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Immortal Lament.png|link=|x96px]] &amp;lt;br&amp;gt; Immortal Lament &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Casting spells will not take you below 1 health, but your Magic Power Bonus is decreased by -5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Malice.png|link=|x96px]] &amp;lt;br&amp;gt; Malice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Will is increased by 10%.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Soul Collector.png|link=|x96px]] &amp;lt;br&amp;gt; Soul Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When dealing the final blow to an enemy, one cursed soul is collected. Each collected soul increases Magic Power Bonus for Dark Magic by 10%, up to a maximum of 6 souls, &amp;lt;b&amp;gt;lasting until&amp;lt;/b&amp;gt; and including the next Dark Magic spell casted. When a spell consumes the effect, the entire spell&#039;s damage is affected by the bonus. Note that Dark Reflection is Dark Magic but Blow of Corruption is Evil magic. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Torture Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Torture Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When Curse of Pain or Power of Sacrifice are active on a target, any instance of Magical Damage Over Time from Curse of Pain or Power of Sacrifice dealt to the target will heal the Warlock for 1 Magical Healing. This healing is increased by the Magical Healing stat and the Warlock&#039;s Magic Power Bonus. This healing has 25% [[Attribute Bonus Ratio]]. Also doubles the cost of spells &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Vampirism.png|link=|x96px]] &amp;lt;br&amp;gt; Vampirism &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a 1.2x multiplier to all Magical Healing. This multiplier is separate from Magical Power Bonus.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Skills=&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blow of Corruption.png|link=|x96px]] &amp;lt;br&amp;gt; Blow of Corruption &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next physical attack deals a separate instance of 15 Evil Magical Damage to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 70% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. &amp;lt;i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15s &amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Phantomize.png|link=|x96px]] &amp;lt;br&amp;gt; Phantomize &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, phase through melee attacks, projectiles, and hitcan Magic (Zap, Lesser Heal, etc.). During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. During this state, Move Speed Bonus increases by 10%, and Magic Resist is reduced by a flat -50%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood Pact.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Pact &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/As &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
Warlock spells have 7.5 meters range except for projectile spells (Hellfire)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Types:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(216, 21, 74)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Evil&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(29, 29, 29)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Dark&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(96, 4, 3)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Fire&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Tier&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Power of Sacrifice.png|link=|x96px]] &amp;lt;br&amp;gt; Power of Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Curses the target with sacrifice, taking 3 Magical Curse Damage per second but increasing Strength and Vigor by +15 over 12 seconds. This counts as a debuff, and so is affected by Debuff Duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weakens the target for 10 seconds. &amp;lt;br&amp;gt; Weaken: Reduces all attribute stats by 25%.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bolt_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Bolt of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Fires a projectile bolt that inflicts 20 Dark Magical Damage to the target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Infinite &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Pain.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Pain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Instantly deals 10 magic damage to the target and curses them with Agony. &amp;lt;br&amp;gt;Agony: Receive a total of 10 Magical Damage distributed over 8 seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial Damage: 100% &amp;lt;br&amp;gt; DoT: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bloodstained_Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Bloodstained Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Places the target in bloodlust for 20 seconds. The target&#039;s base &amp;quot;Buff&amp;quot; Weapon Damage increases by 7, and each time they swing their weapon, the target takes 3 Magical Damage. Any sources of Magic Damage on the target&#039;s gear will add to this damage taken. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8.25 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Evil_Eye.png|link=|x96px]] &amp;lt;br&amp;gt; Evil Eye &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons a pilotable &amp;quot;Evil Eye&amp;quot; that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ray_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Ray of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Projects a dark beam dealing 12 Magical Damage per second to any target it touches, in .1s ticks. You can aim and move while channeling the beam.&amp;quot; Channeling Duration: 5s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Life_Drain.png|link=|x96px]] &amp;lt;br&amp;gt; Life Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Concentrates your mind to drain 3 of the target&#039;s life per second for 6 seconds and converts 100% of it into the caster&#039;s life force. This spell can be channeled for up to 6 seconds, and will be cancelled if the Warlock moves. The healing is  determined by the damage dealt, and is not affected by +Magical Healing, but is affected by Vampirism.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Hellfire.png|link=|x96px]] &amp;lt;br&amp;gt; Hellfire &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for 60 Magical Damage per second (divided into 0.1s ticks). This hellfire can travel through walls and obstacles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Flame_Walker.png|link=|x96px]] &amp;lt;br&amp;gt; Flame Walker &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, each step the Warlock takes leaves a trail of Hellfire that lasts for 4 seconds. Any target touched by this flame will take 5 Magical Damage per second, divided by 0.2s ticks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.25s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Eldritch_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Eldritch Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Grants the target a shield that protects against 25 Magical Damage for 15 seconds. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to increase the magic damage bonus of the next dark spell cast within 4 seconds by 20%.&amp;quot; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% (Shield) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Summon_Hydra.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Hydra &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summon a Hydra that fires fireballs at hostile targets. The Hydra also detects hidden targets. The Hydra has 150 HP and its fireballs deal 10 Magical Fire Damage. The Hydra will leave after 10 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
Weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=Two Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=One Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Hood, Shadow Hood &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Warden Outfit]] Adventurer Tunic  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Leather Leggings]], Occultist Pants, [[Cloth Pants]], ;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Riveted Gloves]], [[Leather Gloves]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Boots,  [[Adventurer Boots]], [[Heavy Boots]], [[Rugged Boots]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Back &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Adventurers Cloak, Radiant Cloak, Splendid Cloak, Tattered Cloak &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
|Vigor || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 22&lt;br /&gt;
|-&lt;br /&gt;
|Resourcefulness|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Knowledge || style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 96&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | * / 9&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(255,117,117);&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +8%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | -7%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14.3%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -6%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell slots and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however floor traps, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2024/01/24 Early Access Hotfix #29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Warlock can now use Spell Memory II&lt;br /&gt;
&lt;br /&gt;
* Warlocks can now use the Heater Shield.&lt;br /&gt;
&lt;br /&gt;
* Warlock&#039;s Demon Armor has been changed from -75% reduction in magic healing bonus to a -50% reduction. The perk also reduces Will by -50%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/30 Early Access Hotfix #22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlocks now start with a Falchion and Crystal Ball as default weapons.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Power of Sacrifice’ spell also increases Vigor by 15.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bloodstained Blade’ spell’s weapon damage increase improved from 5 → 7.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bolt of Darkness’ spell damage increased from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Curse of Weakness’ spell&#039;s reduction of all attributes improved from -20% → -25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Ray of Darkness’ spell damage per second increased from 6 to 12.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Soul Collector’ perk’s dark magic damage increase per stack increased from 5% → 10%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Antimagic&#039; perk’s magic resistance improved from 15% → 25%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/09 Early Access Hotfix #20&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Evil Eye cost changed from 3 → 1.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hellfire cost changed from 10 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Life Drain cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain cost changed from 5 → 3.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage per second changed from 7 → 6.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage tick cycle changed from 0.2s → 0.1s.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness attribute ratio bonus changed from 0.5 → 1.0.&lt;br /&gt;
&lt;br /&gt;
- Bloodstained Blade self-damage scaling 100% --&amp;gt; 0%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/03 Early Access Hotfix #19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- The cost of all spells used by the Warlock has been reduced.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery now doubles the cost of the spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/26 Early Access Hotfix #18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption&#039;s duration after activation has been reduced from 12 → 8 seconds.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption’s additional magic damage reduced from 20 → 15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/05 Early Access Hotfix #15&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery healing&#039;s Attribute Ratio Bonus has been changed from 50% → 25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Eldritch Shield&#039;s magic damage absorption changed from 40 → 25, dark magic damage bonus changed from 40% → 20%, and cost changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hydra cost changed from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darness&#039;s dark magic damage has been changed from 3 → 7, and the cost has been changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/09/26 Early Access Patch #1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery now only heals from DoT damage dealt by Curse of Pain or Power of Sacrifice, and no longer works with other Magical Damage sources.&lt;br /&gt;
&lt;br /&gt;
- Curse of Pain, Curse of Weakness, and Power of Sacrifice cost changed to 5 HP.&lt;br /&gt;
&lt;br /&gt;
- Hellfire cost changed to 10 HP.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain now has a slightly more generous aim.&lt;br /&gt;
&lt;br /&gt;
- 2 new perks have been added to Warlocks: Curse Mastery, Vampirism.&lt;br /&gt;
&lt;br /&gt;
- 8 new spells have been added to Warlocks: Bolt of Darkness, Evil Eye, Bloodstained Blade, Flame Walker, Life Drain, Ray of Darkness, Eldritch Shield, Summon Hydra.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/28 Early Access Wipe 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Many spells&#039; Attribute Bonus Ratio returned to 100%.&lt;br /&gt;
*Curse of Pain:&lt;br /&gt;
*Direct: 100%&lt;br /&gt;
*DoT: 50%&lt;br /&gt;
&lt;br /&gt;
*Torture Mastery Heal: 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/14 Early Access Hotfix #3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Cast time on Curse of Pain and Power of Sacrifice buffed from 1.25s to 1s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/07 Early Access Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock Added&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/07/11 Warlock First Look&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19163</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=19163"/>
		<updated>2024-01-24T12:55:28Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page is currently up to date for: {{:TODO|Classes}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Class&lt;br /&gt;
|name        = Warlock&lt;br /&gt;
|type        = &lt;br /&gt;
|strength    = 13&lt;br /&gt;
|vigor       = 14&lt;br /&gt;
|agility     = 14&lt;br /&gt;
|dexterity   = 15&lt;br /&gt;
|will        = 22&lt;br /&gt;
|knowledge   = 15&lt;br /&gt;
|resourcefulness     = 12&lt;br /&gt;
|health     = 98&lt;br /&gt;
|spell memory     = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; A mixture of magic weapons (orbs, books, etc...) and/or melee, depending on the build.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Spells cost health, not charges, allowing for nearly unlimited casts.&lt;br /&gt;
**Has access to anti-healing&lt;br /&gt;
**High melee burst damage, with a variety of strong melee options.&lt;br /&gt;
**Extreme PvE capabilities, being able to heal off of NPCs or damage them through walls.&lt;br /&gt;
**Variety of strong gear options, such as the Shadow Mask.&lt;br /&gt;
*Cons&lt;br /&gt;
**Spells are usually weaker than other classes&#039; spells&lt;br /&gt;
**Highly susceptible to rangers&lt;br /&gt;
**Teammates can kill your targets early before your able to heal with Torture Mastery&lt;br /&gt;
**Weapons, while highly damaging, tend to be on the slower side&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Antimagic.png|link=|x96px]] &amp;lt;br&amp;gt; Antimagic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your magic resistance is increased additively by 25% except against divine and curse magic. Will not display in details page. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Curse_Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Curse Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Your curses (Curse of Pain, Curse of Weakness, and Power of Sacrifice) use a new status effect which are altered to have 30% longer base durations. 10.4s for Curse of Pain, 13s for Curse of Weakness, 15.6s for Power of Sacrifice. This allows a Curse without Curse Mastery to be active on a target at the same time as a Curse that uses Curse Mastery. &#039;&#039;Curse of Pain&#039;s total damage remains constant, lowering the damage per tick, but increasing the number of ticks. Power of Sacrifice&#039;s damage per tick, however, remains the same, increasing the number of ticks and the total damage.&#039;&#039;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Enhancement.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Enhancement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants +10% Magical Power Bonus for Dark Magic.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dark Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Dark Reflection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When you receive melee damage, reflect 10 dark magic damage to the attacker. 15 seconds cooldown. 100% Scaling.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
       &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Demon Armor.png|link=|x96px]] &amp;lt;br&amp;gt; Demon Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain ability to wear plate armor. Reduce [[Healing#Outgoing vs Incoming|incoming]] [[Healing|healing]] received by 75%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Immortal Lament.png|link=|x96px]] &amp;lt;br&amp;gt; Immortal Lament &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Casting spells will not take you below 1 health, but your Magic Power Bonus is decreased by -5%. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Malice.png|link=|x96px]] &amp;lt;br&amp;gt; Malice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Will is increased by 10%.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Soul Collector.png|link=|x96px]] &amp;lt;br&amp;gt; Soul Collector &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When dealing the final blow to an enemy, one cursed soul is collected. Each collected soul increases Magic Power Bonus for Dark Magic by 10%, up to a maximum of 6 souls, &amp;lt;b&amp;gt;lasting until&amp;lt;/b&amp;gt; and including the next Dark Magic spell casted. When a spell consumes the effect, the entire spell&#039;s damage is affected by the bonus. Note that Dark Reflection is Dark Magic but Blow of Corruption is Evil magic. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Torture Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Torture Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; When Curse of Pain or Power of Sacrifice are active on a target, any instance of Magical Damage Over Time from Curse of Pain or Power of Sacrifice dealt to the target will heal the Warlock for 1 Magical Healing. This healing is increased by the Magical Healing stat and the Warlock&#039;s Magic Power Bonus. This healing has 25% [[Attribute Bonus Ratio]]. Also doubles the cost of spells &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Vampirism.png|link=|x96px]] &amp;lt;br&amp;gt; Vampirism &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Grants a 1.2x multiplier to all Magical Healing. This multiplier is separate from Magical Power Bonus.  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Skills=&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blow of Corruption.png|link=|x96px]] &amp;lt;br&amp;gt; Blow of Corruption &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; The next physical attack deals a separate instance of 15 Evil Magical Damage to the target and [[Healing#Heal_Reduction|reduces outgoing healing]] performed by them by 70% for 12 seconds. If no attack is successful, Blow of Corruption will only remain active for 8 seconds before deactivating and entering cooldown. (Damage scales with 100% of Magical Damage) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;i&amp;gt;If an attack is blocked by a shield, it will consume the skill buff without dealing damage. If the weapon is blocked at the hilt, no damage will be dealt but the buff will not be consumed. &amp;lt;i&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 15s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
     &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Phantomize.png|link=|x96px]] &amp;lt;br&amp;gt; Phantomize &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, phase through melee attacks, projectiles, and hitcan Magic (Zap, Lesser Heal, etc.). During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. During this state, Move Speed Bonus increases by 10%, and Magic Resist is reduced by a flat -50%. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 28s &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Allows you to memorize spells to use in the dungeon. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
Warlock spells have 7.5 meters range except for projectile spells (Hellfire)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Types:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(216, 21, 74)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Evil&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(29, 29, 29)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Dark&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(96, 4, 3)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
        --&amp;gt;Fire&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Tier&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:48%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:8%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cost &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Power of Sacrifice.png|link=|x96px]] &amp;lt;br&amp;gt; Power of Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Curses the target with sacrifice, taking 3 Magical Curse Damage per second but increasing Strength and Vigor by +15 over 12 seconds. This counts as a debuff, and so is affected by Debuff Duration. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Weakens the target for 10 seconds. &amp;lt;br&amp;gt; Weaken: Reduces all attribute stats by 25%.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bolt_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Bolt of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Fires a projectile bolt that inflicts 20 Dark Magical Damage to the target. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Infinite &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Curse of Pain.png|link=|x96px]] &amp;lt;br&amp;gt; Curse of Pain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Instantly deals 10 magic damage to the target and curses them with Agony. &amp;lt;br&amp;gt;Agony: Receive a total of 10 Magical Damage distributed over 8 seconds.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; Initial Damage: 100% &amp;lt;br&amp;gt; DoT: 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bloodstained_Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Bloodstained Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Places the target in bloodlust for 20 seconds. The target&#039;s base &amp;quot;Buff&amp;quot; Weapon Damage increases by 7, and each time they swing their weapon, the target takes 3 Magical Damage. Any sources of Magic Damage on the target&#039;s gear will add to this damage taken. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 8.25 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Evil_Eye.png|link=|x96px]] &amp;lt;br&amp;gt; Evil Eye &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 3 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons a pilotable &amp;quot;Evil Eye&amp;quot; that the player controls. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed. Channel time: 10s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ray_of_Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Ray of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Projects a dark beam dealing 12 Magical Damage per second to any target it touches, in .1s ticks. You can aim and move while channeling the beam.&amp;quot; Channeling Duration: 5s. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Life_Drain.png|link=|x96px]] &amp;lt;br&amp;gt; Life Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Concentrates your mind to drain 3 of the target&#039;s life per second for 6 seconds and converts 100% of it into the caster&#039;s life force. This spell can be channeled for up to 6 seconds, and will be cancelled if the Warlock moves. The healing is  determined by the damage dealt, and is not affected by +Magical Healing, but is affected by Vampirism.&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.5s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Hellfire.png|link=|x96px]] &amp;lt;br&amp;gt; Hellfire &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summons eternal hellfire and blasts it towards the aiming point, traveling at 1.5m/s. The hellfire does not dissipate when it reaches the target, burning them for 60 Magical Damage per second (divided into 0.1s ticks). This hellfire can travel through walls and obstacles. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 50% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 2s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 4 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Flame_Walker.png|link=|x96px]] &amp;lt;br&amp;gt; Flame Walker &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; For 6 seconds, each step the Warlock takes leaves a trail of Hellfire that lasts for 4 seconds. Any target touched by this flame will take 5 Magical Damage per second, divided by 0.2s ticks. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% per second &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1.25s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Eldritch_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Eldritch Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;quot;Grants the target a shield that protects against 25 Magical Damage for 15 seconds. When this shield absorbs all damage and is destroyed, the absorbed damage is converted to increase the magic damage bonus of the next dark spell cast within 4 seconds by 20%.&amp;quot; &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0% (Shield) &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 0.75s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 5 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Summon_Hydra.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Hydra &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Summon a Hydra that fires fireballs at hostile targets. The Hydra also detects hidden targets. The Hydra has 150 HP and its fireballs deal 10 Magical Fire Damage. The Hydra will leave after 10 seconds. &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 7.5 meters &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 100% &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 1s &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; 10 hp &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
Weapons&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Category&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Weapons&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 2-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=Two Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; 1-Handed &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{ListWeaponsForClass|class={{PAGENAME}}|handtype=One Handed}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Armors&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Head &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Hood, Shadow Hood &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Chest &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Warden Outfit]] Adventurer Tunic  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Legs &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[Leather Leggings]], Occultist Pants, [[Cloth Pants]], ;  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; [[Riveted Gloves]], [[Leather Gloves]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Occultist Boots,  [[Adventurer Boots]], [[Heavy Boots]], [[Rugged Boots]] &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr style=&amp;quot;height:100px&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; Back &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Adventurers Cloak, Radiant Cloak, Splendid Cloak, Tattered Cloak &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
These [[stats]] do not include the starting armor&lt;br /&gt;
&amp;lt;table style=&amp;quot;padding: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse; width: 50%; color: #eee; background: transparent; text-align: left; vertical-align: middle&amp;quot; cellpadding=5%&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot;| Stat Name || style=&amp;quot;text-align:center;&amp;quot;| Base Stats&lt;br /&gt;
|-&lt;br /&gt;
|Strength || style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
|Agility || style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
|Will|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 22&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Knowledge || style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(132,176,5)&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
|Resourcefulness|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
|Health|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 96&lt;br /&gt;
|-&lt;br /&gt;
|Spell Memory|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | * / 9&lt;br /&gt;
|-&lt;br /&gt;
|Move Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Action Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Spell Casting Speed|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
|Equip Speed|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Regular Interaction Speed|| style=&amp;quot;text-align:right;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magical Interaction Speed|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;color: rgb(255,117,117);&amp;quot; | +0%&lt;br /&gt;
|-&lt;br /&gt;
|Buff Duration|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | +8%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Debuff Duration|| style=&amp;quot;text-align:right; color: rgb(132,176,5)&amp;quot; | -7%&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Magic Penetration|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Headshot Reduction|| style=&amp;quot;text-align:right;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Projectile Damage Reduction|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0%&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Reduction|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Armor Rating|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Resist|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 14.3%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Resist Rating|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Physical Power Bonus|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | -6%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Physical Power|| style=&amp;quot;text-align:right;color: rgb(255,117,117);&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power Bonus|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|From Magic Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|From Bonuses|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
|Primary Weapon|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack 1|| style=&amp;quot;text-align:right;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|Attack 2|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | (0) + 0(Blunt)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-bottom: double 5px grey;&amp;quot; |Secondary Weapon|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|Impact Power|| style=&amp;quot;text-align:right;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Primary Weapon Impact Power|| style=&amp;quot;text-align:right;color: rgb(132,176,5)&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot;|   Secondary Weapon Impact Power|| style=&amp;quot;text-align:right;border-bottom: double 5px grey;&amp;quot; | 0&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell slots and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however floor traps, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
|-|Patch Notes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/30 Early Access Hotfix #22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlocks now start with a Falchion and Crystal Ball as default weapons.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Power of Sacrifice’ spell also increases Vigor by 15.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bloodstained Blade’ spell’s weapon damage increase improved from 5 → 7.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Bolt of Darkness’ spell damage increased from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Curse of Weakness’ spell&#039;s reduction of all attributes improved from -20% → -25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Ray of Darkness’ spell damage per second increased from 6 to 12.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Soul Collector’ perk’s dark magic damage increase per stack increased from 5% → 10%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s ‘Antimagic&#039; perk’s magic resistance improved from 15% → 25%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/09 Early Access Hotfix #20&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Evil Eye cost changed from 3 → 1.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hellfire cost changed from 10 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Life Drain cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain cost changed from 5 → 3.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness cost changed from 5 → 4.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage per second changed from 7 → 6.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness damage tick cycle changed from 0.2s → 0.1s.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darkness attribute ratio bonus changed from 0.5 → 1.0.&lt;br /&gt;
&lt;br /&gt;
- Bloodstained Blade self-damage scaling 100% --&amp;gt; 0%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/11/03 Early Access Hotfix #19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- The cost of all spells used by the Warlock has been reduced.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery now doubles the cost of the spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/26 Early Access Hotfix #18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption&#039;s duration after activation has been reduced from 12 → 8 seconds.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption’s additional magic damage reduced from 20 → 15.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/10/05 Early Access Hotfix #15&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Torture Mastery healing&#039;s Attribute Ratio Bonus has been changed from 50% → 25%.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Eldritch Shield&#039;s magic damage absorption changed from 40 → 25, dark magic damage bonus changed from 40% → 20%, and cost changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Hydra cost changed from 15 → 20.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Ray of Darness&#039;s dark magic damage has been changed from 3 → 7, and the cost has been changed from 5 → 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/09/26 Early Access Patch #1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery now only heals from DoT damage dealt by Curse of Pain or Power of Sacrifice, and no longer works with other Magical Damage sources.&lt;br /&gt;
&lt;br /&gt;
- Curse of Pain, Curse of Weakness, and Power of Sacrifice cost changed to 5 HP.&lt;br /&gt;
&lt;br /&gt;
- Hellfire cost changed to 10 HP.&lt;br /&gt;
&lt;br /&gt;
- Warlock&#039;s Curse of Pain now has a slightly more generous aim.&lt;br /&gt;
&lt;br /&gt;
- 2 new perks have been added to Warlocks: Curse Mastery, Vampirism.&lt;br /&gt;
&lt;br /&gt;
- 8 new spells have been added to Warlocks: Bolt of Darkness, Evil Eye, Bloodstained Blade, Flame Walker, Life Drain, Ray of Darkness, Eldritch Shield, Summon Hydra.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/28 Early Access Wipe 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Many spells&#039; Attribute Bonus Ratio returned to 100%.&lt;br /&gt;
*Curse of Pain:&lt;br /&gt;
*Direct: 100%&lt;br /&gt;
*DoT: 50%&lt;br /&gt;
&lt;br /&gt;
*Torture Mastery Heal: 50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/14 Early Access Hotfix #3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Cast time on Curse of Pain and Power of Sacrifice buffed from 1.25s to 1s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/08/07 Early Access Launch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Warlock Added&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2023/07/11 Warlock First Look&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:8846ed21ee04738aab804d7d79c9dd39&amp;diff=19161</id>
		<title>CommentStreams:8846ed21ee04738aab804d7d79c9dd39</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=CommentStreams:8846ed21ee04738aab804d7d79c9dd39&amp;diff=19161"/>
		<updated>2024-01-24T11:47:10Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pretty sure the above is incorrect. Nearly all spells in the game that have a duration get magic damage added to the TOTAL damage over the entire duration. Only exception I think is hellfire and Flame Walker.&lt;br /&gt;
So the 10 from the staff will instead be 2 added damage PER SECOND in reality. I have not tested this tough.&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18971</id>
		<title>Template:Armor Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18971"/>
		<updated>2024-01-13T12:10:49Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|allarmors =Adventurer Boots,Adventurer Cloak,Adventurer Tunic,Armet,Barbuta Helm,Bardic Pants,Chapel De Fer,Chaperon,Cloak of Darkness,Cloth Pants,Cobalt Chapel De Fer,Cobalt Frock,Cobalt Hat,Cobalt Heavy Gauntlet,Cobalt Hood,Cobalt Leather Gloves,Cobalt Lightfoot Boots,Cobalt Plate Boots,Cobalt Plate Pants,Cobalt Regal Gambeson,Cobalt Templar Armor,Cobalt Trousers,Cobalt Viking Helm,Copperlight Attire,Copperlight Gauntlets,Copperlight Kettle Hat,Copperlight Leggings,Copperlight Lightfoot Boots,Copperlight Outfit,Copperlight Pants,Copperlight Plate Boots,Copperlight Plate Pants,Copperlight Riveted Gloves,Copperlight Sanctum Plate Armor,Copperlight Shadow Hood,Copperlight Straw Hat,Copperlight Tunic,Cowl of Darkness,Dark Plate Armor,Demon Grip Gloves,Demonclad Leggings,Doublet,Dread Hood,Feathered Hat,Fine Cuirass,Forest Hood,Foul Boots,Frock,Gjermundbu,Gloves of Utility,Golden Armet,Golden Boots,Golden Chausses,Golden Cloak,Golden Gauntlets,Golden Gjermundbu,Golden Gloves,Golden Hounskull,Golden Leaf Hood,Golden Leggings,Golden Padded Tunic,Golden Plate Boots,Golden Plate Pants,Golden Plate,Golden Robe,Golden Scarf,Gravewolf Gloves,Heavy Boots,Heavy Gauntlet,Heavy Leather Leggings,Hounskull,Kettle Hat,Laced Turnshoe,Leather Bonnet,Leather Cap,Leather Chausses,Leather Gloves,Leather Leggings,Lightfoot Boots,Loose Trousers,Marauder Outfit,Mercurial Cloak,Mystic Vestments,Northern Full Tunic,Occultist Boots,Occultist Hood,Occultist Pants,Occultist Robe,Occultist Tunic,Old Shoes,Oracle Robe,Padded Leggings,Padded Tunic,Plate Boots,Plate Pants,Radiant Cloak,Ranger Hood,Rawhide Gloves,Regal Gambeson,Reinforced Gloves,Riveted Gloves,Robe of Darkness,Rogue Cowl,Rubysilver Adventurer Boots,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Gauntlets,Rubysilver Hood,Rubysilver Leggings,Rubysilver Plate Boots,Rubysilver Plate Pants,Rubysilver Rawhide Gloves,Rubysilver Vestments,Rugged Boots,Shadow Hood,Shadow Mask,Shoes of Darkness,Splendid Cloak,Straw Hat,Tattered Cloak,Templar Armor,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic,Troubadour Outfit,Vigilant Cloak,Viking Helm,Visored Barbuta Helm,Wanderer Attire,Warden Outfit,Watchman Cloak,Wizard Hat,Wizard Shoes,Wolf Hunter Leggings&lt;br /&gt;
|heads =Armet,Barbuta Helm,Chapel De Fer,Chaperon,Feathered Hat,Forest Hood,Gjermundbu,Hounskull,Kettle Hat,Leather Bonnet,Leather Cap,Occultist Hood,Ranger Hood,Rogue Cowl,Shadow Hood,Shadow Mask,Straw Hat,Viking Helm,Visored Barbuta Helm,Wizard Hat&lt;br /&gt;
|craftableheads =Cobalt Chapel De Fer,Cobalt Hat,Cobalt Hood,Cobalt Viking Helm,Copperlight Kettle Hat,Copperlight Shadow Hood,Copperlight Straw Hat,Cowl of Darkness,Dread Hood,Golden Armet,Golden Gjermundbu,Golden Hounskull,Golden Leaf Hood,Golden Scarf,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Hood&lt;br /&gt;
|chests =Adventurer Tunic,Dark Plate Armor,Doublet,Fine Cuirass,Frock,Marauder Outfit,Mystic Vestments,Northern Full Tunic,Occultist Robe,Occultist Tunic,Oracle Robe,Padded Tunic,Regal Gambeson,Templar Armor,Troubadour Outfit,Wanderer Attire,Warden Outfit&lt;br /&gt;
|craftablechests =Cobalt Frock,Cobalt Regal Gambeson,Cobalt Templar Armor,Copperlight Attire,Copperlight Outfit,Copperlight Sanctum Plate Armor,Copperlight Tunic,Golden Padded Tunic,Golden Plate,Golden Robe,Robe of Darkness,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Vestments,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic&lt;br /&gt;
|legs =Bardic Pants,Cloth Pants,Heavy Leather Leggings,Leather Chausses,Leather Leggings,Loose Trousers,Occultist Pants,Padded Leggings,Plate Pants&lt;br /&gt;
|craftablelegs =Cobalt Plate Pants,Cobalt Trousers,Copperlight Leggings,Copperlight Pants,Copperlight Plate Pants,Demonclad Leggings,Golden Chausses,Golden Leggings,Golden Plate Pants,Rubysilver Leggings,Rubysilver Plate Pants,Wolf Hunter Leggings&lt;br /&gt;
|hands =Gloves of Utility,Heavy Gauntlet,Leather Gloves,Rawhide Gloves,Reinforced Gloves,Riveted Gloves&lt;br /&gt;
|craftablehands =Cobalt Heavy Gauntlet,Cobalt Leather Gloves,Copperlight Gauntlets,Copperlight Riveted Gloves,Demon Grip Gloves,Golden Gauntlets,Golden Gloves,Gravewolf Gloves,Rubysilver Gauntlets,Rubysilver Rawhide Gloves&lt;br /&gt;
|foots =Adventurer Boots,Heavy Boots,Laced Turnshoe,Lightfoot Boots,Occultist Boots,Old Shoes,Plate Boots,Rugged Boots,Wizard Shoes&lt;br /&gt;
|craftablefoots =Cobalt Lightfoot Boots,Cobalt Plate Boots,Copperlight Lightfoot Boots,Copperlight Plate Boots,Foul Boots,Golden Boots,Golden Plate Boots,Rubysilver Adventurer Boots,Rubysilver Plate Boots,Shoes of Darkness&lt;br /&gt;
|backs =Adventurer Cloak,Mercurial Cloak,Radiant Cloak,Splendid Cloak,Tattered Cloak,Vigilant Cloak,Watchman Cloak&lt;br /&gt;
|craftablebacks =Cloak of Darkness,Golden Cloak&lt;br /&gt;
|adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Hardy leather boots, coated with a waterproof wax, sealing in quality and craftsmanship that will last many seasons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |agility=1~3&lt;br /&gt;
        |allstats=Armor Rating,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add 1=3&lt;br /&gt;
        |max health add 2=4&lt;br /&gt;
        |max health add 3=5&lt;br /&gt;
        |max health add 4=6&lt;br /&gt;
        |max health add 5=7&lt;br /&gt;
        |max health add 6=8&lt;br /&gt;
        |max health add 7=9&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=29&lt;br /&gt;
        |armor rating 1=30~32&lt;br /&gt;
        |armor rating 2=32~34&lt;br /&gt;
        |armor rating 3=34~36&lt;br /&gt;
        |armor rating 4=36~38&lt;br /&gt;
        |armor rating 5=38~40&lt;br /&gt;
        |armor rating 6=40~42&lt;br /&gt;
        |armor rating 7=42~44&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded heavy movable face and cheek plate armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~20&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=23~24&lt;br /&gt;
        |armor rating 4=25~26&lt;br /&gt;
        |armor rating 5=27~28&lt;br /&gt;
        |armor rating 6=29~30&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of steel, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|bardic pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish pair of pants that are sure to attract attention at social gatherings.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with reinforced metals showcasing a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chaperon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from wool, nice and thick to keep your head warm while adventuring.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloak of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |magical power=1~2&lt;br /&gt;
        |allstats=Armor Rating,Will,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak crafted using enchanted materials tainted with darkness. &lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloth pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=14&lt;br /&gt;
        |armor rating 1=15~16&lt;br /&gt;
        |armor rating 2=16~17&lt;br /&gt;
        |armor rating 3=17~18&lt;br /&gt;
        |armor rating 4=18~19&lt;br /&gt;
        |armor rating 5=19~20&lt;br /&gt;
        |armor rating 6=20~21&lt;br /&gt;
        |armor rating 7=21~22&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Comfy cloth pants, not offering much as far as protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautiful craftsmanship, shaping Cobalt steel into a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Agility,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A frock shimmering with a mesmerizing blue glow that adds a Cobalt layer of protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |magical power=4&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A shimmering blue hat that was made from fusing Cobalt into the materials for added strength.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy and advanced hand armor crafted from Cobalt plated steel.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from blue fabric made with Cobalt.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=9~10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick durable leather gloves crafted from mixing Cobalt infused materials in the dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather coated in cobalt, enabling swift movements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy plate boots forged with Cobalt that provide complete foot protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=40~42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These plate pants made of Cobalt infused steel are like a fortress for the legs.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=50~53&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A beautifully assembled padded chest of armor made from combining Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=68~71&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |will=4&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality Templar chest, made with a mix of Cobalt ingots and fabrics infused with Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Cobalt coated woven wool trousers, offering a strong yet flexible fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced Cobalt steel covering the face and leather overlaid with a tight knit Cobalt chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~25&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Blending functionality with a touch of wanderlust, this attire incorporates copper elements for durability, perfect for those who travel far and wide.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20~21&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy gauntlets made of solid copper, providing excellent protection and a gleaming, battle-ready appearance.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This Copper Kettle Hat, with its polished, rounded design, resembles a classic kettle, offering a practical headwear choice.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple leather with embedded copper fibers, provide a perfect fusion of durability and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These boots combine the lightness needed for rapid movement with the added resilience of copper.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=47~50&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mystical tunic interwoven with copper, designed for those who delve into the arcane. It resonates with an aura of mystery and occult power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These pants blend the conductivity of copper with a comfortable fit, ideal for rituals and mystical explorations.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Boots that are reinforced with solid copper plates, offering exceptional protection for demanding terrains and battles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38~40&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with copper plates, offer exceptional protection, ideal for adventurers seeking both safety and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted for resilience, these gloves feature copper rivets, suitable for various demanding tasks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight sanctum plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=82~85&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable copper plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Designed for the stealthy and stylish, this hood is made with copper-woven fabric, giving it a mysterious, shadowy look with a hint of shimmer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]], [[Barbarian]], [[Wizard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from straw melded with copper, it&#039;s a sturdy, stylish choice for outdoor wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add=5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A durable and versatile tunic, infused with copper fibers. Adventurous style suitable for any journey.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cowl of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using forbidden fibers, the cowl&#039;s material holds the unsettling after touch of darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dark plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=75&lt;br /&gt;
        |armor rating 1=76~79&lt;br /&gt;
        |armor rating 2=79~82&lt;br /&gt;
        |armor rating 3=82~85&lt;br /&gt;
        |armor rating 4=85~88&lt;br /&gt;
        |armor rating 5=88~91&lt;br /&gt;
        |armor rating 6=91~94&lt;br /&gt;
        |armor rating 7=94~97&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable dark plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demon grip gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with high-tensile materials, augmented by demonic fragments, exhibiting near-sentient tendencies.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demonclad leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using demonic remnants,  granting it a malevolent sentience.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable. Typically favored by those who prefer to blend in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dread hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |buff duration bonus=150&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |physical damage reduction=2.0~3.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Strength,Buff Duration Bonus,Magic Resistance,Headshot Reduction Mod,Physical Damage Reduction,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using the remnants of the demonic, imbuing it with a thirst for devastation.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|feathered hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=6.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fashionable hat crafted with soft, silky feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|fine cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=90&lt;br /&gt;
        |armor rating 1=91~94&lt;br /&gt;
        |armor rating 2=94~97&lt;br /&gt;
        |armor rating 3=97~100&lt;br /&gt;
        |armor rating 4=100~103&lt;br /&gt;
        |armor rating 5=103~106&lt;br /&gt;
        |armor rating 6=106~109&lt;br /&gt;
        |armor rating 7=109~112&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|forest hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood that looks like it can hide well in the leaves.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|foul boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |magical damage reduction=2.0~3.0%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Reduction&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Assembled from the tail fibers of a centaur, augmented with maggots, and activated by demonic elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with broadcloth, a much heavier wool. Humble and modest.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=21~22&lt;br /&gt;
        |armor rating 2=23~24&lt;br /&gt;
        |armor rating 3=25~26&lt;br /&gt;
        |armor rating 4=27~28&lt;br /&gt;
        |armor rating 5=29~30&lt;br /&gt;
        |armor rating 6=31~32&lt;br /&gt;
        |armor rating 7=33~34&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced metal that cover most of the head and face, transitioning to flexible chainmail for lower half.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gloves of utility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |regular interaction speed 0=10.0&lt;br /&gt;
        |regular interaction speed 1=11.0~12.0&lt;br /&gt;
        |regular interaction speed 2=12.0~13.0&lt;br /&gt;
        |regular interaction speed 3=13.0~14.0&lt;br /&gt;
        |regular interaction speed 4=14.0~15.0&lt;br /&gt;
        |regular interaction speed 5=15.0~16.0&lt;br /&gt;
        |regular interaction speed 6=16.0~18.0&lt;br /&gt;
        |regular interaction speed 7=18.0~20.0&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |allstats=Regular Interaction Speed,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy utilitarian gloves allowing for good grip and quick interaction with objects.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded from gold with movable face and cheek armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy-duty boots crafted from robust gold, lined with dense, golden woolly fur, offering both unparalleled durability and luxurious warmth.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden leather pants that provide flexible protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=1&lt;br /&gt;
        |all attributes=1~3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from fine golden fibers, this luxurious cloak is a mark of high status.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine gold plates offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=29&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with gold that covers most of the head and face, transitioning to flexible golden chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible golden hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gold helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leaf hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[None]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with golden fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier golden infused leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=41&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting golden materials, offering flexible soft armor that allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides physical protection made from heavy golden plates however, definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy gold plate pants, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden Plate armor, extremely strong however, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment crafted using materials derived from gold that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden scarf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=6&lt;br /&gt;
        |all attributes=2~3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,All Attributes,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A facemask woven using golden materials, making the wearer appear mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gravewolf gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |agility=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=10~11&lt;br /&gt;
        |max health add=4&lt;br /&gt;
        |allstats=Agility,Will,Armor Rating,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Woven from the pelts of wolves, these gloves resonate with the fierce energy of the wild.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=15&lt;br /&gt;
        |armor rating 1=16~17&lt;br /&gt;
        |armor rating 2=17~18&lt;br /&gt;
        |armor rating 3=18~19&lt;br /&gt;
        |armor rating 4=19~20&lt;br /&gt;
        |armor rating 5=20~21&lt;br /&gt;
        |armor rating 6=21~22&lt;br /&gt;
        |armor rating 7=22~23&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy duty boots lined with thick wooly fur, that can help the wearer overcome hurdles or stand firm and strong.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine plate steel offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A sheet metal helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=20&lt;br /&gt;
        |armor rating 1=21~23&lt;br /&gt;
        |armor rating 2=23~25&lt;br /&gt;
        |armor rating 3=25~27&lt;br /&gt;
        |armor rating 4=27~29&lt;br /&gt;
        |armor rating 5=29~31&lt;br /&gt;
        |armor rating 6=31~33&lt;br /&gt;
        |armor rating 7=33~35&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Strong and functional, not only offering protection against head attacks but from bad hair days.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|laced turnshoe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick hide shoes, topped with a blend of cotton and wool laces to ensure a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather bonnet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=7.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fancy leather hat with feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Doubled layered leather cap with reinforced stitching.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leather pants that provide flexible protection effective against slashing weapons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |dexterity 1=2&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=3&lt;br /&gt;
        |dexterity 5=4&lt;br /&gt;
        |dexterity 6=4&lt;br /&gt;
        |dexterity 7=5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=2&lt;br /&gt;
        |will 4=3&lt;br /&gt;
        |will 5=3&lt;br /&gt;
        |will 6=4&lt;br /&gt;
        |will 7=4&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Good quality leather with double stitching for reinforcement, nice and snug.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=&lt;br /&gt;
Crafted using rough leathers, shaped and sewn to fit the body comfortably.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed 0=6&lt;br /&gt;
        |move speed 1=7&lt;br /&gt;
        |move speed 2=8&lt;br /&gt;
        |move speed 3=9&lt;br /&gt;
        |move speed 4=10&lt;br /&gt;
        |move speed 5=11&lt;br /&gt;
        |move speed 6=12&lt;br /&gt;
        |move speed 7=13&lt;br /&gt;
        |allstats=Armor Rating,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather, allowing one to move swiftly through a variety of obstacles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|loose trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely light, soft breathable canvas cotton trousers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|marauder outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=35&lt;br /&gt;
        |armor rating 1=36~38&lt;br /&gt;
        |armor rating 2=38~40&lt;br /&gt;
        |armor rating 3=40~42&lt;br /&gt;
        |armor rating 4=42~44&lt;br /&gt;
        |armor rating 5=44~46&lt;br /&gt;
        |armor rating 6=46~48&lt;br /&gt;
        |armor rating 7=48~50&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mix of soft padding for comfort, leather for movability and plate armor for added protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mercurial cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |dexterity=1~3&lt;br /&gt;
        |allstats=Armor Rating,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This cloak&#039;s deep navy shade allows one to easily vanish into the  shadows, a perfect companion for the stealthy and mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mystic vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Perfect attire for any mystic, cozy and functional, all while maintaining the mysterious vibe.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=45&lt;br /&gt;
        |armor rating 1=46~48&lt;br /&gt;
        |armor rating 2=49~51&lt;br /&gt;
        |armor rating 3=52~54&lt;br /&gt;
        |armor rating 4=55~57&lt;br /&gt;
        |armor rating 5=58~60&lt;br /&gt;
        |armor rating 6=61~63&lt;br /&gt;
        |armor rating 7=64~66&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=When functionality meets comfort you get a soft tunic with closely weaved chainmail vest on top.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]], [[Wizard]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |knowledge 1=2&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=3&lt;br /&gt;
        |knowledge 5=4&lt;br /&gt;
        |knowledge 6=4&lt;br /&gt;
        |knowledge 7=5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=2&lt;br /&gt;
        |will 4=3&lt;br /&gt;
        |will 5=3&lt;br /&gt;
        |will 6=4&lt;br /&gt;
        |will 7=4&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple yet durable materials, always a comfortable fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical healing 1=1&lt;br /&gt;
        |magical healing 2=1&lt;br /&gt;
        |magical healing 3=2&lt;br /&gt;
        |magical healing 4=2&lt;br /&gt;
        |magical healing 5=3&lt;br /&gt;
        |magical healing 6=3&lt;br /&gt;
        |magical healing 7=3&lt;br /&gt;
        |allstats=Armor Rating,Magical Healing,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This hood is revered among practitioners of the mystic arts for its exceptional discreet allure.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Tailored with precision, offering a comfortable yet form-fitting silhouette.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~44&lt;br /&gt;
        |armor rating 2=44~47&lt;br /&gt;
        |armor rating 3=47~50&lt;br /&gt;
        |armor rating 4=50~53&lt;br /&gt;
        |armor rating 5=53~56&lt;br /&gt;
        |armor rating 6=56~59&lt;br /&gt;
        |armor rating 7=59~62&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A garment woven with dark materials and fabrics, a top choice for rituals.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|old shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7~8&lt;br /&gt;
        |armor rating 2=8~9&lt;br /&gt;
        |armor rating 3=9~10&lt;br /&gt;
        |armor rating 4=10~11&lt;br /&gt;
        |armor rating 5=11~12&lt;br /&gt;
        |armor rating 6=12~13&lt;br /&gt;
        |armor rating 7=13~14&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=If the shoe fits wear it, unless it stinks... Then you should probably wash it before putting it on.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|oracle robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Layers of light delicate fabrics, some dyed others embordered with intricate gold designs, wrapped in a silk sash.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A little protection is better than no protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=32&lt;br /&gt;
        |armor rating 1=33~34&lt;br /&gt;
        |armor rating 2=35~36&lt;br /&gt;
        |armor rating 3=37~38&lt;br /&gt;
        |armor rating 4=39~40&lt;br /&gt;
        |armor rating 5=41~42&lt;br /&gt;
        |armor rating 6=43~44&lt;br /&gt;
        |armor rating 7=45~47&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting wool, offering padded layers of protection. The flexible soft armor allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=22~23&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=24~25&lt;br /&gt;
        |armor rating 6=25~26&lt;br /&gt;
        |armor rating 7=26~27&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides heavy physical protection, but definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|radiant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |knowledge=1~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A formal cloak that shows off the elegance of the wearer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|ranger hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable, cut to hug the head and protect from the elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |knowledge 1=2&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=3&lt;br /&gt;
        |knowledge 5=4&lt;br /&gt;
        |knowledge 6=5&lt;br /&gt;
        |knowledge 7=5&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=2&lt;br /&gt;
        |resourcefulness 4=3&lt;br /&gt;
        |resourcefulness 5=3&lt;br /&gt;
        |resourcefulness 6=4&lt;br /&gt;
        |resourcefulness 7=4&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Buttery soft lambskin leather, toasty warm all while leaving no fingerprints behind.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~42&lt;br /&gt;
        |armor rating 2=43~44&lt;br /&gt;
        |armor rating 3=45~46&lt;br /&gt;
        |armor rating 4=47~48&lt;br /&gt;
        |armor rating 5=49~50&lt;br /&gt;
        |armor rating 6=51~52&lt;br /&gt;
        |armor rating 7=53~54&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautifully dyed quilting wool with smooth leather straps ensuring a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|reinforced gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves lined with the softest mink fur, reinforced leather with wrist bracing to ensure a steady grip.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|robe of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |knowledge=4&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical power=2~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=An oracle robe crafted using enchanted materials tainted with darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rogue cowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with dark fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=High-end adventurer&#039;s leather boots coated with Ruby​silver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=27~28&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of Rubysilver, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cap that is further strengthened by boiling thick leather with Rubysilver dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103~106&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality cuirass made with a large amount of Rubysilver ingots. It has considerable durability.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Light and breathable clothing made of two layers of Rubysilver fabric.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sophisticated hand armor crafted from Rubysilver steel plate.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from red fabric made with Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |will=5&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Rubysilver coated leather leggings with specially reinforced knee pads.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Plate boots forged in Ruby​silver that provide complete toe protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42~44&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leggings made of ruby​silver steel. It doesn&#039;t break easily.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=8&lt;br /&gt;
        |knowledge=1&lt;br /&gt;
        |will=1&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves woven from sheepskin dyed with Rubysilver dye. More durable.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gorgeous robe that adds mystery to the beautiful red glow of Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rugged boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with thick leather and lined with warm compact fur.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood worn by those who hide in the shadows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow mask={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=1&lt;br /&gt;
        |armor rating 1=2~3&lt;br /&gt;
        |armor rating 2=3~4&lt;br /&gt;
        |armor rating 3=4~5&lt;br /&gt;
        |armor rating 4=5~6&lt;br /&gt;
        |armor rating 5=6~7&lt;br /&gt;
        |armor rating 6=7~8&lt;br /&gt;
        |armor rating 7=8~9&lt;br /&gt;
        |all attributes 1=1&lt;br /&gt;
        |all attributes 2=1&lt;br /&gt;
        |all attributes 3=1~2&lt;br /&gt;
        |all attributes 4=2&lt;br /&gt;
        |all attributes 5=2&lt;br /&gt;
        |all attributes 6=2~3&lt;br /&gt;
        |all attributes 7=3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mask that can make you look like a villain.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shoes of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11~12&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with rare fabric, carrying the complex patina of darkness and power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|splendid cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |allstats=Armor Rating,Will&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A splendid cloak tinged with red that seemed to move at any moment.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A straw hat that a certain farmer often wore.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tattered cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |strength=1~3&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn out after many adventures, but familiar to the body.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=58&lt;br /&gt;
        |armor rating 1=59~62&lt;br /&gt;
        |armor rating 2=62~65&lt;br /&gt;
        |armor rating 3=65~68&lt;br /&gt;
        |armor rating 4=68~71&lt;br /&gt;
        |armor rating 5=71~74&lt;br /&gt;
        |armor rating 6=74~77&lt;br /&gt;
        |armor rating 7=77~80&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A brilliant blend of plate and cloth armor, helping to protect against physical and magic attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using a combination of pelts that bridges the gap between the cunning predator and a hardy brute.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=52~54&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A menagerie in leather, these gloves incorporate pelts from creatures both mundane and rare.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|troubadour outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish outfit that storytellers would love to wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|vigilant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |vigor=1~3&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The vibrant blue of the cloak is believed to be the result of an ancient dyeing technique that involves sapphire crystals, worn by those of prestige.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=21~22&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=25~26&lt;br /&gt;
        |armor rating 6=27~28&lt;br /&gt;
        |armor rating 7=29~30&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A reliable iron helmet that transitions to thick leather pieces, overlaid with tightly knit chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|visored barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=22~23&lt;br /&gt;
        |armor rating 3=24~25&lt;br /&gt;
        |armor rating 4=26~27&lt;br /&gt;
        |armor rating 5=28~30&lt;br /&gt;
        |armor rating 6=30~31&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |headshot reduction mod=13.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |projectile reduction mod=3.0%&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Headshot Reduction Mod,Move Speed,Projectile Reduction Mod&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The inside of this intimidating helm is lined with a soft padding to help protect against head focused attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wanderer attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]], [[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Old clothes worn out in a long wandering life.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|warden outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=38&lt;br /&gt;
        |armor rating 1=39~41&lt;br /&gt;
        |armor rating 2=41~43&lt;br /&gt;
        |armor rating 3=43~45&lt;br /&gt;
        |armor rating 4=45~47&lt;br /&gt;
        |armor rating 5=47~49&lt;br /&gt;
        |armor rating 6=49~51&lt;br /&gt;
        |armor rating 7=51~53&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with extra layers of hardened leather, supplying body and neck protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|watchman cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10&lt;br /&gt;
        |armor rating 2=11&lt;br /&gt;
        |armor rating 3=12&lt;br /&gt;
        |armor rating 4=13&lt;br /&gt;
        |armor rating 5=14&lt;br /&gt;
        |armor rating 6=15&lt;br /&gt;
        |armor rating 7=16&lt;br /&gt;
        |resourcefulness=1~3&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This forest green cloak is often the preferred choice of those who wish to blend seamlessly with nature.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=11~12&lt;br /&gt;
        |armor rating 2=12~13&lt;br /&gt;
        |armor rating 3=13~14&lt;br /&gt;
        |armor rating 4=14~15&lt;br /&gt;
        |armor rating 5=15~16&lt;br /&gt;
        |armor rating 6=16~17&lt;br /&gt;
        |armor rating 7=17~18&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=“The taller the wizard hat the more superior the wizard.” - Wizard in the Sky.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |armor rating 0=4~5&lt;br /&gt;
        |armor rating 1=5~6&lt;br /&gt;
        |armor rating 2=6~7&lt;br /&gt;
        |armor rating 3=7~8&lt;br /&gt;
        |armor rating 4=8~9&lt;br /&gt;
        |armor rating 5=9~10&lt;br /&gt;
        |armor rating 7=9~10&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |allstats=Magical Power,Move Speed,Armor Rating,Magic Resistance&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using some the softest leathers to accommodate the delicate feet.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wolf hunter leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |max health add=6&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy Leather Leggings using the pelts acquired from powerful beasts.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|#default=Armor name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Call any value of any armor using right variables:&lt;br /&gt;
* classes&lt;br /&gt;
* slottype &lt;br /&gt;
* armortype &lt;br /&gt;
* stats|&amp;lt;Stat Name + Rarity Number&amp;gt; (Leave &amp;quot;Rarity Number&amp;quot; empty if value doesn&#039;t change between rarities, example &amp;lt;nowiki&amp;gt;{{Armor Data|armet|stats|move speed}}&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
List of all armors:&lt;br /&gt;
* allarmors&lt;br /&gt;
* heads&lt;br /&gt;
* craftableheads&lt;br /&gt;
* chests&lt;br /&gt;
* craftablechests&lt;br /&gt;
* legs&lt;br /&gt;
* craftablelegs&lt;br /&gt;
* hands&lt;br /&gt;
* craftablehands&lt;br /&gt;
* foots&lt;br /&gt;
* craftablefoots&lt;br /&gt;
* backs&lt;br /&gt;
* craftablebacks (empty atm)&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Armor Data|&amp;lt;armor name&amp;gt;|&amp;lt;variable&amp;gt;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Code&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Preview&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18970</id>
		<title>Template:Armor Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18970"/>
		<updated>2024-01-13T12:09:58Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|allarmors =Adventurer Boots,Adventurer Cloak,Adventurer Tunic,Armet,Barbuta Helm,Bardic Pants,Chapel De Fer,Chaperon,Cloak of Darkness,Cloth Pants,Cobalt Chapel De Fer,Cobalt Frock,Cobalt Hat,Cobalt Heavy Gauntlet,Cobalt Hood,Cobalt Leather Gloves,Cobalt Lightfoot Boots,Cobalt Plate Boots,Cobalt Plate Pants,Cobalt Regal Gambeson,Cobalt Templar Armor,Cobalt Trousers,Cobalt Viking Helm,Copperlight Attire,Copperlight Gauntlets,Copperlight Kettle Hat,Copperlight Leggings,Copperlight Lightfoot Boots,Copperlight Outfit,Copperlight Pants,Copperlight Plate Boots,Copperlight Plate Pants,Copperlight Riveted Gloves,Copperlight Sanctum Plate Armor,Copperlight Shadow Hood,Copperlight Straw Hat,Copperlight Tunic,Cowl of Darkness,Dark Plate Armor,Demon Grip Gloves,Demonclad Leggings,Doublet,Dread Hood,Feathered Hat,Fine Cuirass,Forest Hood,Foul Boots,Frock,Gjermundbu,Gloves of Utility,Golden Armet,Golden Boots,Golden Chausses,Golden Cloak,Golden Gauntlets,Golden Gjermundbu,Golden Gloves,Golden Hounskull,Golden Leaf Hood,Golden Leggings,Golden Padded Tunic,Golden Plate Boots,Golden Plate Pants,Golden Plate,Golden Robe,Golden Scarf,Gravewolf Gloves,Heavy Boots,Heavy Gauntlet,Heavy Leather Leggings,Hounskull,Kettle Hat,Laced Turnshoe,Leather Bonnet,Leather Cap,Leather Chausses,Leather Gloves,Leather Leggings,Lightfoot Boots,Loose Trousers,Marauder Outfit,Mercurial Cloak,Mystic Vestments,Northern Full Tunic,Occultist Boots,Occultist Hood,Occultist Pants,Occultist Robe,Occultist Tunic,Old Shoes,Oracle Robe,Padded Leggings,Padded Tunic,Plate Boots,Plate Pants,Radiant Cloak,Ranger Hood,Rawhide Gloves,Regal Gambeson,Reinforced Gloves,Riveted Gloves,Robe of Darkness,Rogue Cowl,Rubysilver Adventurer Boots,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Gauntlets,Rubysilver Hood,Rubysilver Leggings,Rubysilver Plate Boots,Rubysilver Plate Pants,Rubysilver Rawhide Gloves,Rubysilver Vestments,Rugged Boots,Shadow Hood,Shadow Mask,Shoes of Darkness,Splendid Cloak,Straw Hat,Tattered Cloak,Templar Armor,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic,Troubadour Outfit,Vigilant Cloak,Viking Helm,Visored Barbuta Helm,Wanderer Attire,Warden Outfit,Watchman Cloak,Wizard Hat,Wizard Shoes,Wolf Hunter Leggings&lt;br /&gt;
|heads =Armet,Barbuta Helm,Chapel De Fer,Chaperon,Feathered Hat,Forest Hood,Gjermundbu,Hounskull,Kettle Hat,Leather Bonnet,Leather Cap,Occultist Hood,Ranger Hood,Rogue Cowl,Shadow Hood,Shadow Mask,Straw Hat,Viking Helm,Visored Barbuta Helm,Wizard Hat&lt;br /&gt;
|craftableheads =Cobalt Chapel De Fer,Cobalt Hat,Cobalt Hood,Cobalt Viking Helm,Copperlight Kettle Hat,Copperlight Shadow Hood,Copperlight Straw Hat,Cowl of Darkness,Dread Hood,Golden Armet,Golden Gjermundbu,Golden Hounskull,Golden Leaf Hood,Golden Scarf,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Hood&lt;br /&gt;
|chests =Adventurer Tunic,Dark Plate Armor,Doublet,Fine Cuirass,Frock,Marauder Outfit,Mystic Vestments,Northern Full Tunic,Occultist Robe,Occultist Tunic,Oracle Robe,Padded Tunic,Regal Gambeson,Templar Armor,Troubadour Outfit,Wanderer Attire,Warden Outfit&lt;br /&gt;
|craftablechests =Cobalt Frock,Cobalt Regal Gambeson,Cobalt Templar Armor,Copperlight Attire,Copperlight Outfit,Copperlight Sanctum Plate Armor,Copperlight Tunic,Golden Padded Tunic,Golden Plate,Golden Robe,Robe of Darkness,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Vestments,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic&lt;br /&gt;
|legs =Bardic Pants,Cloth Pants,Heavy Leather Leggings,Leather Chausses,Leather Leggings,Loose Trousers,Occultist Pants,Padded Leggings,Plate Pants&lt;br /&gt;
|craftablelegs =Cobalt Plate Pants,Cobalt Trousers,Copperlight Leggings,Copperlight Pants,Copperlight Plate Pants,Demonclad Leggings,Golden Chausses,Golden Leggings,Golden Plate Pants,Rubysilver Leggings,Rubysilver Plate Pants,Wolf Hunter Leggings&lt;br /&gt;
|hands =Gloves of Utility,Heavy Gauntlet,Leather Gloves,Rawhide Gloves,Reinforced Gloves,Riveted Gloves&lt;br /&gt;
|craftablehands =Cobalt Heavy Gauntlet,Cobalt Leather Gloves,Copperlight Gauntlets,Copperlight Riveted Gloves,Demon Grip Gloves,Golden Gauntlets,Golden Gloves,Gravewolf Gloves,Rubysilver Gauntlets,Rubysilver Rawhide Gloves&lt;br /&gt;
|foots =Adventurer Boots,Heavy Boots,Laced Turnshoe,Lightfoot Boots,Occultist Boots,Old Shoes,Plate Boots,Rugged Boots,Wizard Shoes&lt;br /&gt;
|craftablefoots =Cobalt Lightfoot Boots,Cobalt Plate Boots,Copperlight Lightfoot Boots,Copperlight Plate Boots,Foul Boots,Golden Boots,Golden Plate Boots,Rubysilver Adventurer Boots,Rubysilver Plate Boots,Shoes of Darkness&lt;br /&gt;
|backs =Adventurer Cloak,Mercurial Cloak,Radiant Cloak,Splendid Cloak,Tattered Cloak,Vigilant Cloak,Watchman Cloak&lt;br /&gt;
|craftablebacks =Cloak of Darkness,Golden Cloak&lt;br /&gt;
|adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Hardy leather boots, coated with a waterproof wax, sealing in quality and craftsmanship that will last many seasons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |agility=1~3&lt;br /&gt;
        |allstats=Armor Rating,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add 1=3&lt;br /&gt;
        |max health add 2=4&lt;br /&gt;
        |max health add 3=5&lt;br /&gt;
        |max health add 4=6&lt;br /&gt;
        |max health add 5=7&lt;br /&gt;
        |max health add 6=8&lt;br /&gt;
        |max health add 7=9&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=29&lt;br /&gt;
        |armor rating 1=30~32&lt;br /&gt;
        |armor rating 2=32~34&lt;br /&gt;
        |armor rating 3=34~36&lt;br /&gt;
        |armor rating 4=36~38&lt;br /&gt;
        |armor rating 5=38~40&lt;br /&gt;
        |armor rating 6=40~42&lt;br /&gt;
        |armor rating 7=42~44&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded heavy movable face and cheek plate armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~20&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=23~24&lt;br /&gt;
        |armor rating 4=25~26&lt;br /&gt;
        |armor rating 5=27~28&lt;br /&gt;
        |armor rating 6=29~30&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of steel, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|bardic pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish pair of pants that are sure to attract attention at social gatherings.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with reinforced metals showcasing a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chaperon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from wool, nice and thick to keep your head warm while adventuring.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloak of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |magical power=1~2&lt;br /&gt;
        |allstats=Armor Rating,Will,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak crafted using enchanted materials tainted with darkness. &lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloth pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=14&lt;br /&gt;
        |armor rating 1=15~16&lt;br /&gt;
        |armor rating 2=16~17&lt;br /&gt;
        |armor rating 3=17~18&lt;br /&gt;
        |armor rating 4=18~19&lt;br /&gt;
        |armor rating 5=19~20&lt;br /&gt;
        |armor rating 6=20~21&lt;br /&gt;
        |armor rating 7=21~22&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Comfy cloth pants, not offering much as far as protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautiful craftsmanship, shaping Cobalt steel into a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Agility,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A frock shimmering with a mesmerizing blue glow that adds a Cobalt layer of protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |magical power=4&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A shimmering blue hat that was made from fusing Cobalt into the materials for added strength.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy and advanced hand armor crafted from Cobalt plated steel.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from blue fabric made with Cobalt.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=9~10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick durable leather gloves crafted from mixing Cobalt infused materials in the dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather coated in cobalt, enabling swift movements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy plate boots forged with Cobalt that provide complete foot protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=40~42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These plate pants made of Cobalt infused steel are like a fortress for the legs.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=50~53&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A beautifully assembled padded chest of armor made from combining Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=68~71&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |will=4&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality Templar chest, made with a mix of Cobalt ingots and fabrics infused with Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Cobalt coated woven wool trousers, offering a strong yet flexible fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced Cobalt steel covering the face and leather overlaid with a tight knit Cobalt chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~25&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Blending functionality with a touch of wanderlust, this attire incorporates copper elements for durability, perfect for those who travel far and wide.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20~21&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy gauntlets made of solid copper, providing excellent protection and a gleaming, battle-ready appearance.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This Copper Kettle Hat, with its polished, rounded design, resembles a classic kettle, offering a practical headwear choice.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple leather with embedded copper fibers, provide a perfect fusion of durability and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These boots combine the lightness needed for rapid movement with the added resilience of copper.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=47~50&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mystical tunic interwoven with copper, designed for those who delve into the arcane. It resonates with an aura of mystery and occult power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These pants blend the conductivity of copper with a comfortable fit, ideal for rituals and mystical explorations.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Boots that are reinforced with solid copper plates, offering exceptional protection for demanding terrains and battles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38~40&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with copper plates, offer exceptional protection, ideal for adventurers seeking both safety and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted for resilience, these gloves feature copper rivets, suitable for various demanding tasks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight sanctum plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=82~85&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable copper plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Designed for the stealthy and stylish, this hood is made with copper-woven fabric, giving it a mysterious, shadowy look with a hint of shimmer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]], [[Barbarian]], [[Wizard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from straw melded with copper, it&#039;s a sturdy, stylish choice for outdoor wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add=5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A durable and versatile tunic, infused with copper fibers. Adventurous style suitable for any journey.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cowl of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using forbidden fibers, the cowl&#039;s material holds the unsettling after touch of darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dark plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=75&lt;br /&gt;
        |armor rating 1=76~79&lt;br /&gt;
        |armor rating 2=79~82&lt;br /&gt;
        |armor rating 3=82~85&lt;br /&gt;
        |armor rating 4=85~88&lt;br /&gt;
        |armor rating 5=88~91&lt;br /&gt;
        |armor rating 6=91~94&lt;br /&gt;
        |armor rating 7=94~97&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable dark plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demon grip gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with high-tensile materials, augmented by demonic fragments, exhibiting near-sentient tendencies.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demonclad leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using demonic remnants,  granting it a malevolent sentience.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable. Typically favored by those who prefer to blend in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dread hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |buff duration bonus=150&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |physical damage reduction=2.0~3.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Strength,Buff Duration Bonus,Magic Resistance,Headshot Reduction Mod,Physical Damage Reduction,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using the remnants of the demonic, imbuing it with a thirst for devastation.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|feathered hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=6.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fashionable hat crafted with soft, silky feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|fine cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=90&lt;br /&gt;
        |armor rating 1=91~94&lt;br /&gt;
        |armor rating 2=94~97&lt;br /&gt;
        |armor rating 3=97~100&lt;br /&gt;
        |armor rating 4=100~103&lt;br /&gt;
        |armor rating 5=103~106&lt;br /&gt;
        |armor rating 6=106~109&lt;br /&gt;
        |armor rating 7=109~112&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|forest hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood that looks like it can hide well in the leaves.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|foul boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |magical damage reduction=2.0~3.0%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Reduction&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Assembled from the tail fibers of a centaur, augmented with maggots, and activated by demonic elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with broadcloth, a much heavier wool. Humble and modest.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=21~22&lt;br /&gt;
        |armor rating 2=23~24&lt;br /&gt;
        |armor rating 3=25~26&lt;br /&gt;
        |armor rating 4=27~28&lt;br /&gt;
        |armor rating 5=29~30&lt;br /&gt;
        |armor rating 6=31~32&lt;br /&gt;
        |armor rating 7=33~34&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced metal that cover most of the head and face, transitioning to flexible chainmail for lower half.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gloves of utility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |regular interaction speed 0=10.0&lt;br /&gt;
        |regular interaction speed 1=11.0~12.0&lt;br /&gt;
        |regular interaction speed 2=12.0~13.0&lt;br /&gt;
        |regular interaction speed 3=13.0~14.0&lt;br /&gt;
        |regular interaction speed 4=14.0~15.0&lt;br /&gt;
        |regular interaction speed 5=15.0~16.0&lt;br /&gt;
        |regular interaction speed 6=16.0~18.0&lt;br /&gt;
        |regular interaction speed 7=18.0~20.0&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |allstats=Regular Interaction Speed,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy utilitarian gloves allowing for good grip and quick interaction with objects.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded from gold with movable face and cheek armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy-duty boots crafted from robust gold, lined with dense, golden woolly fur, offering both unparalleled durability and luxurious warmth.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden leather pants that provide flexible protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=1&lt;br /&gt;
        |all attributes=1~3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from fine golden fibers, this luxurious cloak is a mark of high status.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine gold plates offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=29&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with gold that covers most of the head and face, transitioning to flexible golden chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible golden hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gold helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leaf hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[None]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with golden fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier golden infused leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=41&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting golden materials, offering flexible soft armor that allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides physical protection made from heavy golden plates however, definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy gold plate pants, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden Plate armor, extremely strong however, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment crafted using materials derived from gold that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden scarf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=6&lt;br /&gt;
        |all attributes=2~3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,All Attributes,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A facemask woven using golden materials, making the wearer appear mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gravewolf gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |agility=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=10~11&lt;br /&gt;
        |max health add=4&lt;br /&gt;
        |allstats=Agility,Will,Armor Rating,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Woven from the pelts of wolves, these gloves resonate with the fierce energy of the wild.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=15&lt;br /&gt;
        |armor rating 1=16~17&lt;br /&gt;
        |armor rating 2=17~18&lt;br /&gt;
        |armor rating 3=18~19&lt;br /&gt;
        |armor rating 4=19~20&lt;br /&gt;
        |armor rating 5=20~21&lt;br /&gt;
        |armor rating 6=21~22&lt;br /&gt;
        |armor rating 7=22~23&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy duty boots lined with thick wooly fur, that can help the wearer overcome hurdles or stand firm and strong.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine plate steel offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A sheet metal helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=20&lt;br /&gt;
        |armor rating 1=21~23&lt;br /&gt;
        |armor rating 2=23~25&lt;br /&gt;
        |armor rating 3=25~27&lt;br /&gt;
        |armor rating 4=27~29&lt;br /&gt;
        |armor rating 5=29~31&lt;br /&gt;
        |armor rating 6=31~33&lt;br /&gt;
        |armor rating 7=33~35&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Strong and functional, not only offering protection against head attacks but from bad hair days.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|laced turnshoe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick hide shoes, topped with a blend of cotton and wool laces to ensure a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather bonnet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=7.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fancy leather hat with feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Doubled layered leather cap with reinforced stitching.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leather pants that provide flexible protection effective against slashing weapons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Good quality leather with double stitching for reinforcement, nice and snug.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=&lt;br /&gt;
Crafted using rough leathers, shaped and sewn to fit the body comfortably.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed 0=6&lt;br /&gt;
        |move speed 1=7&lt;br /&gt;
        |move speed 2=8&lt;br /&gt;
        |move speed 3=9&lt;br /&gt;
        |move speed 4=10&lt;br /&gt;
        |move speed 5=11&lt;br /&gt;
        |move speed 6=12&lt;br /&gt;
        |move speed 7=13&lt;br /&gt;
        |allstats=Armor Rating,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather, allowing one to move swiftly through a variety of obstacles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|loose trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely light, soft breathable canvas cotton trousers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|marauder outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=35&lt;br /&gt;
        |armor rating 1=36~38&lt;br /&gt;
        |armor rating 2=38~40&lt;br /&gt;
        |armor rating 3=40~42&lt;br /&gt;
        |armor rating 4=42~44&lt;br /&gt;
        |armor rating 5=44~46&lt;br /&gt;
        |armor rating 6=46~48&lt;br /&gt;
        |armor rating 7=48~50&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mix of soft padding for comfort, leather for movability and plate armor for added protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mercurial cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |dexterity=1~3&lt;br /&gt;
        |allstats=Armor Rating,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This cloak&#039;s deep navy shade allows one to easily vanish into the  shadows, a perfect companion for the stealthy and mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mystic vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Perfect attire for any mystic, cozy and functional, all while maintaining the mysterious vibe.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=45&lt;br /&gt;
        |armor rating 1=46~48&lt;br /&gt;
        |armor rating 2=49~51&lt;br /&gt;
        |armor rating 3=52~54&lt;br /&gt;
        |armor rating 4=55~57&lt;br /&gt;
        |armor rating 5=58~60&lt;br /&gt;
        |armor rating 6=61~63&lt;br /&gt;
        |armor rating 7=64~66&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=When functionality meets comfort you get a soft tunic with closely weaved chainmail vest on top.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]], [[Wizard]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |knowledge 1=2&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=3&lt;br /&gt;
        |knowledge 5=4&lt;br /&gt;
        |knowledge 6=4&lt;br /&gt;
        |knowledge 7=5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=2&lt;br /&gt;
        |will 4=3&lt;br /&gt;
        |will 5=3&lt;br /&gt;
        |will 6=4&lt;br /&gt;
        |will 7=4&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple yet durable materials, always a comfortable fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical healing 1=1&lt;br /&gt;
        |magical healing 2=1&lt;br /&gt;
        |magical healing 3=2&lt;br /&gt;
        |magical healing 4=2&lt;br /&gt;
        |magical healing 5=3&lt;br /&gt;
        |magical healing 6=3&lt;br /&gt;
        |magical healing 7=3&lt;br /&gt;
        |allstats=Armor Rating,Magical Healing,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This hood is revered among practitioners of the mystic arts for its exceptional discreet allure.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Tailored with precision, offering a comfortable yet form-fitting silhouette.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~44&lt;br /&gt;
        |armor rating 2=44~47&lt;br /&gt;
        |armor rating 3=47~50&lt;br /&gt;
        |armor rating 4=50~53&lt;br /&gt;
        |armor rating 5=53~56&lt;br /&gt;
        |armor rating 6=56~59&lt;br /&gt;
        |armor rating 7=59~62&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A garment woven with dark materials and fabrics, a top choice for rituals.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|old shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7~8&lt;br /&gt;
        |armor rating 2=8~9&lt;br /&gt;
        |armor rating 3=9~10&lt;br /&gt;
        |armor rating 4=10~11&lt;br /&gt;
        |armor rating 5=11~12&lt;br /&gt;
        |armor rating 6=12~13&lt;br /&gt;
        |armor rating 7=13~14&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=If the shoe fits wear it, unless it stinks... Then you should probably wash it before putting it on.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|oracle robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Layers of light delicate fabrics, some dyed others embordered with intricate gold designs, wrapped in a silk sash.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A little protection is better than no protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=32&lt;br /&gt;
        |armor rating 1=33~34&lt;br /&gt;
        |armor rating 2=35~36&lt;br /&gt;
        |armor rating 3=37~38&lt;br /&gt;
        |armor rating 4=39~40&lt;br /&gt;
        |armor rating 5=41~42&lt;br /&gt;
        |armor rating 6=43~44&lt;br /&gt;
        |armor rating 7=45~47&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting wool, offering padded layers of protection. The flexible soft armor allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=22~23&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=24~25&lt;br /&gt;
        |armor rating 6=25~26&lt;br /&gt;
        |armor rating 7=26~27&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides heavy physical protection, but definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|radiant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |knowledge=1~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A formal cloak that shows off the elegance of the wearer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|ranger hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable, cut to hug the head and protect from the elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |knowledge 1=2&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=3&lt;br /&gt;
        |knowledge 5=4&lt;br /&gt;
        |knowledge 6=5&lt;br /&gt;
        |knowledge 7=5&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=2&lt;br /&gt;
        |resourcefulness 4=3&lt;br /&gt;
        |resourcefulness 5=3&lt;br /&gt;
        |resourcefulness 6=4&lt;br /&gt;
        |resourcefulness 7=4&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Buttery soft lambskin leather, toasty warm all while leaving no fingerprints behind.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~42&lt;br /&gt;
        |armor rating 2=43~44&lt;br /&gt;
        |armor rating 3=45~46&lt;br /&gt;
        |armor rating 4=47~48&lt;br /&gt;
        |armor rating 5=49~50&lt;br /&gt;
        |armor rating 6=51~52&lt;br /&gt;
        |armor rating 7=53~54&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautifully dyed quilting wool with smooth leather straps ensuring a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|reinforced gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves lined with the softest mink fur, reinforced leather with wrist bracing to ensure a steady grip.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|robe of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |knowledge=4&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical power=2~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=An oracle robe crafted using enchanted materials tainted with darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rogue cowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with dark fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=High-end adventurer&#039;s leather boots coated with Ruby​silver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=27~28&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of Rubysilver, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cap that is further strengthened by boiling thick leather with Rubysilver dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103~106&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality cuirass made with a large amount of Rubysilver ingots. It has considerable durability.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Light and breathable clothing made of two layers of Rubysilver fabric.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sophisticated hand armor crafted from Rubysilver steel plate.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from red fabric made with Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |will=5&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Rubysilver coated leather leggings with specially reinforced knee pads.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Plate boots forged in Ruby​silver that provide complete toe protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42~44&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leggings made of ruby​silver steel. It doesn&#039;t break easily.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=8&lt;br /&gt;
        |knowledge=1&lt;br /&gt;
        |will=1&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves woven from sheepskin dyed with Rubysilver dye. More durable.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gorgeous robe that adds mystery to the beautiful red glow of Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rugged boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with thick leather and lined with warm compact fur.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood worn by those who hide in the shadows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow mask={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=1&lt;br /&gt;
        |armor rating 1=2~3&lt;br /&gt;
        |armor rating 2=3~4&lt;br /&gt;
        |armor rating 3=4~5&lt;br /&gt;
        |armor rating 4=5~6&lt;br /&gt;
        |armor rating 5=6~7&lt;br /&gt;
        |armor rating 6=7~8&lt;br /&gt;
        |armor rating 7=8~9&lt;br /&gt;
        |all attributes 1=1&lt;br /&gt;
        |all attributes 2=1&lt;br /&gt;
        |all attributes 3=1~2&lt;br /&gt;
        |all attributes 4=2&lt;br /&gt;
        |all attributes 5=2&lt;br /&gt;
        |all attributes 6=2~3&lt;br /&gt;
        |all attributes 7=3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mask that can make you look like a villain.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shoes of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11~12&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with rare fabric, carrying the complex patina of darkness and power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|splendid cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |allstats=Armor Rating,Will&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A splendid cloak tinged with red that seemed to move at any moment.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A straw hat that a certain farmer often wore.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tattered cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |strength=1~3&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn out after many adventures, but familiar to the body.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=58&lt;br /&gt;
        |armor rating 1=59~62&lt;br /&gt;
        |armor rating 2=62~65&lt;br /&gt;
        |armor rating 3=65~68&lt;br /&gt;
        |armor rating 4=68~71&lt;br /&gt;
        |armor rating 5=71~74&lt;br /&gt;
        |armor rating 6=74~77&lt;br /&gt;
        |armor rating 7=77~80&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A brilliant blend of plate and cloth armor, helping to protect against physical and magic attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using a combination of pelts that bridges the gap between the cunning predator and a hardy brute.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=52~54&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A menagerie in leather, these gloves incorporate pelts from creatures both mundane and rare.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|troubadour outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish outfit that storytellers would love to wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|vigilant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |vigor=1~3&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The vibrant blue of the cloak is believed to be the result of an ancient dyeing technique that involves sapphire crystals, worn by those of prestige.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=21~22&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=25~26&lt;br /&gt;
        |armor rating 6=27~28&lt;br /&gt;
        |armor rating 7=29~30&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A reliable iron helmet that transitions to thick leather pieces, overlaid with tightly knit chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|visored barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=22~23&lt;br /&gt;
        |armor rating 3=24~25&lt;br /&gt;
        |armor rating 4=26~27&lt;br /&gt;
        |armor rating 5=28~30&lt;br /&gt;
        |armor rating 6=30~31&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |headshot reduction mod=13.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |projectile reduction mod=3.0%&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Headshot Reduction Mod,Move Speed,Projectile Reduction Mod&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The inside of this intimidating helm is lined with a soft padding to help protect against head focused attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wanderer attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]], [[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Old clothes worn out in a long wandering life.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|warden outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=38&lt;br /&gt;
        |armor rating 1=39~41&lt;br /&gt;
        |armor rating 2=41~43&lt;br /&gt;
        |armor rating 3=43~45&lt;br /&gt;
        |armor rating 4=45~47&lt;br /&gt;
        |armor rating 5=47~49&lt;br /&gt;
        |armor rating 6=49~51&lt;br /&gt;
        |armor rating 7=51~53&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with extra layers of hardened leather, supplying body and neck protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|watchman cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10&lt;br /&gt;
        |armor rating 2=11&lt;br /&gt;
        |armor rating 3=12&lt;br /&gt;
        |armor rating 4=13&lt;br /&gt;
        |armor rating 5=14&lt;br /&gt;
        |armor rating 6=15&lt;br /&gt;
        |armor rating 7=16&lt;br /&gt;
        |resourcefulness=1~3&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This forest green cloak is often the preferred choice of those who wish to blend seamlessly with nature.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=11~12&lt;br /&gt;
        |armor rating 2=12~13&lt;br /&gt;
        |armor rating 3=13~14&lt;br /&gt;
        |armor rating 4=14~15&lt;br /&gt;
        |armor rating 5=15~16&lt;br /&gt;
        |armor rating 6=16~17&lt;br /&gt;
        |armor rating 7=17~18&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=“The taller the wizard hat the more superior the wizard.” - Wizard in the Sky.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |armor rating 0=4~5&lt;br /&gt;
        |armor rating 1=5~6&lt;br /&gt;
        |armor rating 2=6~7&lt;br /&gt;
        |armor rating 3=7~8&lt;br /&gt;
        |armor rating 4=8~9&lt;br /&gt;
        |armor rating 5=9~10&lt;br /&gt;
        |armor rating 7=9~10&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |allstats=Magical Power,Move Speed,Armor Rating,Magic Resistance&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using some the softest leathers to accommodate the delicate feet.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wolf hunter leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |max health add=6&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy Leather Leggings using the pelts acquired from powerful beasts.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|#default=Armor name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Call any value of any armor using right variables:&lt;br /&gt;
* classes&lt;br /&gt;
* slottype &lt;br /&gt;
* armortype &lt;br /&gt;
* stats|&amp;lt;Stat Name + Rarity Number&amp;gt; (Leave &amp;quot;Rarity Number&amp;quot; empty if value doesn&#039;t change between rarities, example &amp;lt;nowiki&amp;gt;{{Armor Data|armet|stats|move speed}}&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
List of all armors:&lt;br /&gt;
* allarmors&lt;br /&gt;
* heads&lt;br /&gt;
* craftableheads&lt;br /&gt;
* chests&lt;br /&gt;
* craftablechests&lt;br /&gt;
* legs&lt;br /&gt;
* craftablelegs&lt;br /&gt;
* hands&lt;br /&gt;
* craftablehands&lt;br /&gt;
* foots&lt;br /&gt;
* craftablefoots&lt;br /&gt;
* backs&lt;br /&gt;
* craftablebacks (empty atm)&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Armor Data|&amp;lt;armor name&amp;gt;|&amp;lt;variable&amp;gt;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Code&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Preview&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18969</id>
		<title>Template:Armor Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18969"/>
		<updated>2024-01-13T11:53:56Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|allarmors =Adventurer Boots,Adventurer Cloak,Adventurer Tunic,Armet,Barbuta Helm,Bardic Pants,Chapel De Fer,Chaperon,Cloak of Darkness,Cloth Pants,Cobalt Chapel De Fer,Cobalt Frock,Cobalt Hat,Cobalt Heavy Gauntlet,Cobalt Hood,Cobalt Leather Gloves,Cobalt Lightfoot Boots,Cobalt Plate Boots,Cobalt Plate Pants,Cobalt Regal Gambeson,Cobalt Templar Armor,Cobalt Trousers,Cobalt Viking Helm,Copperlight Attire,Copperlight Gauntlets,Copperlight Kettle Hat,Copperlight Leggings,Copperlight Lightfoot Boots,Copperlight Outfit,Copperlight Pants,Copperlight Plate Boots,Copperlight Plate Pants,Copperlight Riveted Gloves,Copperlight Sanctum Plate Armor,Copperlight Shadow Hood,Copperlight Straw Hat,Copperlight Tunic,Cowl of Darkness,Dark Plate Armor,Demon Grip Gloves,Demonclad Leggings,Doublet,Dread Hood,Feathered Hat,Fine Cuirass,Forest Hood,Foul Boots,Frock,Gjermundbu,Gloves of Utility,Golden Armet,Golden Boots,Golden Chausses,Golden Cloak,Golden Gauntlets,Golden Gjermundbu,Golden Gloves,Golden Hounskull,Golden Leaf Hood,Golden Leggings,Golden Padded Tunic,Golden Plate Boots,Golden Plate Pants,Golden Plate,Golden Robe,Golden Scarf,Gravewolf Gloves,Heavy Boots,Heavy Gauntlet,Heavy Leather Leggings,Hounskull,Kettle Hat,Laced Turnshoe,Leather Bonnet,Leather Cap,Leather Chausses,Leather Gloves,Leather Leggings,Lightfoot Boots,Loose Trousers,Marauder Outfit,Mercurial Cloak,Mystic Vestments,Northern Full Tunic,Occultist Boots,Occultist Hood,Occultist Pants,Occultist Robe,Occultist Tunic,Old Shoes,Oracle Robe,Padded Leggings,Padded Tunic,Plate Boots,Plate Pants,Radiant Cloak,Ranger Hood,Rawhide Gloves,Regal Gambeson,Reinforced Gloves,Riveted Gloves,Robe of Darkness,Rogue Cowl,Rubysilver Adventurer Boots,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Gauntlets,Rubysilver Hood,Rubysilver Leggings,Rubysilver Plate Boots,Rubysilver Plate Pants,Rubysilver Rawhide Gloves,Rubysilver Vestments,Rugged Boots,Shadow Hood,Shadow Mask,Shoes of Darkness,Splendid Cloak,Straw Hat,Tattered Cloak,Templar Armor,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic,Troubadour Outfit,Vigilant Cloak,Viking Helm,Visored Barbuta Helm,Wanderer Attire,Warden Outfit,Watchman Cloak,Wizard Hat,Wizard Shoes,Wolf Hunter Leggings&lt;br /&gt;
|heads =Armet,Barbuta Helm,Chapel De Fer,Chaperon,Feathered Hat,Forest Hood,Gjermundbu,Hounskull,Kettle Hat,Leather Bonnet,Leather Cap,Occultist Hood,Ranger Hood,Rogue Cowl,Shadow Hood,Shadow Mask,Straw Hat,Viking Helm,Visored Barbuta Helm,Wizard Hat&lt;br /&gt;
|craftableheads =Cobalt Chapel De Fer,Cobalt Hat,Cobalt Hood,Cobalt Viking Helm,Copperlight Kettle Hat,Copperlight Shadow Hood,Copperlight Straw Hat,Cowl of Darkness,Dread Hood,Golden Armet,Golden Gjermundbu,Golden Hounskull,Golden Leaf Hood,Golden Scarf,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Hood&lt;br /&gt;
|chests =Adventurer Tunic,Dark Plate Armor,Doublet,Fine Cuirass,Frock,Marauder Outfit,Mystic Vestments,Northern Full Tunic,Occultist Robe,Occultist Tunic,Oracle Robe,Padded Tunic,Regal Gambeson,Templar Armor,Troubadour Outfit,Wanderer Attire,Warden Outfit&lt;br /&gt;
|craftablechests =Cobalt Frock,Cobalt Regal Gambeson,Cobalt Templar Armor,Copperlight Attire,Copperlight Outfit,Copperlight Sanctum Plate Armor,Copperlight Tunic,Golden Padded Tunic,Golden Plate,Golden Robe,Robe of Darkness,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Vestments,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic&lt;br /&gt;
|legs =Bardic Pants,Cloth Pants,Heavy Leather Leggings,Leather Chausses,Leather Leggings,Loose Trousers,Occultist Pants,Padded Leggings,Plate Pants&lt;br /&gt;
|craftablelegs =Cobalt Plate Pants,Cobalt Trousers,Copperlight Leggings,Copperlight Pants,Copperlight Plate Pants,Demonclad Leggings,Golden Chausses,Golden Leggings,Golden Plate Pants,Rubysilver Leggings,Rubysilver Plate Pants,Wolf Hunter Leggings&lt;br /&gt;
|hands =Gloves of Utility,Heavy Gauntlet,Leather Gloves,Rawhide Gloves,Reinforced Gloves,Riveted Gloves&lt;br /&gt;
|craftablehands =Cobalt Heavy Gauntlet,Cobalt Leather Gloves,Copperlight Gauntlets,Copperlight Riveted Gloves,Demon Grip Gloves,Golden Gauntlets,Golden Gloves,Gravewolf Gloves,Rubysilver Gauntlets,Rubysilver Rawhide Gloves&lt;br /&gt;
|foots =Adventurer Boots,Heavy Boots,Laced Turnshoe,Lightfoot Boots,Occultist Boots,Old Shoes,Plate Boots,Rugged Boots,Wizard Shoes&lt;br /&gt;
|craftablefoots =Cobalt Lightfoot Boots,Cobalt Plate Boots,Copperlight Lightfoot Boots,Copperlight Plate Boots,Foul Boots,Golden Boots,Golden Plate Boots,Rubysilver Adventurer Boots,Rubysilver Plate Boots,Shoes of Darkness&lt;br /&gt;
|backs =Adventurer Cloak,Mercurial Cloak,Radiant Cloak,Splendid Cloak,Tattered Cloak,Vigilant Cloak,Watchman Cloak&lt;br /&gt;
|craftablebacks =Cloak of Darkness,Golden Cloak&lt;br /&gt;
|adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Hardy leather boots, coated with a waterproof wax, sealing in quality and craftsmanship that will last many seasons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |agility=1~3&lt;br /&gt;
        |allstats=Armor Rating,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add 1=3&lt;br /&gt;
        |max health add 2=4&lt;br /&gt;
        |max health add 3=5&lt;br /&gt;
        |max health add 4=6&lt;br /&gt;
        |max health add 5=7&lt;br /&gt;
        |max health add 6=8&lt;br /&gt;
        |max health add 7=9&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=29&lt;br /&gt;
        |armor rating 1=30~32&lt;br /&gt;
        |armor rating 2=32~34&lt;br /&gt;
        |armor rating 3=34~36&lt;br /&gt;
        |armor rating 4=36~38&lt;br /&gt;
        |armor rating 5=38~40&lt;br /&gt;
        |armor rating 6=40~42&lt;br /&gt;
        |armor rating 7=42~44&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded heavy movable face and cheek plate armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~20&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=23~24&lt;br /&gt;
        |armor rating 4=25~26&lt;br /&gt;
        |armor rating 5=27~28&lt;br /&gt;
        |armor rating 6=29~30&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of steel, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|bardic pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish pair of pants that are sure to attract attention at social gatherings.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with reinforced metals showcasing a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chaperon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from wool, nice and thick to keep your head warm while adventuring.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloak of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |magical power=1~2&lt;br /&gt;
        |allstats=Armor Rating,Will,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak crafted using enchanted materials tainted with darkness. &lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloth pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=14&lt;br /&gt;
        |armor rating 1=15~16&lt;br /&gt;
        |armor rating 2=16~17&lt;br /&gt;
        |armor rating 3=17~18&lt;br /&gt;
        |armor rating 4=18~19&lt;br /&gt;
        |armor rating 5=19~20&lt;br /&gt;
        |armor rating 6=20~21&lt;br /&gt;
        |armor rating 7=21~22&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Comfy cloth pants, not offering much as far as protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautiful craftsmanship, shaping Cobalt steel into a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Agility,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A frock shimmering with a mesmerizing blue glow that adds a Cobalt layer of protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |magical power=4&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A shimmering blue hat that was made from fusing Cobalt into the materials for added strength.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy and advanced hand armor crafted from Cobalt plated steel.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from blue fabric made with Cobalt.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=9~10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick durable leather gloves crafted from mixing Cobalt infused materials in the dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather coated in cobalt, enabling swift movements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy plate boots forged with Cobalt that provide complete foot protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=40~42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These plate pants made of Cobalt infused steel are like a fortress for the legs.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=50~53&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A beautifully assembled padded chest of armor made from combining Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=68~71&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |will=4&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality Templar chest, made with a mix of Cobalt ingots and fabrics infused with Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Cobalt coated woven wool trousers, offering a strong yet flexible fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced Cobalt steel covering the face and leather overlaid with a tight knit Cobalt chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~25&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Blending functionality with a touch of wanderlust, this attire incorporates copper elements for durability, perfect for those who travel far and wide.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20~21&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy gauntlets made of solid copper, providing excellent protection and a gleaming, battle-ready appearance.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This Copper Kettle Hat, with its polished, rounded design, resembles a classic kettle, offering a practical headwear choice.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple leather with embedded copper fibers, provide a perfect fusion of durability and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These boots combine the lightness needed for rapid movement with the added resilience of copper.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=47~50&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mystical tunic interwoven with copper, designed for those who delve into the arcane. It resonates with an aura of mystery and occult power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These pants blend the conductivity of copper with a comfortable fit, ideal for rituals and mystical explorations.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Boots that are reinforced with solid copper plates, offering exceptional protection for demanding terrains and battles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38~40&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with copper plates, offer exceptional protection, ideal for adventurers seeking both safety and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted for resilience, these gloves feature copper rivets, suitable for various demanding tasks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight sanctum plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=82~85&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable copper plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Designed for the stealthy and stylish, this hood is made with copper-woven fabric, giving it a mysterious, shadowy look with a hint of shimmer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]], [[Barbarian]], [[Wizard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from straw melded with copper, it&#039;s a sturdy, stylish choice for outdoor wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add=5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A durable and versatile tunic, infused with copper fibers. Adventurous style suitable for any journey.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cowl of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using forbidden fibers, the cowl&#039;s material holds the unsettling after touch of darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dark plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=75&lt;br /&gt;
        |armor rating 1=76~79&lt;br /&gt;
        |armor rating 2=79~82&lt;br /&gt;
        |armor rating 3=82~85&lt;br /&gt;
        |armor rating 4=85~88&lt;br /&gt;
        |armor rating 5=88~91&lt;br /&gt;
        |armor rating 6=91~94&lt;br /&gt;
        |armor rating 7=94~97&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable dark plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demon grip gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with high-tensile materials, augmented by demonic fragments, exhibiting near-sentient tendencies.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demonclad leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using demonic remnants,  granting it a malevolent sentience.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable. Typically favored by those who prefer to blend in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dread hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |buff duration bonus=150&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |physical damage reduction=2.0~3.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Strength,Buff Duration Bonus,Magic Resistance,Headshot Reduction Mod,Physical Damage Reduction,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using the remnants of the demonic, imbuing it with a thirst for devastation.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|feathered hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=6.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fashionable hat crafted with soft, silky feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|fine cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=90&lt;br /&gt;
        |armor rating 1=91~94&lt;br /&gt;
        |armor rating 2=94~97&lt;br /&gt;
        |armor rating 3=97~100&lt;br /&gt;
        |armor rating 4=100~103&lt;br /&gt;
        |armor rating 5=103~106&lt;br /&gt;
        |armor rating 6=106~109&lt;br /&gt;
        |armor rating 7=109~112&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|forest hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood that looks like it can hide well in the leaves.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|foul boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |magical damage reduction=2.0~3.0%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Reduction&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Assembled from the tail fibers of a centaur, augmented with maggots, and activated by demonic elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with broadcloth, a much heavier wool. Humble and modest.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=21~22&lt;br /&gt;
        |armor rating 2=23~24&lt;br /&gt;
        |armor rating 3=25~26&lt;br /&gt;
        |armor rating 4=27~28&lt;br /&gt;
        |armor rating 5=29~30&lt;br /&gt;
        |armor rating 6=31~32&lt;br /&gt;
        |armor rating 7=33~34&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced metal that cover most of the head and face, transitioning to flexible chainmail for lower half.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gloves of utility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |regular interaction speed 0=10.0&lt;br /&gt;
        |regular interaction speed 1=11.0~12.0&lt;br /&gt;
        |regular interaction speed 2=12.0~13.0&lt;br /&gt;
        |regular interaction speed 3=13.0~14.0&lt;br /&gt;
        |regular interaction speed 4=14.0~15.0&lt;br /&gt;
        |regular interaction speed 5=15.0~16.0&lt;br /&gt;
        |regular interaction speed 6=16.0~18.0&lt;br /&gt;
        |regular interaction speed 7=18.0~20.0&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |allstats=Regular Interaction Speed,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy utilitarian gloves allowing for good grip and quick interaction with objects.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded from gold with movable face and cheek armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy-duty boots crafted from robust gold, lined with dense, golden woolly fur, offering both unparalleled durability and luxurious warmth.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden leather pants that provide flexible protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=1&lt;br /&gt;
        |all attributes=1~3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from fine golden fibers, this luxurious cloak is a mark of high status.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine gold plates offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=29&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with gold that covers most of the head and face, transitioning to flexible golden chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible golden hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gold helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leaf hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[None]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with golden fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier golden infused leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=41&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting golden materials, offering flexible soft armor that allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides physical protection made from heavy golden plates however, definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy gold plate pants, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden Plate armor, extremely strong however, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment crafted using materials derived from gold that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden scarf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=6&lt;br /&gt;
        |all attributes=2~3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,All Attributes,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A facemask woven using golden materials, making the wearer appear mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gravewolf gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |agility=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=10~11&lt;br /&gt;
        |max health add=4&lt;br /&gt;
        |allstats=Agility,Will,Armor Rating,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Woven from the pelts of wolves, these gloves resonate with the fierce energy of the wild.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=15&lt;br /&gt;
        |armor rating 1=16~17&lt;br /&gt;
        |armor rating 2=17~18&lt;br /&gt;
        |armor rating 3=18~19&lt;br /&gt;
        |armor rating 4=19~20&lt;br /&gt;
        |armor rating 5=20~21&lt;br /&gt;
        |armor rating 6=21~22&lt;br /&gt;
        |armor rating 7=22~23&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy duty boots lined with thick wooly fur, that can help the wearer overcome hurdles or stand firm and strong.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine plate steel offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A sheet metal helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=20&lt;br /&gt;
        |armor rating 1=21~23&lt;br /&gt;
        |armor rating 2=23~25&lt;br /&gt;
        |armor rating 3=25~27&lt;br /&gt;
        |armor rating 4=27~29&lt;br /&gt;
        |armor rating 5=29~31&lt;br /&gt;
        |armor rating 6=31~33&lt;br /&gt;
        |armor rating 7=33~35&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Strong and functional, not only offering protection against head attacks but from bad hair days.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|laced turnshoe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick hide shoes, topped with a blend of cotton and wool laces to ensure a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather bonnet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=7.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fancy leather hat with feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Doubled layered leather cap with reinforced stitching.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leather pants that provide flexible protection effective against slashing weapons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Good quality leather with double stitching for reinforcement, nice and snug.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=&lt;br /&gt;
Crafted using rough leathers, shaped and sewn to fit the body comfortably.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed 0=6&lt;br /&gt;
        |move speed 1=7&lt;br /&gt;
        |move speed 2=8&lt;br /&gt;
        |move speed 3=9&lt;br /&gt;
        |move speed 4=10&lt;br /&gt;
        |move speed 5=11&lt;br /&gt;
        |move speed 6=12&lt;br /&gt;
        |move speed 7=13&lt;br /&gt;
        |allstats=Armor Rating,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather, allowing one to move swiftly through a variety of obstacles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|loose trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely light, soft breathable canvas cotton trousers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|marauder outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=35&lt;br /&gt;
        |armor rating 1=36~38&lt;br /&gt;
        |armor rating 2=38~40&lt;br /&gt;
        |armor rating 3=40~42&lt;br /&gt;
        |armor rating 4=42~44&lt;br /&gt;
        |armor rating 5=44~46&lt;br /&gt;
        |armor rating 6=46~48&lt;br /&gt;
        |armor rating 7=48~50&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mix of soft padding for comfort, leather for movability and plate armor for added protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mercurial cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |dexterity=1~3&lt;br /&gt;
        |allstats=Armor Rating,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This cloak&#039;s deep navy shade allows one to easily vanish into the  shadows, a perfect companion for the stealthy and mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mystic vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Perfect attire for any mystic, cozy and functional, all while maintaining the mysterious vibe.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=45&lt;br /&gt;
        |armor rating 1=46~48&lt;br /&gt;
        |armor rating 2=49~51&lt;br /&gt;
        |armor rating 3=52~54&lt;br /&gt;
        |armor rating 4=55~57&lt;br /&gt;
        |armor rating 5=58~60&lt;br /&gt;
        |armor rating 6=61~63&lt;br /&gt;
        |armor rating 7=64~66&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=When functionality meets comfort you get a soft tunic with closely weaved chainmail vest on top.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]], [[Wizard]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |knowledge 1=2&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=3&lt;br /&gt;
        |knowledge 5=4&lt;br /&gt;
        |knowledge 6=4&lt;br /&gt;
        |knowledge 7=5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=2&lt;br /&gt;
        |will 4=3&lt;br /&gt;
        |will 5=3&lt;br /&gt;
        |will 6=4&lt;br /&gt;
        |will 7=4&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple yet durable materials, always a comfortable fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical healing 1=1&lt;br /&gt;
        |magical healing 2=1&lt;br /&gt;
        |magical healing 3=2&lt;br /&gt;
        |magical healing 4=2&lt;br /&gt;
        |magical healing 5=3&lt;br /&gt;
        |magical healing 6=3&lt;br /&gt;
        |magical healing 7=3&lt;br /&gt;
        |allstats=Armor Rating,Magical Healing,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This hood is revered among practitioners of the mystic arts for its exceptional discreet allure.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Tailored with precision, offering a comfortable yet form-fitting silhouette.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~44&lt;br /&gt;
        |armor rating 2=44~47&lt;br /&gt;
        |armor rating 3=47~50&lt;br /&gt;
        |armor rating 4=50~53&lt;br /&gt;
        |armor rating 5=53~56&lt;br /&gt;
        |armor rating 6=56~59&lt;br /&gt;
        |armor rating 7=59~62&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A garment woven with dark materials and fabrics, a top choice for rituals.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|old shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7~8&lt;br /&gt;
        |armor rating 2=8~9&lt;br /&gt;
        |armor rating 3=9~10&lt;br /&gt;
        |armor rating 4=10~11&lt;br /&gt;
        |armor rating 5=11~12&lt;br /&gt;
        |armor rating 6=12~13&lt;br /&gt;
        |armor rating 7=13~14&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=If the shoe fits wear it, unless it stinks... Then you should probably wash it before putting it on.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|oracle robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Layers of light delicate fabrics, some dyed others embordered with intricate gold designs, wrapped in a silk sash.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A little protection is better than no protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=32&lt;br /&gt;
        |armor rating 1=33~34&lt;br /&gt;
        |armor rating 2=35~36&lt;br /&gt;
        |armor rating 3=37~38&lt;br /&gt;
        |armor rating 4=39~40&lt;br /&gt;
        |armor rating 5=41~42&lt;br /&gt;
        |armor rating 6=43~44&lt;br /&gt;
        |armor rating 7=45~47&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting wool, offering padded layers of protection. The flexible soft armor allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=22~23&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=24~25&lt;br /&gt;
        |armor rating 6=25~26&lt;br /&gt;
        |armor rating 7=26~27&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides heavy physical protection, but definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|radiant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |knowledge=1~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A formal cloak that shows off the elegance of the wearer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|ranger hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable, cut to hug the head and protect from the elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |resourcefulness 3=1&lt;br /&gt;
        |resourcefulness 4=1&lt;br /&gt;
        |resourcefulness 5=2&lt;br /&gt;
        |resourcefulness 6=2&lt;br /&gt;
        |resourcefulness 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Buttery soft lambskin leather, toasty warm all while leaving no fingerprints behind.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~42&lt;br /&gt;
        |armor rating 2=43~44&lt;br /&gt;
        |armor rating 3=45~46&lt;br /&gt;
        |armor rating 4=47~48&lt;br /&gt;
        |armor rating 5=49~50&lt;br /&gt;
        |armor rating 6=51~52&lt;br /&gt;
        |armor rating 7=53~54&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautifully dyed quilting wool with smooth leather straps ensuring a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|reinforced gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves lined with the softest mink fur, reinforced leather with wrist bracing to ensure a steady grip.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|robe of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |knowledge=4&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical power=2~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=An oracle robe crafted using enchanted materials tainted with darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rogue cowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with dark fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=High-end adventurer&#039;s leather boots coated with Ruby​silver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=27~28&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of Rubysilver, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cap that is further strengthened by boiling thick leather with Rubysilver dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103~106&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality cuirass made with a large amount of Rubysilver ingots. It has considerable durability.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Light and breathable clothing made of two layers of Rubysilver fabric.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sophisticated hand armor crafted from Rubysilver steel plate.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from red fabric made with Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |will=5&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Rubysilver coated leather leggings with specially reinforced knee pads.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Plate boots forged in Ruby​silver that provide complete toe protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42~44&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leggings made of ruby​silver steel. It doesn&#039;t break easily.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=8&lt;br /&gt;
        |knowledge=1&lt;br /&gt;
        |will=1&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves woven from sheepskin dyed with Rubysilver dye. More durable.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gorgeous robe that adds mystery to the beautiful red glow of Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rugged boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with thick leather and lined with warm compact fur.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood worn by those who hide in the shadows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow mask={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=1&lt;br /&gt;
        |armor rating 1=2~3&lt;br /&gt;
        |armor rating 2=3~4&lt;br /&gt;
        |armor rating 3=4~5&lt;br /&gt;
        |armor rating 4=5~6&lt;br /&gt;
        |armor rating 5=6~7&lt;br /&gt;
        |armor rating 6=7~8&lt;br /&gt;
        |armor rating 7=8~9&lt;br /&gt;
        |all attributes 1=1&lt;br /&gt;
        |all attributes 2=1&lt;br /&gt;
        |all attributes 3=1~2&lt;br /&gt;
        |all attributes 4=2&lt;br /&gt;
        |all attributes 5=2&lt;br /&gt;
        |all attributes 6=2~3&lt;br /&gt;
        |all attributes 7=3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mask that can make you look like a villain.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shoes of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11~12&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with rare fabric, carrying the complex patina of darkness and power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|splendid cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |allstats=Armor Rating,Will&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A splendid cloak tinged with red that seemed to move at any moment.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A straw hat that a certain farmer often wore.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tattered cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |strength=1~3&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn out after many adventures, but familiar to the body.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=58&lt;br /&gt;
        |armor rating 1=59~62&lt;br /&gt;
        |armor rating 2=62~65&lt;br /&gt;
        |armor rating 3=65~68&lt;br /&gt;
        |armor rating 4=68~71&lt;br /&gt;
        |armor rating 5=71~74&lt;br /&gt;
        |armor rating 6=74~77&lt;br /&gt;
        |armor rating 7=77~80&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A brilliant blend of plate and cloth armor, helping to protect against physical and magic attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using a combination of pelts that bridges the gap between the cunning predator and a hardy brute.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=52~54&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A menagerie in leather, these gloves incorporate pelts from creatures both mundane and rare.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|troubadour outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish outfit that storytellers would love to wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|vigilant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |vigor=1~3&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The vibrant blue of the cloak is believed to be the result of an ancient dyeing technique that involves sapphire crystals, worn by those of prestige.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=21~22&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=25~26&lt;br /&gt;
        |armor rating 6=27~28&lt;br /&gt;
        |armor rating 7=29~30&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A reliable iron helmet that transitions to thick leather pieces, overlaid with tightly knit chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|visored barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=22~23&lt;br /&gt;
        |armor rating 3=24~25&lt;br /&gt;
        |armor rating 4=26~27&lt;br /&gt;
        |armor rating 5=28~30&lt;br /&gt;
        |armor rating 6=30~31&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |headshot reduction mod=13.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |projectile reduction mod=3.0%&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Headshot Reduction Mod,Move Speed,Projectile Reduction Mod&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The inside of this intimidating helm is lined with a soft padding to help protect against head focused attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wanderer attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]], [[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Old clothes worn out in a long wandering life.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|warden outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=38&lt;br /&gt;
        |armor rating 1=39~41&lt;br /&gt;
        |armor rating 2=41~43&lt;br /&gt;
        |armor rating 3=43~45&lt;br /&gt;
        |armor rating 4=45~47&lt;br /&gt;
        |armor rating 5=47~49&lt;br /&gt;
        |armor rating 6=49~51&lt;br /&gt;
        |armor rating 7=51~53&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with extra layers of hardened leather, supplying body and neck protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|watchman cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10&lt;br /&gt;
        |armor rating 2=11&lt;br /&gt;
        |armor rating 3=12&lt;br /&gt;
        |armor rating 4=13&lt;br /&gt;
        |armor rating 5=14&lt;br /&gt;
        |armor rating 6=15&lt;br /&gt;
        |armor rating 7=16&lt;br /&gt;
        |resourcefulness=1~3&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This forest green cloak is often the preferred choice of those who wish to blend seamlessly with nature.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=11~12&lt;br /&gt;
        |armor rating 2=12~13&lt;br /&gt;
        |armor rating 3=13~14&lt;br /&gt;
        |armor rating 4=14~15&lt;br /&gt;
        |armor rating 5=15~16&lt;br /&gt;
        |armor rating 6=16~17&lt;br /&gt;
        |armor rating 7=17~18&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=“The taller the wizard hat the more superior the wizard.” - Wizard in the Sky.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |armor rating 0=4~5&lt;br /&gt;
        |armor rating 1=5~6&lt;br /&gt;
        |armor rating 2=6~7&lt;br /&gt;
        |armor rating 3=7~8&lt;br /&gt;
        |armor rating 4=8~9&lt;br /&gt;
        |armor rating 5=9~10&lt;br /&gt;
        |armor rating 7=9~10&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |allstats=Magical Power,Move Speed,Armor Rating,Magic Resistance&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using some the softest leathers to accommodate the delicate feet.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wolf hunter leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |max health add=6&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy Leather Leggings using the pelts acquired from powerful beasts.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|#default=Armor name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Call any value of any armor using right variables:&lt;br /&gt;
* classes&lt;br /&gt;
* slottype &lt;br /&gt;
* armortype &lt;br /&gt;
* stats|&amp;lt;Stat Name + Rarity Number&amp;gt; (Leave &amp;quot;Rarity Number&amp;quot; empty if value doesn&#039;t change between rarities, example &amp;lt;nowiki&amp;gt;{{Armor Data|armet|stats|move speed}}&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
List of all armors:&lt;br /&gt;
* allarmors&lt;br /&gt;
* heads&lt;br /&gt;
* craftableheads&lt;br /&gt;
* chests&lt;br /&gt;
* craftablechests&lt;br /&gt;
* legs&lt;br /&gt;
* craftablelegs&lt;br /&gt;
* hands&lt;br /&gt;
* craftablehands&lt;br /&gt;
* foots&lt;br /&gt;
* craftablefoots&lt;br /&gt;
* backs&lt;br /&gt;
* craftablebacks (empty atm)&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Armor Data|&amp;lt;armor name&amp;gt;|&amp;lt;variable&amp;gt;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Code&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Preview&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18933</id>
		<title>Template:Armor Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18933"/>
		<updated>2024-01-12T08:21:31Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|allarmors =Adventurer Boots,Adventurer Cloak,Adventurer Tunic,Armet,Barbuta Helm,Bardic Pants,Chapel De Fer,Chaperon,Cloak of Darkness,Cloth Pants,Cobalt Chapel De Fer,Cobalt Frock,Cobalt Hat,Cobalt Heavy Gauntlet,Cobalt Hood,Cobalt Leather Gloves,Cobalt Lightfoot Boots,Cobalt Plate Boots,Cobalt Plate Pants,Cobalt Regal Gambeson,Cobalt Templar Armor,Cobalt Trousers,Cobalt Viking Helm,Copperlight Attire,Copperlight Gauntlets,Copperlight Kettle Hat,Copperlight Leggings,Copperlight Lightfoot Boots,Copperlight Outfit,Copperlight Pants,Copperlight Plate Boots,Copperlight Plate Pants,Copperlight Riveted Gloves,Copperlight Sanctum Plate Armor,Copperlight Shadow Hood,Copperlight Straw Hat,Copperlight Tunic,Cowl of Darkness,Dark Plate Armor,Demon Grip Gloves,Demonclad Leggings,Doublet,Dread Hood,Feathered Hat,Fine Cuirass,Forest Hood,Foul Boots,Frock,Gjermundbu,Gloves of Utility,Golden Armet,Golden Boots,Golden Chausses,Golden Cloak,Golden Gauntlets,Golden Gjermundbu,Golden Gloves,Golden Hounskull,Golden Leaf Hood,Golden Leggings,Golden Padded Tunic,Golden Plate Boots,Golden Plate Pants,Golden Plate,Golden Robe,Golden Scarf,Gravewolf Gloves,Heavy Boots,Heavy Gauntlet,Heavy Leather Leggings,Hounskull,Kettle Hat,Laced Turnshoe,Leather Bonnet,Leather Cap,Leather Chausses,Leather Gloves,Leather Leggings,Lightfoot Boots,Loose Trousers,Marauder Outfit,Mercurial Cloak,Mystic Vestments,Northern Full Tunic,Occultist Boots,Occultist Hood,Occultist Pants,Occultist Robe,Occultist Tunic,Old Shoes,Oracle Robe,Padded Leggings,Padded Tunic,Plate Boots,Plate Pants,Radiant Cloak,Ranger Hood,Rawhide Gloves,Regal Gambeson,Reinforced Gloves,Riveted Gloves,Robe of Darkness,Rogue Cowl,Rubysilver Adventurer Boots,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Gauntlets,Rubysilver Hood,Rubysilver Leggings,Rubysilver Plate Boots,Rubysilver Plate Pants,Rubysilver Rawhide Gloves,Rubysilver Vestments,Rugged Boots,Shadow Hood,Shadow Mask,Shoes of Darkness,Splendid Cloak,Straw Hat,Tattered Cloak,Templar Armor,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic,Troubadour Outfit,Vigilant Cloak,Viking Helm,Visored Barbuta Helm,Wanderer Attire,Warden Outfit,Watchman Cloak,Wizard Hat,Wizard Shoes,Wolf Hunter Leggings&lt;br /&gt;
|heads =Armet,Barbuta Helm,Chapel De Fer,Chaperon,Feathered Hat,Forest Hood,Gjermundbu,Hounskull,Kettle Hat,Leather Bonnet,Leather Cap,Occultist Hood,Ranger Hood,Rogue Cowl,Shadow Hood,Shadow Mask,Straw Hat,Viking Helm,Visored Barbuta Helm,Wizard Hat&lt;br /&gt;
|craftableheads =Cobalt Chapel De Fer,Cobalt Hat,Cobalt Hood,Cobalt Viking Helm,Copperlight Kettle Hat,Copperlight Shadow Hood,Copperlight Straw Hat,Cowl of Darkness,Dread Hood,Golden Armet,Golden Gjermundbu,Golden Hounskull,Golden Leaf Hood,Golden Scarf,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Hood&lt;br /&gt;
|chests =Adventurer Tunic,Dark Plate Armor,Doublet,Fine Cuirass,Frock,Marauder Outfit,Mystic Vestments,Northern Full Tunic,Occultist Robe,Occultist Tunic,Oracle Robe,Padded Tunic,Regal Gambeson,Templar Armor,Troubadour Outfit,Wanderer Attire,Warden Outfit&lt;br /&gt;
|craftablechests =Cobalt Frock,Cobalt Regal Gambeson,Cobalt Templar Armor,Copperlight Attire,Copperlight Outfit,Copperlight Sanctum Plate Armor,Copperlight Tunic,Golden Padded Tunic,Golden Plate,Golden Robe,Robe of Darkness,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Vestments,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic&lt;br /&gt;
|legs =Bardic Pants,Cloth Pants,Heavy Leather Leggings,Leather Chausses,Leather Leggings,Loose Trousers,Occultist Pants,Padded Leggings,Plate Pants&lt;br /&gt;
|craftablelegs =Cobalt Plate Pants,Cobalt Trousers,Copperlight Leggings,Copperlight Pants,Copperlight Plate Pants,Demonclad Leggings,Golden Chausses,Golden Leggings,Golden Plate Pants,Rubysilver Leggings,Rubysilver Plate Pants,Wolf Hunter Leggings&lt;br /&gt;
|hands =Gloves of Utility,Heavy Gauntlet,Leather Gloves,Rawhide Gloves,Reinforced Gloves,Riveted Gloves&lt;br /&gt;
|craftablehands =Cobalt Heavy Gauntlet,Cobalt Leather Gloves,Copperlight Gauntlets,Copperlight Riveted Gloves,Demon Grip Gloves,Golden Gauntlets,Golden Gloves,Gravewolf Gloves,Rubysilver Gauntlets,Rubysilver Rawhide Gloves&lt;br /&gt;
|foots =Adventurer Boots,Heavy Boots,Laced Turnshoe,Lightfoot Boots,Occultist Boots,Old Shoes,Plate Boots,Rugged Boots,Wizard Shoes&lt;br /&gt;
|craftablefoots =Cobalt Lightfoot Boots,Cobalt Plate Boots,Copperlight Lightfoot Boots,Copperlight Plate Boots,Foul Boots,Golden Boots,Golden Plate Boots,Rubysilver Adventurer Boots,Rubysilver Plate Boots,Shoes of Darkness&lt;br /&gt;
|backs =Adventurer Cloak,Mercurial Cloak,Radiant Cloak,Splendid Cloak,Tattered Cloak,Vigilant Cloak,Watchman Cloak&lt;br /&gt;
|craftablebacks =Cloak of Darkness,Golden Cloak&lt;br /&gt;
|adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Hardy leather boots, coated with a waterproof wax, sealing in quality and craftsmanship that will last many seasons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |agility=1~3&lt;br /&gt;
        |allstats=Armor Rating,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add 1=3&lt;br /&gt;
        |max health add 2=4&lt;br /&gt;
        |max health add 3=5&lt;br /&gt;
        |max health add 4=6&lt;br /&gt;
        |max health add 5=7&lt;br /&gt;
        |max health add 6=8&lt;br /&gt;
        |max health add 7=9&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=29&lt;br /&gt;
        |armor rating 1=30~32&lt;br /&gt;
        |armor rating 2=32~34&lt;br /&gt;
        |armor rating 3=34~36&lt;br /&gt;
        |armor rating 4=36~38&lt;br /&gt;
        |armor rating 5=38~40&lt;br /&gt;
        |armor rating 6=40~42&lt;br /&gt;
        |armor rating 7=42~44&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded heavy movable face and cheek plate armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~20&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=23~24&lt;br /&gt;
        |armor rating 4=25~26&lt;br /&gt;
        |armor rating 5=27~28&lt;br /&gt;
        |armor rating 6=29~30&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of steel, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|bardic pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish pair of pants that are sure to attract attention at social gatherings.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with reinforced metals showcasing a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chaperon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from wool, nice and thick to keep your head warm while adventuring.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloak of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |magical power=1~2&lt;br /&gt;
        |allstats=Armor Rating,Will,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak crafted using enchanted materials tainted with darkness. &lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloth pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=14&lt;br /&gt;
        |armor rating 1=15~16&lt;br /&gt;
        |armor rating 2=16~17&lt;br /&gt;
        |armor rating 3=17~18&lt;br /&gt;
        |armor rating 4=18~19&lt;br /&gt;
        |armor rating 5=19~20&lt;br /&gt;
        |armor rating 6=20~21&lt;br /&gt;
        |armor rating 7=21~22&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Comfy cloth pants, not offering much as far as protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautiful craftsmanship, shaping Cobalt steel into a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Agility,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A frock shimmering with a mesmerizing blue glow that adds a Cobalt layer of protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |magical power=4&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A shimmering blue hat that was made from fusing Cobalt into the materials for added strength.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy and advanced hand armor crafted from Cobalt plated steel.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from blue fabric made with Cobalt.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=9~10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick durable leather gloves crafted from mixing Cobalt infused materials in the dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather coated in cobalt, enabling swift movements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy plate boots forged with Cobalt that provide complete foot protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=40~42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These plate pants made of Cobalt infused steel are like a fortress for the legs.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=50~53&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A beautifully assembled padded chest of armor made from combining Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=68~71&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |will=4&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality Templar chest, made with a mix of Cobalt ingots and fabrics infused with Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Cobalt coated woven wool trousers, offering a strong yet flexible fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced Cobalt steel covering the face and leather overlaid with a tight knit Cobalt chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~25&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Blending functionality with a touch of wanderlust, this attire incorporates copper elements for durability, perfect for those who travel far and wide.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20~21&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy gauntlets made of solid copper, providing excellent protection and a gleaming, battle-ready appearance.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This Copper Kettle Hat, with its polished, rounded design, resembles a classic kettle, offering a practical headwear choice.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple leather with embedded copper fibers, provide a perfect fusion of durability and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These boots combine the lightness needed for rapid movement with the added resilience of copper.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=47~50&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mystical tunic interwoven with copper, designed for those who delve into the arcane. It resonates with an aura of mystery and occult power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These pants blend the conductivity of copper with a comfortable fit, ideal for rituals and mystical explorations.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Boots that are reinforced with solid copper plates, offering exceptional protection for demanding terrains and battles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38~40&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with copper plates, offer exceptional protection, ideal for adventurers seeking both safety and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted for resilience, these gloves feature copper rivets, suitable for various demanding tasks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight sanctum plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=82~85&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable copper plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Designed for the stealthy and stylish, this hood is made with copper-woven fabric, giving it a mysterious, shadowy look with a hint of shimmer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]], [[Barbarian]], [[Wizard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from straw melded with copper, it&#039;s a sturdy, stylish choice for outdoor wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add=5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A durable and versatile tunic, infused with copper fibers. Adventurous style suitable for any journey.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cowl of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using forbidden fibers, the cowl&#039;s material holds the unsettling after touch of darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dark plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=75&lt;br /&gt;
        |armor rating 1=76~79&lt;br /&gt;
        |armor rating 2=79~82&lt;br /&gt;
        |armor rating 3=82~85&lt;br /&gt;
        |armor rating 4=85~88&lt;br /&gt;
        |armor rating 5=88~91&lt;br /&gt;
        |armor rating 6=91~94&lt;br /&gt;
        |armor rating 7=94~97&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable dark plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demon grip gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with high-tensile materials, augmented by demonic fragments, exhibiting near-sentient tendencies.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demonclad leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using demonic remnants,  granting it a malevolent sentience.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable. Typically favored by those who prefer to blend in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dread hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |buff duration bonus=150&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |physical damage reduction=2.0~3.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Strength,Buff Duration Bonus,Magic Resistance,Headshot Reduction Mod,Physical Damage Reduction,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using the remnants of the demonic, imbuing it with a thirst for devastation.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|feathered hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=6.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fashionable hat crafted with soft, silky feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|fine cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=90&lt;br /&gt;
        |armor rating 1=91~94&lt;br /&gt;
        |armor rating 2=94~97&lt;br /&gt;
        |armor rating 3=97~100&lt;br /&gt;
        |armor rating 4=100~103&lt;br /&gt;
        |armor rating 5=103~106&lt;br /&gt;
        |armor rating 6=106~109&lt;br /&gt;
        |armor rating 7=109~112&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|forest hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood that looks like it can hide well in the leaves.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|foul boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |magical damage reduction=2.0~3.0%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Reduction&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Assembled from the tail fibers of a centaur, augmented with maggots, and activated by demonic elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with broadcloth, a much heavier wool. Humble and modest.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=21~22&lt;br /&gt;
        |armor rating 2=23~24&lt;br /&gt;
        |armor rating 3=25~26&lt;br /&gt;
        |armor rating 4=27~28&lt;br /&gt;
        |armor rating 5=29~30&lt;br /&gt;
        |armor rating 6=31~32&lt;br /&gt;
        |armor rating 7=33~34&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced metal that cover most of the head and face, transitioning to flexible chainmail for lower half.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gloves of utility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |regular interaction speed 0=10.0&lt;br /&gt;
        |regular interaction speed 1=11.0~12.0&lt;br /&gt;
        |regular interaction speed 2=12.0~13.0&lt;br /&gt;
        |regular interaction speed 3=13.0~14.0&lt;br /&gt;
        |regular interaction speed 4=14.0~15.0&lt;br /&gt;
        |regular interaction speed 5=15.0~16.0&lt;br /&gt;
        |regular interaction speed 6=16.0~18.0&lt;br /&gt;
        |regular interaction speed 7=18.0~20.0&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |allstats=Regular Interaction Speed,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy utilitarian gloves allowing for good grip and quick interaction with objects.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded from gold with movable face and cheek armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy-duty boots crafted from robust gold, lined with dense, golden woolly fur, offering both unparalleled durability and luxurious warmth.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden leather pants that provide flexible protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=1&lt;br /&gt;
        |all attributes=1~3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from fine golden fibers, this luxurious cloak is a mark of high status.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine gold plates offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=29&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with gold that covers most of the head and face, transitioning to flexible golden chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible golden hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gold helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leaf hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[None]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with golden fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier golden infused leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=41&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting golden materials, offering flexible soft armor that allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides physical protection made from heavy golden plates however, definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy gold plate pants, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden Plate armor, extremely strong however, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment crafted using materials derived from gold that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden scarf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=6&lt;br /&gt;
        |all attributes=2~3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,All Attributes,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A facemask woven using golden materials, making the wearer appear mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gravewolf gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |agility=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=10~11&lt;br /&gt;
        |max health add=4&lt;br /&gt;
        |allstats=Agility,Will,Armor Rating,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Woven from the pelts of wolves, these gloves resonate with the fierce energy of the wild.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=15&lt;br /&gt;
        |armor rating 1=16~17&lt;br /&gt;
        |armor rating 2=17~18&lt;br /&gt;
        |armor rating 3=18~19&lt;br /&gt;
        |armor rating 4=19~20&lt;br /&gt;
        |armor rating 5=20~21&lt;br /&gt;
        |armor rating 6=21~22&lt;br /&gt;
        |armor rating 7=22~23&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy duty boots lined with thick wooly fur, that can help the wearer overcome hurdles or stand firm and strong.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine plate steel offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A sheet metal helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=20&lt;br /&gt;
        |armor rating 1=21~23&lt;br /&gt;
        |armor rating 2=23~25&lt;br /&gt;
        |armor rating 3=25~27&lt;br /&gt;
        |armor rating 4=27~29&lt;br /&gt;
        |armor rating 5=29~31&lt;br /&gt;
        |armor rating 6=31~33&lt;br /&gt;
        |armor rating 7=33~35&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Strong and functional, not only offering protection against head attacks but from bad hair days.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|laced turnshoe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick hide shoes, topped with a blend of cotton and wool laces to ensure a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather bonnet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=7.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fancy leather hat with feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Doubled layered leather cap with reinforced stitching.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leather pants that provide flexible protection effective against slashing weapons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Good quality leather with double stitching for reinforcement, nice and snug.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=&lt;br /&gt;
Crafted using rough leathers, shaped and sewn to fit the body comfortably.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed 0=6&lt;br /&gt;
        |move speed 1=7&lt;br /&gt;
        |move speed 2=8&lt;br /&gt;
        |move speed 3=9&lt;br /&gt;
        |move speed 4=10&lt;br /&gt;
        |move speed 5=11&lt;br /&gt;
        |move speed 6=12&lt;br /&gt;
        |move speed 7=13&lt;br /&gt;
        |allstats=Armor Rating,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather, allowing one to move swiftly through a variety of obstacles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|loose trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely light, soft breathable canvas cotton trousers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|marauder outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=35&lt;br /&gt;
        |armor rating 1=36~38&lt;br /&gt;
        |armor rating 2=38~40&lt;br /&gt;
        |armor rating 3=40~42&lt;br /&gt;
        |armor rating 4=42~44&lt;br /&gt;
        |armor rating 5=44~46&lt;br /&gt;
        |armor rating 6=46~48&lt;br /&gt;
        |armor rating 7=48~50&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mix of soft padding for comfort, leather for movability and plate armor for added protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mercurial cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |dexterity=1~3&lt;br /&gt;
        |allstats=Armor Rating,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This cloak&#039;s deep navy shade allows one to easily vanish into the  shadows, a perfect companion for the stealthy and mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mystic vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Perfect attire for any mystic, cozy and functional, all while maintaining the mysterious vibe.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=45&lt;br /&gt;
        |armor rating 1=46~48&lt;br /&gt;
        |armor rating 2=49~51&lt;br /&gt;
        |armor rating 3=52~54&lt;br /&gt;
        |armor rating 4=55~57&lt;br /&gt;
        |armor rating 5=58~60&lt;br /&gt;
        |armor rating 6=61~63&lt;br /&gt;
        |armor rating 7=64~66&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=When functionality meets comfort you get a soft tunic with closely weaved chainmail vest on top.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]], [[Wizard]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=3&lt;br /&gt;
        |knowledge 5=4&lt;br /&gt;
        |knowledge 6=4&lt;br /&gt;
        |knowledge 7=5&lt;br /&gt;
        |will 2=1&lt;br /&gt;
        |will 3=2&lt;br /&gt;
        |will 4=3&lt;br /&gt;
        |will 5=3&lt;br /&gt;
        |will 6=4&lt;br /&gt;
        |will 7=4&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple yet durable materials, always a comfortable fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical healing 1=1&lt;br /&gt;
        |magical healing 2=1&lt;br /&gt;
        |magical healing 3=2&lt;br /&gt;
        |magical healing 4=2&lt;br /&gt;
        |magical healing 5=3&lt;br /&gt;
        |magical healing 6=3&lt;br /&gt;
        |magical healing 7=3&lt;br /&gt;
        |allstats=Armor Rating,Magical Healing,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This hood is revered among practitioners of the mystic arts for its exceptional discreet allure.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Tailored with precision, offering a comfortable yet form-fitting silhouette.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~44&lt;br /&gt;
        |armor rating 2=44~47&lt;br /&gt;
        |armor rating 3=47~50&lt;br /&gt;
        |armor rating 4=50~53&lt;br /&gt;
        |armor rating 5=53~56&lt;br /&gt;
        |armor rating 6=56~59&lt;br /&gt;
        |armor rating 7=59~62&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A garment woven with dark materials and fabrics, a top choice for rituals.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|old shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7~8&lt;br /&gt;
        |armor rating 2=8~9&lt;br /&gt;
        |armor rating 3=9~10&lt;br /&gt;
        |armor rating 4=10~11&lt;br /&gt;
        |armor rating 5=11~12&lt;br /&gt;
        |armor rating 6=12~13&lt;br /&gt;
        |armor rating 7=13~14&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=If the shoe fits wear it, unless it stinks... Then you should probably wash it before putting it on.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|oracle robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Layers of light delicate fabrics, some dyed others embordered with intricate gold designs, wrapped in a silk sash.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A little protection is better than no protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=32&lt;br /&gt;
        |armor rating 1=33~34&lt;br /&gt;
        |armor rating 2=35~36&lt;br /&gt;
        |armor rating 3=37~38&lt;br /&gt;
        |armor rating 4=39~40&lt;br /&gt;
        |armor rating 5=41~42&lt;br /&gt;
        |armor rating 6=43~44&lt;br /&gt;
        |armor rating 7=45~47&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting wool, offering padded layers of protection. The flexible soft armor allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=22~23&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=24~25&lt;br /&gt;
        |armor rating 6=25~26&lt;br /&gt;
        |armor rating 7=26~27&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides heavy physical protection, but definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|radiant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |knowledge=1~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A formal cloak that shows off the elegance of the wearer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|ranger hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable, cut to hug the head and protect from the elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |resourcefulness 3=1&lt;br /&gt;
        |resourcefulness 4=1&lt;br /&gt;
        |resourcefulness 5=2&lt;br /&gt;
        |resourcefulness 6=2&lt;br /&gt;
        |resourcefulness 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Buttery soft lambskin leather, toasty warm all while leaving no fingerprints behind.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~42&lt;br /&gt;
        |armor rating 2=43~44&lt;br /&gt;
        |armor rating 3=45~46&lt;br /&gt;
        |armor rating 4=47~48&lt;br /&gt;
        |armor rating 5=49~50&lt;br /&gt;
        |armor rating 6=51~52&lt;br /&gt;
        |armor rating 7=53~54&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautifully dyed quilting wool with smooth leather straps ensuring a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|reinforced gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves lined with the softest mink fur, reinforced leather with wrist bracing to ensure a steady grip.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|robe of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |knowledge=4&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical power=2~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=An oracle robe crafted using enchanted materials tainted with darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rogue cowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with dark fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=High-end adventurer&#039;s leather boots coated with Ruby​silver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=27~28&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of Rubysilver, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cap that is further strengthened by boiling thick leather with Rubysilver dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103~106&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality cuirass made with a large amount of Rubysilver ingots. It has considerable durability.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Light and breathable clothing made of two layers of Rubysilver fabric.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sophisticated hand armor crafted from Rubysilver steel plate.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from red fabric made with Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |will=5&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Rubysilver coated leather leggings with specially reinforced knee pads.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Plate boots forged in Ruby​silver that provide complete toe protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42~44&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leggings made of ruby​silver steel. It doesn&#039;t break easily.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=8&lt;br /&gt;
        |knowledge=1&lt;br /&gt;
        |will=1&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves woven from sheepskin dyed with Rubysilver dye. More durable.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gorgeous robe that adds mystery to the beautiful red glow of Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rugged boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with thick leather and lined with warm compact fur.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood worn by those who hide in the shadows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow mask={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=1&lt;br /&gt;
        |armor rating 1=2~3&lt;br /&gt;
        |armor rating 2=3~4&lt;br /&gt;
        |armor rating 3=4~5&lt;br /&gt;
        |armor rating 4=5~6&lt;br /&gt;
        |armor rating 5=6~7&lt;br /&gt;
        |armor rating 6=7~8&lt;br /&gt;
        |armor rating 7=8~9&lt;br /&gt;
        |all attributes 1=1&lt;br /&gt;
        |all attributes 2=1&lt;br /&gt;
        |all attributes 3=1~2&lt;br /&gt;
        |all attributes 4=2&lt;br /&gt;
        |all attributes 5=2&lt;br /&gt;
        |all attributes 6=2~3&lt;br /&gt;
        |all attributes 7=3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mask that can make you look like a villain.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shoes of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11~12&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with rare fabric, carrying the complex patina of darkness and power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|splendid cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |allstats=Armor Rating,Will&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A splendid cloak tinged with red that seemed to move at any moment.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A straw hat that a certain farmer often wore.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tattered cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |strength=1~3&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn out after many adventures, but familiar to the body.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=58&lt;br /&gt;
        |armor rating 1=59~62&lt;br /&gt;
        |armor rating 2=62~65&lt;br /&gt;
        |armor rating 3=65~68&lt;br /&gt;
        |armor rating 4=68~71&lt;br /&gt;
        |armor rating 5=71~74&lt;br /&gt;
        |armor rating 6=74~77&lt;br /&gt;
        |armor rating 7=77~80&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A brilliant blend of plate and cloth armor, helping to protect against physical and magic attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using a combination of pelts that bridges the gap between the cunning predator and a hardy brute.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=52~54&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A menagerie in leather, these gloves incorporate pelts from creatures both mundane and rare.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|troubadour outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish outfit that storytellers would love to wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|vigilant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |vigor=1~3&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The vibrant blue of the cloak is believed to be the result of an ancient dyeing technique that involves sapphire crystals, worn by those of prestige.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=21~22&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=25~26&lt;br /&gt;
        |armor rating 6=27~28&lt;br /&gt;
        |armor rating 7=29~30&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A reliable iron helmet that transitions to thick leather pieces, overlaid with tightly knit chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|visored barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=22~23&lt;br /&gt;
        |armor rating 3=24~25&lt;br /&gt;
        |armor rating 4=26~27&lt;br /&gt;
        |armor rating 5=28~30&lt;br /&gt;
        |armor rating 6=30~31&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |headshot reduction mod=13.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |projectile reduction mod=3.0%&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Headshot Reduction Mod,Move Speed,Projectile Reduction Mod&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The inside of this intimidating helm is lined with a soft padding to help protect against head focused attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wanderer attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]], [[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Old clothes worn out in a long wandering life.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|warden outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=38&lt;br /&gt;
        |armor rating 1=39~41&lt;br /&gt;
        |armor rating 2=41~43&lt;br /&gt;
        |armor rating 3=43~45&lt;br /&gt;
        |armor rating 4=45~47&lt;br /&gt;
        |armor rating 5=47~49&lt;br /&gt;
        |armor rating 6=49~51&lt;br /&gt;
        |armor rating 7=51~53&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with extra layers of hardened leather, supplying body and neck protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|watchman cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10&lt;br /&gt;
        |armor rating 2=11&lt;br /&gt;
        |armor rating 3=12&lt;br /&gt;
        |armor rating 4=13&lt;br /&gt;
        |armor rating 5=14&lt;br /&gt;
        |armor rating 6=15&lt;br /&gt;
        |armor rating 7=16&lt;br /&gt;
        |resourcefulness=1~3&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This forest green cloak is often the preferred choice of those who wish to blend seamlessly with nature.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=11~12&lt;br /&gt;
        |armor rating 2=12~13&lt;br /&gt;
        |armor rating 3=13~14&lt;br /&gt;
        |armor rating 4=14~15&lt;br /&gt;
        |armor rating 5=15~16&lt;br /&gt;
        |armor rating 6=16~17&lt;br /&gt;
        |armor rating 7=17~18&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=“The taller the wizard hat the more superior the wizard.” - Wizard in the Sky.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |armor rating 0=4~5&lt;br /&gt;
        |armor rating 1=5~6&lt;br /&gt;
        |armor rating 2=6~7&lt;br /&gt;
        |armor rating 3=7~8&lt;br /&gt;
        |armor rating 4=8~9&lt;br /&gt;
        |armor rating 5=9~10&lt;br /&gt;
        |armor rating 7=9~10&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |allstats=Magical Power,Move Speed,Armor Rating,Magic Resistance&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using some the softest leathers to accommodate the delicate feet.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wolf hunter leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |max health add=6&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy Leather Leggings using the pelts acquired from powerful beasts.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|#default=Armor name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Call any value of any armor using right variables:&lt;br /&gt;
* classes&lt;br /&gt;
* slottype &lt;br /&gt;
* armortype &lt;br /&gt;
* stats|&amp;lt;Stat Name + Rarity Number&amp;gt; (Leave &amp;quot;Rarity Number&amp;quot; empty if value doesn&#039;t change between rarities, example &amp;lt;nowiki&amp;gt;{{Armor Data|armet|stats|move speed}}&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
List of all armors:&lt;br /&gt;
* allarmors&lt;br /&gt;
* heads&lt;br /&gt;
* craftableheads&lt;br /&gt;
* chests&lt;br /&gt;
* craftablechests&lt;br /&gt;
* legs&lt;br /&gt;
* craftablelegs&lt;br /&gt;
* hands&lt;br /&gt;
* craftablehands&lt;br /&gt;
* foots&lt;br /&gt;
* craftablefoots&lt;br /&gt;
* backs&lt;br /&gt;
* craftablebacks (empty atm)&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Armor Data|&amp;lt;armor name&amp;gt;|&amp;lt;variable&amp;gt;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Code&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Preview&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18932</id>
		<title>Template:Armor Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18932"/>
		<updated>2024-01-12T08:13:05Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|allarmors =Adventurer Boots,Adventurer Cloak,Adventurer Tunic,Armet,Barbuta Helm,Bardic Pants,Chapel De Fer,Chaperon,Cloak of Darkness,Cloth Pants,Cobalt Chapel De Fer,Cobalt Frock,Cobalt Hat,Cobalt Heavy Gauntlet,Cobalt Hood,Cobalt Leather Gloves,Cobalt Lightfoot Boots,Cobalt Plate Boots,Cobalt Plate Pants,Cobalt Regal Gambeson,Cobalt Templar Armor,Cobalt Trousers,Cobalt Viking Helm,Copperlight Attire,Copperlight Gauntlets,Copperlight Kettle Hat,Copperlight Leggings,Copperlight Lightfoot Boots,Copperlight Outfit,Copperlight Pants,Copperlight Plate Boots,Copperlight Plate Pants,Copperlight Riveted Gloves,Copperlight Sanctum Plate Armor,Copperlight Shadow Hood,Copperlight Straw Hat,Copperlight Tunic,Cowl of Darkness,Dark Plate Armor,Demon Grip Gloves,Demonclad Leggings,Doublet,Dread Hood,Feathered Hat,Fine Cuirass,Forest Hood,Foul Boots,Frock,Gjermundbu,Gloves of Utility,Golden Armet,Golden Boots,Golden Chausses,Golden Cloak,Golden Gauntlets,Golden Gjermundbu,Golden Gloves,Golden Hounskull,Golden Leaf Hood,Golden Leggings,Golden Padded Tunic,Golden Plate Boots,Golden Plate Pants,Golden Plate,Golden Robe,Golden Scarf,Gravewolf Gloves,Heavy Boots,Heavy Gauntlet,Heavy Leather Leggings,Hounskull,Kettle Hat,Laced Turnshoe,Leather Bonnet,Leather Cap,Leather Chausses,Leather Gloves,Leather Leggings,Lightfoot Boots,Loose Trousers,Marauder Outfit,Mercurial Cloak,Mystic Vestments,Northern Full Tunic,Occultist Boots,Occultist Hood,Occultist Pants,Occultist Robe,Occultist Tunic,Old Shoes,Oracle Robe,Padded Leggings,Padded Tunic,Plate Boots,Plate Pants,Radiant Cloak,Ranger Hood,Rawhide Gloves,Regal Gambeson,Reinforced Gloves,Riveted Gloves,Robe of Darkness,Rogue Cowl,Rubysilver Adventurer Boots,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Gauntlets,Rubysilver Hood,Rubysilver Leggings,Rubysilver Plate Boots,Rubysilver Plate Pants,Rubysilver Rawhide Gloves,Rubysilver Vestments,Rugged Boots,Shadow Hood,Shadow Mask,Shoes of Darkness,Splendid Cloak,Straw Hat,Tattered Cloak,Templar Armor,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic,Troubadour Outfit,Vigilant Cloak,Viking Helm,Visored Barbuta Helm,Wanderer Attire,Warden Outfit,Watchman Cloak,Wizard Hat,Wizard Shoes,Wolf Hunter Leggings&lt;br /&gt;
|heads =Armet,Barbuta Helm,Chapel De Fer,Chaperon,Feathered Hat,Forest Hood,Gjermundbu,Hounskull,Kettle Hat,Leather Bonnet,Leather Cap,Occultist Hood,Ranger Hood,Rogue Cowl,Shadow Hood,Shadow Mask,Straw Hat,Viking Helm,Visored Barbuta Helm,Wizard Hat&lt;br /&gt;
|craftableheads =Cobalt Chapel De Fer,Cobalt Hat,Cobalt Hood,Cobalt Viking Helm,Copperlight Kettle Hat,Copperlight Shadow Hood,Copperlight Straw Hat,Cowl of Darkness,Dread Hood,Golden Armet,Golden Gjermundbu,Golden Hounskull,Golden Leaf Hood,Golden Scarf,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Hood&lt;br /&gt;
|chests =Adventurer Tunic,Dark Plate Armor,Doublet,Fine Cuirass,Frock,Marauder Outfit,Mystic Vestments,Northern Full Tunic,Occultist Robe,Occultist Tunic,Oracle Robe,Padded Tunic,Regal Gambeson,Templar Armor,Troubadour Outfit,Wanderer Attire,Warden Outfit&lt;br /&gt;
|craftablechests =Cobalt Frock,Cobalt Regal Gambeson,Cobalt Templar Armor,Copperlight Attire,Copperlight Outfit,Copperlight Sanctum Plate Armor,Copperlight Tunic,Golden Padded Tunic,Golden Plate,Golden Robe,Robe of Darkness,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Vestments,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic&lt;br /&gt;
|legs =Bardic Pants,Cloth Pants,Heavy Leather Leggings,Leather Chausses,Leather Leggings,Loose Trousers,Occultist Pants,Padded Leggings,Plate Pants&lt;br /&gt;
|craftablelegs =Cobalt Plate Pants,Cobalt Trousers,Copperlight Leggings,Copperlight Pants,Copperlight Plate Pants,Demonclad Leggings,Golden Chausses,Golden Leggings,Golden Plate Pants,Rubysilver Leggings,Rubysilver Plate Pants,Wolf Hunter Leggings&lt;br /&gt;
|hands =Gloves of Utility,Heavy Gauntlet,Leather Gloves,Rawhide Gloves,Reinforced Gloves,Riveted Gloves&lt;br /&gt;
|craftablehands =Cobalt Heavy Gauntlet,Cobalt Leather Gloves,Copperlight Gauntlets,Copperlight Riveted Gloves,Demon Grip Gloves,Golden Gauntlets,Golden Gloves,Gravewolf Gloves,Rubysilver Gauntlets,Rubysilver Rawhide Gloves&lt;br /&gt;
|foots =Adventurer Boots,Heavy Boots,Laced Turnshoe,Lightfoot Boots,Occultist Boots,Old Shoes,Plate Boots,Rugged Boots,Wizard Shoes&lt;br /&gt;
|craftablefoots =Cobalt Lightfoot Boots,Cobalt Plate Boots,Copperlight Lightfoot Boots,Copperlight Plate Boots,Foul Boots,Golden Boots,Golden Plate Boots,Rubysilver Adventurer Boots,Rubysilver Plate Boots,Shoes of Darkness&lt;br /&gt;
|backs =Adventurer Cloak,Mercurial Cloak,Radiant Cloak,Splendid Cloak,Tattered Cloak,Vigilant Cloak,Watchman Cloak&lt;br /&gt;
|craftablebacks =Cloak of Darkness,Golden Cloak&lt;br /&gt;
|adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Hardy leather boots, coated with a waterproof wax, sealing in quality and craftsmanship that will last many seasons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |agility=1~3&lt;br /&gt;
        |allstats=Armor Rating,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add 1=3&lt;br /&gt;
        |max health add 2=4&lt;br /&gt;
        |max health add 3=5&lt;br /&gt;
        |max health add 4=6&lt;br /&gt;
        |max health add 5=7&lt;br /&gt;
        |max health add 6=8&lt;br /&gt;
        |max health add 7=9&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=29&lt;br /&gt;
        |armor rating 1=30~32&lt;br /&gt;
        |armor rating 2=32~34&lt;br /&gt;
        |armor rating 3=34~36&lt;br /&gt;
        |armor rating 4=36~38&lt;br /&gt;
        |armor rating 5=38~40&lt;br /&gt;
        |armor rating 6=40~42&lt;br /&gt;
        |armor rating 7=42~44&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded heavy movable face and cheek plate armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~20&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=23~24&lt;br /&gt;
        |armor rating 4=25~26&lt;br /&gt;
        |armor rating 5=27~28&lt;br /&gt;
        |armor rating 6=29~30&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of steel, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|bardic pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish pair of pants that are sure to attract attention at social gatherings.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with reinforced metals showcasing a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chaperon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from wool, nice and thick to keep your head warm while adventuring.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloak of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |magical power=1~2&lt;br /&gt;
        |allstats=Armor Rating,Will,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak crafted using enchanted materials tainted with darkness. &lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloth pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=14&lt;br /&gt;
        |armor rating 1=15~16&lt;br /&gt;
        |armor rating 2=16~17&lt;br /&gt;
        |armor rating 3=17~18&lt;br /&gt;
        |armor rating 4=18~19&lt;br /&gt;
        |armor rating 5=19~20&lt;br /&gt;
        |armor rating 6=20~21&lt;br /&gt;
        |armor rating 7=21~22&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Comfy cloth pants, not offering much as far as protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautiful craftsmanship, shaping Cobalt steel into a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Agility,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A frock shimmering with a mesmerizing blue glow that adds a Cobalt layer of protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |magical power=4&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A shimmering blue hat that was made from fusing Cobalt into the materials for added strength.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy and advanced hand armor crafted from Cobalt plated steel.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from blue fabric made with Cobalt.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=9~10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick durable leather gloves crafted from mixing Cobalt infused materials in the dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather coated in cobalt, enabling swift movements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy plate boots forged with Cobalt that provide complete foot protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=40~42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These plate pants made of Cobalt infused steel are like a fortress for the legs.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=50~53&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A beautifully assembled padded chest of armor made from combining Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=68~71&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |will=4&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality Templar chest, made with a mix of Cobalt ingots and fabrics infused with Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Cobalt coated woven wool trousers, offering a strong yet flexible fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced Cobalt steel covering the face and leather overlaid with a tight knit Cobalt chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~25&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Blending functionality with a touch of wanderlust, this attire incorporates copper elements for durability, perfect for those who travel far and wide.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20~21&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy gauntlets made of solid copper, providing excellent protection and a gleaming, battle-ready appearance.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This Copper Kettle Hat, with its polished, rounded design, resembles a classic kettle, offering a practical headwear choice.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple leather with embedded copper fibers, provide a perfect fusion of durability and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These boots combine the lightness needed for rapid movement with the added resilience of copper.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=47~50&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mystical tunic interwoven with copper, designed for those who delve into the arcane. It resonates with an aura of mystery and occult power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These pants blend the conductivity of copper with a comfortable fit, ideal for rituals and mystical explorations.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Boots that are reinforced with solid copper plates, offering exceptional protection for demanding terrains and battles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38~40&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with copper plates, offer exceptional protection, ideal for adventurers seeking both safety and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted for resilience, these gloves feature copper rivets, suitable for various demanding tasks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight sanctum plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=82~85&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable copper plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Designed for the stealthy and stylish, this hood is made with copper-woven fabric, giving it a mysterious, shadowy look with a hint of shimmer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]], [[Barbarian]], [[Wizard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from straw melded with copper, it&#039;s a sturdy, stylish choice for outdoor wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add=5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A durable and versatile tunic, infused with copper fibers. Adventurous style suitable for any journey.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cowl of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using forbidden fibers, the cowl&#039;s material holds the unsettling after touch of darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dark plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=75&lt;br /&gt;
        |armor rating 1=76~79&lt;br /&gt;
        |armor rating 2=79~82&lt;br /&gt;
        |armor rating 3=82~85&lt;br /&gt;
        |armor rating 4=85~88&lt;br /&gt;
        |armor rating 5=88~91&lt;br /&gt;
        |armor rating 6=91~94&lt;br /&gt;
        |armor rating 7=94~97&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable dark plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demon grip gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with high-tensile materials, augmented by demonic fragments, exhibiting near-sentient tendencies.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demonclad leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using demonic remnants,  granting it a malevolent sentience.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable. Typically favored by those who prefer to blend in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dread hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |buff duration bonus=150&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |physical damage reduction=2.0~3.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Strength,Buff Duration Bonus,Magic Resistance,Headshot Reduction Mod,Physical Damage Reduction,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using the remnants of the demonic, imbuing it with a thirst for devastation.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|feathered hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=6.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fashionable hat crafted with soft, silky feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|fine cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=90&lt;br /&gt;
        |armor rating 1=91~94&lt;br /&gt;
        |armor rating 2=94~97&lt;br /&gt;
        |armor rating 3=97~100&lt;br /&gt;
        |armor rating 4=100~103&lt;br /&gt;
        |armor rating 5=103~106&lt;br /&gt;
        |armor rating 6=106~109&lt;br /&gt;
        |armor rating 7=109~112&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|forest hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood that looks like it can hide well in the leaves.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|foul boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |magical damage reduction=2.0~3.0%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Reduction&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Assembled from the tail fibers of a centaur, augmented with maggots, and activated by demonic elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with broadcloth, a much heavier wool. Humble and modest.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=21~22&lt;br /&gt;
        |armor rating 2=23~24&lt;br /&gt;
        |armor rating 3=25~26&lt;br /&gt;
        |armor rating 4=27~28&lt;br /&gt;
        |armor rating 5=29~30&lt;br /&gt;
        |armor rating 6=31~32&lt;br /&gt;
        |armor rating 7=33~34&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced metal that cover most of the head and face, transitioning to flexible chainmail for lower half.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gloves of utility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |regular interaction speed 0=10.0&lt;br /&gt;
        |regular interaction speed 1=11.0~12.0&lt;br /&gt;
        |regular interaction speed 2=12.0~13.0&lt;br /&gt;
        |regular interaction speed 3=13.0~14.0&lt;br /&gt;
        |regular interaction speed 4=14.0~15.0&lt;br /&gt;
        |regular interaction speed 5=15.0~16.0&lt;br /&gt;
        |regular interaction speed 6=16.0~18.0&lt;br /&gt;
        |regular interaction speed 7=18.0~20.0&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |allstats=Regular Interaction Speed,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy utilitarian gloves allowing for good grip and quick interaction with objects.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded from gold with movable face and cheek armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy-duty boots crafted from robust gold, lined with dense, golden woolly fur, offering both unparalleled durability and luxurious warmth.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden leather pants that provide flexible protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=1&lt;br /&gt;
        |all attributes=1~3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from fine golden fibers, this luxurious cloak is a mark of high status.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine gold plates offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=29&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with gold that covers most of the head and face, transitioning to flexible golden chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible golden hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gold helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leaf hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[None]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with golden fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier golden infused leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=41&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting golden materials, offering flexible soft armor that allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides physical protection made from heavy golden plates however, definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy gold plate pants, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden Plate armor, extremely strong however, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment crafted using materials derived from gold that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden scarf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=6&lt;br /&gt;
        |all attributes=2~3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,All Attributes,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A facemask woven using golden materials, making the wearer appear mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gravewolf gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |agility=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=10~11&lt;br /&gt;
        |max health add=4&lt;br /&gt;
        |allstats=Agility,Will,Armor Rating,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Woven from the pelts of wolves, these gloves resonate with the fierce energy of the wild.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=15&lt;br /&gt;
        |armor rating 1=16~17&lt;br /&gt;
        |armor rating 2=17~18&lt;br /&gt;
        |armor rating 3=18~19&lt;br /&gt;
        |armor rating 4=19~20&lt;br /&gt;
        |armor rating 5=20~21&lt;br /&gt;
        |armor rating 6=21~22&lt;br /&gt;
        |armor rating 7=22~23&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy duty boots lined with thick wooly fur, that can help the wearer overcome hurdles or stand firm and strong.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine plate steel offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A sheet metal helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=20&lt;br /&gt;
        |armor rating 1=21~23&lt;br /&gt;
        |armor rating 2=23~25&lt;br /&gt;
        |armor rating 3=25~27&lt;br /&gt;
        |armor rating 4=27~29&lt;br /&gt;
        |armor rating 5=29~31&lt;br /&gt;
        |armor rating 6=31~33&lt;br /&gt;
        |armor rating 7=33~35&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Strong and functional, not only offering protection against head attacks but from bad hair days.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|laced turnshoe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick hide shoes, topped with a blend of cotton and wool laces to ensure a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather bonnet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=7.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fancy leather hat with feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Doubled layered leather cap with reinforced stitching.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leather pants that provide flexible protection effective against slashing weapons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Good quality leather with double stitching for reinforcement, nice and snug.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=&lt;br /&gt;
Crafted using rough leathers, shaped and sewn to fit the body comfortably.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed 0=6&lt;br /&gt;
        |move speed 1=7&lt;br /&gt;
        |move speed 2=8&lt;br /&gt;
        |move speed 3=9&lt;br /&gt;
        |move speed 4=10&lt;br /&gt;
        |move speed 5=11&lt;br /&gt;
        |move speed 6=12&lt;br /&gt;
        |move speed 7=13&lt;br /&gt;
        |allstats=Armor Rating,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather, allowing one to move swiftly through a variety of obstacles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|loose trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely light, soft breathable canvas cotton trousers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|marauder outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=35&lt;br /&gt;
        |armor rating 1=36~38&lt;br /&gt;
        |armor rating 2=38~40&lt;br /&gt;
        |armor rating 3=40~42&lt;br /&gt;
        |armor rating 4=42~44&lt;br /&gt;
        |armor rating 5=44~46&lt;br /&gt;
        |armor rating 6=46~48&lt;br /&gt;
        |armor rating 7=48~50&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mix of soft padding for comfort, leather for movability and plate armor for added protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mercurial cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |dexterity=1~3&lt;br /&gt;
        |allstats=Armor Rating,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This cloak&#039;s deep navy shade allows one to easily vanish into the  shadows, a perfect companion for the stealthy and mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mystic vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Perfect attire for any mystic, cozy and functional, all while maintaining the mysterious vibe.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=45&lt;br /&gt;
        |armor rating 1=46~48&lt;br /&gt;
        |armor rating 2=49~51&lt;br /&gt;
        |armor rating 3=52~54&lt;br /&gt;
        |armor rating 4=55~57&lt;br /&gt;
        |armor rating 5=58~60&lt;br /&gt;
        |armor rating 6=61~63&lt;br /&gt;
        |armor rating 7=64~66&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=When functionality meets comfort you get a soft tunic with closely weaved chainmail vest on top.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]], [[Wizard]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple yet durable materials, always a comfortable fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical healing 1=1&lt;br /&gt;
        |magical healing 2=1&lt;br /&gt;
        |magical healing 3=2&lt;br /&gt;
        |magical healing 4=2&lt;br /&gt;
        |magical healing 5=3&lt;br /&gt;
        |magical healing 6=3&lt;br /&gt;
        |magical healing 7=3&lt;br /&gt;
        |allstats=Armor Rating,Magical Healing,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This hood is revered among practitioners of the mystic arts for its exceptional discreet allure.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Tailored with precision, offering a comfortable yet form-fitting silhouette.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~44&lt;br /&gt;
        |armor rating 2=44~47&lt;br /&gt;
        |armor rating 3=47~50&lt;br /&gt;
        |armor rating 4=50~53&lt;br /&gt;
        |armor rating 5=53~56&lt;br /&gt;
        |armor rating 6=56~59&lt;br /&gt;
        |armor rating 7=59~62&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A garment woven with dark materials and fabrics, a top choice for rituals.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|old shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7~8&lt;br /&gt;
        |armor rating 2=8~9&lt;br /&gt;
        |armor rating 3=9~10&lt;br /&gt;
        |armor rating 4=10~11&lt;br /&gt;
        |armor rating 5=11~12&lt;br /&gt;
        |armor rating 6=12~13&lt;br /&gt;
        |armor rating 7=13~14&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=If the shoe fits wear it, unless it stinks... Then you should probably wash it before putting it on.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|oracle robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Layers of light delicate fabrics, some dyed others embordered with intricate gold designs, wrapped in a silk sash.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A little protection is better than no protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=32&lt;br /&gt;
        |armor rating 1=33~34&lt;br /&gt;
        |armor rating 2=35~36&lt;br /&gt;
        |armor rating 3=37~38&lt;br /&gt;
        |armor rating 4=39~40&lt;br /&gt;
        |armor rating 5=41~42&lt;br /&gt;
        |armor rating 6=43~44&lt;br /&gt;
        |armor rating 7=45~47&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting wool, offering padded layers of protection. The flexible soft armor allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=22~23&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=24~25&lt;br /&gt;
        |armor rating 6=25~26&lt;br /&gt;
        |armor rating 7=26~27&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides heavy physical protection, but definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|radiant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |knowledge=1~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A formal cloak that shows off the elegance of the wearer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|ranger hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable, cut to hug the head and protect from the elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |resourcefulness 3=1&lt;br /&gt;
        |resourcefulness 4=1&lt;br /&gt;
        |resourcefulness 5=2&lt;br /&gt;
        |resourcefulness 6=2&lt;br /&gt;
        |resourcefulness 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Buttery soft lambskin leather, toasty warm all while leaving no fingerprints behind.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~42&lt;br /&gt;
        |armor rating 2=43~44&lt;br /&gt;
        |armor rating 3=45~46&lt;br /&gt;
        |armor rating 4=47~48&lt;br /&gt;
        |armor rating 5=49~50&lt;br /&gt;
        |armor rating 6=51~52&lt;br /&gt;
        |armor rating 7=53~54&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautifully dyed quilting wool with smooth leather straps ensuring a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|reinforced gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves lined with the softest mink fur, reinforced leather with wrist bracing to ensure a steady grip.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|robe of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |knowledge=4&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical power=2~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=An oracle robe crafted using enchanted materials tainted with darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rogue cowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with dark fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=High-end adventurer&#039;s leather boots coated with Ruby​silver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=27~28&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of Rubysilver, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cap that is further strengthened by boiling thick leather with Rubysilver dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103~106&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality cuirass made with a large amount of Rubysilver ingots. It has considerable durability.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Light and breathable clothing made of two layers of Rubysilver fabric.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sophisticated hand armor crafted from Rubysilver steel plate.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from red fabric made with Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |will=5&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Rubysilver coated leather leggings with specially reinforced knee pads.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Plate boots forged in Ruby​silver that provide complete toe protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42~44&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leggings made of ruby​silver steel. It doesn&#039;t break easily.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=8&lt;br /&gt;
        |knowledge=1&lt;br /&gt;
        |will=1&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves woven from sheepskin dyed with Rubysilver dye. More durable.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gorgeous robe that adds mystery to the beautiful red glow of Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rugged boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with thick leather and lined with warm compact fur.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood worn by those who hide in the shadows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow mask={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=1&lt;br /&gt;
        |armor rating 1=2~3&lt;br /&gt;
        |armor rating 2=3~4&lt;br /&gt;
        |armor rating 3=4~5&lt;br /&gt;
        |armor rating 4=5~6&lt;br /&gt;
        |armor rating 5=6~7&lt;br /&gt;
        |armor rating 6=7~8&lt;br /&gt;
        |armor rating 7=8~9&lt;br /&gt;
        |all attributes 1=1&lt;br /&gt;
        |all attributes 2=1&lt;br /&gt;
        |all attributes 3=1~2&lt;br /&gt;
        |all attributes 4=2&lt;br /&gt;
        |all attributes 5=2&lt;br /&gt;
        |all attributes 6=2~3&lt;br /&gt;
        |all attributes 7=3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mask that can make you look like a villain.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shoes of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11~12&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with rare fabric, carrying the complex patina of darkness and power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|splendid cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |allstats=Armor Rating,Will&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A splendid cloak tinged with red that seemed to move at any moment.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A straw hat that a certain farmer often wore.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tattered cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |strength=1~3&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn out after many adventures, but familiar to the body.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=58&lt;br /&gt;
        |armor rating 1=59~62&lt;br /&gt;
        |armor rating 2=62~65&lt;br /&gt;
        |armor rating 3=65~68&lt;br /&gt;
        |armor rating 4=68~71&lt;br /&gt;
        |armor rating 5=71~74&lt;br /&gt;
        |armor rating 6=74~77&lt;br /&gt;
        |armor rating 7=77~80&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A brilliant blend of plate and cloth armor, helping to protect against physical and magic attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using a combination of pelts that bridges the gap between the cunning predator and a hardy brute.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=52~54&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A menagerie in leather, these gloves incorporate pelts from creatures both mundane and rare.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|troubadour outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish outfit that storytellers would love to wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|vigilant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |vigor=1~3&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The vibrant blue of the cloak is believed to be the result of an ancient dyeing technique that involves sapphire crystals, worn by those of prestige.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=21~22&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=25~26&lt;br /&gt;
        |armor rating 6=27~28&lt;br /&gt;
        |armor rating 7=29~30&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A reliable iron helmet that transitions to thick leather pieces, overlaid with tightly knit chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|visored barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=22~23&lt;br /&gt;
        |armor rating 3=24~25&lt;br /&gt;
        |armor rating 4=26~27&lt;br /&gt;
        |armor rating 5=28~30&lt;br /&gt;
        |armor rating 6=30~31&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |headshot reduction mod=13.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |projectile reduction mod=3.0%&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Headshot Reduction Mod,Move Speed,Projectile Reduction Mod&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The inside of this intimidating helm is lined with a soft padding to help protect against head focused attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wanderer attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]], [[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Old clothes worn out in a long wandering life.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|warden outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=38&lt;br /&gt;
        |armor rating 1=39~41&lt;br /&gt;
        |armor rating 2=41~43&lt;br /&gt;
        |armor rating 3=43~45&lt;br /&gt;
        |armor rating 4=45~47&lt;br /&gt;
        |armor rating 5=47~49&lt;br /&gt;
        |armor rating 6=49~51&lt;br /&gt;
        |armor rating 7=51~53&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with extra layers of hardened leather, supplying body and neck protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|watchman cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10&lt;br /&gt;
        |armor rating 2=11&lt;br /&gt;
        |armor rating 3=12&lt;br /&gt;
        |armor rating 4=13&lt;br /&gt;
        |armor rating 5=14&lt;br /&gt;
        |armor rating 6=15&lt;br /&gt;
        |armor rating 7=16&lt;br /&gt;
        |resourcefulness=1~3&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This forest green cloak is often the preferred choice of those who wish to blend seamlessly with nature.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=11~12&lt;br /&gt;
        |armor rating 2=12~13&lt;br /&gt;
        |armor rating 3=13~14&lt;br /&gt;
        |armor rating 4=14~15&lt;br /&gt;
        |armor rating 5=15~16&lt;br /&gt;
        |armor rating 6=16~17&lt;br /&gt;
        |armor rating 7=17~18&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=“The taller the wizard hat the more superior the wizard.” - Wizard in the Sky.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |armor rating 0=4~5&lt;br /&gt;
        |armor rating 1=5~6&lt;br /&gt;
        |armor rating 2=6~7&lt;br /&gt;
        |armor rating 3=7~8&lt;br /&gt;
        |armor rating 4=8~9&lt;br /&gt;
        |armor rating 5=9~10&lt;br /&gt;
        |armor rating 7=9~10&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |allstats=Magical Power,Move Speed,Armor Rating,Magic Resistance&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using some the softest leathers to accommodate the delicate feet.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wolf hunter leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |max health add=6&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy Leather Leggings using the pelts acquired from powerful beasts.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|#default=Armor name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Call any value of any armor using right variables:&lt;br /&gt;
* classes&lt;br /&gt;
* slottype &lt;br /&gt;
* armortype &lt;br /&gt;
* stats|&amp;lt;Stat Name + Rarity Number&amp;gt; (Leave &amp;quot;Rarity Number&amp;quot; empty if value doesn&#039;t change between rarities, example &amp;lt;nowiki&amp;gt;{{Armor Data|armet|stats|move speed}}&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
List of all armors:&lt;br /&gt;
* allarmors&lt;br /&gt;
* heads&lt;br /&gt;
* craftableheads&lt;br /&gt;
* chests&lt;br /&gt;
* craftablechests&lt;br /&gt;
* legs&lt;br /&gt;
* craftablelegs&lt;br /&gt;
* hands&lt;br /&gt;
* craftablehands&lt;br /&gt;
* foots&lt;br /&gt;
* craftablefoots&lt;br /&gt;
* backs&lt;br /&gt;
* craftablebacks (empty atm)&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Armor Data|&amp;lt;armor name&amp;gt;|&amp;lt;variable&amp;gt;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Code&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Preview&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18931</id>
		<title>Template:Armor Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18931"/>
		<updated>2024-01-12T08:12:02Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|allarmors =Adventurer Boots,Adventurer Cloak,Adventurer Tunic,Armet,Barbuta Helm,Bardic Pants,Chapel De Fer,Chaperon,Cloak of Darkness,Cloth Pants,Cobalt Chapel De Fer,Cobalt Frock,Cobalt Hat,Cobalt Heavy Gauntlet,Cobalt Hood,Cobalt Leather Gloves,Cobalt Lightfoot Boots,Cobalt Plate Boots,Cobalt Plate Pants,Cobalt Regal Gambeson,Cobalt Templar Armor,Cobalt Trousers,Cobalt Viking Helm,Copperlight Attire,Copperlight Gauntlets,Copperlight Kettle Hat,Copperlight Leggings,Copperlight Lightfoot Boots,Copperlight Outfit,Copperlight Pants,Copperlight Plate Boots,Copperlight Plate Pants,Copperlight Riveted Gloves,Copperlight Sanctum Plate Armor,Copperlight Shadow Hood,Copperlight Straw Hat,Copperlight Tunic,Cowl of Darkness,Dark Plate Armor,Demon Grip Gloves,Demonclad Leggings,Doublet,Dread Hood,Feathered Hat,Fine Cuirass,Forest Hood,Foul Boots,Frock,Gjermundbu,Gloves of Utility,Golden Armet,Golden Boots,Golden Chausses,Golden Cloak,Golden Gauntlets,Golden Gjermundbu,Golden Gloves,Golden Hounskull,Golden Leaf Hood,Golden Leggings,Golden Padded Tunic,Golden Plate Boots,Golden Plate Pants,Golden Plate,Golden Robe,Golden Scarf,Gravewolf Gloves,Heavy Boots,Heavy Gauntlet,Heavy Leather Leggings,Hounskull,Kettle Hat,Laced Turnshoe,Leather Bonnet,Leather Cap,Leather Chausses,Leather Gloves,Leather Leggings,Lightfoot Boots,Loose Trousers,Marauder Outfit,Mercurial Cloak,Mystic Vestments,Northern Full Tunic,Occultist Boots,Occultist Hood,Occultist Pants,Occultist Robe,Occultist Tunic,Old Shoes,Oracle Robe,Padded Leggings,Padded Tunic,Plate Boots,Plate Pants,Radiant Cloak,Ranger Hood,Rawhide Gloves,Regal Gambeson,Reinforced Gloves,Riveted Gloves,Robe of Darkness,Rogue Cowl,Rubysilver Adventurer Boots,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Gauntlets,Rubysilver Hood,Rubysilver Leggings,Rubysilver Plate Boots,Rubysilver Plate Pants,Rubysilver Rawhide Gloves,Rubysilver Vestments,Rugged Boots,Shadow Hood,Shadow Mask,Shoes of Darkness,Splendid Cloak,Straw Hat,Tattered Cloak,Templar Armor,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic,Troubadour Outfit,Vigilant Cloak,Viking Helm,Visored Barbuta Helm,Wanderer Attire,Warden Outfit,Watchman Cloak,Wizard Hat,Wizard Shoes,Wolf Hunter Leggings&lt;br /&gt;
|heads =Armet,Barbuta Helm,Chapel De Fer,Chaperon,Feathered Hat,Forest Hood,Gjermundbu,Hounskull,Kettle Hat,Leather Bonnet,Leather Cap,Occultist Hood,Ranger Hood,Rogue Cowl,Shadow Hood,Shadow Mask,Straw Hat,Viking Helm,Visored Barbuta Helm,Wizard Hat&lt;br /&gt;
|craftableheads =Cobalt Chapel De Fer,Cobalt Hat,Cobalt Hood,Cobalt Viking Helm,Copperlight Kettle Hat,Copperlight Shadow Hood,Copperlight Straw Hat,Cowl of Darkness,Dread Hood,Golden Armet,Golden Gjermundbu,Golden Hounskull,Golden Leaf Hood,Golden Scarf,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Hood&lt;br /&gt;
|chests =Adventurer Tunic,Dark Plate Armor,Doublet,Fine Cuirass,Frock,Marauder Outfit,Mystic Vestments,Northern Full Tunic,Occultist Robe,Occultist Tunic,Oracle Robe,Padded Tunic,Regal Gambeson,Templar Armor,Troubadour Outfit,Wanderer Attire,Warden Outfit&lt;br /&gt;
|craftablechests =Cobalt Frock,Cobalt Regal Gambeson,Cobalt Templar Armor,Copperlight Attire,Copperlight Outfit,Copperlight Sanctum Plate Armor,Copperlight Tunic,Golden Padded Tunic,Golden Plate,Golden Robe,Robe of Darkness,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Vestments,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic&lt;br /&gt;
|legs =Bardic Pants,Cloth Pants,Heavy Leather Leggings,Leather Chausses,Leather Leggings,Loose Trousers,Occultist Pants,Padded Leggings,Plate Pants&lt;br /&gt;
|craftablelegs =Cobalt Plate Pants,Cobalt Trousers,Copperlight Leggings,Copperlight Pants,Copperlight Plate Pants,Demonclad Leggings,Golden Chausses,Golden Leggings,Golden Plate Pants,Rubysilver Leggings,Rubysilver Plate Pants,Wolf Hunter Leggings&lt;br /&gt;
|hands =Gloves of Utility,Heavy Gauntlet,Leather Gloves,Rawhide Gloves,Reinforced Gloves,Riveted Gloves&lt;br /&gt;
|craftablehands =Cobalt Heavy Gauntlet,Cobalt Leather Gloves,Copperlight Gauntlets,Copperlight Riveted Gloves,Demon Grip Gloves,Golden Gauntlets,Golden Gloves,Gravewolf Gloves,Rubysilver Gauntlets,Rubysilver Rawhide Gloves&lt;br /&gt;
|foots =Adventurer Boots,Heavy Boots,Laced Turnshoe,Lightfoot Boots,Occultist Boots,Old Shoes,Plate Boots,Rugged Boots,Wizard Shoes&lt;br /&gt;
|craftablefoots =Cobalt Lightfoot Boots,Cobalt Plate Boots,Copperlight Lightfoot Boots,Copperlight Plate Boots,Foul Boots,Golden Boots,Golden Plate Boots,Rubysilver Adventurer Boots,Rubysilver Plate Boots,Shoes of Darkness&lt;br /&gt;
|backs =Adventurer Cloak,Mercurial Cloak,Radiant Cloak,Splendid Cloak,Tattered Cloak,Vigilant Cloak,Watchman Cloak&lt;br /&gt;
|craftablebacks =Cloak of Darkness,Golden Cloak&lt;br /&gt;
|adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Hardy leather boots, coated with a waterproof wax, sealing in quality and craftsmanship that will last many seasons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |agility=1~3&lt;br /&gt;
        |allstats=Armor Rating,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add 1=3&lt;br /&gt;
        |max health add 2=4&lt;br /&gt;
        |max health add 3=5&lt;br /&gt;
        |max health add 4=6&lt;br /&gt;
        |max health add 5=7&lt;br /&gt;
        |max health add 6=8&lt;br /&gt;
        |max health add 7=9&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=29&lt;br /&gt;
        |armor rating 1=30~32&lt;br /&gt;
        |armor rating 2=32~34&lt;br /&gt;
        |armor rating 3=34~36&lt;br /&gt;
        |armor rating 4=36~38&lt;br /&gt;
        |armor rating 5=38~40&lt;br /&gt;
        |armor rating 6=40~42&lt;br /&gt;
        |armor rating 7=42~44&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded heavy movable face and cheek plate armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~20&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=23~24&lt;br /&gt;
        |armor rating 4=25~26&lt;br /&gt;
        |armor rating 5=27~28&lt;br /&gt;
        |armor rating 6=29~30&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of steel, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|bardic pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish pair of pants that are sure to attract attention at social gatherings.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with reinforced metals showcasing a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chaperon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from wool, nice and thick to keep your head warm while adventuring.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloak of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |magical power=1~2&lt;br /&gt;
        |allstats=Armor Rating,Will,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak crafted using enchanted materials tainted with darkness. &lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloth pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=14&lt;br /&gt;
        |armor rating 1=15~16&lt;br /&gt;
        |armor rating 2=16~17&lt;br /&gt;
        |armor rating 3=17~18&lt;br /&gt;
        |armor rating 4=18~19&lt;br /&gt;
        |armor rating 5=19~20&lt;br /&gt;
        |armor rating 6=20~21&lt;br /&gt;
        |armor rating 7=21~22&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Comfy cloth pants, not offering much as far as protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautiful craftsmanship, shaping Cobalt steel into a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Agility,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A frock shimmering with a mesmerizing blue glow that adds a Cobalt layer of protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |magical power=4&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A shimmering blue hat that was made from fusing Cobalt into the materials for added strength.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy and advanced hand armor crafted from Cobalt plated steel.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from blue fabric made with Cobalt.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=9~10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick durable leather gloves crafted from mixing Cobalt infused materials in the dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather coated in cobalt, enabling swift movements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy plate boots forged with Cobalt that provide complete foot protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=40~42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These plate pants made of Cobalt infused steel are like a fortress for the legs.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=50~53&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A beautifully assembled padded chest of armor made from combining Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=68~71&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |will=4&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality Templar chest, made with a mix of Cobalt ingots and fabrics infused with Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Cobalt coated woven wool trousers, offering a strong yet flexible fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced Cobalt steel covering the face and leather overlaid with a tight knit Cobalt chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~25&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Blending functionality with a touch of wanderlust, this attire incorporates copper elements for durability, perfect for those who travel far and wide.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20~21&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy gauntlets made of solid copper, providing excellent protection and a gleaming, battle-ready appearance.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This Copper Kettle Hat, with its polished, rounded design, resembles a classic kettle, offering a practical headwear choice.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple leather with embedded copper fibers, provide a perfect fusion of durability and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These boots combine the lightness needed for rapid movement with the added resilience of copper.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=47~50&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mystical tunic interwoven with copper, designed for those who delve into the arcane. It resonates with an aura of mystery and occult power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These pants blend the conductivity of copper with a comfortable fit, ideal for rituals and mystical explorations.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Boots that are reinforced with solid copper plates, offering exceptional protection for demanding terrains and battles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38~40&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with copper plates, offer exceptional protection, ideal for adventurers seeking both safety and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted for resilience, these gloves feature copper rivets, suitable for various demanding tasks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight sanctum plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=82~85&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable copper plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Designed for the stealthy and stylish, this hood is made with copper-woven fabric, giving it a mysterious, shadowy look with a hint of shimmer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]], [[Barbarian]], [[Wizard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from straw melded with copper, it&#039;s a sturdy, stylish choice for outdoor wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add=5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A durable and versatile tunic, infused with copper fibers. Adventurous style suitable for any journey.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cowl of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using forbidden fibers, the cowl&#039;s material holds the unsettling after touch of darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dark plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=75&lt;br /&gt;
        |armor rating 1=76~79&lt;br /&gt;
        |armor rating 2=79~82&lt;br /&gt;
        |armor rating 3=82~85&lt;br /&gt;
        |armor rating 4=85~88&lt;br /&gt;
        |armor rating 5=88~91&lt;br /&gt;
        |armor rating 6=91~94&lt;br /&gt;
        |armor rating 7=94~97&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable dark plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demon grip gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with high-tensile materials, augmented by demonic fragments, exhibiting near-sentient tendencies.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demonclad leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using demonic remnants,  granting it a malevolent sentience.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable. Typically favored by those who prefer to blend in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dread hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |buff duration bonus=150&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |physical damage reduction=2.0~3.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Strength,Buff Duration Bonus,Magic Resistance,Headshot Reduction Mod,Physical Damage Reduction,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using the remnants of the demonic, imbuing it with a thirst for devastation.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|feathered hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=6.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fashionable hat crafted with soft, silky feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|fine cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=90&lt;br /&gt;
        |armor rating 1=91~94&lt;br /&gt;
        |armor rating 2=94~97&lt;br /&gt;
        |armor rating 3=97~100&lt;br /&gt;
        |armor rating 4=100~103&lt;br /&gt;
        |armor rating 5=103~106&lt;br /&gt;
        |armor rating 6=106~109&lt;br /&gt;
        |armor rating 7=109~112&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|forest hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood that looks like it can hide well in the leaves.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|foul boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |magical damage reduction=2.0~3.0%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Reduction&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Assembled from the tail fibers of a centaur, augmented with maggots, and activated by demonic elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with broadcloth, a much heavier wool. Humble and modest.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=21~22&lt;br /&gt;
        |armor rating 2=23~24&lt;br /&gt;
        |armor rating 3=25~26&lt;br /&gt;
        |armor rating 4=27~28&lt;br /&gt;
        |armor rating 5=29~30&lt;br /&gt;
        |armor rating 6=31~32&lt;br /&gt;
        |armor rating 7=33~34&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced metal that cover most of the head and face, transitioning to flexible chainmail for lower half.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gloves of utility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |regular interaction speed 0=10.0&lt;br /&gt;
        |regular interaction speed 1=11.0~12.0&lt;br /&gt;
        |regular interaction speed 2=12.0~13.0&lt;br /&gt;
        |regular interaction speed 3=13.0~14.0&lt;br /&gt;
        |regular interaction speed 4=14.0~15.0&lt;br /&gt;
        |regular interaction speed 5=15.0~16.0&lt;br /&gt;
        |regular interaction speed 6=16.0~18.0&lt;br /&gt;
        |regular interaction speed 7=18.0~20.0&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |allstats=Regular Interaction Speed,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy utilitarian gloves allowing for good grip and quick interaction with objects.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded from gold with movable face and cheek armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy-duty boots crafted from robust gold, lined with dense, golden woolly fur, offering both unparalleled durability and luxurious warmth.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden leather pants that provide flexible protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=1&lt;br /&gt;
        |all attributes=1~3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from fine golden fibers, this luxurious cloak is a mark of high status.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine gold plates offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=29&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with gold that covers most of the head and face, transitioning to flexible golden chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible golden hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gold helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leaf hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[None]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with golden fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier golden infused leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=41&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting golden materials, offering flexible soft armor that allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides physical protection made from heavy golden plates however, definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy gold plate pants, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden Plate armor, extremely strong however, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment crafted using materials derived from gold that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden scarf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=6&lt;br /&gt;
        |all attributes=2~3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,All Attributes,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A facemask woven using golden materials, making the wearer appear mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gravewolf gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |agility=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=10~11&lt;br /&gt;
        |max health add=4&lt;br /&gt;
        |allstats=Agility,Will,Armor Rating,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Woven from the pelts of wolves, these gloves resonate with the fierce energy of the wild.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=15&lt;br /&gt;
        |armor rating 1=16~17&lt;br /&gt;
        |armor rating 2=17~18&lt;br /&gt;
        |armor rating 3=18~19&lt;br /&gt;
        |armor rating 4=19~20&lt;br /&gt;
        |armor rating 5=20~21&lt;br /&gt;
        |armor rating 6=21~22&lt;br /&gt;
        |armor rating 7=22~23&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy duty boots lined with thick wooly fur, that can help the wearer overcome hurdles or stand firm and strong.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine plate steel offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A sheet metal helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=20&lt;br /&gt;
        |armor rating 1=21~23&lt;br /&gt;
        |armor rating 2=23~25&lt;br /&gt;
        |armor rating 3=25~27&lt;br /&gt;
        |armor rating 4=27~29&lt;br /&gt;
        |armor rating 5=29~31&lt;br /&gt;
        |armor rating 6=31~33&lt;br /&gt;
        |armor rating 7=33~35&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Strong and functional, not only offering protection against head attacks but from bad hair days.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|laced turnshoe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=1&lt;br /&gt;
        |agility 3=2&lt;br /&gt;
        |agility 4=2&lt;br /&gt;
        |agility 5=3&lt;br /&gt;
        |agility 6=3&lt;br /&gt;
        |agility 7=4&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick hide shoes, topped with a blend of cotton and wool laces to ensure a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather bonnet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=7.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fancy leather hat with feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Doubled layered leather cap with reinforced stitching.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leather pants that provide flexible protection effective against slashing weapons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Good quality leather with double stitching for reinforcement, nice and snug.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=&lt;br /&gt;
Crafted using rough leathers, shaped and sewn to fit the body comfortably.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed 0=6&lt;br /&gt;
        |move speed 1=7&lt;br /&gt;
        |move speed 2=8&lt;br /&gt;
        |move speed 3=9&lt;br /&gt;
        |move speed 4=10&lt;br /&gt;
        |move speed 5=11&lt;br /&gt;
        |move speed 6=12&lt;br /&gt;
        |move speed 7=13&lt;br /&gt;
        |allstats=Armor Rating,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather, allowing one to move swiftly through a variety of obstacles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|loose trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely light, soft breathable canvas cotton trousers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|marauder outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=35&lt;br /&gt;
        |armor rating 1=36~38&lt;br /&gt;
        |armor rating 2=38~40&lt;br /&gt;
        |armor rating 3=40~42&lt;br /&gt;
        |armor rating 4=42~44&lt;br /&gt;
        |armor rating 5=44~46&lt;br /&gt;
        |armor rating 6=46~48&lt;br /&gt;
        |armor rating 7=48~50&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mix of soft padding for comfort, leather for movability and plate armor for added protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mercurial cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |dexterity=1~3&lt;br /&gt;
        |allstats=Armor Rating,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This cloak&#039;s deep navy shade allows one to easily vanish into the  shadows, a perfect companion for the stealthy and mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mystic vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Perfect attire for any mystic, cozy and functional, all while maintaining the mysterious vibe.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=45&lt;br /&gt;
        |armor rating 1=46~48&lt;br /&gt;
        |armor rating 2=49~51&lt;br /&gt;
        |armor rating 3=52~54&lt;br /&gt;
        |armor rating 4=55~57&lt;br /&gt;
        |armor rating 5=58~60&lt;br /&gt;
        |armor rating 6=61~63&lt;br /&gt;
        |armor rating 7=64~66&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=When functionality meets comfort you get a soft tunic with closely weaved chainmail vest on top.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]], [[Wizard]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple yet durable materials, always a comfortable fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical healing 1=1&lt;br /&gt;
        |magical healing 2=1&lt;br /&gt;
        |magical healing 3=2&lt;br /&gt;
        |magical healing 4=2&lt;br /&gt;
        |magical healing 5=3&lt;br /&gt;
        |magical healing 6=3&lt;br /&gt;
        |magical healing 7=3&lt;br /&gt;
        |allstats=Armor Rating,Magical Healing,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This hood is revered among practitioners of the mystic arts for its exceptional discreet allure.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Tailored with precision, offering a comfortable yet form-fitting silhouette.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~44&lt;br /&gt;
        |armor rating 2=44~47&lt;br /&gt;
        |armor rating 3=47~50&lt;br /&gt;
        |armor rating 4=50~53&lt;br /&gt;
        |armor rating 5=53~56&lt;br /&gt;
        |armor rating 6=56~59&lt;br /&gt;
        |armor rating 7=59~62&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A garment woven with dark materials and fabrics, a top choice for rituals.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|old shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7~8&lt;br /&gt;
        |armor rating 2=8~9&lt;br /&gt;
        |armor rating 3=9~10&lt;br /&gt;
        |armor rating 4=10~11&lt;br /&gt;
        |armor rating 5=11~12&lt;br /&gt;
        |armor rating 6=12~13&lt;br /&gt;
        |armor rating 7=13~14&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=If the shoe fits wear it, unless it stinks... Then you should probably wash it before putting it on.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|oracle robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Layers of light delicate fabrics, some dyed others embordered with intricate gold designs, wrapped in a silk sash.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A little protection is better than no protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=32&lt;br /&gt;
        |armor rating 1=33~34&lt;br /&gt;
        |armor rating 2=35~36&lt;br /&gt;
        |armor rating 3=37~38&lt;br /&gt;
        |armor rating 4=39~40&lt;br /&gt;
        |armor rating 5=41~42&lt;br /&gt;
        |armor rating 6=43~44&lt;br /&gt;
        |armor rating 7=45~47&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting wool, offering padded layers of protection. The flexible soft armor allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=22~23&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=24~25&lt;br /&gt;
        |armor rating 6=25~26&lt;br /&gt;
        |armor rating 7=26~27&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides heavy physical protection, but definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|radiant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |knowledge=1~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A formal cloak that shows off the elegance of the wearer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|ranger hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable, cut to hug the head and protect from the elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |resourcefulness 3=1&lt;br /&gt;
        |resourcefulness 4=1&lt;br /&gt;
        |resourcefulness 5=2&lt;br /&gt;
        |resourcefulness 6=2&lt;br /&gt;
        |resourcefulness 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Buttery soft lambskin leather, toasty warm all while leaving no fingerprints behind.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~42&lt;br /&gt;
        |armor rating 2=43~44&lt;br /&gt;
        |armor rating 3=45~46&lt;br /&gt;
        |armor rating 4=47~48&lt;br /&gt;
        |armor rating 5=49~50&lt;br /&gt;
        |armor rating 6=51~52&lt;br /&gt;
        |armor rating 7=53~54&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautifully dyed quilting wool with smooth leather straps ensuring a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|reinforced gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves lined with the softest mink fur, reinforced leather with wrist bracing to ensure a steady grip.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|robe of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |knowledge=4&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical power=2~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=An oracle robe crafted using enchanted materials tainted with darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rogue cowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with dark fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=High-end adventurer&#039;s leather boots coated with Ruby​silver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=27~28&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of Rubysilver, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cap that is further strengthened by boiling thick leather with Rubysilver dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103~106&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality cuirass made with a large amount of Rubysilver ingots. It has considerable durability.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Light and breathable clothing made of two layers of Rubysilver fabric.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sophisticated hand armor crafted from Rubysilver steel plate.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from red fabric made with Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |will=5&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Rubysilver coated leather leggings with specially reinforced knee pads.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Plate boots forged in Ruby​silver that provide complete toe protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42~44&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leggings made of ruby​silver steel. It doesn&#039;t break easily.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=8&lt;br /&gt;
        |knowledge=1&lt;br /&gt;
        |will=1&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves woven from sheepskin dyed with Rubysilver dye. More durable.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gorgeous robe that adds mystery to the beautiful red glow of Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rugged boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with thick leather and lined with warm compact fur.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood worn by those who hide in the shadows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow mask={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=1&lt;br /&gt;
        |armor rating 1=2~3&lt;br /&gt;
        |armor rating 2=3~4&lt;br /&gt;
        |armor rating 3=4~5&lt;br /&gt;
        |armor rating 4=5~6&lt;br /&gt;
        |armor rating 5=6~7&lt;br /&gt;
        |armor rating 6=7~8&lt;br /&gt;
        |armor rating 7=8~9&lt;br /&gt;
        |all attributes 1=1&lt;br /&gt;
        |all attributes 2=1&lt;br /&gt;
        |all attributes 3=1~2&lt;br /&gt;
        |all attributes 4=2&lt;br /&gt;
        |all attributes 5=2&lt;br /&gt;
        |all attributes 6=2~3&lt;br /&gt;
        |all attributes 7=3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mask that can make you look like a villain.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shoes of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11~12&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with rare fabric, carrying the complex patina of darkness and power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|splendid cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |allstats=Armor Rating,Will&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A splendid cloak tinged with red that seemed to move at any moment.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A straw hat that a certain farmer often wore.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tattered cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |strength=1~3&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn out after many adventures, but familiar to the body.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=58&lt;br /&gt;
        |armor rating 1=59~62&lt;br /&gt;
        |armor rating 2=62~65&lt;br /&gt;
        |armor rating 3=65~68&lt;br /&gt;
        |armor rating 4=68~71&lt;br /&gt;
        |armor rating 5=71~74&lt;br /&gt;
        |armor rating 6=74~77&lt;br /&gt;
        |armor rating 7=77~80&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A brilliant blend of plate and cloth armor, helping to protect against physical and magic attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using a combination of pelts that bridges the gap between the cunning predator and a hardy brute.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=52~54&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A menagerie in leather, these gloves incorporate pelts from creatures both mundane and rare.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|troubadour outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish outfit that storytellers would love to wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|vigilant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |vigor=1~3&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The vibrant blue of the cloak is believed to be the result of an ancient dyeing technique that involves sapphire crystals, worn by those of prestige.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=21~22&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=25~26&lt;br /&gt;
        |armor rating 6=27~28&lt;br /&gt;
        |armor rating 7=29~30&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A reliable iron helmet that transitions to thick leather pieces, overlaid with tightly knit chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|visored barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=22~23&lt;br /&gt;
        |armor rating 3=24~25&lt;br /&gt;
        |armor rating 4=26~27&lt;br /&gt;
        |armor rating 5=28~30&lt;br /&gt;
        |armor rating 6=30~31&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |headshot reduction mod=13.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |projectile reduction mod=3.0%&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Headshot Reduction Mod,Move Speed,Projectile Reduction Mod&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The inside of this intimidating helm is lined with a soft padding to help protect against head focused attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wanderer attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]], [[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Old clothes worn out in a long wandering life.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|warden outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=38&lt;br /&gt;
        |armor rating 1=39~41&lt;br /&gt;
        |armor rating 2=41~43&lt;br /&gt;
        |armor rating 3=43~45&lt;br /&gt;
        |armor rating 4=45~47&lt;br /&gt;
        |armor rating 5=47~49&lt;br /&gt;
        |armor rating 6=49~51&lt;br /&gt;
        |armor rating 7=51~53&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with extra layers of hardened leather, supplying body and neck protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|watchman cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10&lt;br /&gt;
        |armor rating 2=11&lt;br /&gt;
        |armor rating 3=12&lt;br /&gt;
        |armor rating 4=13&lt;br /&gt;
        |armor rating 5=14&lt;br /&gt;
        |armor rating 6=15&lt;br /&gt;
        |armor rating 7=16&lt;br /&gt;
        |resourcefulness=1~3&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This forest green cloak is often the preferred choice of those who wish to blend seamlessly with nature.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=11~12&lt;br /&gt;
        |armor rating 2=12~13&lt;br /&gt;
        |armor rating 3=13~14&lt;br /&gt;
        |armor rating 4=14~15&lt;br /&gt;
        |armor rating 5=15~16&lt;br /&gt;
        |armor rating 6=16~17&lt;br /&gt;
        |armor rating 7=17~18&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=“The taller the wizard hat the more superior the wizard.” - Wizard in the Sky.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |armor rating 0=4~5&lt;br /&gt;
        |armor rating 1=5~6&lt;br /&gt;
        |armor rating 2=6~7&lt;br /&gt;
        |armor rating 3=7~8&lt;br /&gt;
        |armor rating 4=8~9&lt;br /&gt;
        |armor rating 5=9~10&lt;br /&gt;
        |armor rating 7=9~10&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |allstats=Magical Power,Move Speed,Armor Rating,Magic Resistance&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using some the softest leathers to accommodate the delicate feet.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wolf hunter leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |max health add=6&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy Leather Leggings using the pelts acquired from powerful beasts.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|#default=Armor name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Call any value of any armor using right variables:&lt;br /&gt;
* classes&lt;br /&gt;
* slottype &lt;br /&gt;
* armortype &lt;br /&gt;
* stats|&amp;lt;Stat Name + Rarity Number&amp;gt; (Leave &amp;quot;Rarity Number&amp;quot; empty if value doesn&#039;t change between rarities, example &amp;lt;nowiki&amp;gt;{{Armor Data|armet|stats|move speed}}&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
List of all armors:&lt;br /&gt;
* allarmors&lt;br /&gt;
* heads&lt;br /&gt;
* craftableheads&lt;br /&gt;
* chests&lt;br /&gt;
* craftablechests&lt;br /&gt;
* legs&lt;br /&gt;
* craftablelegs&lt;br /&gt;
* hands&lt;br /&gt;
* craftablehands&lt;br /&gt;
* foots&lt;br /&gt;
* craftablefoots&lt;br /&gt;
* backs&lt;br /&gt;
* craftablebacks (empty atm)&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Armor Data|&amp;lt;armor name&amp;gt;|&amp;lt;variable&amp;gt;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Code&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Preview&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18930</id>
		<title>Template:Armor Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18930"/>
		<updated>2024-01-12T08:10:18Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|allarmors =Adventurer Boots,Adventurer Cloak,Adventurer Tunic,Armet,Barbuta Helm,Bardic Pants,Chapel De Fer,Chaperon,Cloak of Darkness,Cloth Pants,Cobalt Chapel De Fer,Cobalt Frock,Cobalt Hat,Cobalt Heavy Gauntlet,Cobalt Hood,Cobalt Leather Gloves,Cobalt Lightfoot Boots,Cobalt Plate Boots,Cobalt Plate Pants,Cobalt Regal Gambeson,Cobalt Templar Armor,Cobalt Trousers,Cobalt Viking Helm,Copperlight Attire,Copperlight Gauntlets,Copperlight Kettle Hat,Copperlight Leggings,Copperlight Lightfoot Boots,Copperlight Outfit,Copperlight Pants,Copperlight Plate Boots,Copperlight Plate Pants,Copperlight Riveted Gloves,Copperlight Sanctum Plate Armor,Copperlight Shadow Hood,Copperlight Straw Hat,Copperlight Tunic,Cowl of Darkness,Dark Plate Armor,Demon Grip Gloves,Demonclad Leggings,Doublet,Dread Hood,Feathered Hat,Fine Cuirass,Forest Hood,Foul Boots,Frock,Gjermundbu,Gloves of Utility,Golden Armet,Golden Boots,Golden Chausses,Golden Cloak,Golden Gauntlets,Golden Gjermundbu,Golden Gloves,Golden Hounskull,Golden Leaf Hood,Golden Leggings,Golden Padded Tunic,Golden Plate Boots,Golden Plate Pants,Golden Plate,Golden Robe,Golden Scarf,Gravewolf Gloves,Heavy Boots,Heavy Gauntlet,Heavy Leather Leggings,Hounskull,Kettle Hat,Laced Turnshoe,Leather Bonnet,Leather Cap,Leather Chausses,Leather Gloves,Leather Leggings,Lightfoot Boots,Loose Trousers,Marauder Outfit,Mercurial Cloak,Mystic Vestments,Northern Full Tunic,Occultist Boots,Occultist Hood,Occultist Pants,Occultist Robe,Occultist Tunic,Old Shoes,Oracle Robe,Padded Leggings,Padded Tunic,Plate Boots,Plate Pants,Radiant Cloak,Ranger Hood,Rawhide Gloves,Regal Gambeson,Reinforced Gloves,Riveted Gloves,Robe of Darkness,Rogue Cowl,Rubysilver Adventurer Boots,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Gauntlets,Rubysilver Hood,Rubysilver Leggings,Rubysilver Plate Boots,Rubysilver Plate Pants,Rubysilver Rawhide Gloves,Rubysilver Vestments,Rugged Boots,Shadow Hood,Shadow Mask,Shoes of Darkness,Splendid Cloak,Straw Hat,Tattered Cloak,Templar Armor,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic,Troubadour Outfit,Vigilant Cloak,Viking Helm,Visored Barbuta Helm,Wanderer Attire,Warden Outfit,Watchman Cloak,Wizard Hat,Wizard Shoes,Wolf Hunter Leggings&lt;br /&gt;
|heads =Armet,Barbuta Helm,Chapel De Fer,Chaperon,Feathered Hat,Forest Hood,Gjermundbu,Hounskull,Kettle Hat,Leather Bonnet,Leather Cap,Occultist Hood,Ranger Hood,Rogue Cowl,Shadow Hood,Shadow Mask,Straw Hat,Viking Helm,Visored Barbuta Helm,Wizard Hat&lt;br /&gt;
|craftableheads =Cobalt Chapel De Fer,Cobalt Hat,Cobalt Hood,Cobalt Viking Helm,Copperlight Kettle Hat,Copperlight Shadow Hood,Copperlight Straw Hat,Cowl of Darkness,Dread Hood,Golden Armet,Golden Gjermundbu,Golden Hounskull,Golden Leaf Hood,Golden Scarf,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Hood&lt;br /&gt;
|chests =Adventurer Tunic,Dark Plate Armor,Doublet,Fine Cuirass,Frock,Marauder Outfit,Mystic Vestments,Northern Full Tunic,Occultist Robe,Occultist Tunic,Oracle Robe,Padded Tunic,Regal Gambeson,Templar Armor,Troubadour Outfit,Wanderer Attire,Warden Outfit&lt;br /&gt;
|craftablechests =Cobalt Frock,Cobalt Regal Gambeson,Cobalt Templar Armor,Copperlight Attire,Copperlight Outfit,Copperlight Sanctum Plate Armor,Copperlight Tunic,Golden Padded Tunic,Golden Plate,Golden Robe,Robe of Darkness,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Vestments,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic&lt;br /&gt;
|legs =Bardic Pants,Cloth Pants,Heavy Leather Leggings,Leather Chausses,Leather Leggings,Loose Trousers,Occultist Pants,Padded Leggings,Plate Pants&lt;br /&gt;
|craftablelegs =Cobalt Plate Pants,Cobalt Trousers,Copperlight Leggings,Copperlight Pants,Copperlight Plate Pants,Demonclad Leggings,Golden Chausses,Golden Leggings,Golden Plate Pants,Rubysilver Leggings,Rubysilver Plate Pants,Wolf Hunter Leggings&lt;br /&gt;
|hands =Gloves of Utility,Heavy Gauntlet,Leather Gloves,Rawhide Gloves,Reinforced Gloves,Riveted Gloves&lt;br /&gt;
|craftablehands =Cobalt Heavy Gauntlet,Cobalt Leather Gloves,Copperlight Gauntlets,Copperlight Riveted Gloves,Demon Grip Gloves,Golden Gauntlets,Golden Gloves,Gravewolf Gloves,Rubysilver Gauntlets,Rubysilver Rawhide Gloves&lt;br /&gt;
|foots =Adventurer Boots,Heavy Boots,Laced Turnshoe,Lightfoot Boots,Occultist Boots,Old Shoes,Plate Boots,Rugged Boots,Wizard Shoes&lt;br /&gt;
|craftablefoots =Cobalt Lightfoot Boots,Cobalt Plate Boots,Copperlight Lightfoot Boots,Copperlight Plate Boots,Foul Boots,Golden Boots,Golden Plate Boots,Rubysilver Adventurer Boots,Rubysilver Plate Boots,Shoes of Darkness&lt;br /&gt;
|backs =Adventurer Cloak,Mercurial Cloak,Radiant Cloak,Splendid Cloak,Tattered Cloak,Vigilant Cloak,Watchman Cloak&lt;br /&gt;
|craftablebacks =Cloak of Darkness,Golden Cloak&lt;br /&gt;
|adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Hardy leather boots, coated with a waterproof wax, sealing in quality and craftsmanship that will last many seasons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |agility=1~3&lt;br /&gt;
        |allstats=Armor Rating,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add 1=3&lt;br /&gt;
        |max health add 2=4&lt;br /&gt;
        |max health add 3=5&lt;br /&gt;
        |max health add 4=6&lt;br /&gt;
        |max health add 5=7&lt;br /&gt;
        |max health add 6=8&lt;br /&gt;
        |max health add 7=9&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=29&lt;br /&gt;
        |armor rating 1=30~32&lt;br /&gt;
        |armor rating 2=32~34&lt;br /&gt;
        |armor rating 3=34~36&lt;br /&gt;
        |armor rating 4=36~38&lt;br /&gt;
        |armor rating 5=38~40&lt;br /&gt;
        |armor rating 6=40~42&lt;br /&gt;
        |armor rating 7=42~44&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded heavy movable face and cheek plate armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~20&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=23~24&lt;br /&gt;
        |armor rating 4=25~26&lt;br /&gt;
        |armor rating 5=27~28&lt;br /&gt;
        |armor rating 6=29~30&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of steel, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|bardic pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish pair of pants that are sure to attract attention at social gatherings.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with reinforced metals showcasing a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chaperon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from wool, nice and thick to keep your head warm while adventuring.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloak of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |magical power=1~2&lt;br /&gt;
        |allstats=Armor Rating,Will,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak crafted using enchanted materials tainted with darkness. &lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloth pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=14&lt;br /&gt;
        |armor rating 1=15~16&lt;br /&gt;
        |armor rating 2=16~17&lt;br /&gt;
        |armor rating 3=17~18&lt;br /&gt;
        |armor rating 4=18~19&lt;br /&gt;
        |armor rating 5=19~20&lt;br /&gt;
        |armor rating 6=20~21&lt;br /&gt;
        |armor rating 7=21~22&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Comfy cloth pants, not offering much as far as protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautiful craftsmanship, shaping Cobalt steel into a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Agility,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A frock shimmering with a mesmerizing blue glow that adds a Cobalt layer of protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |magical power=4&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A shimmering blue hat that was made from fusing Cobalt into the materials for added strength.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy and advanced hand armor crafted from Cobalt plated steel.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from blue fabric made with Cobalt.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=9~10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick durable leather gloves crafted from mixing Cobalt infused materials in the dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather coated in cobalt, enabling swift movements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy plate boots forged with Cobalt that provide complete foot protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=40~42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These plate pants made of Cobalt infused steel are like a fortress for the legs.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=50~53&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A beautifully assembled padded chest of armor made from combining Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=68~71&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |will=4&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality Templar chest, made with a mix of Cobalt ingots and fabrics infused with Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Cobalt coated woven wool trousers, offering a strong yet flexible fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced Cobalt steel covering the face and leather overlaid with a tight knit Cobalt chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~25&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Blending functionality with a touch of wanderlust, this attire incorporates copper elements for durability, perfect for those who travel far and wide.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20~21&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy gauntlets made of solid copper, providing excellent protection and a gleaming, battle-ready appearance.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This Copper Kettle Hat, with its polished, rounded design, resembles a classic kettle, offering a practical headwear choice.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple leather with embedded copper fibers, provide a perfect fusion of durability and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These boots combine the lightness needed for rapid movement with the added resilience of copper.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=47~50&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mystical tunic interwoven with copper, designed for those who delve into the arcane. It resonates with an aura of mystery and occult power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These pants blend the conductivity of copper with a comfortable fit, ideal for rituals and mystical explorations.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Boots that are reinforced with solid copper plates, offering exceptional protection for demanding terrains and battles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38~40&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with copper plates, offer exceptional protection, ideal for adventurers seeking both safety and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted for resilience, these gloves feature copper rivets, suitable for various demanding tasks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight sanctum plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=82~85&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable copper plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Designed for the stealthy and stylish, this hood is made with copper-woven fabric, giving it a mysterious, shadowy look with a hint of shimmer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]], [[Barbarian]], [[Wizard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from straw melded with copper, it&#039;s a sturdy, stylish choice for outdoor wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add=5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A durable and versatile tunic, infused with copper fibers. Adventurous style suitable for any journey.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cowl of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using forbidden fibers, the cowl&#039;s material holds the unsettling after touch of darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dark plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=75&lt;br /&gt;
        |armor rating 1=76~79&lt;br /&gt;
        |armor rating 2=79~82&lt;br /&gt;
        |armor rating 3=82~85&lt;br /&gt;
        |armor rating 4=85~88&lt;br /&gt;
        |armor rating 5=88~91&lt;br /&gt;
        |armor rating 6=91~94&lt;br /&gt;
        |armor rating 7=94~97&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable dark plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demon grip gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with high-tensile materials, augmented by demonic fragments, exhibiting near-sentient tendencies.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demonclad leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using demonic remnants,  granting it a malevolent sentience.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable. Typically favored by those who prefer to blend in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dread hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |buff duration bonus=150&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |physical damage reduction=2.0~3.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Strength,Buff Duration Bonus,Magic Resistance,Headshot Reduction Mod,Physical Damage Reduction,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using the remnants of the demonic, imbuing it with a thirst for devastation.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|feathered hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=6.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fashionable hat crafted with soft, silky feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|fine cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=90&lt;br /&gt;
        |armor rating 1=91~94&lt;br /&gt;
        |armor rating 2=94~97&lt;br /&gt;
        |armor rating 3=97~100&lt;br /&gt;
        |armor rating 4=100~103&lt;br /&gt;
        |armor rating 5=103~106&lt;br /&gt;
        |armor rating 6=106~109&lt;br /&gt;
        |armor rating 7=109~112&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|forest hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood that looks like it can hide well in the leaves.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|foul boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |magical damage reduction=2.0~3.0%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Reduction&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Assembled from the tail fibers of a centaur, augmented with maggots, and activated by demonic elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with broadcloth, a much heavier wool. Humble and modest.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=21~22&lt;br /&gt;
        |armor rating 2=23~24&lt;br /&gt;
        |armor rating 3=25~26&lt;br /&gt;
        |armor rating 4=27~28&lt;br /&gt;
        |armor rating 5=29~30&lt;br /&gt;
        |armor rating 6=31~32&lt;br /&gt;
        |armor rating 7=33~34&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced metal that cover most of the head and face, transitioning to flexible chainmail for lower half.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gloves of utility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |regular interaction speed 0=10.0&lt;br /&gt;
        |regular interaction speed 1=11.0~12.0&lt;br /&gt;
        |regular interaction speed 2=12.0~13.0&lt;br /&gt;
        |regular interaction speed 3=13.0~14.0&lt;br /&gt;
        |regular interaction speed 4=14.0~15.0&lt;br /&gt;
        |regular interaction speed 5=15.0~16.0&lt;br /&gt;
        |regular interaction speed 6=16.0~18.0&lt;br /&gt;
        |regular interaction speed 7=18.0~20.0&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |allstats=Regular Interaction Speed,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy utilitarian gloves allowing for good grip and quick interaction with objects.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded from gold with movable face and cheek armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy-duty boots crafted from robust gold, lined with dense, golden woolly fur, offering both unparalleled durability and luxurious warmth.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden leather pants that provide flexible protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=1&lt;br /&gt;
        |all attributes=1~3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from fine golden fibers, this luxurious cloak is a mark of high status.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine gold plates offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=29&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with gold that covers most of the head and face, transitioning to flexible golden chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible golden hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gold helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leaf hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[None]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with golden fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier golden infused leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=41&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting golden materials, offering flexible soft armor that allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides physical protection made from heavy golden plates however, definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy gold plate pants, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden Plate armor, extremely strong however, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment crafted using materials derived from gold that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden scarf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=6&lt;br /&gt;
        |all attributes=2~3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,All Attributes,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A facemask woven using golden materials, making the wearer appear mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gravewolf gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |agility=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=10~11&lt;br /&gt;
        |max health add=4&lt;br /&gt;
        |allstats=Agility,Will,Armor Rating,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Woven from the pelts of wolves, these gloves resonate with the fierce energy of the wild.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=15&lt;br /&gt;
        |armor rating 1=16~17&lt;br /&gt;
        |armor rating 2=17~18&lt;br /&gt;
        |armor rating 3=18~19&lt;br /&gt;
        |armor rating 4=19~20&lt;br /&gt;
        |armor rating 5=20~21&lt;br /&gt;
        |armor rating 6=21~22&lt;br /&gt;
        |armor rating 7=22~23&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy duty boots lined with thick wooly fur, that can help the wearer overcome hurdles or stand firm and strong.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine plate steel offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A sheet metal helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=20&lt;br /&gt;
        |armor rating 1=21~23&lt;br /&gt;
        |armor rating 2=23~25&lt;br /&gt;
        |armor rating 3=25~27&lt;br /&gt;
        |armor rating 4=27~29&lt;br /&gt;
        |armor rating 5=29~31&lt;br /&gt;
        |armor rating 6=31~33&lt;br /&gt;
        |armor rating 7=33~35&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Strong and functional, not only offering protection against head attacks but from bad hair days.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|laced turnshoe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=1&lt;br /&gt;
        |agility 3=2&lt;br /&gt;
        |agility 4=2&lt;br /&gt;
        |agility 5=3&lt;br /&gt;
        |agility 6=3&lt;br /&gt;
        |agility 7=4&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick hide shoes, topped with a blend of cotton and wool laces to ensure a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather bonnet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=7.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fancy leather hat with feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Doubled layered leather cap with reinforced stitching.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leather pants that provide flexible protection effective against slashing weapons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Good quality leather with double stitching for reinforcement, nice and snug.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=&lt;br /&gt;
Crafted using rough leathers, shaped and sewn to fit the body comfortably.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed 0=6&lt;br /&gt;
        |move speed 1=7&lt;br /&gt;
        |move speed 2=8&lt;br /&gt;
        |move speed 3=9&lt;br /&gt;
        |move speed 4=10&lt;br /&gt;
        |move speed 5=11&lt;br /&gt;
        |move speed 6=12&lt;br /&gt;
        |move speed 7=13&lt;br /&gt;
        |allstats=Armor Rating,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather, allowing one to move swiftly through a variety of obstacles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|loose trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely light, soft breathable canvas cotton trousers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|marauder outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=35&lt;br /&gt;
        |armor rating 1=36~38&lt;br /&gt;
        |armor rating 2=38~40&lt;br /&gt;
        |armor rating 3=40~42&lt;br /&gt;
        |armor rating 4=42~44&lt;br /&gt;
        |armor rating 5=44~46&lt;br /&gt;
        |armor rating 6=46~48&lt;br /&gt;
        |armor rating 7=48~50&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mix of soft padding for comfort, leather for movability and plate armor for added protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mercurial cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |dexterity=1~3&lt;br /&gt;
        |allstats=Armor Rating,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This cloak&#039;s deep navy shade allows one to easily vanish into the  shadows, a perfect companion for the stealthy and mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mystic vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Perfect attire for any mystic, cozy and functional, all while maintaining the mysterious vibe.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=45&lt;br /&gt;
        |armor rating 1=46~48&lt;br /&gt;
        |armor rating 2=49~51&lt;br /&gt;
        |armor rating 3=52~54&lt;br /&gt;
        |armor rating 4=55~57&lt;br /&gt;
        |armor rating 5=58~60&lt;br /&gt;
        |armor rating 6=61~63&lt;br /&gt;
        |armor rating 7=64~66&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=When functionality meets comfort you get a soft tunic with closely weaved chainmail vest on top.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]], [[Wizard]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple yet durable materials, always a comfortable fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical healing 1=1&lt;br /&gt;
        |magical healing 2=1&lt;br /&gt;
        |magical healing 3=2&lt;br /&gt;
        |magical healing 4=2&lt;br /&gt;
        |magical healing 5=3&lt;br /&gt;
        |magical healing 6=3&lt;br /&gt;
        |magical healing 7=3&lt;br /&gt;
        |allstats=Armor Rating,Magical Healing,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This hood is revered among practitioners of the mystic arts for its exceptional discreet allure.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Tailored with precision, offering a comfortable yet form-fitting silhouette.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~44&lt;br /&gt;
        |armor rating 2=44~47&lt;br /&gt;
        |armor rating 3=47~50&lt;br /&gt;
        |armor rating 4=50~53&lt;br /&gt;
        |armor rating 5=53~56&lt;br /&gt;
        |armor rating 6=56~59&lt;br /&gt;
        |armor rating 7=59~62&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A garment woven with dark materials and fabrics, a top choice for rituals.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|old shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7~8&lt;br /&gt;
        |armor rating 2=8~9&lt;br /&gt;
        |armor rating 3=9~10&lt;br /&gt;
        |armor rating 4=10~11&lt;br /&gt;
        |armor rating 5=11~12&lt;br /&gt;
        |armor rating 6=12~13&lt;br /&gt;
        |armor rating 7=13~14&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=If the shoe fits wear it, unless it stinks... Then you should probably wash it before putting it on.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|oracle robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Layers of light delicate fabrics, some dyed others embordered with intricate gold designs, wrapped in a silk sash.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A little protection is better than no protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=32&lt;br /&gt;
        |armor rating 1=33~34&lt;br /&gt;
        |armor rating 2=35~36&lt;br /&gt;
        |armor rating 3=37~38&lt;br /&gt;
        |armor rating 4=39~40&lt;br /&gt;
        |armor rating 5=41~42&lt;br /&gt;
        |armor rating 6=43~44&lt;br /&gt;
        |armor rating 7=45~47&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting wool, offering padded layers of protection. The flexible soft armor allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=22~23&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=24~25&lt;br /&gt;
        |armor rating 6=25~26&lt;br /&gt;
        |armor rating 7=26~27&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides heavy physical protection, but definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|radiant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |knowledge=1~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A formal cloak that shows off the elegance of the wearer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|ranger hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable, cut to hug the head and protect from the elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |resourcefulness 3=1&lt;br /&gt;
        |resourcefulness 4=1&lt;br /&gt;
        |resourcefulness 5=2&lt;br /&gt;
        |resourcefulness 6=2&lt;br /&gt;
        |resourcefulness 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Buttery soft lambskin leather, toasty warm all while leaving no fingerprints behind.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~42&lt;br /&gt;
        |armor rating 2=43~44&lt;br /&gt;
        |armor rating 3=45~46&lt;br /&gt;
        |armor rating 4=47~48&lt;br /&gt;
        |armor rating 5=49~50&lt;br /&gt;
        |armor rating 6=51~52&lt;br /&gt;
        |armor rating 7=53~54&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautifully dyed quilting wool with smooth leather straps ensuring a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|reinforced gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=1&lt;br /&gt;
        |strength 3=2&lt;br /&gt;
        |strength 4=2&lt;br /&gt;
        |strength 5=3&lt;br /&gt;
        |strength 6=3&lt;br /&gt;
        |strength 7=4&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves lined with the softest mink fur, reinforced leather with wrist bracing to ensure a steady grip.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|robe of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |knowledge=4&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical power=2~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=An oracle robe crafted using enchanted materials tainted with darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rogue cowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with dark fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=High-end adventurer&#039;s leather boots coated with Ruby​silver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=27~28&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of Rubysilver, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cap that is further strengthened by boiling thick leather with Rubysilver dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103~106&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality cuirass made with a large amount of Rubysilver ingots. It has considerable durability.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Light and breathable clothing made of two layers of Rubysilver fabric.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sophisticated hand armor crafted from Rubysilver steel plate.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from red fabric made with Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |will=5&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Rubysilver coated leather leggings with specially reinforced knee pads.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Plate boots forged in Ruby​silver that provide complete toe protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42~44&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leggings made of ruby​silver steel. It doesn&#039;t break easily.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=8&lt;br /&gt;
        |knowledge=1&lt;br /&gt;
        |will=1&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves woven from sheepskin dyed with Rubysilver dye. More durable.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gorgeous robe that adds mystery to the beautiful red glow of Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rugged boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with thick leather and lined with warm compact fur.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood worn by those who hide in the shadows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow mask={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=1&lt;br /&gt;
        |armor rating 1=2~3&lt;br /&gt;
        |armor rating 2=3~4&lt;br /&gt;
        |armor rating 3=4~5&lt;br /&gt;
        |armor rating 4=5~6&lt;br /&gt;
        |armor rating 5=6~7&lt;br /&gt;
        |armor rating 6=7~8&lt;br /&gt;
        |armor rating 7=8~9&lt;br /&gt;
        |all attributes 1=1&lt;br /&gt;
        |all attributes 2=1&lt;br /&gt;
        |all attributes 3=1~2&lt;br /&gt;
        |all attributes 4=2&lt;br /&gt;
        |all attributes 5=2&lt;br /&gt;
        |all attributes 6=2~3&lt;br /&gt;
        |all attributes 7=3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mask that can make you look like a villain.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shoes of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11~12&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with rare fabric, carrying the complex patina of darkness and power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|splendid cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |allstats=Armor Rating,Will&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A splendid cloak tinged with red that seemed to move at any moment.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A straw hat that a certain farmer often wore.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tattered cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |strength=1~3&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn out after many adventures, but familiar to the body.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=58&lt;br /&gt;
        |armor rating 1=59~62&lt;br /&gt;
        |armor rating 2=62~65&lt;br /&gt;
        |armor rating 3=65~68&lt;br /&gt;
        |armor rating 4=68~71&lt;br /&gt;
        |armor rating 5=71~74&lt;br /&gt;
        |armor rating 6=74~77&lt;br /&gt;
        |armor rating 7=77~80&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A brilliant blend of plate and cloth armor, helping to protect against physical and magic attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using a combination of pelts that bridges the gap between the cunning predator and a hardy brute.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=52~54&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A menagerie in leather, these gloves incorporate pelts from creatures both mundane and rare.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|troubadour outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish outfit that storytellers would love to wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|vigilant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |vigor=1~3&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The vibrant blue of the cloak is believed to be the result of an ancient dyeing technique that involves sapphire crystals, worn by those of prestige.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=21~22&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=25~26&lt;br /&gt;
        |armor rating 6=27~28&lt;br /&gt;
        |armor rating 7=29~30&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A reliable iron helmet that transitions to thick leather pieces, overlaid with tightly knit chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|visored barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=22~23&lt;br /&gt;
        |armor rating 3=24~25&lt;br /&gt;
        |armor rating 4=26~27&lt;br /&gt;
        |armor rating 5=28~30&lt;br /&gt;
        |armor rating 6=30~31&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |headshot reduction mod=13.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |projectile reduction mod=3.0%&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Headshot Reduction Mod,Move Speed,Projectile Reduction Mod&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The inside of this intimidating helm is lined with a soft padding to help protect against head focused attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wanderer attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]], [[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Old clothes worn out in a long wandering life.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|warden outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=38&lt;br /&gt;
        |armor rating 1=39~41&lt;br /&gt;
        |armor rating 2=41~43&lt;br /&gt;
        |armor rating 3=43~45&lt;br /&gt;
        |armor rating 4=45~47&lt;br /&gt;
        |armor rating 5=47~49&lt;br /&gt;
        |armor rating 6=49~51&lt;br /&gt;
        |armor rating 7=51~53&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with extra layers of hardened leather, supplying body and neck protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|watchman cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10&lt;br /&gt;
        |armor rating 2=11&lt;br /&gt;
        |armor rating 3=12&lt;br /&gt;
        |armor rating 4=13&lt;br /&gt;
        |armor rating 5=14&lt;br /&gt;
        |armor rating 6=15&lt;br /&gt;
        |armor rating 7=16&lt;br /&gt;
        |resourcefulness=1~3&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This forest green cloak is often the preferred choice of those who wish to blend seamlessly with nature.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=11~12&lt;br /&gt;
        |armor rating 2=12~13&lt;br /&gt;
        |armor rating 3=13~14&lt;br /&gt;
        |armor rating 4=14~15&lt;br /&gt;
        |armor rating 5=15~16&lt;br /&gt;
        |armor rating 6=16~17&lt;br /&gt;
        |armor rating 7=17~18&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=“The taller the wizard hat the more superior the wizard.” - Wizard in the Sky.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |armor rating 0=4~5&lt;br /&gt;
        |armor rating 1=5~6&lt;br /&gt;
        |armor rating 2=6~7&lt;br /&gt;
        |armor rating 3=7~8&lt;br /&gt;
        |armor rating 4=8~9&lt;br /&gt;
        |armor rating 5=9~10&lt;br /&gt;
        |armor rating 7=9~10&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |allstats=Magical Power,Move Speed,Armor Rating,Magic Resistance&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using some the softest leathers to accommodate the delicate feet.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wolf hunter leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |max health add=6&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy Leather Leggings using the pelts acquired from powerful beasts.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|#default=Armor name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Call any value of any armor using right variables:&lt;br /&gt;
* classes&lt;br /&gt;
* slottype &lt;br /&gt;
* armortype &lt;br /&gt;
* stats|&amp;lt;Stat Name + Rarity Number&amp;gt; (Leave &amp;quot;Rarity Number&amp;quot; empty if value doesn&#039;t change between rarities, example &amp;lt;nowiki&amp;gt;{{Armor Data|armet|stats|move speed}}&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
List of all armors:&lt;br /&gt;
* allarmors&lt;br /&gt;
* heads&lt;br /&gt;
* craftableheads&lt;br /&gt;
* chests&lt;br /&gt;
* craftablechests&lt;br /&gt;
* legs&lt;br /&gt;
* craftablelegs&lt;br /&gt;
* hands&lt;br /&gt;
* craftablehands&lt;br /&gt;
* foots&lt;br /&gt;
* craftablefoots&lt;br /&gt;
* backs&lt;br /&gt;
* craftablebacks (empty atm)&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Armor Data|&amp;lt;armor name&amp;gt;|&amp;lt;variable&amp;gt;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Code&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Preview&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18929</id>
		<title>Template:Armor Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18929"/>
		<updated>2024-01-12T08:08:37Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|allarmors =Adventurer Boots,Adventurer Cloak,Adventurer Tunic,Armet,Barbuta Helm,Bardic Pants,Chapel De Fer,Chaperon,Cloak of Darkness,Cloth Pants,Cobalt Chapel De Fer,Cobalt Frock,Cobalt Hat,Cobalt Heavy Gauntlet,Cobalt Hood,Cobalt Leather Gloves,Cobalt Lightfoot Boots,Cobalt Plate Boots,Cobalt Plate Pants,Cobalt Regal Gambeson,Cobalt Templar Armor,Cobalt Trousers,Cobalt Viking Helm,Copperlight Attire,Copperlight Gauntlets,Copperlight Kettle Hat,Copperlight Leggings,Copperlight Lightfoot Boots,Copperlight Outfit,Copperlight Pants,Copperlight Plate Boots,Copperlight Plate Pants,Copperlight Riveted Gloves,Copperlight Sanctum Plate Armor,Copperlight Shadow Hood,Copperlight Straw Hat,Copperlight Tunic,Cowl of Darkness,Dark Plate Armor,Demon Grip Gloves,Demonclad Leggings,Doublet,Dread Hood,Feathered Hat,Fine Cuirass,Forest Hood,Foul Boots,Frock,Gjermundbu,Gloves of Utility,Golden Armet,Golden Boots,Golden Chausses,Golden Cloak,Golden Gauntlets,Golden Gjermundbu,Golden Gloves,Golden Hounskull,Golden Leaf Hood,Golden Leggings,Golden Padded Tunic,Golden Plate Boots,Golden Plate Pants,Golden Plate,Golden Robe,Golden Scarf,Gravewolf Gloves,Heavy Boots,Heavy Gauntlet,Heavy Leather Leggings,Hounskull,Kettle Hat,Laced Turnshoe,Leather Bonnet,Leather Cap,Leather Chausses,Leather Gloves,Leather Leggings,Lightfoot Boots,Loose Trousers,Marauder Outfit,Mercurial Cloak,Mystic Vestments,Northern Full Tunic,Occultist Boots,Occultist Hood,Occultist Pants,Occultist Robe,Occultist Tunic,Old Shoes,Oracle Robe,Padded Leggings,Padded Tunic,Plate Boots,Plate Pants,Radiant Cloak,Ranger Hood,Rawhide Gloves,Regal Gambeson,Reinforced Gloves,Riveted Gloves,Robe of Darkness,Rogue Cowl,Rubysilver Adventurer Boots,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Gauntlets,Rubysilver Hood,Rubysilver Leggings,Rubysilver Plate Boots,Rubysilver Plate Pants,Rubysilver Rawhide Gloves,Rubysilver Vestments,Rugged Boots,Shadow Hood,Shadow Mask,Shoes of Darkness,Splendid Cloak,Straw Hat,Tattered Cloak,Templar Armor,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic,Troubadour Outfit,Vigilant Cloak,Viking Helm,Visored Barbuta Helm,Wanderer Attire,Warden Outfit,Watchman Cloak,Wizard Hat,Wizard Shoes,Wolf Hunter Leggings&lt;br /&gt;
|heads =Armet,Barbuta Helm,Chapel De Fer,Chaperon,Feathered Hat,Forest Hood,Gjermundbu,Hounskull,Kettle Hat,Leather Bonnet,Leather Cap,Occultist Hood,Ranger Hood,Rogue Cowl,Shadow Hood,Shadow Mask,Straw Hat,Viking Helm,Visored Barbuta Helm,Wizard Hat&lt;br /&gt;
|craftableheads =Cobalt Chapel De Fer,Cobalt Hat,Cobalt Hood,Cobalt Viking Helm,Copperlight Kettle Hat,Copperlight Shadow Hood,Copperlight Straw Hat,Cowl of Darkness,Dread Hood,Golden Armet,Golden Gjermundbu,Golden Hounskull,Golden Leaf Hood,Golden Scarf,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Hood&lt;br /&gt;
|chests =Adventurer Tunic,Dark Plate Armor,Doublet,Fine Cuirass,Frock,Marauder Outfit,Mystic Vestments,Northern Full Tunic,Occultist Robe,Occultist Tunic,Oracle Robe,Padded Tunic,Regal Gambeson,Templar Armor,Troubadour Outfit,Wanderer Attire,Warden Outfit&lt;br /&gt;
|craftablechests =Cobalt Frock,Cobalt Regal Gambeson,Cobalt Templar Armor,Copperlight Attire,Copperlight Outfit,Copperlight Sanctum Plate Armor,Copperlight Tunic,Golden Padded Tunic,Golden Plate,Golden Robe,Robe of Darkness,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Vestments,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic&lt;br /&gt;
|legs =Bardic Pants,Cloth Pants,Heavy Leather Leggings,Leather Chausses,Leather Leggings,Loose Trousers,Occultist Pants,Padded Leggings,Plate Pants&lt;br /&gt;
|craftablelegs =Cobalt Plate Pants,Cobalt Trousers,Copperlight Leggings,Copperlight Pants,Copperlight Plate Pants,Demonclad Leggings,Golden Chausses,Golden Leggings,Golden Plate Pants,Rubysilver Leggings,Rubysilver Plate Pants,Wolf Hunter Leggings&lt;br /&gt;
|hands =Gloves of Utility,Heavy Gauntlet,Leather Gloves,Rawhide Gloves,Reinforced Gloves,Riveted Gloves&lt;br /&gt;
|craftablehands =Cobalt Heavy Gauntlet,Cobalt Leather Gloves,Copperlight Gauntlets,Copperlight Riveted Gloves,Demon Grip Gloves,Golden Gauntlets,Golden Gloves,Gravewolf Gloves,Rubysilver Gauntlets,Rubysilver Rawhide Gloves&lt;br /&gt;
|foots =Adventurer Boots,Heavy Boots,Laced Turnshoe,Lightfoot Boots,Occultist Boots,Old Shoes,Plate Boots,Rugged Boots,Wizard Shoes&lt;br /&gt;
|craftablefoots =Cobalt Lightfoot Boots,Cobalt Plate Boots,Copperlight Lightfoot Boots,Copperlight Plate Boots,Foul Boots,Golden Boots,Golden Plate Boots,Rubysilver Adventurer Boots,Rubysilver Plate Boots,Shoes of Darkness&lt;br /&gt;
|backs =Adventurer Cloak,Mercurial Cloak,Radiant Cloak,Splendid Cloak,Tattered Cloak,Vigilant Cloak,Watchman Cloak&lt;br /&gt;
|craftablebacks =Cloak of Darkness,Golden Cloak&lt;br /&gt;
|adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Hardy leather boots, coated with a waterproof wax, sealing in quality and craftsmanship that will last many seasons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |agility=1~3&lt;br /&gt;
        |allstats=Armor Rating,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add 1=3&lt;br /&gt;
        |max health add 2=4&lt;br /&gt;
        |max health add 3=5&lt;br /&gt;
        |max health add 4=6&lt;br /&gt;
        |max health add 5=7&lt;br /&gt;
        |max health add 6=8&lt;br /&gt;
        |max health add 7=9&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=29&lt;br /&gt;
        |armor rating 1=30~32&lt;br /&gt;
        |armor rating 2=32~34&lt;br /&gt;
        |armor rating 3=34~36&lt;br /&gt;
        |armor rating 4=36~38&lt;br /&gt;
        |armor rating 5=38~40&lt;br /&gt;
        |armor rating 6=40~42&lt;br /&gt;
        |armor rating 7=42~44&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded heavy movable face and cheek plate armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~20&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=23~24&lt;br /&gt;
        |armor rating 4=25~26&lt;br /&gt;
        |armor rating 5=27~28&lt;br /&gt;
        |armor rating 6=29~30&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of steel, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|bardic pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish pair of pants that are sure to attract attention at social gatherings.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with reinforced metals showcasing a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chaperon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from wool, nice and thick to keep your head warm while adventuring.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloak of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |magical power=1~2&lt;br /&gt;
        |allstats=Armor Rating,Will,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak crafted using enchanted materials tainted with darkness. &lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloth pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=14&lt;br /&gt;
        |armor rating 1=15~16&lt;br /&gt;
        |armor rating 2=16~17&lt;br /&gt;
        |armor rating 3=17~18&lt;br /&gt;
        |armor rating 4=18~19&lt;br /&gt;
        |armor rating 5=19~20&lt;br /&gt;
        |armor rating 6=20~21&lt;br /&gt;
        |armor rating 7=21~22&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Comfy cloth pants, not offering much as far as protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautiful craftsmanship, shaping Cobalt steel into a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Agility,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A frock shimmering with a mesmerizing blue glow that adds a Cobalt layer of protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |magical power=4&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A shimmering blue hat that was made from fusing Cobalt into the materials for added strength.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy and advanced hand armor crafted from Cobalt plated steel.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from blue fabric made with Cobalt.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=9~10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick durable leather gloves crafted from mixing Cobalt infused materials in the dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather coated in cobalt, enabling swift movements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy plate boots forged with Cobalt that provide complete foot protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=40~42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These plate pants made of Cobalt infused steel are like a fortress for the legs.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=50~53&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A beautifully assembled padded chest of armor made from combining Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=68~71&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |will=4&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality Templar chest, made with a mix of Cobalt ingots and fabrics infused with Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Cobalt coated woven wool trousers, offering a strong yet flexible fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced Cobalt steel covering the face and leather overlaid with a tight knit Cobalt chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~25&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Blending functionality with a touch of wanderlust, this attire incorporates copper elements for durability, perfect for those who travel far and wide.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20~21&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy gauntlets made of solid copper, providing excellent protection and a gleaming, battle-ready appearance.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This Copper Kettle Hat, with its polished, rounded design, resembles a classic kettle, offering a practical headwear choice.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple leather with embedded copper fibers, provide a perfect fusion of durability and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These boots combine the lightness needed for rapid movement with the added resilience of copper.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=47~50&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mystical tunic interwoven with copper, designed for those who delve into the arcane. It resonates with an aura of mystery and occult power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These pants blend the conductivity of copper with a comfortable fit, ideal for rituals and mystical explorations.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Boots that are reinforced with solid copper plates, offering exceptional protection for demanding terrains and battles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38~40&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with copper plates, offer exceptional protection, ideal for adventurers seeking both safety and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted for resilience, these gloves feature copper rivets, suitable for various demanding tasks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight sanctum plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=82~85&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable copper plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Designed for the stealthy and stylish, this hood is made with copper-woven fabric, giving it a mysterious, shadowy look with a hint of shimmer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]], [[Barbarian]], [[Wizard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from straw melded with copper, it&#039;s a sturdy, stylish choice for outdoor wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add=5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A durable and versatile tunic, infused with copper fibers. Adventurous style suitable for any journey.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cowl of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using forbidden fibers, the cowl&#039;s material holds the unsettling after touch of darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dark plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=75&lt;br /&gt;
        |armor rating 1=76~79&lt;br /&gt;
        |armor rating 2=79~82&lt;br /&gt;
        |armor rating 3=82~85&lt;br /&gt;
        |armor rating 4=85~88&lt;br /&gt;
        |armor rating 5=88~91&lt;br /&gt;
        |armor rating 6=91~94&lt;br /&gt;
        |armor rating 7=94~97&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable dark plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demon grip gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with high-tensile materials, augmented by demonic fragments, exhibiting near-sentient tendencies.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demonclad leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using demonic remnants,  granting it a malevolent sentience.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable. Typically favored by those who prefer to blend in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dread hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |buff duration bonus=150&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |physical damage reduction=2.0~3.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Strength,Buff Duration Bonus,Magic Resistance,Headshot Reduction Mod,Physical Damage Reduction,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using the remnants of the demonic, imbuing it with a thirst for devastation.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|feathered hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=6.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fashionable hat crafted with soft, silky feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|fine cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=90&lt;br /&gt;
        |armor rating 1=91~94&lt;br /&gt;
        |armor rating 2=94~97&lt;br /&gt;
        |armor rating 3=97~100&lt;br /&gt;
        |armor rating 4=100~103&lt;br /&gt;
        |armor rating 5=103~106&lt;br /&gt;
        |armor rating 6=106~109&lt;br /&gt;
        |armor rating 7=109~112&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|forest hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood that looks like it can hide well in the leaves.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|foul boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |magical damage reduction=2.0~3.0%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Reduction&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Assembled from the tail fibers of a centaur, augmented with maggots, and activated by demonic elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with broadcloth, a much heavier wool. Humble and modest.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=21~22&lt;br /&gt;
        |armor rating 2=23~24&lt;br /&gt;
        |armor rating 3=25~26&lt;br /&gt;
        |armor rating 4=27~28&lt;br /&gt;
        |armor rating 5=29~30&lt;br /&gt;
        |armor rating 6=31~32&lt;br /&gt;
        |armor rating 7=33~34&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced metal that cover most of the head and face, transitioning to flexible chainmail for lower half.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gloves of utility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |regular interaction speed 0=10.0&lt;br /&gt;
        |regular interaction speed 1=11.0~12.0&lt;br /&gt;
        |regular interaction speed 2=12.0~13.0&lt;br /&gt;
        |regular interaction speed 3=13.0~14.0&lt;br /&gt;
        |regular interaction speed 4=14.0~15.0&lt;br /&gt;
        |regular interaction speed 5=15.0~16.0&lt;br /&gt;
        |regular interaction speed 6=16.0~18.0&lt;br /&gt;
        |regular interaction speed 7=18.0~20.0&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |allstats=Regular Interaction Speed,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy utilitarian gloves allowing for good grip and quick interaction with objects.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded from gold with movable face and cheek armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy-duty boots crafted from robust gold, lined with dense, golden woolly fur, offering both unparalleled durability and luxurious warmth.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden leather pants that provide flexible protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=1&lt;br /&gt;
        |all attributes=1~3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from fine golden fibers, this luxurious cloak is a mark of high status.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine gold plates offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=29&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with gold that covers most of the head and face, transitioning to flexible golden chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible golden hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gold helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leaf hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[None]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with golden fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier golden infused leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=41&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting golden materials, offering flexible soft armor that allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides physical protection made from heavy golden plates however, definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy gold plate pants, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden Plate armor, extremely strong however, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment crafted using materials derived from gold that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden scarf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=6&lt;br /&gt;
        |all attributes=2~3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,All Attributes,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A facemask woven using golden materials, making the wearer appear mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gravewolf gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |agility=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=10~11&lt;br /&gt;
        |max health add=4&lt;br /&gt;
        |allstats=Agility,Will,Armor Rating,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Woven from the pelts of wolves, these gloves resonate with the fierce energy of the wild.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=15&lt;br /&gt;
        |armor rating 1=16~17&lt;br /&gt;
        |armor rating 2=17~18&lt;br /&gt;
        |armor rating 3=18~19&lt;br /&gt;
        |armor rating 4=19~20&lt;br /&gt;
        |armor rating 5=20~21&lt;br /&gt;
        |armor rating 6=21~22&lt;br /&gt;
        |armor rating 7=22~23&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy duty boots lined with thick wooly fur, that can help the wearer overcome hurdles or stand firm and strong.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine plate steel offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A sheet metal helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=20&lt;br /&gt;
        |armor rating 1=21~23&lt;br /&gt;
        |armor rating 2=23~25&lt;br /&gt;
        |armor rating 3=25~27&lt;br /&gt;
        |armor rating 4=27~29&lt;br /&gt;
        |armor rating 5=29~31&lt;br /&gt;
        |armor rating 6=31~33&lt;br /&gt;
        |armor rating 7=33~35&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Strong and functional, not only offering protection against head attacks but from bad hair days.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|laced turnshoe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=1&lt;br /&gt;
        |agility 3=2&lt;br /&gt;
        |agility 4=2&lt;br /&gt;
        |agility 5=3&lt;br /&gt;
        |agility 6=3&lt;br /&gt;
        |agility 7=4&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick hide shoes, topped with a blend of cotton and wool laces to ensure a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather bonnet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=7.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fancy leather hat with feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Doubled layered leather cap with reinforced stitching.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leather pants that provide flexible protection effective against slashing weapons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Good quality leather with double stitching for reinforcement, nice and snug.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=&lt;br /&gt;
Crafted using rough leathers, shaped and sewn to fit the body comfortably.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed 0=6&lt;br /&gt;
        |move speed 1=7&lt;br /&gt;
        |move speed 2=8&lt;br /&gt;
        |move speed 3=9&lt;br /&gt;
        |move speed 4=10&lt;br /&gt;
        |move speed 5=11&lt;br /&gt;
        |move speed 6=12&lt;br /&gt;
        |move speed 7=13&lt;br /&gt;
        |allstats=Armor Rating,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather, allowing one to move swiftly through a variety of obstacles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|loose trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely light, soft breathable canvas cotton trousers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|marauder outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=35&lt;br /&gt;
        |armor rating 1=36~38&lt;br /&gt;
        |armor rating 2=38~40&lt;br /&gt;
        |armor rating 3=40~42&lt;br /&gt;
        |armor rating 4=42~44&lt;br /&gt;
        |armor rating 5=44~46&lt;br /&gt;
        |armor rating 6=46~48&lt;br /&gt;
        |armor rating 7=48~50&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mix of soft padding for comfort, leather for movability and plate armor for added protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mercurial cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |dexterity=1~3&lt;br /&gt;
        |allstats=Armor Rating,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This cloak&#039;s deep navy shade allows one to easily vanish into the  shadows, a perfect companion for the stealthy and mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mystic vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Perfect attire for any mystic, cozy and functional, all while maintaining the mysterious vibe.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=45&lt;br /&gt;
        |armor rating 1=46~48&lt;br /&gt;
        |armor rating 2=49~51&lt;br /&gt;
        |armor rating 3=52~54&lt;br /&gt;
        |armor rating 4=55~57&lt;br /&gt;
        |armor rating 5=58~60&lt;br /&gt;
        |armor rating 6=61~63&lt;br /&gt;
        |armor rating 7=64~66&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=When functionality meets comfort you get a soft tunic with closely weaved chainmail vest on top.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]], [[Wizard]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple yet durable materials, always a comfortable fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical healing 1=1&lt;br /&gt;
        |magical healing 2=1&lt;br /&gt;
        |magical healing 3=2&lt;br /&gt;
        |magical healing 4=2&lt;br /&gt;
        |magical healing 5=3&lt;br /&gt;
        |magical healing 6=3&lt;br /&gt;
        |magical healing 7=3&lt;br /&gt;
        |allstats=Armor Rating,Magical Healing,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This hood is revered among practitioners of the mystic arts for its exceptional discreet allure.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Tailored with precision, offering a comfortable yet form-fitting silhouette.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~44&lt;br /&gt;
        |armor rating 2=44~47&lt;br /&gt;
        |armor rating 3=47~50&lt;br /&gt;
        |armor rating 4=50~53&lt;br /&gt;
        |armor rating 5=53~56&lt;br /&gt;
        |armor rating 6=56~59&lt;br /&gt;
        |armor rating 7=59~62&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A garment woven with dark materials and fabrics, a top choice for rituals.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|old shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7~8&lt;br /&gt;
        |armor rating 2=8~9&lt;br /&gt;
        |armor rating 3=9~10&lt;br /&gt;
        |armor rating 4=10~11&lt;br /&gt;
        |armor rating 5=11~12&lt;br /&gt;
        |armor rating 6=12~13&lt;br /&gt;
        |armor rating 7=13~14&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=If the shoe fits wear it, unless it stinks... Then you should probably wash it before putting it on.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|oracle robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Layers of light delicate fabrics, some dyed others embordered with intricate gold designs, wrapped in a silk sash.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A little protection is better than no protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=32&lt;br /&gt;
        |armor rating 1=33~34&lt;br /&gt;
        |armor rating 2=35~36&lt;br /&gt;
        |armor rating 3=37~38&lt;br /&gt;
        |armor rating 4=39~40&lt;br /&gt;
        |armor rating 5=41~42&lt;br /&gt;
        |armor rating 6=43~44&lt;br /&gt;
        |armor rating 7=45~47&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting wool, offering padded layers of protection. The flexible soft armor allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=22~23&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=24~25&lt;br /&gt;
        |armor rating 6=25~26&lt;br /&gt;
        |armor rating 7=26~27&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides heavy physical protection, but definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|radiant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |knowledge=1~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A formal cloak that shows off the elegance of the wearer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|ranger hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable, cut to hug the head and protect from the elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |resourcefulness 3=1&lt;br /&gt;
        |resourcefulness 4=1&lt;br /&gt;
        |resourcefulness 5=2&lt;br /&gt;
        |resourcefulness 6=2&lt;br /&gt;
        |resourcefulness 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Buttery soft lambskin leather, toasty warm all while leaving no fingerprints behind.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~42&lt;br /&gt;
        |armor rating 2=43~44&lt;br /&gt;
        |armor rating 3=45~46&lt;br /&gt;
        |armor rating 4=47~48&lt;br /&gt;
        |armor rating 5=49~50&lt;br /&gt;
        |armor rating 6=51~52&lt;br /&gt;
        |armor rating 7=53~54&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautifully dyed quilting wool with smooth leather straps ensuring a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|reinforced gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |vigor 2=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=1&lt;br /&gt;
        |strength 3=2&lt;br /&gt;
        |strength 4=2&lt;br /&gt;
        |strength 5=3&lt;br /&gt;
        |strength 6=3&lt;br /&gt;
        |strength 7=4&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves lined with the softest mink fur, reinforced leather with wrist bracing to ensure a steady grip.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|robe of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |knowledge=4&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical power=2~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=An oracle robe crafted using enchanted materials tainted with darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rogue cowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with dark fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=High-end adventurer&#039;s leather boots coated with Ruby​silver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=27~28&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of Rubysilver, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cap that is further strengthened by boiling thick leather with Rubysilver dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103~106&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality cuirass made with a large amount of Rubysilver ingots. It has considerable durability.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Light and breathable clothing made of two layers of Rubysilver fabric.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sophisticated hand armor crafted from Rubysilver steel plate.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from red fabric made with Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |will=5&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Rubysilver coated leather leggings with specially reinforced knee pads.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Plate boots forged in Ruby​silver that provide complete toe protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42~44&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leggings made of ruby​silver steel. It doesn&#039;t break easily.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=8&lt;br /&gt;
        |knowledge=1&lt;br /&gt;
        |will=1&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves woven from sheepskin dyed with Rubysilver dye. More durable.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gorgeous robe that adds mystery to the beautiful red glow of Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rugged boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with thick leather and lined with warm compact fur.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood worn by those who hide in the shadows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow mask={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=1&lt;br /&gt;
        |armor rating 1=2~3&lt;br /&gt;
        |armor rating 2=3~4&lt;br /&gt;
        |armor rating 3=4~5&lt;br /&gt;
        |armor rating 4=5~6&lt;br /&gt;
        |armor rating 5=6~7&lt;br /&gt;
        |armor rating 6=7~8&lt;br /&gt;
        |armor rating 7=8~9&lt;br /&gt;
        |all attributes 1=1&lt;br /&gt;
        |all attributes 2=1&lt;br /&gt;
        |all attributes 3=1~2&lt;br /&gt;
        |all attributes 4=2&lt;br /&gt;
        |all attributes 5=2&lt;br /&gt;
        |all attributes 6=2~3&lt;br /&gt;
        |all attributes 7=3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mask that can make you look like a villain.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shoes of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11~12&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with rare fabric, carrying the complex patina of darkness and power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|splendid cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |allstats=Armor Rating,Will&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A splendid cloak tinged with red that seemed to move at any moment.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A straw hat that a certain farmer often wore.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tattered cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |strength=1~3&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn out after many adventures, but familiar to the body.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=58&lt;br /&gt;
        |armor rating 1=59~62&lt;br /&gt;
        |armor rating 2=62~65&lt;br /&gt;
        |armor rating 3=65~68&lt;br /&gt;
        |armor rating 4=68~71&lt;br /&gt;
        |armor rating 5=71~74&lt;br /&gt;
        |armor rating 6=74~77&lt;br /&gt;
        |armor rating 7=77~80&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A brilliant blend of plate and cloth armor, helping to protect against physical and magic attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using a combination of pelts that bridges the gap between the cunning predator and a hardy brute.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=52~54&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A menagerie in leather, these gloves incorporate pelts from creatures both mundane and rare.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|troubadour outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish outfit that storytellers would love to wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|vigilant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |vigor=1~3&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The vibrant blue of the cloak is believed to be the result of an ancient dyeing technique that involves sapphire crystals, worn by those of prestige.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=21~22&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=25~26&lt;br /&gt;
        |armor rating 6=27~28&lt;br /&gt;
        |armor rating 7=29~30&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A reliable iron helmet that transitions to thick leather pieces, overlaid with tightly knit chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|visored barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=22~23&lt;br /&gt;
        |armor rating 3=24~25&lt;br /&gt;
        |armor rating 4=26~27&lt;br /&gt;
        |armor rating 5=28~30&lt;br /&gt;
        |armor rating 6=30~31&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |headshot reduction mod=13.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |projectile reduction mod=3.0%&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Headshot Reduction Mod,Move Speed,Projectile Reduction Mod&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The inside of this intimidating helm is lined with a soft padding to help protect against head focused attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wanderer attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]], [[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Old clothes worn out in a long wandering life.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|warden outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=38&lt;br /&gt;
        |armor rating 1=39~41&lt;br /&gt;
        |armor rating 2=41~43&lt;br /&gt;
        |armor rating 3=43~45&lt;br /&gt;
        |armor rating 4=45~47&lt;br /&gt;
        |armor rating 5=47~49&lt;br /&gt;
        |armor rating 6=49~51&lt;br /&gt;
        |armor rating 7=51~53&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with extra layers of hardened leather, supplying body and neck protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|watchman cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10&lt;br /&gt;
        |armor rating 2=11&lt;br /&gt;
        |armor rating 3=12&lt;br /&gt;
        |armor rating 4=13&lt;br /&gt;
        |armor rating 5=14&lt;br /&gt;
        |armor rating 6=15&lt;br /&gt;
        |armor rating 7=16&lt;br /&gt;
        |resourcefulness=1~3&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This forest green cloak is often the preferred choice of those who wish to blend seamlessly with nature.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=11~12&lt;br /&gt;
        |armor rating 2=12~13&lt;br /&gt;
        |armor rating 3=13~14&lt;br /&gt;
        |armor rating 4=14~15&lt;br /&gt;
        |armor rating 5=15~16&lt;br /&gt;
        |armor rating 6=16~17&lt;br /&gt;
        |armor rating 7=17~18&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=“The taller the wizard hat the more superior the wizard.” - Wizard in the Sky.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |armor rating 0=4~5&lt;br /&gt;
        |armor rating 1=5~6&lt;br /&gt;
        |armor rating 2=6~7&lt;br /&gt;
        |armor rating 3=7~8&lt;br /&gt;
        |armor rating 4=8~9&lt;br /&gt;
        |armor rating 5=9~10&lt;br /&gt;
        |armor rating 7=9~10&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |allstats=Magical Power,Move Speed,Armor Rating,Magic Resistance&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using some the softest leathers to accommodate the delicate feet.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wolf hunter leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |max health add=6&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy Leather Leggings using the pelts acquired from powerful beasts.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|#default=Armor name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Call any value of any armor using right variables:&lt;br /&gt;
* classes&lt;br /&gt;
* slottype &lt;br /&gt;
* armortype &lt;br /&gt;
* stats|&amp;lt;Stat Name + Rarity Number&amp;gt; (Leave &amp;quot;Rarity Number&amp;quot; empty if value doesn&#039;t change between rarities, example &amp;lt;nowiki&amp;gt;{{Armor Data|armet|stats|move speed}}&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
List of all armors:&lt;br /&gt;
* allarmors&lt;br /&gt;
* heads&lt;br /&gt;
* craftableheads&lt;br /&gt;
* chests&lt;br /&gt;
* craftablechests&lt;br /&gt;
* legs&lt;br /&gt;
* craftablelegs&lt;br /&gt;
* hands&lt;br /&gt;
* craftablehands&lt;br /&gt;
* foots&lt;br /&gt;
* craftablefoots&lt;br /&gt;
* backs&lt;br /&gt;
* craftablebacks (empty atm)&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Armor Data|&amp;lt;armor name&amp;gt;|&amp;lt;variable&amp;gt;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Code&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Preview&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18928</id>
		<title>Template:Armor Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Armor_Data&amp;diff=18928"/>
		<updated>2024-01-12T08:06:40Z</updated>

		<summary type="html">&lt;p&gt;Skadoosh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|allarmors =Adventurer Boots,Adventurer Cloak,Adventurer Tunic,Armet,Barbuta Helm,Bardic Pants,Chapel De Fer,Chaperon,Cloak of Darkness,Cloth Pants,Cobalt Chapel De Fer,Cobalt Frock,Cobalt Hat,Cobalt Heavy Gauntlet,Cobalt Hood,Cobalt Leather Gloves,Cobalt Lightfoot Boots,Cobalt Plate Boots,Cobalt Plate Pants,Cobalt Regal Gambeson,Cobalt Templar Armor,Cobalt Trousers,Cobalt Viking Helm,Copperlight Attire,Copperlight Gauntlets,Copperlight Kettle Hat,Copperlight Leggings,Copperlight Lightfoot Boots,Copperlight Outfit,Copperlight Pants,Copperlight Plate Boots,Copperlight Plate Pants,Copperlight Riveted Gloves,Copperlight Sanctum Plate Armor,Copperlight Shadow Hood,Copperlight Straw Hat,Copperlight Tunic,Cowl of Darkness,Dark Plate Armor,Demon Grip Gloves,Demonclad Leggings,Doublet,Dread Hood,Feathered Hat,Fine Cuirass,Forest Hood,Foul Boots,Frock,Gjermundbu,Gloves of Utility,Golden Armet,Golden Boots,Golden Chausses,Golden Cloak,Golden Gauntlets,Golden Gjermundbu,Golden Gloves,Golden Hounskull,Golden Leaf Hood,Golden Leggings,Golden Padded Tunic,Golden Plate Boots,Golden Plate Pants,Golden Plate,Golden Robe,Golden Scarf,Gravewolf Gloves,Heavy Boots,Heavy Gauntlet,Heavy Leather Leggings,Hounskull,Kettle Hat,Laced Turnshoe,Leather Bonnet,Leather Cap,Leather Chausses,Leather Gloves,Leather Leggings,Lightfoot Boots,Loose Trousers,Marauder Outfit,Mercurial Cloak,Mystic Vestments,Northern Full Tunic,Occultist Boots,Occultist Hood,Occultist Pants,Occultist Robe,Occultist Tunic,Old Shoes,Oracle Robe,Padded Leggings,Padded Tunic,Plate Boots,Plate Pants,Radiant Cloak,Ranger Hood,Rawhide Gloves,Regal Gambeson,Reinforced Gloves,Riveted Gloves,Robe of Darkness,Rogue Cowl,Rubysilver Adventurer Boots,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Gauntlets,Rubysilver Hood,Rubysilver Leggings,Rubysilver Plate Boots,Rubysilver Plate Pants,Rubysilver Rawhide Gloves,Rubysilver Vestments,Rugged Boots,Shadow Hood,Shadow Mask,Shoes of Darkness,Splendid Cloak,Straw Hat,Tattered Cloak,Templar Armor,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic,Troubadour Outfit,Vigilant Cloak,Viking Helm,Visored Barbuta Helm,Wanderer Attire,Warden Outfit,Watchman Cloak,Wizard Hat,Wizard Shoes,Wolf Hunter Leggings&lt;br /&gt;
|heads =Armet,Barbuta Helm,Chapel De Fer,Chaperon,Feathered Hat,Forest Hood,Gjermundbu,Hounskull,Kettle Hat,Leather Bonnet,Leather Cap,Occultist Hood,Ranger Hood,Rogue Cowl,Shadow Hood,Shadow Mask,Straw Hat,Viking Helm,Visored Barbuta Helm,Wizard Hat&lt;br /&gt;
|craftableheads =Cobalt Chapel De Fer,Cobalt Hat,Cobalt Hood,Cobalt Viking Helm,Copperlight Kettle Hat,Copperlight Shadow Hood,Copperlight Straw Hat,Cowl of Darkness,Dread Hood,Golden Armet,Golden Gjermundbu,Golden Hounskull,Golden Leaf Hood,Golden Scarf,Rubysilver Barbuta Helm,Rubysilver Cap,Rubysilver Hood&lt;br /&gt;
|chests =Adventurer Tunic,Dark Plate Armor,Doublet,Fine Cuirass,Frock,Marauder Outfit,Mystic Vestments,Northern Full Tunic,Occultist Robe,Occultist Tunic,Oracle Robe,Padded Tunic,Regal Gambeson,Templar Armor,Troubadour Outfit,Wanderer Attire,Warden Outfit&lt;br /&gt;
|craftablechests =Cobalt Frock,Cobalt Regal Gambeson,Cobalt Templar Armor,Copperlight Attire,Copperlight Outfit,Copperlight Sanctum Plate Armor,Copperlight Tunic,Golden Padded Tunic,Golden Plate,Golden Robe,Robe of Darkness,Rubysilver Cuirass,Rubysilver Doublet,Rubysilver Vestments,Tri-Pelt Doublet,Tri-Pelt Northern Full Tunic&lt;br /&gt;
|legs =Bardic Pants,Cloth Pants,Heavy Leather Leggings,Leather Chausses,Leather Leggings,Loose Trousers,Occultist Pants,Padded Leggings,Plate Pants&lt;br /&gt;
|craftablelegs =Cobalt Plate Pants,Cobalt Trousers,Copperlight Leggings,Copperlight Pants,Copperlight Plate Pants,Demonclad Leggings,Golden Chausses,Golden Leggings,Golden Plate Pants,Rubysilver Leggings,Rubysilver Plate Pants,Wolf Hunter Leggings&lt;br /&gt;
|hands =Gloves of Utility,Heavy Gauntlet,Leather Gloves,Rawhide Gloves,Reinforced Gloves,Riveted Gloves&lt;br /&gt;
|craftablehands =Cobalt Heavy Gauntlet,Cobalt Leather Gloves,Copperlight Gauntlets,Copperlight Riveted Gloves,Demon Grip Gloves,Golden Gauntlets,Golden Gloves,Gravewolf Gloves,Rubysilver Gauntlets,Rubysilver Rawhide Gloves&lt;br /&gt;
|foots =Adventurer Boots,Heavy Boots,Laced Turnshoe,Lightfoot Boots,Occultist Boots,Old Shoes,Plate Boots,Rugged Boots,Wizard Shoes&lt;br /&gt;
|craftablefoots =Cobalt Lightfoot Boots,Cobalt Plate Boots,Copperlight Lightfoot Boots,Copperlight Plate Boots,Foul Boots,Golden Boots,Golden Plate Boots,Rubysilver Adventurer Boots,Rubysilver Plate Boots,Shoes of Darkness&lt;br /&gt;
|backs =Adventurer Cloak,Mercurial Cloak,Radiant Cloak,Splendid Cloak,Tattered Cloak,Vigilant Cloak,Watchman Cloak&lt;br /&gt;
|craftablebacks =Cloak of Darkness,Golden Cloak&lt;br /&gt;
|adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Hardy leather boots, coated with a waterproof wax, sealing in quality and craftsmanship that will last many seasons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |agility=1~3&lt;br /&gt;
        |allstats=Armor Rating,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|adventurer tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add 1=3&lt;br /&gt;
        |max health add 2=4&lt;br /&gt;
        |max health add 3=5&lt;br /&gt;
        |max health add 4=6&lt;br /&gt;
        |max health add 5=7&lt;br /&gt;
        |max health add 6=8&lt;br /&gt;
        |max health add 7=9&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn by a veteran adventurer who has experienced all sorts of hardships.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=29&lt;br /&gt;
        |armor rating 1=30~32&lt;br /&gt;
        |armor rating 2=32~34&lt;br /&gt;
        |armor rating 3=34~36&lt;br /&gt;
        |armor rating 4=36~38&lt;br /&gt;
        |armor rating 5=38~40&lt;br /&gt;
        |armor rating 6=40~42&lt;br /&gt;
        |armor rating 7=42~44&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded heavy movable face and cheek plate armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~20&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=23~24&lt;br /&gt;
        |armor rating 4=25~26&lt;br /&gt;
        |armor rating 5=27~28&lt;br /&gt;
        |armor rating 6=29~30&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of steel, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|bardic pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish pair of pants that are sure to attract attention at social gatherings.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with reinforced metals showcasing a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|chaperon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from wool, nice and thick to keep your head warm while adventuring.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloak of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |magical power=1~2&lt;br /&gt;
        |allstats=Armor Rating,Will,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak crafted using enchanted materials tainted with darkness. &lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cloth pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=14&lt;br /&gt;
        |armor rating 1=15~16&lt;br /&gt;
        |armor rating 2=16~17&lt;br /&gt;
        |armor rating 3=17~18&lt;br /&gt;
        |armor rating 4=18~19&lt;br /&gt;
        |armor rating 5=19~20&lt;br /&gt;
        |armor rating 6=20~21&lt;br /&gt;
        |armor rating 7=21~22&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Comfy cloth pants, not offering much as far as protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt chapel de fer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautiful craftsmanship, shaping Cobalt steel into a broad rimmed style helmet with an open face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |dexterity=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Agility,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A frock shimmering with a mesmerizing blue glow that adds a Cobalt layer of protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |magical power=4&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A shimmering blue hat that was made from fusing Cobalt into the materials for added strength.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy and advanced hand armor crafted from Cobalt plated steel.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from blue fabric made with Cobalt.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=9~10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick durable leather gloves crafted from mixing Cobalt infused materials in the dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather coated in cobalt, enabling swift movements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy plate boots forged with Cobalt that provide complete foot protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=40~42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These plate pants made of Cobalt infused steel are like a fortress for the legs.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=50~53&lt;br /&gt;
        |vigor=4&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A beautifully assembled padded chest of armor made from combining Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=68~71&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |will=4&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality Templar chest, made with a mix of Cobalt ingots and fabrics infused with Cobalt dyes.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Cobalt coated woven wool trousers, offering a strong yet flexible fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cobalt viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~24&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |armor penetration=1.5%&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Armor Penetration&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced Cobalt steel covering the face and leather overlaid with a tight knit Cobalt chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=23~25&lt;br /&gt;
        |dexterity=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Blending functionality with a touch of wanderlust, this attire incorporates copper elements for durability, perfect for those who travel far and wide.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20~21&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy gauntlets made of solid copper, providing excellent protection and a gleaming, battle-ready appearance.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=25~27&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This Copper Kettle Hat, with its polished, rounded design, resembles a classic kettle, offering a practical headwear choice.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple leather with embedded copper fibers, provide a perfect fusion of durability and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed=9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These boots combine the lightness needed for rapid movement with the added resilience of copper.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=47~50&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mystical tunic interwoven with copper, designed for those who delve into the arcane. It resonates with an aura of mystery and occult power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=These pants blend the conductivity of copper with a comfortable fit, ideal for rituals and mystical explorations.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Boots that are reinforced with solid copper plates, offering exceptional protection for demanding terrains and battles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38~40&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with copper plates, offer exceptional protection, ideal for adventurers seeking both safety and style.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=12~13&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted for resilience, these gloves feature copper rivets, suitable for various demanding tasks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight sanctum plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=82~85&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable copper plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Designed for the stealthy and stylish, this hood is made with copper-woven fabric, giving it a mysterious, shadowy look with a hint of shimmer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Bard]], [[Barbarian]], [[Wizard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from straw melded with copper, it&#039;s a sturdy, stylish choice for outdoor wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|copperlight tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=19~20&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |max health add=5&lt;br /&gt;
        |move speed bonus=1%&lt;br /&gt;
        |action speed=-1.2%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Max Health Add,Move Speed Bonus,Action Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A durable and versatile tunic, infused with copper fibers. Adventurous style suitable for any journey.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|cowl of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using forbidden fibers, the cowl&#039;s material holds the unsettling after touch of darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dark plate armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=75&lt;br /&gt;
        |armor rating 1=76~79&lt;br /&gt;
        |armor rating 2=79~82&lt;br /&gt;
        |armor rating 3=82~85&lt;br /&gt;
        |armor rating 4=85~88&lt;br /&gt;
        |armor rating 5=88~91&lt;br /&gt;
        |armor rating 6=91~94&lt;br /&gt;
        |armor rating 7=94~97&lt;br /&gt;
        |magic resistance=45&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-25&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This fashionable dark plate armor is heavy and strong, good against physical as well as magical attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demon grip gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=14~15&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with high-tensile materials, augmented by demonic fragments, exhibiting near-sentient tendencies.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|demonclad leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |magical healing=2~3&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Healing&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using demonic remnants,  granting it a malevolent sentience.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable. Typically favored by those who prefer to blend in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|dread hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |buff duration bonus=150&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |physical damage reduction=2.0~3.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Strength,Buff Duration Bonus,Magic Resistance,Headshot Reduction Mod,Physical Damage Reduction,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using the remnants of the demonic, imbuing it with a thirst for devastation.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|feathered hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=6.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fashionable hat crafted with soft, silky feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|fine cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=90&lt;br /&gt;
        |armor rating 1=91~94&lt;br /&gt;
        |armor rating 2=94~97&lt;br /&gt;
        |armor rating 3=97~100&lt;br /&gt;
        |armor rating 4=100~103&lt;br /&gt;
        |armor rating 5=103~106&lt;br /&gt;
        |armor rating 6=106~109&lt;br /&gt;
        |armor rating 7=109~112&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|forest hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood that looks like it can hide well in the leaves.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|foul boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |magical damage reduction=2.0~3.0%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Reduction&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Assembled from the tail fibers of a centaur, augmented with maggots, and activated by demonic elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|frock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with broadcloth, a much heavier wool. Humble and modest.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=21~22&lt;br /&gt;
        |armor rating 2=23~24&lt;br /&gt;
        |armor rating 3=25~26&lt;br /&gt;
        |armor rating 4=27~28&lt;br /&gt;
        |armor rating 5=29~30&lt;br /&gt;
        |armor rating 6=31~32&lt;br /&gt;
        |armor rating 7=33~34&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced metal that cover most of the head and face, transitioning to flexible chainmail for lower half.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gloves of utility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |regular interaction speed 0=10.0&lt;br /&gt;
        |regular interaction speed 1=11.0~12.0&lt;br /&gt;
        |regular interaction speed 2=12.0~13.0&lt;br /&gt;
        |regular interaction speed 3=13.0~14.0&lt;br /&gt;
        |regular interaction speed 4=14.0~15.0&lt;br /&gt;
        |regular interaction speed 5=15.0~16.0&lt;br /&gt;
        |regular interaction speed 6=16.0~18.0&lt;br /&gt;
        |regular interaction speed 7=18.0~20.0&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |allstats=Regular Interaction Speed,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sturdy utilitarian gloves allowing for good grip and quick interaction with objects.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden armet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=38&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=15.0%&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Molded from gold with movable face and cheek armor, fully protecting the head from blows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=20&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy-duty boots crafted from robust gold, lined with dense, golden woolly fur, offering both unparalleled durability and luxurious warmth.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21&lt;br /&gt;
        |knowledge=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden leather pants that provide flexible protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=1&lt;br /&gt;
        |all attributes=1~3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from fine golden fibers, this luxurious cloak is a mark of high status.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine gold plates offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gjermundbu={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=29&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Reinforced with gold that covers most of the head and face, transitioning to flexible golden chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible golden hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gold helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leaf hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[None]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Magic Resistance,Headshot Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with golden fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier golden infused leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=41&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting golden materials, offering flexible soft armor that allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides physical protection made from heavy golden plates however, definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy gold plate pants, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden plate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Golden Plate armor, extremely strong however, uncomfortable to wear and quite heavy.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment crafted using materials derived from gold that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|golden scarf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=6&lt;br /&gt;
        |all attributes=2~3&lt;br /&gt;
        |magical damage reduction=1.5%&lt;br /&gt;
        |luck=10&lt;br /&gt;
        |allstats=Armor Rating,All Attributes,Magical Damage Reduction,Luck&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A facemask woven using golden materials, making the wearer appear mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|gravewolf gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |agility=3&lt;br /&gt;
        |will=3&lt;br /&gt;
        |armor rating=10~11&lt;br /&gt;
        |max health add=4&lt;br /&gt;
        |allstats=Agility,Will,Armor Rating,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Woven from the pelts of wolves, these gloves resonate with the fierce energy of the wild.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=15&lt;br /&gt;
        |armor rating 1=16~17&lt;br /&gt;
        |armor rating 2=17~18&lt;br /&gt;
        |armor rating 3=18~19&lt;br /&gt;
        |armor rating 4=19~20&lt;br /&gt;
        |armor rating 5=20~21&lt;br /&gt;
        |armor rating 6=21~22&lt;br /&gt;
        |armor rating 7=22~23&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy duty boots lined with thick wooly fur, that can help the wearer overcome hurdles or stand firm and strong.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy gauntlet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from fine plate steel offering maximum protection for your digits.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|heavy leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=23&lt;br /&gt;
        |armor rating 1=24~26&lt;br /&gt;
        |armor rating 2=26~28&lt;br /&gt;
        |armor rating 3=28~30&lt;br /&gt;
        |armor rating 4=30~32&lt;br /&gt;
        |armor rating 5=32~34&lt;br /&gt;
        |armor rating 6=34~36&lt;br /&gt;
        |armor rating 7=36~38&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made using a much thicker, heavier leather. Added protection over the knees.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|hounskull={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=3.5%&lt;br /&gt;
        |headshot reduction mod=20.0%&lt;br /&gt;
        |move speed=-13&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A sheet metal helmet that provides extensive protection for the face.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|kettle hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=20&lt;br /&gt;
        |armor rating 1=21~23&lt;br /&gt;
        |armor rating 2=23~25&lt;br /&gt;
        |armor rating 3=25~27&lt;br /&gt;
        |armor rating 4=27~29&lt;br /&gt;
        |armor rating 5=29~31&lt;br /&gt;
        |armor rating 6=31~33&lt;br /&gt;
        |armor rating 7=33~35&lt;br /&gt;
        |magic resistance=10&lt;br /&gt;
        |projectile reduction mod=1.0%&lt;br /&gt;
        |headshot reduction mod=10.0%&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Strong and functional, not only offering protection against head attacks but from bad hair days.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|laced turnshoe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |move speed=4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=1&lt;br /&gt;
        |agility 3=2&lt;br /&gt;
        |agility 4=2&lt;br /&gt;
        |agility 5=3&lt;br /&gt;
        |agility 6=3&lt;br /&gt;
        |agility 7=4&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Thick hide shoes, topped with a blend of cotton and wool laces to ensure a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather bonnet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=7.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A fancy leather hat with feathers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=17&lt;br /&gt;
        |armor rating 1=18~19&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=20~21&lt;br /&gt;
        |armor rating 4=21~22&lt;br /&gt;
        |armor rating 5=22~23&lt;br /&gt;
        |armor rating 6=23~24&lt;br /&gt;
        |armor rating 7=24~25&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Doubled layered leather cap with reinforced stitching.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather chausses={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leather pants that provide flexible protection effective against slashing weapons.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Dexterity,Will,Armor Rating&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Good quality leather with double stitching for reinforcement, nice and snug.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|leather leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=18~19&lt;br /&gt;
        |armor rating 3=19~20&lt;br /&gt;
        |armor rating 4=20~21&lt;br /&gt;
        |armor rating 5=21~22&lt;br /&gt;
        |armor rating 6=22~23&lt;br /&gt;
        |armor rating 7=23~24&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=&lt;br /&gt;
Crafted using rough leathers, shaped and sewn to fit the body comfortably.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|lightfoot boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=5&lt;br /&gt;
        |move speed 0=6&lt;br /&gt;
        |move speed 1=7&lt;br /&gt;
        |move speed 2=8&lt;br /&gt;
        |move speed 3=9&lt;br /&gt;
        |move speed 4=10&lt;br /&gt;
        |move speed 5=11&lt;br /&gt;
        |move speed 6=12&lt;br /&gt;
        |move speed 7=13&lt;br /&gt;
        |allstats=Armor Rating,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with light durable leather, allowing one to move swiftly through a variety of obstacles.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|loose trousers={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=8&lt;br /&gt;
        |armor rating 1=9~10&lt;br /&gt;
        |armor rating 2=10~11&lt;br /&gt;
        |armor rating 3=11~12&lt;br /&gt;
        |armor rating 4=12~13&lt;br /&gt;
        |armor rating 5=13~14&lt;br /&gt;
        |armor rating 6=14~15&lt;br /&gt;
        |armor rating 7=15~16&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely light, soft breathable canvas cotton trousers.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|marauder outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=35&lt;br /&gt;
        |armor rating 1=36~38&lt;br /&gt;
        |armor rating 2=38~40&lt;br /&gt;
        |armor rating 3=40~42&lt;br /&gt;
        |armor rating 4=42~44&lt;br /&gt;
        |armor rating 5=44~46&lt;br /&gt;
        |armor rating 6=46~48&lt;br /&gt;
        |armor rating 7=48~50&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mix of soft padding for comfort, leather for movability and plate armor for added protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mercurial cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |dexterity=1~3&lt;br /&gt;
        |allstats=Armor Rating,Dexterity&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This cloak&#039;s deep navy shade allows one to easily vanish into the  shadows, a perfect companion for the stealthy and mysterious.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|mystic vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Perfect attire for any mystic, cozy and functional, all while maintaining the mysterious vibe.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=45&lt;br /&gt;
        |armor rating 1=46~48&lt;br /&gt;
        |armor rating 2=49~51&lt;br /&gt;
        |armor rating 3=52~54&lt;br /&gt;
        |armor rating 4=55~57&lt;br /&gt;
        |armor rating 5=58~60&lt;br /&gt;
        |armor rating 6=61~63&lt;br /&gt;
        |armor rating 7=64~66&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=When functionality meets comfort you get a soft tunic with closely weaved chainmail vest on top.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]], [[Wizard]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |will 3=1&lt;br /&gt;
        |will 4=1&lt;br /&gt;
        |will 5=2&lt;br /&gt;
        |will 6=2&lt;br /&gt;
        |will 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted from supple yet durable materials, always a comfortable fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |magical healing 1=1&lt;br /&gt;
        |magical healing 2=1&lt;br /&gt;
        |magical healing 3=2&lt;br /&gt;
        |magical healing 4=2&lt;br /&gt;
        |magical healing 5=3&lt;br /&gt;
        |magical healing 6=3&lt;br /&gt;
        |magical healing 7=3&lt;br /&gt;
        |allstats=Armor Rating,Magical Healing,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This hood is revered among practitioners of the mystic arts for its exceptional discreet allure.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Tailored with precision, offering a comfortable yet form-fitting silhouette.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |magic resistance=50&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A bewitching garment that weaves together style and sorcery.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|occultist tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~44&lt;br /&gt;
        |armor rating 2=44~47&lt;br /&gt;
        |armor rating 3=47~50&lt;br /&gt;
        |armor rating 4=50~53&lt;br /&gt;
        |armor rating 5=53~56&lt;br /&gt;
        |armor rating 6=56~59&lt;br /&gt;
        |armor rating 7=59~62&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A garment woven with dark materials and fabrics, a top choice for rituals.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|old shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7~8&lt;br /&gt;
        |armor rating 2=8~9&lt;br /&gt;
        |armor rating 3=9~10&lt;br /&gt;
        |armor rating 4=10~11&lt;br /&gt;
        |armor rating 5=11~12&lt;br /&gt;
        |armor rating 6=12~13&lt;br /&gt;
        |armor rating 7=13~14&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=If the shoe fits wear it, unless it stinks... Then you should probably wash it before putting it on.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|oracle robe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=2&lt;br /&gt;
        |knowledge 3=3&lt;br /&gt;
        |knowledge 4=4&lt;br /&gt;
        |knowledge 5=5&lt;br /&gt;
        |knowledge 6=6&lt;br /&gt;
        |knowledge 7=7&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Layers of light delicate fabrics, some dyed others embordered with intricate gold designs, wrapped in a silk sash.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A little protection is better than no protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|padded tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=32&lt;br /&gt;
        |armor rating 1=33~34&lt;br /&gt;
        |armor rating 2=35~36&lt;br /&gt;
        |armor rating 3=37~38&lt;br /&gt;
        |armor rating 4=39~40&lt;br /&gt;
        |armor rating 5=41~42&lt;br /&gt;
        |armor rating 6=43~44&lt;br /&gt;
        |armor rating 7=45~47&lt;br /&gt;
        |move speed=-12&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made from quilting wool, offering padded layers of protection. The flexible soft armor allows for mobility with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=21~22&lt;br /&gt;
        |armor rating 3=22~23&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=24~25&lt;br /&gt;
        |armor rating 6=25~26&lt;br /&gt;
        |armor rating 7=26~27&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Provides heavy physical protection, but definitely harder to sneak around in.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=33&lt;br /&gt;
        |armor rating 1=34~36&lt;br /&gt;
        |armor rating 2=36~38&lt;br /&gt;
        |armor rating 3=38~40&lt;br /&gt;
        |armor rating 4=40~42&lt;br /&gt;
        |armor rating 5=42~44&lt;br /&gt;
        |armor rating 6=44~46&lt;br /&gt;
        |armor rating 7=46~48&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Extremely heavy, compromising speed for extra protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|radiant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |knowledge=1~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A formal cloak that shows off the elegance of the wearer.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|ranger hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Lightweight and breathable, cut to hug the head and protect from the elements.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=5&lt;br /&gt;
        |armor rating 1=6~7&lt;br /&gt;
        |armor rating 2=7~8&lt;br /&gt;
        |armor rating 3=8~9&lt;br /&gt;
        |armor rating 4=9~10&lt;br /&gt;
        |armor rating 5=10~11&lt;br /&gt;
        |armor rating 6=11~12&lt;br /&gt;
        |armor rating 7=12~13&lt;br /&gt;
        |knowledge 1=1&lt;br /&gt;
        |knowledge 2=1&lt;br /&gt;
        |knowledge 3=1&lt;br /&gt;
        |knowledge 4=1&lt;br /&gt;
        |knowledge 5=1&lt;br /&gt;
        |knowledge 6=1&lt;br /&gt;
        |knowledge 7=2&lt;br /&gt;
        |resourcefulness 3=1&lt;br /&gt;
        |resourcefulness 4=1&lt;br /&gt;
        |resourcefulness 5=2&lt;br /&gt;
        |resourcefulness 6=2&lt;br /&gt;
        |resourcefulness 7=2&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Buttery soft lambskin leather, toasty warm all while leaving no fingerprints behind.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|regal gambeson={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=40&lt;br /&gt;
        |armor rating 1=41~42&lt;br /&gt;
        |armor rating 2=43~44&lt;br /&gt;
        |armor rating 3=45~46&lt;br /&gt;
        |armor rating 4=47~48&lt;br /&gt;
        |armor rating 5=49~50&lt;br /&gt;
        |armor rating 6=51~52&lt;br /&gt;
        |armor rating 7=53~54&lt;br /&gt;
        |move speed=-17&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Beautifully dyed quilting wool with smooth leather straps ensuring a good fit.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|reinforced gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |vigor 2=1&lt;br /&gt;
        |vigor 3=2&lt;br /&gt;
        |vigor 4=3&lt;br /&gt;
        |vigor 5=4&lt;br /&gt;
        |vigor 6=5&lt;br /&gt;
        |vigor 7=6&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Made with thick yet flexible hide. Adjustable wrist bracing offering extra support and reinforcement.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|riveted gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=1&lt;br /&gt;
        |strength 3=2&lt;br /&gt;
        |strength 4=2&lt;br /&gt;
        |strength 5=3&lt;br /&gt;
        |strength 6=3&lt;br /&gt;
        |strength 7=4&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves lined with the softest mink fur, reinforced leather with wrist bracing to ensure a steady grip.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|robe of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |knowledge=4&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |magical power=2~3&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Move Speed,Magical Power&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=An oracle robe crafted using enchanted materials tainted with darkness.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rogue cowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=12&lt;br /&gt;
        |armor rating 1=13~14&lt;br /&gt;
        |armor rating 2=14~15&lt;br /&gt;
        |armor rating 3=15~16&lt;br /&gt;
        |armor rating 4=16~17&lt;br /&gt;
        |armor rating 5=17~18&lt;br /&gt;
        |armor rating 6=18~19&lt;br /&gt;
        |armor rating 7=19~20&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Agility&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with dark fabrics helping you blend into your environment with ease.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver adventurer boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=16~17&lt;br /&gt;
        |move speed=6&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=High-end adventurer&#039;s leather boots coated with Ruby​silver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=27~28&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed,Dexterity,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The helm forged from a single plate of Rubysilver, showing off the craftsman skills.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |headshot reduction mod=8.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |vigor=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Headshot Reduction Mod,Move Speed,Vigor,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cap that is further strengthened by boiling thick leather with Rubysilver dye.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver cuirass={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=103~106&lt;br /&gt;
        |magic resistance=-10&lt;br /&gt;
        |projectile reduction mod=6.0%&lt;br /&gt;
        |move speed=-35&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A high-quality cuirass made with a large amount of Rubysilver ingots. It has considerable durability.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Ranger]], [[Fighter]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |dexterity=5&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Light and breathable clothing made of two layers of Rubysilver fabric.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver gauntlets={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=22~23&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |move speed=-2&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Sophisticated hand armor crafted from Rubysilver steel plate.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=17~18&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Strength,Magic Resistance,Headshot Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood cut from red fabric made with Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=21~22&lt;br /&gt;
        |will=5&lt;br /&gt;
        |move speed=-7&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Rubysilver coated leather leggings with specially reinforced knee pads.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=24~25&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |move speed=2&lt;br /&gt;
        |projectile reduction mod=2.5%&lt;br /&gt;
        |strength=5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Projectile Reduction Mod,Strength,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Plate boots forged in Ruby​silver that provide complete toe protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver plate pants={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=42~44&lt;br /&gt;
        |magic resistance=-5&lt;br /&gt;
        |projectile reduction mod=4.5%&lt;br /&gt;
        |move speed=-15&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Projectile Reduction Mod,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Leggings made of ruby​silver steel. It doesn&#039;t break easily.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver rawhide gloves={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Hands&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=8&lt;br /&gt;
        |knowledge=1&lt;br /&gt;
        |will=1&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Knowledge,Will,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Gloves woven from sheepskin dyed with Rubysilver dye. More durable.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rubysilver vestments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Cleric]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |will=3&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |physical damage reduction=1.5%&lt;br /&gt;
        |move speed bonus=-15%&lt;br /&gt;
        |allstats=Armor Rating,Will,Move Speed,Physical Damage Reduction,Move Speed Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A gorgeous robe that adds mystery to the beautiful red glow of Rubysilver.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|rugged boots={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10~11&lt;br /&gt;
        |armor rating 2=11~12&lt;br /&gt;
        |armor rating 3=12~13&lt;br /&gt;
        |armor rating 4=13~14&lt;br /&gt;
        |armor rating 5=14~15&lt;br /&gt;
        |armor rating 6=15~16&lt;br /&gt;
        |armor rating 7=16~17&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |vigor 1=1&lt;br /&gt;
        |vigor 2=2&lt;br /&gt;
        |vigor 3=3&lt;br /&gt;
        |vigor 4=4&lt;br /&gt;
        |vigor 5=5&lt;br /&gt;
        |vigor 6=6&lt;br /&gt;
        |vigor 7=7&lt;br /&gt;
        |allstats=Armor Rating,Vigor,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with thick leather and lined with warm compact fur.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow hood={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=11&lt;br /&gt;
        |armor rating 1=12~13&lt;br /&gt;
        |armor rating 2=13~14&lt;br /&gt;
        |armor rating 3=14~15&lt;br /&gt;
        |armor rating 4=15~16&lt;br /&gt;
        |armor rating 5=16~17&lt;br /&gt;
        |armor rating 6=17~18&lt;br /&gt;
        |armor rating 7=18~19&lt;br /&gt;
        |magic resistance=15&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-5&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A hood worn by those who hide in the shadows.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shadow mask={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Rogue]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=1&lt;br /&gt;
        |armor rating 1=2~3&lt;br /&gt;
        |armor rating 2=3~4&lt;br /&gt;
        |armor rating 3=4~5&lt;br /&gt;
        |armor rating 4=5~6&lt;br /&gt;
        |armor rating 5=6~7&lt;br /&gt;
        |armor rating 6=7~8&lt;br /&gt;
        |armor rating 7=8~9&lt;br /&gt;
        |all attributes 1=1&lt;br /&gt;
        |all attributes 2=1&lt;br /&gt;
        |all attributes 3=1~2&lt;br /&gt;
        |all attributes 4=2&lt;br /&gt;
        |all attributes 5=2&lt;br /&gt;
        |all attributes 6=2~3&lt;br /&gt;
        |all attributes 7=3&lt;br /&gt;
        |allstats=Armor Rating,All Attributes&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A mask that can make you look like a villain.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|shoes of darkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=11~12&lt;br /&gt;
        |move speed=3&lt;br /&gt;
        |magical damage bonus=15~30&lt;br /&gt;
        |allstats=Armor Rating,Move Speed,Magical Damage Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with rare fabric, carrying the complex patina of darkness and power.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|splendid cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=6&lt;br /&gt;
        |armor rating 1=7&lt;br /&gt;
        |armor rating 2=8&lt;br /&gt;
        |armor rating 3=9&lt;br /&gt;
        |armor rating 4=10&lt;br /&gt;
        |armor rating 5=11&lt;br /&gt;
        |armor rating 6=12&lt;br /&gt;
        |armor rating 7=13&lt;br /&gt;
        |will=1~3&lt;br /&gt;
        |allstats=Armor Rating,Will&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A splendid cloak tinged with red that seemed to move at any moment.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|straw hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=13&lt;br /&gt;
        |armor rating 1=14~15&lt;br /&gt;
        |armor rating 2=15~16&lt;br /&gt;
        |armor rating 3=16~17&lt;br /&gt;
        |armor rating 4=17~18&lt;br /&gt;
        |armor rating 5=18~19&lt;br /&gt;
        |armor rating 6=19~20&lt;br /&gt;
        |armor rating 7=20~21&lt;br /&gt;
        |headshot reduction mod=5.0%&lt;br /&gt;
        |move speed=-4&lt;br /&gt;
        |strength 1=1&lt;br /&gt;
        |strength 2=2&lt;br /&gt;
        |strength 3=3&lt;br /&gt;
        |strength 4=4&lt;br /&gt;
        |strength 5=5&lt;br /&gt;
        |strength 6=6&lt;br /&gt;
        |strength 7=7&lt;br /&gt;
        |allstats=Armor Rating,Strength,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A straw hat that a certain farmer often wore.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tattered cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |strength=1~3&lt;br /&gt;
        |allstats=Armor Rating,Strength&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A cloak worn out after many adventures, but familiar to the body.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|templar armor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]], [[Cleric]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=58&lt;br /&gt;
        |armor rating 1=59~62&lt;br /&gt;
        |armor rating 2=62~65&lt;br /&gt;
        |armor rating 3=65~68&lt;br /&gt;
        |armor rating 4=68~71&lt;br /&gt;
        |armor rating 5=71~74&lt;br /&gt;
        |armor rating 6=74~77&lt;br /&gt;
        |armor rating 7=77~80&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |move speed=-18&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Will,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A brilliant blend of plate and cloth armor, helping to protect against physical and magic attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt doublet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=32~34&lt;br /&gt;
        |agility=4&lt;br /&gt;
        |move speed=-9&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using a combination of pelts that bridges the gap between the cunning predator and a hardy brute.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|tri-pelt northern full tunic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=52~54&lt;br /&gt;
        |magic resistance=25&lt;br /&gt;
        |move speed=-20&lt;br /&gt;
        |max health bonus=30~50&lt;br /&gt;
        |allstats=Armor Rating,Magic Resistance,Move Speed,Max Health Bonus&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A menagerie in leather, these gloves incorporate pelts from creatures both mundane and rare.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|troubadour outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=28&lt;br /&gt;
        |armor rating 1=29~31&lt;br /&gt;
        |armor rating 2=31~33&lt;br /&gt;
        |armor rating 3=33~35&lt;br /&gt;
        |armor rating 4=35~37&lt;br /&gt;
        |armor rating 5=37~39&lt;br /&gt;
        |armor rating 6=39~41&lt;br /&gt;
        |armor rating 7=41~43&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |resourcefulness 1=1&lt;br /&gt;
        |resourcefulness 2=2&lt;br /&gt;
        |resourcefulness 3=3&lt;br /&gt;
        |resourcefulness 4=4&lt;br /&gt;
        |resourcefulness 5=5&lt;br /&gt;
        |resourcefulness 6=6&lt;br /&gt;
        |resourcefulness 7=7&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A stylish outfit that storytellers would love to wear.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|vigilant cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=4&lt;br /&gt;
        |armor rating 1=5&lt;br /&gt;
        |armor rating 2=6&lt;br /&gt;
        |armor rating 3=7&lt;br /&gt;
        |armor rating 4=8&lt;br /&gt;
        |armor rating 5=9&lt;br /&gt;
        |armor rating 6=10&lt;br /&gt;
        |armor rating 7=11&lt;br /&gt;
        |vigor=1~3&lt;br /&gt;
        |allstats=Armor Rating,Vigor&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The vibrant blue of the cloak is believed to be the result of an ancient dyeing technique that involves sapphire crystals, worn by those of prestige.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|viking helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Barbarian]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=16&lt;br /&gt;
        |armor rating 1=17~18&lt;br /&gt;
        |armor rating 2=19~20&lt;br /&gt;
        |armor rating 3=21~22&lt;br /&gt;
        |armor rating 4=23~24&lt;br /&gt;
        |armor rating 5=25~26&lt;br /&gt;
        |armor rating 6=27~28&lt;br /&gt;
        |armor rating 7=29~30&lt;br /&gt;
        |projectile reduction mod=2.0%&lt;br /&gt;
        |headshot reduction mod=12.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Projectile Reduction Mod,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=A reliable iron helmet that transitions to thick leather pieces, overlaid with tightly knit chainmail.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|visored barbuta helm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Fighter]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Plate&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=19&lt;br /&gt;
        |armor rating 1=20~21&lt;br /&gt;
        |armor rating 2=22~23&lt;br /&gt;
        |armor rating 3=24~25&lt;br /&gt;
        |armor rating 4=26~27&lt;br /&gt;
        |armor rating 5=28~30&lt;br /&gt;
        |armor rating 6=30~31&lt;br /&gt;
        |armor rating 7=31~32&lt;br /&gt;
        |headshot reduction mod=13.0%&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |projectile reduction mod=3.0%&lt;br /&gt;
        |will 1=1&lt;br /&gt;
        |will 2=2&lt;br /&gt;
        |will 3=3&lt;br /&gt;
        |will 4=4&lt;br /&gt;
        |will 5=5&lt;br /&gt;
        |will 6=6&lt;br /&gt;
        |will 7=7&lt;br /&gt;
        |allstats=Armor Rating,Will,Headshot Reduction Mod,Move Speed,Projectile Reduction Mod&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=The inside of this intimidating helm is lined with a soft padding to help protect against head focused attacks.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wanderer attire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Bard]], [[Ranger]], [[Rogue]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=18&lt;br /&gt;
        |armor rating 1=19~21&lt;br /&gt;
        |armor rating 2=21~23&lt;br /&gt;
        |armor rating 3=23~25&lt;br /&gt;
        |armor rating 4=25~27&lt;br /&gt;
        |armor rating 5=27~29&lt;br /&gt;
        |armor rating 6=29~31&lt;br /&gt;
        |armor rating 7=31~33&lt;br /&gt;
        |move speed=-6&lt;br /&gt;
        |dexterity 1=1&lt;br /&gt;
        |dexterity 2=2&lt;br /&gt;
        |dexterity 3=3&lt;br /&gt;
        |dexterity 4=4&lt;br /&gt;
        |dexterity 5=5&lt;br /&gt;
        |dexterity 6=6&lt;br /&gt;
        |dexterity 7=7&lt;br /&gt;
        |allstats=Armor Rating,Dexterity,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Old clothes worn out in a long wandering life.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|warden outfit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Ranger]], [[Warlock]]&lt;br /&gt;
	|slottype=Chest&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=38&lt;br /&gt;
        |armor rating 1=39~41&lt;br /&gt;
        |armor rating 2=41~43&lt;br /&gt;
        |armor rating 3=43~45&lt;br /&gt;
        |armor rating 4=45~47&lt;br /&gt;
        |armor rating 5=47~49&lt;br /&gt;
        |armor rating 6=49~51&lt;br /&gt;
        |armor rating 7=51~53&lt;br /&gt;
        |move speed=-10&lt;br /&gt;
        |agility 1=1&lt;br /&gt;
        |agility 2=2&lt;br /&gt;
        |agility 3=3&lt;br /&gt;
        |agility 4=4&lt;br /&gt;
        |agility 5=5&lt;br /&gt;
        |agility 6=6&lt;br /&gt;
        |agility 7=7&lt;br /&gt;
        |allstats=Armor Rating,Agility,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted with extra layers of hardened leather, supplying body and neck protection.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|watchman cloak={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Back&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=10&lt;br /&gt;
        |armor rating 2=11&lt;br /&gt;
        |armor rating 3=12&lt;br /&gt;
        |armor rating 4=13&lt;br /&gt;
        |armor rating 5=14&lt;br /&gt;
        |armor rating 6=15&lt;br /&gt;
        |armor rating 7=16&lt;br /&gt;
        |resourcefulness=1~3&lt;br /&gt;
        |allstats=Armor Rating,Resourcefulness&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=This forest green cloak is often the preferred choice of those who wish to blend seamlessly with nature.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard hat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Head&lt;br /&gt;
	|armortype=Cloth&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating 0=9&lt;br /&gt;
        |armor rating 1=11~12&lt;br /&gt;
        |armor rating 2=12~13&lt;br /&gt;
        |armor rating 3=13~14&lt;br /&gt;
        |armor rating 4=14~15&lt;br /&gt;
        |armor rating 5=15~16&lt;br /&gt;
        |armor rating 6=16~17&lt;br /&gt;
        |armor rating 7=17~18&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |headshot reduction mod=2.5%&lt;br /&gt;
        |move speed=-3&lt;br /&gt;
        |allstats=Armor Rating,Magical Power,Headshot Reduction Mod,Move Speed&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=“The taller the wizard hat the more superior the wizard.” - Wizard in the Sky.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wizard shoes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|classes=[[Wizard]], [[Warlock]]&lt;br /&gt;
	|slottype=Foot&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |magical power 0=1&lt;br /&gt;
        |magical power 1=1&lt;br /&gt;
        |magical power 2=2&lt;br /&gt;
        |magical power 3=3&lt;br /&gt;
        |magical power 4=4&lt;br /&gt;
        |magical power 5=5&lt;br /&gt;
        |magical power 6=6&lt;br /&gt;
        |magical power 7=7&lt;br /&gt;
        |move speed=5&lt;br /&gt;
        |armor rating 0=4~5&lt;br /&gt;
        |armor rating 1=5~6&lt;br /&gt;
        |armor rating 2=6~7&lt;br /&gt;
        |armor rating 3=7~8&lt;br /&gt;
        |armor rating 4=8~9&lt;br /&gt;
        |armor rating 5=9~10&lt;br /&gt;
        |armor rating 7=9~10&lt;br /&gt;
        |magic resistance=20&lt;br /&gt;
        |allstats=Magical Power,Move Speed,Armor Rating,Magic Resistance&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Crafted using some the softest leathers to accommodate the delicate feet.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|wolf hunter leggings={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|slottype=Legs&lt;br /&gt;
	|armortype=Leather&lt;br /&gt;
	|stats={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
        |armor rating=37~39&lt;br /&gt;
        |strength=4&lt;br /&gt;
        |move speed=-8&lt;br /&gt;
        |max health add=6&lt;br /&gt;
        |allstats=Armor Rating,Strength,Move Speed,Max Health Add&lt;br /&gt;
        }}&lt;br /&gt;
	|flavortext=Heavy Leather Leggings using the pelts acquired from powerful beasts.&lt;br /&gt;
	|#default=&lt;br /&gt;
}}&lt;br /&gt;
|#default=Armor name not found}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Call any value of any armor using right variables:&lt;br /&gt;
* classes&lt;br /&gt;
* slottype &lt;br /&gt;
* armortype &lt;br /&gt;
* stats|&amp;lt;Stat Name + Rarity Number&amp;gt; (Leave &amp;quot;Rarity Number&amp;quot; empty if value doesn&#039;t change between rarities, example &amp;lt;nowiki&amp;gt;{{Armor Data|armet|stats|move speed}}&amp;lt;/nowiki&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
List of all armors:&lt;br /&gt;
* allarmors&lt;br /&gt;
* heads&lt;br /&gt;
* craftableheads&lt;br /&gt;
* chests&lt;br /&gt;
* craftablechests&lt;br /&gt;
* legs&lt;br /&gt;
* craftablelegs&lt;br /&gt;
* hands&lt;br /&gt;
* craftablehands&lt;br /&gt;
* foots&lt;br /&gt;
* craftablefoots&lt;br /&gt;
* backs&lt;br /&gt;
* craftablebacks (empty atm)&lt;br /&gt;
Usage:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Armor Data|&amp;lt;armor name&amp;gt;|&amp;lt;variable&amp;gt;}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Code&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;Preview&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|stats|armor rating 0}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|plate boots|classes}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&amp;lt;/pre&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding: 20px 30px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor Data|backs}}&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skadoosh</name></author>
	</entry>
</feed>